Adventures of Tintin: Flight 714 to Sydney


By Hergé, Bob De Moor, Roger Leloup and others, translated by Leslie Lonsdale-Cooper & Michael Turner (Egmont UK/Methuen/Little Brown Books)
ISBN: 978-1-40520-821-5 (HB) 978-0-31635-837-8 (Album PB)

Win’s Christmas Gift Recommendation: A Great British Tradition of Belgian Origin. Gotta Get ‘Em All… 10/10

Georges Prosper Remi, AKA Hergé, created an eternal masterpiece of graphic literature with his tales of a plucky boy reporter and entourage of iconic associates. Singly, and later with assistants including Edgar P. Jacobs, Bob de Moor, Roger Leloup and other supreme stylists of the Hergé Studio, he created 23 timeless yarns (initially serialised in instalments for a variety of newspaper periodicals) which have since grown beyond their pop culture roots to attain the status of High Art and international cultural icons.

On leaving school in 1925, Remi began working for conservative Catholic newspaper Le Vingtiéme Siécle where he fell under the influence of its Svengali-esque editor Abbot Norbert Wallez. A devoted boy scout, one year later the artist was producing his first strip series – The Adventures of Totor – for monthly Boy Scouts of Belgium magazine. By 1928 Remi was in charge of producing the contents of the newspaper’s weekly children’s supplement Le Petit Vingtiéme.

While he was illustrating The Adventures of Flup, Nénesse, Poussette and Cochonette – written by the staff sports reporter – Wallez required his compliant creative cash-cow to concoct a new and contemporary adventure series. Perhaps a young reporter who roamed the world, doing good whilst displaying solid Catholic values and virtues?

The rest is history…

Some of that history is quite dark: During the Nazi Occupation of Belgium, Le Vingtiéme Siécle was closed down and Hergé was compelled to move his supremely popular strip to daily newspaper Le Soir (Brussels’ most prominent French-language periodical, and thus appropriated and controlled by the Nazis).

He diligently toiled on for the duration, but following Belgium’s liberation was accused of collaboration and even of being a Nazi sympathiser. It took the intervention of Belgian Resistance war-hero Raymond Leblanc to dispel the cloud over Hergé, which he did by simply vouching for the cartoonist through words and deeds.

Leblanc provided cash to create a new magazine – Le Journal de Tintin – which he published and managed. The anthology comic swiftly achieved a huge weekly circulation, allowing Remi and his studio team to remaster past tales: excising material dictated by the Fascist invaders to ideologically shade the wartime adventures. These modernising post-war exercises also generally improved and updated the great tales, just in time for Tintin to become a global phenomenon, both in books and as an early star of animated TV adventure.

With the war over and his reputation restored, Hergé entered the most successful period of his artistic career. He had mastered his storytelling craft, possessed a dedicated audience eager for his every effort and was finally able to say exactly what he wanted in his work, free from fear or censure, if not his personal demons and declining health…

The greatest sign of this was not substantially in the comics tales – although Hergé continued to tinker with the form of his efforts – but rather in how long the gaps were between new exploits. The last romp had finished serialisation in September 1962 and been collected as an album in 1963. Vol 714 pour Sydney began its weekly run in Le Journal de Tintin #936 – 27th September 1966 – and concluded in #997, cover-dated November 28th 1967. The inevitable book collection came in May 1968.

Flight 714 To Sydney appears to be a return to classic adventure, but conceals some ironic modernist twists, opening with our heroes hurriedly en route to Australia. During an intrigue-redolent stopover at Djakarta, Tintin, Captain Haddock and Professor Calculus are inveigled (almost duped) into joining unconventional and somewhat unpleasant aviation tycoon Laszlo Carreidas on his personal supersonic prototype. The petty-minded multi-millionaire obviously has some ulterior design but cannot be dissuaded.

However, due to the type of coincidence that plagues our heroes, that plane has been targeted by the villainous outlaw Rastapopoulos whose gang hijack the aircraft and land it on a desolate Pacific island. The former criminal mastermind has a crazy scheme to siphon off Carreidas’ fortune but has lost a lot of his old sinister efficiency…

After many ploys and countermoves between the opposing forces, and with danger a constant companion, the prisoners escape the villain’s clutches only to discover that the Island is volcanic and conceals a fantastic ancient secret that dwarfs the threat of mere death and penury before escalating to a spectacular climax no reader will ever forget…

Although full of Hergé’s trademark slapstick humour, there is also a sly undercurrent of self-examination that highlights the intrinsic futility of the criminals’ acts. As time has passed, the murderous human monsters have all been exposed as foolish, posturing and largely ineffectual.

Nevertheless, the yarn is primarily an extremely effective, suspenseful action thriller with science fiction roots as the author plays with the multifarious strands of international research then in vogue which led to Erich von Däniken’s Chariots of the Gods and other lesser known tracts of cod science.

Once more the supernormal plays a large part in proceedings – but not as a malign force – and this time science and rationality, not the supernatural, are the basis of the wonderment. Flight 714 To Sydney is slick, compelling and astoundingly engaging: a true epic escapade no fan of fun could fail to adore.
Flight 714 To Sydney: artwork © 1968 Casterman, Paris & Tournai. Text © 1968 Egmont UK Limited. All rights reserved.

Noggin the Nog



By Oliver Postgate & Peter Firmin (Egmont)
Nogbad Comes Back ISBN: 978-1- 4052-8155-3
Noggin and the Dragon ISBN: 978-1- 4052-8154-6
Nogbad and the Elephants ISBN 978-1- 4052-8142-3
Noggin and the Moon Mouse ISBN: 978-1- 4052-8141-6
Noggin and the Storks ISBN: 978-1- 4052-8144-7
Noggin and the Money ISBN: 978-1- 4052-8143-0

Win’s Christmas Gift Recommendation: Wonderful Stories By and For Human People… 10/10

Baby Boomers like me consider our childhoods – no matter how personally privileged or deprived – to have been a golden age in terms of liberty, agency and especially entertainment. That’s probably due in large part to being exposed to the gentle, life-affirming fantasy worlds of these guys.

Richard Oliver Postgate was a writer puppeteer, animator and unrepentant storyteller who was born to an extremely prestigious, overachieving and drama-drenched family. He was born April 12th 1925 in Hendon Middlesex and educated at Woodstock School, Woodhouse Secondary, Dartington Hall College and Kingston College of Art.

He joined the Home Guard in 1942 but when at last called up, declared himself a Conscious Objector – just as his father did during the Great War. Court martialled and sentenced to Feltham Prison, he eventually became a land-worker growing crops. After the war Postgate worked for the Red Cross in Occupied Germany. He returned to Britain in 1948, went to Drama School and drifted from job to job.

In 1957, whilst working as a stage manager for ITV company Associated Rediffusion, he observed the appalling quality of children’s programming up close and knew he could do better for the same paltry money offered. He wrote Alexander the Mouse and convinced a Central School of Art tutor named Peter Firmin to draw the backgrounds for him.

After moving on to short-lived deaf-viewer project The Journey of Master Ho, in 1959 the creators formalised their partnership as independent studio Smallfilms. The rest is history…

When not shaping the minds of 30-years-worth of kids, Postgate continued trying to save and refine mankind. He was active in the CND movement and wrote their pamphlet The Writing on the Sky and 1981 book Thinking it Through: The Plain Man’s Guide to the Bomb.

In 1986, he created a 15-meter artwork for his latterday romantic partner Naomi Linnell’s book Illumination of the Life and Death of Thomas Beckett, repeating the exercise for the Triumphant Failure (about Christopher Columbus) and triptych A Canterbury Chronicle. You can see them if you visit the city’s Royal Museum Art Gallery and Eliot College Campus…

Working when he pleased, Postgate narrated – in that calm quiet compelling voice hardwired into the brains of millions – radio comedy and documentary shows, wrote more books such as autobiography Seeing Things, and accompanied his greatest creation Bagpuss (voted in 1999 the Most Popular Children’s Television Programme of All Time) as the stuffed cat accrued awards such as an honorary degree from the University of Kent at Canterbury.

He died – hopefully properly and rightly well-contented – in Broadstairs Kent, on December 8th 2008.

Peter Arthur Firmin was born in Harwich on 11th December 1928. Following training at Colchester School of Art and National Service in the Royal Navy, he attended Central School of Art and Design in London from 1949 to 1952. A creative man of many talents and disciplines, he then worked as a stained-glass designer, jobbing illustrator and lecturer.

Whilst teaching at Central in 1957 he was targeted by audacious, up-and-coming children’s TV writer Oliver Postgate who believed (quite rightly) that clever individuals could produce high-quality kids’ viewing at reasonable cost.

