Garth: The Cloud of Balthus (volume 1)


By Frank Bellamy & Jim Edgar, with John Allard (Titan Books)
ISBN: 978-0-90761-034-2 (Album TPB)

This book includes Discriminatory Content produced in less enlightened times.

Frank Alfred Bellamy (21st May 1917 – 5th July 1976) is one of British Comics’ greatest comics artists. In the all-too-brief years of his career he produced magnificent, unforgettable visuals for Eagle, TV21, Radio Times (Doctor Who) before taking over The Daily Mirror newspaper strip Garth in 1971. He turned that long-running yet meandering and occasionally lacklustre strip into a magnificent masterpiece of unmissable adventure fantasy, with eye-popping, mind-blowing monochrome art other artists were proud to boast they swiped from. However, after only 17 stories, Bellamy died suddenly in 1976; and it’s absolutely criminal that his work isn’t in galleries, let alone in permanent collected book editions.

Bellamy was born in 1917 but didn’t begin comic strip work until 1953: the Monty Carstairs strip for Mickey Mouse Weekly. From there he moved on to Hulton Press and drew features starring Swiss Family Robinson, Robin Hood and King Arthur for Swift, the “junior companion” to Eagle. In 1957, he moved on to the star title, producing standout, innovative work on a variety of strips, beginning with a biography/hagiography of Winston Churchill. ‘The Happy Warrior’ was followed by ‘Montgomery of Alamein’, ‘The Shepherd King – the story of David’ and ‘The Travels of Marco Polo’, from which Bellamy was promptly pulled only a few months in. As Peter Jackson took over the back page historical adventure, Bellamy was on his way to the front cover and The Near Future.

When Hulton were bought by Odhams Press there soon manifested irreconcilable differences between Frank Hampson and the new management. Dan Dare’s creator left his superstar baby and Bellamy was tapped as replacement – although both Don Harley & Keith Watson were retained as Frank’s assistants. For a year Bellamy produced “The Pilot of the Future”: redesigning the entire look of the strip at management’s request, before joyfully stepping down to fulfil a lifetime’s ambition.

For his entire life Frank Bellamy had been fascinated – almost obsessed – with Africa. When asked if he would like to draw a big game hunter strip he didn’t think twice and Fraser of Africa debuted in August 1960, a single page per week in the prestigious full-colour centre section. Fraser of Africa was an artistic landmark and Bellamy’s techniques of line and hatching, in conjunction with sensitive, atmospheric colours, and even his staging and layout of pages, led to majestic Heros the Spartan and eventually the bravura creativity displayed in Thunderbirds and Captain Scarlet strips for TV21, before he opted for the strictures of monochrome and a single tier of 3-4 panels a day…

British Superman Garth first appeared in The Daily Mirror on Saturday, July 24th 1943, the creation of professional cartoonist Steve Dowling and BBC radio producer Gordon Boshell, at the behest of the editor who wanted an adventure strip to complement their other comic strip features: Buck Ryan, Belinda Blue Eyes, Just Jake and immortal, demi-immoral, morale-boosting Jane.

A blond giant and physical marvel with no memory of who he was, Garth washed up on an island shore and into the arms of a pretty girl… Gala. Nonetheless, he saved the entire populace from a brutal tyrant and a legend began. Boshell never had time to write the series, so Dowling – already producing successful family strip The Ruggles – scripted Garth until a new writer could be found. Don Freeman dumped the amnesia plot in ‘The Seven Ages of Garth’ (which ran from September 18th 1944 until January 20th 1946) by introducing imposing jack-of-all-sciences Professor Lumiere, whose subsequent psychological experiments regressed the burly hero back through some past lives.

In the next tale ‘The Saga of Garth’ (January 22nd 1946 – July 20th 1946) the origin was revealed. As an infant, “Garth” had been found floating in a coracle off the Shetlands and adopted by a kindly old couple. When full grown he became a Navy Captain until he was torpedoed off Tibet in 1943…

Freeman continued as writer until 1952 (‘Flight into the Future’ was his last tale), and was briefly replaced by script editor Hugh McClelland (who only wrote ‘Invasion From Space’) until Peter O’Donnell took over in February 1953 with ‘Warriors of Krull’. O’Donnell penned 28 adventures until resigning in 1966 to devote more time to his own strip: a little something called Modesty Blaise. His place was taken by Jim Edgar; a short-story writer who also scripted such prestigious newspaper strips as Matt Marriott, Wes Slade and Gun Law.

Dowling retired in 1968 and his long-time assistant John Allard took over the strip until a suitable permanent artist could be found. Allard completed ten complete tales until Frank Bellamy began a legendary run with the 13th instalment of ‘Sundance’ (which ran from 28th June to 1 October 11th 1971). Allard remained as background artist and assistant until Bellamy took full control during ‘The Orb of Trimandias’.

One thing Professor Lumiere had discovered and which gave this strip its distinctive appeal even before the fantastic artwork of Bellamy elevated it to dizzying heights of graphic brilliance, was Garth’s involuntary ability to travel through time and re-experience past and future lives. This simple concept lent the strip an unfailing potential for exotic storylines and fantastic exploits, pushing it beyond its humble beginning as a British response to Siegel & Shuster’s American phenomenon Superman.

The tales in this criminally out of print monochrome tome begin with the aforementioned ‘Sundance’ as mighty Garth is drawn back to 1876 to relive his life as an officer of George Custer’s 7th Cavalry on the eve of the Battle of the Little Big Horn.

The time-tossed titan has a brief but passionate love affair with Indian maiden Falling Leaf before dying valiantly for his beliefs and their love. It is an evocative, powerful tale that totally captures the bigotry, arrogance and futility of the White Man and the tragic demise of the Indian way of life…

Then eponymous epic ‘The Cloud of Balthus’ shows the potent but simple elegance of the narrative concept sustaining Garth. Whilst vacationing in the Caribbean our hero becomes embroiled in an espionage plot involving freelance super-spies and a US space station, but even that is mere prelude to fantastic adventure and deadly terrors when he and delectable, double-dealing companion Lee Wan are abruptly abducted by nebulous energy beings in a taut, tension-fraught thriller.

‘The Orb of Trimandias’ plunges Garth back in time to Venice of the Borgias, when/where he becomes again English Soldier-of-Fortune Lord Carthewan: a decent man battling an insane and all-powerful madman for the secret of a supernaturally potent holy relic. This gripping, exotic yarn is replete with flamboyant action, historical celebrities, sexy men and women and magnificently stirring locales. It’s a timeless treasure of adventure that has the added fillip of briefly reuniting Garth with his star-crossed true love, ethereal Space Goddess Astra.

This lovely volume (long overdue for re-issue – at least in digital form if no other way is possible) concludes with a high-octane gothic horror story.

‘The Wolfman of Ausensee’ sees Garth as a rather reluctant companion of movie starlet Gloria Delmar on a shoot at the forbidding Austrian schloss (that’s a big ugly castle to you) of a playboy whose family was once cursed by witches. Despite the title giving some of the game away, this is still a sharp and savvy spook-fest comparing well to the best Hammer Horror films that no doubt inspired it, and just gets better with each rereading.

Garth is the quintessential British Action Hero: strong, smart, fast and good-looking with a big heart and nose for trouble. His back-story granted him all of eternity and every genre to play in, and the magnificent art of Frank Bellamy also made his too-brief tenure a stellar one.

Comic-strips seldom get this good, and even though this book and its sequel are still relatively easy (if not cheap) to come by, it is still a crime and an utter mystery that all these wonderful tales have been out of print for so long.
© 1984 Mirror Group Newspapers. All rights reserved.

Garth: The Women of Galba (volume 2)


By Frank Bellamy & Jim Edgar (Titan Books)
ISBN: 978-0-90761-049-6 (Album TPB)

This book includes Discriminatory Content produced in less enlightened times.

A bold and daring blond giant and physical marvel, Garth was Britain’s answer to the blockbusting sensations of Superman, with the added advantage that the feature was officially aimed at adults rather than kids of all ages.

Originally released in 1985, this second Titan Books collection of Garth’s Frank Bellamy era spans 7th September 1972 to 25th October 1973 with the artist shown at the absolute peak of his powers, and opens with eerie chiller ‘The People of the Abyss’ wherein Garth and subsea explorer Ed Neilson are taken prisoner by staggeringly beautiful (what other kind are there?) naked women who drag their bathyscaphe to a city at the bottom of the Pacific. The undersea houris are at war with horrendous aquatic monstrosities and urgently need outside assistance, but even that incredible situation is merely prelude to a tragic love affair with Cold War implications…

Next up is eponymous space-opera romp ‘The Women of Galba’, wherein an alien tyrant learns to rue the day he abducted a giant Earthman to fight and die as a gladiator. Exotic locations, spectacular action and oodles more astonishingly beautiful females make this an unforgettable adventure for what the editors of the era still believed was a strip only grown men read…

‘Ghost Town’ is another western tale, and a very special one. When Garth, vacationing in Colorado, rides into abandoned mining outpost “Gopherville”, he is irresistibly drawn back to a past life as Marshal Tom Barratt who lived, loved and died when the town was a hotspot of vice and easily-purloined money. When Bellamy died suddenly in 1976 this tale – long acknowledged as his personal favourite – was rerun until Martin Asbury (who painted both Titan Book album covers here) was ready to take over the strip.

The final adventure re-presented here – ‘The Mask of Atacama’ – sees Garth & Lumiere in Mexico City. Whilst sleeping, the blonde colossus is visited by the spirit of Princess Atacama (also beautiful, of course) who escorts him through time to vanished Aztec city Tenochtitlan where, as the Sun God Axatl, Garth attempts to save their civilisation from the voraciously marauding Conquistadores of Hernán Cortés de Monroy y Pizarro Altamirano (as shortened for these brief 3-panel strip episodes to far more manageable Hernan Cortés)…

Tragically, neither Garth nor the Princess have reckoned on the jealousy of the Sun Priests and their High Priestess Tiahuaca

Adding extra value to this volume are a draft synopsis and actual scripts for ‘The Women of Galba’, all liberally illustrated.. There has never been a better comic adventure strip than Garth as drawn by Bellamy: a daily rip-roaring romp combining action, suspense, glamour, mystery and the uncanny in a seamless blend of graphic wonderment. In recent years, the comic strip colossus has fallen from memory as well as favour, but I’m still fervently praying that one day, Garth (and while I’m dreaming, Jeff Hawke too) will make the jump to curated complete archive editions. Go on, make on old man happy why don’t you? There’s certainly a grateful, appreciative and vast audience waiting…
© 1985 Mirror Group Newspapers/Syndication International. All Rights Reserved.

This day in 1915 Henry Sunday page illustrator Don Trachte was born, followed two years later by British legend Frank Bellamy (Fraser of Africa, Dan Dare, Garth, Heros the Spartan, Thunderbirds) and Mancunian émigré Lee Elias (Beyond Mars, Black Cat, Flash, Green Arrow, Eclipso, Luke Cage, Human Fly, Goblin, Rook) in 1920.

In 1943 French writer-artist Jean-Claude Fournier (Spirou and Fantasio, Bizu) was born as was writer/publisher Gary Reed (Sherlock Holmes, Deadworld, Saint Germaine, Baker Street, Caliber Comics) in 1956.

