Invincible Iron Man Omnibus volume 2


By Stan Lee, Archie Goodwin, Roy Thomas, Gene Colan, George Tuska, Johnny Craig, Don Heck, Frank Giacoia, Dan Adkins, Mike Esposito, Sam Grainger & various (MARVEL)
ISBN: 978-1-3029-5899-2 (HB/Digital edition)

Win’s Christmas Gift Recommendation: Solid Gold, Sterling Silver so-Shiny Wonders … 9/10

This book includes Discriminatory Content produced in less enlightened times.

Super-rich supergenius inventor Tony Stark moonlights as a superhero: wearing a formidable, ever-evolving suit of armour stuffed with his own ingenious creations. An arch-technologist who hates to lose and constantly upgrades his gear, Stark continually re-makes Iron Man one of the most powerful characters in the Marvel Universe. There are a number of ways to interpret his creation and early years: glamorous playboy, super-rich industrialist, inventor, philanthropist – even when not operating in his armoured alter-ego.

Created in the immediate aftermath of the 1960s Cuban Missile Crisis at a time when “Red-baiting” and “Commie-bashing” were American national obsessions, the emergence of a brilliant new Thomas Edison employing Yankee ingenuity and invention to safeguard and better the World seemed inevitable. Combining that era’s all-pervasive belief that technology could solve any problem with the universal imagery of noble knights battling tangible and easily recognisable Evil, the proposition almost becomes a certainty. Of course, it might simply be that we kids thought it both great fun and very, very cool…

This fabulous full-colour compendium revisits the dawn days of Marvel’s rise to ascendancy via the Steel Shod Sentinel’s early days: chronologically re-presenting all his solo exploits, feature, letters & editorial pages, pin-ups and pertinent sections from Tales of Suspense #84-99; interim attraction Iron Man and the Sub-Mariner #1 and thereafter Iron Man #1-25, spanning December 1966 to May 1970, as well as essays and Introductions from previous, less lengthy collections that were so important in establishing rapport and building a unified comics fandom…

This period under review saw the much-diminished and almost-bankrupt former comics colossus finally surpass DC Comics’ preeminent pole position and become darling of the student counter-culture. In these tales, Stark is still very much a gung-ho, patriotic armaments manufacturer, and not the enlightened capitalist liberal dissenter he would become…

Marvel’s dominance of the US comic book was confirmed in 1968 when most of their characters finally got their own titles. Prior to that – due to a highly restrictive distribution deal – the company had been limited to 16 publications per month. To circumvent this drawback, Marvel developed “split-books” with two features per title, such as Tales of Suspense where Iron Man originally solo-starred before being joined by patriotic cohort Captain America in issue #59 (cover-dated November 1964). Marvel’s fortunes prospered; thanks in large part to Stan Lee’s gift for promotion, but primarily because of superbly engaging stories such as the ones collected in this enticing hardback/eBook edition.

With the new distributor came demand for more product, and the split book stars all won their own titles. When the division came, the Armoured Avenger started afresh with a “Collector’s Item First Issue” – but only after a shared one-shot with The Sub-Mariner that squared divergent schedules. Of course, Cap retained the numbering of the original title; thereby premiering in number #100.

Following a critique by critic and historian Arlen Schumer in his Introduction (from Marvel Masterworks Iron Man volume 5) the sterling adventures – all-Gene Colan illustrated – resume with the shiny portion of ToS #84 picking up soap opera style with Stark submitting to months of governmental pressure and testifying to a Congressional Committee hungry for the secrets of his greatest creation. However. at the critical moment, the inventor keels over…

Stark’s controversial reputation is finally restored as the public at last learns that his life is only preserved by a metallic chest-plate keeping his maimed heart beating in ‘The Other Iron Man!’ (scripted by Lee and inked by Frank Giacoia). Somehow, nobody at all connects that hunk of steel to the identical one his Avenging “bodyguard” wears…

With the hero stuck in a hospital bed, best friend Happy Hogan foolishly dons the suit to preserve that precious secret, only to be abducted by the insidious Mandarin in another extended assault that begins with ‘Into the Jaws of Death’. Prior to that, readers are whisked back to so-different days by the first letters page offering Mails of Suspense

Propelled by guilt and fuelled by fear, still-ailing Stark breaks into his own Congressionally-closed factory to create new, more powerful armour and flies to the rescue in ‘Death Duel for the Life of Happy Hogan!’ The cataclysmic clash rattles the “bamboo curtain” but is soon successfully concluded, and the Americans return home just in time for #87 and #88 to host the merciless Mole Man who attacks from below, prompting a ‘Crisis… at the Earth’s Core!’ Sadly, the villain has no idea who hostage Stark really is, believing hottie assistant Pepper Potts and her boss ‘Beyond all Rescue!’, but is soon proved very wrong, after which another old B-List bad-guy takes his shot in ‘The Monstrous Menace of the Mysterious Melter!’ and tense, terse sequel ‘The Golden Ghost!’ which fabulously feature a glorious reprise of Iron Man’s original bulky battle suit and a wonderfully twisty conclusion, before ‘The Uncanny Challenge of the Crusher!’ offers an all-action tale – possibly marred for modern audiences by a painful Commie-bustin’ sub-plot featuring a thinly disguised Fidel Castro…

Also somewhat dated but still gripping are references to then then-ongoing “Police Action” in Indo-China which look a little gung-ho (if completely understandable) as Iron Man goes hunting for Red Menace Half-Face ‘Within the Vastness of Viet Nam!’ The urgent insertion results in another clash with incorrigible old foe Titanium Man in ‘The Golden Gladiator and… the Giant!’ before our hero at last snatches victory from the mechanical jaws of defeat in ‘The Tragedy and the Triumph!’ (this last inked by Dan Adkins). Giacoia returns and a new cast member then debuts in #95 as eager-beaver adult boy scout S.H.I.E.L.D. agent Jasper Sitwell is assigned as security advisor to America’s most prominent weapons maker. It coincides with Thor villain Grey Gargoyle attacking in ‘If a Man be Stone!’, but he utterly mismatched and overpowered maniac is summarily defeated in ‘The Deadly Victory!’ in anticipation of Tales of Suspense #97 launching an extended story-arc to carry the series into the solo series and beyond, as criminal cartel the Maggia seeks to move in on Stark’s company.

The campaign opens with the hero’s capture as ‘The Coming of… Whiplash!’ reveals the Golden Avenger cut to steely ribbons, drawn out in ‘The Warrior and the Whip!’ and – as the magnificent Archie Goodwin assumed scripting duties and EC legend Johnny Craig came aboard as inker – trapped on a sinking submarine ‘At the Mercy of the Maggia’, just as the venerable Tales of Suspense ends with the 99th issue…

Of course, it was just changing title to Captain America as Tales to Astonish seamlessly morphed into The Incredible Hulk, but – due to a scheduling snafu – neither of the split-book co-stars had a home that month (April 1968). This situation led to the one-&-only Iron Man and the Sub-Mariner #1 to carry concluding episode ‘The Torrent Without… The Tumult Within!’, wherein sinister super-scientists of A.I.M. (Advanced Idea Mechanics, acronym-fans) snatch the Armoured Avenger from the Maggia’s swiftly sinking submarine, intent on stealing the hero’s technical secrets. Invincible Iron Man #1 finally appeared with a May 1968 cover-date, triumphantly ending the extended subsea-saga as our hero stands ‘Alone against A.I.M.!’: a thrilling roller-coaster ride supplemented by ‘The Origin of Iron Man’ offering a revitalised re-telling to conclude Colan’s impressive tenure on the character.

Breaking briefly for an educational Introduction from comics historian Dewey Cassell, running down the stellar career and achievements of debuting artist George Tuska, the action accelerates into a bold new era with Invincible Iron Man #2. Entrenched illustrator Colan moved on and ‘The Day of the Demolisher!’ found EC megastar Johnny Craig tackling the art-chores. His first job was a cracker, as scripter Goodwin lays down years of useful groundwork by introducing Janice Cord as a romantic interest for the playboy inventor. The real problem is a monolithic killer robot built by her deranged father and the start of a running plot-thread examining the effects of the munitions business and the kind of inventors who work for it. Also from this point on the letters page became ‘Sock it to Shell-Head’. No comment.

Goodwin & Craig brought back Stark’s bodyguard Happy Hogan in time to help rebuild the now-obsolete Iron Man armour and consequently devolve into a marauding monstrous menace in ‘My Friend, My Foe… the Freak!’ for #3, and retooled a long-forgotten Soviet super-villain into a major threat in ‘Unconquered is the Unicorn!’ in #4. This particular tech-enhanced maniac is dying from his own powers and thinks Tony will be able – if not exactly willing – to fix him…

With Iron Man #5, another Golden Age veteran joined the creative team. George Tuska – who had worked on huge hits such as the original (Fawcett) Captain Marvel and Crime Does Not Pay, plus newspaper strips like The Spirit and Buck Rogers – would illustrate the majority of Iron Man’s adventures for the next decade, becoming synonymous with the Armoured Avenger…

Inked by Craig, ‘Frenzy in a Far-Flung Future!’ is an intriguing time-paradox tale wherein Stark is kidnapped by the last survivors of humanity, determined to kill him before he can build the super-computer that eradicated mankind. Did somebody say “Terminator”?

A super-dense (by which I mean strong and heavy) Cuban Commie threat returned – but not for long – in ‘Vengeance… Cries the Crusher!’ Next, the sinister scheme begun way back in ToS #97 finally bears brutal – and for preppie S.H.I.E.L.D. agent Jasper Sitwell – painful fruit in 2-part thriller ‘The Maggia Strikes!’ and ‘A Duel Must End!’ Here former Daredevil foe the Gladiator leads a savage attack on Stark’s factory, friends and would-be new love. The saga also reveals the tragic history of mystery woman Whitney Frost and lays the seeds of her evolution into one of Iron Man’s most implacable foes…

A 3-part saga follows as The Mandarin resurfaces with a cunning plan and the certain conviction that Stark and Iron Man are the same person. Beginning with a seeming Hulk guest-shot in #9’s ‘There Lives a Green Goliath!’, proceeding through the revelatory and explosive Nick Fury team-up ‘Once More… The Mandarin!’ before climaxing in spectacular “saves-the-day” fashion as our hero is ‘Unmasked!’ This epic by Goodwin, Tuska & Craig offers astounding thrills and potent drama with dozens of devious twists, just as the first inklings of the social upheaval America was experiencing began to seep into Marvel’s publications. As the core audience started to grow into the Flower Power generation, future tales would take arch-capitalist weapon-smith Stark in many unexpected and often peculiar directions. All of a sudden maybe that money and fancy gadgetry weren’t quite so fun or cool anymore?

