The Moon Looked Down and Laughed – a Holy Cross graphic novel


By Malachy Coney & Paul J. Holden (Fantagraphics Books)
ISBN: 978-1-56097-263-7

The Irish have always rightly prided themselves on their ability to tell a tale and comics especially have long-benefited from that blessed gift. One writer especially gifted and yet inexplicably not world famous yet is Malachy Coney, who first started turning heads in Fleetway’s socially informed Crisis in 1989 when he was invited by Pat Mills to co-write a sequence of the controversial serial Third World War set in Ireland.

Coney was raised in the Ardoyne area of Belfast during the time of “The Troubles” and much of his work deals with the politics of the era and issues of gender and gay rights.

In 1993 he scripted the miniseries Holy Cross for Fantagraphics: three separate tales all linked by history, geography and incidental characters Jimmy and Davy – a local gay couple – illustrated respectively by Davy Francis, Chris Hogg and P. J. Holden. That lost delight happily led to the lovely book under discussion today.

Since then Coney, who is also a cartoonist and publisher, has written a number of Gay-themed superhero tales (Major Power and Spunky, The Dandy Lion, The Simply Incredible Hunk), socially aware material such as The Good Father and Catholic Lad, and worked with Garth Ennis on Top Cow’s The Darkness and Steven Grant on Vampirella.

Active in the arts in Northern Ireland, he has contributed to DNASwamp, Small Axe and Fortnight, produced material for the internet and self-publishes his own Good Craic Comics.

Paul Jason Holden is also from Belfast and, as well as working closely with Coney on the Holy Cross stories, The Dandy Lion and The Simply Incredible Hunk, has illustrated Mike Carey’s ‘Suicide Kings’ and worked for Warhammer Monthly, 2000AD, Judge Dredd Megazine, Image Comics, Garth Ennis’ Battlefields and Strip Magazine. He is also active in developing web- and app-based comics…

Rendered in stark and seductive black and white, The Moon Looked Down and Laughed is again set in the Holy Cross district of Belfast and is narrated by hopeful writer Tommy Doherty, a decent and sentimental young man just starting to learn the way of the world.

He’s always got time to listen to his old dad’s stories about the bad days past, especially the one when he was a young man doing odd jobs for a mean, rich old sod named Burke. That privileged, demented swine used to work him like a slave every day and then set the dog on him if he stayed on his land one second after quitting-time. Sometimes Burke even deliberately kept him late just to see him run…

That all changed on the fateful day Pa Doherty’s watch stopped and the vicious landowner gloatingly watched as the manic canine brought him down…

Of course that was the day sheer terror made the worm turn and a scared lad learned another use for the hated shovel in his hands…

From that he learned a hard but necessary lesson: there are mad dogs everywhere and usually the shovel is the only way of dealing with them…

With thoughts of wildlife documentaries, carnivores and prey in his head, Tommy heads for the pub and a drink with his outrageous pals Jimmy and Davy and obliquely encounters the district’s apex predator when Francie O’Neill‘s gang of thugs and troublemakers harass him for hanging out with “faggots”…

It had only been weeks since the pack of jackals had beaten up Jimmy and Davy in one more gay-bashing incident. O’Neill had been a bully since they were all at school but always managed to come off like some roguish golden boy. Nobody could understand why the loveliest girl in class had married him, especially Tommy, for whom Annie would always be “the one”, ever since that incident when they played “spin-the-bottle” as nippers…

Now she was shackled to a possessive, brutal thug, permanently pregnant and with all the life leaching out of her.

Staggering away at closing time, Tommy and the boys spot Francie stalking the streets, looking for a fight to start and, not for the first time, the writer ponders the worth of pens against swords and why people like that are allowed to get away with so much…

Pa Doherty’s pride and joy is his allotment garden and on the way there next day, father and son see an ambulance rushing away. It seems poor fat Big Junior has had a breakdown and harmed himself. The lad wasn’t the same since his ma died and the constant bullying and sadistic harassment by certain people has pushed him over the edge…

As they watch Annie O’Neill and her two oldest pass by, Pa invites them to spend time in his garden. The kids have the best day of their life just playing and, with a bit of peace at last, Annie idly chats about the old days with Tommy…

The next day the writer answers a desperate call: his father is in a bad way. It seems someone has destroyed his precious beloved garden; razed it to rubble and ruins…

Consoling the heartbroken and despondent elder, Tommy sees Francie’s unmistakable signature to the despicable act. Soon after, finding the psychotic lout terrorising his own wife and children, the frustrated scribe realises he has found his own mad dog…

Disposing of the body on the nearby railway tracks, the shell-shocked and traumatised writer is unaware that Jimmy and Davy have been witnesses to the whole thing…

And that’s just the start of Tommy Doherty’s road from boy to man in this superbly told tale, blending wry humour and bucolic Celtic charm with shatteringly personal conflicts that test the miraculous bonds of childhood loyalty and friendship, revealing not only the horrific acts good men can be pushed to but how deeds shape character and how little the universe case…

Long overdue for re-issue preferably in a bumper edition collecting the three-issue Holy Cross miniseries and the fabled unpublished fourth issue as well, this is a wonderfully beguiling and incisive story of human life at its most vibrant and compelling…
© 1997 Malachy Coney & Paul J. Holden. This edition © 1997 Fantagraphic Books. All rights reserved.

Joe’s Bar


By José Muñoz & Carlos Sampayo, translated by Jeff Lisle (Titan Books)
ISBN: 978-1-85286035-6

Argentinian José Antonio Muñoz was born on July 10th 1942 in Buenos Aires and studied at the prestigious Escuela Panamericana de Arte de Buenos Aires under comics geniuses Hugo Pratt and Alberto Breccia before joining the prolific Francisco Solano Lopez studio at the age of 18. Soon his work was appearing in Hora Cero and Frontera Extra and he was ghosting episodes of the legendary serial Ernie Pike for his old tutor Pratt.

Through the Argentine-based Solano Lopez outfit, he began working on material for British publishing giant Amalgamated Press/IPC, but had no real feeling for the material he was producing. Moreover, like so many others, he was increasingly uncomfortable in his homeland and was compelled to leave Argentina in December 1972 as the military junta tightened its totalitarian grip on the country and increasingly clamped down on free expression and the arts, as well as all forms of overt or covert dissent.

Moving to England, Spain and later Italy, Muñoz met again fellow émigré and creative soul-mate Carlos Sampayo in Barcelona in 1974 and convinced the poet, music critic, copywriter and author to try his hand at comics. The result was the stunning noir Private Eye expressionistic masterpiece of loss and regret Alack Sinner…

The poet Sampayo, born in 1943, grew up with all the same formative experiences as his artistic comrade and, after a similar dispiriting start (he had tried writing and being a literary editor before resigning himself to work in advertising), had moved to Spain in 1972.

The pair had first briefly met in 1971 when mutual friend Oscar Zarate (who wrote one of the two introductions in this collection) left Argentina in the forefront of the creative exodus sparked by the rise of “the Colonels”…

Urged by old mentor Hugo Pratt to “do something of your own” the pair began producing the adventures of an ex-New York cop turned Shamus, haunting the shadows of the world’s greatest, darkest city, encountering the bleak underbelly of the metropolis and all the outcasts, exiles and scum thrown together at its margins. The series debuted in experimental Italian anthology Alter Linus, then was picked up by Belgian giant Casterman for (A Suivre) and compiled in a number of albums.

