The Squirrel Machine


By Hans Rickheit (Fantagraphics Books)
ISBN: 978-1-60699-646-1

Hans Rickheit was born in 1973 and has been producing skilfully crafted art in many different arenas since the 1990s, beginning with self-published mini-comics before graduating to full-sized, full-length epics such as Kill, Kill, Kill. He has also worked in film, music, gallery works and performance art.

A Xeric award beneficiary, he came to broader attention in 2001 with the controversial graphic novel Chloe, and has since spread himself wide contributing to numerous anthologies and periodicals such as The Stranger, creating webcomics and instigating the occasional anthology periodical Chrome Fetus.

A keen student of dreams, Rickheit has been called obscurantist, and indeed in all his beautifully rendered and realised concoctions meaning is layered and open to wide interpretation. His preferred oeuvre is the recondite imagery and sturdily fanciful milieu of Victorian/Edwardian Americana which proved such rich earth for fantasists such as Edgar Allen Poe, H.P. Lovecraft, Clark Ashton Smith and August Derleth, whilst his fine, studied, meticulously clear line is a perfect, incisive counterpoint to the cloud of miasmic mystery and cosmic confusion engendered by the protagonists of his most successful book.

The brothers Edmund and William Torpor abide in a secluded 19th century New England town but have never been part of their community. Raised alone by their artist mother they are very different from other kids, with Edmund especially obsessed with arcane engineering and the assemblage of one-of-a-kind musical instruments from utterly inappropriate components.

Fantastic dream-like journeys and progressions mark their isolated existence, which is far more in tune with a greater metaphysical cosmos, but as puberty gradually moves them to an awareness of base human sexuality they find the outside world impacting their private one in ways which can only end in tragedy and horror…

Moreover, just where exactly did the plans for the ghastly Squirrel Machine come from…?

Visually reminiscent of the best of Rick Geary, this is nevertheless a singularly surreal and mannered design; a highly charged, subtly disturbing delusion that will chill and upset and possibly even outrage many readers.

It is also compelling, seductive, sublimely quirky and nigh-impossible to forget. As long as you’re an adult and braced for the unexpected, expect this to be one of the best books you’ll read this century – or any other…

Out of print since 2009, The Squirrel Machine has now been remastered and released in an accessible paperback edition, just in time to disturb the sleep of a new generation of fear fans just as the winter nights draw in…

© 2013 Fantagraphics Books. Contents © 2009 Hans Rickheit. All Rights Reserved.

Win’s Perfect Present Alert: For him or her or even “it” as long as they’re mature enough to handle it…10/10

The Amazing, Enlightening and Absolutely True Adventures of Katherine Whaley


By Kim Deitch (Fantagraphics Books)
ISBN: 978-1-60699-631-7

Since the 1960s Kim Deitch has been one of most consistently effective stars of America’s Commix Underground, although as with Harvey Pekar’s American Splendor, it is only relatively recently that he has won wider acclaim. This has been primarily through a series of interconnected prose-and strip fantasies such as Boulevard of Broken Dreams, Shadowland, The Search for Smilin’ Ed and other multi-layered alternative history/faux biographies such as the book under review here.

For the past two decades he has been producing occasional short stories about a down-at-heel carnival and the shabby, eccentric no-hopers who have populated it throughout the 150 years of its existence, the eerie aliens who have preserved its posterity and, of course, the immortal Waldo the Cat.

That saga organically grew into explorations of the minor characters they encountered and soon a great big narrative snowball started rolling…

In The Amazing, Enlightening and Absolutely True Adventures of Katherine Whaley, we return to the increasingly formalised, craftily chronicled Deitch Universe, albeit tangentially, wherein the author focuses on other members of his inexhaustible cast all the while tellingly revealing lost secrets of American history through a lens of scholarly examination and conspiracy theory woven through popular culture scenarios of the past.

Notionally picking up on a minor player last seen in Deitch’s Pictorama, the story here explores the incredible life of an unprepossessing little old lady, as disclosed in a letter left as part of a bequest…

The story-within-a-story begins in the grotty logging town of Lumberton, New York State in 1908, when demure Katherine Whaley, after failing as librarian and school teacher, took a job playing piano in the brand new movie theatre operated by old man Braunton as just another way to deprive lumberjacks and dissolute townies of their hard-earned cash.