Goodwin, Tuska & Craig build on a sterling run of solid science-flavoured action epics with the introduction of a new sinister super-foe in #12 as ‘The Coming of the Controller’ sees a twisted genius using life-energy stolen from mind-slaved citizens to power a cybernetic exo-skeleton. Along the way he and his brother embezzle the fortune of Stark’s girlfriend Janice Cord to pay for it all. Of course, Iron Man is ready and able to overcome the scheming maniac, culminating in a cataclysmic climax ‘Captives of the Controller!’ as the mind-bending terror attempts to extend his mesmeric, parasitic sway over the entire populace of New York City…

Another educational and fascinating Introduction – The Tony Stark/Iron Man Dilemma – by dynamic draughtsman George Tuska, detailing his stellar career and achievements, leads us into an era of constant change. Originally, combining then-sacrosanct belief that technology and business could solve any problem with the universal imagery of noble knights battling evil made the concept behind the Invincible Iron Man an infallibly successful proposition.

Of course where once Tony Stark was the acceptable face of Capitalism, the tumultuous tone of the closing decade soon resigned his suave image to the dustbin of history. With ecological disasters and social catastrophe from the abuse of industry and technology the new mantras of the young, the Golden Avenger and Stark International were soon confronting some tricky questions from the increasingly socially conscious readership. All of a sudden maybe that money and fancy gadgetry weren’t quite so fun or cool anymore?

With an Iron Clad promise of stunning action and compelling intrigue this iconic hardback (and digital) chronological compendium covers Iron Man #14-25, spanning June 1969 – May 1970, and opens with an educational and fascinating Introduction from dynamic draughtsman George Tuska, detailing the stellar career and achievements of the veteran artist.

Writer Archie Goodwin and illustrious illustrators Tuska & Johnny Craig continued a sterling run of genre-flavoured action epics as IM #14 depicts ‘The Night Phantom Walks!’ with the scripter craftily paying tribute to Craig’s past history drawing EC’s landmark horror comics. Here the artist pencilled & inked the tale of a zombie-like monster prowling a Caribbean island, destroying Stark Industry installations. As well as being a terse, moody thriller, the story marks the first indications of a different attitude as the menace’s ecologically inspired reign of terror includes some pretty fair arguments about the downsides of “Progress” and rapacious globalisation…

With Craig back inking, Tuska returned with #15 and ‘Said the Unicorn to the Ghost…!’ as the demented former superspy allies himself with Fantastic Four foe The Red Ghost in a desperate bid to find a cure for his drastically shortened lifespan. Attempting to kidnap Stark, the Ghost betrays the Unicorn and retrenches to an African Cosmic Ray research facility in concluding instalment ‘Of Beasts and Men!’, where it takes a fraught alliance of hero and villain to thwart the ethereal mastermind’s ill-conceived plans…

A suspenseful extended epic opened in IM #17 after an advanced android designed to protect Stark’s secret identity achieves sinister sentience and sneakily replaces him. ‘The Beginning of the End!’ also introduces enigmatic Madame Masque and her malevolent master Midas, who plans to take over America’s greatest technology company… as hostilely as possible…

Dispossessed and on the run, Stark is abducted and aligns with Masque and Midas to reclaim his identity, only to suffer a fatal heart-attack in ‘Even Heroes Die!’ (guest-starring The Avengers) before a ground-breaking transplant – still practically science fiction in those distant days – offers renewed hope in ‘What Price Life?’ When the ruthlessly opportunistic Midas instantly strikes again, Madame Masque switches sides and all hell breaks loose…

The X-Men’s dimensionally displaced alien nemesis attacks the restored and recuperating hero in ‘Who Serves Lucifer?’ (inked by Joe Gaudioso – AKA Mike Esposito) before being rudely returned to his personal dungeon dimension, after which African-American boxer Eddie March becomes the new Iron Man in #21’s ‘The Replacement!’ as Stark – free from the heart-stimulating chest-plate which had preserved his life for years – is briefly tempted by a life without strife. Unfortunately, and unknown to all, Eddie has a little health problem of his own…

When Soviet-sponsored armoured archenemy Titanium Man resurfaces, it’s in conjunction – if not union – with another old Cold War warrior in the form of a newly-upgraded Crimson Dynamo in #22’s chilling classic confrontation ‘From this Conflict… Death!’ With a loved one murdered, a vengeance-crazed Iron Man then goes ballistic in innovative action-thriller ‘The Man Who Killed Tony Stark!!’ before ultimately finding solace in the open arms of Madame Masque as Craig returns to fully illustrate superb mythological monster-mash ‘My Son… The Minotaur!’ and stays on as imminently departing scripter Goodwin pins Iron Man’s new Green colours to the comic’s mast in #25’s stunning eco-parable ‘This Doomed Land… This Dying Sea!’ Ably aided and abetted by Craig – whose slick understated mastery adds a sheen of terrifying authenticity to proceedings – the Armoured Avenger clashes and ultimately teams with veteran antihero Namor the Sub-Mariner. Ultimately the turbulent rivals must destroy Stark’s own hyper-polluting facility, consequently overruling and abandoning his company’s previous position and business model. Tragically, his attempts to convince other industry leaders to do likewise meets with the kind of reaction that tragically then (and again now) typified America’s response to the real-world situation…

Although the action ends here, there are many fantastic extras to enjoy, beginning with a comedy short gleaned from Marvel’s contemporaneous comedy pastiche magazine Not Brand Echh #2 (September 1967). Here Roy Thomas, Don Heck & Dan Adkins pit clunky 20th century crusader The Unrinseable Ironed Man against a parody-prone 40th century stalwart old fans will surely – if not surlily – recognise, even if here he’s called ‘Magnut, Robot Biter!’

With covers throughout by Kirby, Colan, Gil Kane, Bill Everett, Craig, Tuska, Marie Severin, Giacoia, John Romita, Esposito, Larry Lieber, & John Verpoorten, other art treats include a character-packed Colan self-portrait from 1970; 15 pages of interior page and cover art, and the covers of Marvel Double Feature Classics #1-19 and Marvel Super-Heroes #31; plus the text-free art for this collection by Salvador Larocca & Frank D’Amata.

On show here is a fantastic period in the Golden Gladiator’s career, one that perfectly encapsulates the changes Marvel and America went through and some of the best and most memorable efforts of a simply stellar band of creators. These are epic exploits, still charged with all the urgency and potency of a time of crisis and a nation in tumult, so what better time than now to finally tune in, switch on or return to the Power of Iron Man?
© 2024 MARVEL.

Yoko Tsuno volume 16: The Cannon of Kra


By Roger Leloup, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-80044-019-7 (Album PB)

Win’s Christmas Gift Recommendation: Affirmative, Inclusive & Bursting with Blockbuster Thrills… 8/10

This book includes Discriminatory Content produced in less enlightened times.

On 24th September 1970, indomitable intellectual adventurer and “electronics engineer” Yoko Tsuno began her career in Le Journal de Spirou via a cartoony “Marcinelle style” 8 page short entitled ‘Hold-up en hi-fi’. She is still delighting readers and making new fans to this day in astonishing, action-packed, astoundingly accessible adventures numbering amongst the most intoxicating, absorbing and broad-ranging comics thrillers ever created.

Her globe-girdling mysteries and space-&-time-spanning epics were devised by multitalented Belgian maestro Roger Leloup who – from 1953 – truly started his own solo career after working as a studio assistant and technical artist on Hergé’s Adventures of Tintin.

Compellingly told, superbly imaginative and – no matter how implausible the premise of any individual yarn may seem – always firmly grounded in hyper-realistic settings underpinned by authentic, unshakably believable technology and scientific principles, Leloup’s illustrated escapades were at the vanguard of a wave of strips revolutionising European comics. Very early in the process, he switched from loose illustration to the mesmerising nigh-photo realistic Ligne Claire style that is a series signature.

That long-overdue sea-change in gender roles and stereotyping heralded a wave of clever, competent, brave and formidably capable female protagonists taking their rightful places as heroic ideals and not romantic lures; elevating Continental comics in the process. Such endeavours are as engaging and empowering now as they ever were, none more so than the exploits of Miss Tsuno.

Her first outings (the aforementioned but STILL unavailable Hold-up en hi-fi, and sequels La belle et la bête and Cap 351) were mere introductory vignettes before epic authenticism took hold in 1971 when the unflappable troubleshooter met valiant but lesser (male) pals Pol Paris and Vic Van Steen, properly hitting her stride in premier full-length saga Le trio de l’étrange starting in LJdS’s May 13th edition. From that point, Yoko’s cases would include explosive exploits in exotic corners of our world, sinister deep-space sagas and even time-travelling jaunts. There are 31 European bande dessinée albums to date, with 19 translated into English thus far, albeit – and ironically – none of them available in digital formats…

First serialised in LJdS #2452-2455, Le canon de Kra was first released in 1985: a gripping war-tinged thriller and sublimely understated espionage epic. Laced with solid hard-science foundations and stark historical and geopolitical overtones, it was the 20th album, reaching us Brits as Cinebook’s 16th outing, exploring a heritage of hate and destruction and forcing the troubleshooter to ponder a recent time of madness in her country’s long and proud history…

It opens as Miss Tsuno – a supremely gifted aviation and glider pilot – finishes testing super-compact jet the Hummingbird for a mystery millionaire. After regretfully signing off on the nippy craft, she is reintroduced to old friends Colonel Tagashi (Daughter of the Wind) and benevolent billionaire/tech entrepreneur/German security agent Peter Hertzel (Wotan’s Fire)  who reveal they have been secretly prepping her for a critical and deadly mission.

The intelligence men have uncovered a diabolical plot to use a reconstructed rail-mounted super gun to fire 500mm shells into South Asia. In 1942, these mobile artillery pieces were abandoned on the Isthmus of Kra in the Malay Peninsula. Rebuilt, ready, and situated in oil-rich new nation Kampong, the bombardments could reach Indonesia, Cambodia, Burma, Thailand and more.

