Mandrake the Magician: Dailies volume 1 – The Cobra


By Lee Falk & Phil Davis (Titan Books)
ISBN: 978-1178276-690-2 (HB)

Time for another – belated – Birthday briefing as we celebrate 90 glorious years for another golden Age stalwart…

Regarded by many as comics’ first superhero, Mandrake the Magician debuted as a daily newspaper strip on 11th June 1934 – although creator Lee Falk had sold the strip almost a decade previously. Initially drawing it too, Falk replaced himself as soon as feasible, allowing the early wonderment to materialise through the effective understatement of sublime draughtsman Phil Davis. An instant hit, Mandrake was soon supplemented by a full-colour Sunday companion page from February 3rd 1935.

Falk – as a 19-year old college student – had sold the strip to King Features Syndicate years earlier, but asked the monolithic company to let him finish his studies before dedicating himself to it full time. Schooling done, the 23-year-old born raconteur settled into his life’s work: entertaining millions with astounding tales. Falk also created the first costumed superhero in moodily magnificent generational manhunter The Phantom, whilst spawning an entire comic book subgenre with his first creation. Most Golden Age publishers boasted at least one (but usually many) nattily attired wizards in their gaudily-garbed pantheons: all roaming the world(s) making miracles and crushing injustice with varying degrees of stage legerdemain or actual sorcery.

Characters such as Mr. Mystic, Ibis the Invincible, Sargon the Sorcerer, and an assortment of  the Magician” ’s like Zatara, Zanzibar, Kardak proliferated ad infinitum: all borrowing heavily and shamelessly from the uncanny exploits of the elegant, enigmatic man of mystery gracing the world’s newspapers and magazines.

In the Antipodes, Mandrake was a suave stalwart regular of Australian Women’s Weekly and became a cherished icon of adventure in the UK, Australia, Italy, Brazil, Germany, Spain, France, Turkey and across Scandinavia: a major star of page and screen, pervading every aspect of global consciousness.

Over the years he has been a star of radio, movie chapter-serials, a theatrical play, television and animation (as part of the cartoon series Defenders of the Earth). With that has come the usual merchandising bonanza of games, toys (including magic trick kits), books, comics and more…

Falk worked on Mandrake and “The Ghost who Walks” until his death in 1999 (even on his deathbed, he was laying out one last story), but also found a few quiet moments to become a renowned playwright, theatre producer and impresario, as well as an inveterate world-traveller.

After drawing those the first few strips Falk united with sublimely polished cartoonist Phil Davis. His sleekly understated renditions took the daily strip, especially that expansive full-page Sunday page (collected in a sister volume), to unparalleled heights of sophistication. Davis’ steadfast, assured realism was the perfect tool to render the Magician’s mounting catalogue of spectacular miracles.

Those in the know are well aware that Mandrake was educated at the fabled College of Magic in Tibet, thereafter becoming a suave globe-trotting troubleshooter, always accompanied by his faithful African friend Lothar and beautiful companion (eventually, in 1997, bride) Princess Narda of Cockaigne, co-operatively solving crimes and fighting evil.

Those days, however, are still to come as a wealth of fact-filled features begins here with college Classics Professor Bob Griffin vividly recalling ‘From Fan to Friend: My Memories of Lee Falk’. Mathematics lecturer and comics historian Rick Norwood traces comic book sorcerers and sources in ‘Mandrake Gestures Hypnotically’ before the strips section of this luxury monochrome landscape hardback opens on the hero’s first case.

A classy twist on contemporary crime dramas and pulp fiction, ‘The Cobra’ (June 11th – November 24th 1934) exhibits the eponymous criminal mastermind menacing the family of US ambassador Vandergriff… until a dapper, haunting figure and his colossal African companion insert themselves into the affair. Initially mistrusted, Mandrake & Lothar guide the embattled diplomat through a globe-girdling vendetta against a human fiend with mystic powers and a loyal terrorist cult. Employing their own miracles, wonders and common sense, the heroes defeat every scheme leading to a ferocious final clash in the orient and the seeming destruction of the wicked evil wizard.

At their ease in Alexandria, Mandrake & Lothar are targeted by criminal mastermind ‘The Hawk’ (November 26th 1934 – February 23rd 1935) and meet distrait socialite Narda of Cockaigne, who employs her every wile to seduce and destroy them. Thwarting each plot, Mandrake learns her actions are dictated by a monstrous stalker blackmailing Narda’s brother Prince Sigrid. With his true enemy revealed, the Mage sets implacably to work to settle the villain’s affairs for good…

With an impending sense of further entanglements to come, the wanderers leave Narda, eventually fetching up in the Carpathians and encountering a lonely, embattled woman tormented by crazed Professor Sorcin and ‘The Monster of Tanov Pass’ (February 25th – June 15th 1935). This time, there’s a fearsomely robust and rational explanation for all the terror and tribulations…

Mandrake & Lothar meet weary policeman Inspector Duffy and clash with a brilliant mimic and master thief in Arabia. ‘Saki, the Clay Camel’ (June 17th – November 2nd 1935) is driving the occupying British authorities to distraction but an offer of mystic assistance brings danger, excitement and a surprise reunion with Narda before the faceless fiend and his army of desperate criminals are defeated…

Heading into the frozen north, magician and strongman encounter persecuted Lora, saving her from her own unscrupulous and cash-crazed family and ‘The Werewolf’ (November 4th 1935 – February 29th 1936) before this first volume concludes with ‘The Return of the Clay Camel’ (March 2nd – July 18th 1936): a rip-roaring romp showing off Falk’s deft gift for comedy…

It begins with our heroes curing a raging, obsessive sportsman of the urge to hunt, before expanding into a baffling mystery as the long vacationing Sir Oswald returns home to England only to discover someone has been perfectly impersonating him for months…

Devolving into a cunning robbery and comedy of mistaken identity, Mandrake and the false faced Saki test wits and determination, but even with the distraction of an impending marriage being hijacked too, its certain that the canny conjuror is going to come out on top…

Closing with ‘The Phil Davis Mandrake the Magician Complete Daily Checklist 1934-1965’ this thrilling tome offers exotic locales, thrilling action, bold belly laughs, spooky chills and sheer elegance in equal measure. Paramount taleteller Falk instinctively knew from the start that the secret of success was strong and – crucially – recurring villains to test and challenge his heroes, and make Mandrake an unmissable treat for every daily strip addict. These stories have lost none of their impact and only need you reading them to concoct a perfect cure for the 21st century blues.
Mandrake the Magician © 2016 King Features Syndicate. All Rights Reserved. All other material © 2016 the respective authors or owners.

Mighty Marvel Masterworks Spider-Man volume 4: The Master Planner


By Stan Lee & Steve Ditko with Sam Rosen & Art Simek (MARVEL)
ISBN: 978-1-3029-4899-3 (TPB/Digital edition)

Today marks the 6th Anniversary of Steve Ditko’s death. Here’s a reminder of why he’s so revered, in possibly his greatest sequence of stories starring his most unforgettable character.

The Amazing Spider-Man’s founding stories are timeless and have been gathered many times before but this collection of Steve Dito’s greatest moment on the character is part of The Mighty Marvel Masterworks line: designed with economy in mind and newcomers as target audience. These new books are far cheaper, on lower quality paper and smaller, about the dimensions of a paperback book. Your eyesight might be failing and your hands too big and shaky, but at 152 x 227mm, they’re perfect for kids. If you opt for digital editions, that’s no issue at all.

Marvel is often termed “the House that Jack Built” and King Kirby’s contributions are undeniable and inescapable in the creation of a new kind of comic book storytelling. However, there was another unique visionary toiling at Atlas-Comics-as-was, one whose creativity and philosophy seemed diametrically opposed to the bludgeoning power, vast imaginative scope and clean, gleaming futurism that resulted from Kirby’s ever-expanding search for the external and infinite.

Steve Ditko was quiet and unassuming, diffident to the point of invisibility, but his work was both subtle and striking: innovative and meticulously polished. Always questing for affirming detail, he ever explored the man within. He saw heroism and humour and ultimate evil all contained within the frail but noble confines of humanity. His drawing could be oddly disquieting… and, when he wanted, decidedly creepy.

Crafting extremely well-received monster and mystery tales for and with Stan Lee, Ditko had been rewarded with his own title. Amazing Adventures/Amazing Adult Fantasy featured a subtler brand of yarn than Rampaging Aliens and Furry Underpants Monsters: an ilk which, though individually entertaining, had been slowly losing traction in the world of comics ever since National/DC had successfully reintroduced costumed heroes. Lee & Kirby had responded with The Fantastic Four and so-ahead-of-its-time Incredible Hulk, but there was no indication of the renaissance ahead when officially just-cancelled Amazing Fantasy featured a brand new and rather eerie adventure character…

This compelling compilation reprises the unstoppable climb of the wallcrawler as steered by Ditko and originally seen in Amazing Spider-Man #29-38 (spanning cover-dates October 1965-July 1966). The parable of Peter Parker began when a smart but alienated high schooler was bitten by a radioactive spider on a science trip. Discovering he’d developed arachnid abilities – which he augmented with his own ingenuity and engineering genius – Peter did what any lonely, geeky nerd would when given such a gift… he tried to cash in for girls, fame and money.

Creating a costume to hide his identity in case he made a fool of himself, Parker became a minor celebrity – and a vain, self-important one. To his eternal regret, when a thief fled past him, he didn’t lift a finger to stop the thug, and days later discovered that his Uncle Ben had been murdered by the same criminal…

Vengeance crazed, Parker stalked and captured the assailant who made his beloved Aunt May a widow and killed the only father he had ever known. Since his social irresponsibility led to the death of the man who raised him, the boy swore to always use his powers to help others…

It wasn’t a new story, but the setting was familiar to every kid reading it and the artwork was downright spooky. no gleaming high-tech world of moon-rockets, mammoth monsters and flying cars here… this stuff could happen to anyone…

Sans frills or extras – but graced with pre-edited cover art at the back – Ditko’s Spider-Man culminates herein stories plotted and rendered by the inspired artist/auteur. Although other artists have inked his narratives, Ditko handled all the art on Spider-Man and these glittering gems demonstrate his fluid mastery and just how much of the mesmerising magic came from his pens and brushes…

The potent parables are lettered throughout by unsung superstars Sam Rosen & Art Simek, allowing newcomers and veteran readers to comprehensively relive some of the greatest moments in sequential narrative.

Ditko’s preference for tales of gangersterism drove the stories, but his plots also found plenty of time and room for science fictional fun, compelling supervillain frolics and subplots involving Peter Parker’s disastrous love life and poverty-fuelled medical dramas involving always-on-the-edge-of-death Aunt May…

The wallcrawler was still the whipping boy of publicity-hungry – and eventually clinically obsessed – publisher J. Jonah Jameson, who bombarded the hero with libellous print assaults in his newspaper The Daily Bugle. “Ol’ JJ” was blithely unaware the photos Parker sold him for his scurrilous print attacks were paying Spider-Man’s bills…

In the ever-more popular monthly mag, ASM #29 warned ‘Never Step on a Scorpion!’ as the lab-made larcenous lunatic returned, seeking vengeance on not just the webspinner but also Jameson for initially paying to turn a disreputable seedy private eye into a super-powered monster. Once again, the ungrateful demagogue only lived because his despised target stepped up and stepped in…

That breathtaking Fights ‘n’ Tights clash was followed by #30’s off-beat crime-caper which cannily sowed seeds for future masterpieces. ‘The Claws of the Cat!’ grittily depicted a city-wide hunt for an extremely capable burglar (way more exciting than it sounds, trust me!), whilst introducing an organised gang of thieves working for mysterious menace The Master Planner.