The early 20th century was a time of immense and radical social change and after a brush with movie stardom – courtesy of a roving chapter-play Production Company – Katherine makes the acquaintance of the charismatic Charles Varnay and his super-intelligent dog Rousseau, whose esoteric and beguiling beliefs in the nigh-mystical powers of “Enlightenment” carry her off her on an odyssey of self-discovery…

Varnay sees her as the personification of that noble conceptual ideal and wants her to star in a movie serial that will spread his life-changing philosophy to the world’s masses. Naturally, much of her part as The Goddess of Enlightenment involves acting in the nude…

Covering the major cultural landmarks of the early century, from movie mania, the Jazz Age, the Great War and Prohibition, Katherine’s account swings between dubious memoir to laudatory manifesto as her perceptions and opinions of the mysterious Varnay swing from philandering charlatan to messianic superman.

Whilst she might find it hard to accept that the philosopher possesses actual recordings of Jesus Christ delivering his teachings, undiluted by millennia of obfuscating organised religion, there is no doubt that Varnay has great power: after all he stopped her aging and may himself be more than 200 hundred years old…

The beauty of this tale is the complex detail with which it unfolds: the grace and wit with which Deitch overlays historical fact with brilliant fabrication. Thus, I’m certainly not going to spoil the sheer revelatory enchantment for you by giving anything away…

With this surreal historiography of the little-known peripheries of the birth of cinema, Deitch has concocted another utterly unique and absorbing graphic treat – printed in a lavish widescreen format in this stunning monochrome hardback – again sharing the intoxicating joys of living in the past and dwelling in shared social memories.

Combining science-fiction, conspiracy theory, pop history, fact and legend, show-biz razzmatazz and the secret life of Beavers with a highly developed sense of the absurdly meta-real, the author once more weaves an irresistible spell that charms, thrills and disturbs whilst his meticulous drawing holds the reader in a deceptively loose yet inescapable grip.

Follow the secret saga of the World According to Deitch and you too will succumb to the arcane allure of his ever-unfolding cartoon parade revealing the “Americana Way”. In Fact – or Fiction – you might already be there, but you’ll never know unless you look…

© 2013 Kim Deitch. This edition © 2013 Fantagraphics Books, Inc. All Rights Reserved.

Eye of the Majestic Creature volume 2


By Leslie Stein (Fantagraphics Books)
ISBN: 978-1-60699-672-0

Help Wanted: Girl cartoonist seeks meaning of contemporary existence and like minded individuals to share bewilderment and revelations with.

Interests/Hobbies include: drinking, counting sand, growing stuff, antiquing for pop culture “trash”, drinking, meaningful conversations with musical instruments, playing board games with same, recreational herbal intoxicants, reminiscing about wild-times with gal-pals and old cronies, drinking, visiting difficult relatives.

Employment: unwanted but regrettably necessary. Although a newcomer to the BigCity, is extremely adaptable and willing to do anything – unless it’s hard, boring or she sucks at it…

After graduating from the New York School of Visual Arts, Leslie Stein began producing unbelievably addictive cartoon strips in the self-published Yeah, It Is. Winning a Xeric Grant for her efforts, she then started the even better comicbook Eye of the Majestic Creature, miraculously blending autobiographical self-discovery, surreal free-association, philosophical ruminations, nostalgic reminiscences and devastatingly dry wit to describe modern life as filtered through her seductive meta-fictional interior landscape. Here at play is a creator who sees things as they really aren’t – but makes them authentic and even desirable to everyone willing to pay attention…

This long-awaited second collected volume (gathering issues #5-7) resumes the airy, eccentric and addictive pictorial mood-music as the mythologized autobiography continues to reveal the history of Larrybear – a girl deliberately and determinedly on her own, trying to establish her uniquely singular way of getting by.

Eschewing chronological narrative for an easy, breezy raconteur’s epigrammatic delivery, all illustrated in loose, flowing line-work, detailed stippling, hypnotic pattern-building or even honest-to-gosh representational line-drawing, Stein operates under the credo of “whatever works, works” – and she’s not wrong…

Larrybear makes friends easily. Bums, winos, weirdoes, dropouts, misfits and especially inanimate objects – her BFF is her talking guitar and flatmate Marshmallow – all aggregate around her, sharing her outré interests and ambitions (of a sort) but she just doesn’t want an average life, just more experiences, less hassle and good companions to share it all with …

Delivered in mesmerising, oversized (292 x 202mm) monochrome snippets, these incisive, absurdist, whimsically charming and visually intoxicating invitations into a singularly creative mind and fabulous alternative reality begin with the delightful story of how the country girl hit the untamed New York metropolis and found a job in a clothes shop.

‘Sister Carrie’ is a partly pantomimic tour de force underpinned by pertinent extracts from American Naturalist author Theodore Dreiser’s novel of the same name, revealing how Larrybear’s debilitating daily toil is leavened by new friends, odd customers, alcohol and second-hand sand-counting memorabilia…

Issue #6 takes a ride on the Wayback Machine to the 1980s; disclosing childhood fun and traumas as Larry’s mom meets a guy in a bar and invites the freewheeling Jonathan to join them on a visit to Disneyworld Orlando.