After producing backgrounds for Postgate’s Alexander the Mouse and The Journey of Master Ho, Firmin became equal partner in new venture Smallfilms, which grew in a shed at the artist’s Canterbury home. The kindred spirits initially produced hand-drawn cartoons and eventually stop motion animation episodes for series including Ivor the Engine, Pingwings, The Saga of Noggin the Nog, Pogle’s Wood/The Pogles, Bagpuss and The Clangers.

Postgate wrote, voiced and filmed whilst Firmin drew, painted, built sets and made puppets. Their spouses and friends were often dragooned if they showed useful talents such as sewing or knitting…

During those early days Firmin seemed tireless. In addition to the Smallfilms job he also devised, designed and populated other kids shows such as The Musical Box and Smalltime. In 1962 with Ivan Owen he created a fox puppet for The Three Scampies. That creation soon had his own show and career as Basil Brush…

Throughout his life, Firmin continued his cartooning and illustration career. This included writing and/or illustrating a number of books such as Basil Brush Goes Flying, The Winter Diary of a Country Rat, Nina’s Machines and Postgate’s Seeing Things – An Autobiography.

Firmin also worked as a printmaker and engraver, designer and educator. In 1994 he was asked to create a British postage stamp and produced a magnificent offering featuring Noggin and the Ice Dragon.

Even at their most productive and overworked, Postgate & Firmin always ensured there was plenty of ancillary product such as Christmas Annuals, comic strips, spin-off books, games and puzzles for their devoted young fans. One of the most charming and enduring was a series of “Starting-to-Read” books released by Kaye & Ward between 1965 and 1973. Postgate & Firmin crafted all 8 books in a kid-friendly format gently sharing the further adventures of the Nicest Norseman of Them All…

Available again in superb hardcover editions – perfect for tiny hands – the first two (Noggin the King and Noggin and the Whale, both originally released in 1965) were reviewed here; a brace of charming, gently humorous escapades starring the TV cast and beautifully illustrated in a variety of duo-toned line-&-colour with wit and subtle charm by the irrepressible Firmin. Now with the gift-giving season in full swing let’s tempt you with the splendid rest…

On the death of his father, quiet, unassuming Noggin becomes king of the northland Viking tribe known as the Nogs. He rules with understanding and wisdom – generally thanks to his advisors: wife Nooka – who hails from the far north (we’d call her an Inuit or Inuuk princess these days) – bluff old codger Thor Nogson and talking green cormorant Graculus.

Despite many fantastic adventures, Noggin prefers a quiet home life with his people and his boisterous son Knut…

Originally released in 1966, Noggin and the Dragon sees little Prince Knut and his chums pestering the royal couple to let them go on a dragon hunt. Noggin and Nooka are reluctant at first – Dragon Valley is no place for little boys and besides, the best thing to do with dragons is give them sweets and make friends – but eventually the proud parents capitulate to pester power.

To ensure things go smoothly they insist old warrior Thor Nogson goes with them, but as the unruly boys trek out into a gathering storm, no one has any idea regarding the shocking surprise in store for them all…

From the same year, Nogbad Comes Back highlights the return from exile of Noggin’s wicked usurping uncle, just in time to try and spoil the King’s annual animal and vegetable show. Living up to his name, Nogbad the Bad tries to win the glittering jewel-encrusted cup for best flora and fauna by devious cheating and, when that fails, through simple shameful theft.

Luckily, Nooka is not as forgiving and kind as her husband and has been keeping a close eye on her outlaw in-law…

The next year saw two more books: one of which was a distant precursor to one of Smallfilms’ most successful franchise creations…

Noggin and the Moon Mouse begins with Knut enacting an official ceremony at a water trough. The proceedings are utterly disrupted when a strange silver ball crashes down and a child-sized rodent-like creature emerges. Caught up in the excitement, the prince and his unruly pals give chase until Queen Nooka takes charge. After admonishing the boys, she and Noggin befriend the strange visitor (who actually comes from another world) and help him gather the odd household items he requires to return to the stars…

And yes, a few years later a peculiar band of woolly beasties began communicating with us all in their universally comprehensible penny-whistle pipings in a little show called The Clangers…

Nogbad and the Elephants proves that there are many perks to being royal. One is wonderful presents such as the gigantic gem-encrusted, long-nosed big-eared beast presented to Prince Knut by the King of Southland. Sadly, the wonderful creature is constantly unhappy and falls under the sway of crafty Nogbad who lures it away to steal its jewelled coat. Realising it’s been hoodwinked, the piteous pachyderm takes restorative action in its own unique manner, compelling Knut to make his first grown-up decision…

The last brace of tales comes from 1973, and begins with the hilarious Noggin and the Money wherein Court Inventor Olaf the Lofty suffers a setback in his dream to modernise the nation. The Nogs have been happily soldiering on using barter and trade as long as anyone can remember, so when the big thinker creates coins as currency, he thinks he’s made life easier for everybody. Thor Nogson soon learns to disagree after he’s despatched to acquire eggs for the royal breakfast and meets rather a lot of resistance to the new-fangled nonsense…

Wrapping up the fun is Noggin and the Storks which finds the King sagely dealing with a minor ecological crisis. Sooty Storks have nested on the chimneys of the town for decades, using the heat of cooking fires to warm their eggs. This year, as the birds are particularly numerous, the populace are continually being smoked out of their own homes.
Angrily, they petition Noggin to let them chase the pests away, but as king of birds as well as people, the smooth sovereign seeks another, more equitable solution. Cue Olaf the Lofty, who has an idea involving an old chalk quarry, a stand of hollow trees, masses of convoluted piping, steel sheets and tons of firewood….

Serenely bewitching, engaging and endlessly rewarding (both these books and their much-missed, multi-talented originators) the works of Postgate and Firmin shaped generations of children and parents. If you aren’t among them, do yourself a great favour and track down those DVD box sets, haunt the streaming services and buy these books. You won’t regret it for an instant…
Text © The Estate of Oliver Postgate 1965-1973. Illustrations © Peter Firmin/The Estate of Peter Firmin 1965-1973.

Asterix Omnibus volume 10: Asterix and the Magic Carpet, Asterix and the Secret Weapon, Asterix and Obelix all at Sea


By Uderzo, translated by Anthea Bell & Derek Hockridge (Orion Childrens’ Books and others)

ISBNs: 978-1-40910-134-5 (HB Album) 978-1-44400-425-0 (PB)

Win’s Christmas Gift Recommendation: Celebrating the Season with Historical Hysterics… 10/10

Alberto Aleandro Uderzo was born on April 25th 1927 in Fismes, on the Marne, a son of Italian immigrants. Showing great artistic flair as a child reading Mickey Mouse in Le Pétit Parisien, he dreamed of becoming an aircraft mechanic one day.

He became a French citizen at age seven and found employment at 13, apprenticed to the Paris Publishing Society, where he learned design, typography, calligraphy and photo retouching.

When WWII broke out, Albert spent time with farming relatives in Brittany and joined his father’s furniture-making business. Brittany beguiled and fascinated Uderzo: when a location for Asterix’s idyllic village was being mooted, the region was the only choice.

During the post-war rebuilding of France, Uderzo returned to Paris and became a successful artist in the country’s revitalised and burgeoning comics industry. His first published work – a pastiche of Aesop’s Fables – appeared in Junior, and in 1945 he was introduced to industry giant Edmond-François Calvo (whose own comics masterpiece The Beast is Dead is long overdue for a new edition and, if you follow current events, sorely needed as a warning shot…).

Indefatigable Uderzo’s subsequent creations included indomitable eccentric Clopinard, Belloy, l’Invulnérable, Prince Rollin and Arys Buck. He illustrated Em-Ré-Vil’s novel Flamberge, worked in animation, as a journalist and illustrator for France Dimanche, and created vertical comic strip Le Crime ne Paie pas for France-Soir. In 1950, he illustrated a few episodes of the franchised European version of Fawcett’s Captain Marvel Jr. for Bravo!

An inveterate traveller, the prodigy met Rene Goscinny in 1951. Soon fast friends, they decided to work together at the new Paris office of Belgian publishing giant World Press. Their first collaboration was in November of that year; a feature piece on savoir vivre (how to live right, or perhaps gracious living) for women’s weekly Bonnes Soirée, after which an avalanche of splendid strips and serials poured forth.

Jehan Pistolet and Luc Junior were created for La Libre Junior before they devised a western with a native hero who eventually evolved into the delightfully infamous Oumpah-Pah. In 1955, with the formation of Édifrance/Édipresse, Uderzo drew Bill Blanchart for La Libre Junior, replaced Christian Godard on Benjamin et Benjamine, and in 1957 added Charlier’s Clairette to his bulging portfolio.