Sadly, by this time of their greatest comics successes, Lee & Ditko were increasingly unable to work together on their greatest creations. Ditko’s off-beat plots and quirky art had reached an accommodation with the slickly potent superhero house-style Kirby had developed (at least as much as such a unique talent ever could). The illustration featured a marked reduction of signature line-feathering and moody backgrounds, plus a lessening of concentration on totemic villains, but – although still very much a Ditko baby – Amazing Spider-Man’s sleek pictorial gloss warred with Lee’s dialogue.

These efforts were comfortably in tune with the times if not his collaborator. Lee’s assessment of the readership was probably the correct one, and disagreements with the artist over editorial direction were still confined to the office and not the pages themselves. However, an indication of growing tensions could be seen once Ditko began being credited as plotter of the stories…

After a period where old-fashioned crime and gangsterism predominated, science fiction themes and costumed crazies returned full force. As the world went gaga for masked mystery men, the creators experimented with longer storylines and protracted subplots. When Ditko abruptly left, the company feared a drastic loss in quality and sales but it didn’t happen. John Romita (senior) considered himself a mere “safe pair of hands” keeping the momentum going until a better artist could be found, but instead blossomed into a major talent in his own right, and the wallcrawler continued his unstoppable rise at an accelerated pace.

Change was in the air everywhere. Included amongst the milestones for the ever-anxious Peter Parker collected here are graduating High School and starting college, meeting first love Gwen Stacy and tragic friend/foe Harry Osborn, plus the introduction of nemesis Norman Osborn. Old friends carried in Parker’s wake included Flash Thompson and Betty Brant who subsequently begin to drift out of his life…

‘If This Be My Destiny…!’ in #31 details a spate of high-tech robberies by the Master Planner, culminating in a spectacular confrontation with Spider-Man. Also on show is that aforementioned college debut, first sight of Harry and Gwen, with Aunt May on the edge of death due to an innocent blood transfusion from her mildly radioactive darling Peter…

This led to indisputably Ditko’s finest and most iconic moments on the series – and perhaps of his entire career. ‘Man on a Rampage!’ (ASM #32) sees Parker pushed to the edge of desperation when the Planner’s men make off with serums that could save May, resulting in an utterly driven, berserk wallcrawler ripping the town apart whilst trying to find them. At the last, trapped in an underwater fortress, pinned under tons of machinery, the hero faces his greatest failure as the clock ticks down the seconds of May’s life…

This in turn generates the most memorable visual sequence in Spidey history as the opening of ‘The Final Chapter!’ luxuriates in 5 full, glorious pages depicting the ultimate triumph of will over circumstance. Freeing himself from tons of fallen debris, Spider-Man gives his absolute all to deliver the medicine May needs, and is rewarded with a rare happy ending…

Russian exile Kraven returns in ‘The Thrill of the Hunt!’, seeking payback for past humiliations by impersonating the webspinner, after which #35 confirms that ‘The Molten Man Regrets…!’: a plot-light, astoundingly action-packed combat classic wherein the gleaming golden bandit foolishly resumes his career of pinching other people’s valuables…

Amazing Spider-Man #36 offers a deliciously off-beat, quasi-comedic turn in ‘When Falls the Meteor!’ with deranged, would-be scientist Norton G. Fester calling himself The Looter to steal extraterrestrial museum exhibits…

In retrospect, these brief, fight-oriented tales, coming after such an intricate, passionate epic as the Master Planner/Nam on a Rampage saga should have indicated something was amiss. However fans had no idea that ‘Once Upon a Time, There Was a Robot…!’ – featuring a beleaguered Norman Osborn targeted by his disgraced ex-partner Mendel Strom, and some eccentrically bizarre murder-machines in #37 and the tragic tale of ‘Just a Guy Named Joe!’ – (Amazing Spider-Man #38, July 1966 and on sale from April 12th) wherein a hapless sad-sack stumblebum boxer gains super-strength and a bad-temper – would be Ditko’s last arachnid adventures.

And thus an era ended…

Full of energy, verve, pathos and laughs, gloriously short of post-modern angst and breast-beating, these fun classics – also available in numerous formats including eBook editions – are quintessential comic book magic constituting the very foundation of everything Marvel became. This classy compendium is an unmissable opportunity for readers of all ages to celebrate the magic and myths of the modern heroic ideal: something no serious fan can be without, and an ideal gift for any curious newcomer or nostalgic aficionado.
© 2023 MARVEL.

Planet of the Apes Archive volume 1: Terror on the Planet of The Apes


By Doug Moench, Mike Ploog, Tom Sutton, Herb Trimpe, Frank Chiaramonte, Virgil Redondo, Rich Handley & various (Boom! Studios)
ISBN: 978-1-60886-990-9 (HB) eISBN: 978-1-61398-661-5

The most effective and long-lasting exploration of human ambition failing and dystopia resulting is not the last 40 years of global government, but rather a film franchise built upon a seminal French science fiction novel released in 1963 – Peirre’s Boulle’s satirical La Planète des singes. A former secret agent and engineer, Boulle earned major accolades as an author. Your entire family has probable seen his other Oscar-winning blockbuster, never realising semi-autobiographical La Pont de la rivière Kwai was David Lean’s The Bridge on the River Kwai

Originally translated in 1964 as Monkey Planet, his other epic became – after a major rewrite by screenwriter Rod Serling – 1968 US movie sensation Planet of the Apes. It inspired four sequels and – from September to December 1974 – a television series which lived on in reruns and reedited TV movies for decades to come, an animated series, books toys, games, a home projector pack, records and comics.

… And that’s all before Tim Burton’s 2001 remake and the 2011 reboot of the still ongoing franchise…

There have been many comics adaptations, beginning with two manga interpretations (1968 & 1971); a 1970 Gold Key movie adaptation and assorted international versions. In 1974 – no doubt thanks to the impending TV show – a Marvel Magazine continuation, combining serialised comics adaptations of the movies, features and articles began. When Marvel abruptly cancelled PotA in December 1976 the franchise lay fallow until Malibu Comics picked it up in 1990 (reprints, new stories and franchise mash-up Ape Nation). Other companies also added new material over the years and much of that history is covered in erudite Introduction ‘Gorilla Warfare – and Tales of Terror’ by expert/editor/fan-addict Rich Handley…

This first monster compilation gathers a wholly new addition to the mythos, scripted in entirety by Doug Moench (Batman, Werewolf by Night, Moon Knight, Master of Kung Fu), who alternated these trenchant tales with two other Apes strands: “Future History Chronicles” and expanded comics adaptations of the five original films, which are the subject of a separate, future, review…

When Marvel secured the comics rights (also fully covered in Handley’s prose piece) they undertook to fabulously and fantastically expand upon the premise via a fantastic procession of scenarios. The most significant dealt with the much-strained friendship of two teens: a human named Jason and chimpanzee Alexander. They had grown up together in an idyllic integrated community of apes and humans, guided by benign spiritual leader The Lawgiver, but when the saint vanished on a pilgrimage, the garden of Eden began to rot…

The storyline had been devised by Gerry Conway, but his schedule couldn’t handle the increased workload and Moench took it all on. Initially, Terror on the Planet of The Apes was illustrated by Mike Ploog (Ghost Rider, Werewolf by Night, Man-Thing, Kull the Destroyer, Frankenstein’s Monster, Weirdworld, The Spirit), who produced some of his very best work up to #19 – his longest continual run on any strip – after which Tom Sutton (Vampirella, Doctor Strange, Western Gunfighters, Grimjack, Star Trek) took over.

Sporting an August 1974 cover-date and on sale from June 25th of that year, Planet of the Apes #1 blended photos and articles with Part 1 (of 6) of an adaptation of the 1968 movie plus all new ape-ventures set at a time when humans were still sapient talkers and lived in notional harmony with equally erudite orangutans, chimpanzees and gorillas. That’s where this book – re-presenting Terror on the Planet of The Apes stories from PotA #1-4, 6, 8, 11, 13, 14, 19-20, 23, 26-28 – starts off, following a Photo intro message.

Chapter One ‘The Lawgiver’ introduces best friends Jason and Alexander who witness chief Peacekeeper Brutus (a gorilla chosen by The Lawgiver to safeguard everyone until his return) leading a murderous lynching and burning raid on the human sector. Despite being disguised by hoods and robes (this was a time when the Ku Kux Klan was constantly in the headlines for terrorising African Americans emboldened by Civil Rights successes), the youngsters see gorillas murder Jason’s parents in the opening gambit of a scheme to make their kind the dominant species on Earth. In Chapter Two’s ‘Fugitives on the Planet of the Apes’ the witnesses’ attempts to expose the atrocity lead to Brutus murdering his own wife and framing Jason and Alexander for the deed.

After they spectacularly escape the city, another recapping Photo Intro segues into ‘The Forbidden Zone of Forgotten Horrors!’ as Jason and Alexander spy on Brutus’ terrorist base and are almost caught. This prompts another murder spree that the Peacekeeper blames them for. Wounded and scared, in ‘Lick the Sky Crimson’ they head for the radioactive wastes of the Forbidden Zone in search of The Lawgiver and encounter weird mutants, bizarre machines and monsters. These terrors thrive in a buried city run by a gestalt of giant bottled brains calling themselves The Inheritors. Worst of all, the chimp realises his human friend is becoming a vengeance-hungry savage in many ways the equal of Brutus…

The power of mutual hate is further explored after Photo Intro 3 leads us to ‘Spawn of the Mutant-Pits’ where hideous drone-slaves pursuing them clash with gorillas Brutus has set on Jason’s trail. Inker Frank Chiaramonte supplements Ploog’s inspired pencils as they butcher each other, before Jason & Alexander are captured by the Forbidden Zone’s hidden overlords and despatched to ‘The Abomination Arena!’ to fight fresh terrors beside a surviving gorilla…

Another hairsbreadth escape leads them to the captive Lawgiver and a lucky rescue/breakout in a stolen flying craft before Part 4 details their flight, crash and rendezvous with ‘A River Boat Named Simian’. Here largely film-inspired antics take a big broad pause as we see how other parts of the Planet of the Apes recovered from Armageddon. Brutus strikes a deal with the cerebral Gestalt Commanders: securing futuristic tanks, energy weapons and drone battle fodder in return for destroying the Lawgiver’s city and civilisation. It’s a deal neither side intends to honour but in the interim the fugitives he’s actually intent on eradicating are recuperating thanks to river traders bringing unity to scattered communities.