‘Brown Heart’ dips into even more intimate territory as precocious doodler Larrybear accompanies her mom to AA meetings whilst ‘That Sticky Machine’ recounts the girl’s tragic relationship with a gumball machine…

Larry’s brief flirtation as a thirteen year guitarist with politically aware – and older -grunge band Lithium in Chicago neatly segues into a family reunion and Jonathan’s departure…

The final portion of the chronicle opens with ‘A Better Intoxication: the Subconscious Noodle’ as in contemporary New York Larrybear, Marshmallow and drinking buddy/life guru Boris renew their relationship with booze, whilst in ‘Soup’ her new boyfriend Poppin the Flower grows closer after she meets his incredibly difficult dad over a memorable Thanksgiving dinner…

The memories lane ramble then concludes with ‘Who Are You?‘ as after finding an iconic pop culture mask (Booji Boy from Devo, hipsters and post-punks!) Larrybear at last finds the drive and initiative to quit her job…

With additional art and info-features on Dreiser and Booji Boy, this exceptional wander on the wild side is a gloriously rewarding and enticing cartoon experience and one no serious fan of fun and narrative art can afford to miss.

© 2013 Leslie Stein. All Rights Reserved.

The Children of Palomar


By Gilbert Hernandez (Fantagraphics Books)
ISBN: 976-1-60699-625-6

In the 1980s a qualitative revolution forever destroyed the clichéd, segregated, stereotypical ways genres of comic strips were produced and marketed. Most effective in blasting the comfy funnybook pigeonholes were three young guys from Oxnard, California: Jaime, Mario and Gilberto Hernandez.

Love and Rockets was an anthology magazine (and previously a self-published comic in 1981) that broke all the rules, featuring intriguing, adventuresome larks and captivating, experimental narratives which pretty much defied classification, all cloaked in the ephemera of LA’s Hispanic and punk music scene.

Stories generally focussed on the slick, sci-fi-seasoned larks of young gadabouts Maggie, Hopey and their extended eccentric circle of friends or the heart-warming, terrifying, gut-wrenching soap-opera travails of rural Central American outpost Palomar.

The Hernandez Boys, gifted synthesists all, enthralled and enchanted with incredible stories that sampled a thousand influences conceptual and actual – everything from comics, cartoon shows, masked wrestlers, trashy movies and American Hispanic pop culture to German Expressionism. There was also a perpetual backdrop displaying the holy trinity of youth: Sex and Drugs and Rock and Roll – for which please hear mostly alternative music and punk rock.

The result was dynamite. Mario only officially contributed on rare occasions but his galvanising energy informed everything. The slick and enticing visual forays by Jaime explored friendship and modern love whilst destroying stereotypes of feminine attraction through his fetching coterie of Gals Gone Wild, whilst Gilberto mostly crafted a hyper-real microcosm in his Latinate landscape: a playground of wit, toil, passion and raw humanity in a poor village with a vibrant, funny and fantastically quotidian cast created for his extended epic Heartbreak Soup.

Everything from life, death, adultery, magic, monsters, murder and especially gossip could happen in Palomar’s metafictional environs, as the artist mined his own post-punk influences in a deceptively effective primitivist art style which perfectly blended a personalised mythology of comics, music, intoxicants, strong women, gangs, sex and family. The denizens of Palomar still inform and shape Beto’s work, both directly and as imaginative spurs for spin-off stories.

Winning critical acclaim but little financial success, the brothers temporarily put aside their favourite toys to work on side projects and special series before creatively reuniting a few years back to produce annual collections of new material in their particularly peculiar shared or, rather, intermittently adjacent pen-and-ink universes.

In 2006, more than a decade after the canonical Heartbreak Soup stories, Beto popped back to his leafy arcadia via a three-magazine run entitled New Tales of Old Palomar, producing a too-brief selection of elucidating tales drenched in revelation and imagination which revealed a few answers to questions we never knew we had…

In the opening act of ‘The Children of Palomar’ the denizens of the little town are going about their daily business with a little less than usual calm since a couple of abandoned wild kids have been stealing food from everyone, everywhere. The naked little nippers are incredibly fleet-footed and not even Sheriff Chelo can catch them.

