Popeye Classics volume 6


By Bud Sagendorf, edited and designed by Craig Yoe (Yoe Books/IDW)
ISBN: 978-1631403255 (HB) eISBN: 978-1-62302-786-5

How many cartoon classics can you think of still going after a century? Here’s one…

There are a few fictional personages to enter communal world consciousness – and fewer still from comics – but a grizzled, bluff, uneducated, visually impaired old sailor with a speech impediment is possibly the most well-known of that select bunch.

Elzie Crisler Segar was born in Chester, Illinois on 8th December 1894. His father was a general handyman, and the boy’s early life was filled with the kinds of solid, dependable blue-collar jobs that typified his generation of cartoonists. He worked as a decorator, house-painter and also played drums; accompanying vaudeville acts at the local theatre.

When the town got a movie-house, he played for the silent films, absorbing all the staging, timing and narrative tricks from keen observation of the screen. Those lessons would become his greatest assets as a cartoonist. It was while working as the film projectionist, at age 18, that he decided to become a cartoonist and tell his own stories.

Like so many others in those hard times, he studied art via mail, in this case W.L. Evans’ cartooning correspondence course out of Cleveland, Ohio, before gravitating to Chicago where he was “discovered” by Richard F. Outcault – regarded by most in the know today as the inventor of modern newspaper comic strips with The Yellow Kid and Buster Brown.

The celebrated pioneer introduced Segar around at the prestigious Chicago Herald. Still wet behind the ears, the kid’s first strip, Charley Chaplin’s Comedy Capers, debuted on 12th March 1916.

In 1918, Segar married Myrtle Johnson and moved to William Randolph Hearst’s Chicago Evening American to create Looping the Loop, but Managing Editor William Curley saw a big future for Segar and packed the newlyweds off to New York, HQ of the mighty King Features Syndicate.

Within a year Segar was producing Thimble Theatre, which launched December 19th 1919 in the New York Journal. It was a smart pastiche of cinema and knock-off of movie-inspired features like Hairbreadth Harry and Midget Movies, with a repertory of stock players to act out comedies, melodramas, comedies, crime-stories, chases and especially comedies for vast daily audiences. It didn’t stay that way for long…

The core cartoon cast included parental pillars Nana and Cole Oyl; their lanky, highly-strung daughter Olive, diminutive-but-pushy son Castor and the homely ingenue’s plain and (very) simple occasional boyfriend Horace Hamgravy (latterly, just Ham Gravy).

Segar had been successfully, steadily producing Thimble Theatre for a decade when he introduced a brusque, vulgar “sailor man” into the daily ongoing saga of hapless halfwits on January 17th 1929. Nobody suspected the giddy heights that stubborn cantankerous walk-on would reach…

Many Happy Returns, you old matelot, you…

In 1924 Segar created a second daily strip The 5:15: a surreal domestic comedy featuring weedy commuter and would-be inventor John Sappo and his formidable wife Myrtle. This one endured – in one form or another – as a topper/footer-feature accompanying the main Sunday page throughout the author’s career. The feature even survived his untimely death, eventually becoming the trainee-playground of Popeye’s second great humour stylist: Bud Sagendorf.

After Segar’s far-too-premature death in 1938, Doc Winner, Tom Sims, Ralph Stein and Bela Zambouly all worked on the strip, even as the Fleischer Studio’s animated features brought Popeye to the entire world, albeit a slightly different vision of the old salt of the funny pages. Sadly, none of them had the eccentric flair and raw inventiveness that had put Thimble Theatre at the forefront of cartoon entertainments. But then, finally, Bud arrived…

Born in 1915, Forrest “Bud” Sagendorf was barely 17 when his sister – who worked in the Santa Monica art store where Segar bought his drawing supplies – introduced the kid to the master cartoonist who became his teacher and employer as well as a father-figure. In 1958, after years on the periphery, Sagendorf finally took over the strip and all the merchandise design, becoming Popeye’s prime originator…

When Sagendorf became the main man, his loose, rangy style and breezy scripts brought the strip itself back to the forefront of popularity and made reading it cool and fun all over again. Bud wrote and drew Popeye in every graphic arena for 24 years and when he died in 1994, he was succeeded by controversial “Underground” cartoonist Bobby London.

Young Bud had been Segar’s assistant and apprentice, and from 1948 onwards was exclusive writer and illustrator of Popeye’s comicbook adventures. These launched in February of that year in a regular monthly title published by America’s unassailable king of periodical licensing, Dell Comics.

When Popeye first appeared, he was a rude, crude brawler: a gambling, cheating, uncivilised ne’er-do-well. He was soon exposed as the ultimate working-class hero: raw and rough-hewn, practical, but with an innate, unshakable sense of what’s fair and what’s not; a joker who wanted kids to be themselves – but not necessarily “good” – and someone who took no guff from anyone…

Naturally, as his popularity grew, Popeye mellowed somewhat. He was still ready to defend the weak and had absolutely no pretensions or aspirations to rise above his fellows, but the shocking sense of dangerous unpredictability and comedic anarchy he initially provided was sorely missed… but not in Sagendorf’s comicbook yarns…

Collected in their entirety in this beguiling full-colour hardback (also available in digital editions) are issues #25-29 of Popeye‘s comic book series, produced by the irrepressible Sagendorf and collectively spanning July-September 1953 to July-September 1954.

The stunning, nigh stream-of-consciousness slapstick sagas are preceded by an effusively appreciative ‘Society of Sagendorks’ mission statement by inspired aficionado, historian and publisher Craig Yoe, offering a mirthful mission statement after which the regular collation of ephemera and a merchandise dubbed the ‘Bud Sagendorf Scrapbook’ shares cover art domestic and foreign; themed key-rings, art from Segar Russell (Broom-Hilda) Myers and excerpts from Bud’s Artists Cartoon Course (1960). Also included are ghosted Thimble Theatre strips he did during the Tom Sim/Bela Zaboly era, commissioned cast sketches and assorted trivia such as packaging for the Popeye Funny Face Maker and a TV syndication ad.