Moreover, the former Japanese pilot masterminding the scheme has become the world’s most successful criminal arms dealer since WWII ended. Sakamoto plans to enact revenge for the shame of defeat by filling those shells with explosives and stolen radioactive waste in equal measure…

With a week until their counterattack can begin, Yoko goes undercover as a photojournalist in Kampong, infiltrating warlord Sakamoto’s palatial fortress but bringing devastating retaliation upon herself and Kampong’s vastly overmatched police force. Nevertheless, Tsuno divines the fine detail of Sakamoto’s scheme and, with police captain Onago, heads to where the super-gun and his appalling ammo await the madman’s orders to fire. Revenge is not the villain’s only goal. By backing anti-government rebels, the warlords intend to be Kampong’s king…

As Pol and Vic move in to assist at an pre-arranged rendezvous point, the grand plan is shot down – literally – and Yoko and Onago find themselves accidentally allied to the anti-government rebels Sakamoto had backed but now betrays. As the villain spirals into madness, the resistance target his rail installation, leading to an epic battle to sabotage the rail cannon and defeat the deranged warlord’s plans of atomic armageddon…

Drenched in intrigue and packed with breathtaking air-combat and jungle war set pieces, The Cannon of Kra thunders along, inexorably building to a shattering climax and blistering conclusion. This epic again confirms Yoko Tsuno as a multi-faceted adventurer, at home in every manner of scenario, holding her own against the likes of James Bond, Modesty Blaise, Tintin and other genre-busting super-stars, triumphantly facing spies and maniacs as well as aliens, weird science or unchecked forces of nature…

As always the most effective asset in these breathtaking tales is the astonishingly authentic and staggeringly detailed draughtsmanship and storytelling, which superbly benefits from Leloup’s diligent research and meticulous attention to detail, honed through years of working on Tintin. The Cannon of Kra is a magnificently wide-screen thriller, tense, complex and evocative, appealing to any fan of blockbuster action fantasy or devious derring-do.
Original edition © Dupuis, 1985 by Roger Leloup. All rights reserved. English translation 2021 © Cinebook Ltd.

Clifton volume 3: 7 Days to Die


By Turk & De Groot, translated by Luke Spear (Cinebook)
ISBN: 978-1-905460-08-3 (Album TPB)

This book includes Discriminatory Content produced during less enlightened times.

Seeing ourselves through other’s eyes is always a salutary experience and our Continental cousins in the comics biz are especially helpful in that respect as regards the core characteristics of being British.

For some inexplicable reason most of Europe’s comics cognoscenti – most especially the French and Belgians – seem fascinated with us. Maybe it’s a shared heritage of Empires in Decline and old cultures and traditions in transition? An earlier age might claim it’s simply a case of “Knowing your Enemy”. Whether looking at Anglo air ace Biggles, indomitable scientific adventurers Blake and Mortimer, the Machiavellian machinations of Green Manor or the further travails of Long John Silver, the serried stalwarts of our Scepter’d Isles apparently cut a dashing swathe through the pages of Europe’s assorted strip-magazines and albums.

Clifton was originally devised by child-friendly strip genius Raymond Macherot (Chaminou, Les croquillards, Chlorophylle, Sibylline) for iconic magazine Le Journal de Tintin; a doughty True Brit troubleshooter who debuted in December 1959, just as a filmic 007 was preparing to set the world ablaze…

After three albums worth of material – compiled and released between 1959 and 1960 – Macherot left Tintin for arch-rival Le Journal de Spirou and his eccentric comedy crime-fighter forlornly floundered until LJdT revived him at the height of the Swinging London scene and aforementioned spy-boom, courtesy of Jo-El Azaza & Greg (Michel Régnier). These strips were subsequently collected in 1969 as Les lutins diaboliques in French and De duivelse dwergen for Dutch-speakers.

Then it was back into retirement until 1971 when first Greg (with artist Joseph Loeckx) took his shot; working until 1973 when writer Bob De Groot and illustrator Philippe “Turk” Liegeois fully revived the be-whiskered Brit for the long haul. They produced ten tales of which this – 1979’s 7 jours pour mourir – was fourth. From 1984 on, artist Bernard Dumont (AKA Bédu) – limned De Groot’s scripts before eventually assuming the writing chores as well, until the series at last concluded in 1995 …but not for long…

In keeping with its rather haphazard Modus Operandi and indomitably undying nature, the Clifton experience resumed yet again in 2003, crafted by De Groot & Michel Rodrigue for four further adventures; a grand total of 25 to date. The setup is deliciously simple: pompous, irascible Colonel Sir Harold Wilberforce Clifton, ex-RAF, former Metropolitan police Constabulary and recently retired from MI5, has a great deal of difficulty dealing with being put out to pasture in rural Puddington. He thus takes every opportunity to get back in the saddle, occasionally assisting the Government or needy individuals as an amateur sleuth. Sadly for Clifton – as with that other much-underappreciated national treasure Captain Mainwaring in Dad’s Army – he is too keenly aware that he is usually the only truly competent man in a world full of blithering idiots…

This particular tale strays somewhat from well-trodden humour paths, indulging in some frantic action and sinister suspense bombastic whilst still resolutely going for comedy gold. In his third Cinebook album – as first seen in 2005 – the Gentleman Sleuth is notably absent as the tale opens in London at the secret Headquarters of MI5. Veteran warhorse and ultra-capable spymaster Colonel Donald Spruce is having a little bit of a crisis…

A battled-scarred survivor of simpler times, Spruce longs for one last field mission, but is instead swamped with petty admin nonsense. That all changes in an instant as the computer boffins in charge of Betty – latest in the line of “Thinkover” super-calculators – discovers a little problem. In the age of automation, Betty controls every aspect of physical eliminations for the agency. “She” is an infallible electronic assassination expediter. Information on a target is fed in and Betty commences a contract, contacting outside agents to do the dirty work, providing all details they will need to complete the commission. No hostile has ever lasted more than a week when Betty is concerned: she provides efficiency, expediency, economy and utter deniability…

Except now the harassed technos are enduring a severe tongue-lashing from Spruce who has noticed that the latest print-out is retired agency star (and his old chum) Harold Wilberforce Clifton. As Spruce fumes and fulminates the abashed boffins try to explain that the process is irreversible. They can’t contact the contractors to cancel the hit. Clifton is as good as dead…

With no other choice, the Colonel frantically phones the retired agent and gives him the bad news. Our hero, unwilling to bow out gracefully, immediately goes on the run, using all his cunning and years of tradecraft to stay one step ahead of his faceless hunters. His stalkers however, are seasoned professionals too, and luck more than guile is the only thing saving him from an increasingly spectacular succession of devastating “accidents”…

Thematically far darker than previous tales, 7 Days to Die is nevertheless stuffed with hilarious moments of slapstick and satire to balance some pretty spectacular action set-pieces as frantic flight, devious disguise and even coldly calculated counterattack all fail to deter the implacable assassins. However as the climax approaches Clifton and Spruce individually come to the same stunning conclusion: this selection by Betty might not have been an accident after all…

Visually spoofing the 1970s’ original era of Cool Britannia and staidly stuffy English Mannerism with wicked effect, these gentle thrillers are big on laughs but also pack a lot of trauma-free violence into the eclectic mix. Delightfully surreal, instantly accessible and doused with serous slapstick À la Jacques Tati and deft, daft intrigue like Carry On Spying or Morecambe & Wise’s The Intelligence Men, this romp rattles right along offering readers a splendid treat.
Original edition © 1979 Le Lombard (Dargaud-Lombard S. A.) by De Groot & Turk. English translation © 2005 Cinebook Ltd.

The Phantom – the complete newspaper dailies: volume Three 1939-1940


By Lee Falk, Ray Moore & Wilson McCoy: introduction by Mike Bullock (Hermes Press)
ISBN: 1-932563-61-X (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Born Leon Harrison Gross, Lee Falk created the Ghost Who Walks at the request of his King Features Syndicate employers who were already making history, public headway and loads of money with his first strip sensation Mandrake the Magician. Although technically not the first ever costumed champion in comics, The Phantom became the prototype paladin to wear a skin-tight body-stocking and the first to have a mask with opaque eye-slits…

The generational champion debuted on February 17th 1936, in an extended sequence pitting him against an ancient global confederation of pirates. Falk wrote and drew the daily strip for the first two weeks before handing over illustration to artist Ray Moore. The spectacular and hugely influential Sunday feature began in May 1939.

For such a long-lived, influential series, in terms of compendia or graphic collections, “the Ghost Who Walks” was quite poorly served in the English language market (except in the Antipodes, where he has always been accorded the status of a pop culture god). Many companies have sought to collect strips from one of the longest continually running adventure serials in publishing history, but in no systematic or chronological order and never with any sustained success. That has been rectified recently by archival specialists Hermes Press who launched curated collections in 2010 which have made almost all the various canonical iterations accessible to the devoted.

This third landscape Dailies edition is currently only available digitally. Released in 2011, its pages are stuffed with sumptuous visual goodies like panel and logo close-ups, covers and lots of original art and opens with ‘Introduction: The Phantom and I’: a memories-rich text feature stuffed with sumptuous visual goodies from author/musician and uber-fan Mike Bullock before the vintage blood-&-thunder fun begins with exotic thriller ‘The Mysterious Girl’ (originally running Mondays to Saturdays, May 8th to September 2nd 1939).

Roaming Alexandria in plainclothes, the Ghost Who Walks interrupts a brutal abduction, but the jewel-bedecked victim doesn’t want his help or even to talk about it. Persistent and curious, The Phantom investigates further and learns she is currently amnesiac; terrified and being stalked by sleezy Count Pharos, who claims to be her guardian. When the rogue convinces “Miss Banks” to take a sea voyage with him, the Phantom and his faithful wolf Devil join the jaunt. Before long the heroes are apparently lost at sea, before the memory-afflicted maiden is also disappeared. Hard to kill, The Phantom trails the Count and finds a second abducted prisoner. Young Baron Marshall Dufresne is Pharos’ real ward and his imprisonment and wealth are what really concern the villain, particularly as the lad loves a girl named Merle and is prepared to sign a suicide note leaving everything to Pharos in return for her safety.