We lost pioneering Canadian cartoonist and animator Vital Achille Raoul Barré in 1932 and in 1977 gained a UK animal icon when Gnasher’s Tale (by David Sutherland) began, launching the manky mutt into his own Beano series detailing his life as a puppy before being adopted by Dennis the Menace

Buz Sawyer volume 2: Sultry’s Tiger


By Roy Crane  & various (Fantagraphics Books)
ISBN: 978-1-60699-499-3 (HB)

This book includes Discriminatory Content produced in less enlightened times.

Modern comics evolved from newspaper comic strips, and these pictorial features were, until relatively recently, utterly ubiquitous. Immensely information-efficient, hugely popular with the public and highly valued by publishers who used them as irresistible weapons to guarantee sales and increase circulation, the strips seemed to find their only opposition in the short-sighted local paper editors who often resented the low brow art form, which cut into advertising and frequently drew complaint letters from cranks…

It’s virtually impossible for us today to understand the overwhelming allure and power of the comic strip in America (and the wider world) from the Great Depression to the end of World War II. With no television, broadcast radio far from universal and movie shows at best a weekly treat for most folk, household entertainment was mostly derived from the comics sections of daily – and especially Sunday – newspapers. “The Funnies” were the most universally enjoyed recreation for millions who were well served by a fantastic variety and incredible quality of graphic sagas and humorous episodes over the years.

From the very start comedy was paramount; hence our terms Funnies and Comics, and from these gag-&-stunt beginnings, a blend of silent movie slapstick, outrageous fantasy and the vaudeville shows, came a thoroughly entertaining mutant hybrid: Roy Crane’s Wash Tubbs.

Debuting on April 21st 1924, Washington Tubbs II was a comedic, gag-a-day strip which evolved into a globe-girdling adventure serial. Crane produced pages of stunning, addictive and influential high-quality yarn-spinning for years, until his eventual introduction of moody swashbuckler Captain Easy ushered in the age of adventure strips with the landmark episode for 6th May, 1929. This in turn led to a Sunday colour page for the good captain that was possibly the most compelling and visually imaginative of the entire era (see Roy Crane’s Captain Easy, Soldier of Fortune: The Complete Sunday Newspaper Strips vol 1 ).

Practically improving minute by minute, the Sunday strip benefited from Crane’s relentless quest for perfection his imaginative, fabulous compositional masterpieces achieving a timeless immediacy that made each page a unified piece of sequential art. The influence of those pages can be seen in the works of near-contemporaries such as Hergé, giants-in-waiting like Charles Schulz and comic book masters like Alex Toth and John Severin ever since.

The material was obviously as much fun to create as to read. In fact, the cited reason for Crane surrendering the Sunday strip to his assistant Les Turner in 1937 was NEA/United Features Syndicate’s abrupt and arbitrary demand that all its strips must henceforward be produced in a rigid panel-structure to facilitate their being cut up and re-pasted as local editors dictated.

They just didn’t lift the artist any more, so Crane stopped making them.

At the height of his powers Crane just walked away from the astounding Captain Easy Sunday page to concentrate on the daily feature, and when his contract expired in 1943 he left United Features, lured away by that grandee of strip poachers William Randolph Hearst. The result was a contemporary aviation strip set in still-unfolding World War II: Buz Sawyer.

Where Wash Tubbs was a brave but largely comedic Lothario and his pal Easy a surly, tight-lipped he-man, John Singer “Buz” Sawyer was a joyous and sharp amalgam of the two: a good-looking, popular country-boy who went to war because his country needed him..

Buz was a fun-loving, skirt-chasing, musically-inclined naval aviator daily risking his life with his devoted gunner Rosco Sweeney: a bluff, brave and simply ordinary Joe – and one of the most effective comedy foils ever created. The wartime strip was – and remains – a marvel of authenticity: depicting not just the action and drama of the locale and situation but, more importantly, capturing the quiet, dull hours of training, routine and desperate larks between the serious business of killing and staying alive. However – and crucially – when the war ended the action-loving duo – plus fellow pilot and girl-chasing rival Chili Harrison – all went looking for work that satisfied their penchant for adventure and romance wherever they could find it…

Crane was a master of popular entertainment, blending action and adventure with smart drama and compellingly sophisticated soap opera, all leavened with raucous comedy in a seamless procession of unmissable daily episodes. He and his team of creative assistants – which over the decades comprised co-writer Ed “Doc” Granberry and artists Hank Schlensker, Clark Haas, Al Wenzel, Joel King, Ralph Lane, Dan Heilman, Hi Mankin & Bill Wright – soldiered on under relentless deadline pressure, producing an authentic and exotic funny romantic thriller rendered in the signature monochrome textures of line-art and craftint (a mechanical monochrome patterning effect used to add greys and halftones to the superb drawing for miraculous depths and moods) as well as the prerequisite full-colour Sunday page.

This primarily black-&-white tome contains an impressive but far too meagre selection of those colour strips – although Crane quickly came to regard them only as a necessary evil which plagued him for most of his career…

The eternal dichotomy and narrative/continuity problems of producing Sunday Pages (many client papers would only buy either Dailies or Sunday strips, but not both) meant that most creators had to produce different story-lines for each feature – Milt Caniff’s Steve Canyon being one of the few notable exceptions. Whereas Dailies needed about three weeks lead-in time, hand-separated colour plates for the sabbath sections meant finished artwork and colour guides had be at the engravers and printers a minimum of six weeks before publication. Crane handled the problem with typical aplomb; using Sundays to tell completely unrelated stories.

For Wash Tubbs he created the aforementioned prequel series starring Captain Easy in sagas set before the mismatched pair had met, whilst in Buz Sawyer he turned the slot over to Roscoe Sweeney for lavish gag-a-day exploits, packed with slapstick laughs and situation comedy. During the war years it was set among the common “swabbies” aboard ship: a far more family-oriented feature and probably better suiting the weekend crowd of parents and children than the often chilling or disturbing realistically saucy/sexy sagas that unfolded Mondays to Saturdays. A year before Steve Canyon began, Crane tried telling a seven-days-a-week yarn in Buz Sawyer (with resounding success, to my mind, and you can judge for yourself here) but found the process a logistical nightmare. At the conclusion he returned to weekday continuity whilst Sundays were restored to Roscoe with only occasional guest-shots by the named star.

This second lush, sturdily archival hardback re-presents the tense and turbulent period from October 6th 1945 to July 23rd 1947 wherein de-mobilised adrenaline addict Buz tries to adjust to peacetime life whilst looking for a job and career – just like millions of his fellow former servicemen…

Before getting out, though, he had returned home on leave and ended up accidentally engaged. Buz was the son of the town’s doctor: plain, simple and good-hearted. In that ostensibly egalitarian environment the school sporting star became the sweetheart of ice-cool and stand-offish Tot Winter, the richest girl in town. Now when her upstart nouveau riche parents heard of the decorated hero’s return they hijacked the homecoming and turned it into a publicity carnival. Moreover, the ghastly, snobbish Mrs. Winter conspired with her daughter to trap the lad into a quick and newsworthy marriage.

Class, prejudice, financial greed and social climbing were enemies Buz and Sweeney were ill-equipped to fight, but luckily, annoying tomboy-brat/girl-next-door Christy Jameson had blossomed into a sensible, down-to-earth, practical and clever young woman. She’d scrubbed up real pretty too and showed Buz that his future was rife with possibility. Mercifully soon, the leave ended and he & Sweeney returned to the war. The Sawyer/Winter engagement fizzled and died. When their discharge papers finally arrived (in the episode for September 9th 1945), the period of desperate struggle was over. However, that only meant that the era of globe-girdling adventure was about to begin…

Before the comics wonderment resumes, Jeet Heer and Rick Norwood discuss ‘The Perfectionist and his Team’. Concentrating initially on ‘After the War’, the fascinating explorations also delve deep into detail of the auteur’s troubled and tempestuous relationship with ‘Crane’s Team’ before offering ‘A Word on Comic Strip Formats’ and the censorious iniquities local newspaper editors regularly inflicted upon Crane’s work.

With all the insightful stuff over, cartoon adventure begins anew as civilian Mr. Sawyer returns home to a life of indolence before his own restless nature starts him fretting again. The old town isn’t the same. Tot has inherited her father’s millions and moved to New York and even Christy is gone; she’s away attending his old alma mater…

After a brief interlude wherein he visits the cheery Co-Ed and debates the merits of returning to college on the G.I. Bill, Buz instead opts for fulltime employment and heads to the Big Apple where Chili Harrison has a new job offer and an old flame waiting. As he turns East, Buz chooses to ignore his instincts and the huge mysterious guy who seems to turn up everywhere he goes…

In NYC, aloof, alluring Tot Winter is the cream of polite “arty” society, but her wealth and clingy new fiancé – opera singer Count Franco Confetti – are all but forgotten when “the one who got away” appears again and she finds her interest in her High School beau rekindled. Buz has moved in with Chili, blithely unaware that the strangely ubiquitous giant has inveigled himself into the apartment next door and is now actively spying on him…

Sawyer wants a job flying, but is frankly only one of hundreds of war-hero pilots looking for a position at International Airways. Moreover, his reputation as a hot-shot risk-taker makes him the last person a commercial carrier might consider. Happily, after implausibly well-connected Chili intercedes with a major player in the company, something does come up…

The truth about Buz’s hulking stalker comes out when the Maharani of Batu’s yacht docks in New York. The exotic Asian princess is one of the wealthiest women on Earth and cuts a stunning figure with her tiger on a leash. Yet when Buz first met her she was simply “Sultry”, a ferocious, remorseless resistance fighter helping him kill the occupying Japanese on her Pacific island.

She never forgotten him and will ensure no other woman can have him…

Sultry moves into the penthouse adjoining Tot’s and is witness to the ploys of the Winter woman as she sidelines sleazy sneaky Confetti and makes her play for Buz. She is also a key figure in the tragic heiress’ sudden death…

Just prior to Tot’s gruesome demise, Buz had finally met the unconventional Mr. Wright of International Airways. That doughty executive had no need for pilots but wanted a quick-thinking, capable fighter who could solve problems in the world’s most troubled conflict zones. He even has a spot open for good old Roscoe Sweeney. Buz is all set for his first overseas assignment when the cops decide he’s the other prime suspect in Tot’s murder and, with Sawyer and Count Confetti in jail, Sultry tries to flee America before the truth comes out. Sweeney and the freshly exonerated Buz soon track her down, but Sultry turns the tables on them and shanghaies her erstwhile lover, imprisoning him on her yacht, determined to make him her permanent boytoy, far, far away from American …

Never short of an idea and blessed with the luck of the damned, Buz’s escape results in a terrifying conflagration and the seeming death of his obsessed inamorata… but Sultry’s body isn’t recovered…

It takes a lot of pleading to get Mr. Wright to give him another chance but, soon after, Buz & Sweeney are winging north to Greenland to stop a crazed sniper taking pot-shots at aircraft passing over the “Roof of the World”. This savage, visceral extended saga soon reveals the shooter to be a deranged leftover Nazi and his hapless attendants, but the heroes’ astonishing hunt for and capture of the Teutonic trio is as nothing compared to the harrowing trek to get them back to civilisation, especially since poor Roscoe is putty in the hands of lovely Frieda, devil-daughter of the utterly mad Baron von Schlingle.

Before Buz get the survivors home safely, he loses his plane, must forcibly trek across melting floes, get them all stranded on a iceberg and even has his pretty-boy face marred forever. Worst of all, by the time he gets back to civilisation, his job no longer exists. Mr. Wright has quit and moved on to another company…

It’s not all bad news. Wright has euphemistically become “Personnel Director” for Frontier Oil: a truly colossal conglomerate active all over Earth and now wants Buz to carry on his unique problem-solving career for his new employers.