We rejoin the ceaseless parade of laughs, surreal imagination and thrills with #25 which opens and closes with a prose yarn adorning both inside front and back covers. ‘Bread Time!’ reveals how a cow named Harriet deals with her unlikely passion for baked goods before the comic capers commence with ‘Shrink Weed!’ as some “wild spinach” reduces the old salt and baby Swee’Pea to the size of insects with potentially dire and outrageous consequences…

Sagendorf was a smart guy in tune with popular trends and fashions as well as understanding how kids’ minds worked. His tales are timeless in approach and delivery. In the era of rapid television expansion, cowboys were King, with westerns dominating both large and small screens as well as plenty of comics. Thus, many sagas featured Popeye as a horse-riding sagebrush wanderer who ran a desert railroad when he wasn’t prospecting…

‘Live Game’ finds infant Swee’Pea contending with a little Indian boy and his pet bear before teaming up to play a prank on the adults after which back-up feature Sherm features another bright spark youngster. Here the kid succumbs to the juvenile blandishments of the girl next door in ‘Ah Love!’

Issue #26 opens and closes with text tale ‘Cat Fish’ as an inner-city moggy imaginatively satisfies a yearning for fresh fodder, whilst ‘Popeye and the Gang’ face an invasion of ‘Spookers!’ intent of avenging themselves on senior reprobate Poopdeck Pappy after which ‘Popeye and Swee’Pea in “Kid Raising!!”’ finds Popeye and Olive using book learning to counter Swee’Pea’s pester power.

Following the trend for sci fi fun, new feature ‘Axle and Cam on the Planet Meco’ introduces a robotic father and son in a wild romp featuring a spare-parts scavenging rogue called the Black Mechanic…

Popeye #27 (January-March 1954) starts with a prose parable about a blacksmith’s cat discovering a new toy in ‘Space Ball!’ before the entire cartoon cast visit ‘The Happy Little Island’ and confront subsurface creatures doing their darndest to spoil that jolly atmosphere.

Popeye and Swee’Pea then clash as the little nipper tries boosting his strength with a spinach overdose in ‘Full Power!’, before Axle and Cam on the Planet Meco! sees the clever kid construct a junk yard dog from junk yard junk…

In #28 ‘Fowl! Fowl!’ offers a text yarn about an alley cat promising a slap-up feed for his pals before ‘Popeye and Swee’Pea! in “Moneybag! Or Buddy, Can You Spare a Nugget?”’ sees old moocher Wimpy bamboozle himself when he sees Swee’Pea playing with Popeye’s bullion bags…

An engaging Micawber-like coward, cad and conman, the insatiably ravenous J. Wellington Wimpy debuted in the newspaper strip on May 3rd 1931 as an unnamed and decidedly partisan referee in one of Popeye’s pugilistic bouts. The scurrilous yet scrupulously polite oaf struck a chord and Segar gradually made him a fixture. Always hungry, keen to solicit bribes and a cunning coiner of many immortal catchphrases – such as “I would gladly pay you Tuesday for a hamburger today” and “Let’s you and him fight” – Wimpy is the perfect foil for a simple action hero who increasingly stole the entire show… and anything else unless it was extremely well nailed down…

He’s no match for the kid, though…

Calamity strikes courtesy of the sinister Sea Hag next as ‘“Weed Shortage” or “Pass the Spinach!”’ finds the sailor man scuppered by a global spinach blight. Captured by his frightful foe, the weakened water warrior needs the motivation of Wimpy and sweety-pie Olive to save his own bacon…

Axle and Cam on the Planet Meco then clash as the junior robot starts copying human kids and their bizarre games, and dad tries to set him straight…

Closing the comic capers for now, Popeye #29 (July-September 1954) opens with prose poser ‘Nine for Nine’ wherein Garry the Cat plays fast and loose with his stockpile of spare lives. Popeye then excels in another epic confrontation with the Sea Hag, who unleashes magical menace ‘The Boo-Bird!’ in the certainty that the old salt has no defence. Yet again, the villain underestimates Olive and the restorative power of spinach…

When Popeye refuses to give his kid a dime, Swee’Pea consults Wimpy and crafts a brilliant get-rich quick scheme in ‘Pay Dirt!’ after which ‘Axle and Cam!’ sees dad swept off his feet by the boy’s latest fun invention…

Outrageous and side-splitting, these all-ages yarns are evergreen examples of surreal narrative cartooning at its most inspirational. Over the last nine decades Thimble Theatre‘s most successful son has unfailingly delighted readers and viewers around the world. This book is simply one of many, but definitely top-tier entertainment for all those who love lunacy, laughter, frantic fantasy and rollicking adventure. If that’s you, add this compendium of wonder to your collection.
Popeye Classics volume 6 © 2015 Gussoni-Yoe Studio, Inc. All Rights Reserved. Popeye © 2015 King Features Syndicate. ™ Heart Holdings Inc.

Freddy Vs School


By Neill Cameron (David Fickling Books)
ISBN: 978-1-78845-143-7 (PB)

Great characters are hard to pin down in the modern-multi-media world – even if they’re relatively new. Here’s a delightful and extremely entertaining sideways move for a favourite comics character – oddly, from ultra-modern full-colour cartoon pages to the hoary hallowed traditions and trappings of illustrated prose…

Neill Cameron (Tamsin of the Deep, How to Make Awesome Comics, Pirates of Pangea) has charmed and enthralled kids of all ages with another serial originating in the picture-perfect pages of wonderful weekly The Phoenix. This one is the Mega-Robo Brothers, set in a charmingly inclusive and diverse futuristic London (at least 3 months from now…) and featuring a pair of marvellous metal-&-plastic paladins who are not like other kids – no matter how much they try…

Now he’s a stalwart of proper literature, let’s dip into this superb romp in the grand manner of Just William or Billy Bunter thanks to the smaller of those rather unique lads…

Welcome to the Future!

In a London much cooler than ours Alex Sharma and his younger brother Freddy are (mostly) typical kids: boisterous, fractious, always arguing, but devoted to each other and not too bothered that they’re adopted. It’s no big deal for them that they were constructed by mysterious Dr. Roboticus (before he vanished from all human knowledge) and are considered by those in the know as the most powerful robots on Earth.