Her immediate problems are solved once sporty soccer-playing Pipo decides to prove who is truly the fastest runner in town, but unfortunately, once feral foundlings Tonantzin and Diana Villaseñor have been taken in, the village has to civilise and find homes for them…

The men meanwhile have devised a scheme to make Palomar a little export money. They mean well but when the mayor and his pals decide to blow up a boulder just as the stray kids take off, it takes all Pipo’s acceleration to prevent a horrific tragedy…

Another time little boys were on the other side of “The Crack” hazing young Gato before letting him join their black shirt gang. When they got bored and left, Pintor tried to help the traumatised candidate get home but the log across the giant gorge had vanished.

Stuck and terrified they were then abducted by strangers in space suits who experimented on them. The strangers spoke a strange language but another Palomar boy named Manuel was there and he said that soon they would be made to forget everything…

The villagers meanwhile had noticed them gone and Sheriff Chelo led a search party to the gap, but when their makeshift bridge sundered, only she managed to get across. By the time she found the kids their captors were arguing and the violence only escalated when she intervened…

The entire outpost then vanished in an explosion but at least she got the boys back…

Of course, Chelo had no idea that one of the ghostly White Strangers was still alive and intensely interested…

Palomar is surrounded by huge, ancient statues and the people all know they live in a world of magic. When babosa-selling Tonantzin began seeing a ghostly chuckling “Blooter Baby”, a wise woman explained that they only appeared to girls and women who would be childless, before telling her how to get rid of it.

Instead, she and the spectre reach an accommodation and the girl learns she is not alone before gaining a mission for life…

Our picaresque peregrinations conclude some time later when diminutive Carmen thinks she feels an Earth tremor no one else noticed. She considers asking the peculiar white scientists doing their weird bird research at the edge of town but doesn’t know their language.

Everybody goes about their day until the strangers kidnap Chelo and the horrified sheriff recognises one of the “aliens” from across the gorge all those years ago. Although formidable, she succumbs to superior force and wakes up maimed but back in bed in Palomar.

Not normally an unforgiving woman, Chelo goes looking for her tormentors as soon as she’s able… and finds them…

There’s fiction, there’s Meta-fiction and then there’s Gilbert Hernandez. In addition to Love and Rockets‘ captivating tales of Palomar he has produced numerous controversial and groundbreaking volumes such as Sloth, Grip, Birdland, Girl Crazy and Julio’s Day: all distinguished by his bold, instinctive, compellingly simplified artwork and a mature, sensitive adoption of the literary techniques of Magical Realist writers like Carlos Fuentes and Gabriel García Márquez.

These techniques he has sublimely amplified and, visually at least, made utterly his own. This beguiling return to his landmark, signature series has been long overdue for a deluxe edition such as this splendid hardback, and such is the quality of the accessible writing and intoxicating art that first-timers will have no trouble slipping south of the border to join the veterans and devotees in a marvellous Latin mystery and adventure…
© 2013 Gilbert Hernandez. This edition © 2013 Fantagraphics Books, Inc. All rights reserved.

Walrus (Brandon Graham’s All Bum Album – from Tusk ‘Till Dawn)


By Brandon Graham (PictureBox)
ISBN: 978-0-9851595-9-7

Autumn is officially here, with its fire-storms, droughts and sunburns, so it’s hard to escape the conclusion that the Holiday Season is inescapably close. After all, the Christmas films have been playing on Sky Movies since early March…

Seriously though, if you’re prudent, it is time to start looking at gifts for your loved ones or family, and here’s one of the prettiest and most intriguing comics art-books I’ve seen in many a year…

Brandon Graham was born in Oregon in 1976, an inveterate graffiti artist who seamlessly turned his graphic gifts and narrative flair to comicbook storytelling, beginning with Ameri-manga publisher Antarctic Press (October Yen) in 1996, dividing his time with Alternative or Independent Publisher projects and gracing the mainstream with work for Image, NMB, IDW and Vertigo.

He is a founder member of artistic collective MeatHaus, and if you like comedy, science fiction, erotica, manga and Moebius, you might want to seek out collections such as King City, 24Seven, Escalator, Multiple Warheads, Perverts of the Unknown and others – as well as this book…

Walrus is a monochrome and colour compendium of “Drawings and Sketchbook Comics from 2009-2011”, featuring  artworks, working roughs, calligraphy, rendered thoughts and idle musings, finished pieces and found imagery that serve to introduce viewers into a beguiling world of fantastic futurity and mesmerising wonderment – and there are weird critters and hot chicks…

A roughly comicbook-sized paperback (112 pages, 240x173mm) with a beautiful gatefold cover, this marvellous compendium comprises snippets of reportage, designs, roughs and layouts from finished stories.