Daniel Boone-inspired orangutan ‘Gunpowder Julius’, his human pal Steely Dan and a feisty, gloriously rowdy crew of frontiers-folk do much to soothe the poison brewing in Jason’s soul, but the healing halts as soon as Brutus’ forces catch them all celebrating. Launching a devastating assault kills many and instantly reignites the hate in the human’s heart…

Shot from Ploog’s pencils, Part 5 ‘Malagueña Beyond a Zone Forbidden’ sees the survivors encounter a happy band of ape and human Romani with Jason distracted and then beguiled by a beautiful young woman. Jealousy and hot heads might have led to catastrophe and damnation, but the duel for her hand is interrupted by Brutus and his multispecies army in ‘The Planet Inheritors!’, resulting in a deadly stand-off until Julius thrashes Brutus in a vicious personal duel…

With the Peacekeeper a prisoner, Jason, Alexander, their wise patriarch and Malagueña set out for the integrated home city, blithely unaware of how much has deteriorated since they’ve been gone. Now humans are second-class citizens and although many apes are unhappy with the tyranny of gorillas, trouble is brewing and will boil over ‘When The Lawgiver Returns…’

This dramatic point sees the true plans of both Brutus and Gestalt Commanders explosively exposed prior to Terror on the Planet of the Apes Phase 2 opening with the introduction of a new character in ‘The Magick-Man’s Last Gasp Purple Light Show’. Although seemingly defeated, Brutus escapes punishment and flees, with incandescently enraged Jason following him back into the wilderness to extract true justice. Along the way he meets archaeologist/ philosopher Lightning Smith, a human whose pursuit of the secrets of the Ancients has unearthed a stockpile of pre-disaster wonders and a lot of woolly misconceptions about the masters of science who once ruled the planet…

“Lightsmith” and faithful companion Gilbert (a mute but fully sapient gibbon) seek further revelations – including the location of legendary stockpile of lost wonders “the Psycho-drome”. Proselytising technology at every stop, they take Jason under their wing, ultimately bringing him to their secret mountain home in ‘Up the Nose-Tube to Monkey-Trash’. The base is a masterful example of acerbic satire, eventually revealing to us, if not the players, the last days of human hegemony. Meanwhile Alex and Malagueña have been tracking Jason, but sadly catch up just as savage, primitive “Assisimians” attack Lightsmith, leading to a shocking show of salvaged wonders and the obsessive hatred of tribal shaman Maguanus

Brutus has not been idle: once again duping the Gestalt Commanders and taking their last technological armaments to end Jason and anyone else in the Peacekeeper’s way. The tyrant finally finds him as Maguanus’ minions are besieging them, and a tenuous double-dealing truce drives our beleaguered heroes into new territory to face ‘Demons of the Psychodrome’ (art by Ploog & Tom Sutton).

Tragically, the answers Lightsmith hungers for almost destroy him as the truth of the psycho-drome exposes an extraterrestrial component to the Ancients’ downfall and a terrifyingly patient ‘Society of the Psychodrome’ (Sutton art) waiting for Earth to be pacified for them…

As Jason, Alexander & Malagueña scrape from calamity to clash to catastrophe, Brutus almost claims total victory by stealing enough nuclear missiles to exterminate all humans. Thankfully he doesn’t know how to use them and when Jason once more foils the plot in ‘Messiah of the Monkey Demons’, an atomic inferno apparently ends the alien threat…

However, a new menace appears when The Lawgiver’s devoted young apprentice is co-opted by another technological faction to survive the fall of man. As our stars – safely transported a vast distance away whilst the nukes went up – cavort in snow for the first time, ‘Northlands!’ (art by Herb Trimpe & Virgil Redondo with tones by Rudy Mesina) sees them meet ape Vikings and witness another crime of ignorance and bigotry before heading back south in an ice-riding dragonship…

Waiting for them is seemingly unkillable Brutus, the last remnants of The Inheritors’ forces and new threat The Makers. These human holdovers are kidnapping gorillas to make cyborg slaves and their unleashed ‘Apes of Iron’ seem likely to control the world, However, as seen in last chapter ‘Revolt of the Gorilloids!’ (Trimpe & Virgil Redondo) Jason and his allies won’t go down without a fight…

Frustratingly, the saga stopped there and remains uncompleted, but in postscript ‘Still Apey After all These Years’ Handley offers more information and partial closure with his efforts to share Moench’s unpublished last scripts. He also posits what might have been had the author been allowed to complete the saga abruptly curtailed when the magazine was cancelled without warning. It left three separate story strands… well, stranded…

Also of interest is a section on unique permutations of Marvel UK’s weekly Planet of the Apes iteration (ask your grandad about “Apeslayer” and see the reaction …or just google it).

This first volume closes with a ‘Full colour painted cover gallery’ of issues #3, 4, 13, 17. 19 & 23 by Bob Larkin, #14 & 26 by Malcolm McNeill and #11 by Gray Morrow – all seen sans logos and livery.

In equal parts vivid nostalgia and crucial component of current comics expansion, this compelling and lovely treat is pure whacky fun no film fan or comics devotee should miss… and there’s more to come…
Planet of the Apes ™ & © Twentieth Century Fox Film Corporation. Stories and illustration ™ & © Twentieth Century Fox Film Corporation. All rights reserved.

Teen Titans: The Silver Age volume One


By Bob Haney, Bruno Premiani, Nick Cardy, Irv Novick, Bill Molno, Sal Trapani, Jack Abel & various (DC Comics)
ISBN: 978-1-4012-7508-2 (TPB/Digital edition)

Although primarily concerned with celebrating Pride Month and simultaneously prepping for a really big blowout/hunkering down for the new dystopia following our imminent election, I couldn’t let the month end without shouting out to an anniversary celebrating a publishing landmark that truly changed the comics landscape. Here you go, Groovers and True Believers…

The concept of kid hero teams was not a new one when the 1960s Batman TV show prompted DC to entrust their big stars’ assorted sidekicks with their own regular venue in a fab, hip and groovy ensemble as dedicated to helping kids as they were to stamping out insidious evil. The biggest difference between the creation of the Teen Titans and earlier wartime youth teams like The Young Allies, Newsboy Legion, Boy Champions and Boy Commandos or even 1950s holdovers such as The Little Wise Guys or Boys Ranch was quite simply the burgeoning phenomena of “The Teenager” as a discrete commercial and social force. These newcomers were kids who could – and should – be allowed to do things themselves without constant adult help or supervision.

This quirkily eclectic compilation re-presents the landmark try-out appearances from The Brave and the Bold #54 & 60 and Showcase #59 – collectively debuting in 1964 and1965 – as well as the first 11 issues of the Teen Titans solo title, spanning January/February 1966 to September/October 1967.

As early as April 30th – albeit cover-dated June/July – 1964, The Brave and the Bold #54 saw DC’s Powers-That-Be test the waters in a gripping tale by writer Bob Haney superbly illustrated by unsung genius Bruno Premiani. The Thousand-and-One Dooms of Mr. Twister’ initially united Kid Flash, Aqualad and Robin the Boy Wonder in desperate battle with a modern wizard-cum-Pied Piper who sought to abduct every teen of scenic Hatton Corners. The young heroes accidentally meet in the town by chance after involved students individually invite them to mediate in a long-running dispute with the town’s adults…

This element of a teen “court of appeal” was the motivating principle in many of the group’s subsequent cases. One year later the team reformed for a second adventure (B&B #60, by the same creative team) and introduced two new elements. ‘The Astounding Separated Man’ features more misunderstood kids (weren’t we all?): this time in coastal hamlet Midville and threatened by an outlandish monster whose giant body parts detach and move independently. Wonder Girl was added to the roster (not actually a sidekick, or even a person at that juncture, but rather an SFX incarnation of Wonder Woman as a child – a fact the writer and editor of the series seemed blissfully unaware of (or simply ignored) but most importantly the kids finally had a team name: ‘Teen Titans’.

Their final try-out appearance was in Showcase (#59, November/December 1965) and the birthplace of so many hit comic concepts. It was also the first drawn by the brilliant Nick Cardy (who became synonymous with the 1960s series). ‘The Return of the Teen Titans’ pits the neophyte team against teen pop trio The Flips’ who are apparently also a gang of super-crooks. As was so often the case, the grown-ups had got it all wrong again…

One month later Teen Titans #1 debuted (cover-dated January/February 1966 and released mere weeks before the Batman TV show aired on January 12th), with Robin very much the point of focus on the cover… and most succeeding ones. Haney & Cardy crafted an exotic thriller entitled ‘The Beast-God of Xochatan!’ which sees the team acting as Peace Corps representatives in a South American drama of sabotage, giant robots and magical monsters. The next issue held a fantastic mystery of revenge and young love involving ‘The Million-Year-Old Teen-Ager’ who was preserved by accidental entombment and revived in the 20th century. He might have survived modern intolerance, bullying and culture shock on his own, but when his ancient blood enemy also turned up, the Titans were ready to lend a hand…

‘The Revolt at Harrison High’ in #3 cashed in on a contemporary craze for drag-racing in a tale of bizarre criminality. Produced during a historically iconic era, many readers now can’t help but cringe when reminded of such daft foes as Ding-Dong Daddy and his evil biker gang, and of course the hip, trendy dialogue (it wasn’t that accurate then, let alone now) is pitifully dated, but the plot is strong and the art magnificent.

‘The Secret Olympic Heroes’ guest-starred Green Arrow’s cocky teen partner Speedy in a very human tale of parental pressure at the Olympics, although there’s also skulduggery aplenty from a terrorist organisation intent on disrupting the games. Next TT #5’s ‘The Perilous Capers of the Terrible Teen’ finds the Titans facing the dual task of aiding a troubled young man and capturing elusive super-villain The Ant, despite all evidence indicating that they’re the same person, after which another DC sidekick made his Titans debut.

Illustrated by Bill Molno & Sal Trapani ‘The Fifth Titan’ then brings aboard Beast Boy (the obnoxious juvenile know-it-all from the Doom Patrol). Feeling unappreciated by his adult mentors, the young hero wrongly assumes he’ll be welcomed by his peers. Rejected again, he falls under the spell of an unscrupulous circus owner and the kids need to set things right…

Slow and overly convoluted, it’s possibly the low-point of a stylish run, but many fans disagree, citing #7’s ‘The Mad Mod, Merchant of Menace’ as the biggest stinker. However, beneath painfully dated dialogue there’s a witty, tongue-in-cheek tale of swinging London, cool capers and novel criminality, plus the return of magnificent Nick Cardy to the art chores.

It was back to America for ‘A Killer called Honey Bun’ (illustrated by Irv Novick & Jack Abel): another tale of intolerance and misunderstood kids, played against a backdrop of espionage in Middle America, and featuring a deadly prototype robotic superweapon in the menacing title role…

TT #9’s ‘Big Beach Rumble’ finds the Titans refereeing a swiftly-escalating vendetta between rival colleges on holiday when modern day pirates led by the barbarous Captain Tiger crash the scene. Novick pencilled it and Cardy’s inking made it all very palatable in a light and uncomplicated way. Editor George Kashdan clearly concurred as the art teem continued for the next few issues, beginning with ‘Scramble at Wildcat’: a rowdy crime caper featuring dirt-bikes and desert ghost-towns, with skeevy biker The Scorcher profiting from a pernicious robbery spree…

Wrapping up this first outing, Speedy returned in #11’s spy-thriller ‘Monster Bait’, with the young heroes going undercover to save a boy being blackmailed into betraying his father and his country…

Although dated in delivery now, these tales were an incomprehensibly liberating experience for kids when first released. They betokened a new empathy with increasingly independent youth and sought to address problems that were more relevant to and generated by that specific audience. That they are so captivating in execution is a wonderful bonus. This is absolute escapism and absolutely delightful and you absolutely should get this book.
© 1964, 1965, 1966, 1967, 2017 DC Comics. All Rights Reserved.

