The Incredible Hercules: the New Prince of Power


By Greg Pak, Fred Van Lente, Ariel Olivetti, Paul Tobin, Reilly Brown, Jason Paz, Terry Pallot, Zach Howard, Adam Archer & various (Marvel)
ISBN: 978-0-7851-4370-3

Comicbook Fights ‘n’ Tights dramas are serious business – but they don’t have to be.

There are too few light-hearted adventure comics around for my liking. Have readers become so sullen, depressed and angst-ridden that it takes nothing but oceans of blood and devastating cosmic trauma to rouse them?

Let’s hope not since we all adore a modicum of mirth with our mayhem, and let’s be honest, there are lashings of sheer comedic potential to play with when men-in-tights  – or in the Lion of Olympus’ case, a very short skirt and leather bondage-leggings – start hitting each other with clubs and cars and buildings.

The contemporary Marvel iteration of Hercules first appeared in 1965’s Journey into Mystery Annual #1, wherein Thor, God of Thunder fell into the realm of the Greek Gods and ended up swapping bombastic blows with the happy-go-lucky but easily-riled Hellenic Prince of Power in the Stan Lee/Jack Kirby landmark ‘When Titans Clash! Thor Vs. Hercules!’

Since then the bombastic immortal warrior has bounced around the Marvel Universe seeking out other heroes and heated fisticuffs as an Avenger, Defender, Champion, Renegade, Hero for Hire and any other super-squad prepared to take the big lug and his constant, perpetual boozing, wenching, bragging and blathering about the “Good Old Days”…

In recent years Herc got a good deal more serious, becoming a far more conventionally po-faced world-saver and even found himself a protégé – don’t call him “sidekick” – in keen teen Amadeus Cho, notionally the Seventh Smartest Person on Earth.

This deliciously wicked and engaging collection, gathering often inappropriate and simultaneously stirring and uproarious contents of Hercules: Fall of an Avenger #1-2 and the follow-up 4-issue miniseries Heroic Age: Prince of Power from 2010, is actually the prequel to a larger epic event but self-contained enough and so entertaining that readers won’t mind or feel short-changed.

The drama unfolds in the aftermath of the mighty man-god’s apparent death with the aforementioned ‘Hercules: Fall of an Avenger’, by writers Greg Pak & Fred Van Lente with art by Ariel Olivetti, as many of the Gods and mortals touched by the life of the departed legend gather at the Parthenon for a wondrous wake to memorialise his passing.

Athena now rules the gods ofOlympus and turns up stylishly late as the gathering share personal tales of the departed legend.

Whilst the he-man heroes such as Thor, Bruce Banner, Skaar, Son of Hulk, the Warriors Three, Wolverine, Angel, and Sub-Mariner dwell on their comrade’s fighting spirit, the women such as Namora, Black Widow, Inuit goddess Snowbird and Alflyse, Queen of the Dark Elves prefer to share fond reminiscences of his other prowess – despite the blushes of the congregation.

However just as Cho prepares to speak his own thoughts, Athena and the remaining Hellenic Pantheon materialise and announce the boy is to be the new commander of the globe-spanning corporation known as the Olympus Group, becoming the next Prince of Power to act as the god’s representative on Earth…

Before Amadeus can react, Athena’s decree leads to a minor rebellion in her own ranks as Apollo challenges her and the assemblage degenerates into another epic brawl. Cho doesn’t care and uses the distraction to act on a suspicion that Hercules is not actually dead. His search of Hades, however, proves fruitless…

One of the smartest humans alive, Amadeus acquiesces and takes control of the Olympus Group to further his own agenda, but makes no secret of his dislike and mistrust of Athena…

Further repercussions of Hercules’ demise are seen when Namora and fellow Agent of Atlas Venus (a seductive Greek Siren, only recently promoted to actual love goddess) are dispatched by Athena to set the Man-God’s earthly affairs in order. Over the millennia the big-hearted, happy warrior accrued vast wealth and used it to set up businesses, trusts, foundations and charities, but now the Queen of Olympus wants to absorb the profitable ones and shut down the lame ducks.

As they track down his holdings and inform administrators of the situation, the grieving wonder women uncover an unsuspected ‘Greek Tragedy’ (by Paul Tobin, Reilly Brown & Jason Paz) on a lost Greek island – a cash-sucking black hole of an orphanage caring for children who just happen to be the innocent spawn of the many monsters Hercules slew in his voyages.

How then can Namora and Venus obey the dictates of the hard-hearted Athena and still honour the spirit of their soft-hearted former lover…?

‘Heroic Age: Prince of Power’ (Pak, Van Lente, Brown, Zach Howard, Adam Archer & Pallot) then occupies the major portion of this chronicle following the progress of Cho as he settles into the uncomfortable role of divine Prince of Power and mortal Chairman of the Board. His first order of business is to divert vast funds into searching the multiverse for Hercules…

Athena’s driving motivation for recruiting Amadeus is that an Age has passed on Earth: where once brute strength was the defining characteristic of the era, the Modern Age is subject to the force of intellect. The new Prince of Power must reflect the reliance on Reason and Intelligence, especially since a long-prophesied “Great Chaos” is coming…

A cosmic congress of pantheons convenes to select a mortal to lead the fight against the on-coming threat and, after much debate, Athena gets her way: clever kid Amadeus Cho is expected to save the entirety of creation…

On Earth the unsuspecting and intolerably obnoxious seventeen-year-old is dealing with lesser problems whilst working towards his own ultimate goal – rescuing Hercules from wherever he’s gone…

The most pressing of these daily duties is defeating mutated maniac the Griffin and saving an amusement park from becoming lunch, just the latest in a procession of monsters acting as vanguards for the approaching Chaos King…

Another problem is that he’s had to lock up his girlfriend Delphyne – Queen of the Gorgons – for trying to assassinate Athena, so when Vali Halfling (son of Asgardian god of Evil Loki) comes calling offering the secret of ultimate divine power, the distracted Cho is understandably intrigued, although not enough to fall for the trickster’s devious scheme…

The vile demigod wants to gather mystical elements from assorted pantheons (Greek, Norse, Egyptian and Hindu) to create a potion that will deliver ultimate divine power and enable the upstart kids to eliminate all other deities, but Cho isn’t fooled and rather than fall for a dishonest alliance he sets out to beat Vali to the ingredients – Hellenic Ambrosia, the Apples of Idunn, the Book of Thoth and Moon-cup of Dhanvantari. The race commences in ‘Blasphemy Can be Fun’ and, after pausing for ‘The Origin of Hercules’ by Van Lente, Ryan Stegman, Michael Babinski, continues with Cho’s one-man invasion of Asgard in ‘Valhalla Blues’.

The neophyte Prince of Power has no idea that he’s been played, and whilst clashing with former idol Thor for the Apples his rival already possesses, Halfling and his super-powered human Pantheon invades and seizes control of the Olympus Group headquarters to grab the Nectar of the Gods…

After a spectacularly pointless battle Thor and Cho unite to stop Vali, heading to the EgyptianLandof the Dead to grab the Book. Again they are too late and their outrageous clash with cat-goddess Sekhmet in ‘Our Lady of Slaughter’ only allows Halfling to come closer to his ultimate goal.

With the old gods on the back foot and Athena close to death, the fate of Cho’s people falls to the furious and lethally ticked off Delphyne…

It all comes to a shattering close in ‘Omnipotence for Dummies’ as Cho ultimately and brilliantly outwits everybody, wins ultimate power, retrieves Hercules from his uncanny fate and promptly surrenders all his divine might to the returned Man-god. He has to: the Chaos King has arrived to annihilate All Of Reality and the situation demands a real hero…

To Be Continued…

With covers and variants by Olivetti, Humberto Ramos, Edgar Delgado, Khoi Pham, Carlo Pagulayan, Paz, Peter Steigerwald, Salva Espin & Beth Sotelo plus pages of character designs by Brown, this bombastic, action-packed thriller also offers scenes of genuine tear-jerking poignancy and hilarious moments of mirth (the tale is especially stuffed with saucy moments of the sort that make grandmothers smirk knowingly, and teenaged boys go as red as Captain America’s boots). An absolute joy for older fans, this epic is also a great example of self-contained Marvel Magic, funny, outrageous, charming and full of good-natured punch-ups.

This is a rare but welcome instance of the company using the continuity without unnecessarily exposing newcomers to the excess baggage which may deter some casual readers from approaching long-running comics material, and if you’re looking for something fresh but traditional, you couldn’t do better than this superb slice of modern mythology.
© 2010 Marvel Characters Inc. All rights reserved.

Usagi Yojimbo book 1: (The Ronin)


By Stan Sakai (Fantagraphics)
ISBN: 978-1-59582-362-5     978-0-93019-335-5 (2005 edition)

One of the very best and most adaptable survivors of the 1980s black and white comicbook explosion/implosion is a truly bizarre and wonderful synthesis of historical Japanese samurai fiction and anthropomorphic animal adventure – a perfect example of the versatility and strengths of a creator-owned character.

Usagi Yojimbo (which translates as “rabbit bodyguard”) first appeared as a background character in multi-talented creator Stan Sakai’s anthropomorphic peripatetic comedy feature The Adventures of Nilson Groundthumper and Hermy, which launched in furry ‘n’ fuzzy folk anthology Albedo Anthropomorphics #1 (1984), subsequently appearing there on his own terms as well as in Critters, Amazing Heroes, Furrlough and the Munden’s Bar back-up in Grimjack.

Sakaiwas born in 1953 inKyoto,Japanbefore the family emigrated toHawaiiin 1955. He attended the University of Hawaii, graduating with a BA in Fine Arts, and pursued further studies at Pasadena’s Art Center College of Design after moving to California.

His first comics work was as a letterer, most famously for the incredible Groo the Wanderer, before his nimble pens and brushes, coupled with a love of Japanese history and legend and hearty interest in the filmic works of Akira Kurosawa and his peers, combined to turn a proposed story about a historical human hero into one of the most enticing and impressive – and astonishingly authentic – fantasy sagas of all time.

The deliciously rambling and expansive period fantasy series is nominally set in a world of sentient animals (with a few unobtrusive human characters scattered about) and specifically references the Edo Period of Feudal Japan or the beginning of the 17th century, simultaneously sampling some classic contemporary cultural icons from sources as varied as Lone Wolf and Cub, Zatoichi and even Godzilla. The epic saga specifically recounts the life of Miyamoto Usagi, a Ronin or masterless, wandering Samurai, making an honourable living as a Yojimbo or bodyguard for hire. As such, his fate is to be drawn constantly into a plethora of incredible situations.