There are moments of tenderness and intimacy, peeks into the creative process, bizarre moments of communal reality, caricatures, gags, spoofs of and tributes to comics and movies (such as Fantastic Four #9, Dirty Pair, Conan and The Good, The Bad and The Ugly), a commemoration of Moebius (The Long Goodbye), deliciously funny and whimsical gags, complete stories such as ‘Far North’, ‘Work Weak’ and ‘Today in the Life’ plus a preponderance of pages dedicated to evocative, seductive post-modern glamour art.

Punky, funky, enduring, enchanting and sublimely entertaining, this is another perfect example of the kind of book that makes the reader hungry to get out and draw stories now! Now!! NOW!!!

…As well as being just plain wonderful to see.

All art-forms need such creators and Walrus might well be the book to get you – or your kids – off the couch and into a studio.
© 2013 Brandon Graham. All rights reserved.

Gahan Wilson Sunday Comics


By Gahan Wilson (Fantagraphics Books)
ISBN: 978-1-60699-612-6

According to Gary Groth’s Afterword here, legendary cartoonist Gahan Wilson was born in 1930 and grew up reading comic strips.

It shows.

The mordantly macabre, acerbically wry and surreal draughtsman has been tickling funnybones and twanging nerves with his darkly dry graphic confections since the 1960s; contributing superb spoofs, sparklingly horrific and satirically suspenseful drawings and strips and panels as a celebrated regular contributor in such major magazines as Playboy, Collier’s, The New Yorker and others.

He also wrote science fiction, criticism, book and film reviews for Again Dangerous Visions, The Magazine of Fantasy & Science Fiction, The Twilight Zone Magazine and Realms of Fantasy.

In an extremely broad and long career he has worn dozens of creative hats, and even embraced that modern electrickery stuff by creating – with Byron Preiss – his own supernatural computer game, Gahan Wilson’s the Ultimate Haunted House.

When National Lampoon first began its devastatingly satirical all-out attack on the American Dream, Wilson was invited to contribute a regular strip to their comics section. His sublimely semi-autobiographical, darkly hilarious paean to lost childhood ran from 1972 and until 1981 and was recently collected as Nuts.

Few people– me included – knew that during that period he also, apparently more for fun and relaxation than profit, produced his own syndicated Sunday strip feature.

For two years beginning on March 3rd 1974, Gahan Wilson Sunday Comics appeared in a small cross-section of newspapers from Boston to Los Angeles and, as with all his work, it bucked a trend.

At a time when most cartoonists were seeking a daily continuity strip, building a readership and eking jokes out with sensible parsimony, Wilson let himself go hog-wild, generating a half-dozen or so single-shot gags every Sabbath, blending his signature weird, wild monsters, uncanny aliens and unsavoury scenes with straight family humour, animal crackers, topical themes and cynically socio-politically astute observations.

Looking at them here it’s clear to me that his intent was to have fun and make himself laugh as much as his readers; capturing those moments when an idea or notion gave him pause to giggle whilst going about his day job…

I’m not going to waste time describing the cartoons: there are too many and despite being a fascinating snapshot of life in the 1970s they’re almost all still outrageously funny in the way and manner that Gary Larson’s Far Side was a scant six years later.

I will say that even whilst generating a storm of humorous, apparently unconnected one-offs, consummate professional Wilson couldn’t help himself and eventually the jokes achieved an underlying shape and tone with recurring motifs (clocks, beasts, wallpaper, etc), guest appearances by “The Kid” (from Nuts) and features-within-the-feature such as The Creep and Future Funnies…

Collected in a gloriously expansive (176 pages, 309x162mm) full-colour, landscape hardback, this complete re-presentation of a lost cartooning classic offers a freewheeling, absurdist, esoterically banal, intensely, trenchantly funny slice of nostalgia. These fabulous joke page compendiums range from satire to slapstick to agonising irony and again prove Wilson to be one of the world’s greatest visual humourists.

This is book no fan of fun should miss and, with Christmas bearing down on us, could be a crucial solution to the perennial “what to get him/her” question…

All comic strips © 2013 Gahan Wilson. This Edition © Fantagraphics Books, Inc. All rights reserved.
Gahan Wilson Sunday Comics will be published September 26th 2013.

Helter Skelter Fashion Unfriendly


By Kyoko Okazaki (Vertical)
ISBN: 978-1-93565-483-4

Following her debut in 1983, producing erotic material for the men’s markets, Kyoko Okazaki established a reputation for challenging, controversial, contemporary manga tales before gradually shifting her focus to produce stories specifically for and about women (such as Pink, Happy House and River’s Edge), focusing with unflinching intensity on their social issues and the overwhelming pressures of popular culture in modern Japan. You can find out more about this pioneering creator here.