The following year he made his debut in Le Journal de Tintin, as Oumpah-Pah finally found a home and rapturous audience. In his quieter moments Uderzo also drew Poussin et Poussif, La Famille Moutonet and La Famille Cokalane.

When Pilote launched in 1959, Uderzo was a major creative force for the new magazine, collaborating with Charlier on Tanguy et Laverdure and launching – with Goscinny – a little something called Astérix le gaulois

Despite Asterix being a massive hit from the start, Uderzo continued working on Les Aventures de Tanguy et Laverdure, but once the first Roman romp was compiled and collected as hit album Astérix le gaulois in 1961, it became clear that the series would demand most of his time – especially as the incredible Goscinny seemed to never require rest or run out of ideas.

By 1967 the strip occupied all Uderzo’s time and attention, so in 1974 the partners formed Idéfix Studios to fully exploit their inimitable creation. When Goscinny passed away three years later, Uderzo had to be convinced to continue the adventures as writer and artist, producing a further ten volumes until 2010 when he retired.

After nearly 15 years as a weekly comic strip subsequently collected into albums, in 1974 the 21st tale (Asterix and Caesar’s Gift) was the first to be published as a complete original book before being serialised. Thereafter, each new release was a long-anticipated, eagerly-awaited treat for the strip’s millions of fans…

According to UNESCO’s Index Translationum, Uderzo is the 10th most-often translated French-language author in the world and the third most-translated French language comics author – right after his old mate René Goscinny and the grand master Hergé.

Global sales will soon top 380 million copies of the 38 canonical Asterix books, making his joint creators – and their successors Jean-Yves Ferri and Didier Conrad – France’s best-selling international authors.

One of the most popular comics features on Earth, the collected chronicles of Asterix the Gaul have been translated into more than 100 languages since his debut, with a wealth of animated and live-action movies, TV series, assorted games, toys, merchandise and even a theme park outside Paris (Parc Astérix, naturellement)…

So what’s it all about?

Like all the best stories the premise works on more than one level: read it as an action-packed comedic saga of sneaky and bullying baddies coming a cropper if you want or as a punfully sly and witty satire for older, wiser heads. We Brits are further blessed by the brilliantly light touch of master translators Anthea Bell & Derek Hockridge who played no small part in making the indomitable little Gaul so very palatable to English tongues.

More than half of the canon is set on Uderzo’s beloved Brittany coast, where – circa 50 B.C. – a small village of cantankerous, proudly defiant warriors and their families resist every effort of the mighty Roman Empire to complete the conquest of Gaul. The land has been divided by the conquerors into compliant provinces Celtica, Aquitania and Amorica, but the very tip of the last cited just refuses to be pacified…

The remaining epics occur in various locales throughout the Ancient World, with the Garrulous Gallic Gentlemen visiting every fantastic land and corner of the myriad civilisations that proliferated in that fabled era…

When the heroes are playing at home, the Romans, unable to defeat the last bastion of Gallic insouciance, futilely resort to a policy of absolute containment. Thus, the little seaside hamlet is permanently hemmed in by the heavily fortified garrisons of Totorum, Aquarium, Laudanum and Compendium.

The Gauls couldn’t care less: daily defying the world’s greatest military machine simply by going about their everyday affairs, protected by the magic potion of resident druid Getafix and the shrewd wits of the diminutive dynamo and his simplistic, supercharged best friend Obelix…

Firmly established as a global brand and premium French export by the mid-1960s, Asterix continued to grow in quality as Goscinny & Uderzo toiled ever onward, crafting further fabulous sagas; building a stunning legacy of graphic excellence and storytelling gold. Moreover, following the civil unrest and nigh-revolution in French society following the Paris riots of 1968, the tales took on an increasingly acerbic tang of trenchant satire and pithy socio-political commentary…

By the time of the first tale in this omnibus edition was released Goscinny had been gone for a decade and Uderzo was slowly but surely finding his own authorial voice…

Asterix and the Magic Carpet (originally and rather ponderously entitled Astérix chez Rahàzade ou Le compte des mille et une heures – which translates as Asterix meets Orinjade or the 1001 Hours Countdown) was released in 1987 and once again saw Asterix and Obelix undertake a long voyage into the unknown: one packed with exotic climes, odd people and bold adventure, all deliciously underpinned by topical lampooning and timeless swingeing satire.

Before the Arabian adventure begins, a delightful in-character portrait of Goscinny and Uderzo as their greatest creations Asterix and Obelix whets the appetite for the fun to come, after which the 28th saga starts with a friendly feast, abruptly ruined twice over by the musical efforts of raucous Bard Cacofonix.

Firstly, there’s the plain fact that he is singing at all, but the real problem is that his newly discovered vocal style summons up storms and creates violent downpours.

The thunderous deluge delivers a surprised visitor to the village. Watziznehm the Fakir was passing by far above on his flying carpet when the tempest tossed him to earth. It’s a painful but happy accident since the Indian wise man is on a mission to find some miraculous Gauls and a certified rainmaker…

Soon Asterix, Obelix and canine wonder Dogmatix are heading Due East to save beautiful princess Orinjade from the machinations of Guru Hoodunnit, who wants to sacrifice her to end a terrible drought and consequently seize the reins of power from her father Rajah Watzit. When the flying wizard left home, it was with a countdown of 1001 hours to doomsday…

Our heroes are only accompanying the real star of the Fakir’s quest: with a deadline looming to execute the princess, Watziznehm needs to get Cacofonix there in time to sing up a storm – or rather a monsoon…

Travel aboard a flying carpet is swift and comfortable but ever-hungry Obelix is continually holding up proceedings with many pit-stops to refuel his cavernous stomach, whilst the Bard’s practising frequently leads to stormy weather and unnecessary diversions…

After the usual dalliance with pirates, a bird’s eye tour of Rome and a brief voyage on a Greek trading ship, our tourists soar over Athens and get shot at above Tyre before a natural storm sets the carpet alight and they crash-land in Persia.

Despite being in the land of carpets, the travellers are unable to secure a replacement until a band of Scythian raiders attack the village. Once Asterix and Obelix negotiate a trade deal, the embattled villagers take charge of hundreds of pummelled plunderers in return for a freshly unbeatable new rug…

As the heroes plunge ever eastward, in the Valley of the Ganges Hoodunnit and his creepy mystic crony Owzat gloat at their impending takeover, even as poor Orinjade’s stout defiance begins to weaken.

When the Gauls and their Fakir chauffeur arrive with only a day to spare, it all seems over for the ghastly guru, but as the Bard begins his song, Cacofonix discovers that the arduous journey has given him laryngitis.

For the first time ever, somebody wants him to sing and he has lost his voice…

With time running out, the Rajah’s doctors’ diagnosis seems crazy: immersion in various unwholesome by-products of sacred elephants. Rather than settle for half-measures the Gauls decide to take Cacofonix to the jungle abode of Howdoo the Elephant Trainer and bury him in the curative well away from civilised senses…

This only gives the villains the opportunity they have been hoping for. When Watziznehm and the Gauls go to collect the Bard in the morning, Owzat engages the Fakir in a magical duel. Leaving them to their tricks Asterix and Obelix press on and find that the storm-singer has been kidnapped…

Happily, dashing Dogmatix is on hand to track down the Bard, an especially easy task as he now smells like he sings…

Hoodunnit is mirthfully preparing the stage for Orinjade’s sacrifice when, after the usual Gallic fisticuffs from our heroes, Cacofonix makes his Asian debut and sets everything – including the skies – to rights in the very nick of time…

Stuffed with light-hearted action, good-natured joshing, raucous, bombastic, bellicose hi-jinks and a torrent of punishing puns to astound and bemuse youngsters of all ages, this tale is full of Eastern Promise, a sublime slice of whimsy and all you need to make any holiday excursion or comfy staycation unforgettable.

The 29th volume Asterix and the Secret Weapon (originally Astérix: La Rose et le Glaive) was released in 1991 and Uderzo’s fifth as solo creator. It begins in the boisterous, far from idyllic little hamlet with a multi-generational battle of the sexes in full swing…

The perpetual jockeying for position between males and females comes to a head when Chief’s wife Impedimenta and the village matrons fire Cacofonix from his role as teacher of their children and bring in a new educator more to their liking.