That includes Mum and Dad, but though Mr Sharma may be just your average working guy, it’s clear Mum is a bit extraordinary herself. As renowned boffin Dr. Nita Sharma, she harbours some surprising secrets of her own, and occasionally allows her boys to be super-secret agents for R.A.I.D. (Robotics Analysis Intelligence and Defence).

It’s enough for the digital duo that Mum and Dad love them, even though the boys are a bit more of a handful than most kids. They live as normal a life as possible; going to school, making friends, putting up with bullies and hating homework: it’s all part of the Mega Robo Routine combining boring lessons, fun with friends, playing games, watching TV and training in the covert combat caverns under R.A.I.D. HQ…

When occasion demands, the lads undertake missions, but mostly it’s just home, games, homework and School. At least that’s how it seems to Freddy: a typical, excitable 10-year-old (well, except for the built-in super-strength, flight rockets and lasers). Alex may be at the age when self-doubt and anxiety begin to manifest, but Freddy is insufferably exuberant and over-confident. And that’s where the trouble starts today…

Some kids just find themselves at the centre of unfortunate events, even without a suite of onboard tactical weaponry, and it all begins with another fraught parent-teacher conference between Deputy Head Mr. Javid and Freddy’s Mum. As usual it involves an unfortunate use of the metal boy’s unique gifts, subsequent destruction of property and trauma for the staff, but this time the repercussions are severe. Cash-strapped and at the end of his tether, Mr Javid imposes a draconian Code of Conduct forbidding students from using Super-strength, Booster Rockets or Lasers on school property. Obviously, it’s not a sanction that affects every pupil, and Mum is offended but, in the end, really wants her sons to grow up in a social environment and not be excluded or home-schooled…

Sadly, Freddy is wilful and easily led, especially by his best friend Fernando. He also hates boring learning and loves excitement. Dr. Sharma calls him an “instigator”, and hopes the influence of sporty Anisha or quietly studious new boy Riyad will have a calming effect on her son. She has no idea of the trouble lurking, hulking bully Henrik is planning, or the devasting consequences that will result from Freddy’s inability to do what he’s told…

Stuffed with monochrome cartoons and bouncy graphics, this is unmissable entertainment for kids of all ages and vintage: a splendidly traditional school days comedy romp, amped up on sci fi and superhero riffs and carrying a powerful message that no one is beyond saving. Freddy vs School is wonderful adventure for younger readers and one you’ll adore too.
Text and illustrations © Neill Cameron 2021. All rights reserved.

Freddy vs School will be published on 7th January 2021 and is available for pre-order now

Hex Vet: The Flying Surgery


By Sam Davies (KaBOOM!)
ISBN: 978-1-68415-478-4 (PB) eISBN: 978-1-64144-617-4

When your animal companions fall ill, you know they need the help only a qualified veterinarian can offer, right? However, if said furry, feathered, finny or scaly housemate can turn people to stone, teleport or summon devils and imps, a far more specialised service is required. And staff at such vital animal alms houses need a lot of on-the-job training…

At Willows Whisper Veterinary Practice, Dr. Cornelia Talon (Head Veterinary Witch; high Society of Sorcerers. Hons.) and Nurse Ariel Chantsworth (Registered Veterinary Witch; Head of Administration) employ two promising prospects. Trainees Clarion Wellspring and Annette Artifice have all the dedication they need: now they’re just topping up on knowledge, and experience. And co-operation. They really need to learn to work together…

A superb all-ages feelgood fantasy with some effectively appropriate sharp edges, the saga of the zoological wonderland expands and grows substantially darker in tone when the monthly reorientation into a sky-based surgery – “the flying Creature clinic” with all its attendant extra workload – is hijacked by multiple emergencies. It’s all going fine until the local Wildlife Warlock Patrol leader rushes in with a severely abused Porcus Volitarus. It looks like magical smugglers have been overloading the poor flying pig, and after triaging the pooped porker, Dr. Talon rushes off with the Warlock to see how badly the local eldritch ecology has been damaged…

The students are left to run the dreadfully over-subscribed clinic with a painfully out-of-sorts and abrasive Nurse Chantsworth, but everything goes haywire after a suspicious stranger boards the building, determined to reclaim the cloud-trotter at any costs…

Compounding the pressure, the students are already distracted by overwhelming personal problems: Annette’s brother has apparently returned from prison, but no one has seen him, and Clarion is distraught that her aged granddad has been suffering abuse at the hands of someone she knows very well…

Meanwhile, deep in the woods, Dr. Talon and the Warlock are making disturbing discoveries…

Addressing issues of redemption, rehabilitation, wrong paths taken and elderly alienation, all while telling a potent tale of dedication and crisis resolution, Hex Vets: The Flying Surgery shows how reason and empathy can solve problems just as efficiently as fighting and confrontation, all while weaving a seductive web of fun and charm.

A celebrated web cartoonist, Sam Davies (Stutterhug) reaches even greater heights with her follow-up graphic novel which will delight youngsters and all us elderly-but-unbroken fantasy lovers out here.
© December 2019. Hex Vet, Inc. ™ & © 2018 Sam Davies. All rights reserved.

Shazam! The World’s Mightiest Mortal volume 2


By E. Nelson Bridwell, Gerry Conway, Elliot S! Maggin, Denny O’Neil, Kurt Schaffenberger, Dick Giordano, Rich Buckler, Tenny Henson, Alan Weiss, Don Newton, Bob Oksner & various (DC)
ISBN: 978-1-7795-0117-2 (HB)

Win’s Christmas Gift Recommendation: Joyous Superhero Fun… 9/10

One of the most venerated and loved characters in American comics was created by Bill Parker and Charles Clarence Beck as part of the wave of opportunistic creativity that followed the successful launch of Superman in 1938. Although there were many similarities in the early years, the Fawcett character moved swiftly and solidly into the area of light entertainment and even broad comedy, whilst as the 1940s progressed the Man of Steel increasingly left whimsy behind in favour of action and drama.

Homeless orphan and thoroughly good kid Billy Batson is selected by an ancient wizard to battle injustice and subsequently granted the powers of six gods and mythical heroes. By speaking aloud the wizard’s name – itself an acronym for the six patrons Solomon, Hercules, Atlas, Zeus, Achilles and Mercury – he can transform from scrawny boy to brawny (adult) hero Captain Marvel.