From 1994-1995, and following her immensely successful strip Tōkyō Girls Bravo in mainstream fashion magazine CUTIE, Okazaki created a biting expose of the industry – and its casualties – in Shodensha’s Feel Young anthology.

Heruta Sukeruta took the author’s concerns, inclinations and observations into realms tinged with dark speculation, but the episodes never seemed too far-fetched or distant from what we all believed models and managers and clients actually experienced…

Liliko is the undisputed top model in Japan. The Lily’s face and body are everywhere, selling products and lifestyle to men, women and especially young girls. She is an unchanging paragon of look and style and has been so for absolutely ages.

In fact, nobody seems to know quite how long – except ruthless model agency president Mama Tada – and only Liliko’s long-suffering gofer/manager Hada and make-up artist Kin Sawanabe have any inkling of the real person under the gloss and glitz and glamour…

Despite her star status Lily is incredibly unhappy: bored, paranoid, burned out and increasingly obsessed with her inevitable usurpation by some fresh young “Next Year’s Model”…

Knowing her days are numbered, the fragile yet hard-as-nails supermodel is frantically chasing singing and acting gigs, capitalising on her celebrity. Sadly, lacking any discernible talent, she’s only getting ahead by sleeping with all the money-men involved…

When not drugged up, stressed out or screaming, she finds some measure of contentment in the arms of Takao, handsome, spoiled heir to the Nanbu department store fortune (and the man she plans to marry) or in degrading and debauching the obsessively devoted Hada.

Liliko’s biggest problem is an incredible secret that could shake the nation. All her beauty and success come from a series of cosmetic procedures, carried out by a renegade plastic surgeon at an exclusive clinic that caters to the most powerful and influential people in the world.

Long ago a desperate girl with a sordid past met Mama and agreed to a complete, full-body series of operations. Now only her bones and some meat is her – all that glittering skin and surface is a fabrication, maintained by constant use of addictive drugs supplied by the dowdy doctor in charge to fight implacable tissue rejection.

Sadly, after years of use even these experimental remedies aren’t as efficient as before and Liliko’s look is breaking down and fragmenting…

She is by no means the only client of the clinic, and following a spate of suspicious deaths and the trail of illegal aborted foetal organ traffickers, police prosecutor Asada has begun to put the pieces together. However even he is not completely immune to the Lily’s allure…

In the face of increasing breakdown, Mama brings Kin up to date and makes him part of the conspiracy, whilst arranging with “The Doctor” to perform still more operations on her fragile star…

Liliko’s damaged psyche endures even greater shocks when her fat and dumpy little sister turns up. Having impossibly tracked down her sublime sibling, little Chikako is sent away with stars in her eyes, a dream in her heart and newfound determination to be beautiful too, whatever the cost…

Chemically deranged, paranoid and alternatively wildly uncontrollable and practically catatonic, Lily goes off the deep end when Takao admits that he’s marrying an heiress for dynastic reasons but will still, of course, have sex with her in secret…

Having already seduced Hada and her boyfriend in a moment of malicious boredom, Liliko induces them to take revenge for her bruised pride and events quickly spiral into an inescapable crescendo of catastrophe that extends far beyond the intangible world of image and illusion into the very bedrock of Japanese society…

Harsh, raw, brutal and relentlessly revelatory, the author’s forensic examination of the power of sex, temptations of fame and commoditisation of beauty is a multi-layered, shockingly effective – if occasionally surreal – tale that should alarm every parent who reads it. It is also a superb adult melodrama, tense political thriller and effective crime mystery to delight all broad-minded fans of comics entertainment looking to expand their horizons beyond capes, and ghost and ray-guns…

Vertical are dedicated to bringing the best of Japan’s adult comics to English-speaking audiences and Helter Skelter is part of a line books targeting women readers with challenging material that breaks out of the genre ghettos usually attributed to manga. Helter Skelter Fashion Unfriendly certainly qualifies. The cautionary tale was collected into a Japanese tankōbon edition in 2003, winning a number of awards including the 2004 Osamu Tezuka Culture Prize, and was subsequently adapted into a film shown in Cannes.

Grim, existential and explicit, this is not a book for kids or the squeamish, but it is a dark marvel of graphic narrative and one well deserving of your attention.

© 2003 Kyoko Okazaki. All rights reserved.
This book is printed in ‘read-from-back-to-front’ manga format.

Blue is the Warmest Color


By Julie Maroh, translated by Ivanka Hahnenberger (Arsenal Pulp Press)
ISBN: 978-1-55152-514-3

There is already a large amount of chatter about the film Blue is the Warmest Color. Since winning the Palme d’Or at the 2013 Cannes Film Festival there will be much more. Sadly the buzz around the big screen interpretation – it is not an adaptation – will almost certainly concentrate on the excessive and prolonged lesbian sex scenes (decried and disowned by graphic novel author Julie Maroh) rather than the story.