Of course, all those sneaky plans come unstuck once the Phantom decides to step in and stop the plot, but not before almost dying in many shocking ways as Pharos and his hulking henchman Red flee with the Phantom in spectacular hot pursuit, The chase ends in justice and Merle’s memories – and reputation – restored. Fast-paced, packed with peril and introducing a truly unique character in the bulky shape of Hannah – a fight-loving domestic servant who is The Phantom’s physical equal in fisticuffs – this epic exploit is sublimely frenetic fun, and segues seamlessly into ‘The Golden Circle’ (September 4th 1939 to January 20th 1940) as the hero’s true love resurfaces. Wealthy American adventurer Diane Palmer was made a nervous wreck by her time with The Phantom and has, for many months, believed him dead. Her doctors advised the masked man to go along with the sham for her sake…

The recuperating heiress has been unsuccessfully wooed by airman Lieutenant Byron, but when the Phantom checks in and finds her still pining for him, checks out again. The example inspires the pilot, who cables the hero to tell him Diana has agreed to become Mrs. Byron…

Enraged and jealous the hero returns to the hospital but finds her already gone. After dealing with Byron, The Phantom chases, catches and re-bonds with Diana. Sadly, that only generates a truly insurmountable problem as Diana’s snooty mother declares the masked peasant unworthy of her daughter. They can only wed if he gets a real job…

Chained to generations of duty and by his vow to oppose evil, the lovers are seemingly parted forever, and soon after in France the heartbroken hero is targeted by a mother/daughter con team and framed for murder. His frantic escape exposes another all-woman criminal gang plundering the world and The Phantom barely escapes the many traps and tribulations of the insidious organization The Golden Circle…

With war in Europe and the epic battle against the Circle ended, the subplot of Diana returns as Mama Palmer finally admits that all the men she’s pushed at her distraught daughter have not passed muster. Running from January 22nd to July 27th) ‘The Seahorse’ sees the dowager advertise for a suitable son-in-law with the result that Diana is feted, charmed, courted and ultimately kidnapped by scurrilous Count Danton. Naturally, The Phantom is not far away, but is he solely motivated by jealousy or does the fact that Danton is the foremost and deadliest enemy agent in the western hemisphere impact the hero’s incredible actions in winning her back?

Crucially, will clearing Diana of espionage charges and accusations of treason make The Phantom a more eligible suitor in Mama’s eyes?

This volume concludes with ‘The Game of Alvar’ (July 27th
to December 14th 1940) as the reunited lovers enjoy a little downtime together… but only until they stumble onto a canny smuggling operation and Dian is targeted by a deadly assassin running a private murder-island. Naturally the Ghost Who Walks rushes to her aid, but the sinister Mr. Alvar has the entire police force and civil authorities on his payroll. Ultimately, this time it’s Diana who takes up arms, saves the day and restores honourable government to the oppressed, even if The Phantom does latterly land a blow or two…

The saga pauses for now with a few more images taken from The Phantom Big Little Books – another treat long overdue for resurrection.

Stuffed with chases, cruises, air and submarine clashes, assorted fights, torture, action antics, daredevil stunts and many a misapprehension – police and government authorities clearly having a hard time believing a pistol-packing masked man with a pet wolf might not be a bad egg – this is sheer gripping pulp-era excitement that still packs a punch and many sly laughs.
© 2011 King Features Syndicate, Inc.: ® Hearst Holdings, Inc.; reprinted with permission. All rights reserved.

Mandrake the Magician: Fred Fredericks Sundays volume 1 – The Meeting of Mandrake and Lothar


By Lee Falk & Fred Fredericks (Titan Books)
ISBN: 978-1-78276-692-6 (HB/Digital edition)

This book includes Discriminatory Content produced during less enlightened times.

Time for another Birthday briefing as we exploit the month of mystery and imagination to celebrate 90 glorious years for another Golden Age stalwart…

Regarded by many as comics’ first superhero, Mandrake the Magician debuted as a daily newspaper strip on 11th June 1934 – although creator Lee Falk had sold the strip almost a decade previously. Initially drawing it too, Falk replaced himself as soon as feasible, allowing the early wonderment to materialise through the effective understatement of sublimely solid draughtsman Phil Davis. An instant hit, Mandrake was quickly supplemented by a full-colour Sunday companion page from February 3rd 1935.

Falk – as 19-year-old college student Leon Harrison Gross – had sold the strip to King Features Syndicate years earlier, but asked the monolithic company to let him finish his studies before dedicating himself to it full time. Schooling done, the 23-year-old born raconteur settled into his life’s work, entertaining millions with astounding tales. Falk also created the first costumed superhero in moodily magnificent generational manhunter The Phantom, going on to spawn an entire comic book subgenre with his first creation. Most Golden Age publishers boasted at least one (and usually many) nattily attired wizards in their gaudily-garbed pantheons: all roaming the world(s) making miracles and crushing injustice with varying degrees of stage legerdemain or actual sorcery.

Characters like Mr. Mystic, Ibis the Invincible, Sargon the Sorcerer, and an assortment of  the Magician”’s like Zatara, Zanzibar, Kardak proliferated ad infinitum: all borrowing heavily and shamelessly from the uncanny exploits of the elegant, enigmatic man of mystery gracing the world’s newspapers and magazines. In the Antipodes, Mandrake was a suave and stalwart regular of Australian Women’s Weekly and became a cherished icon of adventure in the UK, Australia, Italy, Brazil, Germany, Spain, France, Turkey and across Scandinavia: a major star of page and screen, pervading every aspect of global consciousness.

Over many decades he has been a star of radio, movie chapter-serials, a theatrical play, television and animation (as part of series Defenders of the Earth). With that has come the usual merchandising bonanza of games, toys (including magic trick kits), books, comics and more…

Falk worked on Mandrake and “The Ghost who Walks” until his death in 1999 (even on his deathbed, he was laying out one last story), but also found a few quiet moments to become a renowned playwright, theatre producer and impresario, as well as an inveterate world-traveller. After drawing those first few strips Falk united with sublimely polished cartoonist Phil Davis, whose sleekly understated renditions took the daily strip, and especially the expansive full-page Sunday pages (collected in companion volume The Hidden Kingdom of Murderers), to unparalleled heights of sophistication. Davis’ steadfast, assured realism was the perfect tool to render the Magician’s mounting catalogue of spectacular miracles. Soon the Magician was a major star of page & screen, pervading all aspects of global consciousness as hinted at in a furore of fact features and massed memorabilia treats, beginning with introductory essay ‘The Real Mandrake the Magician’. This discusses real-life stage magician Leon Mandrake – who shared the evocative sobriquet in the mid-20th century – as revealed courtesy of his son Lon. Next on the bill is an appreciation of Davis’ inspired replacement as illustrator, in ‘Fred Fredericks – My Mandrake Artist’ by Andreas Erikson, with incisive exploration of Harold “Fred” Fredericks, who took over art production when Davis died and who ultimately assumed full creative duties when Falk himself passed on in 1999. This briefing covers that his tenure and includes his prodigious pre- and post-Mandrake comics work.

Those in the know are well aware that Mandrake was educated at the fabled College of Magic in Tibet, thereafter becoming a suave globe-trotting troubleshooter. Always and everywhere he was accompanied by African partner-in-crimefighting Lothar and, from early on, capable companion (eventually, in 1997, bride) Princess Narda of Cockaigne. Together they solved mysteries and fought evil. Those exploits took the close-knit team literally everywhere, and the strips section of this luxury monochrome landscape hardback opens on ‘Traveler’s Tale’ which ran from March 21st to August 22nd 1965 and saw the last episodes illustrated by Davis, before his death in 1964 from a heart attack.

The saga sees Mandrake in the arctic, where iceberg-watching leads to the recovery of an apparent alien in a survival capsule. A physical and mental marvel, while slowly awakening Opolo deduces not just the English language but also that he’s been in hibernation for 60,000 years. He goes on to reveal that he’s actually from Earth, albeit part of a space-faring race that preceded Homo Sapiens. He’s also pining for his estranged true love Adrana, and Mandrake is happy to help him find her and the long buried civilisation they both came from and are the last survivors of…

Incredibly, along the way, the magician also solves an ancient murder mystery and plays cupid to the reunited survivors, before seeing them abandon their birthworld for the stars…

Always well in tune with contemporary zeitgeists – like sci fi and spy fi – Falk dipped into the growing well of supervillains monopolizing book shelves and airwaves by next reviving Mandrake’s personal arch-nemesis as ‘The Cobra Returns’ (August 29th 1965 – April 3rd 1966). The sinister savant was once Mandrake’s tutor at The College of Magic and here begins a globally destabilising assassination spree, provoking crime busting agency Inter-Intel to call in the Magician and his crew to consult. Sadly, the ploy only makes the perfidious plotter turn his full murderous attentions on our heroes, in an escalating series of attacks that ultimately end in a spectacular showdown and apparent end of the evil one…

With global stability secured, organised crime goes wild, and the miracle trio are kept busy helping the good guys crack down on mobsters in ‘The Underworld vs. Inter-Intel’ (April 10th – August 7th 1966), after which ‘The Astro Pirates’ (August 14th – December 25th 1966) highlights a modern spin on an old racket…

When bold bandits begin holding up airliners in the stratosphere they foolishly pick a jet carrying Narda, and a fully-engaged Mandrake and Lothar spare no effort to end the sinister sky-jinks, after which – inspired by the “Great Northeast Blackout” of November 5th 1965 – Falk & Fredericks fill us in on ‘The Blackout Caper’ (January 1st – April 23rd 1967), as a mad scientist teams up with mobsters to use darkness and chaos to get rich quick and fulfil even nastier nuclear ambitions but underestimate the power of the mighty magician…

Fredericks was a liberal and civil rights proponent, and had for months been subtly changing the “happy, loyal native” appearance of the African globetrotter to match the acts and character Falk had been crafting for years. The process was completed with a reboot of their first adventure together spanning April 30th – September 24th. ‘The Meeting of Mandrake and Lothar’ relates how the practically superhuman prince of reclusive kingdom “the 12 Nations” joins Mandrake in stopping crazed fugitive Mad Dog Dill, before abdicating all monarchical responsibilities to fight evil everywhere. However, returning to the present, shocks abound as Lothar agrees to helm his people’s transition to democracy by becoming their president, just as Mandrake and Narda are targeted by a manic gambler turned master-villain.

‘The Game of Chance’ (October 1st 1967 – February 11th 1968) soon sees Lothar return to aid in the comeuppance of devious blackmailer, kidnapper and influence-peddler Baron Chance and, prior to a resurgence of full-on fantasy, returns in ‘Invasion of the Babu’ (February 18th – July 21st 1968). No stranger to space adventure, Mandrake and Co are best friends with Magnon and Carola, Emperor and Empress of the Central Galaxy and benign rulers of one million worlds. The humans were there when the potentates had their baby Nardraka, and, as dutiful “godparents”, pull out all the stops when the toddler princess is abducted by barbaric invaders the Baboos.