Despite a large bump in salary, the weary war hero is undecided until he hears Christy is helping her dad in Central American nation Salvaduras in his role as a geologist for Frontier Oil. This happily ties in with an outstanding missing persons case; said vanished victim being Bill Daniels, playboy son of a prominent company executive. It takes very little to convince Wright to despatch Buz & Roscoe south of the border to investigate, opening floodgates to a spectacular epic of light-hearted romantic adventure a world apart from his previous harrowing cases. The story also saw Crane and Co. merging the Daily and Sunday strips into a single storyline (with the Sundays primarily illustrated by Schlensker) as the action boys tried to trace the missing American in a country that seems locked in fear and poverty…

After initially hitting a wattle-and-daub wall, Buz takes time off for a picnic with Christy and, after a close call with a faux Mexican bandit (in actuality a Yankee fugitive from justice with an atrocious fake accent), declares his undying love for her.

He is not rebuffed and there’s the hint of wedding bells in the air…

First, though, he and Sweeney need to finish the mission, and help comes from a brave peon who breaks the regional code of silence to put them on the trail of the mysterious Ranch of the Caves and its American émigré who rules the isolated canton with blood and terror. After romancing the daughter of vicious Don Jaime, Buz and Roscoe infiltrate the desolate fiefdom and the gang boss’ international band of thugs, discovering not only the very much alive missing playboy but an incredible lost Mayan treasure trove!

Mission accomplished, Buz returns to New York to marry Christy, only to find he’s already needed elsewhere. Christy too is having doubts, worried that she will always play second fiddle to her man’s addiction to action, whereas in truth the real problem is that trouble usually comes looking for Buz. Boarding a Frontier plane for the Yukon, Sawyer is merely a collateral casualty when the ship’s other passenger is kidnapped. The mysterious menabducting plastic surgeon Dr. Wing take their helpless hostages all the way to deepest Africa where they expect the medic to change the face of an infamous madman everybody in the world believes died in a Berlin Bunker. Tragically, the fanatics are not prepared for the physician’s dauntless sense of duty and sacrifice nor Buz’s sheer determination to survive…

The latter part of this tale describes Buz’s epic river trek with mercenary turncoat honey-trap Kitty as they flee from vengeful Nazis. However, even after reaching the coast and relative safety, the insidious reach of the war-criminals is not exhausted and one final attack looms…

Eventually, Buz returns to New York alone and wins enough time from slave driving Mr. Wright to settle things with Christy. He follows her to Nantucket Sound, but even their romantic sailboat ride turns into a life-changing adventure…

To be Continued for decades to come…

This splendid collection is the perfect means of discovering – or reconnecting with – Crane’s second magnum opus: spectacular, enthralling, exotically immediate romps that influenced generations of modern cartoonists, illustrators, comics creators and storytellers. Buz Sawyer ranks amongst the very greatest strip cartoon features ever created: rousing, enthralling, thrilling, outrageously funny and deeply moving tale-telling that is irresistible and utterly unforgettable.
Buz Sawyer: Sultry’s Tiger © 2012 Fantagraphics Books, all other material © 2012 the respective copyright holders. All Strips © 2010 King Features Syndicate, Inc All rights reserved.

Today in 1890, landmark British magazine Comic Cuts began publication. See what we started?

This date in 1928 scripter/screen writer George Kashdan (Tomahawk, Congo Bill, Tommy Tomorrow, Mysto, Magician Detective, hundreds of DC genre anthology tales, Superman/ Aquaman Hour of Adventure) as born, with Dutch creator Piet Wijn (Aram, Douwe Dabbert) coming a year later. Dave (Cerebus) Sim popped up in 1956 and Linda Medley (Castle Waiting, Justice League America, Doom Patrol, Galactic Girl Guides) in 1964.

Today saw the loss of Mutt and Jeff ghostwriter Aurthus “Bugs” Baer in 1969, ULTIMATE Batman artist Dick Sprang in 2000 and Mad’s The Lighter Side cartoonist Dave Berg in 2002.

Upside Dawn


By Jason (Fantagraphics Books)
ISBN: 978-1-68396-652-4 (HB/digital edition)

This book includes Discriminatory Content included for dramatic, comedic and ironic effect.

Born in 1965 in Molde, Norway, John Arne Sæterøy is known by enigmatic, utilitarian nom de plume Jason. The shy & retiring auteur first took the path to cartoon superstardom in 1995, once debut graphic novel Lomma full ay regn (Pocket Full of Rain) won Norway’s biggest comics prize: the Sproing Award. From 1987 he had contributed to alternate/indie magazine KonK while studying graphic design and illustration at Oslo’s Art Academy.

From there he took on Norway’s National School of Arts and, on graduating in 1994, founded his own comic book Mjau Mjau. Constantly refining his style into a potent form of meaning-mined anthropomorphic minimalism, Jason has cited Lewis Trondheim, Jim Woodring & Tex Avery as primary influences. He moved to Copenhagen, working at Studio Gimle alongside Ole Comoll Christensen (Excreta, Mar Mysteriet Surn/Mayday Mysteries, Den Anden Praesident, Det Tredje Ojet) and Peter Snejbjerg (Den skjulte protocol/The Hidden Protocol, World War X, Tarzan, Batman: Detective 27).

Jason’s efforts were internationally noticed, making waves in France, The Netherlands, Slovenia, Spain, Germany and other Scandinavian countries as well as the Americas and he won another Sproing in 2001 – for self-published series Mjau Mjau – before in 2002 turning nigh-exclusively to producing graphic novels. He won even more major awards.

Jason’s breadth of interest is wide & deep: comics, movies, animated cartoons, music, literature, art, history and pulp fiction all feature equally with no sense of rank or hierarchy. Jason’s puckish, egalitarian mixing & matching of inspirational sources always and inevitably produces picture-treatises well worth a reader’s time. Over a succession of tales he has built and re-employed a repertory company of stock characters to explore deceptively simplistic milieux based on classic archetypes distilled from movies, childhood yarns, historical and literary favourites. These all role-play in deliciously absurd and surreal sagas centred on his preferred themes of relationships and loneliness. Latterly, Jason returned to such “found” players as he built his own highly esoteric universe, and even has a whole bizarre bunch of them “team-up” or clash…

As always, visual/verbal bon mots unfold in beguiling, sparse-dialogued, or even as here silently pantomimic progressions, with compellingly formal page layouts rendered in a pared back stripped-down interpretation of Hergé’s Claire Ligne style: solid blacks, thick outlines dominating settings of seductive monochrome simplicity augmented by a beguiling palette of stark pastels and muted primary colours.

A master of short-form illustrated tales, many Jason yarns have been released as snappy little albums before later inclusion in longer anthology collections. The majority of tales brim with bleak isolation, swamped by a signature surreality even in the most comedic of moments. They are largely populated with cinematically-inspired, darkly comic, charmingly macabre animal people ruminating on inescapable concerns whilst re-enacting bizarrely cast, bestial movie tributes. That’s a style that has never been more apropos than right here, as the more modern Art Forms bow before the onslaught and tirade of organised anti-art philosophers, socially intellectual terrorists, wandering pop stars and a lost Vulcan…

Here the auteur returns to short individual pieces – or are they? – and fondly dabbles with words, terms and aural meanings whilst opening with an understandable failure to communicate over a meal in ‘Woman, Man, Bird’ before noted cerebral French auteur/filmmaker and playfully adrift word-&-meaning warper Georges Perec is repositioned as a hardboiled gumshoe searching for a missing woman in a yarn laced with omissions, mis-hearings and misapprehensions. Nevertheless, if you’re looking for a truth – any truth – ‘Perec PI’ is on the case…

A rapid pictorial transit to a peregrination through a typical life is recalled at full pelt in ‘I Remember’ after which ‘Vampyros Dyslexicoa’ dips deep into literary hinterlands in a pastiche/homage to Joseph Sheridan Le Fanu’s 1872 Gothic novella Carmilla. However the sordid obsessions of sapphic vampire Mircalla are only the entrée to wilder scriptorial regions and a nasty case of creative anachronism as ‘Seal VII’ takes us deep into modern “Scandi” folklore when a certain Knight and Death meet up for a game in Sweden in 1357 and don’t really cotton to the notion of chess for souls…

The scenes shifts to Prague in 1919 where a certain agent of the crown abruptly quits his job and is renditioned to a strange, picturesque high-tech surveillance Village where he has to wear a blazer as ‘The Prisoner in the Castle’ prior to popping back to St Peterburg in 1865 to gorily relive the trials and tribulations of Great Russian Literature at first hand via some eccentric ‘Crime and Punishment’

As much as Jason has played with visual meaning and manipulated derived imagery-context in his past forays, the later relater is here gripped by the confusing potentials of words and verbal meanings. Such facile surface fascinations are apparent during Leopold Bloom’s rather violent visit with the absolute master of “what did that mean” Dublin in June offers a walk with James Joyce, a leprechaun, Stephen Dedalus and Molly as we ponder stuff and not-nonsense in ‘Ulysses’. Then ‘Ionesco’ introduces random judgement to the final days of avant-garde playwright Eugène Ionesco, as a parade of bizarre celebrities and notables eulogise or defame him before he goes…

Slipping into a partial colour palette (yellow, if you care), ‘What Rhymes with Giallo?’ uses rhyming couplets to detail a sordid stabbing spree before resuming monochromatic mode as the tense future proves too much for one scientific stoic. Stress compels Mr Spock to desert the Enterprise and migrate to Montparnasse, Paris in ‘The City of Light, Forever’. It’s 1925 and he finds contentment as a minor Japanese painter (of cats) until Captain Kirk comes looking for him. If you follow Jason, this is where you start to realise that a lot of his work overlaps and intercepts itself in the strangest places…

Adding red and blue to black & white, ‘Who Will Kill the Spider?’ is a classic child’s nightmare of terror and confusion as Dad uses escalating tools and allies to deal with a bug in the bedroom who just won’t quit, after which words literally fail us in ‘One Million and One Years B.C.’: a silent science spoof of dinosaurs, cave-folk, time-travelling soldiers and stupid assumptions which leads into tribute diptych ‘EC Come…’ (a bloody tale of domestic ghouls and zombies) and ‘…EC Go’ (pointed satire of the comic company’s sublime Ray Bradbury adaptations of interplanetary First Contacts).

Then inevitably it devolves into a spoofing shot at the Sci Fi Fifties care of Curt Siodmak via Ed Wood in alien invasion ‘From Outer Space’ before ‘Etc.’ stages a celebrity-stacked movement-moment that begins in London circa 1972 as immortal musketeer Athos meets David Bowie meets a mummy meets Elvis meets Moses meets Sinatra meets Van Gogh meets Frank Zappa meets Death ad infinitum for a miasmic, abstractly construed big finish…

Visually mesmerising, this cunningly concocted Dadaist picture salad conceals underlying connections you really have to stay untuned for, referring relentlessly to modern icons and ancient shibboleths in equal measure, and perpetually sampling the feeling and furniture of war films, scary stories, true romances gone bad, Monty Python, Star Trek, a million movies, books, tunes and comics and even his own burgeoning “Jason-verse”. Upside Dawn absolutely should not be your first dip into his works, but don’t let that stop you from getting them all and getting all caught up…
All characters, stories, artwork and translation © 2022 Jason.
This edition of Upside Dawn © 2022 Fantagraphics Books, Inc. All rights reserved.