Inexplicably there have been no English-language collections of the stunningly superb saga since a proposed 12-issue series from Fantagraphics was curtailed and cancelled after 5 volumes in the late 1980s, although a couple of short stories also appeared in anthology magazines Prime Cuts and Raw.

All that necessary preamble at last leads us to Joe’s Bar – which appeared as a dingy watering hole in the very first Alack Sinner story ‘The Webster Case’ – and soon began running as a parallel, occasional series featuring and indeed often debuting characters who would spring into stories and series of their own. In 1988 Titan Books released a British edition of Catalan Communications’ single volume of short stories from the place where nobody wants to know your name, and it remains one of the very best noir graphic novels ever released in English… and is similarly absent from modern publishing schedules.

The bar is situated in a multi-ethnic melting pot that covers the worst part of the city and acts as a crossroads and crucible for a vast cast of lost, lonely and desperate characters just trying to get by one night at a time and, following that aforementioned ‘Muñoz & Sampayo: a Profile’ by Zarate and an introduction from British comics historian Paul Gravett, the horror and heartache begins with a taciturn young man who earns his living cooking and cleaning in the greasy dive.

‘Pepe, the Architect’ is an illegal immigrant caught in the Green Card trap – no work without the card, no card without a job. Only Joe knows his secret, even the desperate lad’s girlfriend has no idea of his shameful status, but when the assassination of a foreign ambassador uptown sends hordes of cops into the teeming Diaspora district, Pepe sees himself inevitably exposed, captured and deported to the land where torturers eagerly await him…

Imagining hunters at every corner, the lad is picked up by a woman hungry for any kind of warmth but Pepe’s paranoia overwhelms his lust and he attacks her, leaving her for dead before heading back to the Bar. Unable to work, swiftly getting far too drunk, the fugitive architect shares his story with an old black man who’s seen far too much misery, unaware that the night holds more grief in store…

‘Rusty Stories’ opens as broken-down, punch-drunk old fighter Moses Man shambles through the grimy the streets, until he’s recognised by current wrestling champ Tigran Pacha. The latest hotshot offers the shattered legend a big purse for an “exhibition match” – grappler versus boxer – simultaneously wondering how such a legend could fall so low. With Man cleaning up for his big comeback, the memories return and, with visions of gamblers and gangsters, mad hubris and the wrong kind of woman boiling in his battered brain, when he finally gets back in the ring he ignores the fix and things get far too serious…

Muñoz & Sampayo brilliantly rewrote the rules that make comics work with their stark, vivid, ugly pictures describing deep, often elliptical personal journeys of complex characters with no beginning and often no appreciable end. Moreover individual tales frequently intersected and overlapped, as with the meat of the next piece.

‘Ella’ is a photographer. She’s often taken candid shots of that P.I. Sinner, Pepe the dishwasher, the bum Moses Man and all the other hopeless characters at the Bar, but now she’s the one in the depths. Convinced she is dying, she constantly re-examines her brief passionate affair with that mysterious black guy and wonders if race really does matter. Why did he leave her that way? What was going on? And then, on the bustling street she sees him and everything becomes clear…

The drama ends with the tragic ‘Fifth Story’ wherein a guy in prison shares his story with a cellmate…

Everything was going okay for young Mike Weiss. The store was doing fine and he’d finally blundered into asking that Feldman girl out – over ice cream and in the bar, yet. Of course she eventually had to take the initiative but that was fine too. Then his beloved old man got the cancer and started wasting way. As his father shrivelled Mike retreated into food, gorging himself into a stupor as his father dwindled into a dry husk filled with pain.

Even Rosa couldn’t reach him then. All he wanted was bad food and release from his father’s ghastly, continual pleas. Anyway, what kind of parent begs a loving son to kill him?

When life couldn’t get any worse, Mike was jumped by thugs in the street who dealt him another shattering blow which galvanised the poor schmuck into finally ending his dad’s pain. But even in jail poor Mike’s woes hadn’t quite ended…

Whilst the plots are deliberately generic, pimping starting points from a hundred pulp stories and noirish B-movies, the choice, fresh meat of the stories comes from the spotlight shining on those grotesque, useless inconsequential strangers and bystanders left behind once the flawed, noble heroes and glittering sultry sirens have moved on, especially once Muñoz casts his highly stylised, excoriatingly expressionistic vision upon them and their harsh, uncompromising, inescapable world.

Concentrating on the peripheral shadows and unturned corners of that grim shared universe where Raymond Chandler, Mickey Spillane, Jim Thompson, James M. Cain and the rest ply their trade, Muñoz & Sampayo have created a fierce and unforgettable environment that is truly and uniquely pure comics.

Dark, bleak, sordid and tawdry, the lives coinciding and congealing at Joe’s Bar offer a truly astonishing view of the other side of the world, one that no lover of truly mature fiction could bear to tear appalled yet fascinated eyes away from.
© 1987 Carlos Sampayo & José Muñoz. Introductions © Oscar Zarate, Paul Gravett & Art Spiegelman.

Japan Inc. – an introduction to Japanese Economics


By Shōtarō Ishinomori, translated by Betsey Scheiner (University of California Press)
ISBN: 978-0-52006-289-4

It’s often been said, but bears repeating here: “Comics are an integral part of Japanese life”. There’s no appreciable difference to Eastern eyes between sequential pictures and prose, so it makes sense that such a medium should be used to educate and elucidate as well as entertain. After all the US military reached the same conclusion after WWII when they commissioned comics legend Will Eisner to design instruction manuals in strip form, and produce similar instructive material for Services magazines like P*S, the Preventative Maintenance Monthly, which even the least schooled G.I. could understand…

In late 1986 Nihon Keizai Shimbun, Japan’s analogue of the Wall Street Journal, commissioned manga star Shōtarō Ishinomori to adapt a serious economic text – Zeminaru Nihon keizai nyÅ«mon published by the newspaper – into a mass market comicbook. Manga Nihon keizai nyÅ«mon sold more than half a million copies in its first year…

Soon after, Securities and Investment companies were using strip brochures to explain the complexities of their latest stock market products and by the mid 1980s benkyō and jitsumu manga (“study comic” and “practical comic”) were an integral part of school and college libraries. Naturally, there were sequels to Manga Nihon keizai nyūmon…

Shōtarō Ishinomori (nee Onodera and Ishimori; January 25th 1938 – January 28th 1998) is officially the World’s most prolific comics artist. After his death the Guinness Book of Records posthumously recorded his 128,000+ pages – often generated at the rate of 200-300 pages a month! – the most ever produced by a single creator.

In 1955, when the boy was simply keen fan of Manga pioneer Osamu Tezuka, the God of Comics took the lad on as his assistant and apprentice, beginning with the iconic Tetsuwan Atomu – or Astro Boy to you and me…

Thereafter, until his death Ishinomori worked ceaselessly in Manga, Anime, Games and Tokusatsu (live action superhero shows such as Kamen Rider – a genre he practically invented) developing groundbreaking series such as Super Sentai, Cyborg 009, Sabu to Ichi Torimono Hikae, Ganbare!! Robokon and countless others.

There is a museum dedicated to his career in Ishinomaki, Miyagi and trains to and from the site are decorated throughout with his myriad cartoon creations.

Following a comprehensive and informative account on the development and growth of comics in Japan by Stanford University’s Peter Duus, this oddly engaging English-language edition reveals the way the Japanese perceived their own economy’s function and global position through the fictionalised lives of a small group of workers at the mythic conglomerate Toyosan Automobile Corporation and its affiliate the Mitsutomo Company.