Sadly for them, the apelike alien aggressors make a string of mistakes, beginning with hiding the hostage on even more barbaric Earth, continuing with trying to outsmart Mandrake and closing with believing Nardraka is “just” a stupid little female…

With one crisis resolved, Mandrake barely survives the renewed attentions of the Baron as ‘Second Chance’ (July 28th – November 3rd 1968) sees the magician and Inter-Intel hunt the murderous malefactor to his hidden island fortress and strike a major blow against organised crime, after which ‘The All or Nothing Hunt’ (November 10th 1968 – March 30th 1969), heralds the arrival of alien gamblers Alpha and Beta, who have made the mage their next obsession. Hiding a planet-eradicating bomb on Earth, the wagerers expect the wonder wizard to traverse the globe, deciphering clues to deactivate it. Of course, the extraterrestrials don’t play fair, but Mandrake isn’t playing at all…

No good deed goes unpunished, however, and ‘The Galactic Rumble’ (April 6th – September 7th 1969) reveals that Alpha and Beta are intergalactic crime lords with millions of thugs now indulging in an intergalactic gang war Magnon’s military and peacekeepers are helpless to stop. Isn’t it time to call in some consultants with the know-how to fight them on their own terms?

Yes it is, and not even exploding stars and marauding star dragons can long slow them down…

Ending the show are ‘The Fred Fredericks Mandrake the Magician Complete Sunday Checklist (1965-2002)’, plus full biographies of Fred Fredericks and Lee Falk. This thrilling tome offers exotic locales, thrilling action, bold belly laughs, cunning crime action and sheer wonder in equal measure. Paramount taleteller Falk instinctively knew from the start that the secret of success was strong and, crucially, recurring villains to test and challenge his heroes, and make Mandrake an unmissable treat for every strip addict. These stories have lost none of their impact and only need you reading them to concoct a perfect cure for the 21st century glums.
Mandrake the Magician © 2018 King Features Syndicate. All Rights Reserved. All other material © 2018 the respective authors or owners.

The Dynamite Art of John Cassaday


ISBN: 978-1-52410-936-3 (HB/Digital edition)

It’s only Wednesday and already a grim week for lost heroes. On the back of hearing of the death of wonderful James Earl Jones and undeservedly forgotten Zoot Money comes news from closer to home as we learn that John Cassaday has gone far, far too early…

Born Texan in 1971, Oklahoma-raised John Cassaday was a multi-award-winning comics artist, actor and TV director, legendary for his depictions of Ghost, Captain America, The Astonishing X-Men, Planetary, Desperadoes, I Am Legion and Star Wars as well as his unforgettable procession of covers for many companies and characters. His particularly iconic, stridently symbolist use of imagery made his work globally known, admired and sought after whilst his imagination and imagery featured in numerous animated films and poster books.

Cassaday was self-taught with a superb eye for landscape and location. It underpinned a primal understanding of the body language of evil and heroism and deep affection for the classic landmarks and groundbreakers of our somewhat simplistic genre: combining to inform the astounding visuals in this mammoth hardback (234 x 307 mm) or digital catalogue of comic and fantasy masterpieces.

In 2006 Cassaday began a long and wonderfully fruitful association with Dynamite Entertainment, generating covers for a vast pantheon of stars comprising generational household names and the best of new concepts, and many are gathered here for you to ogle…

Following context and potted history from Dynamite Publisher Nick Barrucci’s Introduction and a Foreword by comics everyman Scott Dunbier, the Gallery of Graphic Wonders opens with 100+ pages of ‘The Lone Ranger’ and includes commentary by scripters Brett Matthews and Mark Russell and editor Joe Rybandt, augmenting pencil roughs, sketches and those astounding covers (including colour variants).
Throughout, Cassaday’s own colour work is bolstered by contributions from Dean White, Laura Martin, Francesco Francavilla, Marcelo Pinto, Ivan Nunes, José Villarrubia, June Chung & Tony A?ina
Garth Ennis’ war anthology ‘Battlefields’ boasted some of Cassaday’s most engaging images, and those paintings are here supplemented by designs, working sketches and colour variants as is Project Superpowers spinoff ‘The Death-Defying ‘Devil”’, and vintage stars ‘Buck Rogers’ and ‘Sherlock Holmes’.

‘The Complete Dracula’ boasts iconoclastic covers and commentary from co-writer Leah Moore before a return to pulp fictioneers offers additional character studies and designs for a staggering swathe of bombastic eyecatchers gracing the many series and crossover team-ups featuring ‘The Green Hornet’, ‘The Shadow’, ‘The Spider’ and ‘Doc Savage’.

Then ‘Grand Passion’ and ‘Ian Fleming’s James Bond’ artworks bring us to a selection of ‘Other Covers’ including ‘Red Sonja’, ‘The Boys’, ‘Zorro’, ‘Blackbeard: Legend of the Pyrate King’, ‘The Complete Alice in Wonderland’, ‘Project Superpowers Chapter 2’, ‘Peter Cannon: Thunderbolt’, ‘Will Eisner’s The Spirit’, ‘Kiss’, ‘John Wick’ and ‘Battlestar Galactica vs Battlestar Galactica’, and they are all simply beautiful and unmissable.

There are many books – both academic and/or instructional – designed to inculcate a love of comics whilst offering tips, secrets and an education in how to make your own sequential narratives.

There are far more intended to foster and further the apparently innate and universal desire to simply make art and do so proficiently and well, but here the emphasis is on promoting the artist’s sheer unassailable visual excitement and his treatment of a lexicon of legends. This book will delight everyone who wants to see a master in his element; showing that nobody does it better…
All properties © 2020 their respective rights holders. All rights reserved.

Invincible Iron Man Marvel Masterworks volume 13


By Bill Mantlo, David Michelinie, Bob Layton, Jim Shooter, John Romita Jr., Herb Trimpe, Keith Pollard, Keith Giffen, John Byrne, Carmine Infantino, Josef Rubinstein, Bruce Patterson, Dan Green & various (Marvel)
ISBN: 978-1-3029-2232-0 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Arch-technocrat and supreme survivor Tony Stark has changed profile many times since debuting in Tales of Suspense #39 (March 1963) when, as a VIP visitor to Vietnam assessing the efficacy of munitions he had designed, the inventor was critically wounded and captured by sinister, savage Communists. Put to work building weapons with the dubious promise of medical assistance upon completion, Stark instead created the first of innumerable technologically-augmented protective suits to keep himself alive and deliver him from his oppressors. From there it was a simple – transistor-powered – jump to full time superheroics as a modern Knight in Shining Armour…

Conceived after the Cuban Missile Crisis at a time when Western economies were booming and “Commie-bashing” was America’s obsession, a dashing new Thomas Edison employing Yankee ingenuity, wealth and invention to safeguard the Land of the Free and better the World, seemed an obvious development. Combining then-sacrosanct faith that technology and business in unison could solve any problem, with the universal imagery of noble knights battling evil, Stark – the Invincible Iron Man – seemed an infallibly successful proposition.

Of course, whilst he was the acceptable face of 1960s Capitalism – a glamorous, benevolent, rich, technocratic and an all-conquering hero when clad in super-scientific armour – the turbulent tone of the 1970s soon relegated his suave, “can-do” image to the dustbin of history. With ecological disaster and social catastrophe from myriad big business abuses new zeitgeists of the young, the Golden Avenger and Stark International were soon confronting some tricky questions from an increasingly politically savvy readership.

Stark is a millionaire inventor who moonlights as a superhero. The supreme technologist hates to lose and constantly upgrades his gear, making Iron Man one of the most powerful characters in the Marvel Universe. However, at the time of these tales (re-presenting Iron Man #113-128, spanning cover-dates 1978 to November 1979), the unrelenting pressure of running a multinational corporation and saving the world daily has started to show itself in the subtle increase in Stark’s life: particularly an emphasis on his partying… and drinking.

With glamour, money and fancy gadgetry not quite so cool anymore the questing voices of a new generation of writers started posing uncomfortable questions in the pages of a series that was once a bulwark and bastion of militarised America. This captivating chronological compendium completes that transitional period leading to new perspectives as the 1980s dawned and opens here with an informative, insightful measure of historical context courtesy of scripter David Michelinie in his Introduction ‘Iron Man? What’s an Iron Man?’

With Bill Mantlo scripting, Keith Pollard layout pages and Herb Trimpe’s pencilling for inker Josef Rubinstein, Iron Man #113 trumpeted a fresh beginning for Stark International after defeating the bloody takeover bid of Mr Midas. However, as the new complex opened for business, an old enemy was already infiltrating the company whilst a more brazen assault came after a dying foe was manipulated into attacking the complex using ‘The Horn of the Unicorn!’

Seeking help for the beaten-and-at-death’s door Unicorn, the Metal Marvel consults The Avengers and inadvertently triggers a second assault by the villain who also activates a long-interred robotic threat that seems agonisingly familiar in ‘The Menace of… Arsenal!’ (Mantlo, Keith Giffen & Bruce D. Patterson) which leads to a turning point moment in ‘Betrayal!’ Here, future second generation superstar John Romita Jr. takes over as illustrator joining Mantlo & inker Dan Green in detailing how Stark’s current romantic flame Madame Masque chooses her dying father (Count Nefaria) over him, allowing the savage Ani-Men to invade the secure facility just as the Unicorn’s hidden controller also attacks…

The taut plot threads are all tied up by incoming co-plotters David Michelinie & Bob Layton – also the new inker-in-residence – who shake things up in tragic conclusion ‘Anguish, Once Removed!’ as the thrashed technocrat strikes back hard, defeating his obvious enemies but losing his latest love; and faith in humanity in the process…

Iron Man #117 exposes ‘The Spy Who Killed Me!’ as sinister saboteur-for-hire Spymaster makes his long-deferred move, assassinating (the wrong) Tony Stark and instigating a covert intrusion whilst Stark is attending a swish embassy soiree. As he drinks too much and charms soon-to-be cast regular Bethany Cabe, the factory assault results in super-brawl and the shocking exposure of who is paying Spymaster to undermine SI…

With layouts in #118 by John Byrne and the debut of Stark’s personal pilot James “Rhodey” Rhodes, ‘At the Mercy of My Foes! Friends!’ sees Stark confront his secret tormentors and learn exactly why a rogue S.H.I.E.L.D. group have been seeking to take control of his company.