At the height of his popularity, Captain Marvel hugely outsold Superman and was even published twice a month. However, as the decade progressed and tastes changed, sales slowed, and an infamous court case begun in 1941 by National Comics citing copyright infringement was settled. Like many other superheroes, the “Big Red Cheese” disappeared, becoming a fond memory for older fans. A big syndication success, he was missed all over the world…

In Britain, where an English reprint line had run for many years, creator/publisher Mick Anglo had an avid audience and no product, and transformed Captain Marvel into atomic age hero Marvelman, continuing to thrill readers into the early 1960s.

Then, as America lived through another superhero boom-&-bust, the 1970s dawned with a shrinking industry and wide variety of comics genres servicing a base that was increasingly founded on collectors and fans rather than casual or impulse buyers. National – now DC – Comics needed sales and were prepared to look for them in unusual places.

After the court settlement with Fawcett in 1953 they had secured the rights to Captain Marvel and his spin-off Family. Now, and though the name itself had been taken up by Marvel Comics (via a circuitous and quirky robotic character published by Carl Burgos and M.F. Publications in 1967), the publishing monolith decided to tap into that discriminating if aging fanbase.

In 1973, riding a wave of national nostalgia on TV and in the movies, DC brought back the entire beloved cast of the Captain Marvel crew in their own kinder, weirder universe. To circumvent the intellectual property clash, they named the new title Shazam! (‘With One Magic Word…’): the memorable trigger phrase used by myriad Marvels to transform to and from mortal form and a word that had already entered the American language due to the success of the franchise the first time around.

Now the latest star of film and TV is back in print in this stylish Hardback and digital compendium, collecting select material from Shazam! #14-17 and all of 19-35; and All-New Collectors’ Edition #C-58 (spanning July 1975 – May 1978).

The previous volume – ya gotta gettem all! – revealed how the entire Marvel family was trapped in time for a generation before being released to preserve gain justice and decency on their own kindler, gentler, more whimsical Earth and here Shazam! #19 introduces extra-dimensional delinquent Zazzo, the malevolent culprit revealed when Elliot S! Maggin and Kurt Schaffenberger ask ‘Who Stole Billy Batson’s Thunder?’.

Billy’s super sister Mary Marvel is the back-up feature, cannily solving E. Nelson Bridwell and Bob Oksner’s ‘Secret of the Smiling Swordsman!’, before the next issue teams the entire Marvel Family in full-length sci fi thriller ‘The Strange and Terrible Disappearance of Maxwell Zodiac!’, courtesy of Maggin and Schaffenberger.

Shazam! #21, 22, 23 and 24 were all reprint, represented here by covers from Ernie Chua & Bob Oksner, two from Schaffenberger and then another from Chua & Oksner, reflecting a scheduling change that saw the comic released quarterly.

I suspect, but have no proof, that this coincided with the TV show that ran in parallel being off-air, as – when issue #24 appeared in Spring 1976 – new editor Joe Orlando oversaw a massaging of the scenario which would see young Billy and Uncle Dudley (a mainstay of the TV incarnation) set off around America in a minivan as roving reporters, encountering threats and felons in America’s Bicentennial year.

Bridwell and Schaffenberger became the permanent creative team, with occasional inkers such as Vince Colletta, Bob Wiacek and Bob Smith pitching in, if seldom to the enhancement of Schaffenberger’s pencils.

There were even bigger changes in store. Shazam! #25 (September/October 1976) featured a team-up of the Captain with Mighty Isis, a TV character that DC was then licensing for a tie-in comic book. ‘Isis… as in Crisis!’ is by Denny O’Neil & Dick Giordano and sees Cap reduced to a cameo as Isis recalls how archaeologist Andrea Thomas uncovered an Egyptian Amulet and scroll, gaining the powers of an ancient goddess to fight modern crime and injustice…

That issue’s back-up ‘The Bicentennial Villain’ introduces a new roving format as TV reporter Billy briefly clashes with arch-nemesis Dr. Sivana and learns of a far-reaching plot to destroy America in its anniversary year, courtesy of Bridwell & Schaffenberger …

Issue #26 sees the saga properly launched in a highly enjoyable romp. ‘The Case of the Kidnapped Congress’ finds Billy and Uncle Dudley battling Sivana in Washington DC. Vince Colletta inked the self-explanatory ‘Fear in Philadelphia’, but that doesn’t detract from a right royal romp as the Mad Doctor uses a resurrection machine to bring back the greatest rogues in America’s history – a much shorter list to pick from in 1976…

Clearly having tremendous fun, writer Bridwell began his own resurrections: bringing back Fawcett and Quality Comics characters as guest-stars. First up was the ghostly Kid Eternity and Mister Keeper, and with issue #28 he scripted his masterstroke with ‘The Return of Black Adam’: a Golden-Age villain whose fabled single appearance was a landmark long remembered by fans.

That he is still a huge favourite today shows the astuteness of that decision. That was in Boston, with #29 set in Buffalo and Niagara Falls where ‘Ibac meets Aunt Minerva!’: a comedic battle of the sexes that was heavy on the hitting.

Another faux meeting with his greatest rival occurred in #30’s ‘Captain Marvel Fights the Man of Steel’, wherein the Batson bus reaches Pittsburgh, Pennsylvania. Here, inspired by a comic book Sivana recrates local folk legend Joe Magarac (the Paul Bunyan of Steel workers) and the Three Lieutenant Marvels guest-star.

All girl villain-team ‘The Rainbow Squad’ expose Captain Marvel’s gentlemanly weakness in #31, heralding the return of patriotic hero Minute Man to step in, step up and save the day.