The cast are idealised concepts of the nation’s business life: Kudo is a good and kind-hearted executive, always seeking to put profit in a social framework that benefits everybody, whilst his colleague and rival Tsugawa is a ruthless, go-getter to whom people are expendable and only the Bottom Line matters. Above them is wise manager Akiyama, with the women’s role exemplified by shy yet passionate Miss Amamiya, whilst young office junior Ueda portrays the verve, exuberance and inexperience of the next generation of Japan’s workers…

The elucidating episodes begin with ‘Trade Friction’ as in 1980 American car workers begin attacking imported Japanese cars. Ever hungry for a fast buck, the US motor industry lays off staff and attempts to force Washington into curtailing Japanese imports…

If the exporting nation is to maintain its growth, it may have to shift production to the USA and leave its own workers and subcontractors out in the cold. Soon there’s panic at Toyosan’s factory and the union is up in arms, but whilst Tsugawa has no problem with that, the ingenious Kudo is working on a plan to diversify and provide new jobs for the ordinary Japanese suffering under the outrageous US tactics…

‘Countering the Rise of the Yen’ sees the disparity in international exchange rates threaten Imahama City as their crucial export trade crumbles. When Tsugawa seizes the opportunity to buy the place cheap and turn it into a Mitsutomo amusement park, once more Kudo interferes, seeking a way to keep all the citizens of the district fully employed whilst delivering a sound lesson on the way to balance family life and duty to the company…

Geo-political affiliations and the ever-shifting balance of power in rogue states comes under scrutiny in ‘Industrial Structure’ when a Middle-Eastern country seeks to revive a secret industrial process and past alliance with Mitsutomo. The shady deals that were struck in the pursuit of guaranteed resources offer huge potential profit but a concomitant risk of disastrous political and financial fall-out if the scheme is exposed. Of course Tsugawa and Kudo and their respective mentors Toda and Akiyama are in the thick of things in a chapter dramatically illustrating how changes in international political climate reshape Japan’s industrial structure…

The nation’s welfare system is tested in ‘Deficit Finance’ as Ueda’s aged grandmother comes to visit and Japan’s social services are scrutinised by Tsugawa and Kudo, who learn the advantages and drawbacks of government-led initiatives whilst both learning some hard-hitting historical lessons about the last (in their case 1965) Recession…

‘A Monetary Revolution’ describes the inexorable global banking de-regulation of the 1970s and 1980s as Tsugawa visits London following the “suicide” of an Italian banker and falls into a hornet’s nest of trouble by involving Mitsutomo in a “Fi-Tech” scheme (covert financial speculation between banks, usually achieved by mutually monkeying with the proposed profit margin) that involves the Vatican’s Mafia-run Financial House… Anybody else positively dizzy with déjà vu…?

When it all comes bubbling to a head it’s only Kudo’s swift thinking and sharp dealing that turns an unmitigated catastrophe into a business triumph, after which the ‘Epilogue’ neatly sums up the subtly effective lessons learned throughout the book and depicts our cast as the look forward to what might lie ahead

Using a stylish soap-opera and captivatingly effective scenario to put a personal face on history – or indeed Global Finance in this case – is a technique the modern film industry has used for decades, with fictionalised accounts of historical figures and events as far-ranging as The King’s Speech to Flight 93 to Shakespeare in Love leading a vital veracity to even the most fanciful proceeding, and it works magnificently here whilst the subplots (sex, political intrigue, bribery, espionage, blackmail, sacrificing family life for the job and, of course, the war between prosperity and personal honour) all work perfectly to put a human frame to what might seem dry and dusty lecturing

Whilst not to everyone’s taste, this book certainly shows how emphatic and powerful a tool comics can be, whilst to my mind it has a far more lasting dramatic appeal than many of its contemporary money-worshipping entertainments such as Dallas, Dynasty or Wall Street…

One interesting point about this book is the perceptible subtext and open undercurrent describing a general mistrust of all politicians – shadings that most British scholarly texts are keen and careful to disguise at all costs. US President Ronald Reagan is constantly depicted as either a buffoon or a conniving demon but he gets off lightly compared to Japanese officialdom, from the lowliest local administrator or union rep all the way to the highest statesmen in the land…

Here the words and pictures don’t prevaricate: Business Good, Politicians Bad…

And on that I couldn’t possibly comment…

© 1988 the Regents of the University of California. © 1986 Shōtarō Ishinimori, reprinted by permission of Nihon Keizai Shimbun, Inc.

Bell’s Theorem volumes 1-3


By Matthias Schultheiss, translated by Tom Leighton & Bernd Metz (Catalan Communications)
ISBNs: 0-87416-037-5, 0-87416-062-6 and 0-87416-074-X

Although German, supreme sequential stylist Matthias Schultheiss, like so many other international comics creators, found widespread fame and success in France’s monumental bandes dessinées publishing culture.

Born in Nuremberg in 1946 the award-winning author and artist began his working life as an apprentice cabinet maker, before studying illustration at Hamburg’s Academy of Fine Arts. After graduation he freelanced in the commercial art field until 1981 when his graphic novel The Trucker began in the magazine Comics umgesetzt (the Comic Reader). After illustrating Charles Bukowski’s The Long Job, and Broken in the City, after which, in 1984, the artist self-penned the controversial Kalter Krieg (Cold War), which was “forbidden” by West Germany’s Federal Review Board and listed as a “harmful publication” due to perceived problems with its despondent political tone.

With The Trucker syndicating in Denmark, Schultheiss met with French publisher Albin Michel in 1985, producing shorts for the prestigious L’Écho des savanes. That same year he began the groundbreaking metaphysical thriller and philosophical tour de force Die Wahrheit über Shelby (The Truth about Shelby) under discussion here.

Three spectacular, challenging and uncompromising volumes Lebenslänglich, Die Verbindung and Der Kontakt (Lifetime, The Compound and The Contact) appeared between 1996-1988, to great international acclaim, and since then Schultheiss has produced a number of challenging, epic works for increasingly broader markets, including the triptych The Sharks of Lagos, The Track, Night Taxi, Talk Dirty amongst others.

In 1993 he produced the strikingly surreal superhero Propeller Man for Dark Horse Comics – to decidedly mixed American reception – after which he more or less abandoned comics for television writing, only returning in 2002 with The Puddle.

Since then he has produced Woman on the River for manga giant Kodansha, Travels with Bill, and Daddy, a controversial and pithy exploration of the Second Coming of Jesus…

Translated and released by Catalan Communications in the late 1980s, The Truth about Shelby became Bell’s Theorem and the three volumes were redubbed Lifer, The Connection and Contact, introducing a vicious, hard-as-nails career thug rechristened “Shalby” and following his inevitable path to destruction after he’s picked out by an incomprehensible universe to endure the cosmic vagaries of quantum mechanics in irresistible motion…

Just in case you were wondering: the new title comes from John Stewart Bell’s 1964 paper “On the Einstein Podolsky Rosen paradox”, in which the renowned Irish physicist addressed the objections cited by science giants Albert Einstein, Boris Podolsky and Nathan Rosen who didn’t fully accept the plausibility of a Theory of Quantum Mechanics.

Summed up in the statement “No physical theory of local hidden variables can ever reproduce all of the predictions of Quantum Mechanics”, Bell introduced the concept of Hidden Variable Theories to show how the old guard’s stipulations that the effects of Locality and Realism negated the possibility of quantum physics.