After they also take Nick Fury hostage and attempt to murder Stark, the Helicarrier flies into Soviet airspace and with ‘No S.H.I.E.L.D. to Protect Me!’ (Michelinie, Romita Jr. & Layton) the metal gloves come off and it’s all over bar the shooting and cleaning up wreckage…

A long, carefully considered storyline moved into second gear with #120’s ‘The Old Man and the Sea Prince!’ as the Armoured Avenger clashed with amphibian superman/sometime ally Sub-Mariner before uniting against officious military martinets intent on dislodging aged hermit Hiram Cross from the strategically useful island he lived on.

Unsuspected in the background, financial predator Justin Hammer continued his anonymous preparations to destroy Iron Man and break Stark’s financial empire. His first strike was to briefly override Stark’s armour in the middle of an underwater duel in ‘A Ruse by Any Other Name…’ but even with that momentary upset, he and allies Bethany and Rhodey manage to expose unscrupulous conglomerate Roxxon as the cause of all Hiram’s woes… not that it does them any good…

Carmine Infantino pencils a refitted recap of Iron Man’s origins in ‘Journey’ before Hammer steps up his campaign in #123’s ‘Casino Fatale!’ (Michelinie, Romita Jr. & Layton) as an army of hired minor villains attack our hero in Atlantic City just when the Iron Man gear is at its most gremlin-afflicted…

The assault escalates in ‘Pieces of Hate!’ (with “Layton & Friend” sharing inking duties) but even after scoring an incredible, improbable victory Stark is left reeling when Hammer plays his ace. Taking full control of the armour, the evil plutocrat makes Stark an unwilling accomplice and murder weapon in a monstrous crime, pushing the hero over the edge and into a spiral of despair…

After his super-sophisticated suit “malfunctions” again, killing a foreign ambassador at a major diplomatic function, disgraced and grieving Stark surrenders the armour to the authorities. However, undaunted and finally aware of what’s been going on, he enlists new Ant-Man Scott Lang to his band of allies, going undercover to find his hidden enemy in #125’s ‘The Monaco Prelude’.

Nonetheless, the villain seems triumphant when ‘The Hammer Strikes!’, abducting his opponents and gloatingly revealing his dastardly scheme. However, the smirking monster has grievously underestimated his rival’s capabilities and the power of Iron Man, leading to a spectacular final clash ‘…A Man’s Home is His Battlefield!’

Tragically, when the dust settles and the bad guys are all disposed of, Stark has time to brood. Obsessing over the lives lost, he turns to the booze that has increasingly been his only solace in the past months…

The fall and rise of a hero is a classic plot, and it’s seldom been better used in the graphic narrative medium and still never bettered in the super-hero field than in ‘Demon in a Bottle.’ As the traumatised hero plumbs depths of grief and guilt, buries himself in pity and alienates all his friends and allies, only an unlikely intervention forces him to take a long, hard look at his life and actions. The results of the soul-searching and his future actions will reshape the Marvel Universe.

To Be Continued…

As an added extra also included here is the one-shot try-out of Stark’s former apprentice, as originally seen in Marvel Premiere #44 (October 1978 by Mantlo, Giffen & Rudy Nebres). ‘The Jack of Hearts!’ reexamines the origin of trust fund brat Jack Hart, who was inundated in the experimental “zero fluid” invented by his murdered father. Seemingly resurrected and imbued with incredible energy and computational powers, Jack hunts The Corporation who ordered the hit and here – thanks to his new connection in S.H.I.E.L.D. – inconclusively clashes with their chief hitman Hemlock

Added attractions include a selection of Marvel Bullpen Bulletins which in turn announced and introduced Michelinie, Romita Jr., the new Iron Man team and Jack of Hearts (complete with Dave Cockrum model sheets), as well as house ads, 16 pages of original art and covers by Romita Jr., Green, Layton, Infantino and Byrne, including some pre editorial modification.

Further candid treats involve the secret behind Edwin Jarvis’ in-story “resignation letter”; an unused Layton cover for #128, Stan Lee’s Introduction for first GN Compilation The Power of Iron Man (1984), that book’s painted cover by Bill Sienkiewicz and a sequence of Marvel Super-Heroes Megazine covers (#1-3, October-December 1994) by Darick Robertson, Mark Farmer, Frank Miller, Michael Golden & Jung Choi. Wrapping up the bonuses are Michelinie’s Introduction (‘Heart of Iron, Feet of Clay’) to 2008’s Demon in a Bottle collection beside that volume’s cover from Romita Jr., Layton, & Ian Hannin, as well as Iron Man by Michelinie, Layton & Layton, & Romita Jr. vol. 1’s cover, as drafted by the mature artist in 2013, with inks by Mark Morales and coloured by Frank D’Amata.

This contains some of the best mainstream super-hero sagas of the 1980s but is also regarded as one of the most remarkable, transformative and powerfully redemptive tales of the period. Iron Man: Demon in a Bottle is a complex, extremely mature tale for kids of all ages, and an unforgettable instance of Triumph and Tragedy perfectly told. Seen in conjunction with the year of ever-improving yarns that preceded it grants the reader privileged access to a renaissance in quality signalling the return to glory of one of Comics’ most scintillating stars.

If you have let these tales of suspense pass you by, you are the poorer for it and should amend the situation as soon as possible.
© 2021 MARVEL.

Star Hawks volume 1


By Ron Goulart & Gil Kane, & various (Hermes Press)
ISBN: 978-163140-397-2 (HB)

This book includes Discriminatory Content produced in less enlightened times.

During the later 20th century, comic book publishers worked long and hard to import their colourful wares to the more popular and commercially viable shelves of bookshops, until eventual acceptance came via the hybrid form we know now as graphic novels. Newspaper strips (and periodical humour/satire magazines like Mad) had, of course, been regular fare for these sales points since the 1950s.

By dint of more accessible themes and subjects, simpler page layouts and just plain bigger core readerships, comedy and action newspaper serials easily translated to digest-sized book formats and sold by the bucketload to a broad base of consumers. Because of this, the likes of Peanuts, B.C., Broom Hilda, Flash Gordon, Mandrake and so many others were an entertainment staple for cartoon-loving, joy-deficient kids and adults from the 1960s to the 1990s. In the final accounting comedies and gag books far outweighed dramas. By the TV-saturated 1970s the grand era of newspaper adventure strips was all but over, although some few dynamic holdouts persevered. There were even some new gems still to come.

One such was this astonishingly addictive space opera/police procedural which debuted on October 3rd 1977. The strip was created by novelist, comics scripter and strip historian Ron Goulart slightly in advance of science fiction’s revival and resurgence which culminated in the release of Star Wars (and later continued by the legendary Archie Goodwin who all-but-sewed up the sci-fi strip genre at that time by also simultaneously authoring the Star Wars newspaper serial which premiered in 1979)…

Star Hawks was graced by the dazzlingly dynamic art of Gil Kane and blessed with an innovative format for such fare: a daily double-tier layout allowing far bigger, bolder graphics and panel compositions than a traditional single bank of three or four frames.

The core premise was also magically simple: in our future, humanity has spread throughout the galaxy and inhabits many worlds, moons and satellites… and wherever man goes there’s crime and a desperate need for policemen and peacekeepers…

As revealed in his picture- & photo-packed Introduction ‘In at the Creation’, Goulart began with working title “Space Cops”, which was eventually editorially overruled and superseded with the more dashingly euphonious and commercially vibrant Star Hawks. He goes on to describe resistance the strip suffered from its own syndicate, delays that meant it only launched after Star Wars set the world on fire and how he was ultimately edged out of the creative process altogether…

A brace of mass-market digest paperbacks were released whilst the strip was still running, and at the end of the 1980s, 4 comic book-sized album collections came from Blackthorne Publishing, but these are all now out-of-print and hard to acquire, so let’s be thankful for this first sturdy hardback archival edition…

Printed in landscape format with each instalment fitting neatly onto a page (and almost original publication size), this stirring tome of clean, crisp monochrome art is tight and taut: steaming straight in with the premiere episode. Here we meet villainous Raker and his sultry, sinister boss: child-of-privilege Ilka. They are scouring the slums and ruins of alien world Esmeralda for a desperate girl plagued by dark, dangerous visions…

Enter Rex Jaxan and burly Latino lothario Chavez: two-fisted law-enforcing police officers on the lookout for trouble, and who promptly save the lost lass from slavers only to become embroiled in a dastardly plot to overthrow the local Emperor by scurrilous arms merchants. Also debuting in that initial tale is the officers’ boss Alice K. Benyon – far more than just a sexy romantic foil for He-Hunk Jaxan, and an early example of a competent woman actually In Charge (even if she does it in slinky form-hugging outfits)…

The debuting standbys also include awesome space station “Hoosegow” and Sniffer, the snarkiest, sulkiest, snappiest robo-dog in the galaxy. This mechanical mutt gets all the best lines…

Barely pausing for breath, the star-born Starsky and Hutch (that’s Goulart’s take on them, not mine) are in pursuit of an appalling new weapons system developed to topple the military dictatorship of Empire 13: the “Dustman” process (beginning on November 15th 1977). Before long, searches for the illegal and appalling WMD develop into a full-on involvement in what should have stayed a local matter; and inevitably civil war…

The next sequence (March 17th to June 19th 1978) opens with the jubilant boys investigating stupendous resort satellite Hotel Maximus, with Alice K. along to bolster their undercover image. On Maximus, every floor holds a different daring delight, from dancing to dinosaur wrangling to Alpine adventure – but the return of malevolent Raker heralds a whole new kind of chaos as he is revealed as an agent of pan-galactic criminal cartel The Brotherhood.

Moreover, the Maximus is the site of their greatest coup – a plot to mass mind-control the universe’s richest and most powerful citizens. So pernicious are these villains that the Brotherhood can even infiltrate and assault Hoosegow itself…

Foiling the raiders, Jaxan & Chavez quickly go on the offensive, hunting the organisation as a new epic begins on June 20th (which frustratingly leaves this initial collection paused on a tense cliffhanger). The investigation takes them to pesthole planet Selva: a degraded world of warring tribes and monstrous mutations, where ambitiously dogged new recruit Kass seeks to distinguish himself, even as on Hoosegow the Brotherhood is deadly and persistent with new leader Master Jigsaw executing his plan to destroy the Star Hawks from within…

Wrapping up the starry-eyed wonderment is the first part of Daniel Herman’s biographical assessment ‘Gil Kane: Bringing a Comic Book Sensibility to Comic Strips’

The Star Hawks strip ran until 1981, garnering a huge and devoted audience, critical acclaim and a National Cartoonists Society Award for Kane (1977 Story Comic Strip Award). It is quite simply one of the most visually exciting, rip-roaring and all-out fabulous sci-fi sagas in comics history and should be part of every action fan’s permanent collection. These tales are a “must-have” item for every thrill-seeking child of the stars and fan of the classic space age…
© 1977, 1978, 2017 United Features Syndicate, Inc. All rights reserved.