And yes, he’s a rabbit – a brave, sentimental, gentle, artistic, long-suffering, conscientious and heroic bunny who just can’t turn down any request for help or ignore the slightest evidence of injustice…

The Lepine Legend appeared in Albedo #2-4, The Doomsday Squad #3 and seven issues of Critters (1, 3, 6-7, 10-11 and 14) before leaping into his own long-running series and this initial collection gathers those key tales and material from the Usagi Yojimbo Summer Special, from 1984-1986.

The Sublime Swordsbun has changed publishers a few times but has been in continuous publication since 1987 – with over 29 graphic novel collections and books to date. He has also guest-starred in numerous other series, such as Teenage Mutant Ninja Turtles and its TV incarnation – he even almost made it into his own small-screen show but there’s still time yet and fashions can revive as quickly as they die out…

There are high-end collectibles, art prints, computer games and RPGs, a spin-off sci-fi comics serial and lots of toys.

Sakai and his creation have won numerous awards both within the Comics community and amongst the greater reading public, and in 2009 current publisher Dark Horse Comics commissioned an all-new, fully painted anniversary tale which allowed the creator to hone his considerable skills with watercolours.

This debut monochrome compilation opens with ‘The Goblin of Adachigahara’ from 1984 as a weary warrior trudges through the snow and accepts hospitality from a lonely old woman. In return for food and a night’s shelter he tells her of his history and how he lost his master at the battle waged near this hovel many years ago.

Warring against usurper Lord Hikiji, the wanderer’s noble clan chief was betrayed by trusted General Toda and all the rabbit could do was preserve the falling leader’s body from further shame and desecration. Since that time he has been a masterless itinerant living out his tragic Karma…

Now his journey has brought him back to the region of his greatest shame… and although he doesn’t know it, to the shack of foul Toda’s wife and the ghastly debased creature she still loves…

That incredible clash of hero against horror led to ‘Lone Rabbit and Child!’ which set up major plot threads for the future as the Ronin was hired by beautiful swordswoman Tomoe Ame to protect her Lord Noriyuki. The callow youth had been travelling to the capital to ratify his role as leader of the prestigious Geishu Clan following the death of his father, but the party had been repeatedly attacked by ninjas working for the infamous Hikiji – now risen high in the Emperor’s hierarchy.

The insidious schemer was determined to foil the investiture and appropriate the Geishu properties for himself, but had not reckoned on fate and the prowess of the lethally adept Usagi…

In the sequel, as Tomoe recovered from wounds incurred in the defence of her young master and Noriyuki slowly adapted to the subtly perilous life as Lord of a powerful clan, Hikiji’s scapegoat committed suicide and left a damning testament to the villain’s perfidy. But even though a fruitless pursuit of ‘The Confession’ led the Rabbit Ronin to danger and momentary joy it provided no lasting peace or justice…

‘Bounty Hunter’ added outrageous comedy to the all-action mix when conniving thief-taker Gennosuké bamboozled the big hearted bunny into joining in a potentially profitable hunt for a band of outlaw brothers after which Usagi found himself on the wrong side of the law when his noble efforts to save a caravan from bandits resulted in his being rewarded with a stolen steed and branded a ‘Horse Thief’.

‘Village of Fear’ leapt straight into terror territory when the wandering samurai stumbled into a township trapped by a were-beast who treated the peasants as its rapidly-dwindling larder…

Moments of peace and contemplation were few in the Yojimbo’s life but, even when a drunken horde interrupted ‘A Quiet Meal’, the rabbit’s patience took a lot of rousing. Some folks however, really don’t know when to stop boozing and leave well enough alone…

‘Blind Swordspig’ is a masterful comedic parody that also sets up future conflicts as the landless lepus meets a formidable companion on the road whose incredible olfactory sense more than compensates for his useless eyes. How tragic then that the affable Ino is also a ruthless, blood-spilling outlaw who won’t let comradeship affect his hunger for freedom or carnage…

A hint of past tragedies informs ‘Homecoming!’ parts 1 and 2, as the penniless roving, Ronin accidentally returns to the village of his birth and finds his first love wedded to his oldest rival. Moreover when invading ninjas starving in the deepest of winters threaten the village, they take as hostage the son who should have been Usagi’s…

This poignant and heartbreaking glimpse into the past is gloriously offset by the concluding inclusion as ‘Bounty Hunter II’ sees the uproarious return of the bombastic Gennosuké who is again determined to enlist the lethally skilled and formidable swordsbun in a dangerously profitable get-rich-quick scheme involving literally hordes of hostile criminals…

Fast-paced yet lyrical, funny, thrilling and simply bursting with veracity and verve, Usagi Yojimbo is a magical saga of irresistible appeal that will delight devotees and make converts of the most hardened hater of “funny animal” stories.

Sheer comicbook poetry by a True Master…
Text and illustrations © 1987, 2005 Stan Sakai. Book editions © 1987, 2005 Fantagraphics books. All rights reserved.

R.E.B.E.L.S. volume 2: Strange Companions


By Tony Bedard, Andy Clarke, Claude St. Aubin, Karl Moline, Derec Donovan, Kalman Andrasofszky & various (DC Comics)
ISBN: 987-1-4012-2761-6

Once upon a time, DC’s vast pantheon of characters was sensibly scattered, segregated and wholly distinct: separated and situated on a variety of alternate Earths which comprised Golden Age hold-overs, contemporaneous Silver Age stars and later-created heroes. Further Earths were subsequently introduced for every superhero stable the company scooped up in a voracious and protracted campaign of acquisition over the decades. Charlton, Fawcett, Quality Comics and others’ characters resided upon their own globes, occasionally meeting in trans-dimensional alliances and apparently deterring new readers from getting on with DC.

Latterly, when DC retconned their entire ponderous continuity following Crisis on Infinite Earths in 1985-1986, ejecting the entire concept of a multiverse and re-knitting time so that there had only been one world literally festooned with heroes and villains, many of their greatest characters got a unique restart, with the conceit being that the characters had been around for years and the readership were simply tuning in on just another working day.

Of course now the multiverse concept is back and not confusing at all (no! seriously?) but whatever the original reasons, that dramatic 1980s refit did provide for some utterly astounding and cleverly cohesive stories…

In the aftermath of that event, the hero-packed planet Earth was targeted by a coalition of alien races and endured a full-on Invasion which was repulsed by the indomitable resistance of the World’s assembled heroes and villains and a few selected extraterrestrial allies. When the cosmic dust settled a few of these stayed together and formed cops-for-profit outfit dubbed L.E.G.I.O.N., led by a lying, scheming, manipulative obsessive super-genius bastard named Vril Dox: notional son of the villainous super-villain Brainiac of Colu and one of the most superciliously smug creatures in creation.

Overcoming all odds and the general distaste of his own chief lieutenants, Dox moulded his organisation into a force for justice and peace in the universe, with over 80 client worlds happily prospering, until his own son Lyrl – whilst still a baby – usurped control of the organisation: hunting Vril and his core agent team across the universe as desperate R.E.B.E.L.S. ruthlessly pursued by their own intergalactic commercial police force.

By the end of that run of comicbooks in 1996, order and the status quo were fully restored and the Licensed Extra-Governmental Interstellar Operatives Network went back to scrupulously and competently doling out all the peace and security solvent worlds could afford…

In the first volume, Dox’s organisation was snatched from his implacable grasp by an alien incursion from another galaxy, led by a terrifying mystery despot who had apparently subjugated the predatory Starros and turned their mind-sucking, power-leeching abilities to the creation of an unbelievably vast inter-galactic empire, policed by an unstoppable host of super-slaves and subservient legions.

Acting upon information received from his own descendent in the 31st century, Dox began assembling a super-powered strike force from across known space: old allies and pawns, new heroes – and even villains and monsters. Whoever he couldn’t coerce or co-opt Dox created, such as with the crippled Anasazi girl he transformed into a ball of sentient space-spanning energy he dubbed Wildstar…

However, just as he was compiling his arsenal of living weapons and preparing to take back control of L.E.G.I.O.N., events overtook him again. From far outside our galaxy an impossible army of invaders burst through a space rift, all enslaved by and connected to a telepathic starfish creature named Starro, yet somehow controlled by a humanoid master who had learned how to psychically dominate the universally-feared pentagram predators…

Within hours the Armada had destroyed the impregnable homeworld of the dreaded Dominators and were preparing to spread across the Milky Way, until Dox, with typical reckless brilliance, locked the entire quadrant within an impenetrable forcefield stalling the invasion by trapping hundreds of worlds – and his ragtag R.E.B.E.L.S. unit with them – in an inescapable cage with the most rapacious creatures in creation…

Collecting issues #7-9 of the revived comicbook series and the first R.E.B.E.L.S. Annual: Starro the Conqueror (all from 2009), the drama is scripted as ever by Tony Bedard and continues with ‘No Way Out’ (illustrated by Andy Clarke) wherein the only Dominator to escape the fall of his own species’ ancient empire goes hunting for allies and revenge. Dox too is seeking outside help – with as little success – from planetary dictators such as Despero or Kanjar Ro and extremist regimes such as the bellicose Khunds: all elements he used to be paid good money to keep away from decent sentients and his client worlds…

The aquatic, methane breathing mega-teleporters of Gil’Dishpan at least agreed to a meeting with both Dox and the Dominator, keenly aware that their inherent space-shifting capabilities presented Starro’s forces with an irresistible opportunity to break out of the vast but impenetrable force cage frustrating their outward expansion…

The venal Gil’Dishpan had actually planned to give their diplomatic guests to Starro in return for a neutrality pact but the invaders instead attacked the methane-dwellers, ultimately forcing Dox and the last Dominator to make absolutely sure no teleporters remained for the starfish to mind-control…

In ‘Stealth’ (Clarke art again) the ragtag band of resistors track down the banished and now teenaged Lyrl Dox, press-ganging the former tiny tyrant into the fight just as Starro’s metahuman brigade turned their unstoppable attentions upon the Khundish empire – with the now inevitable result of total submission through horrendous bloodshed.

On another front the insidious Psions contrived a ghastly biological cloaking mechanism and despatched the far-from happy Omega Men through the still-open space rift to the Horde’s mysterious point of origin…

The titular ‘Strange Companions’ – lavishly rendered by Claude St. Aubin & Scott Hanna – pulls more threads into the swiftly expanding cosmic tapestry as Wildstar goes in search of other allies trapped within the contained quadrant whilst the Omega Men discover disquieting, unsuspected secrets on the other side of the sky.

As Starro lieutenant Smite personally crushes all resistance on Kanjar Ro’s fortress world Dhor, the dictator is rescued at the last moment by his archenemy Adam Strange, another recruit to Dox’s resistance movement as is Earthling mutant superman Captain Comet.