Today in 1892 Scots artist and future Charlie Chaplin comics illustrator Wally Roberson was born, followed in 1912 by John Liney (who limned the Henry strip), and in 1917, Hal Seeger who wrote & drew Betty Boop and later Leave it to Binky. In 1925 eventual East German cartoonist Hannes Hegen (Mosaik) arrived, with US letterer-to be Stan Starkman (Batman, Doom Patrol, Metamorpho) coming along in 1927. 3D comics guy Ray Zone was born in 1947, the same day and year that we lost the astounding Reg Perrott, artist on Roly and Poly the Two Bear Cubs, Land of the Lost People, Whirling Around the World, Wheels of Fortune, Red Ryder, The Young Explorers, The Golden Arrow, Golden Eagle, Sons of the Sword and more, as well as becoming producer/studio manager of UK mainstay Mickey Mouse Weekly.

In 1952 Hägar the Horrible artist Chris Browne was born, as was Chester Brown (Yummy Fur, Louis Riel) in 1960 and John Arne Sæterøy/Jason in 1965.

This date in 1964 Malcom Judge’s Billy Whizz first hurtled into the hearts of Beano readers, and in 2012 marked the passing of comic book workhorse Ernie Chan (Conan, Batman, Dracula Kull, The Hulk).

The James Bond Omnibus volume 001


By Ian Fleming; adapted by Anthony Hern, Peter O’Donnell, Henry Gammidge & John McLusky (Titan Books)
ISBN: 987-1-84856-364-3 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

It’s sad to admit but there are very few British newspaper strips to challenge the influence and impact of classic daily and Sunday “funnies” from America, especially in the febrile but slowly expiring the field of adventure picture-fiction.

The 1930’s and 1940’s were rich in popular, not to say iconic, creations. You would be hard-pressed to come up with homegrown household names to rival Popeye, Dick Tracy, Buck Rogers or Flash Gordon, let alone Terry and the Pirates, Steve Canyon, or the likes of Little Lulu, Blondie, Li’l Abner, Little Orphan Annie or Popeye and yes, I know I said him twice, but Elzie Segars’s Thimble Theatre was funny as well as thrilling, constantly innovative, and really, really good.

What strips can you recall to equal simple popularity let alone longevity or quality in Britain? Rupert Bear? Absolutely. Giles? Technically, yes. Nipper? Jane? The Perishers? Garth? Judge Dredd? Scorer?

I’d like to hope so, but I doubt it. The Empire didn’t quite get it until it wasn’t an empire any more. There were certainly very many wonderful strips being produced: well-written and beautifully drawn, but that stubborn British reserve plus a completely different editorial view of the marketplace (which just didn’t consider strips infallible, readership-attracting magnets, as American did) never seemed to be in the business of creating household names – until the 1950’s. Something happened in ‘50s Britain, but I’m not going to waste any space here discussing it. It just did.

In a new egalitarian spirit that seemingly craved excitement and accepted previously disregarded, comics (as well as all tawdry “entertainment” media from radio serials to paperback novels) got carried along on the wave. Just like television, periodicals such as Eagle, the regenerated Dandy and Beano and girls’ comics in general all shifted into creative high gear… and so at last did newspapers.

And that means that I can properly extol the virtues of a graphic collection with proven crossover appeal for once. Debut 007 novel Casino Royale was published in 1953 and was subsequently serialised – after much dithering and nervousness on behalf of author Fleming – as a strip in The Daily Express from 1958. It was the start of a beguiling run of novel and short story adaptations scripted by Anthony Hern, Henry Gammidge, Peter O’Donnell and Kingsley Amis, before Jim Lawrence, a jobbing writer of US features (and who’d previously scripted the aforementioned Buck Rogers) came aboard for The Man With the Golden Gun, completing the transfer of the Fleming canon to strip format. Thereafter Lawrence was invited to create new adventures, which he did until the strip’s demise in 1983.

The art on the feature was always of the highest standard. Initially John McLusky handled the illustration until 1966’s conclusion of You Only Live Twice and, although perhaps lacking in flash or verve, the workmanlike clarity of his drawing easily coped with a daunting array of locales, technical set-ups and sheer immensity of cast members, whilst satisfying the then-novel directive of advancing a plot daily whilst ending each episode on a cliff-hanging hook every time.

McLusky was succeeded by Yaroslav Horak, who debuted on Man with the Golden Gun, offering a looser, edgier style, at once more cinematic and with a closer attention to camera angle and frenzied action that seemed to typify the high-octane 1960’s. Horak limned 26 complete adventures until 1977 when The Daily Express axed the Bond feature with a still-running adventure suddenly switching to The Sunday Express from January 30th until conclusion on May 22nd. Later adventures had no UK presence at all, and only appeared in syndication in European papers. This state of affairs continued until 1981 when British paper The Daily Star restored the feature to Britons with ‘Doomcrack’.

Titan Books re-assembled those scarce-seen tales – a heady brew of adventure, sex, intrigue and death – into addictively accessible monochrome Omnibus Editions, (sadly not available digitally at present) with a dedicated band of creators on top form proving how the world’s greatest agent never rests in his mission to keep us all free, safe, shaken (if not stirred) and thoroughly entertained…

This premier no-nonsense paperback gem adapting 11 of Fleming’s best, frantic derring-do and dark, deadly diplomacy commences with ‘Casino Royale’ as British operative Bond is ordered to gamble with and bankrupt Le Chiffre: a communist agent who has insanely embezzled away his Soviet masters’ operating capital.

The moodily compelling tale of tension that results depicts torture and violent death as well as oppressively suspenseful scenes of graphic gambling, heady stuff for newspaper readers of 1958, when it first ran.

Without pausing for breath or a fresh martini, the Bond briefing segues straight into ‘Live and Let Die’ which sees 007 and US agent Felix Leiter tackle Mr. Big, another scurrilous commie agent/devious genius who rules the Harlem underworld through superstition, voodoo and brutal force. Then, ‘Moonraker’ details the attempt by ex-Nazi officer Hugo Drax to drop a guided missile on London, a task made far simpler since the maniac has infiltrated the British aristocracy…

These newspaper strips come from a period when dependable John McLusky was developing a less formal approach, before going on to produce some of his best work. ‘Casino Royale’ was the opening strip in a near 25-year run, and the somewhat muted artwork shows an artist still not completely comfortable with his task. It was adapted and scripted by Anthony Hern, who had won the author’s approval after writing condensed prose versions of the novels for the Daily Express. Live and Let Die and Moonraker were both adapted by Henry Gammidge.

As McLusky settled in for the long haul, he warmed to the potentialities of the job with cracking tales of Cold-War intrigue and fast, dangerous living set in a multitude of exotic locales, and provides here a welcome return to public gaze of some of the most influential – and exciting – comic strips in British history.

The adaptation of ‘Diamonds are Forever’ pits Bond against an insidious diamond smuggling criminals, in an explosive if uncomplicated all-action romp before shifting into terse, low-key thriller ‘From Russia With Love’ (both courtesy of Gammidge & McLusky). The artist hit a creative peak with ‘Dr No’ – perhaps because of the sparkling script from Peter O’Donnell before he sloped off to create the amazing Modesty Blaise. As Bond returns to Jamaica and investigates the disappearance of two operatives he stumbles upon a plot to sabotage the US rocketry program. These stories come from an age at once less jaded but more worldly; a place and time where readers lived daily with the very real threat of instant annihilation. As such, the easy approachability of the material is a credit to the creators.

‘Goldfinger’ faithfully adapts Fleming’s novel of the world’s most ambitious bullion robbery, so if you’re only familiar with the film version there will be some things you’ve not seen before. The action fairly rockets along and tense suspense is maintained throughout this signature tale. Following that is ‘Risico’ as 007 is tasked with stopping heroin smugglers whose motive is not profit but social destabilisation. Next is ‘From a View to a Kill’: a traditional, low-key Cold War thriller with Bond trailing gangsters stealing state secrets by ambushing military dispatch riders…

In the Roger Moore film incarnation Risico was folded into ‘For Your Eyes Only’ but here you get the real deal with a faithful adaptation of Fleming’s short story, wherein Bond is given a mission of revenge and assassination. Set in Jamaica with Nazi war-criminal Von Hammerstein as culprit and target for the man licenced to kill, it’s a solid piece of dramatic fiction that again bears little similarity to the celluloid adventure.

The volume concludes with the then-controversial ‘Thunderball’ adaptation. That particular tale was savagely censored and curtailed at the behest of Daily Express owner Lord Beaverbrook. Five days of continuity were excised but what remains is still pretty engrossing comic fare and at least some effort was made to wrap up the storyline before the strip ended. In case you don’t recall: When Bond is sent on enforced medical leave, he stumbles into a deadly plot to steal nuclear weapons by a subversive organisation calling itself Spectre

These grand stories are a must for not only aficionados of Bond but for all thriller fans, as an example of truly gripping adventure uncluttered by superficial razzamatazz. Get back to basics, and remember that classic style is never out of fashion.
All strips are © Ian Fleming Publications Ltd/Express Newspapers Ltd 1987. James Bond and 007 are ™ & © Danjaq LLC used under license from Ian Fleming Publications Ltd. All rights reserved.

In 1915 prolific scripter Hank Chapman was born, with artistic maestro John Cullen Murphy (Prince Valiant) coming along four years later. Miss Pearl and Momma creator Mel Lazarus popped up in 1927, and Belgian Sammy draughtsman Berck (Arthur Berckmans) in 1928. Comic book legend Denny O’Neil was born in 1939 and Bill Sienkiewicz in 1958. German cartoonist Jan-Michael Richter – of Jamiri fame – came along in 1966 as did Nina Paley in 1968, and Mexican Gerardo Sandoval (Tomb Raider, Venom), and the date saw the first appearance of Zig et Puce (by Alain Saint-Ogan) in 1925; the premiere of Donald Duck (a bit player in Silly Symphony: The Wise Little Hen) in 1934; the launch of Dutch silent comic Fred’nand in 1937and the debut of Tiger by Bud Blake in 1965.

Milton Caniff died today in 1988.

Doctor Solar, Man of the Atom Archives volume 1


By Paul S. Newman, Matt Murphy, Bob Fujitani, Frank Bolle & various (Dark Horse Books)
ISBN: 978-1-59307-285-8 (HB) 978-1-59582-586-5 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

The comics colossus identified by fans as Dell/Gold Key/Whitman had one of the most complicated publishing set-ups in history, but that didn’t matter one iota to the kids of all ages who consumed their vastly varied product. Based in Racine, Wisconsin, Whitman had been a crucial part of the monolithic Western Publishing and Lithography Company since 1915 and could draw on the commercial resources and industry connections that came with editorial offices on both coasts (and even a subsidiary printing plant in Poughkeepsie, New York).

Another connection was with fellow Western subsidiary K.K. Publications (named for licensing legend Kay Kamen who facilitated extremely lucrative “license to print money” merchandising deals for Walt Disney Studios between 1933 and 1949).

From 1938, Western’s comic book output was released under a partnership deal with a “pulp” periodical publisher under umbrella imprint Dell Comics – and again those creative staff and commercial contacts fed into the line-up of the Big Little, Little Golden and Golden Press books for children. The partnership ended in 1962 and Western had to swiftly reinvent its comics division as Gold Key.