Bard Bravura is a woman – and someone who knows how to get things done properly. With the village men reluctant to get involved, Cacofonix has no choice but to resign in high dudgeon and go live in the forest…

The situation worsens when the massed mothers demand a party to welcome their new tutor and Chief Vitalstatistix is bullied into arranging it. At the feast, Bravura sings and is discovered to be just slightly less awful than Cacofonix ever was. At least her bellowing doesn’t result in instant thunderstorms…

Meanwhile in Rome, Julius Caesar is listening to another bright spark with an idea to defeat and destroy the Gallic Gadflies who won’t admit they are part of his empire. Wily Manlius Claphamomnibus is convinced he has discovered a fatal chink in the rebels’ indomitable armour…

Bravura is rapidly becoming unwelcome to at least half the village: enflaming the women with her talk of “masculine tyranny”, and aggravating the men by singing every morning before the sun comes up. She even manages to offend easygoing Obelix by refusing to let him bring Dogmatix to the kindergarten class his owner attends every day…

Most shocking of all, the Bard has convinced the women to wear trousers rather than skirts, and Impedimenta has taken to being carried around on a shield just like a proper – Male – Chief…
With the situation rapidly becoming intolerable, outraged Vitalstatistix orders his top troubleshooter to sort it out, but Bravura won’t listen to the diminutive warrior. She thinks Asterix is an adorable little man and bamboozles him into giving her his hut.

… And at sea a band of phenomenally unlucky pirates attack a Roman ship filled with Claphamomnibus’ secret weapons and quickly wish it had been the Gauls who usually thrash and sink them, instead of these monsters sending them to the bottom of the sea…

Relations have completely broken down in the village. The new Bard’s suggestion that Impedimenta should be chief has resulted in a massive spat and Vitalstatistix has repaired to the forest for the foreseeable future. It’s not long before every man in town joins him…

In an effort to calm the seething waters, Druid Getafix organises a referendum to decide who should rule, but whilst all the women naturally vote for Impedimenta, no men except Asterix and Obelix dare to vote for Vitalstatistix. After all, they don’t have wives…

When the little warrior confronts Bravura, she again belittles him: even suggesting that if they get together, they can rule the village jointly. Incensed beyond endurance, the furious hero slaps her when she kisses him and immediately crumbles in shock and horror.

He has committed the unpardonable sin. The Gaulish Code utterly forbids warriors to harm women or maltreat guests and in his honest outrage has betrayed his most sacred principles…

He’s still in shock when Getafix defends him at a trial where Bravura even angers the wise old sage to the point that he also storms off to join Cacofonix and Vitalstatistix…

Before day’s end the entire male contingent – overcome by a wave of masculine solidarity and “Sod This-ery” – is living a life of carefree joy under the stars and Impedimenta is rightly concerned with how the village can be defended without the Druid’s potions.

Bravura has an answer to that too: an infallible peace plan to present to the besieging Romans…

Meanwhile on the dock at Aquarium, the Secret Weapons are disembarking to the amusement and – quite quickly – sheer terror and consternation of the weary garrison. From the safety of some bushes, Asterix and Obelix watch in astonishment as an army of ferocious women – a female Legion of lethal warriors – takes over the running of the fort and prepares for total war…

Extremely worried, the spies quickly report back to the men in the trees. The situation is truly dire for no honourable Gaul could possibly fight a woman. Despite the ongoing domestic situation, Vitalstatistix decides the women of the village must be warned and despatches the horrified Asterix and still-bewildered Obelix to carry the message.

Worried and nervous at their potential reception, the unlikely lads wander into a rather embarrassing fashion show and are greeted with a wave of questions from the women who are missing their men more that they realised…

Bravura arrogantly refuses the offer to provide the women with their own magic potion, confident in her peace plan, but when she meets with Claphamomnibus she is beaten, abused and humiliated by the cocky Roman. She surprisingly finds a sympathetic ear and keen collaborator in Asterix, who has a scheme to take appropriate vengeance and send the notionally irresistible female furies packing…

It will, of course, mean the men and women of the village working closely together…

Although quite heavy-handed by today’s standards, this is at its core a superb lampooning of the endlessly entertaining “Battle of the Sexes”: combining swingeing satire, broad slapstick and surreal comedy in a delicious confection of sexual frisson and eternally evergreen “My Wife…” jokes.

Bravura is one of Uderzo’s most enigmatic caricatures, bearing resemblances to a number of high profile female public figures of the time, including then-French Prime Minister Edith Cresson, Belgian tele-journalist Christine Ockrent and German operatic star Diana Damrau, but the grievances of both male and female combatants are as unchanging and perennial as the characters here who enact and – for a short time at least – embody them…

Uderzo’s sixth solo session was Asterix and Obelix All at Sea (released in 1996 as La Galère d’Obélix) and the 30th volume of the ever-unfolding saga.

It opens in the cruel and callous capital of civilisation wherein the Master of the World is having a bit of a bad day. Not as bad, however, as his Grand Admiral Crustacius, who has just allowed a bunch of galley slaves to mutiny and steal Julius Caesar’s personal galley…

As the severely tongue-lashed mariner and his browbeaten aide Vice-Admiral Nautilus scurry away to pursue the fugitives, aboard the magnificent vessel magnificent Greek rebel Spartakis – bearing a striking resemblance to the magnificent Kirk Douglas in all his glory – debates with his recently-liberated comrades from many nations on where in the Rome-ruled world they can go to remain free…

A British oarsman then suggests a certain Gaulish village on the coast of Armorica which the empire has never conquered…

Meanwhile in the faraway subject of the rebels’ discussions, Asterix and Obelix are in an argumentative mood too, but their clash is put aside when word comes that the entire complement of all four encircling garrisons are massing on the far side of the forest…

Always eager for a little martial recreation, the villagers dose up on Getafix the Druid’s strength-boosting magic potion. Once again, Obelix is frustrated in his attempt to get a share of the tantalising elixir and stumbles off in high dudgeon. The generally genial giant had fallen into a vat of potion as a baby and grown up a permanently superhuman, eternally hungry hulk who hates being told no and doesn’t believe more of the mouth-watering miracle mixture might harm him…

The Romans are utterly unaware of the danger insouciantly sauntering towards them, engaged as they are in military drills to celebrate the imminent arrival of Admiral Crustacius. Thoroughly thrashing the amassed legions, the victorious Gauls wonder why Roman-bashing addict Obelix is absent and Getafix, dreading the worst, dashes back to discover his greatest fears realised.

The intransigent idiot has foolishly imbibed deeply from the potion and been turned to stone…

Nothing the Druid can conceive seems able to cure the calcified colossus and it’s during this time of trouble that Spartakis and his freed slaves arrive, requesting sanctuary. As the welcoming villagers carry the huge ornate galley into the village, the Obelix ordeal takes a strange turn as his stony spell wears off and the former fighting fool returns to flesh and blood – albeit as the puny helpless little boy he was before ever falling into the potion pot. The little wimp can’t even eat roast boar anymore…

The puny pipsqueak is the darling of the town but cannot abide his weak ineffectual status. The situation becomes truly intolerable after the boy is captured by Crustacius and shipped off to Rome. After suitably castigating the soldiery, Asterix, Getafix and faithful mutt Dogmatix give chase in Caesar’s ship, crewed by Spartakis and his valiant band of brothers.

Powered by potion, the pursuers easily overtake the Romans, who have been hampered by the obnoxious antics of Obelix and the predations of the perennially, phenomenally unlucky pirates to whom – after a period of traditional chastisement – Asterix gives Caesar’s stolen galley.

Crucially, however, in his haste the little warrior leaves behind a barrel of potion when his comrades and little Obelix all transfer to a new, less conspicuous vessel.

As the Gauls sail off in the pirate’s ship, Getafix has an inspired idea and suggests to Spartakis that they make for the last remnant of Atlantis, explaining that the idyllic Canary Islands survived the inundation of the magic continent and the people living there now are reclusive beings of great power and knowledge who might be able to restore Obelix to his natural state…

When they arrive in that beautiful land of miracles, they are greeted by aged Absolutlifabulos and hordes of beautiful, happy children riding dolphins, centaurs, swans and winged cattle. The jolly dotard explains that the Atlanteans reverted themselves to carefree immortal childhood, but their powers cannot do anything to cure Obelix. As the downhearted Gauls make their way home, Spartakis and his men opt to stay and become forever kids too…

Meanwhile on Caesar’s galley, Crustacius has discovered Getafix’s stashed potion and powered up, dreaming of ousting his foul-tempered boss and making himself Emperor, even as leagues away, a Roman boarding party invades the pirate galley and menaces the powerless Gauls.

With Asterix about to be killed, little Obelix goes berserk and the emotional overload restores him to his corpulent, hyper-charged older self, much to the distress of the terrified soldiers…

By the time Crustacius reaches Rome, he has made the same mistake Obelix did and his rapid overdosing on potion only provides Julius Caesar with another statue for the Circus Maximus…

In Gaul however, Obelix – with a lot of frustration to work through – debarks at recently repaired Aquarium for a spot of cathartic violence before he accompanies his faithful chums back to the village for a celebratory feast…

This rollicking fantasy and paean to family and true friendship cemented Uderzo’s reputation as a storyteller whilst his stunning illustrative ability affords glimpses of sheer magic to lovers of cartoon art. Asterix and Obelix All at Sea proves that the potion-powered paragons of Gallic Pride will never lose their potent punch. If you still haven’t experienced this sublime slice of French polish and graphic élan, it’s never too late…
© 1980-1996 Goscinny/Uderzo. Revised English translation © 2002-2003 Hachette. All rights reserved.