Showcase Presents Batman volume 4


By Gardner F. Fox, Frank Robbins, Bob Kanigher, Mike Friedrich, John Broome, E. Nelson Bridwell, Chic Stone, Frank Springer, Irv Novick, Bob Brown, Gil Kane, Ross Andru & Mike Esposito, Sid Greene, Joe Giella, Dick Giordano & various (DC Comics)
ISBN13: 978-1-84856-357-5 (TPB)

After three seasons (perhaps two and a half would be closer) the overwhelmingly successful Batman TV show ended in March, 1968. It had clocked up 120 episodes since the US premiere on January 12, 1966. As the show foundered and crashed, global fascination with “camp” superheroes – and no, the term had nothing to do with sexual proclivities no matter what you and Mel Brooks might think about Men in Tights – burst as quickly as it had boomed and the Caped Crusader was left with a hard core of dedicated fans and followers who now wanted their hero back.

For the editor who had tried to keep the most ludicrous excesses of the show out whilst still cashing in on his global popularity, the reasoning seemed simple: get him back to solving baffling mysteries and facing genuine perils as soon and as thrillingly as possible.

No problem. This fourth monochrome compendium gathers Batman & Robin yarns from the eponymous star title #202-215 and the front halves of Detective Comics #376-390. The back-up slot was delightfully filled until #383 by whimsically stretchable sleuth The Elongated Man, before his unceremonious ejection to make room for Batgirl’s solo sallies.

The 27 stories here (some Batman issues were giant reprint editions, so only their covers are reproduced within these pages) were crafted by an ever-evolving team of creators as editor Julie Schwartz lost some of his elite stable to age, attrition and corporate pressure, but the “new blood” was only fresh to the Gotham Guardian not the industry, and their sterling efforts deftly moulded the 30 year veteran star into a hero capable of actually working within the new “big thing” in comics: suspense, horror and the supernatural…

The book leads off with ‘Gateway to Death!’  from Batman #202, cover-dated June 1968, as delivered by Gardner Fox, and un-attributed artist (it’s Chic Stone inked by Sid Greene). The tale is a spooky graveyard chiller finding the Dynamic Duo chasing a psychic plunderer towards their own prognosticated doom, after which Detective #376 (by the same creative team) ask ‘Hunted or …Haunted?’ as a time-traveller inadvertently puts the fear of death and worse into the Gotham Gangbuster.

Batman #203 was an 80-Page Giant with a Neal Adams cover, before an old foe returns in Detective #377. ‘The Riddler’s Prison-Puzzle Problem!’ by Fox, Frank Springer & Greene precedes Frank Robbins (creator of newspaper strip icon Johnny Hazard) joining the writing team for ‘Operation: Blindfold!’ as limned by Irv Novick & Joe Giella – a 2-part criminal conspiracy saga wherein a legion of thugs and sightless beggars almost take over Gotham.

With veteran penciller Bob Brown on Detective and Novick on Batman, artistic quality was high and consistent, but sadly strictly chronological reprinting works against the reader as the concluding episode is postponed and derailed here by Detective #378 – first half of Robbins, Brown & Giella’s generation gap murder-mystery ‘Batman! Drop Dead… Twice!’ which itself climaxes after ‘Blind as a… Bat?’ from Batman #204, with a rollicking rollercoaster ride of spills & chills in ‘Two Killings For the Price of One!’ in Detective #379…

Issue #380 follows, introducing new love-interest Ginny Jenkins, Robbins, Brown & Giella’s ‘Marital-Bliss Miss!’ who only pretends to be the new Mrs. Bruce Wayne for the very best of motives – saving his life – before Batman #206 sees Novick & Giella illustrate canny thriller ‘Batman Walks the Last Mile!’, pitting Caped Crusader against a conman claiming to be the brains behind the Dynamic Duo’s success.

In an era when teen angst and the counter-culture played an ever more evident and strident part, Robin’s role as spokesperson for a generation was becoming increasingly important, with disputes and splits from his senior partner constantly recurring. Detective #381 featured one of the best as Batman literally dumped the Boy Wonder in ‘One Drown… One More to Go!’ – another clever crime conundrum by Robbins, Brown & Giella. Batman #207 carried a classy countdown-to-catastrophe drama as all Gotham hunted the atomic nightmare of ‘The Doomsday Ball!’ whilst DC #382 continued a theme of youth in revolt with ‘Riddle of the Robbin’ Robin!’ The disagreements were never serious or genuine, although that would soon change.

Batman #208 was another reprint Giant highlighting the women in his life. However, even though Schwartz varied the usual format by having Gil Kane draw interlocking framing sequences, turning the issue into one big single story, all that has all omitted here so you just get the rather nifty Nicky Cardy cover. Detective #383 was a straightforward (and painfully dated!) thriller set in Gotham’s Chinatown – ‘The Fortune-Cookie Caper!’ before outlandish mind-bending mystery became the order of the day in Batman #209’s ‘Jungle Jeopardy!’ whilst DC #384 asked ‘Whatever Will Happen to Heiress Heloise?’: a crafty final tale of cross and double-cross from Fox, illustrated by Brown & Giella.

Catwoman returned mob-handed – or is that murder-mittened? – in Batman #210 with eight other “cat chicks” in tow, leaving the Caped Crimebuster hard-pressed to solve ‘The Case of the Purr-Loined Pearl!’ after which Bob Kanigher wrote one of the best tales of his long and illustrious career for Detective #385 as a nameless nonentity became the most important man Batman never met in the deeply moving ‘Die Small… Die Big!’

Issue #386 found Wayne a ‘Stand-In for Murder’ (Robbins, Brown & Giella) and the heroes had secret identity woes in ‘Batman’s Big Blow-Off!’ (#211, (Robbins, Novick & Giella) whilst Young Turk Mike Friedrich scripted a reworking of Batman’s very first appearance for the 30th Anniversary issue of Detective Comics. ‘The Cry of Night is… Sudden Death!’ was a contemporary reworking of #27’s ‘The Case of the Chemical Syndicate’ that launched the Dark Knight on the road to immortality (for the original check out any of many “Best of” or “Golden Age” collections to feature the landmark tale). However here the relationship between Batman and Boy Wonder came under probing scrutiny…

‘Baffling Deaths of the Crime-Czar!’ (Batman #212, Robbins, Novick & Giella) pitted a trio of exuberant hitmen against our heroes, after which John Broome returned to make one last scripting contribution, sagely moving The Joker away from campy Clown crimes and back towards the insane killer MO we all cherish. That all came about in Detective #388’s ‘Public Luna-tic Number One!’: a classy sci-fi thriller totally reinventing the Lethal Laughing Loon, in no small part thanks to the artistic efforts of Brown & Giella.

Batman #213 is another reprint Giant, celebrating other landmarks of the 30th Anniversary and leading with a new retelling of ‘The Origin of Robin’, courtesy of E. Nelson Bridwell, Ross Andru & Mike Esposito, which is included here after the spiffy cover from Bill Draut & Vince Colletta. The rocky road to a scary superhero continued into Detective #389 and Robbins’ ‘Batman’s Evil Eye’ wherein The Scarecrow afflicts Gotham’s Guardian with the involuntary power to terrify at a glance – and obviously somebody saw the long-term story potential in that stunt…

There was still potential to be daft too though, as seen in ‘Batman’s Marriage Trap!’ (#214, Robbins, Novick & Giella) wherein a wicked Femme Fatale sets the unhappy spinsters of America on the trail of Gotham’s Most Eligible Bat-chelor (See what I did there? Wishing I hadn’t?) Not even a guest-shot by positive role-model Batgirl could redeem this peculiar throwback – although the art just might…

The last Detective tale is from #390 and pits the Dynamic Duo against lacklustre costumed assassin The Masquerader in ‘If the Coffin Fits… Wear It!’ before the end of an era is presaged in Batman #215 and ‘Call Me Master!’ by Robbins, Novick and soon to become legendary inker Dick Giordano. Although a clever tale of mind-control skullduggery, this tale trailled the loss of Wayne Manor and an all-out split between Darknight Detective and Boy Wonder: events which would come to pass within months, ushering in a bold new direction for the Bat-Universe.

This volume brings three decades of Batman to a solid satisfactory conclusion. All too soon safe boy-scout Caped Crusader would become a terrifying creature of passion, intellect and shadowy suspense.

Stay tuned: This book is wonderfully good but even better is still to come…
© 1968, 1969, 2009 DC Comics. All rights reserved.

Mighty Samson Archives volume 3


By Otto Binder, Gerry Boudreau, Jack Sparling, José Delbo, Jack Abel?, George Wilson & various (Dark Horse Books)
ISBN: 978-1-59582-705-0 (HB)

As we have elections in Britain at the moment here’s another classic compilation focusing on Dystopias and why fiction remains so much less implausible than grim reality

These days all the attention in comics circles goes to big-hitters and headline-grabbing groundbreakers, but once upon a time, when funnybooks were cheap as well as plentiful, a kid (whatever their age) could afford to follow the pack and still find time and room to enjoy quirky outliers: B through Z listers, oddly off-kilter concepts and champions falling far short of the accepted parameters of standard super-types…

A classic example of that exuberant freedom of expression was the relatively angst-free dystopian tomorrow of Mighty Samson, who had a sporadic yet extended comics career of 32 issues spanning 1964 to 1982. In this volume the unearthed treasure come from issues #15 – 24 cover-dated August 1968 to June 1974. At the latter end of this time mass entertainment was filled with a fascination in post-disaster scenarios and revival of dystopian fiction. Comic books responded, with the most successful entries being Jack Kirby’s Kamandi at DC and Marvel contemporaneous Planet of the Apes adaptations.

Although set in the aftermath of an atomic Armageddon, the story of the survivors was a blend of updated myth, pioneer adventure and superhero shtick, liberally leavened with variations of those incredible creatures and sci fi monsters the industry thrived on back then.

Comics colossus Dell/Gold Key/Whitman had one of the most complicated publishing set-ups in history, but that didn’t matter one iota to kids of all ages who consumed their vastly varied product. Based in Racine, Wisconsin, Whitman had been a crucial component of the monolithic Western Publishing and Lithography Company since 1915: drawing upon huge commercial resources and industry connections that came with editorial offices on both coasts. They even boasted a subsidiary printing plant in Poughkeepsie, New York.

Another connection was with fellow Western subsidiary K.K. Publications (named for licensing legend Kay Kamen who facilitated extremely lucrative “license to print money” merchandising deals for Walt Disney Studios between 1933 and 1949). From 1938, the affiliated companies’ comic book output was released under a partnership deal with a “pulps” periodical publisher under the umbrella imprint Dell Comics – and again those creative staff and commercial contacts fed into the line-up of the Big Little, Little Golden and Golden Press books for younger children. This partnership ended in 1962 and Western had to swiftly reinvent its comics division as Gold Key.