As previously cited, Western Publishing had been a major player since comics’ earliest days, blending a huge tranche of licensed titles comprising newspaper strips, TV and Disney titles, – such as Nancy and Sluggo, Tarzan, or The Lone Ranger – with home-grown hits like Turok, Son of Stone and Space Family Robinson. In the 1960s, during the camp/superhero boom these original adventure titles expanded to include Brain Boy, M.A.R.S. Patrol, Total War (created by Wally Wood), Magnus, Robot Fighter (by the incredible Russ Manning) and – in deference to the atomic age of heroes – Nukla, another brilliantly coolly understated nuclear white knight. Despite supremely high quality and passionate fan-bases, they never really captured the media spotlight like DC and Marvel’s costumed cut-ups. Western eventually (in 1984) shut their comics division, having lost or ceded their licenses to DC Marvel and Charlton.

All this and much more can be found far more clearly explained by the wonderful Mark Evanier in this hardback or trade paperback collection’s Foreword – ‘The Golden Years’ – as well as a fond critical appraisal of the superb comics yarn-spinning that follows…

As a publisher, Gold Key never really “got” the melodramatic, breast-beating, often mock-heroic Sturm und Drang of the 1960s superhero boom – although for many of us, the understated functionality of Silver Age classics like Magnus, Robot Fighter or remarkably radical concepts of atomic crusader Nukla and crime-fighting iterations of classic movie monsters Dracula, Frankenstein and Werewolf were utterly irresistible. The sheer off-the-wall lunacy of features like Neutro or Dr. Spektor I will save for a future occasion…

The company’s most recognisable stab at a pure superhero was an rather sedate and reticent nuclear era star with the unwieldy codename Dr. Solar, Man of the Atom. He debuted in an eponymous title cover-dated October 1962, sporting a captivating painted cover by Richard M. Powers which made the whole deal feel like a grown up book rather than a mere comic.

Solar was devised by prolific writer Paul S. Newman and in-house editor Matt Murphy, and initially illustrated by Bob Fujitani (Flash Gordon, Rip Kirby, Prince Valiant).

Tirelessly creative and seen in many titles across numerous companies, Native New Yorker Newman was crowned “King of Comics”, with the Guiness Book of Records confirming at least 4,100 separate scripts published and 36,000 pages filled. He was Dell/Gold Key’s movie adaptation warhorse, worked on such licensed attractions as Tom Corbett, Space Cadet, Lone Ranger, 77 Sunset Strip, The Beatles – Yellow Submarine, Buck Rogers and dozens more. He crafted countless short tales of anthology genre fare and stars such as Turok, Son of Stone.

Here he, Murphy, and Fujitani deliver terse 2-part origin ‘Solar’s Secret’ and ‘An Atomic Inferno’ detailing how a campaign of sabotage at research base Atom Valley culminates in the death of top boffin Dr. Bentley and accidental transmutation of his lab partner Doctor Solar into a (no longer) human atomic pile, with incredible, impossible and apparently unlimited powers and abilities. Of course, his very presence is lethal to all around him…

The espionage and murder are at the instigation mysterious Bad Actor Nuro, who seeks a total monopoly on atomic science, so when his agent targets Solar’s girlfriend Gail Sanders, our reluctant hero – still learning his potential and limitations – is forced to act fast…

Powers painted a second rousing cover (before handing the job over to Gold Key mainstay George Wilson for the rest of this collection’s inclusions) and #2 (December) opens with Nuro’s latest plot: using radio implants to turn Gail into ‘The Remote-Control Traitor’, before ill-considered, precipitate atomic testing triggers tectonic terror for the entire region on ‘The Night of the Volcano’…

By the time of Dr. Solar, Man of the Atom #3 (March 1963), a solid pattern was in place. Solar continued his researches, aided by his two confidantes, Gail and project leader Dr. Clarkson, consequently facing a wide variety of nefarious challenges and unnatural disasters, generally at a rate of two stories per issue. In ‘The Hidden Hands’ the science hero becomes a clandestine globetrotter to foil a plundering terrorist with the power of invisibility, after which Atom Valley’s own prototype weather satellite triggers atmospheric conditions which split the hero into polar opposites in ‘Solar’s Deadly Double’.

June 1963 brought #4, featuring early eco-concerns as atomic contamination to the Atlantic sees Solar scupper a certain mystery mastermind’s gold extraction engine in ‘The Deadly Sea’ prior to ‘The Treacherous Trap’ finding the Atomic Man – who must regularly absorb lethal amounts of radiation to live – accidentally endangered by fellow scientist Thor Neilsen, whose radical rad poisoning cure presents unanticipated peril. The good-looking swine has also turned poor Gail’s head with silly romantic notions…

A big change came with #5 (September) as the until-now top-secret activities of Solar are first exposed to a ruthless thief trying to steal the Atomic Ace’s latest elemental discovery in ‘The Crystallized Killers’. This, and his advancing mutation, leads to ‘The New Man of the Atom’ wherein Solar adopts a public masked persona and finally dons a costume: all whilst stopping an incipient atom war…

With #6 (November 1963) illustrator Frank Bolle joins Newman & Murphy to detail Solar’s stories, beginning with ‘The Impostor’ as Nuro despatches a face-shifting automaton to infiltrate Atom Valley and discover the masked hero’s true identity: a saga which concludes in spectacular nuclear combat in ‘Android Against the Atom’

This volume’s action concludes with #7 (March 1964), opening with a drastic drop in sea levels. Upon investigation, Solar discovers malevolent extraterrestrials are behind the ‘Vanishing Oceans’ but no sooner does he deal with them than ‘The Guided Comet’ covertly controlled by Nuro simultaneously threatens human existence and acts as a near-foolproof deathtrap for the Man of the Atom. Almost…

Augmented by fulsome Biographies of the creative personnel, this charismatic collection offers potently underplayed and scientifically astute (as far as facts of the day were generally known) adventures blending the best of contemporary movie tropes with the still fresh but burgeoning mythology of the Silver Age super hero boom. Enticingly restrained, these Atom Age action comics offered a compelling counterpoint to the eccentric hyperbole of DC and Marvel and remain some of the most readable thrillers of the era.

These are lost gems from a time when fun was paramount and entertainment a mandatory requirement. This is comics the way they were and really should be again…
DOCTOR SOLAR®, MAN OF THE ATOM ARCHIVES Volume 1 ™ & © 2010 Random House, Inc. Under license to Classic Media, LLC. All rights reserved.

Today in 1877 pioneering US cartoonist Tad Dorgan (Indoor Sports, Judge Rummy) was born, followed in 1885 by future groundbreaking publisher Wilford Fawcett (Captain Billy’s Whiz Bang, Mechanix Illustrated, Captain Marvel et al). Author Jack Willamson (Beyond Mars) arrived in 1908; Paul S. Newman in 1924; Michael Davis of Milestone Media in 1958 and cartoonist Roman Dirge (Lenore, the Cute Little Dead Girl) in 1972.

We lost Golden Age Great Paul Gustavson (Human Bomb, The Angel, The Arrow, Fantom of the Fair, Magno the Magnetic Man, Blackhawk, Uncle Sam and more) in 1977 and ultra-versatile Croatian cartoonist/comics artist Žarko Beker (Koraljka, Neven, Bobo, Špiljko, Magirus) in 2012.

Today in 1906 Lyonel Feininger’s landmark strip The Kin-der-Kids premiered in the Chicago Sunday Tribune.

The Steel Claw: Invisible Man


By Ken Bulmer & Jesús Blasco & various (Rebellion)
ISBN: 978-1-78108-906-4 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

One of the most fondly-remembered British strips of all time is the startlingly beautiful Steel Claw. From 1962 to 1973 the stunningly gifted Jesús Blasco and his small studio of family members thrilled the nation’s children, illustrating the angst-filled adventures of scientist, adventurer, secret agent and even – occasionally – costumed superhero Louis Crandell.

The majority of the character’s career was scripted by comic veteran Tom Tully, but initially follows the premise of HG Wells’ original unseen adversary with prolific science fiction novelist Ken Bulmer devising a modern spin and contemporary twist on The Invisible Man.

Another superb salvo of baby boomer nostalgia from Rebellion’s Treasury of British Comics strand, initial collection The Steel Claw: Invisible Man gathers material from beloved and enduring weekly anthology Valiant, spanning 6th October 1962 to 21st September 1963 and also includes stories from the Valiant Annuals for 1965 and 1966.

Following an Introduction from Paul Grist, the tense drama begins with our (eventual) hero debuting as a rather surly assistant to the venerable Professor Barringer, working to create a germ-destroying ray. Crandell is an embittered man, possibly due to having lost his right hand in a lab accident. After its replacement with a steel prosthetic and his notional recovery, he is back at work when the prof’s new device explodes. Crandell receives a monumental electric shock and is bathed in radiation from the ray-device which, rather than killing him, renders him totally transparent. Although he doesn’t stay unseen forever, this bodily mutation is permanent. Electric shocks cause all but his metal hand to disappear.

Kids of all ages, do not try this at home!

Whether venal at heart or temporarily deranged, Crandell goes on a rampage of terror against society and destruction of property culminating in an attempt to blow up New York City before finally coming to his senses. Throughout Crandell’s outrages, Barringer is in guilt-fuelled pursuit, determined to save or stop his former friend…

The second adventure channels another classic (The Strange Case of Dr Jekyll and Mr Hyde), intriguingly pitting the Claw against his therapist, who – in an attempt to treat him – is also traumatically and life-changingly exposed to Barringer’s ray. Instead of permanent invisibility, Dr. Deutz develops the ability to transform himself into a bestial ape-man who malevolently turns to crime and frames Crandell for a series of spectacular robberies and outrages.

On the run and innocent for once, Crandell is saved by the intervention of Barringer’s niece Terry Gray. After weeks of beast-triggered catastrophe and panic in the streets, the Steel Claw is vindicated and proved a hero …of sorts…

Bulmer’s next tale changes location to the Bahamas as our star shifts from outlaw to hero. While recuperating on an inventor-friend’s yacht, Crandell is accidentally embroiled in a modern-day pirate’s attempt to hijack an undersea super-weapon system. After would-be bullion bandit Sharkey and his nefarious gang steal the device and use it to capture a submarine, their convoluted scheme to rob an ocean liner finally falters when a steel-fisted ghost starts picking them off one by one…

More than any other comics character, the Steel Claw was a barometer for reading fashions. Starting out as a Quatermass-style cautionary sci fi tale, the strip mimicked fresh trends of the greater world, becoming a James Bond-style superspy strip with Crandall eventually tricked out with outrageous gadgets, and latterly, a masked-&-costumed super-doer when TV-show-sparked “Batmania” gripped the nation and the world.

When that bubble burst, he resorted to becoming a freelance adventurer, combating eerie menaces and vicious criminals. However, before we head too far down that path, his potent contributions to Valiant Annuals 1965 and 1966 – respectively released in Autumn 1964 and 1965 – afford rather more constrained thrills and chills as Crandell defeats a gang using an electricity-supressing gadget to rob a blacked-out London and (one year later) assists the Metropolitan Police force in corralling a bunch of apparently invisible bandits dubbed the Phantom Raiders

The thrills of the writing are engrossing enough, but the real star of this feature is the artwork. Blasco’s captivating classicist drawing, his moody staging and the sheer beauty of his subjects make this an absolute pleasure to look at. Buy it for the kids and read it too; this is a glorious book, and brace yourself for even better yet to come…
© 1962, 1963, 1965, 1966 & 2021 Rebellion Publishing IP Ltd. All Rights Reserved.