Tenny Henson pencilled #32’s tale from Detroit (with Bob Smith inking) as aliens led by wicked space worm Mr. Mindattempt to eliminate baseball in ‘Mr. Tawny’s Big Game!’ and fans knew that the good old days were coming to an end. A radical change to Shazam!

issue #33 heralded the metamorphosis in ‘The World’s Mightiest Race’ (Bridwell, Henson & Colletta) as Nuclear robotic menace Mister Atom tries to disrupt the Indianapolis 500 motor race. The radical about-face came with #34 (April 1978) as Bridwell, Alan Weiss & Joe Rubinstein ditch the charming light-heartedness to insert a brutal dose of reality. ‘The Fuhrer of Chicago’ reintroduces sadistic super-fascist Captain Nazi, but his plans to annexe the city are brought to sorry end by a vengeful Captain Marvel Junior, eager for some payback on the monster who crippled him…

The realism was reinforced in #34 as Bridwell, Don Newton & Schaffenberger decreed ‘Backward, Turn Backward, O Time in Your Flight!’ with the Marvels battling murderous Beastman King Kull‘s attempts to roll back history and re-establish his extinct race and empire. The war carries on into Hell itself and features a return for infernal foe Sabbac…

Part of DC’s experimental line of bigger, bolder comics, All-New Collectors’ Edition #C-58 was a tabloid-sized, 72-page extravaganza intended to restore the “wow-factor” to the medium and industry.

Crafted by Gerry Conway, Rich Buckler & Giordano, ‘When Earths Collide!’ features a trans-dimensional team up of Captain Marvel and Superman, engineered by primordial Martian sorcerer Karmang, who seeks to resurrect his people and civilisation by destroying two Earths. Aid, abetting and adding tension are Black Adam and the Quarrmer Sand-Thing Superman, with Supergirl and Mary Marvel also intent on averting Armageddon.

The epic adventure wraps up with a series of essays and vignettes from Shazam! #14-17 and 22, detailing the histories of the Patrons in ‘Legends of Shazam!’ – specifically Solomon, Hercules, Atlas and Zeus in prose by Bridwell with Achilles rendered in strip form by Schaffenberger & George Papp.

Although still controversial amongst older fans like me, the 1970’s incarnation of Captain Marvel/Shazam! has a tremendous amount going for it. Gloriously free of angst and agony (mostly), beautifully, simply illustrated, and charmingly scripted, these are clever, funny wholesome adventures that would appeal to any child and positively promote a love of graphic narrative. There’s a horrible dearth of exuberant superhero adventure these days. Isn’t it great that there is somewhere to go for a little light action?
© 1974, 1975, 1976, 1977, 1978, 2020 DC Comics. All Rights Reserved.

Elvis Puffs Out – a Breaking Cat News Adventure


By Georgia Dunn (Andrews McMeel)
ISBN:  978-1-52485-819-3 (PB)

Win’s Christmas Gift Recommendation: Silly Seasons Never Looked So Good… 10/10

Cats rule the world. Everybody knows it. Just ask social media and the internet. In fact, just ask your cat… if you dare. Those of us “blessed” with designated feline overlords also learn pretty quickly that they run the house too.

Some years back, illustrator and cartoonist Georgia Dunn found a way to make her hairy housemates (the ones with more than two feet) earn their keep after watching them converge on a domestic accident and inquisitively – and interminably – poke their little snouts into the mess.

Breaking Cat News began as a hilariously beguiling web-based comic strip detailing how – when no-one is looking – her forthright felines form their own on-the-spot news-team with studio anchor Lupin, and field reporters Elvis (investigative) and Puck (commentary) delivering around-the-clock reports on the events that really resonate with cats – because, after all, who else matters?

And now they’re all over books such as this latest paperback/digital delight, as well as a slew of delightful merchandise…

Here then, after far too long an interlude, is the fourth collection of outrageous, alarming, occasionally courageous but always charming – and probably far too autobiographical for comfort – romps, riffs and devastatingly debilitating sad bits starring a growing family of people and the cats and assorted critters they share space with.

If you’re a returning customer or already follow the strip, you’re au fait with the ever-expanding cast and ceaseless surreality, but this stuff is so welcoming even the merest neophyte can jump right in with no confusion other than that which the author intends…

Be warned though, Dunn is a master of emotional manipulation and never afraid to tug heartstrings, and this time around a more formal narrative underpins the episodic joys. Keep hankies close.

It all begins in winter, resulting in an extended sequence about snow which opens with ‘There’s Nothing Outside’ With the news room abuzz, incidents come in such as ‘Tommy is in the Studio!’ featuring the former lost cat who became an outdoors correspondent semi-regular. The blizzard season continues until ‘The Sun is out and Man is forging a path into the Void!’ happily closes with the breaking report ‘The Real World has returned outside!’

Dunn is quite rightly fervent about cat welfare and a new (lost) kitten gets temporarily housed and named, leading to lots of larks and ‘Hunting Lessons are underway in the living room’…

The fate of the kitten rolls out throughout the collection (did I say “hankies”?) interspersed with many madcat moments such as ‘This Just In: The plant of many teeth has a new hat’, some rather salty commentary on the status of Corned Beef and a ‘Climbing contest in the laundry room!’

Spring comes and enquiring minds ask ‘Is it getting warmer yet?’, even as examination of and rumination over the nature of snakes and dogs is pushed off the schedule by ‘The Man brought home something called “donuts”’ and Bulletins like ‘The doorbell rang!’

Domestic reports reveal ‘The Baby is turning one!’, ‘There’s a fight in the living room’ and ‘Peep Toads are out!’ as well as an interview with the legendary Baba Mouse (a barn cat of tremendous vintage), but through it all pressure mounts in the newsroom and ‘Elvis is needier than usual’.

There are ‘New cat toys’ and revelations that ‘We may have an ally at the dinner table’ as well as Sophie’s new art installation and that ‘Elvis Fell asleep with his eyes open’. Before the newsflash that ‘Potty training is underway’…

There’s even a follow-up outside broadcast at the bookstore and the garden where an owl and a pussycat finally achieve their destiny, prompting a big criminal exclusive, an abduction and a manhunt (sort of…) before in the end Love Conquers All and it turns out fine again, thanks mostly to The Mice…

Augmenting the tons of mirth and moving moments are further activity pages courtesy of Breaking Cat News: More to Explore: sharing how to create ‘Wooden Spoon Dolls’ and providing an extensive tutorial on ‘Reporting News Around Your House’.

Warm, witty, imaginative, deliciously whimsical and available instantly in digital formats – as well as profoundly gift-wrappable paperback should you be so inclined – this glorious romp of joyous whimsy will brush away the blues and dangle hope of better times in your face until you swipe at it with a frantic paw (well, probably not, but you know what I mean…).