Spirou & Fantasio volume 21: The Prisoner of the Buddha


By André Franquin, Jidéhem & Greg, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-80044-135-4 (Album PB/Digital edition)

This book includes Discriminatory Content produced during less enlightened times.

Spirou (whose name translates as “squirrel”, “mischievous” and “lively kid” in the language of Walloons) was created by French cartoonist François Robert Velter – AKA Rob-Vel – for Belgian publisher Éditions Dupuis. The evergreen youngster in red was a response to the success of Hergé’s Tintin at rival outfit Casterman. In the beginning, the character Spirou was a plucky bellboy/lift operator employed by the Moustique Hotel (an in-joke reference to Dupuis’ premier periodical Le Moustique) whose improbable adventures with pet squirrel Spip evolved into astounding and often surreal comedy dramas.

The other red-headed boy adventurer debuted on April 21st 1938 in an 8-page tabloid magazine that bears his name to this day. Fronting a roster of new and licensed foreign strips – Fernand Dineur’s Les Aventures de Tif (latterly Tif et Tondu) and US newspaper imports Red Ryder, Brick Bradford and Superman – the now-legendary anthology Le Journal de Spirou expanded exponentially: adding Flemish-language edition Robbedoes on October 27th 1938, boosting page counts and adding action, fantasy and comedy features until it was an unassailable, unmissable necessity for continental kids.

Spirou and chums helmed the magazine for most of its life, with many notable creators building on Velter’s work, beginning with his wife Blanche “Davine” Dumoulin. She took over the strip when her husband enlisted in 1939, aided by Belgian artist Luc Lafnet until 1943, when Dupuis purchased all rights to the feature. Thereafter comic strip prodigy Joseph Gillain (“Jijé”) took over, until 1946 when his assistant André Franquin inherited the entire affair. Gradually, the new auteur retired traditional short gag vignettes in favour of longer adventure serials, introducing a wide returning cast. Ultimately, Franquin created his own milestone character. Phenomenally popular animal Marsupilami debuted in 1952’s Spirou et les héritiers and became a scene-stealing regular and eventually one of the most significant stars of European comics.

Jean-Claude Fournier succeeded Franquin: overhauling the feature over nine stirring serial adventures between 1969-1979 by tapping into a rebellious, relevant zeitgeist in tales of drug cartels, environmental concerns, nuclear energy and repressive regimes. By the 1980s, the series seemed stalled: three different creative teams alternated on the serial: Yves Chaland, Raoul Cauvin & Nic Broca and significantly Philippe Vandevelde writing as “Tome” & artist Jean-Richard Geurts – AKA Janry.

These last reverently referenced the revered and beloved Franquin era: reviving the feature’s fortunes over 14 wonderful albums between 1984-1998. On their departure the strip diversified into parallel strands: Spirou’s Childhood/Little Spirou and guest-creator specials A Spirou Story By…

Later teams and guests to tackle the wonder boys include Lewis Trondheim, Jean-Davide Morvan & Jose-Luis Munuera, Fabien Vehlmann & Yoann, Benoît Feroumont, Emile Bravo, Jul & Libon, Makyo, Toldac & Tehem, Guerrive, Abitan & Schwartz, Frank le Gall, Flix and so many more. By my count that brings the album count to approximately 92 if you include specials, spin-offs series and one-shots, official and otherwise. Happily, in recent years, even some of the older vintages have been reprinted in French, but there are still dozens that have not made it into English yet. Quelle sodding horreur!

Cinebook have been publishing Spirou & Fantasio’s exploits since October 2009, initially concentrating on bringing Tome & Janry’s superb pastiche/homages of Franquin before dipping into the original Franquin oeuvre and adding later tales by some of the bunch listed above, but for their 21st manic marvel they reached back all the way to 1959 for a purely Franquin-formulated furore. Originally serialised in LJdS #1048-1082 prior to its release as album Le prisonnier du Bouddha in March 1961, this slick tale of Cold War tensions, silly sci fi and outrageous satire sees the master in collaborative mode with Jidéhem (Jean De Mesmaeker) and Greg (Michel Regnier)…

On January 3rd 1924, Belgian comics superstar André Franquin was born in Etterbeek. Drawing from an early age, he began formal art training at École Saint-Luc in 1943. When the war forced the school’s closure a year later, Franquin found work at Brussels’ Compagnie Belge d’Animation as an animator. There he met future bande dessinée superstars Maurice de Bevere (Lucky Luke-creator “Morris”), Pierre Culliford/Peyo (creator of The Smurfs) and Eddy Paape (Valhardi, Luc Orient).

In 1945 everyone but Culliford signed on with Dupuis, and Franquin began his career as a jobbing cartoonist/illustrator. He produced covers for Le Moustique and scouting magazine Plein Jeu and, throughout those early days, was with Morris trained by Jijé. At that time main illustrator at Le Journal de Spirou, Jijé turned the youngsters and fellow neophyte Willy Maltaite – AKA Will (Tif et Tondu, Isabelle, Le jardin des désirs) – into a creative bullpen known as the La bande des quatre. This “Gang of Four” promptly revolutionised Belgian comics with their engaging “Marcinelle school” style of graphic storytelling.

Jijé handed Franquin all responsibilities for the flagship strip part-way through Spirou et la maison préfabriquée, (LJdS #427, June 20th 1946) and the eager beaver ran with it for two decades, enlarging the scope and horizons until it became purely his own. Almost every episode, fans would meet startling new characters like comrade/rival Fantasio or crackpot inventor The Count of Champignac.

Spirou & Fantasio became globe-trotting troubleshooting journalists, endlessly expanding their exploits in unbroken four-colour glory. They travelled to exotic places, uncovering crimes, capturing the fantastic and clashing with a coterie of extraordinary arch-enemies such as Zorglub and Zantafio. Along the way Franquin premiered one of the first strong female characters in European comics – competitor journalist Seccotine who is renamed Cellophine in current English translations.

In a splendid example of good practise, Franquin mentored his own apprentice cartoonists during the 1950s. These included Jean Roba (La Ribambelle, Boule et Bill), Jidéhem (Sophie, Starter, Gaston Lagaffe) and Greg (Bruno Brazil, Bernard Prince, Zig et Puce, Achille Talon), who all worked with him on Spirou et Fantasio. In 1955, a contractual spat with Dupuis led to Franquin signing up with rivals Casterman on Le Journal de Tintin, where he collaborated with René Goscinny and old pal Peyo whilst also creating raucous gag strip Modeste et Pompon. Franquin quickly patched things up with Dupuis and returned to LJdS, subsequently co-creating Gaston Lagaffe (AKA Gomer Goof) in 1957, but was still obliged to carry on those Casterman commitments too…

From 1959, writer Greg and background artist Jidéhem began regularly assisting Franquin, but by 1969 the master storyteller had reached his Spirou limit. He quit, taking his mystic yellow monkey with him…

His later creations include fantasy series Isabelle, illustration sequence Monsters and bleak adult conceptual series Idées Noires, but his greatest creation – and one he retained all rights to on his departure – was Marsupilami, which – in addition to comics – has become a megastar of screen, plush toy store, console and albums.

Plagued in later life by bouts of depression and cardiac problems, Franquin passed away on January 5th 1997, but his legacy remains: a vast body of work that reshaped the landscape of European comics.

Let’s review happier if undoubtedly scarier days here in a Cold War classic where Spirou and Fantasio revisit rural melting pot Champignac-in-the-Sticks after strangely losing touch with crackpot inventor and Merlin of mushroom mechanics Pacôme Hégésippe Adélard Ladislas de Champignac – the aforementioned Count of Champignac.

The idyllic hamlet is in turmoil with the incipient opening of this year’s Cattle Festival ramping up regular bucolic angst. Its picturesque streets are filled with self-determined cows and short-tempered farmers, meaning the two investigators really have to watch their steps…

Finding the ramshackle chateau turned into a super-secure fortress, the lads and Spip – in truth impatient, impolite Marsupilami – break into the once-familiar estate and discover it has become a wild kingdom of gigantic plants. Eventually rescued by their odd old friend from encroaching green hells, the boys are unaware the Count is concealing another guest – until

after many odd incidents they meet timid nuclear physicist, potential Soviet defector and fellow scientist of conscience Professor Nikolai Nikolayevitch Inovskiev. The hulking gentle giant has invented something that will change the world and doesn’t want its incredible power abused…

He calls his little box of tricks a Gamma Atomic Generator (GAG for short) and it can promote rapid and monstrous plant growth, create severe but localised weather effects and cancel gravity – and it fits into a jacket pocket…

As the boys endure an accidental indoor blizzard, two enemy agents observe from outside before being accidentally but painfully caught in the GAG’s destructive effects. Terrified of the device being misused by the capitalist West, they make plans to steal it back during the cattle show, but Spirou and Fantasio foil the scheme – but only after the GAG makes the farm fest a chaotic, never to be forgotten Fortean event for the entire village…

Thinking job done and world saved, our heroes are horrified to learn from the shellshocked spies that the GAG is not unique. In communist China, Inovskiev’s covert collaborator – American Harold W. Hailmary – is a prisoner of the People’s Republic and surely cannot hold out much longer in delivering them the magic box and all its secrets…

Coincidentally, at that moment in British-controlled Hong Kong, a smuggled message reaches the Chief of Police: an American is imprisoned somewhere in the heart of the Valley of the Seven Buddhas…

When dapper British agents Douglas and Harvey attempt to interview Champignac and the boys, they discover the missing Russian and implore them all to act in a manner Her Majesty’s Government would unofficially look kindly upon even as it turned a blind eye…

Soon, equipped with the GAG, Spirou, Fantasio, Spip and the Marsupilami are sneaking across the Chinese border and heading into one of the most eccentric and spectacular missions of their lives… one replete with deadly peril, fantastic feats, spectacular chases, tank battles and hairsbreadth escapes, all leavened with outrageous surreal slapstick and deviously trenchant satire…

This edgily exuberant yarn is packed with action, thrills and spills and also offers a remarkably even-handed appraisal of Cold War politics messaging and always-timely moral.