Today in 1949 actor turned comics writer John Ostrander (Oracle, The Spectre, Grimjack, Firestorm, Suicide Squad, Star Wars, Magnus Robot Fighter) was born, as was Norwegian creator Christopher Nielson (To Trøtte Typer) in 1963 and funny, funny guy Evan Dorkin (Milk and Cheese, Welcome to Eltingville, Dork, Beasts of Burden) in 1965.

In 1968 comedy master and Katzenjammer Kids creator Rudolph Dirks died. And while we remember laughing, let’s celebrate that Crockett Johnson’s astounding 10-year wonder Barnaby debuted on this date in 1942.

The Phantom – The Complete Series: The Charlton Years Volume Two


By Pat Boyette, Joe Gill, D. J. Arn
eson
& various (Hermes Press)
ISBN: 978-1-61345-032-1 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

In the 17th century a British sailor survived an attack by pirates, and, washing ashore on the African coast, swore on the skull of his murdered father to dedicate his life and that of all his descendants to destroying all pirates and criminals. The Phantom fights crime and injustice from a base deep in the jungles of Bengali, and throughout Africa is known as the “Ghost Who Walks”…

His unchanging appearance and unswerving war against injustice have led to him being considered an immortal avenger by the credulous and the wicked. Down the decades one hero after another has fought and died in an unbroken family line, and the latest wearer of the mask, indistinguishable from the first, continues the never-ending battle.

Lee Falk created the Jungle Justice dealer at the request of his syndicate employers who were already making history, public headway and loads of money with his first strip sensation Mandrake the Magician, and although technically not the first ever costumed hero in comics, The Phantom’s astounding popularity made him the prototype paladin: wearing the later demi-compulsory skintight bodystocking and mask with opaque eye-slits.

He debuted on February 17th 1936 (Yep! Ninety nonstop years!!) in an extended sequence pitting him against a global confederation of pirates called the Singh Brotherhood. Falk wrote and drew the daily strip for the first two weeks before handing over the illustration side to artist Ray Moore. A hugely successful Sunday feature began in May 1939. However, for such a long-lived and influential series, in terms of compendia or graphic collections, The Phantom has been very poorly served by the English language market – except in Australia where he has always been accorded the status of a pop culture god.

Numerous companies had begun releasing books of the strips – one of the longest continually running adventure serials in publishing history – but in no systematic or chronological order and never with any sustained success, but, even if only of historical value (or just printed for Australians), surely the mysterious Mr. Kit Walker was worthy of a definitive chronological compendium series?

Happily, and perhaps because of the tights and mask, his comic book adventures have fared slightly better – especially in recent times. From November 1962 through July 1966, all new adventures were published by West Coast giant Gold Key Comics after which King Features Syndicate dabbled with a comic book line of their biggest stars – including Popeye, Blondie, Flash Gordon, Mandrake and The Phantom – between 1966 and 1967. When they gave up the ghost (see what I did there?), plucky dependable, cheap Charlton Comics were there to pick up the slack…

The Phantom was no stranger to funnybooks, having appeared since the Golden Age in titles like Feature Book and Harvey Hits, albeit only as reformatted newspaper strip reprints. Gold Key’s efforts were tailored to a big page and a young readership, a model King Features maintained for their own run, but which was carefully tweaked when Charlton acquired the license. This splendid full-colour tome gathers the contents of The Phantom #39-47 (originally released between August 1970 and December 1971) and opens with an erudite Introduction and appreciation from Don Mangus who reveals everything of the history and involvement of a much-sidelined star in ‘Sworn to the Oath of the Skull – Pat Boyette’.

San Antonio born on 27th July 1923, Aaron P. Boyette was pure mythical Texan: self-taught in everything that mattered and unstoppably confident. A true and tireless entrepreneur, he was a key component of the development of commercial radio in Texas: a journalist who researched, wrote, broadcast, managed, and presented shows. If you’ve read Golden Age Green Lantern, everyman hero Alan Scott – who did all the jobs – could have been patterned on Pat…

Boyette forsook burgeoning stardom to become a cryptographer during WWII. Coming out, he performed the same do-it-all trick with early television and later moved into making movies. After anchoring TV news, he abruptly moved sideways again, and took to comics: writing, editing, lettering, painting and illustrating as Pat Boyette, Sam Swell, Alexander Barnes & Bruce Lovelace.

Working for Charlton, DC, Warren, Archie, Acclaim; a host of eighties indie outfits and as a self-publisher, he produced newspaper strip Captain Flame; drew prestigious DC title Blackhawk; and found a lasting home at Charlton Comics. Here Boyette co-created The Peacemaker and assumed creative duties on Pete (“PAM”) Morisi’s Peter Cannon: Thunderbolt. As the superhero boom faded he increasingly output on their anthological lines, crafting hundreds of genre short stories for romance, war, western horror, science fiction, fantasy and other titles. Boyette also handled Charlton’s biggest and most high-profile licensed features including The Six Million Dollar Man; Space: 1999; Korg: 70,000 B.C; Flash Gordon; Jungle Jim and the company’s runaway top seller: The Phantom. Boyette’s work was continually published at Charlton until at least 1986 when the outfit was being wrapped up. He readily adapted to the growing indie market, with his last work appearing in DC/Paradox Press’s The Big Book of the Weird Wild West in 1998.

Pat Boyette died of oesophageal cancer on January 14th, 2000 in Fort Worth, Texas.

The majority of the bi-monthly yarns here are scripted by Boyette, backed up by Joe Gill in #40, 41 & 45 (and also perhaps occasionally by predecessor scripter D.J. Arneson?): utterly workmanlike and hitting all the expected bases, with each issue offering a pictorial Contents Page teaser and terse, spartan, stripped-back action; mystery yarns with themes and plots that readers of newspapers and dyed-in-the-wool superhero fans could appreciate equally. There are plenty of mad scientists, aliens, monsters, war criminals, brutal beasts, sadistic potentates, thieves & pirates and many admiring women, but no costumed villains…

We open with The Phantom #39 as ‘A Small War!’ sees a ruthless filmmaker provoke conflict between old tribal friends until the Ghost-Who-Walks steps in, after which the hero foils thinly-disguised Nazis seeking to recover lost gold from the ‘Canyon of Death!’, and scuppers ‘The Silent Thieves!’ using their U-Boat to raid a river-adjacent diamond mine…

Boyette and his associates often sagely left their time period vague and unconfirmed, allowing creative anachronism to play out in tales that could often be starring earlier Phantoms of the undying dynasty. In #40, following a sample of original art pages, a wryly fond homage to earlier legends sees the masked marvel battle once again a giant warrior with quarterstaffs over a river crossing in ‘The Ritual’, before a vengeful criminal frames the Phantom for multiple murders with a diabolical device leaving his death’s head signature – ‘The False Mark’ – on native victims. The issue closes with a distraught heiress seeking her long-missing father and momentarily gulled by ‘The Second Phantom’ until the true titan turns up…

Scripted by Joe Gill, #41’s opener ‘Slave of Beauty’ sees our hero captured by an immortal queen resurrecting her fallen desert empire through slavery. However, Hegara is not all she seems and the Jungle Juggernaut readily crushes her dream before chasing a stolen Bandar treasure across the world. Savagely seized by murderous white hunter Waldo Brunn, ‘The Idol’ is only ultimately recovered after a bizarre alliance, and is followed by a devious clash with a ‘Deadly Foe’ developing viruses in the wilderness who proves to be anything but…

The Phantom #42 opens with a cruel high-tech attack on elephants perpetrated by plutocratic monster Rama Jahn and requiring all the ingenuity of the Ghost-Who-Walks to save the ‘Keeper of the Herd!’, before a simple good deed generates chaos in ‘Who Needs Enemies?’ Seeking to repay his debt, multi-millionaire E.R. Randall bombards the Bengali villagers with gifts and money that disrupt their lives. Moreover, he’s extremely unhappy when they begin to reject his unwanted largesse…

‘Prey of the Hunter’ then reveals what must be done when hunter Hugo Lusk becomes addicted to killing and the Judge of the Jungle must stop the slaughter, Sadly, that involves first becoming Lusk’s latest trophy…

Up front in #43 ‘Test of an Idol!’, finds fabulously attractive, utterly spoiled screen star Iris Benton attempting – and initially succeeding – in beguiling the hero and making The Phantom her latest conquest. Thus he permits a movie of his exploits and even participates but is tragically unprepared when her allure crosses the species barrier and leads to her abduction by apes!

A clever use of the hero’s historical longevity drives ‘Paid in Full’ when the descendent of a long-dead British victim of jungle larceny (saved by a Ghost who Walked in 1653) demands reparations – and compound interest – on a sum of money that went missing at the time. Happily Edward Cowper-Smythe is reasonable man…

The issue closed with a clash against most modern witchdoctor Medugli, who refused to follow the Phantom’s Peace and returned to torment the Bandari with a technological terror-weapon provided by colonising secret allies. Happily, ‘The Rain Stopper!’ was no mystery to the hero and ecological catastrophe was averted in the nick of time

In #44, ‘To Right a Wrong!’ sees marauding Achmid Raj successfully plunder the fabled Skull Cave only to be hunted down by the Ghost Who Walks, after which ‘Danger in Bengali’ reintroduces the contemporary hero’s true love Diana Palmer who regrettably arrives at the Cave just as a diabolical, piratical impostor is plundering it. Taken hostage she soon learns that her man – and his wolf Devil – are not dead, but in hot pursuit and really, really angry…

When replacement Bandari witch-man Zulanga proves just as nefarious as his predecessor, The Phantom again exiles him, and almost pays a fatal price as the wily rogue covertly returns with serpents and poisons to inflict ‘Death from Far Away!’ Almost…

A rare Phantom failure is rectified after 105 years in #45’s opening saga ‘Return of the Ruby!’ as the descendent of the hero who lost an unparalleled gem to bandits locates the precious prize. Now he must solve the moral dilemma of depriving its current – honest and innocent – owner to restore it to the family of the original ones…

In 1777, as tyrannical Captain Mustaphi ravaged the seas around Tripoli, an alliance to scuttle the slavers’ schemes paired an earlier Ghost Guardian with a Revolutionary War icon in ‘Phantom and John Paul Jones’ before a return to the present sees the death of the Bandar monarch and a vigil in the ‘Cave of Kings’. Happily The Phantom is paying his respects when hostile blood-enemies the Yumyu attempt to slaughter the grieving subjects and steal the incomparable grave goods…

The Phantom and Diana face devilish duplicates and legendary cult terrors the Leopardmen in #46’s lead yarn ‘Last of the Cat’, only to learn that vengeful old enemy Felix Cattmann is out of jail and behind all the Leopard-y jeopardy (sorry not sorry!) after which fantasy blends with larceny as Piranha Men raid the Skull Cave from the lakes and rivers beneath it. Of course, ‘The Vanishing Thieves!’ grievously underestimated the hero’s lung capacity and resolve, and their defeat lonely led to the Ghost Who Walks daring a deadly mountain peak to rescue abducted princess Inja from slave-raider Kruug and the eagles defending the ‘Nest of the Man-Eaters’

Last issue in this tome of thrills and terrors, The Phantom #47 offered another trio of wild adventures beginning with entry into ‘The False Skull Cave’ constructed after avaricious Busas used government spy-plane systems to map vast “undiscovered” Bengali and ferret out the location of the world’s greatest treasure store. Of course, finding either cave or escaping alive were entirely different matters…

In ‘Soundless Voices!’ another cunning attempt to replace the Ghost with a diabolical doppelganger is foiled by the hero’s ferocious will to live and the long-range communications net of whale song, before the episodes pause after exposure to ‘The Vapors of Vulcan’. When Morpheus Negri, the mostly-dormant volcano in a remote corner of Bengali erupts again, the incredible immortals who live within it again plunder and ravage the land, seeking slave-prospects from the fittest of surface dwellers Who could they possibly pick this millennium?