We do comics here and, despite the undisputed boost a media-sensational movie provides, it’s the words and pictures on paper that matter to me and hopefully to you too…

And what a wonderful marriage they make in Maroh’s moodily pensive exploration of prejudice and acceptance in a straightforward but devastating coming-of-age love story.

Le bleu est une couleur chaude was first published in France by Glénat in 2010, five years after Maroh originally began the tale as a 19-year old student studying Visual Arts and Lithography/Engraving at the Institut Saint-Luc and Académie Royale des Beaux-Arts (Brussels).

The collected album won the fan-determined Fnac-SNCF Essential prize (Audience Award) at the 2011 Angoulême International Comics Festival, subsequently garnering many more international accolades.

The story opens as Emma returns to a house she was unceremoniously banished from decades ago. Beloved Clementine is dead, but her last wish was that her one true love have her journals; books which described the thoughts and fears, ambitions and dreams of a confused 15-year old girl who struggled to accept her nature in a toxic school and home environment where loving someone of your own sex was considered an abomination…

Emma stays overnight in a home scarred by tragedy and steeped in tension, repentance and still-undispelled animosity, reading of how, in 1994, fraught and frantic high schooler Clementine saw a girl with blue hair and just couldn’t forget her…

This is a beautiful, simple and evocative story about how two very young people fell in love and what eventually happened to them. It’s not polemical or declamatory and doesn’t have points to score. That the Romeo and Juliet are both female is sublimely irrelevant except in the ways and manners it shaped the problems the lovers had to overcome…

Depicted alternately in a beguiling wash of misty full colour and stark dichromatic tones, the images are subdued and enthralling, not dynamic or overblown, and although there are some explicit love scenes, they are vital to the tale’s context and utterly subsumed by the overwhelming tide of elegiac sadness, political and social turmoil and doom-laden mystery which permeates the proceedings.

This is a masterful and compellingly human story that will astound lovers, loving grown-ups and all lovers of comics narrative.

Yes, there is a movie, but for pity’s sake read this first…

English Language edition © 2013 Arsenal Pulp Press. First published in French as Le bleu est une couleur chaude by Julie Maroh © 2010 Glénat Editions. All rights reserved.
Blue is the Warmest Color will be released on September 12th 2013.

TEOTFW


By Charles Forsman (Fantagraphics Books)
ISBN: 978-1-60699-667-6

What follows is perhaps the best graphic novel I’ve read this year. However it utilises the kind of uncompromising language almost every young person is familiar with and uses daily but which can still offend many others.

Although I believe you’ll be missing out on a supremely rewarding and exciting comics experience, if four letter Anglo-Saxon terms upset you, please stop reading here.

Each generation has its icons of rebellion with unique touchstones of self-expression. The stunning minicomics and creations of Charles Forsman (check out his wares at oilyboutique.bigcartel.com/artist/charles-forsman‎ or type Oily Comics into your preferred search turbine) are inarguably at the forefront of the 21st Centurians’ societally-challenging artistic outbursts…

In The End of the Fucking World Forsman has depicted a situation as old as the species but as fresh as this year’s daisies – tragically tinged with the savage nihilism and hopelessness that afflicts America’s – and the World’s – youngsters…

Forsman is a multi-award-winning gradate of Vermont’s celebrated Center for Cartoon Studies (founded at White River Junction by James Sturm and Michelle Ollie in 2004), and this darkly beguiling monochrome pocket paperback (166 x 128mm) collects a tale first serialised in the author’s self-published 8-page mini-comic Snake Oil between September 2011 and February 2013.

Delivered in a devastatingly subdued and underplayed cartoon primitivist manner, the tale for our times opens in ‘Hard to be Around’ with James relating when and why he realised how different he was as child: his behaviour, the things that interested him, the shocking way he self-harmed…

At sixteen he met Alyssa and established a relationship. It didn’t seem much like love but she wanted to be with him and tried hard. Then he violently left home with her in his dad’s car…

Alyssa’s internal monologue in ‘Fire on the Outside’ describes her burgeoning emotions after they crash the car and keep going on foot. They’re both searching for something intangible, but settle for another stolen vehicle…

James then takes back the narrative, matter-of-factly describing how they break into a professor’s house and set up ‘Home’. He recounts with equal detachment the horrific things he finds there…

Alyssa thinks they’re ‘Safe and Sound’ and begins to dream of finding her long-gone dad. She disastrously introduces James to booze and dances for him, but he still can’t connect with her physically…

Switching point of view with every chapter, the tale proceeds. When the owner at last arrives home Alyssa has no idea how much danger she’s in until James casually kills him in ‘Fast Friends’. She doesn’t react much when the boy performs a strange ritual in ‘Worse Probably’ and only when a policewoman shows up does James come truly alive.