Adventures of Tintin: The Castafiore Emerald


By Hergé, Bob De Moor, Roger Leloup and others, translated by Leslie Lonsdale-Cooper & Michael Turner (Egmont UK)
ISBN: 978-1-40520-820-8(HB) 978-1-40520-632-7(Album PB)

Win’s Christmas Gift Recommendation: A Great British Tradition of Belgian Origin. Get ‘Em All… 10/10

Georges Prosper Remi, known all over the world as Hergé, created a timeless masterpiece of graphic literature with his tales of a plucky boy reporter and entourage of iconic associates.

Singly, and later with assistants including Edgar P. Jacobs, Bob de Moor and other supreme stylists of the Hergé Studio, he created 23 timeless yarns (initially serialised in instalments for a variety of newspaper periodicals) which have grown beyond their pop culture roots to attain the status of High Art.

On leaving school in 1925, Remi began working for conservative Catholic newspaper Le Vingtiéme Siécle where he fell under the influence of its Svengali-esque editor Abbot Norbert Wallez. A devoted boy scout, one year later the artist was producing his first strip series – The Adventures of Totor – for monthly Boy Scouts of Belgium magazine. By 1928 Remi was in charge of producing the contents of the newspaper’s weekly children’s supplement Le Petit Vingtiéme.

While he was illustrating The Adventures of Flup, Nénesse, Poussette and Cochonette written by the staff sports reporter – Wallez required his compliant creative cash-cow to concoct a new and contemporary adventure series. Perhaps a young reporter who roamed the world, doing good whilst displaying solid Catholic values and virtues?

The rest is history…

Some of that history is quite dark: During the Nazi Occupation of Belgium, Le Vingtiéme Siécle was closed down and Hergé was compelled to move his supremely popular strip to daily newspaper Le Soir (Brussels’ most prominent French-language periodical, and thus appropriated and controlled by the Nazis).

He diligently toiled on for the duration, but following Belgium’s liberation was accused of collaboration and even of being a Nazi sympathiser. It took the intervention of Belgian Resistance war-hero Raymond Leblanc to dispel the cloud over Hergé, which he did by simply vouching for the cartoonist through words and deeds.

Leblanc provided cash to create a new magazine – Le Journal de Tintin – which he published and managed. The anthology comic swiftly achieved a weekly circulation in the hundreds of thousands, which allowed Remi and his growing studio team to remaster past tales: excising material dictated by the Fascist occupiers and reluctantly added to ideologically shade the wartime adventures. These modernising post-war exercises also generally improved and updated the great tales, just in time for Tintin to become a global phenomenon.

With the war over and his reputation restored, Hergé entered the most successful period of his artistic career. He had mastered his storytelling craft, possessed a dedicated audience eager for his every effort and was finally able to say exactly what he wanted in his work, free from fear or censure.

Sadly, Hergé’s personal life was less satisfactory, but although plagued by physical and mental health problems, the travails only seemed to enhance his storytelling abilities…

Le Bijoux de la Castafiore was serialised in Le Journal de Tintin from 4th July 1961 to September 4th 1962 with the inevitable book collection released in 1963. For the first time, The English edition was published in the same years as its European original…

The Castafiore Emerald is quite a departure from the eerie bleak thriller that preceded it (Tintin in Tibet) and the general run of globetrotting tales. The resolution of that icy escapade seemed to have purged much of the turmoil and trauma from the artist’s psyche.

His production rate – but not the quality – slowed to a leisurely crawl as he became a world traveller himself, visiting America, Taiwan and many other places he had featured in the exploits of his immortal boy reporter. Fans would wait fifteen years for these last three adventures to be done.

When the blithely unstoppable operatic grand dame Bianca Castafiore imposes herself on Captain Haddock at Marlinspike Hall – complete with fawning entourage and a swarm of reporters in hot pursuit – she turns the place upside down, destroying the irascible mariner’s peace-of-mind.

A flighty force of nature claiming to crave isolation and quiet recuperation, the Diva floods Marlinspike with anxiety, just as Tintin and the Captain are attempting to win fair treatment for a roving band of gipsies (let’s call them Roma now, shall we?).

Much to the chagrin of the irascible mariner, when the pride of Castafiore’s fabulous jewels is stolen, events take a constantly escalating, surreal and particularly embarrassing turn before Tintin finally solves the case through calm, cool deduction.

Unlike the rest of the canon, this tale is restricted – like a drawing room mystery – to one locale: the impressive house and grounds inherited by Haddock as inhabited by a hilarious cast of regulars including acerbic, long-suffering butler Nestor and deranged genius Professor Calculus. It reads very much like an Alfred Hitchcock sparkling thriller from the 1950s: Light, airy, even frothy in places, with the emphasis always on laughs…

There are no real villains but plenty of diabolical happenstance generating slapstick action and wry humour while affording Hergé plenty of opportunities to take pot-shots at the media, Society – High and low – and even the then-pervasive and ever-growing phenomenon of television itself.

The tale was published in 1961. It would be five years until the next one.

At least you don’t have to wait: this comics masterpiece can – and should – be yours as soon as possible.
The Castafiore Emerald: artwork © 1963 by Casterman, Paris & Tournai. Text © 1963 Methuen & Co Ltd. All rights reserved.

Leo Baxendale’s Sweeny Toddler


By Leo Baxendale & others (Rebellion Studios)
ISBN: 978-1-78108-726-8 (HB)

Win’s Christmas Gift Recommendation: Utterly Bonkers, Inspired Lunacy… 10/10

If you know British Comics, you know Leo Baxendale.
He was the epitome of rebellious, youth-oriented artistic prodigies who, largely unsung, went about seditiously transforming British Comics: entertaining millions and inspiring uncounted numbers of those readers to become cartoonists too.

Joseph Leo Baxendale (27th October 1930 – 23rd April 2017) was educated at Preston Catholic College, served in the RAF and was born on 27th October 1930, in Whittle-le-Woods, Lancashire – but not necessarily in that order.

His first paid artistic efforts were drawing ads and cartoons for The Lancashire Evening Post but his life – and the entire British comics scene – changed in 1952 when he began freelancing for DC Thomson’s top weekly The Beano.

Leo assumed creative control of moribund Lord Snooty and his Pals and originated anarchically surreal strips Little Plum, Minnie the Minx, The Three Bears and When the Bell Rings. This last strip soon metamorphosed into the legendary, lurgy-packed Bash Street Kids, thereby altering the daily realities and lifetime sensibilities of millions of readers and generations of kids.

Baxendale also contributed heavily to the creation of comics tabloid The Beezer in 1956, but, following editorial and financial disputes with his editors, migrated in 1962 to London-based, Harmsworth-owned conglomerate Odhams/Fleetway/IPC.

South of the border, his initial humorous creations included Grimly Feendish, General Nitt and his Barmy Army, Bad Penny and a horrid horde of similarly revoltingly, uncannily engaging oiks, yobs and weirdoes who cumulatively made the company’s “Power Comics” era such a joy to behold.

During the 1970s he devised more remarkable cartoon star turns which, whilst not perhaps as groundbreaking as Plum, Minnie, or The Bash Street Kids nor as subversively enticing as Wham, Smash and Pow creations such as Eagle Eye, Junior Spy, The Swots and the Blots or The Tiddlers (or indeed, as garishly outlandish as George’s Germs or Sam’s Spook), remained part of the nation’s junior landscape for decades ever after.

The main body of his later creations appeared in Buster: features such as The Cave Kids, Big Chief Pow Wow, Clever Dick and Snooper. Baxendale latterly foisted Willy the Kid on the world before creating his own publishing imprint – Reaper Books.

He also sued DCT for rights to his innovative inky inventions: a 7-year struggle that was eventually settled out of court. Other notable graphic landmarks include pantomimic vision THRRP!, his biography A Very Funny Business: 40 Years of Comics and the strip I Love You, Baby Basil which ran in The Guardian during the early 1990s.

Signature stinker Sweeny Toddler debuted in Shiver and Shake in 1973, unsurprisingly surviving repeated mergers – with Whoopee! and Whizzer and Chips – before settling in at the seemingly unsinkable Buster.

This stunning hardback (and eBook) celebration – hopefully the first of many gathering the entire run – is another crucial addition to Rebellion’s ever-expanding Treasury of British Comics. It gathers the episodes from Shiver and Shake (spanning March 10th 1973 to 5th October 1974), plus the first tranche from Whoopee!, beginning with 23rd November 1974 until 7th June 1975).