Western had been a major player since comics’ earliest days, blending a vast tranche of licensed titles – including newspaper strips (like Nancy and Sluggo, Tarzan and The Lone Ranger), TV tie-in and Disney titles with in-house originations such as Turok, Son of Stone, Brain Boy and Kona: Monarch of Monster Isle. Dell and Western split just as a comic book resurgence triggered a host of new titles and companies, and a superhero boom. Independent of Dell, new outfit Gold Key launched original adventure titles including Dr. Solar, Man of the Atom; Magnus – Robot Fighter; M.A.R.S. Patrol Total War; Space Family Robinson and many more. As a publisher, Gold Key never really “got” the melodramatic, frequently mock-heroic Sturm und Drang of the Silver Age superhero boom – although for many of us, the understated functionality of classics like Magnus and Doctor Solar or crime-fighting iterations of classic movie monsters Dracula, Frankenstein and Werewolf were utterly irresistible. The sheer off-the-wall lunacy of features like Neutro or Dr. Spektor I shall reserve for a future occasion…

The post-dystopian wonder warrior had been anonymously created by industry giants Otto Binder & Frank Thorne in 1964. Binder was the quintessential jobbing writer: he and his brother Earl were early fans of science fiction, with their first professional sale to Amazing Stories in 1930. As “Eando Binder” their pulp-fiction and novels output continued well into the 1970s, with Otto rightly famed for his creation of primal robotic hero Adam Link. From 1939 onwards, Otto was also a prolific comic book scripter, most beloved and revered for the invention and perfection of a humorous blend of spectacular action, self-deprecating humour and gentle whimsy as characterised by the Fawcett Captain Marvel line of titles (and later in DC’s Superman’s Pal Jimmy Olsen). Binder was also constantly employed by many other publishers and amongst his most memorable inventions and innovations are Timely’s Young Allies, Mr. Mind, Brainiac, Super Dog Krypto and the Legion of Super-Heroes. In later life, he moved into editing, producing factual science books and writing for NASA.

This third splendid full-colour hardback compilation – printed on a reassuringly sturdy and comforting grainy old-school pulp stock rather than glossy paper – gathers Mighty Samson #15-24, spanning August 1968 to June 1974 and begins with a heady appreciation of the life and stellar career by author Dylan Williams in ‘Otto Binder: The Working Life of Comics’ Mightiest Dramatist’

His art partner for the tales in this volume was another experienced comics veteran. John Edmond “Jack” Sparling (June 21st 1916 – February 15th 1997) was born in Winnipeg, Manitoba but migrated young to the USA. After studying in New Orleans and at the Corcoran School of Art, he left a cartooning gig at the New Orleans Item-Tribune to create the strip Hap Hopper, Washington Correspondent for United Features Syndicate (1940) which was followed in 1943 by Claire Voyant. That strip ended in 1948 and thereafter Sparling concentrated on comic books, becoming a wandering regular whose work appeared in Classics Illustrated, Dell/Gold Key, Marvel, DC, Charlton and others on strips like Robin Hood, Captain America, Tiger Girl, Space Man, Neuro, Secret Six, Eclipso, The Day after Doomsday, Challengers of The Unknown, Unknown Soldier and more.

Ideally suited for short story and humorous fare, he worked continuously for Gold Key’s horror anthologies and was a key contributor when DC revived its House of Secrets and House of Mystery titles (co-creating with Bob Haney undying horror-host Cain in HoM #175). Sparling was particularly adept on licensed properties, illustrating Bomba, Family Affair, Six Million Dollar Man, Bionic Woman, Welcome Back, Kotter, Adam-12, Microbots, The Outer Limits ad nauseum…

What you need to know: Mighty Samson #1 (July 1964) had introduced the bombed-out metropolis of N’Yark: a dismal dangerous collection of enclaves and regions where human primitives clung to the ruins, scattered into rival tribes all striving daily against mutated plants and monsters as well as less easily identified blends somewhere in between…

One day when a toddler was grabbed by a predatory plant he casually tore the terror apart with his podgy little hands. Years passed and the child grew tall and clean-limbed, and it was clear that he too was a mutant: immensely strong, incredibly fast and improbably durable…

Impassioned by his mother’s dying words – “protect the weak from the powerful, the good from the evil” – Samson became the champion of his people; battling beasts and monsters imperilling the city. Sadly, those struggles were not without cost, and when he killed an immense Liobear, it cost the young hero his right eye…

The clash proved a turning point for Samson since his wounds were dressed by a stranger named Sharmaine. She and her father Mindor were voluntary outcasts in the city: shunning contact with superstitious tribes whilst gathering lost secrets of science. Already toiling constantly to bring humanity out of its second stone age and fired with inspiration, Samson joined their self-appointed mission: defending them from all manner of threat and menace as they carry out their work….

Now and here the Altered World odyssey resumes with Mighty Samson #15, cover-dated August 1968. Binder and Sparling were in top form for ‘The Plot of Gold’ and its sequel chapter ‘Danger in the Vaults’ as old enemy Queen Terra of Jerz attempts to seduce the tribes of N’Yark by reintroducing the concept of money. Of course she is the sole source of currency (gold from the buried US Mint) and tries to corner the market on the beguiling new means of expediting trade…

As confusion mounts and the primitives struggle to understand, Samson spends his precious time settling squabbles and battling rampaging beasts like the choke-foam monster and giant cave centipedes, before resolving to end the chaos by destroying Terra’s deadly booby-trapped repository. With Mindor and Sharmaine stubbornly beside him, that proves harder than expected…

With monsters so popular, the action is supplemented by another regular fact page in the Gold Key Club: enthusing readers with the lowdown on Dinosauria – Pterodactyl and an essay on ‘Lost Civilizations: Nomad Empire’, introducing kids to the lost tribe called Scythians…

Cover-dated November 1968, #16 brought new invaders to N’Yark. ‘The Smoky Realm’ saw fresh peril for the subterranean Undermen as brutal “Gnarly Men” attack the subway dwellers after being driven from their own realm deep below what was once the Radio City complex.

Eager to keep the peace, Samson and Co explore and find a fire breathing dragon has upset the status quo and determine that a concerted ‘The Call to Arms’ is the best way to proceed…

Sadly, the real problem is the ancient Radio City air conditioning system has malfunctioned, depriving the invaders of oxygen, forcing some quick thinking and patient re-engineering to solve the crisis.

The bonus material here offers Gold Key Club: Dinosauria – Plesiosaur and a Lost Civilizations tract on ‘Ur – Mother of Cities’ in advance of #17 (February 1969) seeing Terra sprinkling ‘Seeds of Disaster’ on Samson’s primal protectorate. Allied with roof dwelling hostile horticulturalists, the Queen almost destroys her enemies with deadly fast growing giant ‘Assassin Plants’ but yet again underestimates the power and determination of Mighty Samson. The issue closed Gold Key Club: Dinosauria – Triceratops and the lowdown on Hittites in prose expose ‘Forgotten Empire’.

On its quarterly schedule, the 18th tale was designated May and saw giant monster birds and mutant winged men blitz N’Yark, but King Zorr of ‘The Winged Raiders’ – although savage and cunning – was unprepared for the saviour strongman to confront the wingmen head on in ‘Battle in the Skies’ and helpless after his traitorous deputy Hawkarr became smitten with Sharmaine…

Flooding looked likely to inundate everyone in #19’s ‘Day of the Deluge’ as incessant rainfall triggers a human exodus and mass monster stampedes that reduce the relic metropolis to a enclave of canals. With the people trapped and starving on ramshackle rooftops whilst batwing pelicans, lightning eels and fire fish pick off stragglers, Samson looks for a way to transport stranded survivors out of N’Yark, only to discover the ungrateful mob have sold him out to the Queen  of Jerz…

However, once Terra finds a whole new population too much to handle or feed, she drives them all back to the strongman and ‘The Drowning City’…

Bonus features return in this issue with a Gold Key Club Readers Page Monsters selection of their own creepy critters and another educational read in ‘Lost Civilizations: Carthage’ prior to Mighty Samson #20 (November 1969) picking up the watery saga as the exiled expats return to N’Yark just in time endure an undersea assault by expansionist amphibian King Nepthoon whose merciless ‘Attack of the Fishmen’ further reduces the human population. Wielding whirlpools, mermen and mutant monsters, his ‘Dam of Doom’ has turned Manhattan into a permanent water feature… but only until Samson pulls the colossal plug and drains the pool…

Issues #21 (August 1972) & 22 (December 1973) were reprints – MS #7 & #2 respectively – and are represented here by the painted covers from the miraculous George Wilson plus text essay ‘Lost Civilizations: Atlantis: Fable or Fact?’ and comics fact page ‘Space Station’.

The long hiatus was caused by a combination of dwindling sales, changing tastes and a personal tragedy Binder suffered: all leading to the series’ “soft” cancellation.

A revival came mere months after the second reprint issue, bringing a flashy new logo and new costume for the strongman star. Cover-dated March 1974, Mighty Samson #23 is credited here to Jack Abel as writer, although later research suggests Gerry Boudreau as the scribe. There’s no doubt about the art as limned by José Delbo.

Argentinean illustrator José María Del Bó was born December 9th 1933 and became a professional comics artist aged 16 when he began drawing serial Poncho Negro. As Argentina became politically unstable, he migrated to Brazil in 1963 and two years later settled in the USA as José Delbo. He worked for Charlton Comics (Billy the Kid and genre shorts) but found his niche at Dell/Gold Key/Western Publishing, specialising in licensed titles. Amongst many titles he illustrated in his clean, no-nonsense realistic style were The Brady Bunch, Hogan’s Heroes, Mod Squad, The Monkees, Twilight Zone, The Lone Ranger and prestige specials Dwight D. Eisenhower and Yellow Submarine.

His first DC work was in The Spectre #9 (May/June 1969) and after taking on the revived Mighty Samson at Gold Key in 1974, Delbo settled at the home of Superman, drawing an epic 10-year run on Wonder Woman (#222-286: March 1976-December 1986) as well as on Batman Family, Jimmy Olsen in Superman Family, DC Comics Presents, World’s Finest Comics, and Batgirl in Detective Comics. His greatest impact and visibility came after moving to Marvel in 1986, where he drew more licensed product including NFL SuperPro, Brute Force, Thundercats and The Transformers.

He taught at the Joe Kubert School (1990-2005) and set up his own version (Delbo Cartoon Camp) for school-aged kids in Boca Raton, Florida. He died aged 90 on February 5th 2024.

‘In the Country of the Blind’ parts 1 & 2 sees Sharmaine kidnapped by a tribe of sightless hyper sensitive souls led by a seeing chief soon to breathe his last. Kouran needs a replacement to serve as his people’s eyes as they pursue a war with the rival Pan’m people and face monsters invisible to human eyes. The war goes badly however until Samson finds them and ends the strife in his own unique way

Closing this book, MS #24 begins with text piece ‘Lost Civilizations: The Phoenicians’ before accessing the then-ubiquitous kung fu craze for ‘The Manchu of C’nal Street – The Challenge of Chang’ as the heroic trio stumble onto previously unexplored Chinatown and discover relative modernity in an ancient building called Martial Arts Training Academy. Soon Samson is clashing with its hereditary champion unaware that Chang is already sworn to the service of Queen Terra. However, her treacherous nature, Chang’s conscience and an inevitable duel of skill against strength soon proves the cost of ‘Death Before Dishonor’ before one final comics fact page – ‘Satellites of the Future’ – and fulsome Creator Biographies bring the future frolics to a halt.