I’m sure I’ve got that all wrong, but suffice to say for the sake of the comic tale here, it means that all events are connected in ways we can’t necessarily perceive or understand…

Lifer introduces Shalby, a vicious criminal not long for this world. The other convicts are determined to kill him, but after the latest savage attack the callous thug finally accedes to the warden’s insistent offers and signs up for an experimental program in another jail. He doesn’t even care that much if the promised pardon for surviving the tests is real or not…

Deep in a desert complex under burning skies, Shalby is injected with drugs and strapped to a ghastly hi-tech torture chair. The first session reduces him to a bloody, leaking wreck and whilst recovering in the infirmary he is visited by another test-subject, sneaking in through an air-duct…

Even with half his face missing Frank seems to know what’s going on. The place is part of a top secret military project and the other prisoners have no chance of survival, but if Shalby can escape before he becomes too weak he can blow the whistle on the whole sordid mess…

With Frank’s aid Shalby kills one of doctors and makes his break; hopping a freight train and hitching rides to anywhere else. However the drugs in his system are still working: he’s feeling shaky and can’t stop bleeding. Luckily Frank gave him some pills and hypos to counteract the effects of the scientists’ experiments…

With cops hard on his tail, Shalby collapses and is rescued by a young doctor who hides him and tends to his many wounds. After two weeks the fugitive is fighting fit again and his saviour has also provided him with a car and money. Immune to gratitude, Shalby rapes her when she refuses to sleep with him before heading off into the night…

Determined to escape at all costs, Shalby heads north and buys passage to Canada on a smuggling plane, landing on a desolate stretch of seashore in Labrador, miles from anywhere…

The beach is strewn with maritime wrecks, debris and the skeletons of whales. Constantly far out to sea, Shalby’s only companions are more of the vast cetaceans, sporting in the cold uninviting waves.

However, his search for shelter only offers mystery as the brute discovers bizarre machines everywhere: peculiar contraptions of string and bone, sticks and scraps of metal…

When he falls into a pit he finds a mummified corpse wearing more of the impossible devices and headphones made from discarded tin-cans. The place is a bunker of sorts with science texts and esoteric notes scattered everywhere, but beggars can’t be choosers and Shalby repairs the roof and moves in.

The notes belong to Mark Amselstein, a physicist from Hamburg, who also left cash and a passport. The photo shows that Amselstein was a dead ringer for Shalby and his jottings describe an incredible experiment into insane connections in time and space. Moreover, whenever the whales appear, those tin headphones crackle with eerie, haunting sounds…

In all this time alone, Shalby has been unaware that there are hunters on his trail, but when he spots a plane circling above his beach the fugitive acts instantly, snatching up Amselstein’s papers, passport and whatever else he can carry, setting off inland just as winter hits the great wilderness.

Weeks later a weary, shaggy trapper walks into snowbound Montreal, rents a hotel room and emerges as Mark Amselstein, Ph. D. Buying as ticket to Hamburg and idly attempting to pick up a woman in the airport bar, the dapper doctor is abruptly accosted by two mysterious men…

Shalby, with the aid of an unsuspecting innocent bystander, savagely deals with the enigmatic agents and hurriedly boards his flight, but soon realises that he is experiencing horrifying, unimaginable hallucinations…

The Connection opens with Shalby recoiling from a dusty decaying spectre in a parka and goggles, who quickly resolves into a pretty fellow passenger. Shaken, he subsides into pensive speculation and when the plane lands quickly debarks and heads for Amselstein’s old address. Meanwhile in a sanatorium, the normally quiescent Paul begins to strain against his straitjacket. The attendants don’t understand why he keeps screaming “he’s here”…

Amselstein’s apartment is an empty hovel by the docks, deep in the infamous Red Light district of the Reeperbahn. However a clever clue leads the escaped convict to the missing physicist’s true base, an abandoned dredger deep in the ice-bound industrial wasteland of the Harbour.

His arrival has not gone unnoticed. One streetwalker in particular is keen to observe him, as are a number of furtive men haunting the area but utterly uninterested in the flesh on sale and for rent…

As Shalby investigates the old scow he finds more of the esoteric scrap-and-string constructions amidst the shambolic cabins but no immediate threat and, exhausted, dozes off.

Elsewhere his dogged followers are revealed as American spies, desperate to recover the missing scientist who was a vital part of their Star Wars Defence Initiative. At the highest level the decision is made: get Amselstein back, willing or otherwise…

Further exploring the deserted hulk, Shalby finds fresh food and more of the dead boffin’s notes. Baffled by concepts which impossibly stipulate that the universe is constantly created by the beings in it and that all times and places are one, the bewildered thug experiences all-consuming, full-sensory flashbacks and finds himself returned to the beach, playing underwater with cetaceans and on the dredger’s bridge all at once.

As the Americans search Amselstein’s deserted flat, far away the deranged Paul also experiences uncanny forces and as the spies find pointers to a harbour hideaway, the windows suddenly explode, killing one of them.

Bizarre things keep happening to Shalby. For a few terrifying moments the dredger is transported from its moorings to a shattering storm far out at sea, but more disturbingly the convict’s studies are making sense of a science that should be beyond him. The key passage seems to indicate that Amselstein had proved that he personally existed “on several levels without having any conscious knowledge of it” …

On a purely mundane level however, another mystery is solved when a skateboarding hooker comes aboard. She had been Amselstein’s girlfriend and has kept the galley stocked for his eventual return.

Ignoring his doubt and confusion and knowing the scientist intimately, she has no doubts as to his identity…

As Paul begins building his own string and stick machines, the Americans are closing in on Amselstein. When they finally corner their target they are utterly unprepared for the violent response of the supposedly sedentary scientist…

On the run again, Shalby cannot stop delving into Amselstein’s preposterous notes, even though his horrifying visions are occurring with greater frequency. Flashing back and forth across the world, swimming with whales, shifting in time, the episodes all leave him shocked and drained, giving the spies and their hired cronies an opportunity to corner him once more. Yet again however, his insatiable drive to be free saves Shalby and after seeking brief comfort with the still nameless prostitute, the rattled fugitive makes a crucial connection with an ever-present tramp who knows far more than he should…

With unexplained events such as uncontrolled levitation adding to his problems, Shalby is directed to visit the institutionalised Paul and learns how Amselstein’s attempts to pierce the curtain shrouding the walls of perception have done something to the myriad levels of Reality…

With illusions both men can see battering at the walls of the asylum, Paul warns Shalby that Amselstein is waiting for him in the bowels of the Earth…

The manic quest concludes in Contact as Paul unsurprisingly claims that Shalby is Amselstein and advises him that all the answers can be found on “the Black Tug”, but the baffled convict is more concerned by the Americans who are relentlessly pursuing him. Still, in every quiet moment Shalby is forced to dwell on the incredible, unbelievable things that keep happening. Could the ravings and rantings of madmen, bad men and dead men possibly be true?

Events are closing in and during a moment of chill resignation after his faithful, enigmatic hooker abandons him too, the distraught fugitive follows her to the Reeperbahn and, during a violent confrontation, kills her pimp. With vengeful whores, low-grade criminals, cops and the ever-present CIA operatives hot on their trail, Shalby and the girl flee back to the ice-locked harbour, dodging American snipers and police boats and even a helicopter.

The frantic scene is a recipe for blockbusting disaster and when Americans shoot the pilot, the German copter crashes into the convict’s vessel. Pushed beyond all endurance, the fugitive snatches up an axe and lets the old, primal Shalby loose on the aghast US spies…

Far away in the asylum, Paul passes away peacefully as Shalby finds his long-forgotten liberator Frank dying in the copter wreckage and at last accepts whatever is to come with stoic resignation.