The potent package is suitably garnished with an appreciative and informative Introduction by his son Martin (who also drew the Bad Boy’s adventures after Baxendale senior moved into publishing) and is a magnificent exercise in manic misrule starring the absolute worst baby in the world…

In a simple terrace house with the legend “Tremble wiv fear, Sweeny livs here” scrawled all over it, lives a spotty (occasionally be-stubbled) mono-fanged tyke who is disturbingly fast and strong with a physiognomy that can sour milk.

He is able to read – after a fashion – and that, coupled with a lethally low tolerance for boredom and obedience, means the nasty nipper always finds new and distressing ways to amuse himself at someone else’s expense…

With or without faithful dog and eager abettor Hairy Henry, Sweeny turns every pram ride into a pulse-pounding rollercoaster adventure for his poor benighted mum and grandad, every visit to park, shop or museum into a heart-stopping chase and every cuddlesome interlude with ill-advised adults into an exhausting episode in psychological and physical torture…

At least six strips re-presented here are not by Baxendale, but record-keeping is sadly incomplete. Chances are they’re drawn by Tom Paterson, who eventually took over the feature (or possibly Roy Nixon?) but they are all deliciously weird and wonderful: a blend of unbeatable whacky wordplay, explosive slapstick and bizarre situations, garnished by Baxendale’s unique and evocative sound effects: once read, never forgotten…

Briefly retitled Help! It’s Sweeny Toddler in experimental pages that feature second stories starring monstrous beasts living the borders and margins of the panel dividers, the latter pages never lost the eccentric impetus of the first, with the baby from hell, as ever, mugging old ladies, postmen, schoolboys and other unwary visitors; creating his own zoo, attempting to sneak into X films (remember those, kids?) and totally tormenting anyone who treats him like a child…

As well as straight strips, this first collection also offers ‘Sweeny Toddler’s Beat the Bully Guide’ and graphic game ‘Sweeny Toddler’s Fifty Frightful Faces!’, proving the vile versatility of the little villain…

Leo Baxendale was one-of-a-kind: a hugely influential, much-imitated master of pictorial comedy and noxious gross-out escapades whose work deeply affected (some would say warped) generations of British and Commonwealth kids.

We’ll not see his like again, but these astoundingly engrossing comedy classics are a perfect example of his resolutely British humorous sensibilities – absurdist, whimsically anarchic, outrageously aggressive, crazily confrontational and gleefully grotesque – starring an unremittingly rebellious force of nature with no impulse control.

Sweeny Toddler says and does whatever he wants as soon as he thinks of it, albeit usually to his own detriment and great regret: a rare gift, usually only employed by madmen and foreign Presidents…

These cartoon capers are amongst the most memorable and re-readable exploits in all comics history: smart, eternally, existentially funny and immaculately rendered. This a treasure-trove of laughs that spans generations and must be in every family bookcase.
© 1973, 1974, 1975 & 2019 Rebellion Publishing Ltd. Sweeny Toddler is ™ Rebellion Publishing Ltd. All Rights Reserved.

Outside Over There


By Maurice Sendak (HarperCollins: many editions such as Puffin or Red Fox are available)
ISBN: 978-0-06025-523-7 (HB) 978-0-09943-292-0 (PB)

If you don’t know the works of Maurice Sendak, you’re denying yourself a profound reading and viewing experience. Born in 1928, and deeply affected by the events of the Holocaust, Maurice Bernard Sendak was a uniquely skewed narrative genius who crafted beguiling, intoxicating wonderments for children of all ages for over half a century.

The son of Polish Jews living in Brooklyn, there are persistent rumours that he toiled briefly in the fresh world of comics before concentrating on children’s book illustration from the 1950s onward, ultimately writing and illustrating the astounding and controversial Where the Wild Things Are in 1963.

An instant critical success, after initial commercial resistance the book has grown into a genuine modern classic.
Between illustrating other authors’ works, he – all too infrequently – continued to produce his own books: 22 in total before his death in 2012. Among his other landmarks are the 1971 In the Night Kitchen, Seven Little Monsters and most especially, the volume under discussion here. Sendak’s concoctions are not what you’d expect of kids’ stories. Perhaps because of his being so-deeply influenced by Mickey Mouse cartoons and the movie Fantasia, they are often powerfully unsettling, even creepy, resonating with a dark psychological disquiet underpinning them.

The art is always beautiful – he was an absolute master of many styles and media – but sometimes it’s not an accessible or readily-comprehensible kind of beauty…

Nine-year old Ida has been told to look after her baby sister but she is recalcitrant and reluctant. When her guard is down, Goblins steal the tot, leaving a baby made of ice in her place. Father is still at sea and her mother in a daydream in the garden: thus, Ida must pursue the Goblins to rescue the baby herself…

Frequently cited as the source for the film Labyrinth (although I’d imagine author A.C.H. Smith takes umbrage at that), there are indeed many superficial similarities, but Sendak’s tale is subtle and truly mesmerising, with no maudlin sentiment to temper events, and with level upon level of meaning in these watercolours that just can’t be equalled in a budget-conscious, collaborative production like movie-making.

This is as close to pure, raw poetry that graphic narrative ever comes and I’m sure many college dissertations could be written on the symbolism on every page, in every well-chosen word and fragment of lush picture. The author is reputed to have systematically reduced over 100 draft scripts to the telling 360 words rendered here by calligrapher Jeanyee Wong, and the minutiae of detail in each illustration is as information-heavy as any Bosch or Bruegel canvas.

Referents have been identified for everything from Mozart’s Magic Flute to the works of the Pre-Raphaelites (both art and poetry) and to Sendak’s own sister who had to babysit him when he was an infant.

This is a small book packed and layered with meaning. Every detail of each sumptuous, magnificent painting has deep meaning for the knowing and the curious. There is sheer artistic loveliness for those yet too young to find symbolism. It’s also a powerfully moving experience and a tale so very well told. An undeniable “must-see” for every devotee of graphic narrative, but sadly only in print form, as I can’t find it offered anywhere in digital formats…
© 1981 Maurice Sendak. All rights reserved.

Casper the Friendly Ghost Classics


By Sid Jacobson, Warren Kremer, Howie Post, Ernie Colón & various (American Mythology)
ISBN: 978-1-94520-509-5 (TMB)

Once upon a time the American comicbook for younger readers was totally dominated by Dell/Gold Key – with numerous Movie, TV and Disney licenses – and Harvey Comics. The latter had begun in the 1941 when Brookwood Publications sold its comicbook licenses for Green Hornet and Joe Palooka to entrepreneur Alfred Harvey. Hiring his brothers Robert B. and Leon, the new publisher began making impressive inroads into a burgeoning new industry.

For its first nine years the company combined conventional genres with some licensed properties in a bid for the general market, but from 1950 onwards devoted an ever-greater proportion of its resources to a portfolio of wholesome, kid-friendly characters for early readers and all-ages fans of gentle comedy.

Back in the late 1940s, the perspicacious Harvey Brothers had struck a deal with Famous Studios/Paramount Pictures to produce strips starring movie animation stars Little Audrey, Baby Huey, Herman and Katnip and Casper, the Friendly Ghost to supplement their newspaper comics stars such as Blondie and Dagwood, Mutt and Jeff and Sad Sack. Eventually the publishers minted original wholly-owned stars like Little Dot, Little Lotta and Richie Rich to cement their position as the kids’ comicbook company.

Even though Harvey consistently and persistently tried to maintain their strands in mainstream genres such as horror, science fiction, western, war and superheroes (producing some of the very best “forgotten classics” of the era such as Stuntman, Black Cat and Captain 3-D), it was always the junior titles that made the most money.

In 1959 the Harvey’s bought the controlling rights to their own Famous Studios characters just in time for the 1960s boom in children’s television cartoons. The result was a stunning selection of superb young reader comics starring Casper, Spooky the Tuff Little Ghost, Nightmare, The Ghostly Trio, Stumbo, Wendy, the Good Little Witch and Hot Stuff, the Little Devil: all bolstered and popularised by “free-to-air” weekly Harveytoons TV shows.

It was a new Golden Age for child-appropriate funny books that lasted until declining morals, the inexorable rise of “cost-free” television, growing games saturation and rising print costs finally forced Harvey to bow out in 1982 when company founder Alfred Harvey retired.

That gloriously evergreen archive of material has regularly resurfaced in assorted print revivals since then. This latest attempt to recapture the glory days comes from licensing specialists American Mythology, who also count Underdog, Pink Panther, Three Stooges and many other properties in their ever-expanding catalogue of comics gems.

Available in trade paperback and digitally, Casper the Friendly Ghost Classics gathers a timelessly wonderful wealth of reprint material to delight youngsters but, quite frankly, the reproduction is rushed and a bit shoddy, and there’s precious little creator information to satisfy older readers who might want to share these fragments of their own childhoods with children or grandkids.