The assembled rebels don’t have long to catch their breath however as the frustrated Smite arrives in blockbusting manner leading a squad of Starro super-soldiers and tasked with capturing – or is that liberating? – Lyrl Dox: a lad who’s been correctly assessed as even smarter and more ruthless than the father he’s always hated…

To Be Continued…

The rest of this volume reprints the Annual; offering a quintet of tales uncovering secrets and disclosing hidden facts about the unbeatable enemy forces. The eponymous framing sequence ‘Starro the Conqueror’ (illustrated by St. Aubin & Hanna) connects five powerfully revelatory chapters beginning with ‘The Doom that Came to Kalanor’ as the supreme master of the invaders personally destroys the diabolical Despero – a brutal juggernaut who has killed billions in his day. That day, though, is soon done…

The action continues by revealing the backgrounds of the pitiless, uncompromising invaders beginning with the tragic ‘Daughter of Storms’ (with art from Karl Moline & Mark Pennington): life-giving goddess of a world who lost everything when the starfish landed in her skies…

This is followed by an introduction to the worst Starro can offer as St. Aubin & Hanna convene ‘The High Vanguard’: brutal monsters who serve the as the semi-autonomous elite of the rapacious Horde, after which Derec Donovan delineates the story of Smite who was ‘Scourge of the Stars’ even before falling to the unrelenting overlord of infinity…

This volume concludes with the horrific origin of ‘The Star Conqueror’ (art by Kalman Andrasofszky) which shows how a gentle holy man defeated an intolerable invading interplanetary predator and unwittingly unleashed a far greater menace upon all of creation…

With a spectacular cover gallery by Andy Clark & Andrasofszky, this slim tome offers a deliciously intoxicating blend of space opera and cosmic action that will push every button for lovers of staggering science fiction thrills, cut with sharp, mature dialogue and sublimely beautiful artwork. More straight and simple, mind-boggling, slyly cynical, riotous rollercoaster fun no fan of fantasy should do without…
© 2009, 2010 DC Comics. All Rights Reserved.

R.E.B.E.L.S. volume 1: the Coming of Starro


By Tony Bedard, Andy Clarke, Claude St. Aubin, Scott Hanna & various (DC Comics)
ISBN: 987-1-4012-2589-6

Once upon a time, DC’s vast pantheon of characters was sensibly scattered, segregated and wholly distinct: separated and situated on a variety of alternate Earths which comprised Golden Age hold-overs, contemporaneous Silver Age stars and later-created heroes. Further Earths were subsequently introduced for every superhero stable the company scooped up in a voracious and protracted campaign of acquisition over the decades. Charlton, Fawcett, Quality Comics and others characters resided upon their own globes, occasionally meeting in trans-dimensional alliances and apparently deterring new readers from getting on with DC.

Latterly, when DC retconned their entire ponderous continuity following Crisis on Infinite Earths in 1985-1986, ejecting the entire concept of a multiverse and re-knitting time so that there had only been one world literally festooned with heroes and villains, many of their greatest characters got a unique restart, with the conceit being that the characters had been around for years and the readership were simply tuning in on just another working day.

Of course now the multiverse concept is back and not confusing at all (no! seriously?) but whatever the original reasons, that dramatic 1980s refit did provide for some utterly astounding and cleverly cohesive stories…

In the aftermath of that event, the hero-packed planet Earth was targeted by a coalition of alien races and endured a full-on Invasion which was repulsed by the indomitable resistance of the World’s assembled heroes and villains and a few selected extraterrestrial allies. When the cosmic dust settled a few of these stayed together and formed cops-for-profit outfit dubbed L.E.G.I.O.N., led by a lying, scheming, manipulative obsessive super-genius bastard named Vril Dox: notional son of the villainous super-villain Brainiac of Colu and one of the most superciliously smug creatures in creation.

Overcoming all odds and the general distaste of his own chief lieutenants, Dox moulded his organisation into a force for justice and peace in the universe, with over 80 client worlds happily prospering, until his own son Lyrl – whilst still a baby – usurped control of the organisation: hunting Vril and his core agent team across the universe as desperate R.E.B.E.L.S. ruthlessly pursued by their own intergalactic commercial police force.

By the end of that run of comicbooks in 1996, order and the status quo were fully restored and the Licensed Extra-Governmental Interstellar Operatives Network went back to scrupulously and competently doling out all the peace and security solvent worlds could afford…

All that background is largely superfluous to the enjoyment of this latest iteration of the splendidly wry and cynical sci fi adventure series as history repeated itself in 2008, and another cosmic event forced DC’s assorted space sentinels into action again. Adam Strange, the Omega Men, Captain Comet and Dox’s L.E.G.I.O.N. again came to the fore and their intergalactic exploits again began to impinge on the fate of this island Earth…

Collecting the first six issues of the revived R.E.B.E.L.S. comicbook series concocted by scripter Tony Bedard, the superbly intoxicating action begins in ‘The Future is Now’ (illustrated by Andy Clarke) as a fugitive Vril Dox crashes on Earth fleeing from a team of bounty hunters.

To ensure no further insurrections by greedy – or worse yet, moralistic – employees, the 10th Level Intellect had largely replaced all his annoyingly autonomous agents with robotic units, but that had simply enabled some bright spark to co-opt his entire intergalactic army – again! – and Dox was now a target for assassination by L.E.G.I.O.N.’s new owner, as well as many of the criminals and warlords the Coluan had previously antagonised…

Within mere moments of reaching our embattled world Dox, hotly pursued by monstrous alien powerhouse Tribulus, its cyborg controller Getorix, super-psychic Skwaul and former elite L.E.G.I.O.N.-ary Amon Hakk, is confronted by Supergirl, keen on stopping the sheer carnage caused by the invaders’ battles.

Freshly returned from an extended stay in the 31st century, the teenaged Kryptonian had been turned into the unwitting receptacle of a message from Dox’s distant descendent Brainiac 5, conveying data and specifications for Vril to construct a precursor brigade of the Legion of Super-Heroes to combat an imminent threat to the universe…

Dox, contrary as ever, was more impressed with the files on the LSH’s terrifying enemies…

Elsewhere the outlaw warriors dubbed the Omega Men had learned of Dox’s predicament and become aware what a powerful, if untrustworthy, ally he would make…

The action resumed at the South Pole as the ousted Coluan cop and the Girl of Tomorrow defeated the alien hunters and turned the nigh-mindless Tribulus into ‘The First Recruit’. Dox then fled Earth in search of fresh cannon-fodder for his future-foretold team and exploited rather than allied himself with the Omega Men before heading to a lost colony of Amerindian ex-slaves for his next target.

Nearly a millennium before, an entire tribe of Native Americans had been stolen and dumped on the distant world Starhaven where they had evolved into the Anasazi, winged trackers of immense power and sensitivity. Now Dox arrived and offered to give a weak and feeble outcast the gifts fate and feeble genetics had denied her. However, even though he kept his word, the thing that Wildstar became had good reason to regret her devil’s bargain…

‘A World of Hurt’ saw the new R.E.B.E.L.S. take the battle to the usurped L.E.G.I.O.N. hierarchy; along the way picking up old comrade and dedicated Dox-hater Strata – a woman of living stone and high moral standards – plus energetic new recruit Bounder.

Just as the robotic forces now commanded by artificial life-form and ambulatory computer server Silica begin mercilessly eradicating anybody connected with the Coluan’s old organisation, the utterly dispensible Omega Men attack L.E.G.I.O.N.’s HQ on Maltus and destroy the traitorous living computer which had taken over the organisation.

Covertly despatched by the manipulative Dox, the Omegans have inadvertently handed back control of the rent-a-cops to Dox, but in the digital woman’s corpse the victors find the first clues as to the real threat: an eerie starfish creature capable of controlling anything it possesses. Tragically, before they can react another Starro beast arrives – wearing the body of a brutal alien war goddess named Astrid Storm-Daughter…

With Claude St. Aubin & Scott Hanna taking over the art chores, ‘From Beyond’ kicks the already fast-paced thriller into maximum overdrive as Amon Hakk, Getorix and Skwaul are rescued from earthly imprisonment by Durlan shapeshifter Ciji, unaware that Dox is no longer the problem…

On Maltus, the surviving Omega Men narrowly escape the new threat but discover the entire planet – the most populous in the galaxy – has been taken: each citizen wearing a Starro seed and contributing their enslaved psychic resources to a hidden master…

Meanwhile in another part of space the aggressive space faring hive-culture known as the Dominators are also under attack by the Starro slaves. However this is unlike any previous incursion by the frequently occurring stellar starfish: there’s an implacable devouring consciousness behind the assaults. Even the inimical, scientifically sadistic Psions are scared – as evidenced by their rescuing of their greatest enemies the Omega Men – and propose an alliance to defeat a threat that is pouring into our galaxy from a cosmic hole into another existence…

As ‘The Stars We Are’ opens, in the strategically crucial Xylon Expanse a vast subspace rift is disgorging a host of ships and super-powered slaves into one of the most populous areas of the galaxy – and a centre of L.E.G.I.O.N. influence. Even as the Dominator’s mighty empire falls in hours, Astrid Storm-Daughter attacks Dox’s ship just as Ciji’s forces arrive. With all sentient life threatened, this initial collection concludes with the superb ‘Dominator’ as Dox again pulls an intellectual rabbit out of his hat and traps the entire invasion force – and their space rift – behind an impenetrable, quadrant-wide force field. Locked within an inescapable, parsecs-wide box of force, the terrifying humanoid master of the Starros is safely contained in a relatively small buffer zone and prevented from all further expansion.

Of course stuck on the wrong side of the fence with him are Dox, his unwilling newfound enemies-turned-allies and billions of potential slave-sentients on hundreds of sitting-duck worlds…

To Be Continued…

With a spectacular cover gallery by Andy Clark, Ed Benes, Rob Hunter, Kalman Andrasofszky, this slim tome offers a deliciously intoxicating blend of space opera and cosmic Fights ‘n’ Tights action that will push every button for fans of staggering science fiction thrills, cut with sharp, mature dialogue and sublimely beautiful artwork. Plain and simple rip-roaring, rollercoaster rocket riding fun that no devotee of the genres should miss…

© 2009, 2010 DC Comics. All Rights Reserved.

The Avengers: Earth’s Mightiest Heroes volume 1


By Christopher Yost, Scott Wegener Patrick Scherberger & Sandu Florea (Marvel)
ISBN: 978-0-7851-5619-2

Win’s Christmas Gift Recommendation: proper old-fashioned action-adventure for every age of Fights ‘n’ Tights fan… 9/10

Since its earliest days Marvel has always courted the youngest comicbook audiences. Whether through animated movie or TV tie-ins such as Terrytoons Comics, Mighty Mouse, Super Rabbit Comics, Duckula, assorted Hanna-Barbera and Disney licenses and a myriad of others, or original creations such as Tessie the Typist, Millie the Model, Homer the Happy Ghost, Li’l Kids or even Calvin, the House of Ideas has always understood the necessity of cultivating the next generation of readers.