Breaking Cat News is a fabulously funny, feel-good feature rendered with great artistic élan and a light and breezy touch to bedazzle and bemuse not just us irredeemable cat-addicts but also anyone in need of good laugh. And there’s no better time than now for those, right?
Elvis Puffs Out! © 2020 by Georgia Dunn. All rights reserved.

Bigby Bear volume 3: The Explorer


By Philippe Coudray, translated by Miceal Beausang-O’Griafa (BiG-Humanoids/Simon Icke)
ISBN: 978-1-64337-935-7 (HB)

Win’s Christmas Gift Recommendation: Astounding All-Ages Thoughtful Fun … 9/10

Born in Bordeaux in March 1960, writer, photographer and illustrator Philippe Coudray specialises in cartoons and books for children. Working with brother Jean-Luc, they co-crafted the Drôles sequence of books and comics series Théocrite. However, Philippe conceived and executed his glorious signature creation L’Ours Barnabé – the philosophically absurdist ruminations of an artistically-inclined bear and his woodland companions – all on his own…

When not crafting kids’ comics or surreal otherworldly gags (such as Loin de Tout) Philippe writes articles and such like for magazines such as Capsule Cosmique, Psikopat, Perlin and Fripounet as well as books such as Guide to Hidden Animals: Treatise on Cryptozoology. His works have been used by the French government to combat illiteracy and translated into many languages; none more so than L’Ours Barnabé which has appeared in Japan, China, Germany, Sweden, and a couple of times in America. The first time was as Benjamin Bear (twice nominated for Eisner Awards and winning China’s 2012-2013 Panda Prize) and latterly here as the beguiling and frequently beguiled Bigby…

Often employing puzzles and riddles, and as much children’s storybook of episodic vignettes as a graphic novel, these particular collected strips offer charming, visually challenging riffs on the theme of exploration and discovery, as seen through the eyes of an affably gentle bruin living wild, but mild, all the while honing his artistic skills and cognitive capacities.

Bigby and his animal entourage reside in a bucolic forest, coastal and mountain idyll, where they observe and tentatively interact with the wider world, pondering big questions in a surreal and often absurdist daze.

Visual tricks and double-takes abound as Bigby and his best rabbit chum play with universal constants, carve, sculpt, paint, compose, garden and wander for the sheer joy of creativity. Almost in passing the gags subtly pose questions to make youngsters think – about art, science, psychology, mathematics, ecology and much more – but Coudray never misses an opportunity to share a solid laugh with his readers and reinforce his message that life is great if we all just mellow out and cooperate with each other.

He’s also more than happy to pepper the strips with the occasional telling moment of social commentary if the chance arises…

In this third translated volume the beguiling reaches of outer space and the compelling depths of the oceans are the new playgrounds and thought labs for the bemused cast, with Bigby and Co wandering other worlds, scanning the skies and voyaging to the bottom of the seas, keenly observing and making notes, scientific, artistic and even musical…

When not scaling heights and plumbing depths, our jolly questors have fun in museums, zoos and aquaria; encounter a far from abominable snowman and find time to pass their knowledge and discoveries on to his cub and a rapt younger generation…

Genteel fun, bemusing whimsy and enchanting illustration cloaking a sublimely inclusive philosophy of curiosity, enquiry and cohabitation, Bigby Bear is an excellent, irrepressible example of how to enjoy life and crucial reading for young and old alike. Get the digital edition immediately before backing it up with the wonderfully tactile, sturdy hardback your kids will want to paw and peer at over and over again…
Bigby Bear, Book 3: The Explorer © 2020 Humanoids. Inc. All rights reserved. First published in France as L’Ours Barnabé © 2012-2019 La Boîte à Bulles and Philippe Coudray. All rights reserved.

Lola’s Super Club: “My Dad is a Super Secret Agent”


By Christine Beigel & Pierre Foiullet, translated by Jeff Whitman (Papercutz)
ISBN: 978-1-5458-0563-3 (HB) 978-1-5458-0564-0 (TPB)

Win’s Christmas Gift Recommendation: Fantastic Fantasy Fun… 8/10

Once upon a time, stories designed to enthral and entertain young girls were a prolific staple of comics output. However, by the end of the 20th century the sector had all but faded from the English-speaking world, but enjoyed a splendid resurgence – particularly in America – as the graphic novel market expanded to its current prominence.

Based in New York, Papercutz are committed to publishing comics material for younger readers – especially girls – and combine licensed properties such as The Smurfs, Gumby and Nancy Drew with compelling new concepts such as The Wendy Project and intriguing European imports like Brina the Cat and Chloe. They’ve recently taken on the challenge of finally introducing Asterix to poor, culture-deprived New Worlders. I must check that out on your behalf of course…

An eagerly anticipated transatlantic transplant soon to be yours, Lola’s Super Club is the brainchild of prolific children’s novelist Christine Beigel & comics veteran Pierre Fouillet (co-creators of Le Chat Pelote: Adoptez Moi!) detailing the manically frenetic exploits of a little lass blessed with a superabundance of imagination.

Lola is able to animate her cat Hot Dog and selected favourite toys – such as the size-changing lizard Super James (in undies) – to accompany her on adventures across all Time and Space as the irrepressible Super-Lola…

This initial outing offers two complete adventures in one sleek volume (available in hardback, paperback and in digital editions) as Lola and her crew come to the rescue of her father Robert Darkhair (AKA superspy James Blond – an Agent so Top Secret, even he doesn’t know he’s licensed to thrill…) in eponymous romp ‘My Dad is a Super Secret Agent’.