Undying ruler Brilla has faced a Phantom long before and this one also rejects her offer of eternal “companionship” and escapes her alternate tactic of being consumed to sustain her energies for another century…

Packed and peppered throughout with pages of Boyette original art, this is another riveting, nostalgia-drenched triumph: straightforward, stripped down, nonstop rollicking action-adventure that has always been the staple of comics fiction and the Ghost Who Walks. If that sounds like a good time to you, this is a traditional action-fest you must not miss…
The Phantom® © 1970-1971 and 2013 King Features Syndicate, Inc. ® Hearst Holdings, Inc. Reprinted with permission. All rights reserved.

Today in 1946 horror story mangaka Hideshi Hino (Hell Baby, Hino Horrors, Panorama of Hell) was born, whilst strip debuts include Russell MyersBroom Hilda in 1970 and Aaron McGruder’s The Boondocks in 2006. We lost crucial Disney animator Milt Kahl in 1987, DC cartoonist Henry Boltinoff in 2001 and Mexican creator/founder of their Academy of Arts Alberto Beltrán a year later.

Nick Fury, Agent of S.H.I.E.L.D. Marvel Masterworks volume 1


By Stan Lee, Jack Kirby, Dennis O’Neil, Roy Thomas, John Severin, Joe Sinnott, Don Heck, Howard Purcell, Ogden Whitney, John Buscema, Joe Sinnott, Frank Giacoia, Mike Esposito, Jim Steranko & various (Marvel)
ISBN: 978-0-7851-2686-7 (HB)

This book includes Discriminatory Content produced in less enlightened times.

Veteran war-hero and superspy Nick Fury debuted in Fantastic Four #21 (cover-dated December 1963): a grizzled, world-weary and cunning (but innately Good) CIA Colonel at the periphery of the really big adventures in a fast-changing world.

What was odd about that? Well, the gruff, crudely capable combat everyman was already the star of the reemergent publisher’s only war comic, set twenty years earlier in – depending on whether you were American or European – the beginning or middle of World War II. Sgt. Fury and his Howling Commandos was an improbable, decidedly over-the-top and raucous combat comics series, similar in tone to later movies such as The Wild Bunch or The Dirty Dozen and had launched in May of that year.

Nevertheless, Fury’s latterday self became a big-name star as espionage yarns continued guiding a global zeitgeist in the wake of popular TV sensations like Danger Man and The Man From U.N.C.L.E. and Bond movies (and many imitators) so the contemporary iteration was granted a second series. It began in Strange Tales #135 (cover-dated August 1965).

Nick Fury, Agent of S.H.I.E.L.D. combined Cold War tensions with sinister schemes of World Conquest by a subversive, all-encompassing, hidden enemy organisation. The ever-unfolding saga came with captivating Kirby-designed super-science gadgetry and – eventually – iconic, game-changing imagineering from Jim Steranko, whose visually groundbreaking graphic narratives took the comics art form to a whole new level…

For those few brief years with Steranko in charge, the S.H.I.E.L.D. series was one of the best strips in America (if not the world) but when the writer/artist left just as the global spy-fad was giving way to supernatural mystery and horror stories, the whole concept faded into the fundamental background architecture of the Marvel Universe…

This astounding full-colour compendium (available in hardcover and digital editions) deals with the outrageous, groundbreaking, but still notionally wedded-to-mundane-reality iteration which set the scene.

Here Jack Kirby’s genius for graphic wizardry and gift for dramatic staging mixed with Stan Lee’s manic melodrama to create a tough and tense series which the new writers and veteran artists that followed turned into a non-stop riot of action and suspense, with Steranko’s late arrival only hinting at the magic to come…

These epic early days of spycraft encompass Strange Tales #135-153 and Tales of Suspense #78, collectively covering August 1965 – February 1967 and guaranteeing timeless thrills for lovers of adventure and intrigue. Following a history lesson from Kirby scholar John Morrow in his Introduction, the main event starts in at full pelt in ST #135 as the Human Torch solo feature was summarily replaced by Nick Fury, Agent of S.H.I.E.L.D. (which back then stood for Supreme Headquarters International Espionage Law-enforcement Division). In the rocket-paced first episode, Fury is asked to volunteer for the most dangerous job in the world: leading a new counter-intelligence agency dedicated to stopping secretive subversive super-science organisation Hydra. With assassins dogging his every move, the Take-Charge Guy with the Can-Do Attitude quickly proves he is ‘The Man for the Job!’ in a potent 12-page thriller from Lee, Kirby and inker Dick Ayers.

Even an artist and plotter of Kirby’s calibre couldn’t handle another strip at that busiest of times, so from the next issue “The King” cut back to laying out episodes, allowing a variety of superb draughtsmen to flesh out the adventures. Happily, however, there’s probably a stunning invention or cool concept on almost every page that follows so the Kirby Touch was fully upon the unfolding suspense and intrigue. ‘Find Fury or Die!’ brought veteran draughtsman John Severin back to the company that used to be Atlas. He pencilled and inked Jack’s blueprints as – aided and abetted by full-on patriotic weaponsmith Tony Stark – the new Director of the latest spy-agency becomes the target of incessant assassination attempts as we meet mysterious masked maniac the Supreme Hydra

The tension ramps up for the next instalment as a number of contenders are introduced – any of whom might be the obscured overlord of evil – even as S.H.I.E.L.D. strives mightily but fails to stop Hydra launching its deadly Betatron Bomb in ‘The Prize is… Earth!’ Despite the restrictions of the Comics Code, these early S.H.I.E.L.D. stories were bleakly grim and frequently carried a heavy body count. Four valiant agents died in quick succession in #137 and the next issue underscored the point in ‘Sometimes the Good Guys Lose!’, with further revelations of Hydra’s inner workings.

Fury and fellow WWII era Howling Commando stalwarts Dum-Dum Dugan and Gabe Jones meanwhile played catch-up after Hydra assassins invade S.H.I.E.L.D., almost eliminating Fury and Stark – the only man capable of destroying an atomic sword of Damocles hanging over the world. Although Fury saves the munitions genius, he is captured in the process…

Tortured by Hydra in #139’s ‘The Brave Die Hard!’ (with Joe Sinnott replacing Severin as finisher), Fury latches on to an unlikely ally in Laura Brown, the Supreme Hydra’s daughter and a young woman bitterly opposed to her father’s megalomaniacal madness. Even with only half a comic book per month to tell a tale, creators didn’t hang around in those halcyon days, and #140 promised ‘The End of Hydra!’ (Don Heck & Sinnott over Kirby) as a S.H.I.E.L.D. squad invades the enemy’s inner sanctum to rescue the already-free-&-making-mayhem Fury. In the meantime, Stark travels into space to remove the orbiting Betatron Bomb with his robotic Braino-Saur system. The end result leaves Hydra temporarily headless…

Strange Tales #141 sees Kirby return to full pencils (inked by pseudonymous Frank Giacoia, moonlighting as Frank Ray) for the mop-up, prior to ‘Operation: Brain Blast!’ introducing Mentallo – a mutant and career criminal renegade from S.H.I.E.L.D.’s ESP division. He joins technological savant The Fixer to assail the organisation as their first step in an ambitious scheme to rule Earth. The momentous raid begins in ‘Who Strikes at… S.H.I.E.L.D.?’ (illustrated by Kirby & Mike Demeo – AKA Mike Esposito) with the ruthless rogues hitting hard and fast: seizing and mind-controlling Fury before strapping him to a mini H-bomb. With Howard Purcell & Esposito embellishing Kirby’s layouts, Dum-Dum and the boys come blasting in ‘To Free a Brain Slave’ in #143. A new and deadly threat emerges in #144’s ‘The Day of the Druid!’ as a mystic-seeming charlatan targets Fury and his agents with murderous flying techno-ovoids. Happily, new S.H.I.E.L.D. recruit Jasper Sitwell is on hand to augment the triumphant fightback in ‘Lo! The Eggs Shall Hatch!’ (finished by Heck & Esposito).

As Marvel continuity grew evermore interlinked, ‘Them!’ details a Captain America team-up for Fury in the first of the Star-Spangled Avenger’s many adventures as a (more-or-less) Agent of S.H.I.E.L.D. Taken from Tales of Suspense #78 (June 1966): scripted by Lee with Kirby on full pencils and Giacoia inking, the story depicts the WWII wonders battling an artificial assassin with incredible chemical capabilities, after which Nick seeks the creature’s mysterious makers in ST #146, ‘When the Unliving Strike!’(Kirby, Heck & Esposito).

Proclaiming themselves a technological Special Interests group, Advanced Idea Mechanics courts S.H.I.E.L.D.’s governmental and military masters (and contracts), promising potent and incredible new weapons if only they would sack that barbaric slob Fury. However, the surly supremo is getting close to exposing A.I.M.’s connection to “Them” …and an old enemy thought long gone.

A concerted whispering campaign and briefing-against seemingly sees Fury ousted in ‘The Enemy Within!’, before being put on trial in ‘Death Before Dishonor!’ (scripted by Kirby with Heck & Esposito finishing his layouts), but it’s all part of a cunning counterplan which delivers a shattering conclusion and ‘The End of A.I.M.!’ (ST #149, dialogued by Denny O’Neil with art by Kirby & Ogden Whitney). Then, revealed by Lee, Kirby, John Buscema & Giacoia, a malign, devilishly subtle plan is finally exposed in Strange Tales #150 as Fury’s team compares clues from all the year’s past clashes to come to one terrifying conclusion… ‘Hydra Lives!’

The shocking secret also hints at great events to come as newcomer Steranko assumes the finisher’s role over Lee & Kirby for ‘Overkill!’ with Fury targeted by the new – true – Supreme Hydra who devises a cunning scheme to infiltrate America’s top security agency and use his enemy as the means of triggering global Armageddon…

Although the Good Guys seemingly thwart that scheme, ‘The Power of S.H.I.E.L.D.!’ is actually helpless to discern the villain’s real intent as this initial dossier of doom pauses on a cliffhanger after ‘The Hiding Place!’ (ST #153, scripted by Roy Thomas) closes with the archvillain comfortably ensconced in Fury’s inner circle and ready to destroy the organisation from within.

To Be Continued…

Although the S.H.I.E.L.D. saga stops here, there’s an added bonus still to enjoy: the aforementioned FF #21. This depicted Fury as a wily CIA agent seeking the team’s aid against a sinister demagogue ‘The Hate-Monger’ (Lee & Kirby, inked by George Roussos, under protective nom-de-plume George Bell) just as the 1960s espionage vogue was taking off. Here Fury craftily manipulates Marvel’s First Family into invading a sovereign nation reeling in the throes of revolution in a yarn crackling with tension and action…

Fast, furious and fantastically entertaining, these high-octane vintage yarns from a time when the US were global Good Guys and “World Police” are a superb snapshot of early Marvel Comics at their creative peak and should be part of every fanboy’s shelf of beloved favourites.