These days, however, accessible child-friendly titles are on the wane and with Marvel the publisher’s proprietary characters all over screens large and small, the company usually prefers to create adulterated versions of its own pantheon, making that eventual longed-for transition to more mature comics as painless as possible.

In 2003 the powers that be created a Marvel Age line which updated and retold classic original tales by Stan Lee, Jack Kirby and Steve Ditko and combined it with the remnants of its failed manga-based Tsunami imprint, which was also intended for a junior demographic. The experiment was tweaked in 2005, becoming Marvel Adventures with core titles transformed into Marvel Adventures: Fantastic Four and Marvel Adventures: Spider-Man with all-original yarns replacing the reconstituted classics. More titles followed, including Marvel Adventures: Super Heroes, Hulk and The Avengers and these all ran until 2010 when they were cancelled and supplanted by new volumes of Marvel Adventures: Super Heroes and Marvel Adventures: Spider-Man which carried on the newly-established continuities.

Never the success the company hoped, Marvel Adventures was superseded in 2012 by specific comics tied to Disney XD television shows, thereafter designated “Marvel Universe cartoons”, using the television shows to reinterpret key moments of the heroes’ stellar history whilst creating a new generation of readers to be hopefully funnelled into the increasingly archaic-seeming world of paper entertainments.

All the same, these tales are an intriguing and perhaps more culturally accessible means of introducing character and concepts to kids born sometimes two, three even four generations removed from those far-distant 1960s-originating events, and this initial volume of the barnstorming adventure ensemble Avengers: Earth’s Mightiest Heroes collects the contents of the first four issues from 2010, scripted by the parent cartoon’s chief writer Christopher Yost.

In short, terse, self-contained and immensely enjoyable romps aimed at kids of 10 and up (parents should note that some of the themes and certainly the level of violence contained in here might not be what everybody considers “All-Ages” action), the greatest champions of the Marvel Universe regularly assemble to save the world from every imaginable menace – and sometimes each other…

The wonderment begins with ‘Adaptation’, illustrated by Scott Wegener which sees freshly thawed WWII hero Captain America coming to terms with life in the 21st century by thrashing international mercenaries Batroc’s Brigade before he and Thor are summoned to aid the team against a bizarre android capable of mimicking their powers, abilities and skills. This is followed by a lower key yarn as Hawkeye and the Black Panther swallow their differences and learn to ‘Trust’ one another in battle against deadly demoness Whiplash in a short, sharp shocker limned by Patrick Scherberger.

The second issue opened with ‘Obsession’ (Wegener art) as Tony Stark‘s ongoing duel with Russian rival Ivan Vanko led to another cataclysmic clash between Iron Man and the deadly Crimson Dynamo. When the collateral damage drew in the rest of the Avengers the battle seemed all but over – until Russian super-team the Winter Guard stepped in claiming prior jurisdiction.

However, even as the dispute with Titanium Man, Ursa Major, Darkstar and Vanguard escalated into all-out war with the Westerners, Baron Zemo and the Masters of Evil were waiting in the wings to recruit Vanko to their vile ranks…

The back-up tale ‘Mutual Respect’ (Scherberger with Sandu Florea inks) featured an unlikely team-up between Ant-Man and the Hulk as the malevolent Mad Thinker apparently attempted to co-opt the Jade Juggernaut’s power, but as usual had actually schemes within schemes going on…

Bored Elders of the Universe the Grandmaster and the Collector visited Earth in ‘Savage’ (Wegener) planning to orchestrate a prize fight between Thor and the Hulk, and that titanic tussle of equals was offset by the brutal back-up ‘Courage’ (Scherberger) where flighty socialite the Wasp was forced to fight alone in arctic conditions to save a severely mauled Captain America from the lethal carnivorous Wendigo…

In ‘Team’ (Wegener with full page splash shots by Scherberger) the entire roster was on hand for a deadly full-length duel with the Masters of Evil and marauding giant robot Ultimo but even their incredible final victory was less trouble than satisfying the Wasp’s persistent demands for a suitable team photo…

This tasty treat also includes a wealth of covers, pin-ups, fact-packed character profiles of Iron Man, Captain America, Thor, Hulk, Wasp, Ant-Man/Giant Man, Hawkeye, Black Panther, close associates and super-spies Nick Fury and the Black Widow and vile villains Baron Zemo, time Conqueror Kang, Baron Strucker, Asgardian god of evil Loki, Ultron, and Masters of Evil Enchantress, Crimson Dynamo and Abomination.

Even then there’s more such as technical gen on ‘Hawkeye’s Bag of Tricks’, the Thunder God’s mystic mallet ‘the Mighty Mjolnir’, Iron Man’s internal systems in ‘Breaking Down the Hud!’ and a quiz daring readers to deduce which villains’ terrible tools belong ‘In Evil Hands!’

Fast-paced and impressive, bright and breezy with lots of light-hearted action and loads of sly laughs, this book truly captures the zest and drive of both traditional comicbook and modern TV superhero shenanigans and will surely delight every unashamed fan of Costumed Dramas whatever their age or inclinations…
© 2010, 2011 Marvel Characters, Inc. All rights reserved.

Totally Mad – 60 Years of Humour, Satire, Stupidity and Stupidity


By “The Usual Gang of Idiots” & edited by John Ficarra (Time Home Entertainment)
ISBN: 978-1-61893-030-9

Win’s Christmas Gift Recommendation: a truly timeless tome bringing back a golden age of laughter – no matter how young you are… 10/10

EC Comics began in 1944 when comicbook pioneer Max Gaines sold the superhero properties of his All-American Comics company to half-sister National/DC, retaining only Picture Stories from the Bible. His plan was to produce a line of Educational Comics with schools and church groups as the major target market.

Gaines augmented this core title with Picture Stories from American History, Picture Stories from Science and Picture Stories from World History, but the so-worthy notion was already struggling when he died in a boating accident in 1947.

With disaster looming, his son William was dragged into the family business and with much support and encouragement from unsung hero Sol Cohen – who held the company together until the initially unwilling Bill Gaines abandoned his dreams of a career in chemistry – transformed the ailing enterprise into Entertaining Comics…

After a few tentative false starts and abortive experiments, Gaines and his multi-talented associate Al Feldstein settled into a bold, fresh publishing strategy, utilising the most gifted illustrators in the field to tell a “New Trend” of stories aimed at an older and more discerning readership.

From 1950 to 1954 EC was the most innovative and influential publisher in America, dominating the genres of crime, horror, war and science fiction, spawning a host of cash-in imitations and, under the auspices of writer, artist and editor Harvey Kurtzman, the inventor of an entirely new beast: the satirical comicbook…

Mad also inspired dozens of knock-offs and even a controversial sister publication, Panic.

Kurtzman was a cartoon genius and probably the most important cartoonist of the last half of the 20th century. His early triumphs in the fledgling field of comicbooks (Mad, Two-Fisted Tales, Frontline Combat) would be enough for most creators to lean back on, but Kurtzman was a force in newspaper strips (See Flash Gordon Complete Daily Strips 1951-1953) and a restless innovator, a commentator and social explorer who kept on looking at folk and their doings: a man with exacting standards who just couldn’t stop creating.

He invented a whole new format and gave the USA Populist Satire when he transformed his highly successful full-colour comicbook baby Mad into a mainstream monochrome magazine, safely distancing the outrageously comedic publication from fall-out caused by the 1950s socio-political witch-hunt which eventually killed all EC’s other titles, and bringing the now more socially acceptable publication to a far wider, broader audience.

He pursued his unique brand of thoughtfully outré comedy and social satire with the magazines Trump, Humbug and Help!, all the while conceiving challenging and powerfully effective humour strips such as Little Annie Fannie (for Playboy), The Jungle Book, Nutz, Goodman Beaver, and Betsy and her Buddies. Seemingly tireless, he also inspired the next generation through his creations on Sesame Street and with his teaching of cartooning at the School of Visual Arts in New York. He died far too early in 1993.

…And he was just one of the astonishingly gifted creators who have turned Mad into a staggeringly influential cultural phenomenon and global brand in the intervening years…

Just in time to be an ideal gift, and celebrating the history and progress of an institution we all grew up with if not in, Totally Mad reviews the rise and rise of the magazine with tantalising snippets of gags and features accompanied by great big buckets of captivating excerpts and illustrations from the many brilliant creators who have contributed to its success.

Be Warned: this is not a “best of” collection – it would be impossible to choose, and besides there are hundreds of reprint book compilations and websites for that. This is a celebration of past and present glories and a compulsive taster for further exploration, but with very few complete stories…

At 256 pages this huge (312x235mm) and luxurious compendium includes historical articles, hundreds of pages of amazingly funny art and cleverly barbed observations, divided by decades and augmented by hundreds of full-colour, iconic cover reproductions, referencing favourite features such as Spy vs Spy (both by originator Antonio Prohias and successor Peter Kuper), Mad Fold-Ins, Al Jaffee’s ‘Scenes We’d Like to See’, Dave Berg’s ‘The Lighter Side of…’, ‘Snappy Answers to Stupid Questions’, ‘Mad Mini-Posters’, whilst Film and TV parodies include ‘Gunsmoked’, ‘My Fair Ad-Man’, ‘East Side Story’, ‘Flawrence of Arabia’, ‘Star Blecch’, ‘Jaw’d’, ‘Saturday Night Feeble’, ‘LA Lewd’, ‘Dorky Dancing’, and assorted mega-movie franchises ad infinitum…

Whatever your period, and whichever is your most dearly revered, it’s probably sampled here…

Following an eccentric and loving Introduction from Stephen Colbert and Eric Drysdale -illustrated by Sam Viviano – veteran contributor Frank Jacobs provides a photo-packed profile of the magazine’s unique father-figure by asking – and answering – ‘Who Was Bill Gaines?’ after which ‘Mad in the 1950s’ recalls the Kurtzman era with brightly hued extracts from giant ape spoof ‘Ping Pong!’, ‘Superduperman!’, ‘Lone Stranger Rides Again!’, ‘Sound Effects!’, ‘Melvin of the Apes!’, ‘Mad Reader!’, ‘Bringing Back Father!’ and ‘Starchie’, highlighting the talents of Will Elder, Wallace Wood, Jack Davis, John Severin, Basil Wolverton & Bernie Krigstein, before moving into the magazine phase by spoofing advertising and popular pastimes with ‘Readers Disgust’, ‘What Makes a Glass of Beer Taste so Good?’ and more.