To save him from arrogant Arch Fiend/shabby supervillain Max Imum, his sinister talking hounds Zero and Zero and his diabolical witch mother Mini Mum, Super Lola engages in a frantic chase from home in Friendly Falls, USA through sordid sewers and dank dungeons, into the stratosphere and through terrifying jungles, encountering and defeating or befriending skeletons, monsters, jungle men and pirates before she can declare her mission accomplished and her dad and missing mother reunited safely at home…

Further helter-skelter Imagineering ensues in second adventure ‘My Mom is Lost in Time’ after Lola and her gang – sorry, “Club” – are sucked into a TV show and end up battling bears at the frozen pole, fleeing dinosaurs in the Jurassic, and clashing with Egyptian crocodile god Sobek, while making history in all the wrong places…

However, with every stopover in significant moments the Super Club is getting closer to home and to Lola’s absent mum…

Fun, fast-paced and furiously inventive, these fanciful feasts combine imagination and discovery with a solidly positive message of family solidarity and free expression every child desperately needs to experience and absorb. Make sure this book is in your young’uns’ stocking this year and that the subtext becomes part of their life story, no matter how far-fetched or extraordinary…
© Christine Beigel + Pierre Fouillet, 2010. © Bang. Ediciones, 2011, 2013 All rights reserved. English translation and all other material © 2020 by Papercutz. All rights reserved.

Lola’s Super Club: “My Dad is a Super Secret Agent” is scheduled for release on December 8th 2020 and is available for pre-order in both print and digital editions.

Scooby-Doo! Team-Up volume 1


By Sholly Fisch, Dario Brizuela & various (DC Comics)
ISBN: 978-1401249465 (TPB)

Win’s Christmas Gift Recommendation: All-Ages Fun and Frolic… 8/10

It’s been bad year for everybody, but from my selfish and blinkered perspective, the graphic arts have been particularly diminished by the loss of many giants. Here’s an offhand tribute to two more…

The links between kids’ animated features and comicbooks are long established and, I suspect, for young consumers, indistinguishable. After all, it’s just adventure entertainment in the end…

Although never actual comics workers, animation titans and series writers Joe Ruby (March 30th 1933-August 26th 2020) and Ken Spears (March 12th 1938-November 6th 2020) co-originated dozens of cartoon shows which ultimately translated into multi-million comic book sales, joy and glee for generations and a subtle reshaping of the World’s cultural landscape. They also popularised the superhero concept on TV, through shows such as Superman, The Plastic Man Comedy/Adventure Show and Thundarr the Barbarian, consequently employing former funnybook creators such as Doug Wildey, Alex Toth, Steve Gerber, Jack Kirby and other comics giants. For all this, they are most renowned for devising mega-franchise Scooby-Doo, Where Are You!

Over decades of screen material, Scooby-Doo and his sidekicks Shaggy, Velma, Daphne and Freddy became global icons, and amidst the mountain of merchandise and derivatives generated by the franchise was a succession of comic book series from Gold Key (30 issues beginning December 1969 and ending in 1974), through Charlton (11 issues 1975-1976), Marvel (9 issues 1977-1979), Harvey (1993-1994) and Archie (21 issues, 1995-1997). The creative cast included Phil DeLara, Jack Manning, Warren Tufts, Mark Evanier, Dan Spiegle, Bill Williams, and many others.

In 1997, DC Comics acquired all the Hanna Barbera properties for its Cartoon Network imprint, which was for a very long time the last bastion of children’s comics in America. It produced some truly magical homespun material (such asTiny Titans, Batman: Brave and the Bold or Billy Batson and the Magic of Shazam!) as well as stunning interpretations of such television landmarks as Powerpuff Girls, Dexter’s Laboratory, Ben 10 and vintage gems such as The Flintstones and Scooby Doo…

In 2013, the mystery-solving pesky kids fully integrated with the DCU via a digital series of team ups that inevitably manifested as comics books and graphic novels. Compiling material from Scooby-Doo! Team-Up #1-6 (January-November 2014) this first fabulous trade paperback – or eBook – features a wild parade of joint ventures from writer Sholly Fisch illustrator Dario Brizuela, colourists Franco Riesco & Heroic Age and letterers Saida Temofonte & Deron Bennett.

It all begins with Mystery Inc. aiding Dynamic Duo Batman and Robin in a hunt for mutated scientist Kirk Langstrombefore being diverted by a gang of fake flyers in ‘Man-Bat and Robbin’!’ after which issue #2 asks ‘Who’s Scared?’ As the Caped Crusader and Ace, the Bat-Hound enjoy seeing the original Scooby gang admitted to the legendary Mystery Analysts of Gotham City, the terror-inducing Scarecrow strikes, and only the canine contingent can resist his latest fear chemicals…

Still visiting Gotham City, the gang discover ‘Two Mites Make It Wrong’ as impulsive imp Bat-Mite starts his reality-altering pranks again and normality is only possible through the intervention of unforeseen antithesis Scooby-Mite…

Channelling a contemporary surreal TV hit, ‘Teen Titans – Ghost!’ then brings the Mystery Machine to Jump City for a spot of haunting at Titans Tower, before Daphne and Velma visit Wonder Woman on Themyscira and indulge in a Kanga rodeo whilst the boys mess about in the invisible jet before reuniting to solve a mythological monster mystery causing ‘Trouble in Paradise’…

This initial outing concludes with a mass masked hero marathon when a visit to the Super Friends‘ Hall of Justice leads to a ghost hunt. Mystery soon solved, the gang, Wonder Twins Zan and Jayna, the Justice League of America and Supergirl then must all battle the notorious Legion of Doom in ‘A (Super) Friend in Need’…

Despite being ostensibly aimed at TV kids, this fast-paced, funny and superbly inclusive parcel of thrills skilfully revisits the charm of early DC in stand-alone mini-sagas no self-respecting fun-fan should miss: accessible, entertaining, well-rendered yarns for the broadest range of excitement-seeking readers. This is a terrific tome offering perfect, old fashioned delight. What more do you need to know?
© 2014, 2015 Hanna-Barbera and DC Comics. All Rights Reserved. Batman, Robin, Superman, Wonder Woman and all related characters and elements are ™ DC Comics. Scooby-Doo and all related characters and elements are ™ and © Hanna-Barbera.

Wallace & Gromit in A Grand Day Out


By Nick Park, illustrated by David Lopez (Egmont)
ISBN: 978-1-40524-532-6 (HB) 978-0-56338-008-5 (PB)

No matter how old you get, there are always new experiences to enjoy and endure. Here I am, in my personal end of days, gearing up for my first ever digital Yule season. With that in mind, I’ll be thinking of appropriate reading matter that we should all start sorting out now...