Don’t get me wrong, this a wonderful and long-overdue collection of magical stories, but it – and the people who crafted those original gems – deserve to be treated with a little respect and a little due diligence in future volumes would definitely pay dividends. I’ve included my guesses where I’m able, but writers are harder to identify, so the likes of Ralph Newman, Lennie Herman and Sid Couchey only get a mention here, not on the tales they may or may not have penned…

This economical, no-nonsense affair could stand a few editorial extras and a little more care and attention to reproduction values and creator credits, but is nonetheless a delightful package of charming yarns and gloriously timeless 1-page gags displaying the sheer ingenuity and wit of its originators.

One such solo jape opens proceedings with our happy dead boy and his witch friend Wendy foiling the scary intentions of their relentlessly fear-inducing relatives, before the sweet little spirit decides to visit less noisome kinfolk in ‘Booed Relations’, ‘Educated Ghosts’ and ‘The Mysterious Helper’ (illustrated by the legendary Warren Kremer and originally from giant-sized Casper’s Ghostland #15, October 1962).

Of course, the extended expired family are all equally dedicated to scaring the living out of their wits…

Following a 1-page telephonic boo-duel starring Tuff Little Ghost Spooky, Hot Stuff the Little Devil visits and evicts ‘The Monsters of Creepwood Castle’, scoring ‘A Clean Sweep’ of horrors (from Hot Stuff the Little Devil #72 June 1966, with art, I suspect, by the astounding Ernie Colon).

The Ghostly Trio get a page to harass assorted woodland wildlife before Casper returns in fourth-wall bending yarn ‘Real Gone’ (Casper’s Ghostland #31 August 1966, by Stan Kay & Kremer I think). After an invisible menace bullies assorted forest folk Casper investigates and leaves his own reality to sort out unpleasant, out-of-control artist Pete Pencil who’s messing about in ‘Uncomic Book’. Before long ‘The Honeymoon is Over’ and the friendly ghost is heading back where he belongs…

The Good Little Witch gets some limelight of her own in ‘Flattery Works’, teaching her mean aunts the benefits of niceness before Spooky’s next vignette sees him using a garden hose to maximise his scare tactics, after which talking horse Nightmare (the Galloping Ghost) visits a human theatre and wants to become ‘The Actress’ (Casper and Nightmare #20 June 1969, with art by Marty Taras?)

From that same issue, Casper then visits ‘Puzzleland’, enduring a ‘Dog-Gone Dilemma’ and offering illustrator Kremer plenty of opportunity to display his graphic virtuosity whilst the see-through star is engaged in ‘Baffling the Baffler’…

Courtesy of Colon, Hot Stuff visits ‘Dreamland’ to cure his recurrent nightmares before Wendy has a brief but good-natured duel with an artist and Casper drops in on a ‘School for Fools’ (The Friendly Ghost Casper #112, December 1967): learning lots that the students somehow cannot…

The Ghostly Trio lose a battle with a mean dark cloud before Spooky solos again in ‘Nobody Hoid a Woid’ – an exercise in restraint utterly wasted – before Casper strives against a bizarre vandal in ‘The Scribbling Menace’, ‘Erasers for Sale’ and ‘Trouble Erased’ (Casper’s Ghostland #80, September 1974).

Hot Stuff’s Grampa Blaze exhibits his hot temper and foul language in a sharp short strip before Spooky gets a present from Australia and suffers the woes of ‘The Wacky Come Back Stick’, after which Casper & Wendy remark ‘Wow! What a Whammy’ (The Friendly Ghost Casper #112, December 1967) when the witch girl’s awful aunts begin playing mystic pranks…

As Hot Stuff tries turning his trident into ‘The Magnetic Fork’ (Hot Stuff Sizzlers #10, November 1962) – with predictably painful results – Spooky is dreaming of a perfect Scare Raid and Wendy helps an unhappy hobo follow his dreams, before joining Casper in search of ‘The Prize!’ (Casper’s Ghostland #31 August 1966) hidden on a demon’s ship.

With the help of a living boy, this ‘Adventure on Ghastly Island’ leads to a suitably strange ‘Journey’s End’…

Hot Stuff’s final appearance finds him aiding an archaeologist against tomb-robbers in ‘A Fortune in Fire’ before the spiritual shenanigans close with one last treat as Casper supernaturally scuppers a western bank raid…

For a worrisome while it looked like contemporary children’s comics would become extinct, but far-seeing outfits in the US and UK have thankfully engineered a robust revival in the marketplace that has seen ubiquitous ever-proliferating licensed product joined by brilliant original kids’ titles – just check out The Phoenix, Goldie Vance, Gotham Academy, Lumberjanes and many others, to see what I mean…

Nevertheless, it’s a boon that we have such timeless characters as Casper and Richie Rich to draw upon and draw kids in with, so compilations like this one belong on the shelves of every loving parent and even those still-contented, well-rested couples with only a confirmed twinkle in their eyes. This clutch of classic children’s tales is a fabulous mix of intoxicating nostalgia and exuberant entertainment readers of all ages cannot fail to love (but there’s still room for improvement, pretty please)…
© 2018 Classic Media LLC. Casper, its logos, names and related indicia are trademarks of and copyright by Classic Media LLC. All rights reserved.

Hex Vet: Witches in Training


By Sam Davies (KaBOOM!)
ISBN: 978-1-68415-288-8 (PB) eISBN: 978-1-64144-127-8

Win’s Christmas Gift Recommendation: Animal Magic… 9/10

When your animal companions fall ill, you know they need the help only a qualified veterinarian can offer, right?

However, if said furry, feathered, finny or scaly housemate can turn people to stone, teleport or summon devils and imps, a far more specialised service is required. And staff at such vital animal alms houses need a lot of on-the-job training…

At Willows Whisper Veterinary Practice, Dr. Cornelia Talon (Head Veterinary Witch; high Society of Sorcerers. Hons.) and Nurse Ariel Chantsworth (Registered Veterinary Witch; Head of Administration) employ two promising prospects. Trainees Clarion Wellspring and Annette Artifice have all the dedication they need: now they’re just topping up on knowledge, and experience. And co-operation. They really need to learn to work together…

Clarion is fine cleaning out the kennels, dosing beasts with anti-monstrosity tablets or giving hairy horrors a quick tummy rub, but Nan – who comes from a rather infamous family – is quiet and reserved; avoiding contact and preferring to try to learn some new technique or other from a book.

One morning, with Dr. Talon handling an early surgery, Nurse Ariel gives them their assignments – Wellspring to extract and cage a feral bugbear that’s messing up the storeroom and surly Artifice to handle Reception duties – before he and Dr. Talon are called away to an emergency. It’s bad enough being left in charge on their own, but Clarion still hasn’t subdued that bugbear and Nan has unwisely admitted a strange rabbit creature (without an owner or talking companion) which is somehow setting off all her warning instincts…

When it breaks free and stirs up all the other patients (griffins, pythons, witches’ cats and beasties even more exotic!) the stressed students have a real crisis on their hands and must work out how to fix things before their teachers get back or any of their charges are harmed…

A celebrated web cartoonist, Sam Davies (Stutterhug) reaches new heights with her fabulous and charmingly inclusive debut graphic novel which will delight youngsters and all us elderly-but-unbroken fantasy lovers out here. A second volume will be with us early next year, so buy and love this before pre-ordering that…

Also included here is bonus feature ‘How to Make a Comic page (from Scribbles to Finished Artwork)’ giving a step-by-step rundown using book pages as examples of the process from Scribbling while Scripting to Sketch to Inks; Flat Colors to Touch Ups & Smaller Color Details to The Final Page with Letters!, so you and yours can have a go, too.

So much to enjoy!
© December 2018. Hex Vet, Inc. ™ & © 2018 Sam Davies. All rights reserved.

Scared to Death volume 2: Malevolence and Mandrake


By Mauricet & Vanholme, with Lee Oaks: colours by Laurent Carpentier and translated by Luke Spear (Cinebook)
ISBN: 978- 1-905460-77-9 (PB Album)

There’s a grand old tradition of scaring, empowering and entertaining kids through carefully crafted horror stories starring junior protagonists, and this occasional series is one of the better modern examples.

Conceived and executed by journalist Virginie Vanholme and youthful yet seasoned illustrator Alain Mauricet, the Mort de Trouille albums launched through Casterman in the year 2000. There have been seven sinister sorties thus far…

Whilst I’ve not been able to find out much about the author, the artist is rather well travelled, having worked for CrossGen, Image and DC in America as well as on a wide variety of features in Europe.