Arch-caricaturist Mort Drucker began his stellar run at this time as did the mildly maniacal Don Martin, whilst proven comics masters Joe Orlando, Wood, Davis and George Woodbridge reached astonishing peaks of artistic excellence with a parade of stunning covers and end-pages by Kurtzman, Kelly Freas, Norman Mingo and others proving as effective now as in your granddad’s day…

In ‘Who is Alfred E. Neuman?’, Jacobs recounts the twisted and turbulent origins of the magazine’s iconic gap-toothed-idiot mascot after which ‘Mad in the 1960s’ highlights the rise of Television and the counter-culture whilst ‘Was Mad Ever Sued?’ finds Jacobs  testifying to some truly daft and troubling moments in the mag’s life…

Some of the very best bits of ‘Mad in the 1970s’ is followed by the conclusion of ‘Who Was Bill Gaines?’ after which Davis, Dick DeBartolo & Jacobs’ legendary ‘Raiders of the Lost Art’ skit opens ‘Mad in the 1980s’ as patriotism, movie blockbusters, Hip-hop and computer games seized the public’s collective imagination…

‘What Were the Mad Trips?’ explores a grand tradition of company holidays, after which the transitional years of ‘Mad in the 1990s’ covers Rap music, the rise of celeb culture and the magazine’s forays into a rapidly changing world. This is followed by ‘Mad After Gaines’ which details the internal adjustments that took place following the death of the hands-on, larger-than life publisher in 1992 whilst ‘Mad in the 2000s’ details the brand’s shift into the digital world, with exemplars from creators old and new spoofing medicines, newspaper strips, elections, dead phrases, celebrity causes, religion, cell-phones, man-boobs, war in Iraq, Obesity, satirical rival ‘The Bunion’, contemporary Racism and media sensations Donald  Trump, whilst parodies included ‘Bored of the Rings’, ‘Sluts in the City’, ‘Spider-Sham’, and so much more…

Current editor John Ficarra provides a suitable Afterword and this magnificent tome also includes a poster pack of a dozen of the very best covers from Mad’s epochal run.

Most of you can happily stop now, but if you’re into shopping lists here’s just a small portion of the other contributing “idiots” who have madr the magazine a national institution… like graft and pimples:

Sergio Aragonés is represented throughout with his Mad Marginals as well as many masterful cartoons and pastiches, and writers include Vic Cohen, Tom Koch, Larry Siegel, Nick Meglin, Earl Doud, Lou Silverstone, Jacobs, DeBartolo, Arnie Kogen, Chevy Chase, Marylyn Ippolito, Max Brandel, Stan Hart, Billy Doherty, Barry Liebman, Desmond Devlin, Russ Cooper, Joe Raiola, Charlie Kadau, Robert Bramble, Michael Gallagher, Butch D’Ambrosio amongst so many others.

All-rounders both scripting and scribbling include Dave Berg, Al Jaffee, Aragonés, Don Martin, John Caldwell, Paul Peter Porges, Don “Duck” Edwing, Tom Cheney, Drew Friedman, Peter Kuper, Christopher Baldwin, Feggo and star artists making a splash range from venerable veterans such as Frank Frazetta, John Cullen Murphy and Angelo Torres to Mark Frederickson, Bob Clarke, Gary Belkin, Paul Coker Jr., Mutz, Jack Rickard, Irving Schild, Gerry Gersten, Rick Tulka, Harry North, Richard Williams, Tom Bunk, Bill Wray, Steve Brodner, Mark Stutzman, Tom Richmond, Gary Hallgren… the list is nigh endless.

Wrist-wreckingly huge, eye-poppingly great and mind-bogglingly fun, this is one all the family will be happy to pore through… and probably fight over.
© 2012 E.C. Publications, Inc. All rights reserved.

Planetes volume 2


By Makoto Yukimura, translated and adapted by Yuki Nakamura & Anna Wenger (TokyoPop)
ISBN: 978-1-59182-509-8

These days nobody does gritty, authentic, fun hard-tech comics science fiction like the Japanese (although for sheer tight-lipped underplayed drama I’d still place Sydney Jordan’s Jeff Hawk, Frank Hampson’s Dan Dare and most of Warren Ellis’ SF work ahead of even Manga’s greatest masters…).

The tough, no-nonsense, gritty mystery and refined imagination of space travel – so much a component of immediate post-World War II industrial society in the West – began to once again captivate a legion of level-headed imagineers at the end of the 20th century when Japanese tales first began to be translated into English. One superb exponent of that mini-boom was relative newcomer Makoto Yukimura who rekindled interest in near-space exploration in all its harsh and grimy glory with an inspiring “nuts-and-bolts” manga series which scrupulously explored the probable rather than the possible…

Yukimura (born in Yokohamain 1976, just as the once-ambitious American space program was languishing in cash-strapped doldrums and five long years before the first space shuttle launch) began his professional life as an assistant to veteran creator Shin Morimura before launching his independent career with the Planetes.

Working exclusively for Kodansha, his award-winning premier Seinen series ran in Weekly Morning magazine from January 1999-January 2004 and was later collected as four tankōbon volumes. The serial easily made the jump to a popular anime series and since then Yukimura, after producing Sayōnara ga Chikai node for Evening magazine, has since 2005 abandoned the future for the past and concentrated his creative energies on the monolithic historical epic Vinland Saga – serialized in Weekly Shōnen Magazine and Afternoon – and filling 11 bloodcurdling volumes to date…

The grimly existential premise of Planetes is devilishly simply and powerfully engaging. Humanity is a questing species but cannot escape its base origins. In 2075 space travel and exploitation is practically commonplace but, as we’ve conquered the void between Earth and the asteroid belt and prepare to exploit the outer planets, the once-pristine void around us has become clotted with our obsolete tech and casually discarded rubbish.

Even the most minuscule piece of junk or debris falling through hard vacuum is a high-speed, potentially deadly missile and to keep risk to a minimum, hardy teams of rugged individualists have to literally sweep the heavens free of our discarded crap.

The stories revolve around youthful trashman Hachimaki Hoshino whose greatest dream is to become a true deep-space astronaut and famous explorer like his famous – if disreputable – father. The boy has his future all mapped out: a similar career-path to dear old dad will lead to fame and wealth and then he can buy his own spaceship and be really free…

Sadly the incessantly dull toil of his deep night day-job is wearing away at the passionate, excitable Hachi who is becoming swiftly disenchanted with the whole dreary, disgusting drudgery aboard DS-12 – a standard sanitation/cargo ship fondly dubbed Toybox…

The first episode in this stunning second volume begins with ‘Running Man’ as the Toybox’s weary crew visit Moon Orbital Space Port and the obsessively training Hachimaki is approached by an unctuous business type looking for his infamous dad. Werner Locksmith is the head and chief designer of the Earth Development Community-sponsored manned mission to Jupiter and, unknown to the starry-eyed kid, had pegged Hachi’s father as the only man capable of piloting the innovative new vessel on the five year mission: one the boy would give anything to be on.

However the elder explorer doesn’t want to go and has actually absconded from the Private/Public sector project and is currently a fugitive…

The old rogue has had enough of space-faring: a fact he finds impossible to relate to his furious son when they meet. The old spacer intends to retire to Earth and make things right with the wife he’s abandoned…

Meanwhile Locksmith has been called away. Something has gone disastrously wrong with the Jupiter ship Von Braun…

Above Luna as Hachi argues with his dad, another crisis occurs as a devastating explosion rips through the station and everybody evacuates. In the safe chill of the void, Hachi and the crew see a phenomenal debris field emanating from the moon’s surface. The Von Braun’s experimental engines have failed and an entire lunar base has been evaporated…

Following the tragedy the ruthlessly cool Locksmith unswervingly starts to rebuild and the senior Hoshino breathes a sigh of relief. Hachi is undeterred. He resumes his training, knowing that when the Von Braun is ready to fly, he will be ready to join it…

Acknowledging their comrade’s impossible dream, stoic Russian Yuri Mihairokov and commander Fee Carmichael have inducted by a raw new recruit to the Toybox team and tasked Hachi with training her to be his eventual replacement. According to the ambitious lad, however, Ai ‘Tanabe’ is a hopeless case, fruitlessly wasting valuable time he could be using to train and study for his application to the Jupiter Mission. Suffering mightily from having to baby-sit the useless girl, he only discovers her suppressed inner fire after a 50-year old space coffin is recovered from the dark expanse and provokes a bitter dispute about love, passion and man’s place in the cold, lonely universe…

Hachi’s dream comes a giant leap closer to reality in ‘A Black Flower named Sakinohaka Part 1’ as he finally begins his official audition for the Von Braun. The boy has become an emotional void with nothing but his cold ambition driving him. He can’t even process the deadly and constant threat posed by increased sabotage activity from the terrorist SDL; a group determined to keep space free of Man’s toxic presence.

Despite the more than 20,000 applicants, Hoshino is beginning to distinguish himself when a series of bomb blasts rocks the controversial project. Narrowly escaping death, Hachi is visited by his old friends who are horrified by the obsessed spacer’s blasé attitude and apparent disregard for the pain and suffering of his rival candidates who were caught in the detonations. Is he truly so determined to get on the mission that all he sees are fewer competitors?

Only fellow applicant and new buddy Hakimu seems to understand that any sacrifice and personal misery are worth the prize…

Soon the testing is in its final stages and Werner Locksmith lectures the remaining candidates from the bridge of the almost completed Von Braun. Only nine of the desperate spacers will make this final cut but the big day is again delayed after Hachi confronts the insidious saboteur and fails to stop him…

The tale resumes six months later as the last twenty three candidates await the final call whilst in ‘A Black Flower named Sakinohaka Part 2’ Hachi’s still-fugitive father is targeted by SDL assassins and heads back to the son who has disowned him. His arrival coincides with young Tanabe’s visit to deliver the boy’s belongings from Toybox, leading to an embarrassing confusion as to her amatory status, but before things can be fully clarified the terrorists attack again, determined to ensure the death of the “only man who could pilot the Von Braun”…

Fleeing through the lowest levels of the Moon’s Oriental Basin Underground Tunnel City the trio are more of a danger to each other than their murderous pursuers and after another catastrophic explosion Hachi again confronts the traitor who sabotaged his last attempt to join the mission and almost commits an unpardonable act until gentle Tanabe talks him off the emotionally-charged metaphorical ledge…

‘Lost Souls’ sees the lad successfully in final training for the mission that has become his life when a lunar accident strands Hachi and new comrade Leonov on the unforgiving surface with only hours of oxygen and a 40 kilometre walk to the nearest relief station. It would have been impossible even if the co-pilot wasn’t wounded with a slowly-leaking suit.