Don’t Yield! Back S.H.I.E.L.D.!

© 1965, 1966, 1967, 2018 Marvel Characters, Inc. All rights reserved.

Today in 1907, Belgian artist Jacques Laudy (Le Journal de Tintin) was born, as was occasional Green Lantern scripter Henry Kuttner in 1915 and Canadian cartoonist Jacques Boivin (Melody) in 1952. In 2007, B,C. creator Johnny Hart died.

Today in 1935 Dr. Seuss launched his short lived but influential strip Hejji and, in 1992, Art Spiegelman received a Special Pulitzer Prize for Maus.

Green Lantern: The Silver Age volume 1


By John Broome, Gardner Fox, Gil Kane, Mike Sekowsky, Carmine Infantino, Ross Andru, Joe Giella, Murphy Anderson & various (DC Comics)
ISBN: 978-1-4012-6348-5 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Today marks the centenary of Eli Katz, who, as Gil Kane, worked from the Golden Age until his death (on January 31st 2000) to make comics the art form it is today. Diligent, resolute and always challenging himself, Kane was a trendsetting pioneer in style, in form and in comics philosophy. He was also a visual architect of the superhero revival in the Silver Age and a key component in the evolution of the Graphic Novel.

Gil Kane worked as an artist, and an ever-more effective and influential one, drawing – and writing – for many companies since his 1940s debut: on superheroes, action, war, mystery, romance, movie adaptations and, perhaps most importantly, Westerns and Science Fiction tales. In the late 1950s Kane was one of editor Julius Schwartz’s go-to artists for regenerating the superhero. Yet by 1968, at the top of his (admittedly much denigrated) profession, this relentlessly revolutionary and creative man felt so confined by juvenile strictures of the industry that he struck out on new ventures, jettisoning editorial and format bounds of comic books for new visions and media.

His Name Is Savage was an adult-oriented monochrome magazine about a cold and ruthless super-spy in the James Bond/Man Called Flint mould, co-written by friend & collaborator Archie Goodwin. It was very much a precursor in tone, treatment and subject matter to many of today’s adventure titles. The other venture, Blackmark (also with Goodwin), not only ushered in an era of comic book Sword & Sorcery, but became one of the first Graphic Novels. Technically, as the series was commissioned by publisher Ballantine as eight volumes, it was also America’s first comic Limited Series. Volume 1 launched in January 1971, with volume 2 just completed when the publisher killed the project. Albeit a generation Kane’s junior, long term seasoned collaborator Roy Thomas reprinted those tales in Marvel’s Savage Sword of Conan and Marvel Preview, with artwork rejigged to accommodate a different page format.

In comic books Kane’s milieux included Boy Commandos, Young Allies & Newsboy Legion, Johnny Thunder, Jimmy Wakely, Hopalong Cassidy, Rex the Wonder Dog, The Atom, Plastic Man, Robin, Batgirl, Batman, Superman, Flash, Hawk and Dove, Captain Action, T.H.U.N.D.E.R. Agents, U.N.D.E.R.S.E.A. Agent, plus hundreds of genre yarns – romance, war, sci fi, western and horror – before landing at Marvel Comics to reinvent Amazing Spider-Man, Captain America, Thor, Hulk, Ka-Zar and Captain Marvel, co-creating Adam Warlock, Morbius, Iron Fist. He adapted John Carter, Warlord of Mars and other adventure fantasy properties and reinvigorated dozens of horror-hero and superhero stalwarts, all while filling in on seemingly every character and cover going…

Restless and craving what the medium could still achieve, he created newspaper strip Star Hawks (in 1977 with Ron Goulart) and numerous special projects like Jason Drum for Le Journal de Tintin and The Ring of the Nibelung. Also working as Gil Stack, Scott Edward, Stack Til, Stacktil, Pen Star and Phil Martell, Kane was a foundation stone of comics and remains a vivid, vital inspiration to future generations of creators and readers.

With all that in mind let’s revisit a character he co-created and who will be forever associated with Kane: the Silver Age Emerald Gladiator…

After their hugely successful revival and reworking of The Flash, DC (or National Comics as they were) were keen to build on the resurgent superhero trend. Showcase #22 hit the stands at the same time as the fourth issue of the new Flash comic book – #108 – and once again the guiding lights were Editor Julie Schwartz & writer John Broome. Assigned as illustrator was action ace Gil Kane, generally inked by Joe Giella.

This fabulous paperback compilation gathers Showcase #22-24 (September/October 1959 to January/February 1960) and Green Lantern #1-9 (July/August 1960-November 1961) and reveals how a Space Age reconfiguration of the Golden-Age superhero with a magic ring replaced mysticism with super-science.

Hal Jordan was a young test pilot in California when an alien policeman crashed his spaceship on Earth. Mortally wounded, Abin Sur commanded his ring – a device which could materialise thoughts – to seek out a replacement officer, honest and without fear. Scanning the planet it selected Jordan and brought him to the crash-site. The dying alien bequeathed his ring, the lantern-shaped Battery of Power and his profession to the astonished Earthman.

In six pages ‘S.O.S Green Lantern’ established characters, scenario and narrative thrust of a series that would increasingly become the spine of DC continuity, leaving room for another two adventures in that premiere issue. ‘Secret of the Flaming Spear!’ and ‘Menace of the Runaway Missile!’ were both contemporary thrillers set against the backdrop of the aviation industry at a time when the Cold War was at its height. Unlike Flash’s debut, the publishers were now confident of their ground. The next two issues of Showcase carried the new hero into even greater and more fantastic exploits. ‘Summons from Space’ sent Green Lantern to another world: saving an emerging race from a deadly threat at the behest of the as-yet-unnamed leaders of the Green Lantern Corps, whilst ‘The Invisible Destroyer’ pitted the neophyte Emerald Gladiator against earthbound eerie menace – a psychic marauder that lived on atomic radiation.

Showcase #24 (January/February 1960) featured another spy-ring in ‘The Secret of the Black Museum!’ but Jordan’s complex social life took centre-stage in ‘The Creature That Couldn’t Die!’ when the threat of an unstoppable monster paled before the insufferable stress of being his own rival. Hal’s boss Carol Ferris, controversially left in charge of her father’s aviation company (an utterly radical concept in 1960 when most women were still considered fainting-fodder fluff), won’t date an employee, but is deliriously happy for him to set her up with glamorous, mysterious GL…

Six months later Green Lantern #1 was released. All previous tales had been dynamically drawn by Kane & Giella, in a visually arresting and exciting manner, but the lead tale here, ‘Planet of Doomed Men’ was inked by the astoundingly multi-talented Murphy Anderson, and his fine line-work elevated the tale (more emergent humans in need of rescue from another monster) to the status of a minor classic. Giella returned for the second tale, ‘Menace of the Giant Puppet!’, in which GL fought his first – albeit rather lame – supervillain, the Puppet Master.

The next issue originated a concept that would be pivotal to the future of DC continuity. ‘The Secret of the Golden Thunderbolts!’ featured an Antimatter Universe and the diabolical Weaponers of Qward: a twisted race who worshipped Evil, and whose criminals (i.e. people who wouldn’t lie, cheat, steal or kill) wanted asylum on Earth. Also inked by Anderson, this is an early highpoint of tragic melodrama from an era where emotionalism was actively downplayed in comics. The second story ‘Riddle of the Frozen Ghost Town! is a crime thriller highlighting the developing relationship between the hero and his Inuit (then “Eskimo”) mechanic Tom “Pieface”Kalmaku.

The Qwardians returned in the all-Giella-inked #3, leading with ‘The Amazing Theft of the Power Lamp!’ before Jordan’s love life again spun out of control in ‘The Leap Year Menace!’, whilst GL #4 saw the hero trapped in the antimatter universe in ‘The Diabolical Missile from Qward!’ (Anderson inks) nicely balanced by light-&-frothy mistaken-identity caper ‘Secret of Green Lantern’s Mask!’ This last was apparently crafted by a veritable round-robin raft of pencillers including Kane, Giella, Carmine Infantino, Mike Sekowsky and Ross Andru…

Issue #5 was a full-length thriller introducing Hector Hammond, GL’s second official recurring super-foe in ‘The Power Ring that Vanished!’: a saga of romantic intrigue, mistaken identity and evolution gone wild. This was followed by another pure science fiction puzzler ‘The World of Living Phantoms!’ (Kane & Giella), debuting avian Green Lantern Tomar Re and opening up the entire universe to avid readers.

Having shown us other GLs, Broome immediately excelled himself in the next episode. ‘The Day 100,000 People Vanished!’ brought the Guardians of the Universe into the open to warn of their greatest error: renegade Green Lantern Sinestro who, in league with Qwardians, had become a threat to the entire universe. This taut, tense shocker introduced one of the most charismatic and intriguing villains in the DCU, and the issue still had room for a dryly amusing, whimsical drama introducing Tom Kalmaku’s fiancée Terga in ‘Wings of Destiny’.

In the early 1960s DC production wizard Jack Adler devised a process to add enhancing tone to cover illustrations. The finished result was eye-catching and mind-blowing, but sadly, examples such as the cover of #8 here really don’t work with the glossy pages and digitised colour-tints of modern reproduction. Never mind, though, since contents ‘The Challenge from 5700 AD!’ comprise a fantasy tour de force as the Emerald Gladiator is shanghaied through time to save the future from an invasion of mutant lizards…

Sinestro returned in the next issue – the last in this astounding cosmic collection – with his own super-weapon in ‘The Battle of the Power Rings!’ (with Anderson again substituting for Giella) but the real gold is ‘Green Lantern’s Brother Act’, with the revelation of Hal’s two brothers and a snoopy girl reporter convinced young Jim Jordan is secretly the ring-slinging superhero. This wry poke at DC’s house plot-device shows just how sophisticated Schwartz & Broome believed their audiences to be.

In those long ago days costumed villains were always third choice in a writer’s armoury: clever bad-guys and aliens always seemed more believable to creators back then. If you were doing something naughty would you want to call attention to yourself? Nowadays the visual impact of buff men in tights dictates the type of foe more than the crimes committed, which is why these glorious adventures of simpler yet somehow better days are such an unalloyed delight. These Fights ‘n’ Tights romps are in themselves a great read for most ages, but when also considered as the building blocks of all DC continuity they become vital fare for any fan keen to make sense of the modern superhero experience.

Judged solely on their own merit, these are snappy and awe-inspiring; beautifully illustrated by a rapidly evolving graphic narrative superstar in ascendance: captivatingly clever thrillers that amuse, amaze and enthral both new readers and old devotees. This collection is a must-read item for anybody in love with our art-form and especially for anyone just now encountering the hero for the first time through his TV incarnation.
© 1959, 1960, 1961, 2016 DC Comics. All Rights Reserved.

Today in 1882 Spanish creator Salvador Bartolozzi (weekly Pinocchio) was born, with The New Yorker cartoonist Chon Day arriving in 1907, Levi Katz in 1926 and crusading Filipino cartoonist Pol Medina Jr. (Pugad Baboy) in 1960. In 1980 Dash Shaw (Bottomless Belly Button, New School, The Unclothed Man In the 35th Century A.D., Courier) joined that august grouping.

In 1936 Frank Leonard’s Mickey Finn strip debuted, and ran until 10th September 1977.