Hard though it is to believe, Wallace and Gromit have been delighting us for over thirty years and this delightful commemorative edition celebrated the fact in fine style by coming full circle. According to Nick Park’s informative Foreword the ingenious, quintessentially English cheese-loving duo were originally conceived as an art school graphic novel, before the Plasticene lure of movement and sound diverted the concept to the world of animation.

David Lopez sensitively adapts with a soft, water-coloured grace the classic tale of an ingenious man and his dog on an epic hunt for cheese that leads them to the moon and a unique confrontation with the dreamy robot that guards its edible treasures.

Lovingly rendered, perfectly timed, the skilful blend of low comedy and whimsy is just as memorable in two dimensions as four, and this book is going to make a lot of kids – of all ages – wonderfully happy.

Is it ever too soon to start recommending what to buy for Christmas? If not then consider this a “must have”…
© and ™ Aardman Animations Ltd. 2009

Ken Reid – World Wide Weirdies volume 1


By Ken Reid (Rebellion)
ISBN: 978-1-78108-692-6 (HB)

Win’s Christmas Gift Recommendation: Hopelessly Hilarious Horrendousness… 10/10

If you know British Comics, you’ll know Ken Reid.

He was one of a select and singular pantheon of rebellious, youthful artistic prodigies who – largely unsung – went about transforming British Comics, entertaining millions and inspiring hundreds of those readers to become cartoonists too.

Reid was born in Manchester in 1919 and apparently drew from the moment he could hold an implement. Aged nine, he was confined to bed for six months with a tubercular hip, and occupied himself by constantly scribbling and sketching. He left school before his fourteenth birthday and won a scholarship to Salford Art School, but never graduated.

He was, by all accounts, expelled for cutting classes and hanging about in cafes. Undaunted, he set up as a commercial artist, but floundered until his dad began acting as his agent.

Ken’s big break was a blagger’s triumph. Accompanied by his unbelievably supportive and astute father, Ken talked his way into an interview with the Art Editor of the Manchester Evening News and came away with a commission for a strip for its new Children’s Section.

The Adventures of Fudge the Elf debuted in 1938 and ran until 1963, with only a single, albeit lengthy, hiatus from 1941 to 1946 when Reid served in the armed forces.

From the late 1940s onwards, Reid dallied with comics periodicals: with work (Super Sam, Billy Boffin, Foxy) published in Comic Cuts and submissions to The Eagle, before a fortuitous family connection – Dandy illustrator Bill Holroyd was Reid’s brother-in-law – brought DC Thomson managing editor R.D. Low to his door with a cast-iron offer of work.

On April 18th 1953 Roger the Dodger debuted in The Beano. Reid drew the feature until 1959 and created numerous others, including the fabulously mordant doomed mariner Jonah, Ali Ha-Ha and the 40 Thieves, Grandpa and Jinxamongst many more.

In 1964, Reid and fellow under-appreciated superstar Leo Baxendale jumped ship to work for DCT’s arch rival Odhams Press. This gave Ken greater license to explore his ghoulish side: concentrating on comic horror yarns and grotesque situations in strips like Frankie Stein, and The Nervs in Wham! and Smash! as well as more visually wholesome but still strikingly surreal fare as Queen of the Seas and Dare-a-Day Davy.

In 1971 Reid devised Faceache – arguably his career masterpiece – for new title Jet. The hilariously horrific strip was popular enough to survive the comic’s demise – after a paltry 22 weeks – and was carried over in a merger with stalwart periodical Buster where it thrived until 1987. Ken Reid died that year from the complications of a stroke he’d suffered on February 2nd at his drawing board, putting the finishing touches to a Faceache strip. On his passing, the strip was taken over by Frank Diarmid who it until cancelation in October 1988.

All his working life, Reid innovated; devising a horde of new strips such as Harry Hammertoe the Soccer Spook, Wanted Posters, Martha’s Monster Makeup, Tom’s Horror World, Creepy Creations and a dozen others. One of those – and the worthy subject of this splendid luxury hardback (and eBook) – is World-Wide Weirdies.

A full colour back page every week found Ken crafting a batty and bizarre image – usually suggested by a lucky reader – depicting a pun-ishingly strained groaner gag elevated to a manic masterpiece. Most were locations but just plain crazy stuff like ‘the Aussie Doomerang’, ‘The Gruesome Gondola’ and the staggering visual ‘Jumbo Jet’ also got in. Where was first in Whooppee! and then Shiver and Shake with this first titanic hardback tome – also available digitalis-ly (see what I did there?) – covering 12th October 1974 to 6th November 1976, but you don’t care about that, what you want is ‘orrible, pictures right?

Preceding 108 of them is text feature ‘The Weirdies Years of Ken Reid – 1974-1978’ by his son Antony J. Reid which precedes a unique map indicating where in the weird wide world the 108 ghastly holiday destinations from hell are located…

The atlas of the unknowable then commences with ‘The Petrifying Pyramid’ with subsequent shocking submissions such as the ‘Trifle Tower’, ‘Vampire State Building’, ‘Bone Henge’, ‘Mucky-Hand Palace’ and the still horrifically relevant ‘Houses of Horrorment’…

We aren’t just restricted to UK unpleasantries such as ‘The Fright Cliffs of Dover’ or ‘The Cheddar Gorger’ but also an assemblage of international oddities such as ‘The Sahara Dessert’, ‘Shock Rock of Gibraltar’, ‘Gruesome Grand Canyon’, ‘The Not So N-Iceberg’, ‘The Coloscream’ and – so pertinent today, apparently – ‘The Statue of Stupidity’…

This astoundingly absorbing comedy classic is another perfect example of resolutely British humorous sensibilities – absurdist, anarchic and gleefully grotesque – and these cartoon capers are amongst the most memorable and re-readable exploits in all of British comics history: painfully funny, beautifully rendered and ridiculously unforgettable. This a treasure-trove of laughs to span generations which demands to be in every family bookcase. Part of Rebellion’s ever-expanding Treasury of British Comics, this is a superb tribute to the man and a brilliant reminder of what it means to be brutish…
© 1974, 1975, 1976, & 2019 Rebellion Publishing Ltd. All Rights Reserved.