Bizarre, brilliantly off-kilter and outrageously bombastic, these myths of a rationalist brute battling atom-spawned titans and human devils offer stunning spectacle and thrill-a-minute wonderment from start to finish. Captivatingly limned by Sparling and Delbo, these lost gems from an era when fun was paramount and entertainment a mandatory requirement are comics the way they were and perhaps might be again…
Mighty Samson ® Volume Three ™ & © 2010 Random House, Inc. Under license to Classic Media LCC. All rights reserved. All other material, unless otherwise specified, © 2010 Dark Horse Comics, Inc. All rights reserved.

Safer Places


By Kit Anderson (Avery Hill Publishing)
ISBN: 978-1-910395-77-6 (PB)

If you get a holiday this year and you’re one of those folk that like to read, here’s something a bit different that will certainly add to the desired sense of getting away from it all…

If you’re open to the idea, there’s wonder all around us. It’s not a new notion but remains a potently beguiling one that confirms its power in these interconnected vignettes exploring memory, imagination, inner worlds, nature, secrets, self-help solutions and isolation.

Explored over an initially undisclosed set of parameters and across myriad places and times, these are moments of shared-yet-exclusive realities that appear to be an example of a growing creative vogue/creative zeitgeist – as you’ll see when we imminently review similar but so different Avery Hill release Infinite Wheat Paste: Catalytic Conversions.

Here, however, cartoonist and tale-teller Kit Anderson merges mundane momentary travails with commonplace entertainment escape routes (wizard’s worlds, haunted houses, cyber-realities, alien mindscapes, fresh starts) to explore “liminal spaces and small magic”: digging deep to find the “something greater” we all crave and that must be waiting just out of our sight and other perceptions. Master of short form graphic narratives – you can just call them comics if you want – she hails from Boulder, Colorado but now lives near Zürich. Anderson was ceaselessly making graphic stories even before earning an MFA from The Center for Cartoon Studies in 2022. You can look for her stuff at Parsifal Press and The Rumpus for greater elucidation and edification…

Taking a year to complete, over 18 brief tales Safer Places melds inquisitive inspirations to contemplative cartooning and builds an interlocking sampling of other worlds, times and existences which all lead back to a common core. Blending pedestrian and surreal, employing a variety of art styles and colour palettes, it all begins with ‘Quest I’ as unseen critics speculate upon an old guy who seems to be a wizard who favours the wilds over civilisation, before a bereft boy looking for his cat finds something strange, wondrous and ultimately unsustainable in ‘The Basement’

Tantalising travelogue ‘Wonders of the Lost City’ carries us to ‘Sleep Tape: Country Lane’ and a loving couple under strain and in need of calming talk therapies before the wizard – still moving in mysterious ways – pops back into view for ‘Quest II’, after which a boy in very uncharted waters takes a revelatory ‘Deep Breath’

More calming tactics and rural idyls manifest in ‘Sleep Tape: Forest Walk’ for a woman too wedded to a Wi-Fi-enabled “Smart” world, whereas work pressure taking its toll on a watcher of post dystopian woodlands cannot be as readily assuaged in ‘Lookout Station’. At least the poetic ruminations of ‘Morning’, ‘Hills’ and ‘Waves’ carry us gently into ‘Quest III’ and the wizard’s dramatic interaction with a forest fox, prior to ‘Fallow’ detailing the shocking behaviour of an aged, burned out farmer making amends… and one last lifestyle change.

A computer nerd’s close encounter with digital ‘Wallpaper’ quietly segues into floral terrors as a student succumbs to transformative life-changing illness in ‘Weeds’ whilst ‘Quest IV’ sees a darker day dawn for the wizard before a harassed and lonely wage-slave finding solace and companionship thanks to ‘Sleep Tape: At the Seaside’

‘Whump’ offers a contemplative laugh before a solitary walking tour takes a lonely wanderer to ‘The World’s Biggest Ball of Twine’ even as another recluse escapes connections by grabbing a bike and going for a ‘Ride’, all before the wizard heads home to recharge in ‘Quest V’

Bemusing and seductive, these interlocking voyages reveal the cathartic force of creativity and therapeutic siren call of world-making. Come visit soon, yes?
© Kit Anderson 2024. All rights reserved.

Spider-Man Newspaper Strips volume 1: January 3rd 1977 – January 28th 1979

4 images (2 covers + 1 illo and a spare combined covers if the preferred don’t match up)


By Stan Lee & John Romita, with Frank Giacoia & various (Marvel)
ISBN: 978-0-7851-8561-1 (TPB/Digital edition)

It’s been a year since we lost genial giant John Romita. His work and life were inextricably woven into the Marvel canon: permeating and supporting the entire company’s output from top to tail, from before the House of Ideas even existed to the stellar Sixties to right now…

By 1977 Stan Lee had all but surrendered his role as editor and guiding light of Marvel Comics for that of a roving PR machine to hype-up the company he had turned into a powerhouse. In that year two events occurred that catapulted Marvel’s standout, signature character into the popular culture mainstream. One was the long-anticipated debut of The Amazing Spider-Man live action TV show (a mixed blessing and pyrrhic victory at best) whilst the other, and one much more in keeping with his humble origins, was the launch of a syndicated newspaper strip with the same hallowed title.

Both mass-audience outreach projects brought the character to a wider audience, but the latter offered at least a promise of editorial control – a crucial factor in keeping the wondrous wallcrawler’s identity and integrity intact. But even this closely-aligned creative medium dictated some tailoring of the Merry Marvel Madness before the hero was a suitable fit with the grown-up world of the “Funny Pages”.

Which is just my longwinded way of saying that completists, long-time fans and lovers of great artwork will absolutely enjoy this collection of periodical strips, as will any admirer of the stunning talents of the senior John Romita (latterly inked by the great Frank Giacoia) even though the stories are tame, bowdlerised and rather mediocre. Deprived of the support network of an overlapping Marvel Universe, they often struggled to find their wallcrawling feet and might feel a tad toned down and simplistic for readers familiar with the wider cast or long history. Those completists, however, might be keen on catching lost adventures featuring Wolverine, Doctor Strange and Daredevil, and it was always easier to import supervillains like Mysterio, The Kingpin and Doctor Doom into the alternate adventures of this Amazing Spider-Man.

Marvel Multiversal Continuity eventually caught up with the feature and it’s now designated Earth-77013 and a regular component of the “Spider-Verse” strand…

The strip was first posited and peddled around the papers in 1970 (Lee & Romita’s initial proposal and two weeks of trial continuities are included at the back of this book) but The Amazing Spider-Man only began on January 3rd 1977. It ran as a property of the Register and Tribune Syndicate until 1985, briefly switching to Cowles Media Company before becoming part of the King Features Syndicate in 1986. The strip went on hiatus following Lee’s death with the final new strip appearing on March 23rd 2019. Lee was still credited as writer even though Roy Thomas had been its ghost writer since 2000. It soon reappeared as reruns – until October 21st 2023 – before being replaced in syndicate packages by Flash Gordon.

One of the industry’s most polished stylists and a true cornerstone of the Marvel Comics phenomenon, the elder John Romita began his comics career in the late 1940s (ghosting for other artists) before striking out under his own colours, eventually illustrating horror and other anthology tales for Stan Lee at Timely/Atlas.

John Victor Romita was Brooklyn born and bred, entering the world on January 24th 1930. From Brooklyn Junior High School he moved to the famed if not legendary Manhattan School of Industrial Art, and graduated in 1947. After spending six months creating a medical exhibit for Manhattan General Hospital he moved into comics in 1949, working for Famous Funnies. A “day job” toiling at Forbes Lithograph was abandoned when a friend found him various inking and ghosting assignments, until he was drafted in 1951. Showing his portfolio to a US army art director, after boot camp at Fort Dix New Jersey, Romita was promoted to corporal, and stationed on Governors Island in New York Bay doing recruitment posters. He was allowed to live off-base in Brooklyn. During this period he started doing the rounds and struck up a freelancing acquaintance with Stan Lee at rapidly expanding genre factory Atlas Comics…

Romita illustrated horror, science fiction, war stories, westerns, Waku, Prince of the Bantu in Jungle Tales, a superb run of inviting cowboy adventures starring The Western Kid and was handed 1954’s abortive revival of Captain America and more, before an industry implosion derailed his – and many other – blossoming careers. He eventually found himself trapped in DC’s romance comics division – a job he hated – before – in 1965 – making a reluctant jump back to the resurgent House of Ideas. As well as steering the career of the wallcrawler and so many other Marvel stars, his greatest influence was felt when he became Art Director in July 1973 – a job he had been doing unofficially since 1968. He had a definitive hand in creating or shaping many key characters, such as Mary Jane Watson, Peggy Carter, The Kingpin, The Punisher, Luke Cage, Wolverine, Satana, ad infinitum. One story goes that it was Romita who suggested Gwen Stacy’s murder to Spidey scripter Gerry Conway…

Working from full scripts (not the acclaimed “Marvel Method”), Romita illustrated The Amazing Spider-Man newspaper strip for its first four years, after which Stan’s brother Larry Lieber (Rawhide Kid, Ant-Man, Iron Man, Thor) took on the pencilling. Unhappy with the deadline pressures, he soon left, and was replaced by Fred (Airboy, Captain Britain) Kida who soldiered on from August 1981 to July 1986. A brief interim with Dan (Flash Gordon, Airboy, Tarzan) Barry led to Leiber’s return, and he drew the feature for the next 32 years with a variety of inkers and ghosts such as Alex Saviuk.

Since 2015 the stories have also been collected in IDW’s The Library of American Comics as The Amazing Spider-Man: The Ultimate Newspaper Comics Collection with five lavish hardback volumes released to date. This collection – available in landscape paperback and digital formats – is a modified rerelease of a hardback tome from 2008, offering extra editorial and commentary as it re-presents the first two years of the strip, with traditional single tier monochrome dailies accompanied by full-colour, full page Sunday strips. If the reader is steeped in the established folklore of the comic book Spider-Man, the serials here – solidly emphasising Peter Parker‘s personal relationships in the grand manner of strip soap opera drama – begin by introducing Dr. Doom and Dr. Octopus in heavy-handed potboilers light on action but intrinsically riffing on what has gone before in comic books.

However, for the presumed millions of neophyte readers the yarns must have been a tad confusing: presented as if all participants are already fully-established, with no development or real explanation of backstory. After the full-on Marvel villains are successively trounced, serpentine new baddie The Rattler stalks the city in search of increased powers, followed in turn by the more appropriate and understandable (for strips at least) gangster The Kingpin, who combines seditious politics with gun-toting thuggery.

Only then do the creators finally get around to a retelling of the origin, albeit one now based on that aforementioned TV show rather than the classic Lee/Ditko masterpiece. It’s safe to say that in those early years television informed the strip much (too much) more than monthly comic books.

A suitably revised Kraven the Hunter debuts next, presenting an opportunity to remove glamourous but shallow good-time girl Mary Jane Watson from the strip in favour of a string of temporary girl-friends, more in line with the TV iteration. This also signalled a reining-in of super-menaces in favour of less-fantastic or far-fetched opponents such as a middle-Eastern terrorist.