Grabbing a bag of Amselstein’s things, the Quantum captive walks aimlessly across the icy scene of destruction and finds a colossal derelict submarine from the last war. Almost unthinking he climbs into the depths of the Black Tug and walks into an inconceivable, inescapable conclusion his entire life has been steering him towards…

Intense, complex, lyrical, contemplative yet still excessively violent and scarily sexually charged, this gripping, mind-bending fantasy keeps the tension honed from beginning to end while constantly pushing the conceptual envelope. It’s also astonishingly lovely to look at and long overdue for reissue – preferably in one extra-long, adults-only single serving…
© 1987-1989 Albin Michel, Paris. English language editions© 1987-1989 Catalan Communications. All rights reserved.

Video Clips


By Liberatore & various (Catalan Communications)
ISBN: 978-0-87416-015-4
(1985) ISBN-10: 0874160154 Dimensions: 8.5 x 0.2 x 11 inches

Italian arts superstar Gaetano “Tanino” Liberatore was born in 1953 in Quadri in the province of Chieti. He went to school in Pescara and studied architecture at the University of Rome before moving into the world of work as an advertising illustrator in 1975.

He first met iconoclastic writer, artist and publisher Stefano Tamburini in 1978 and with strident activist cartoonist Andrea Pazienza, they created ‘Rankxerox’ for the magazine Cannibale. The character evolved and moved to Il Male and eventually Frigidaire, fully realised now as the RanXerox we know today.

Liberatore was rapidly developing as both artist and writer, with strips ‘Bordello’ and ‘Client’ appearing in Il Male, but when the new, Tamburini-scripted syndicated RanXerox became a star of French magazine L’Écho des Savanes in 1981, Tanino moved to Paris and began working simultaneously on short complete tales for the more prestigious Gallic market in such magazines as Tranfert, Métal Hurlant, À Suivre and Chic. A shocking hit in the US Heavy Metal magazine, RanXerox then led to Liberatore jumping the pond and producing material for Twisted Tales and men’s magazine Hustler.

Some of those aforementioned short fiction pieces comprise the contents of this bleakly disturbing, ultra-violent yet oddly philosophical exploration of the consuming effects of media and fashion.

When his great collaborator Tamburini died in 1986, Liberatore quit comics for nearly a decade. Returning to straight commercial illustration, he worked in movies and designed book and record covers. Eventually, comics captured his attention again, and he produced two new RanXerox tales in 1993 and 1996 (with Jean-Luc Fromental and Alain Chabat), and a piece in Batman Black and White, assorted covers, and illustrated Pierre Pelot and Yves Coppens’s mass-market paperback ‘Le Rêve de Lucy’. As the Nineties closed, he finally came storming back in stunning style with the brilliant, award-winning Lucy L’Espoir in 2007, in which he and writer Patrick Norbert freely adapted a life-story for the famous prehistoric humanoid Australopithecus Afarensis remains found by anthropologists Coppens, Donald Johanson and Maurice Taieb.

Still available but desperately in need of a modern re-release, Video Clips gathers seven short, sweet and sour, vitriolic, challenging thrillers by the stylishly abrasive young Liberatore beginning with the self-authored ‘Real Vision’ in which a young celebrity-fuelled punk commits atrocious acts of violence on a mother and child simply to commit “suicide by television” after which the Tamburini-penned ‘Earth versus Saturn’ turns a wickedly sardonic eye on movie mania as a scout party for invading aliens picks the wrong bar to begin their fact finding mission. Of course, it would have helped if they hadn’t used thirties movies stars as templates for their temporary Earth-bodies…

He also scripted ‘E.M.P.S.: Erotic Management for People’s Socialism’ – an outrageous spoof of psychology, political correctness and sexual repression in a hilarious and shocking science fiction setting, whilst the deeply disturbing ‘Shut-In’ by Bruce Jones might be familiar to older American readers as it first appeared in Twisted Tales #7, detailing the saucy, savage hidden hi-jinks of a babysitter and her abusive jock boyfriend as they mischievously tend to a stroke-paralysed senior citizen one night – and of course there’s a superb sting in this tale…

‘Bololy Folly’ is another Tamburini psycho-thriller as the latest technology to tame “wild chromosomes” and bad behaviour cataclysmically comes a-cropper on live television whilst ‘Watch Out for Hot Flashes’ – scripted by the enigmatic G. Setbon – offers a more traditional tale as the world’s greatest fashion model offers an exclusive chance to the photographers who made her famous. Sadly she’s the one doing the shooting but her murderous motives simply defy all logic…

This powerfully compelling collection ends with another Tamburini tale as ‘Tiamotti’ describes the trials of three bomb-making anarchists as they try to defeat a security system which can read their minds and deliver a fusillade of withering gunfire in the blink of an eye…

Crafted in a range of palettes from tension-wracked monochrome line-art to tantalising tonal washes, and even including three lush full-colour paint jobs, this sexy, severe and staggeringly violent tome is a superb introduction to the graphic genius and brutal worlds of Liberatore: places no adult fan of sequential narrative can see without being changed forever…
Art © 1985 Gaetano Liberatore. All stories © 1985 their respective authors. English language edition © 1985 Catalan Communications, All rights reserved.

Rebel


By Pepe Moreno & others (Catalan Communications/IDW)
ISBN: 978-0-87416-020-8 (1986)      978-1-60010-495-4 (2009)

Born in 1954, Spanish creator Pepe Moreno began his comics career, illustrating for horror and adventure anthologies and children’s papers such as S.O.S., Pumby and Pulgarcito, Star and Bliz.

He moved to America in 1977, briefly working for Jim Warren’s Creepy, Eerie 1984/1994 and Vampirella titles, as well as humour magazine National Lampoon before gravitating to Heavy Metal where his short, uncompromising post-punk strips (collected in the album Zeppelin) caught the attention of Epic Illustrated editor Archie Goodwin.

The breakthrough strip Generation Zero led to the graphic novel Rebel, as well as successor’s Joe’s Air Force and Gene Kong, but ever-restless, Moreno’s growing fascination with technology led him first into animation (Tiger Sharks, Thunder Cats and Silver Hawks) and eventually into the budding, formative field of computer illustration, resulting in a return to comics for the high-profile computer-generated futuristic Batman thriller Digital Justice.

He created an early CD-ROM thriller with Hellcab in 1993 and, these days, spends most of his time working in high-end video games.

Imagined and executed in the politically contentious and conservative mid-Eighties when dystopian dreams of fallen empires abounded and post-apocalyptic survivalism was the prevailing zeitgeist, Rebel – conceived and illustrated by the Spaniard and scripted by English-speakers Robb Hingley, Pete Ciccone & Kenny Sylvester (with an additional tip of the hat to Charis Moe) depicted, in a blaze of pop-art style and colour a future that never came…

2002AD: when Rockabilly gangs, Mohawks, Asian Zeros, Skinheads and a dozen other fashion-punks tribes warred and raced weaponised Hot-rods amidst the fallen skyscrapers of New York, whilst the authorities in absentia used their draconian Sanitation Police to cleanse the streets of young scum…

After a second Civil War and the fall of American civilisation, “decent” men and women retreated to purpose-built Cosmo City and left the Big Apple to rot. Now, decades later, gangs scavenge the shambles for food, tech and fuel for their hybridised, customised vehicles whilst the new civilisation’s fascistic forces attempt to re-establish order. However Sanitation Police commander Major Kessler, working closely with decadent Skinhead overlord Doll, is hiding a dark secret: every deviant captured either ends up a gladiator in slave games or spare-parts for a thriving organ-legging racket to extend the worthless lives of the elite of Cosmo…

After another destructive drag race through the streets, a number of gangers are arrested under the spurious “Social Hygiene Act” but a hidden sniper quickly and efficiently despatches the smugly murderous cops. The grateful bad boys have been saved by a legendary urban warrior – Rebel…

The mystery man has built a close-knit team from his base in Brooklyn and, when a supply run to scavenge food, fuel and beer leads to a pitched street battle with rival Black Knights, the scabrous Doll points out the hero to his paymaster with a scheme to end the charismatic leader’s resistance.