Readily accessible to readers of all ages and drawn with all the beguiling style and seductive wholesome élan which makes Asterix, Lucky Luke and Yakari so compelling, this is a truly outstanding – and funny! – tale from a long line of superb exploits, proving our heroes deserve to be English language household names as much as those series – and even that other kid with the white dog…
Original edition © Dupuis, 1960 by Franquin, Jidéhem & Greg. All rights reserved. English translation 2024 © Cinebook Ltd.

The Complete Johnny Future


By Alf Wallace, Luis Bermejo & various (Rebellion Studios)
ISBN: 978-1-78108-758-9 (HB/Digital edition)

Gosh I feel inexplicably optimistic and upbeat this week and can’t imagine why. Let’s continue looking forward and back and explore one of our little industry’s best lost secret: a buried masterpiece of international cooperation that has stood the test of time…

Until relatively recently, Britain never really had a handle on superheroes. Although every reader from the 1950s on can cite a particular favourite fantasy muscle-man or costumed champion – from Thunderbolt Jaxon to Morgyn the Mighty to Marvelman, Gadget Man & Gimmick Kid to The Spider, Tri-Man and Phantom Viking to Red Star Robinson, The Leopard from Lime Street and Billy the Cat (& Katie!) and all worthy stalwarts deserving their own archived revivals! – who have populated our pages, they all somehow ultimately lacked conviction. Well, almost all…

During the heady Swinging Sixties days of “Batmania”, just as Marvel Comics was first infiltrating our collective consciousness, a little-remembered strip graced the pages of a short-lived experimental title. The result being sheer, unbridled magic…

With Scotland’s DC Thomson steadily overtaking the London-based competition (monolithic comics publishing giant Amalgamated Press) during the late 1950s & 1960s, the sheer variety of material the southerners unleashed to compete offered incredible vistas in adventure tales. Thanks to Leo Baxendale and Ken Reid’s defection to AP, they also had a wealth of anarchic comedy material to challenge the likes of The Bash Street Kids, Dennis the Menace, Minnie the Minx and their unruly ilk. During that latter end of the period, the Batman TV show sent the world superhero crazy just as AP finished absorbing all its local rivals such as The Eagle’s Hulton Press to form Fleetway, Odhams and ultimately IPC.

Formerly the biggest player in children’s comics, Amalgamated Press (founded by Alfred Harmsworth at the beginning of the 20th century) had stayed at the forefront of sales by latching onto every fad: keeping their material contemporary, if not always fresh or original. The all-consuming monolith had been reprinting the early successes of Marvel comics for a few years, feeding on the growing fashion for US-style action/adventure which had largely supplanted the rather tired True-Blue Brit style of Dan Dare or DCT’s Wolf of Kabul or the Tough of the Track. A key point at that time was that although both part of the Mirror Group, Fleetway and Odhams were deadly rivals…

Power Comics was a sub-brand used by Odhams to differentiate their periodicals containing reprinted American superhero material from the greater company’s regular blend of sports, war, western adventure and gag comics such as Buster, Valiant, Lion or Tiger. During this period, the strictly monochrome Power weeklies did much to popularise budding Marvel characters and their shared universe in this country, which was still poorly served by distribution of the actual American imports.

The line began with Wham! – but only after the comic was well-established. Originally created by newly-ensconced Baxendale, it had launched on June 20th 1964. Initially, the title was designed as a counter to The Beano, as was Smash! (launching February 5th 1966), but the tone of times soon dictated the hiving off into a more distinctive imprint, which was augmented by the creation of little sister Pow!

Pow! premiered with a cover date of January 31st 1967, combining home-grown funnies like Mike Higgs’ The Cloak, Baxendale’s The Dolls of St Dominic’s, Reid’s Dare-a-Day Davy, Wee Willie Haggis: The Spy from Skye and British originated thrillers such as Jack Magic and The Python with the now ubiquitous resized US strips: in this case Amazing Spider-Man, The Hulk and Nick Fury, Agent of S.H.I.E.L.D. The next step was even bolder. Fantastic – and its sister paper Terrific – were notable for not reformatting or resizing the original US artwork whereas in Wham!, Pow! or Smash!, an entire 24-page yarn could be rejigged and squeezed into 10 or 11 pages, and were accompanied by British comedy and adventure strips.

These slick new titles – each with a dynamic back cover pin-up taken from Marvel Comics or created in-house by apprentice comics bods and future superstars Barry Windsor-Smith and Steve Parkhouse (see below) – reprinted US Superhero fare, supplemented by minimal amounts of UK originated filler and editorial.

Fantastic #1 debuted with cover-date February 18th 1967 (but first seen in newsagents on Saturday 11th), revealing the origin stories of Thor, Iron Man and the X-Men, but from the get-go, savvy tykes like me were as engrossed by a short adventure serial also included to fill out the page count. The Missing Link was beautifully drawn and over the following year (February 18th 1967 – February 3rd 1968) would become a truly unique reading experience…

The series began inauspiciously as a homegrown Incredible Hulk knock off. Oddly, editor and writer Alfred “Alf” Wallace crafted for the filler a tone very similar to that adopted by Marvel’s own Green Goliath when he became a small screen star a decade later…

The illustrator was the astoundingly gifted Luis Bermejo Rojo, a star of Spanish comics forced to seek work abroad after the domestic market imploded in 1956. He became a prolific contributor to British strips, working on a succession of moody masterpieces in a variety of genres. These included The Human Guinea Pig, Mann of Battle, Pike Mason, Phantom Force Five and Heros the Spartan, appearing in Girls Crystal, Tina, Tarzan Weekly, Battle Picture Library, Thriller Picture Library The Eagle, Buster, Boys World, Tell Me Why, Look and Learn and many more. Bermejo finally achieved a modicum of his long-deserved acclaim in the 1970s, after joining fellow studio mates José Ortiz, Esteban Maroto and Leopoldo Sanchez working on adult horror stories for Creepy, Eerie and Vampirella.

I’m still a big kid helplessly enmired in nostalgia, but to me his greatest moments were the year spent drawing Johnny Future

The Missing Link – as the feature was entitled for the first 15 episodes – was disturbingly similar in tone and delivery to television’s Hulk of the 1970s. The strip’s titular protagonist was superhumanly strong, seemingly intellectually challenged and tragically misunderstood. The saga combined human-scaled drama with lost world exoticism in the manner of King Kong, as can be see seen following Steve Holland’s incisive and informative Introduction ‘Welcome to the Future!’, when the drama opens in the wilds of Africa.

A bestial man-beast roams the veldt, swamps and mountains, until great white hunter Bull Belson comes to capture him, accompanied by secretary/photographer Lita Munro. The infamous tracker sees only profit in his quarry: a mute beast who, after much frustratingly destructive behaviour, is lured into captivity by an inexplicable attraction to Miss Munro…

To be fair, she actually has the brute’s interests at heart, attempting to befriend and teach the Link on the slow voyage back to England, but on reaching London Dock, the prospective sideshow attraction is spooked by mocking labourers and shockingly breaks his bonds… and cage.

Brutally rampaging across the city at the heart of the Swinging Sixties, the Link is hunted by the army, but no one realizes that beneath the bestial brow is a cunning brain. Hopping a freight train north, he seeks refuge in an isolated government atomic research laboratory run by Dr. Viktor Kelso and is accidentally dosed with vast amounts of transformative radiation. Unleashed uncanny forces jumpstart an evolutionary leap, turning the primitive beast into a perfect specimen of human manhood, while simultaneously sparking near-catastrophic meltdown in the machinery. It is only averted by the massive instinctive intellect of the new man. Arrested as a terrorist spy, the silent superman is very publicly tried in court and again encounters Lita.

Kelso meanwhile has deduced the true course of events. As the Link uses his prison time to educate himself in the ways of the world, the unstable scientist works on a deadly super-weapon, prompting the Link to escape jail and clear his name. With super-strength and his newly enhanced massive mind, the task is easy but he still needs Lita to complete his plan…

The series cheerfully plundered the tone of the times. The drama seamlessly morphs into and pilfers chilling contemporary science fiction tropes as Kelso’s device brings Britain to a literal standstill, leaving only the evolved outsider to thwart a staggeringly ambitious scheme.

Set on a fresh, bold openly heroic path, and despite still being a hunted fugitive, the Link creates a civilian identity (John Foster) and a costumed persona just as the nation is assaulted by ‘The Animal Man’: a psionic dictator able to control all beasts and creatures. Incredibly, that includes recently ascendant Johnny Future, with the villain only defeated through overextending himself after accidentally awakening a primordial horror from Jurassic times…

In short order, Johnny Future tackles Dr. Jarra and his killer robot; a society of evil world-conquering scientists; invention-plundering shapeshifting aliens; prehistoric giants and deranged science tyrant The Master.

Fully hitting his stride, the tomorrow man overcomes personality warping psychopath Mr. Opposite and defeats the top assassins of the Secret Society of Science‘The Brain, The Brute and the Hunter’, prior to saving Earth from marauding living metal and destroying Dr. Plasto’s animated waxwork killers.

… And that was that. Without warning the comic merged with sister publication Terrific and there was no more room for a purely British superhero. Here, however, there’s one final memorable delight: a 14-page, full-colour complete adventure with Johnny battling diabolical primordial revenant Disastro, as first seen in Fantastic Annual 1968, as well as a colour pin-up from Fantastic #30 (September 9th 1967).

Interest in superheroes and fantasy in general were on the wane and British weeklies were diversifying. Some switched back to war, sports and fantasy adventure yarns, whilst – with comedy strips on the rise again – others became largely humour outlets. The Complete Johnny Future is a unique beast: a blend of British B-movie chic with classic monster riffs seen through the same bleakly compelling lens that spawned Doctor Who and Quatermass. It is the social sci fi of John Wyndham trying on glamourous superhero schtick whilst blending the breakneck pace of a weekly serial with the chilling moodiness of kitchen sink crime dramas.

There was never anything quite like this before – or since – and if you love dark edges to your comics escapism you must have this amazing collection far sooner than tomorrow.
™ & © 1967, 1968, & 2020 Rebellion Publishing Ltd. All Rights Reserved.