By the time rescue arrived Hachi had reached the stage where he fought his saviours, frantic to prove that he truly needs no one’s help to achieve his goals…

This sublime saga concludes here with ‘СПАСИБО’ (or “Spasibo” which can be either “thank you” or “God save you”) as the recuperating Hachi returns to the family home in Japan, accompanied by his penitent father, and is visited by Leonov’s grateful mother. Although he doesn’t understand a word she says, the old lady still makes far more sense than his constantly warring family and, after another drunken fight with his dad, events come to tragic, galvanising crisis which at last crushes the walls around the traumatised young man’s head and heart…

Also included are working sketches, pin-ups, a bunch of four-panel sidebar humour strips ‘A Four Panel Comic’, ‘Namao-san (Presumably Male)’, ‘Eat? That Thing?’, ‘Drinking Hot Coffee through a Straw’ and prose biographies of revered and inspirational author Kenji Miyazawa and pioneer Cosmonaut Yuri Alexeyevitch Gagarin in ‘Conceptualising Space Travel’.

Suspenseful, funny, thrilling and utterly absorbing, these tales readily reinvigorate and reinvent the magical allure of the Wild Black Yonder for newer generations, and this authentic, hard-edged and wittily evocative epic is a treat no hard-headed dreamer with head firmly in the clouds can afford to miss…

This book is printed in the traditional Japanese right to left, back to front format.
© 2001 Makoto Yukimura. All rights reserved. English text © 2004 TOKYOPOP Inc.

Johnny Hazard – The Gold of Thal


By Frank Robbins (Pacific Comics Publications)
No ISBN

Johnny Hazard was a newspaper strip created in the style and manner of Terry and the Pirates, but in many ways the steely-eyed hero most resembles – and indeed presages – Milton Caniff’s second magnum opus Steve Canyon.

Unbelievably, until 2011 this stunningly impressive and enthralling adventure strip was never comprehensively collected in graphic novels – at least in English – although selected highlights had appeared in nostalgia magazines such as Pioneer Comics and Dragon Lady Press Presents.

However, sporadic compendiums of full-colour Sunday pages have popped up over the years, such as this gloriously huge (340 x 245mm) landscape tabloid produced by re-translating a collected Italian edition back into English, courtesy of the Pacific Comic Club.

Frank Robbins was a brilliant all-around cartoonist whose unique artistic and lettering style lent itself equally to adventure, comedy and superhero tales, whilst his expansive raconteur’s gifts made him one of the best writers of three generations of comics.

He first came to fame in 1939 when he took over newspaper strip Scorchy Smith (from the astounding Noel Sickles), creating a Sunday page for the feature in 1940. Robbins was then offered the high-profile Secret Agent X-9 but instead created his own lantern jawed, steely-eyed man of action.

A tireless and prolific worker, even whilst producing a daily and Sunday Hazard (usually a separate storyline for each), Robbins freelanced as an illustrator for The Saturday Evening Post, Look, Life and a host of other mainstream magazines.

In the 1960s and 1970s he moved into comicbooks, becoming a key contributor to Batman, Batgirl, Detective Comics (where he created Man-Bat with Neal Adams) and The Flash, followed Michael Kaluta on The Shadow and contributed to humour mag Plop! as well as DC’s mystery anthologies. Moving to Marvel in the early 1970s, Robbins concentrated on drawing a variety of titles including Captain America, Daredevil, Ghost Rider, Morbius, Human Fly, Man from Atlantis, Power Man and The Invaders, which he co-created with Roy Thomas.

When Johnny Hazard launched on Monday June 5th 1944, its star was an aviator in the United States Army Air Corps who, when hostilities ceased, became for a while a freelance charter pilot and secret agent before settling into the bombastic life of a globe-girdling trouble-shooter, mystery-solver and modern day Knight Errant babe-magnet.

The strip ended in 1977: another victim of diminishing panel-sizes and the move towards simplified, thrill-free, family-friendly gag-a-day graphic fodder to wrap around small-ads.

With the release at long last of a dedicated collection of the black and white Daily strips, I thought I’d spotlight a few of those fabulous landscape tomes which kept the Amazing Aviator alive in fans’ hearts in the years since it ceased publication.

In a previous review remarkably similar to this one, we saw the Rangoon-based World-Wide Airline head-honcho handle a madly muddled movie crew in Mammoth Marches On, battle a Japanese war-criminal with atomic aspirations in ‘The Hunted’ and bring to book a gang of highly sophisticated plane-wrecking ‘Scavengers’ in the jungles between Vietnam and Cambodia, before heading off on his next incredible adventure which barely began before that particular collection concluded. This particular tome re-presents sequences which first appeared in American Sunday Supplements between April 19th 1953 and July 4th 1954, and depict a time of wild globetrotting exploits and increasingly exhilarating fantasy frolics…

Ceiling Zero-Minus’ found Johnny and trusty pals Don and Cutout hired to take a new type of helicopter down into the deepest, widest hole on Earth in search of missing miners, and this sensational storyline continues with an astounding discovery as their vertical vehicle is trapped in a net nine thousand feet below the surface…

The unbelievable follow-up is even more amazing as the trio are taken prisoner by a Herculean giant and introduced to a fantastic subterranean civilisation built over eons by cavemen fleeing Earth’s last Ice Age.

Moreover the ambitious super-scientific overlords of the sub-city state of Namron are in the final stages of a complex and long-planned invasion of the surface world. They already have spies and fifth columnists placed in the most unsuspected places…

With the upper lands exhausted by recent wars and divided by ideology the crucial day is fast approaching, especially as wicked dictator Nallor has captured the beautiful Princess Alba…

It transpires that the rival city of Justus has long held the subterranean tyrant’s insane ambitions in check, but with their ruler’s daughter now a hostage Nallor feels confidant enough to start his campaign, but hasn’t reckoned on the capable Hazard’s ability to make trouble. Soon the escaped surface-men are dashing the rescued Alba back to Justus through the underworld with all the unimaginably resources of the invaders at their heels, but they have not reckoned on the fact that one of them is a Namronian double-agent…

Fantastic and eerily spectacular, the fantasy epic ends with the heroes triumphant and Upper Earth saved, so seven days later it was back to rip-roaring adventure in a traditional vein with ‘Deadly Game!’ (August 30th 1953-January 24th 1954) as Johnny is chartered to ferry a chess master to a bizarre competition in the heart of the Burmese jungle. Little do the plucky pilot or Señor Professor Eduardo Estaban realise just how seriously enigmatic plantation owner Mr. Basil takes his games…

The first hint comes when the tea-farmer’s lovely young wife starts passing terrified notes, but the clincher is when Johnny discovers the bodies of previous players in the Room of Death…

Things come to a head when the pilot then finds out what Basil is really cultivating in his vast, isolated fields and leads to a deadly duel of wits …and bombs and bullets…

The furious finale finds Hazard, Estaban and Valerie Basil fleeing a scene of deadly devastation on the packet boat of corpulent rogue Captain Shark as ‘Monkey See…Monkey Do!’ (running from January 31st to May 9th 1954) draws the stunned survivors into an ancient feud. Whilst torturously returning to civilisation along the sluggishIrrawaddy, Hazard finds a stuffed monkey in the captain’s cabin – one bedecked with thousands of dollars worth of ancient jewellery…

Years ago Shark and his thieving colleague Peter “Three-Eyes” Lynch had fought over a treasure map which led to a lost city deep in the jungle. Ever since Three-Eyes went overboard with half the map and a bullet-hole in him, Shark has travelled the river as an itinerant courier searching in vain for his prize, but now the battle at Basil’s plantation has uncovered a hidden tributary and the unlucky passengers have no choice but to go along with the obsessed Captain…

Things take a terrifying turn when the boat is invaded by gun-toting monkeys who take them all captive and bring the vessel to that much-sought lost city…

Three-Eyes didn’t die that night. Instead he drifted to the ancient ruin and spent long months training the anthropoids to do his bidding. All this time he’s been waiting for somebody to find the desolated ruins and provide him with a means of transporting back to civilisation the tons of gold and gems he’s been impatiently sitting on…

Things are tense enough with the wanderers as simple captives of the crazy monkey- man, but when Three-Eyes realises just how long it’s been since he touched a human woman, the situation escalates…

Although the chivalrous pilot successfully defends Valerie, they and Estaban can only watch in horror as Shark and Lynch finally take their long-deferred dispute to its ultimate, foregone conclusion…

This volume – like its predecessor – then carries on into the next saga and ends on a tantalising cliffhanger as, after dragging his charges back to Rangoon and safety, Hazard is then hired by a climber who claims to have been the first person to actually scale Mount Everest. Surprisingly, Virgil Dale isn’t too fussed about not getting the credit for such an incredible achievement: he’s since hooked up with returning villainess/entrepreneur Baroness Flame who wants to fund an expedition to the High Himalayas and capture the beast he discovered there – ‘The Abominable Snowman!’

To be continued…

These exotic action-romances perfectly captured the mood and magic of a distant but so incredibly familiar time; with cool heroes, hot dames and exceedingly intemperate bad-guys encountering exotic locales and stunning scenarios, all peppered with blistering tension, slyly mature humour and vivid, visceral excitement.

Johnny Hazard is a brilliant two-fisted thriller-strip and even if you can’t easily locate these fantastic full-colour chronicles, at least the prospect of an eventual new Sunday strip collection is a little closer at last…
© 1953-1954 King Features Syndicate. © 1980 Pacific C.C.

Came the Dawn and Other Stories illustrated by Wallace Wood


By Wallace Wood, Al Feldstein, Harry Harrison, Gardner Fox & various (Fantagraphics Books)
ISBN: 978-1-60699-546-4

Win’s Christmas Gift Recommendation: Sheer, seductive dark pictorial poetry in emotion… 10/10

EC began in 1944 when comicbook pioneer Max Gaines sold the successful superhero properties of his All-American Comics company – including Wonder Woman, Flash, Green Lantern and Hawkman – to half-sister National/DC, retaining only Picture Stories from the Bible. His plan was to produce a line of Educational Comics with schools and church groups as the major target market. He then augmented his core title with three more in similar vein: Picture Stories from American History, Science and World History. The worthwhile but unsustainable project was already struggling when he died in a boating accident in 1947.

His son William was eventually convinced to assume control of the family business and, with much support and encouragement from unsung hero Sol Cohen and multi-talented associate Al Feldstein, transformed the ailing enterprise into Entertaining Comics, consequently triggering the greatest qualitative leap forward in comicbook history…

After a few tentative false starts and abortive experiments, Gaines settled into a bold and impressive publishing strategy, utilising the most gifted illustrators in the field to tell a “New Trend” of stories aimed at an older, more discriminating audience.