Kessler, however, recognises an old friend and deduces Rebel’s true identity…

Even as the assorted gangs fruitlessly and perpetually battle each other, Rebel is trying to organise a concerted resistance to the Cosmo City invaders. As well he might, since years ago when they were an honest army of liberation, he was one of their greatest soldiers.

Once the war was over and the victors became as bad as the oppressors they had overturned, the disillusioned and dangerous Lt. Lawrence disappeared and Rebel was born…

As Kessler organises a massive armed response in New York to ferret out the traitor, Rebel springs a brilliant tactical attack and decimates the Sanitation Police forces. In the aftermath, subversives from Cosmo approach him, begging the forgotten warrior to return and overturn the corrupt government of the austere super-city…

However, when the troubled Rebel returns to his Brooklyn base, he finds a scene of torture and carnage. Doll and his savage minions have destroyed the citadel and taken Lawrence’s lover Lori hostage.

Chained naked to the spire of the single remaining tower of the ancient World Trade Center, she is helpless, tantalising bait which Rebel cannot resist. Even so, not only must the living legend storm a tower filled with brutal thugs who hate his guts, but unknown to all, Kessler has engaged an entire division of helicopter gunships to eradicate the inspirational leader’s threat forever…

But the Rebel has a plan. A bold, spectacular impossibly dangerous plan…

Mythical, ultra-violent and rather nonsensical in strictly logical terms, Rebel is a powerful and exuberant paean to the fashions, memes and visual tropes of that tumultuous era, moulding social fantasy and grinding realpolitik into a graphic rollercoaster ride that combines the grimy meta-reality of Mad Max and Escape from New York with the gaudy, glitzy flourish of Xanadu and the dour stylish pessimism of Brazil.

In 2009 IDW and Digital Fusion released a remastered and expanded edition in a reduced page size (260x165mm as opposed to the original’s 269x208mm album format) with computer-enhanced colour that sadly sacrificed much of the vivid, pinball and poster hues which made the original such a quirky treat, but as both are still readily available online, one quick look at the teaser art for each should enable you to pay your money and make your preferred taste choice…
© 1986 Pepe Moreno. English language edition © 1986 Catalan Communications. All rights reserved.

The Town That Didn’t Exist


By Enki Bilal & Pierre Christin, translated by Tom Leighton (Titan Books & Humanoids Publishing)
ISBN: 978-1-85286-147-6 (1989)      978-1-93065-237-8 (2003)

Here’s a masterpiece of subtle moody comics storytelling criminally out of print and long overdue for rediscovery in the frankly incomprehensible modern English language comics marketplace.

Enes Bilalović AKA Enki Bilal was born in Belgrade in 1951 and broke into French comics in 1972 with Le Bal Maudit for Pilote. Throughout the 1970s he grew in skill and fame, and achieved English-language celebrity once his work began appearing in America’s Heavy Metal magazine.

Although best known for his self-scripted Nikopol Trilogy (Gods in Chaos, The Woman Trap and Cold Equator) this bleakly contemplative anti-capitalist fable always felt like a tale the socially-concerned and intellectually aware Serbian would like to be best remembered for; again scripted by old comrade Christin, and arguably Bilal’s most evocative and plaintive work.

In recent years Bilal returned to contemporary political themes with his much-lauded, self-penned Hatzfeld Tetralogy…

As if writing one of the most successful and significant comics series in the world (the groundbreaking and influential Valérian and Laureline series) was not enough, full-time Academician Pierre Christin has still found time over the years to script science-fiction novels, screenplays and a broad selection of comics, beginning in 1966 with Le Rhum du Punch with Valérian co-creator Jean-Claude Mézières.

The truly prolific Christin has produced stellar graphic stories with such artistic luminaries as Jacques Tardi, Raymond Poïvet, Annie Goetzinger, François Boucq, Jijé and many others, but whenever he collaborated with the brilliant Bilal, beginning in 1975 with their exotic and surreal Légendes d’Aujourd’hui or in other classic tales such as The Hunting Party or The Black Order Brigade, the results have never been less than stunning.

In this captivating, slyly polemical parable, aspiration, disdain, idealism and human nature have never been more coldly and clearly depicted…

Beginning and ending with a dream of something better, The Town That Didn’t Exist focuses on the recent past and the country’s depressed industrial North, where a strike at the cement works has prompted the death of the aged oligarch who has ruled the town and district of Jadencourt like a feudal baron for decades.

Generations of Hannard have run the web of businesses that put food on the table of the workers, but now that their first ever industrial action has killed the old man, tensions, passions, opinions and rumours are running wild…

With Hannard’s cronies and yes-men equally unsure of their futures, the Board of Directors gathers to determine who will lead the company in the trying times ahead and are compelled to accept that the old man’s solitary, long-sequestered invalid granddaughter has to take the helm – even if in name only…

With workers terrified of losing even their meagre subsistence livelihood and the comfortably installed fat-cats fearing the surrender of so very much more, the pallid, ethereal Madeleine Hannard is dragged from the bleak, rugged and lonely beach and house which have been her refuge for seven years and moves into the morass of boiling cauldrons, bubbling and brewing amidst the closed and grimy alleys of Jadencourt…

She soon proves to be as powerful a personality as her grandfather and by charm, duplicity and force of will manages to unite the perpetually warring and self-serving sides on management and labour in an incredible, groundbreaking, benignly doctrinaire project.

Ignoring cries to rationalise the companies, lay off workers and reorganise the corporation, Madeleine counters with an insane proposal: expansion, full employment and a retasking of every commercial and design resource into the construction of a fantastic, enclosed and self-perpetuating City under a dome – a utopian paradise where everybody will live in perfect harmony forever free from want and need…

The hardest people to convince are the downtrodden workers who have the most to gain, but once they are aboard the plan proceeds apace. Within a year Jadencourt is gone and an utterly unique paradise under glass is filled with the once hopeless and aspiration-deprived citizenry…

However, some people cannot be satisfied even when they have everything they ever dreamed of…

A telling and effective portrayal of greed, self-interest, disillusionment and the innate snobbery plaguing every class of modern society, this lyrically uncompromising examination of the failure of even the most benign tyranny is a mesmerising, beguiling and chilling parable which methodically skins the hide from an idealistic dream and spills the dark hot guts of guilt, arrogance and the pursuit of power in a sublime example of graphic narrative’s unique facility to tell a story on a number of levels.

In 1989 Titan Books released The Town That Didn’t Exist in a captivating softcover album as part of their push to popularise European comics classics, and in 2003  Humanoids Publishing published a sturdy oversized (315x 238mm) hardback edition for the US market, either of which will delight any fan in search of a more mature and thought-provoking reading experience.
© 1989 Dargaud Editeur, Paris by Christin & Bilal. English language edition © 1990 Titan Books. All Rights Reserved.