The launch of a Spider-Man movie (surely the most improbable of events!) then takes photojournalist Peter Parker to Hollywood and into a clash with a new version of deranged special-effects genius Mysterio, before Dr. Doom returns, attempting to derange our hero with robot pigeons and duplicates of Parker’s associates..

This is followed by an exceptional, emotionally-stirring run of episodes as three street thugs terrorise senior citizen Aunt May for her social security money, after which Spider-Man must foil a crazed fashion-model who has discovered his identity and blackmails him…

These drama-framed and human-scaled threats are a far more fitting use of the hero in this ostensibly more grown-up milieu – which pauses here with a protection racket romp set in the (feel free to shudder) discotheque owned by young entrepreneurs Flash Thompson and Harry Osborn, courtesy of newly-returned corpulent crimelord Kingpin…

To Be Continued…

Adding to the time capsule of arachnid entertainment is that aforementioned proposal by Lee & Romita, archival interviews with both creators conducted by John Rhett Thomas and Alex Lear plus a gallery of six Sunday title panels (used to summarise events and set the tone for readers who only read the sabbath colour strips), as well as a classic Romita pin-up page starring the artist and his greatest co-creations…

Happily, although goofy stories predominate in this oddball collection, and time has not been gentle with much of the dialogue, the stunning artwork of John Romita in his prime helps to counteract the worst of the cultural excesses. Moreover, there remains a certain guilty pleasure to be derived from these tales if you don’t take your comics too seriously and are open to alternative existences…
© 1977, 1978, 2019 Marvel. All rights reserved.

Jack Kirby’s Kamandi – The Last Boy on Earth volume 2


By Jack Kirby, D. Bruce Berry & Mike Royer with Gerry Conway, Steve Sherman, Paul Levitz & various (DC Comics)
ISBN: 978-1-7795-2171 (TPB/Digital edition)

With elections looming, it’s hard not to worry about the world that’s coming, and as usual I’m retreating into comics for emotional sustenance. Sadly the prevailing attitude is one of doom and gloom whoever wins, so – in anticipation of calamity unbounded – here’s a comforting look at another always-rewarding end of world scenario…

Other than Gotham City, Jack Kirby’s Earth AD (After Disaster) is DC’s most successful and inspirational Dystopia. It has migrated to television via numerous animated features and informs many aspects of the greater shared continuity. In so many ways it’s a far more enticing world than the one we currently inhabit… albeit not for much longer…

Jack Kirby (28th August 1917 – 6th February 1994) was – and nearly 30 years after his death, remains – the most important single influence in the history of American comics. There are innumerable accounts of and testaments to what the man has done and meant, and you should read those if you are at all interested in our medium. Kirby was a man of vast imagination who translated big concepts into astoundingly potent and accessible symbols for generations of fantasy fans. If you were exposed to Kirby as an impressionable child you were his for life. To be honest, that probably applies whatever age you jump aboard the “Kirby Express”…

Synonymous with larger than life characters and vast cosmic imaginings, “ The King” was an astute, spiritual man who had lived through poverty, prejudice, gangsterism, the Depression and World War II. He experienced Pre-War privation, Post-War optimism, Cold War paranoia, political cynicism and the birth and death of peace-seeking counter-cultures, but always looked to the future while understanding human nature intimately. Beginning in the late 1930s, it took a remarkably short time for Kirby and his creative collaborator Joe Simon to become the wonder-kid dream-team of the new-born comic book industry. Together they produced a year’s worth of influential monthly mag Blue Bolt, dashed off Captain Marvel Adventures (#1) for overstretched Fawcett, and – after Martin Goodman appointed Simon editor at Timely Comics – launched a host of iconic characters including Red Raven, Marvel Boy, Mercury/Hurricane, The Vision, Young Allies and million-selling mega-hit Captain America. When Goodman failed to make good on his financial obligations, Simon & Kirby were snapped up by National/DC, who welcomed them with open arms and a fat chequebook.

Bursting with ideas the staid industry leaders were never really comfortable with, the pair were initially an uneasy fit, and awarded two moribund strips to play with until they found their creative feet: Sandman and Manhunter. They turned both around virtually overnight and, once safely established and left to their own devices, switched to the “Kid Gang” genre they had pioneered at Timely. Joe & Jack created wartime sales sensation Boy Commandos and Homefront iteration The Newsboy Legion before being called up to serve in the war they had been fighting on comic pages since 1940.

Once demobbed, they returned to a very different funnybook business, and soon after left National to create their own little empire…

Simon & Kirby ushered in the first American age of mature comics – not just by inventing the Romance genre, but with all manner of challenging modern material about real people in extraordinary situations before seeing it all disappear again in less than eight years.

After years of working for others, Simon & Kirby established their own publishing house: making comics for a far more sophisticated audience, only to find themselves in a sales downturn and awash in public hysteria generated by an anti-comicbook pogrom. Their small stable of magazines – generated for an association of companies known as Prize, Crestwood, Pines, Essenkay and Mainline Comics – blossomed and as quickly wilted when the industry contracted throughout the 1950s, but had left future generations fascinating ventures such as Boys’ Ranch, Bullseye, Crime Does Not Pay, Black Magic, Boy Explorers, Fighting American and the entire genre of Romance Comics…

Hysterical censorship-fever spearheaded by US Senator Estes Kefauver and opportunistic pop psychologist Dr. Frederic Wertham led to witch-hunting Senate hearings. Caving in, most publishers adopted a castrating straitjacket of draconian self-regulatory rules. Crime and Horror titles produced under the aegis and emblem of the Comics Code Authority were sanitised and anodyne affairs in terms of mature themes, political commentary, shock and gore even though the market’s appetite for suspense and the uncanny was still high. Crime comics vanished as adult sensibilities challenging an increasingly stratified and oppressive society were suppressed. Suspense and horror were dialled back to the level of technological fairy tales and whimsical parables…

Simon left the business for advertising, but Jack soldiered on, taking his skills and ideas to safer, more conventional, less experimental companies. As the panic abated, Kirby returned briefly to DC Comics, working on bread-&-butter anthological mystery tales and revamping Green Arrow (at that time a back-up feature in Adventure Comics and World’s Finest Comics) whilst concentrating on his passion project: newspaper strip Sky Masters of the Space Force. During that period Kirby also re-packaged a super-team concept that had been kicking around in his head since he and Joe had closed their innovative, ill-timed ventures. At the end of 1956, Showcase #6 premiered the Challengers of the Unknown. Following three further test issues they won their own title with Kirby in command for the first eight. Then a legal dispute with Editor Jack Schiff exploded and the King was gone…

He found fresh fields and an equally hungry new partner in Stan Lee at the ailing Atlas Comics outfit (which had once been mighty Timely) and launched a revolution in comics storytelling…

After more than a decade of a continual innovation and crowd-pleasing wonderment, Kirby felt increasingly stifled. His efforts had transformed the dying publisher into industry-pioneer Marvel, but that success had left him feeling trapped in a rut. Thus, he moved back to DC and generated another tidal wave of sheer imagination and pure invention. The result was experimental adult magazines Spirit World and In the Days of the Mob and a stunning reworking of Superman’s Pal Jimmy Olsen – and by extension, all DC continuity. The latter was a prelude to his landmark Fourth World Saga (Forever People, New Gods and Mister Miracle): the very definition of something game-changing and far too far ahead of its time…

Kirby instinctively grasped the fundamentals of pleasing his audience and always strived diligently to combat the appalling prejudice regarding the comics medium – especially from industry insiders and professionals who despised the “kiddies world” they felt trapped in. After his grandiose, controversial Fourth World titles were cancelled, Kirby explored other projects that would stimulate his own vast creativity yet still appeal to a market growing ever more fickle. These included supernatural stalwart The Demon, traditional war stories starring established DC team The Losers, OMAC: One Man Army Corps and even a new metaphysically mighty Sandman – co-created with old pal Joe Simon and his biggest hit science fictional survival saga Kamandi.

However, although ideas kept coming (Atlas, Kobra, a new Manhunter and Dingbats of Danger Street), once again editorial disputes took up too much of his time. Reluctantly, he left again, choosing to believe in promises of more creative freedom elsewhere…

As early as 1974, worn down by a lack of editorial support and with his newest creations inexplicably tanking, Kirby considered returning to Marvel, but – ever the consummate professional – scrupulously carried out every detail of an increasingly onerous, emotionally unrewarding DC contract. The Demon was cancelled after 16 issues and he needed another title to maintain his Herculean commitments (legally obliged to deliver 15 completed pages of art and story per week!); Kamandi – The Last Boy on Earth had found a solid and faithful audience. It also provided further scope to explore big concepts as seen in thematic companion OMAC: One Man Army Corps. Both series gave Kirby’s darkest assumptions and prognostications free rein, and his “World That’s Coming” has proved far too close to the World we’re frantically trying to fix or escape from today…

Here, as DC’s fanatically interconnected universe takes a distant back seat to amazement, adventure and satirical commentary for most of Kirby’s tenure, this frankly monstrous tome gathers the second half of arguably his boldest, most bombastic and certainly most successful 1970s DC creation. Re-presenting cover-dates October/November 1972 – April 1976, Kamandi – The Last Boy on Earth #21-40 explores a shattered world that has grown from the rubble of Mankind’s achievements and mistakes, featuring every issue Kirby was involved with, although not the 19 issues that staggered on after under lesser creative lights once he had headed back to the House of Ideas…

A potent signature of the series was large panels, double-page tableaux and vast vistas, particularly spectacular and breathtaking double-page spreads (generally on the second & third pages  of almost every episode) adding an aspect of wide-screen cinematic bravura. It was especially effective in the first issue when a capable, well-armed teenager paddled through the sunken ruins of New York City. The explorer had just emerged from total isolation in a hermetically sealed bunker designated “Command D”, There he had been schooled by his grandfather, constantly accessing a vast library of microfilm and news recordings. The boy called himself “Kamandi”…

Having obliviously sat out a seemingly overnight decline and fall of humanity – in which atomic armageddon clearly played a major if not exclusive role – the boy constantly met incomprehensible change on every level resulting from a mysterious catastrophe called “The Great Disaster” by the recovering survivors. They were not what the lad had been expecting…

This new world was nothing like his education had promised. Wreckage and mutant monsters abound, the very geography has altered and humans had somehow devolved into savage, non-verbal brutes and beasts, hunted and exploited by many animal species who have gained intellect comparable to his own and the power of speech. Now jockeying for pole position in Humanity’s vacated niche in the world, most of them were engaged in wars for dominance, fuelled by territorial aggression and fuelled by the scavenged remnants of Man’s discarded technologies…

When the boy returned to the bunker, it had finally been breached and his grandfather was dead at the hands of opportunistic biped wolves far too much like men. Shocked, furious and utterly alone, Kamandi fought his way out of his former home and set off to find what else was out there in this scary new world…

As he roamed Earth AD seeking more of his own kind he found monstrous mutants and intelligent animals – such as tigers Grear Caesar, his heir Prince Tuftan, and their brilliant scientist/historian/advisor Dr. Canus who were locked into a struggle for dominance against talking gorillas and other hyper-evolved beasts. Ferocious rival civilisations were built on the salvaged discoveries of the mysterious vanished ancients who ruled before the Great Disaster, but he did eventually find rational men like those of his studies. However, Ben Boxer, Steve and Renzi turned out to be far, far from what was traditionally considered human…

The saga resumes as Kamandi flees the biggest disappointment of his young life. He believed he had found humans like himself in Chicago but the truth left him more lonely and broken than ever…

Exploring a rocky shore, Kamandi meets a new ally in ‘The Fish!’, as a dolphin and his support/assistance human enlist the boy’s aid in a vital mission. The charming cetacean’s subsurface civilisation is at war with ancestral enemy Killer Whales, and the wily foe has now perfected and unleashed an ultimate warrior: one who relentlessly patrols the seas and slays at will. When not fighting off marauding sea monsters, the dolphins are steadily failing to stop ‘The Red Baron’, even with the aid of Ben Boxer and his atomic brothers.