He’s also seen in David Lloyd’s magnificently wonderful digital delight Aces Weekly…

Born in 1967, Mauricet originally inherited the comic bug from his parents and, after studying at the Academy of Fine Arts under legendary creator Eddy Paape, began his own career aged 20 at Le Journal de Spirou.

From spot cartoons he graduated to strips, creating superhero parody Cosmic Patrouille with Jean-Louis Janssens and Les Rastafioles with Sergio Salma. Following the aforementioned stateside sojourn, he resumed his Franco-Belgian efforts with the strip under review here, as well as basketball comedy Basket Dunk (with Christophe Cazanove) and Boulard (with Erroc) and others.

He now lives in Brussels, and also designs for computer games whilst working on a more personal graphic enterprise entitled Une Bien Belle Nuance de Rouge…

Back in early 2000, though, he was detailing a sequence of spooky yarns starring studious Robin Lavigne, son of an esteemed forensic scientist and boisterous, overly-imaginative, horror-story obsessed Max Mornet: a couple of lads with an infallible instinct for ferreting out the weird and uncanny and increasing dependent – though they’d never admit it – upon the wit and bravery of Robin’s brilliant little sister Sophie…

Cinebook’s second translated selection was third French chilling chronicle Mort de Trouille: Maléfice et mandragora: suitably set around All Hallows Eve and posing uniquely terrifying problems for the youthful, trouble-magnets…

It all begins a little before the much-anticipated night with the Elizabeth Simon Secondary School abuzz with worries over missing student Thomas and seemingly simultaneous arrival of oddly-attractive, exotic new student Emma Corpescu. She comes from Romania and Max is strangely antipathic to her at first, but that soon changes…

Robin also feels a bit off as the newcomer blatantly insinuates herself into their lives, paying particular attention to Max. Soon, so-savvy Sophie is paying close attention. Far more so than the idiot boys…

She’s very wise to do so: Emma soon revealed as an ancient shapeshifting sorceress named Malevolence, who steals the youth of boys to restore her own life force and to one day resurrect her dead sister Mandrake…

After doing research online, Sophie arms herself with anti-witch tricks and gadgets and, after discovering the incredible fate of Thomas, ultimately convinces her incredulous brother to stalk the wicked enchanter to her lair in Deadwater Swamp to rescue the now missing Max. The poor lad has succumbed to Emma’s wiles and now resides in her lair transformed into the same uncanny form as Thomas…

Arriving just in time, his rescuers are set for an incredible clash of wills and powers – especially Sophie, who’s borrowed a few supernatural forces for the ordeal…

Of course, good triumphs in the end, but can such seductive evil truly die?

Deliciously delivered in the manner of Goosebumps and Scooby-Doo, this is a superb slice of all-ages spooky fun in the classic mould, seamlessly mixing fear with hilarity to enthral and enchant all generations equally.
Original edition © Casterman, 2003 by Mauricet & Vanholme. English translation © 2008 by Cinebook Ltd.

Archie’s Weird Mysteries


By Paul Castiglia, Fernando Ruiz, Rich Koslowski & various (Archie)
ISBN: 978-1-879794-74-0 (TPB)

Win’s Christmas Gift Recommendation: Family Friendly Seasonal Fear Fest… 8/10

MLJ were a publisher who promptly jumped on the “mystery-man” bandwagon following the debut of Superman. They began their own small but inspirational pantheon of gaudily clad crusaders in November 1939, starting with Blue Ribbon Comics, and followed up by Top-Notch and Pep Comics. The content was the standard blend of costumed heroes, two-fisted adventure strips, prose pieces and gag panels.

After a few years, Maurice Coyne, Louis Silberkleit and John Goldwater (hence MLJ) spotted a gap in their blossoming market. From December 1941 the costumed heroes and two-fisted adventure strips were gradually nudged aside by a far less imposing paragon: an “average teen” enjoying ordinary adventures like the readers, but with the laughs, good times, romance and slapstick emphasised.

Pep Comics #22 introduced a gap-toothed, freckle-faced red-headed goof showing off to the pretty blonde next door. Taking his lead from the popular Andy Hardy matinee movies starring Mickey Rooney, Goldwater developed the concept of a young everyman protagonist, tasking writer Vic Bloom and artist Bob Montana with the job of making it work.

In six pages, eponymously entitled ‘Archie’ introduced goofy Archie Andrews and pretty girl-next-door Betty Cooper. Archie’s unconventional best friend and confidante Jughead Jones also debuted in that first story, as did the scenic small-town utopia Riverdale.

The feature was an instant hit and by the winter of 1942 had won its own title. Archie Comics #1 was the company’s first non-anthology magazine and with it began the gradual transformation of the entire company. With the introduction of rich, raven-haired Veronica Lodge, all the pieces were in play for the comicbook industry’s second Genuine Phenomenon (Superman being the first).

By 1946 the kids had taken over, so the company renamed itself Archie Comics, retiring its costumed characters years before the end of the Golden Age and becoming, to all intents and purposes, a publisher of family comedies.

Its success, like the Man of Steel’s, changed the content of every other publisher’s titles, and led to a multi-media industry including TV, movies and a chain of restaurants. In the swinging sixties pop hit “Sugar, Sugar” (a tune from their first animated television show) became a global smash. Wholesome garage band “The Archies” has been a fixture of the comics ever since.

Adapting seamlessly to every trend and fad of youth culture since before there even was such a thing, the host of writers and artists who’ve crafted the stories over the decades have made the “everyteen” characters of utopian Riverdale a benchmark for childhood development and a visual barometer of growing up.

At the end of the last century, one of those fads was for savvy band of teens to fight Vampires and Demons in a small town…

It led to Archie’s Weird Mysteries: a French/American animated TV co-production with the regular cast encountering all manner of bizarre phenomena, creatures and situations after Archie starts writing a school newspaper column on mysteries and cryptozoology.

That small screen enterprise led to a comic book iteration mostly created by Paul Castiglia, Fernando Ruiz & Rich Koslowski – backed up by letterer Vickie Williams and colourists Rick Taylor Stephanie Vozzo – with parody and contemporary satire leading the thematic charge …although the company also used the broad church the series presented to reintroduce a number of those early MLJ super-doers; sadly, not included in this all-strange phenomena compilation…

In this splendidly entertaining paperback and digital collection, the warring gal-pals and extended cast of the small-town American Follies are plunged deep into terror territory as Archie‘s Weird Mysteries #2 (March 2000) reveals how the gang are targeted by a spooky movie monster in ‘Shriek’.

The deft – and suitably daft in appropriate places – spoof of film franchise Scream is followed here by a delightful and arch tribute to the incomparable Scooby-Doo phenomenon as ‘A Familiar Old Haunt’ (#6 July) sees Archie signing up for “Bo and Gus’s Paranormal Investigation Camp” with Jughead, Betty and Veronica joining him in a borrowed panel van. Even Jughead’s faithful mutt Hot Dog tags along. The freak du jour is a bizarre vegetable horror, but it’s no match for a bunch of pesky kids….

Archie‘s Weird Mysteries #10 (July) found a fashion for many beards and chest hair at Riverdale High. However, hirsute attractiveness and rampant testosterone can’t explain why girls and boys are all going follicle crazy until Archie uncovers a ‘Bigfoot on Campus’…

At the height of competitive sports season school principal Mr. Weatherbee is kidnapped by aliens who need his (sadly non-existent) baseball expertise to beat a band of bullying space jocks in ‘U.F.O. Uh-oh!’ (#7 August) after which ‘The Scarlet Chronicles’ (AWM #10 July) introduces vampire hunter Scarlet Helsing to readers who might have missed her starring role in the TV show. As seen in the brace of cartoon episodes reprised here, the beautiful young warrior was drawn to Riverdale and allied with the town’s reclusive paranormal expert Dr. Beaumont to battle the assembling forces of darkness…

New ground is broken with issue #12 (April 2001) as ‘The Return of Scarlet’ sees the slayer suborned by a cabal of bloodsuckers and set upon Beaumont and Archie. Naturally, Betty is ready to lead the gang in their counterattack…

Complimenting the chronicles is a lighthearted cartoon ‘Guide to Fighting Vampires’ from issue #15 (September 2001) wherein Scarlet lists a number of methods for defeating the Darkness before this fun-filled fear fest concludes with behind-the-scenes text feature ‘Scarlet’s Guide to Archie’s Weird Mysteries’; interviewing Castiglia and Ruiz on their role in the TV iteration and how the comic book spun out of it.

Co-starring all the crucial supporting characters we know and love, these smartly beguiling skits are a prime example of just why Archie has been unassailable for generations: providing decades of family-friendly fun and wholesome teen entertainment – complete with goblins, ghosts and ghouls as required…
© 2011 Archie Comic Publications, Inc. All rights reserved.