The Sinners


By Alec Stevens (Piranha Press/DC Comics)
ISBN: 978-1-56389-061-1

During the explosively expansive 1980s comics publishing exponentially enlarged with new companies offering a vast range of fresh titles and ideas. To combat this explosion of upstarts and Young Turks, Marvel and DC also instigated and created innovative material for those freshly growing markets, with the latter cartoon colossus especially targeting readers for whom old-fashioned comicbooks were anathema …or at least a long-abandoned dalliance.

DC created a number of new, more mature-oriented imprints such as Vertigo and Helix, but some of the most intriguing projects came out of their Piranha Press sub-division, which formed in 1989, floundered about for a few years and was finally re-designated Paradox Press in 1993.

When DC founded this mature-readers special projects imprint, the resulting publications and reader’s reaction to them were wildly mixed. It had long been a Holy Grail of the business to produce comics for people who don’t read comics and, despite the inherent logical flaw, that’s a pretty sound and sensible plan.

However, the delivery of such is always problematic. Is the problem resistance to the medium?

Then try radical art and narrative styles, unusual typography and talent from outside or on the margins of the medium to tell your stories. There were certainly some intriguing results but the product sadly did not reach a new audience whilst often simultaneously alienating those bold yet traditional comics readers already on board…

This eclectic and overwhelmingly effective tome was one of my favourites and, of course, simultaneously one of the least appreciated…

An American Air Force brat, Alex Preston Stevens was born in Salvador, Brazil in 1965, and grew up wherever his father was posted. A committed Christian, the junior Stevens was a professional illustrator by the time he was 20, working for The New York Times Book Review, The New Yorker, Readers Digest, and musical periodicals Pulse! and Classical Pulse! Simultaneously he began selling comic strips, many of them adaptations of literary classics, to Fantagraphics, Kitchen Sink, Heavy Metal and Dark Horse’s Deadline: USA. After this particular all-original work and the companion piece Hardcore he moved on to work for Paradox Press and Gaiman’s Sandman before forming his own imprint Calvary Comics and dedicating himself to specifically spiritual graphic novels and pictorial biographies such as Glory to God, Sadhu Sundar Singh, E. J. Pace: Christian Cartoonist, Erlo Stegen and the Revival Among the Zulus and Clendennen: Soldier of the Cross.

The Sinners was created at a time when the industry was heading into a speculator-fed and gimmick-fuelled decline and deals adroitly – and with dreamlike meta-fictionality – the nature of a fall and road to redemption in its compulsive tale-within-a-tale…

An aged beggar travels from town to town, his hard life leavened by constant introspection. As he wanders he recalls his past, slipping further into dotage, abandoning and casting off snippets of  memory and personal history as he determinedly devolves into a blissful second childhood, free of doubt, worry or responsibility.

It was not always so.

As his life plays over in his head once again he sees the child he once was: small, lost in a large family and tormented by siblings who despised or ignored him. His father was an official in the Government, absent for long periods or at home and drunkenly inaccessible. Other than his dutiful mother, the boy was outcast, brimming with unexpressed love no one would acknowledge or reciprocate…

School repeated and intensified the situation: his only solace coming in the form of a passionate teacher who filled him with religious fervour. Years passed and he became a social leper. Nobody knew him or wanted to and as tensions grew in the household he became invisible even to his mother.

After a violent family confrontation he fled and was struck by a vehicle which propelled him into a world of joyous fraternity, a paradise of mannered elegance where the only directive was to be happy.

But even here his outsider’s gloom tainted everything…

When he awoke he was back in his room. He brother would no longer speak to him and his father had gone.

The shunned one left school after being blamed for torturing a simple-headed lad – a deed actually perpetrated by the most popular boy in class – and, forging graduating papers, attended a small obscure university. Even here he was an outsider, finding few friends or lovers and these only for the briefest of moments.

Leaving, he drifted, becoming ever more removed from a society that wouldn’t tolerate him, eventually falling into the distant and disassociated company of Absinthe drinkers. Eventually he returned to his childhood home, only to find it a charred ruin, just moments before his tormented father executed a harsh, self-imposed sentence for his life of cruel neglect and abuse…

Witnessing this act of self-immolation suddenly shattered the son’s brutally suppressed and repressed passions and, on a raging tide of emotion, the transformed outcast began a life of wandering, embracing each day and all people, eschewing plans and dreams and even anticipation, taking each day as it came until eventually they would come no more…

Wistful, playful, powerful and oddly elegiac, this moodily moving exploration of humanity and fate is a supremely effective and thoughtful parable for the unavoidable bad times in our lives, beautifully rendered and scarily evocative.

Challenging and strictly for mature readers, The Sinners offers a decidedly different comics experience for those readers in search of something beyond fights and frights and cosmic disasters…

© 1989 Alec Stevens. All rights reserved.

Hellboy Junior


By Mike Mignola, Bill Wray, Stephen DeStefano, Dave Cooper, Hilary Barta, Pat McEown, Glenn Barr, Kevin Nowlan, Dave Stewart & John Costanza (Dark Horse)
ISBN: 978-1569719886

Although probably best known for revitalising the sub-genre of horror-heroes via his superb Hellboy and B.P.R.D. tales, creator Mike Mignola conceals a dark and largely unsuspected secret: he has a very dry, outlandish and wicked sense of humour…

Since 1997, whenever nobody was looking, he and co-conspirator Bill Wray have concocted outrageous, uproarious and vulgarly hilarious spoof tales which might – but probably weren’t – untold yarns of the scarlet scallywag’s formative days in hell before being drawn to earth and reared as a champion of humanity against the Things of the Outer Darkness…

Moreover, they convinced those gullible fools at Dark Horse Comics to publish them, first in the Hellboy Junior Halloween Special and again in an eponymous 2-issue miniseries in 1999 which also included many scurrilous and hilarious spoofs, pastiches and pokes at a host of family-friendly favourites from parental favourite Harvey Comics: beloved icons such as Casper, Wendy the Good Little Witch, Stumbo the Giant, Baby Huey and Hot Stuff, the Little Devil

With most of the material scripted by Wray, this appallingly rude, crude and unmissable compilation bolts all the material together and even springs for an all new feature, but begins with Bill & Mike’s painfully cruel ‘The Creation of Hellboy Jr.: a Short Origin Story’ before tucking into ‘Maggots, Maggots, Everywhere!’, an all-Wray buffet of gastric ghastliness wherein the stone-fisted imp, fed up with his meagre ration of icky bug-babies, goes looking for something better to eat. Perhaps he shouldn’t have taken restaurant advice from that sneaky Adolf Hitler, whose rancid soul Junior should have been tormenting anyway…

After that epic-monster-infested odyssey, Mignola illustrates a mordant and wry adaptation of a German folk tale in ‘The Devil Don’t Smoke’ before Stephen DeStefano outrageously illustrates the agonisingly hilarious ‘Huge Retarded Duck’ and Hilary Barta lends his stylish faux-Wally Wood pastichery to ‘The Ginger Beef Boy’, wherein a frustrated transvestite creates the son he yearned for from the ingredients of a Chinese meal…

Following a stunning pin-up by Kevin Nowlan, Dave Cooper draws ‘Hellboy Jr.’s Magical Mushroom Trip’ wherein the ever-hungry imp and his pet ant disastrously attempt to grow their own edible fungus only to end up in deep shiitake when their psychotropic crop brings them into conflict with the big boss. Fans of evil dictators might welcome the guest appearance by Idi Amin…