For the love-sick girl, as she desperately flees with her man, realisation slowly dawns …

The hitchhiking fugitives are picked up by a creepy old man who soon learns how dangerous kids can be in ‘Mother’ after which Alyssa makes them change their appearance in ‘Tulsa Goodbye’.

James then takes on the wrong opponent in ‘Protector’ and learns a strange truth about his connection to Alyssa…

‘Forever’ finds the kids separated and Alyssa caught shoplifting before they implausibly reunite, after which ‘Drowned Deeper’ reveals the fate of James’ mother so long ago, but it doesn’t stop them searching for the isolated young girl’s ‘Dad, Father’…

That quest successfully accomplished, the three strangers cautiously settle in together, unaware that the policewoman is hard on their meandering trail. She had her own unique connection to James’ first kill and the manhunt is obscenely personal to her…

Despite every misgiving James is oddly satisfied ‘Living with Dad’ and Alyssa’s damaged old man tentatively accepts the boy, but then it all goes wrong in ‘Father Fucker’ and James is compelled to make an impossible gesture before fleeing the cops and the fanatical policewoman.

It ends as it always had to in ‘Forced Feelings’ but a kind of resolution is achieved in the untitled epilogue that closes the tale in unsettling anticipation of the future…

This is a magnificently dark, degraded and hopeless exploration of young love and the searching struggle of youngsters for their place in The Now, so often painfully gleaned through illicit glimpses of the experiences and actions of their progenitors.

Isn’t every kid hungry to understand the parents who made them, yet so often disappointed and even betrayed by them?

Not every kid does it like Alyssa and James…

Brooding, compelling and appallingly plausible, this is a book you and every 13-year old should read – even if it is the most adult graphic novel released this year and preachers, teachers, nuns and politicians tell you not to…
The End of the Fucking World © 2013 Charles Forsman. This edition © 2013 Fantagraphics. All rights reserved.

Violent Cases


By Neil Gaiman & Dave McKean (Escape Books)
ISBN: 978-0-9509568-6-2

As this entire book is all about stories, memories, perception and self-deception, I’m concentrating on the original Escape Books release, although the tale has been re-issued a number of times. Moreover, difficult sod that I am, even though the artwork was created in a muted tonal colour-palette of blues, greys and browns, which were restored for those subsequent releases, I actually prefer the black and white version I first saw, so I’m going with that one rather than later, corrected as-the-artist-intended versions…

There’s actually very little to say about this enigmatic and compelling little teaser other than the basic facts.

Initially published by the aforementioned and sorely missed Escape outfit in 1987, it marks the first collaboration of two relatively unknown creators who shared a more literary aspiration for comics than traditional newcomers to the craft, married to a novel approach and genuine, raw, hungry storytelling talent.

It’s short, sweet, disturbing, utterly absorbing and probably impossible to translate into any other medium… and that is, of course, a Very Good Thing.

There’s this guy see, and he’s reminiscing about his childhood in the 1960s…

Years ago in Portsmouth a little lad hurt his arm rather badly whilst exchanging words about bedtime with his father. To fix the problem daddy took the 4-year old to see an osteopath. The elderly gentleman was an interesting fellow with an accent who told great yarns and mentioned that he had once treated somebody famous…

As the narrator tries to sort out the half-forgotten details – fragments of life and films and games congealed now with clearly conflated circumstances – the facts, fictions and shadily obscured misunderstandings concerning his difficult childhood, growing maturity and awareness and those hours with Al Capone’s bone-bender begin to emerge and coalesce… or do they?

Flickering back and forth, the narrative proffers a miasma of mixed memories and misapprehensions involving a memorably troubled old man, Men in Dark Suits, a party, a magician, unexplained appearances and subsequent disappearances, unforgettable physical discomfort as a young arm was coaxed back into correctitude, tales of tailors and gangsters and Tommy Guns… which were always carried in Violent Cases…

Most of all it deals with unsolvable mysteries – because even the things we recall, we don’t always remember…

Complete with an Alan Moore Introduction, this slight but unforgettable pictorial memento mori – or is that topica tragoedia? – beguiles and enchants and subtly distresses in ways no lover of the comics medium could possibly resist.

If you haven’t read it, you must. If you have, read it again – it’s not at all what you remember…
© 1987 Neil Gaiman & Dave McKean.