From 1950 to 1954 EC was the most innovative and influential publisher in America, dominating the genres of science fiction, war, horror and crime. The company even added a new type of title and another genre with the creation of parody magazine Mad …

This second volume of the Fantagraphics EC Library compiles a magical and groundbreaking omnibus of horrific tales and human dramas featuring the astounding artistic expertise of Wallace Allan Wood: one of the greatest draughtsmen our art form has ever produced.

Wood was actually a master of every aspect of the business. He began his career lettering Will Eisner’s Spirit strip, quickly moved into pencilling and inking and, latterly, publishing. After years working all over the comics and syndicated strip industries, as well as in legitimate illustration, package-design and other areas of commercial art, he devised the legendary T.H.U.N.D.E.R. Agents franchise and even created one of the first adult independent comics with Witzend in the late 1960s.

The troubled genius carried the seeds of his own destruction, however. Woody’s life was one of addiction (booze and cigarettes), traumatic relationships, tantalisingly close but always frustrated financial security, illness and eventually suicide. It was as if all the joy and beauty in his existence stayed on the pages and there was none left for real life.

Although during his time with EC Wood became the acknowledged and undisputed Master of Science Fiction art in America, he was equally adept, driven and accomplished in the production of all genres.

This powerfully effective collection concentrates on some of his best early horror, crime and suspense tales and includes all the evocative, emotionally-charged, controversial “Preachies” which Feldstein and Bill Gaines had devised to address hot-button issues and challenge the smugly hierarchical social status quo of post-war, triumphalist America.

These strident and still truly shocking morality plays viciously jabbed at the nation’s dark underbelly; attacking prejudice, police corruption, drug abuse, sexual attitudes, racism, institutionalised intolerance and all manners of hypocrisy. It’s no stretch to consider that these tales, more than any other childhood influence, probably shaped the resurgent liberal attitudes which blossomed as the future “Flower Power” generation reached their majority a decade later…

As with the previous Kurtzman volume, the stories are re-presented here in a lavish monochrome hardcover edition, with supplementary interviews, features and dissertations, beginning with ‘Come the Stories’ by Bill Mason, which appraises the yarns included with forensic discipline. Then the pictorial parade kicks off with a rather pedestrian scam caper which sees an innocent man convinced that he’s a ravening monster in ‘The Werewolf Legend’ scripted by the prolific and ubiquitous Gardner Fox, one of Gaines senior’s greatest assets and discovery.

The illustration is by Harry Harrison & inked by Wood from Vault of Horror #12 (April/May 1950). Although Harrison found his greatest fame as a prose author in later years, he was a major player in the comics biz during the 1950s and had worked with Wood as a jobbing production team since they’d met at the Cartoonists and Illustrators school in 1948.

For Haunt of Fear #15 the trio concocted a tale of lethal legerdemain in ‘The Mad Magician’, whilst the anonymously-authored enigma of ‘The Living Corpse’ (Crypt of Terror #18) moved closer to truly supernatural shenanigans as another illusionist took things too far in pursuit of his craft.

Harrison probably scripted and certainly inked ‘The Curse of Harkley Heath’ from Vault of Horror #13, wherein a gothic triangle of greedy heirs came to unpleasant, untimely ends after a will was read, after which Wood began handling all the art chores with ‘Horror-Ahead!’ (Haunt of Fear #16, July/August 1950) when rival curio collectors’ jungle jaunt in search of shrunken skulls ended in the only way it possibly could…

The Noir-ish new era began when Al Feldstein began scripting for Woody. ‘Death’s Double-Cross’ from the sublimely mature Crime SuspenStories #1 (October/November 1951) offers the twisted tale of a woman cheating on her husband with his twin brother in a moody masterpiece reminiscent of James M. Cain. Naturally it quickly turned into a nightmare that couldn’t end pretty…

Fox offered one last hurrah in ‘The Man from the Grave’ from Haunt of Fear #4, which saw a dissolute artist commit gruesome murder for his art and lived to regret it in desperate luxury and a relentless, compulsive paroxysm of over-work, whilst Feldstein’s

‘Terror Ride!’ (Tales From the Crypt #21) found two young lovers who soon regretted being the last couple to ride the decrepit Amusement Park’s Old Mill boat attraction… Feldstein’s epic run of stories fill most of this tome and next appeared in Haunt of Fear #5, where Wood’s dark imagination and ability to render grotesques was expertly exploited in ‘Horror in the Freak Tent!’ wherein a cruel carnival owner who mercilessly mistreated his exotic employees eventually received a macabre measure of justice…

Crime SuspenStories #3 then provided a fearsome farrago of betrayal and vengeance when two fugitive bandits were ‘Faced With Horror!’ after picking the wrong plastic surgeon to sort out their public notoriety problems, whilst ‘So They Finally Pinned You Down!’ from Haunt of Fear #6 followed a troubled soul who couldn’t understand why he was always stumbling over dead women…

The macabre mayhem concluded with two tales from Tales From the Crypt #24 and 25, beginning with a classic philandering-murderer-gets-his-come-uppance tale in ‘Scared to Death!’ after which a baroque body-switching melodrama featuring a cunning crone and a lovely young thing forced a bewildered husband to conclude ‘Judy, You’re Not Yourself Today!’ …

The rest of this volume is comprised of those controversial polemical passion-plays and conscience-rending human dilemmas that Gaines dubbed Preachies, opening with ‘The Guilty!’ (from Shock SuspenStories #3, June/July 1952), which saw a typical small town enflamed by the murder of a young white girl. The Sheriff knew the black kid in his jail was guilty and was as keen as the mob to spare the state the cost of a trial. He took steps to ensure it too.

…And that’s when the girl’s white boyfriend confessed…

Although stridently moralising and perhaps heavy handed by contemporary standards, these stories are the very bedrock of EC’s well-deserved reputation as the crusading creators of America’s very first adult comics for mature readers. Moreover these ugly truths were gloriously draped in so very beautiful clothes, as Wood’s incredible illustration, inspired by the fiercely impassioned scripts, soared to unparallelled heights of sensitivity and gut-wrenching impact.

Shock SuspenStories #4 took the cultural campaign further in a sordid tale of the innocent witness relentlessly beaten into a ‘Confession’ by cops determined to capture a hit-and-run driver who’d killed their Lieutenant’s wife. So why then, was the grieving officer’s car all banged up and covered in blood…?

Old-fashioned anti-Semitism fuelled the ‘Hate!’ of a quiet little town and led to the death of a family too stubborn to be warned. Imagine instigator John Smith’s surprise when his appalled mother told the entire town that he was adopted… and what his true origins were…

‘Under Cover!’ in Shock SuspenStories #6 combined a campaign of punishment-floggings for miscegenation by the local Klan chapter with the end of a crusading reporter who tried to expose the scandal but tragically forgot that there might be almost anybody under those pointy hoods, whilst ‘The Bribe’ in #7 revealed how even the most honest and dedicated of civil servants could be pushed into abandoning his principles – especially with a loving daughter, her upcoming wedding and crushing society pressure hitting him so hard…

By today’s standards ‘The Assault!’ is potentially the most contentious tale here, revealing how a small town girl with salacious appetites callously protected her reputation by framing an old man for her “rape”. In typical tone for those times, her lie ultimately caused two deaths…

‘Came the Dawn!’ from Shock SuspenStories #9 is a marvellous example of Greek tragedy in modern dress, as a lonely backwoods hermit finds a beautiful naked woman in his cabin and, after a night of mutual passion with the girl of his dreams, discovers that an inmate has escaped from the nearby asylum. Only after he’s locked her out does he discover that she’s not the only mysterious blonde lost in the forest…

Far less emotionally loaded but equally devastating is the darkly introspective ‘…So Shall Ye Reap!’ (Shock SuspenStories #10) which finds a penitent, angry young man contemplating every hypocritical act of his pompously pious parents before reaching his own moment of judgement after which ‘In Gratitude’ launches a simply breathtaking attack on the nation’s double standards when a wounded soldier comes home to a hero’s welcome and turns on his friends and family when he finds out what they’ve done to the coloured man who saved his life…

More quirky crime-caper than social commentary, ‘Fall Guy’ (Shock SuspenStories #12) follows the doomed decade that saw decent guy Danny Jansen steal a fortune to please a greedy girl far out of his league and spend ten years in jail paying for it. Surprisingly she waited all that time for him, but wasn’t best pleased when he couldn’t remember how to retrieve his ill-gotten gains…

A campaign of hate to drive out a man who foolishly admitted to being part-Negro ended in suicide and a sense of smug satisfaction when the bigot-in-charge boasted of his success to the local doctor in ‘Blood-Brothers’ (Shock SuspenStories #13). Imagine the vile cross-burner’s surprise when the aged medic revealed the source of the transfusion which had long-ago saved the happy hate-monger’s life…

‘The Whipping’ (scripted by Feldstein or Jack Oleck from Shock SuspenStories #14) returned to scandal-mongering territory, when a dutiful daughter defied her racist father and started “dating” an Hispanic boy. The dad certainly didn’t call it that, and the outrageous steps he and his pure-white buddies took to end the affair horrifically backfired…

The last tale reprinted here is ‘The Confidant’ (Feldstein or Oleck again from Shock SuspenStories #15, June/July 1954) from a time when the public outcry against comics was just reaching its fevered peak. The story deals with mob-justice and sees an entire town baying for the blood of a newcomer who had murdered a young girl.

Then, when a dark stranger arrives searching for one of his children, the unofficial posse immediately jump to the wrong conclusion with tragic and irreparably consequences…

Please forgive any deliberate vagueness on my part here: the point is to make you want to read these still poignant and shocking stories and I don’t want to devalue their impact or spoil your otherwise assured enjoyment…

A detailed history of the flawed genius is then provided by historian S.C. Ringgenberg in the prose piece ‘Wallace Wood’ after which this truly beautiful book is closed by another set of ‘Behind the Panels: Creator Biographies’ by Arthur Lortie & and Bill Mason and Ted White’s ‘Crime, Horror, Terror, Gore, Depravity, Disrespect for Established Authority – and Science Fiction Too!: ‘The Ups and Downs of EC Comics: A Short History’ once more offers a comprehensive run-down of the entire EC phenomenon.

The short, sweet, cruelly limited EC back-catalogue has been revisited ad infinitum in the decades since its demise. Those amazing yarns changed not just comics but also infected the larger world through film and television to convert millions into dedicated devotees still addicted to New Trend tales.

Whether you are an aged EC Fan-Addict, just a nervous newbie, or simply a mere fan of brilliant stories and sublime art, Came the Dawn is a book no sane and sensible reader can afford to be without.