Implausibly based on a true story, Wray & Mignolas’s ‘Squid of Man’ details the Grim Reaper’s wager with a mad scientist endeavouring to birth a new Atlantean race from the freshly dead remnants of cephalopods, arthropods, crustaceans, fine twine and lightning, whilst ‘The Wolvertons’ details the life and loves of an Alaskan lumberjack, his multi-tentacular alien wife and their extraordinarily hybrid kids Brad and Tiffany. Wray and Pat McEown spared no effort in their passionate tribute to Basil Wolverton, cartoon king of the Grotesque, so read this story before eating…

Back in Hell, Jr. regretfully experienced ‘The House of Candy Pain’ (Wray, Barta, John Costanza & Dave Stewart), when he and fellow imp Donnie fled to Storyland and the Forbidden Forest of Festible Dwellings. They should have stuck with the shack made from steaks or Tofu Terrace, but no, they had to enter the Gingerbread House…

Following a Barta bonus pin-up, Wray does it all for the tragic tale of ‘Sparky Bear’; a cub torn from his natural environment and raised by humans as a fire-prevention spokesperson, whilst the Cooper-limned parable of ‘Somnambo the Sleeping Giant’ proves that even if your village is overrun with demons, sometimes the cure is worse than the affliction, an idea echoed in the tale of ‘Wheezy, the Sick Little Witch’ (art by DeStefano) a poorly tyke whose cute li’l animal friends could neither cure nor survive contact with…

After surviving a nasty fast-food experience in ‘Hitler’ and a mock ad for your very own Spear of Destiny, the all-new ‘Hellboy Jr. vs Hitler’ (Wray & Stewart) depicts how a the little devil couldn’t even escort the Fallen Führer to the depths of Lower Hell without screwing up and giving the mono-testicular reprobate another chance to resurrect his Reich and, after a painted Wray Halloween scene and saucy Hell’s hot-tub pin-up from Glenn Barr, the mirthful madness concludes with Mignola & Stewart’s ‘Hellboy Jr. Gets a Car’ wherein the Hadean Half-pint takes an illicit test drive in a roadster meant for a Duke of Hell. It does not end well…

This Chymeric chronicle also includes a ‘Hellboy Junior Sketchbook’ with working drawings, colour roughs and layouts by Wray, McEown & DeStefano, to top off a wildly exuberant burst of tongue-in-cheek, sardonic and surreal adult fun which is a jovially jocund and gut-bustingly gross gas for every lover of off-the-wall, near-the-knuckle fun.
Hellboy Jr. ™ and © Mike Mignola. All individual strips, art & stories © 1997, 1999, 2003 their individual creator or holder. All rights reserved.

Kick-Ass

Revised, expanded edition

By Mark Millar, John Romita Jr., Tom Palmer & (Titan Books)
ISBN: 978-0-85768-102-7

Now that the furore has died down over the first movie and is yet to begin in regard to the sequel, I thought I’d take a look at the marvellously fun, blackly comedic and ultra-violent comedy that is Kick-Ass purely in terms of a reading experience, courtesy of the 2010 British Titan Books edition, which includes – as well as all 8 issues of the creator-owned comicbook miniseries (originally published through Marvel’s Icon imprint) – 15 pages of unseen design sketches, pages in process and assorted unseen artworks featuring the scene-stealing tyke of terror Hit-Girl…

Set in the horribly drab and disappointing real world, it all begins with the trenchant recollections of High School no-hoper Dave Lizewski, a pitifully average and unhappy teenager who loves comicbooks. With no chance of being part of the in-crowd, Dave hangs out with the other geeks, talking TV, movies, funnybooks and girls – and, of course, is besotted with ultra-queen of cool Katie Deauxma – who naturally despises him…

One day he has his big inspiration – he’s going to be a masked superhero. All he needs is a costume and a gimmick. Oh, and a codename too…

Clad in a wetsuit bought online and filled with hope, Dave starts patrolling the streets and promptly gets beaten into a coma by three kids tagging a wall…

After months in hospital and with three metal plates in his skull, Dave eventually returns to school, but the compulsion hasn’t left him and he is soon prowling the city again. Chancing on a mugging the masked moron again piles in and – more by sheer bloody-mindedness than any particular skill or power – manages to drive off the assailants. Moreover, this time his battle was caught on witnesses’ camera-phones and uploaded to YouTube…

An overnight internet sensation and supremely overconfident, Dave, or Kick-Ass, is floating on a cloud. Even Katie seems to have finally noticed him… but only because he’s gay: a rumour that had started when he was found naked and severely battered months ago…

So desperate is Dave that he plays to the rumour and becomes the prom queen’s “gay best friend”, whilst spending solitary moment stalking the streets, alleyways and rooftops in his superhero persona. He even starts a Kick-Ass MySpace page where fans and people in trouble can contact him…

Dave’s life goes into deadly overdrive when he acts on one plea and marches into a grungy apartment determined to talk a lowlife thug out of harassing and stalking his ex-wife. Suddenly confronted with a posse of brutal criminals for whom violence is a way of life, Kick-Ass is being beaten to death when a diminutive 10-year old girl slaughters the entire gang with deadly ease and honking great samurai swords…

Dave can only watch in awe as Hit-Girl glides like a ghost over the rooftops and returns to her burly partner Big Daddy: cool, efficient ninjas of justice and everything he’s aspired to be but could never approach in a million years…

These urban vigilantes are utter ciphers, stalking and destroying the operations of brutal Mafia boss Johnny Genovese with remorseless efficiency and in complete attention-shunning anonymity.

Dave is simply not in their league and doesn’t care for their methods. After all, superheroes don’t kill… Chastened and a little scared, he grudgingly carries on his own small-scale endeavours, drawing some measure of comfort from the growing band of costumed imitators Kick-Ass has inspired and those regular intimate moments when the still blithely ingenuous Katie tells him all her secrets, dreams and desires…

Things start to look up when he meets Red Mist, a fellow adventurer and one with a flashy car and lots of expensive toys. When the pair very visibly become media darlings during a tenement fire, Kick-Ass is visited by Big Daddy and Hit-Girl, who think they’ve found the perfect back-ups to help them finally eradicate the Genovese mob…

After telling Katie the truth, Dave rendezvous with Red Mist for the big push only to find that his partner is Genovese’s geeky, psychotic son, and the whole act has been an elaborate trap to kill the far-too effective and expensively competent Big Daddy and Hit-Girl…

With both his allies apparently dead, Dave is being slowly tortured to death. Kick-Ass can only draw upon his one advantage – his sheer, stupid inability to give up – until the miraculously surviving Hit-Girl comes to rescue with her customary mercilessness…

Bloody, bruised, broken but unbowed, Kick-Ass finally sheds his last superhero scruple and tools up for a blistering bloody showdown in the mobster’s skyscraper fortress…

Appallingly, graphically hyper-violent and atrociously foul-mouthed, Kick-Ass is the ultimate extension of the trend for “realistic” superhero stories and simultaneously a brilliantly engaging and cynically hilarious examination of boyhood dreams and power fantasies, delivered with dazzling aplomb, studied self-deprecation and spellbinding style.

Mark Millar’s compelling script – unlike the movie adaptation – never steps beyond the bounds of possibility and credibility, whilst the stunning art collaboration of John Romita Jr., Tom Palmer and colourist Dean White delivers an all too familiar picture-perfect New York.

Sharp, shocking, superb and with the promise of yet more and even better to come, the graphic novel Kick-Ass is a story not just for comics fans but a genuine treasure for all followers of furious fun and fantasy in any medium.

Kick-Ass comic strip © 2010 Mark Millar and John S. Romita.