The nuclear mutants can transition from flesh & blood to organic steel by internal fission, and know many secrets of the new world, and have been recruited after crashing into the sea: aiding in exploring those vast territories behind a radiation barrier isolating what used to be Canada. Now, as Kamandi rapidly befriends and loses dolphin pals to the Orca’s trained human predator, the steely trio enact a dangerous plan. It works and ends the hunter, but in the aftermath ‘Kamandi and Goliath!’ finds both sides in the eternal sea war forced to face its savage costs and shattering emotional toll…

Adrift and possibly the sole survivor, in issue #24 battered, shellshocked Kamandi at last washes ashore, meeting a ragged troupe of travelling performers sheltering in a ramshackle old mansion. Schooled in human history during his early years in bunker Command D, he recognises it as a classical movie haunted house, especially once eerie lights and cruel poltergeist phenomena target elderly monkey ringmaster Flim-Flam and his three trained humans…

Terrified but always rational, Kamandi deduces who and what is really going on during ‘The Exorcism!’ before joining Flim-Flam’s ‘Freak Show!’ The ensemble is soon further enriched by Ben, Steve & Renzi, before an invasion of monsters forces a rapid evacuation of their shoreside sanctuary: a retreat taking them to ‘The Heights of Abraham!’ and the mystery land where Kamandi’s loyal bug steed/companion Kliklak had originally come from…

The region has been utterly transformed by the Great Disaster, and is a paradise of nature run riot. Sadly, this ‘Dominion of the Devils’ is under assault by the commercially voracious Sacker’s Company, harvesting its fauna and destroying its flora in a rabid quest for profit…

In the previous volume Kamandi had met the sister of his dead first love Flower and discovered a ruthless capitalist, plutocratic sentient snake had been training humans to talk as staff and livestock whilst he ruthlessly plundered Earth for the technological leavings of the ancients. The wanderers’ disgusted first response to stop the atrocity is only halted by the arrival of a ‘Mad Marine!’ in #27: a “Brittanek” bulldog who is advance guard to an armed force from what was once Europe. These cavalry-styled guardians (horses appear to be one species that never made the evolutionary leap to intellectual comprehension and personal autonomy) are sworn to ‘Enforce the Atlantic Testament!’, and marshal their animal armies to rout Sacker and restore this new world’s order.

Of course, that means immense bloodshed, valiant sacrifice and gallant stupidity on the part of the professional soldier, but Ben and Kamandi have no scruples in stopping Sacker’s forces by any means necessary…

Cover-dated May 1975, Kamandi #29 rapidly achieved cult status by apparently confirming the strip’s status as part of a greater DC Universe. This faith-fuelled fable sees Ben and Kamandi stumble upon a fanatical cult of gorillas awaiting the return of a mighty warrior who could leap over tall buildings, bend metal in his hands and was faster than a speeding bullet. The high priest holds in trust the fabled champion’s suit of blue and red cape, awaiting the day when a being would emulate his deeds and claim his birthright.

Outraged at gorillas appropriating humanity’s greatest cultural myth, Kamandi convinces Ben to become a Man of Steel and reclaim the garments of the ‘Mighty One!’

Canny cultural catastrophe is expanded via cosmic intrigue in #30 as the pair are suddenly scooped up by an extraterrestrial stranded on Earth for undetermined ages. ‘U.F.O. The Wildest Trip Ever!’ offers more clues as to how Man fell as the pair are dumped on a beach overflowing with human artefacts retrieved from across the globe. However, as ‘The Door!’ to another world opens and the artefacts start to vanish, Ben and Kamandi discover a suitcase atom bomb that has been primed to detonate since the night of the Great Disaster.

They barely get clear in time before the bomb shatters the portal, trapping an extremely angry alien far from home, but Boxer overdoses on the  radiation and is warped by ‘The Gulliver Effect!’ Reduced to a mindless metal colossus, he is made a monster just as Tuftan and Dr. Canus appear, exploiting a savage sea battle with the gorillas to look for their lost friends…

As that war bloodily expands, the dog boffin establishes contact with energy force Me!’ whilst Kamandi manipulates his giant pal into driving off the gorilla flotilla. When the ape navy resumes its assault, going after the mixed bag of tigers, dogs, humans and unknowns on the beach, the energy alien saves the day by driving off the simians.

Kamandi #32 was a giant-sized special that also reprinted the first issue beside other extras, which here manifests as photo-feature/interview ‘Jack Kirby – A Man With a Pencil’ by Steve Sherman and a new, extended double-page map of ‘Earth A.D.’, before resuming abnormal service in #33. In the enforced calm, Canus helps the alien stranger build a physical body in ‘Blood and Fire!’: conditions in great abundance offshore as Tuftan’s tigers and the gorillas mercilessly restart hostilities…

By this time Kirby was evidently riding out his contract and #34 (October 1975) saw him relinquish cover duties and the editor’s blue pencil. From this issue on Joe Kubert drew those front images and Gerry Conway edited whilst the King concentrated on interiors, introducing flamboyant, inquisitive and emotionally volatile ‘Pretty Pyra!’ – who promptly soared off to investigate the sea battle. Whilst “she” is distracted, Kamandi and Canus unwisely try to pilot her ship and stop the fight, but instead end up in space, encountering a Cold War holdover who had become a living horror. ‘The Soyuz Survivor!’ is determined to carry out his doomsday scenario instructions, so it’s a good thing Pyra comes looking for them…

Returning to Earth, the voyagers land in ex-Mexico, finding respite of sorts in ‘The Hotel!’ The resort is still a valued destination but now runs on purely Darwinian principles as administered by intelligent – but really mean – jaguars. Visitors can stay where they want and do what they wish, until some other person or group takes the rooms from them. When Kamandi witnesses a tribe of humans driven off, he uses crafty, cruel cunning to set crocodiles and wolves at each other’s throats…

Cover-dated January 1976, ‘The Crater People’ was Kirby’s final script, disclosing how the Last Boy stays to shepherd the hotel humans when Canus and Pyra go off exploring. The boy is soon captured again, this time by what appear to be normal, technologically astute humans. They are anything but…

Initially beguiled into joining them, Kamandi soon learns they too are mutants: living at a hyper-rapid pace and dying of old age in five years. They are harvesting wild human DNA in search of the secret of extended longevity and regard this intelligent, slow-aging homo sapiens from the old world as a genetic goldmine. If only they’d been completely honest with him, instead of trying to exploit the boy via honeytrap Arna

Kamandi #38 February 1976) was scripted by Conway and Mike Royer returned as inker with the story splitting focus between the plight of the crater people who overstepped their bounds and drove the appalled last boy away whilst in space, ‘Pyra Revealed’ details the truth about her world and mission…

Frantic fugitives, Kamandi and Arna are captured by intelligent lobsters and imprisoned in ‘The Airquarium’ run by a coalition of crustaceans, molluscs and sea snails, just as Canus and Pyra return to terra firma and encounter a nation of saurians. All this time, the tigers and gorillas have been engaging at sea and obliviously continue doing so, even as Kamandi engineers a mass breakout to liberate all the lobster league’s undersea playthings…

Issue #40 ended Kirby’s involvement entirely with the pencils for ‘The Lizard Lords of Los Lorraine!’ scripted by Conway and Paul Levitz. Kamandi & Arna and Canus & Pyra are gulled into stealing a heat-generating ‘Sun Machine’ for rival factions (lizards vs donkeys!) seeking absolute control of the rain forest region. Fast-paced but innocuous, it closed with the unlikely rivals reunited again and ready for fresh, non-Kirby adventures…

Rounding out this paper monolith are pertinent pages from Who’s Who in the DC Universe (Kamandi and Ben Boxer, illustrated by Kirby & Greg Theakston), before a selection of un-inked story pages reveal why ‘The Art of Jack Kirby’ is just so darn great.

For sheer fun and thrills, nothing in comics can match the inspirational joys of prime Jack Kirby. This is what words and pictures were meant for and if you love them you must read this.
© 1974, 1975, 1976, 2023 DC Comics. All Rights Reserved.

Should you opt for complete full-on inundation in the world of Kamandi, all 40 tales in these two paperback tomes are available as the Kamandi by Jack Kirby Omnibus edition, but as there’s no digital iteration, you’ll need mutant muscles of steel to derive the best results…

The Flood That Did Come


By Patrick Wray (Avery Hill Publishing)
ISBN: 978-1-910395-53-0 (PB)

We have a proud and hard-won and passionately defended tradition in this country of using fiction and fantasy – especially those presented in the form of kids’ books – to hold up a light to cultural iniquities, political malfeasance and social dystopias. It works for Gulliver’s Travels and Animal Farm and dozens more plus a wealth of comics and graphic novels from Judge Dredd to Flook. This is one more and it’s supremely, chillingly good at what it does.

Artist, writer and musician Patrick Wray studied at the Dartington College of Art and took a long time living before crafting this telling and subtle exploration of property laws and the role of the people in how they’re governed…

Mimicking the look and narrative tone of children’s reading primers (and kids’ comics) The Flood That Did Come is set in the hilltop village of Pennyworth in the year 2036. It’s all the home little Jenny and her brother Tom know, but their happy, innocent days end when it starts to rain heavily… and never stops.

Soon, all of Kingsby County and the entire country are under water, with only a few high-lying hamlets remaining above water. The kids and their friends make the best of the new normal and enjoy the changes to the wildlife around them, leaving the adults to worry about the details such as being resupplied by airdrops…

One day, however, the holiday ends when a sailing boat arrives from nearby industrialised town Brooks Falls. The youngsters aboard have come to warn Pennyworth residents that the adults of their drowned conurbation are coming, armed with the latest technologies and The Law. It transpires that long ago – back in 1851 – Pennyworth was merely an outlying district of the sprawling metropolis and still remains part of the greater whole. Now that it’s the only part above water, the Mayor and council of Brook Falls intend to move their entire operation here and carry on their business as usual…

Sadly, as always when politicians and big business want something, the rights and feelings of ordinary people don’t count for much…

Simple, breezy and chilling to the core, this tale of resistance and capitulation is made all the more effective by Wray’s cunning choice of art style and faux children’s story feel. The result is reminiscent of school workshops and protest marches supplied with stencil screens, or of street-rebel print slogans and tagging-inspired found imagery and marches of solidarity and protest.

The industrial-flavoured visuals magnificently disguise the potency of the political allegory making this a tale no tuned-in, socially aware grown up looking to make changes can afford to miss.
© 2020 Patrick Wray. All rights reserved.