This edition © 2012 Fantagraphics Books, Inc. All comics stories © 2012 William M. Gaines Agent, Inc., reprinted with permission. All other material © 2012 the respective creators.

Corpse on the Imjin! and Other Stories by Harvey Kurtzman


By Harvey Kurtzman & others (Fantagraphics Books)
ISBN: 978-1-60699-545-7

Win’s Christmas Gift Recommendation: War is Hell – but never looked better or taught us more… 9/10

EC Comics began in 1944 when comicbook pioneer Max Gaines sold the superhero properties of his All-American Comics company to half-sister National/DC, retaining only Pictures Stories from the Bible. His plan was to produce a line of Educational Comics with schools and church groups as the major target market.

He augmented his core title with Picture Stories from American History, Picture Stories from Science and Picture Stories from World History but the worthy project was already struggling when he died in a boating accident in 1947.

As detailed in the final comprehensive essay in this superb graphic collection, his son William was dragged into the family business and, with much support and encouragement from unsung hero Sol Cohen – who held the company together until the initially unwilling Bill Gaines abandoned his dreams of a career in chemistry – transformed the ailing enterprise into Entertaining Comics…

After a few tentative false starts and abortive experiments, Gaines and his multi-talented associate Al Feldstein settled into a bold and impressive publishing strategy, utilising the most gifted illustrators in the field to tell a “New Trend” of stories aimed at an older and more discerning readership.

From 1950 to 1954 EC was the most innovative and influential publisher in America, dominating the genres of crime, horror, war and science fiction and, under the auspices of writer, artist and editor Harvey Kurtzman, the inventor of an entirely new beast: the satirical comicbook…

Kurtzman was hired to supplement the workforce on the horror titles but wasn’t keen on the genre and suggested a new action-adventure title. The result was Two-Fisted Tales which began with issue #18 at the end of 1959 as an anthology of rip-snorting, he-man suspense dramas. However, withAmerica embroiled in a military “police action” inKorea, the title soon became primarily a war comic and was soon augmented by another.

Frontline Combat was also written and edited by Kurtzman, who also assiduously laid-out and meticulously designed every story – which made for great entertainment but was frequently a cause of friction with many artists…

Moreover, in keeping with the New Trend spirit, these war stories were not bombastic, jingoistic fantasies for glory-hungry little boys, but rather subtly subversive examinations of the cost of conflict which highlighted the madness, futility and senseless, pointless waste of it all…

Kurtzman was a cartoon genius and probably the most important cartoonist of the last half of the 20th century. His early triumphs in the fledgling field of comicbooks (especially the groundbreaking Mad magazine) would be enough for most creators to lean back on but Kurtzman was a force in newspaper strips (See Flash Gordon Complete Daily Strips 1951-1953) and a restless innovator, a commentator and social explorer who kept on looking at folk and their doings: a man with exacting standards who just couldn’t stop creating.

He invented a whole new format and gave America Popular Satire when he converted his highly successful full-colour baby Mad into a black and white magazine, safely distancing the outrageously brilliant comedic publication from the fall-out caused by the 1950s socio-political witch-hunt which eventually killed all EC’s other titles.

He pursued his unique brand of thoughtfully outré comedy and social satire further with the magazines Trump, Humbug and Help!, all the while still conceiving challenging and powerfully effective funny strips such as Little Annie Fannie (for Playboy), The Jungle Book, Nutz, Goodman Beaver, Betsy and her Buddies and many more. He died far too early in 1993.

This first volume of the Fantagraphics EC Library gathers a stunning selection of Kurtzman stories in a lavish monochrome hardcover edition, packed with supplementary interviews, features and dissertations, beginning with ‘The Truth’ by cartoonist and historian R.C. Harvey, who describes in stark detail the history of Kurtzman’s EC days.

Then follows a raft of stirring sagas solely from the master’s hand, beginning with ‘Conquest’ from Two-Fisted Tales #18, which with acerbic aplomb relates the rise and fall of Spanish conquistador Juan Alvorado, whose rapacious hunger for Aztec gold led inexorably to the downfall and doom of his entire expedition. Jivaro Death’ (#19) deals with modern-day greed as two duplicitous Yankees search for diamonds in the heart of the Amazon jungle whilst T-FT #20 revealed the fate of an amnesiac buccaneer who returned from certain death to obsessively reclaim his ‘Pirate Gold’ from the men who betrayed him.

From issue #21 comes ‘Search!’ which ironically combined an Italian-American’s search for family with the devastating US assault on Anzio in 1943, after which the first selection from Frontline Combat produces an uncharacteristically patriotic clash with the North Korean aggressors in ‘Contact!’ (#2, September 1951).

‘Kill’ from T-FT #23 also takes place in Korea and details a squalid encounter between a blood-thirsty knife-wielding G.I. psycho and his soulless Commie antithesis, whilst ‘Prisoner of War!’ (FC #3) highlights the numbing, inhuman brutality of combat when American POWs attempt an escape…

‘Rubble!’ (T-FT #24) boldly stepped into the “enemy” shoes by highlighting the war’s casual cost to simple Korean civilians whilst ‘Air Burst!’ in FC #4 goes even further by featuring the Communist soldiers’ side of the conflict.

The eponymous ‘Corpse on the Imjin!’ (T-FT #25) is one of the most memorable, moving and respected tales of the genre: a genuine anti-war story which elegiacally traces a body’s motion down the river and exposes the ruminations of the doomed observers who see it. The sentiment is further explored in ‘Big ‘If’!’ (FC #5) as G.I. Paul Maynard sits in a shell hole and ponders what might have been…

Kurtzman’s unique display of cartooning and craftsmanship is followed by the essay ‘Combat Duty’ wherein Jared Gardner discusses the background and usage of the other artists who worked on the author’s Two-Fisted Tales and Frontline Combat scripts, after which ‘Marines Retreat!’ drawn by John Severin (and inked by Kurtzman from FC #1, July/August 1951) describes in microcosm the shocking American forced withdrawal from the Changjin Reservoir in December 1950 – an event which stunned and terrified the folks at home and shook forever the cherished belief in the US Marines’ invincibility – all told through the eyes of a soldier who understood too late the values he was supposed to be fighting for…

Kurtzman’s relationship with his artists could be fraught. Alex Toth, a tempestuous individualist who only drew three tales from his editor’s incredibly detailed lay-outs, famously produced some of his very best work at EC under such creative duress. The first and least was ‘Dying City!’ (T-FT #22) which found an aged Korean grandfather berating his dying descendent for the death and destruction he had brought upon his family and nation,

‘O.P.!’ was drawn by hyper-realist Russ Heath (FC #1) and once more ladled on the bleak, black irony during an annihilating trench encounter during WWI. After which Toth’s astounding aerial imagination produced in ‘Thunderjet!’ (FC #8) one of the most thrilling and evocative dogfight dramas in comics history.

This tale was an alarm-call to complacentAmericaas aUSpilot was forced to concede that his winged weapon was inferior to the ever-present Communist MIGs…

‘Fire Mission!’ (T-FT #29) was drawn by Dave Berg – an artist far better regarded for his comedy work – and lent his facility with expressions to a rather standard tale of courage discovered under fire in Korea, after which Gene Colan delineated the rift between military and civilians in the hours before the attack on Pearl Harbor in ‘Wake!’ from T-FT #30.

From the same issue ‘Bunker!’ was the first strip illustrated by Ric Estrada and described rivalry and tension between American units during a Korean offensive. Oddly enough for the times, the fact that one was comprised of Negro soldiers was not mentioned at all…

The Cuban artist then drew a chillingly macabre tale of Teddy Roosevelt and the Spanish American war of 1898 in ‘Rough Riders!’ (FC #11) after which master of comics noir Johnny Craig detailed the fate of a ‘Lost Battalion!’ in WWI (T-FT #32, March/April 1953).

‘Tide!’ was an EC debut tale for the already-legendary Joe Kubert from the same issue, and detailed a D-Day debacle and its insignificance in the grand scheme of things after which Toth’s magnificent Kurtzman-scripted swansong ‘F-86 Sabre Jet!’ (FC #12) revisited and even surpassed his Thunderjet job with a potent and beguiling reductionist minimalism that perfectly captured the disorienting hell of war in the air.

Due to illness and the increasing workload caused by Mad, Kurtzman’s involvement with war titles was gradually diminishing. Frontline Combat #14, (October 1953) provides his last collaboration with Kubert in ‘Bonhomme Richard!’, a shocking personalised account of American nautical legend John Paul Jones’ devastating duel with the British warship Serapis – as told by one of the hundreds of ordinary sailors who didn’t survive…

This master-class in sequential excellence concludes with a salutary tale from the Civil War special Two-Fisted Tales #35 (October 1953), illustrated by Reed Crandall.  ‘Memphis!’ blends the destructive horror of the Union’s River Fleet of Ironclad’s as they inexorably took control of the Mississippi with the irrepressible excitement of Southern kids who simply couldn’t understand what was happening to their parents and families…

Even with the comics extravaganza ended, there’s still more to enjoy as underground cartooning legend Frank Stack discusses the techniques and impact of Kurtzman’s astonishing covers for Two-Fisted Tales and Two-Fisted Tales in ‘Respect for Simplicity – the War Covers of Harvey Kurtzman’ which is superbly supplemented by a full-colour section representing all of them, even the seldom-seen Two-Fisted Annual 1952.

Also adding to the value is‘A Conversation with Harvey Kurtzman’  by John Benson, E.B. Boatner & Jay Kinney which transcribes two interviews from 1979 and 1982, as well as a full appreciation of the great man’s career in ‘Harvey Kurtzman’ by S.C. Ringgenberg.

Rounding everything off is ‘Behind the Panels: Creator Biographies’ a comprehensive run-down of all involved by Bill Mason and others, and a general heads-up on the entire EC phenomenon in ‘The Ups and Downs of EC Comics: A Short History’ by author, editor, critic and comics fan Ted White.

The short, sweet but severely limited output of EC has been reprinted ad infinitum in the decades since the company died. These astounding stories and art have changed not just comics but also infected the larger world through film and television and via the millions of dedicated devotees still addicted to New Trend tales. However, as far as I can recall nobody has produced collections faithfully focussing on the contributions of individual creators, and even though the likes of me know these timeless classics intimately, this simple innovation has somehow added a new dimension to the readers’ enjoyment.

I eagerly anticipate the advent of the other volumes in this superb series and strongly suggest that whether you are an aged EC Fan-Addict or nervous newbie, this is a book no comics aficionado can afford to miss…

This edition © 2012 Fantagraphics Books, Inc. All comics stories © 2012 William M. Gaines Agent, Inc., reprinted with permission. All other material © 2012 the respective creators and owners.