The Treasury of British Comics Annual 2025


By Paul Grist, Simon Furman, Leo Baxendale, Ian Rimmer, Donne Avenell, Tom Tully, Alec Worley, Steve Moore, John Smith, Simon Williams, John M. Burns, Mike Collins, Carlos Ezquerra, Mick McMahon, Mike Western, Frank Langford, Massimo Belardinelli, Anna Morozova, Ian Kennedy, Eric Bradbury, David Roach, Emily Roach, Andreas Butzbach & various (Rebellion Studios)
eISBN: 978-1-83786-498-0 (general edition); 978-183786-501-7 (Webshop Exclusive)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: More True Brit Comics Class… 8/10

What you read up above is just as true for this second Annual Endeavour which emerged at the end of 2024. This time around, the new contributions are augmented by material from Tiger February 13th – May 8th 1965; Wham! February 27th 1965; Lion Annual 1972; The Buster Book of Scary Stories 1975; Valiant 21st August -16th October 1976; Valiant Annual 1976; Battle Annual 1979; Dan Dare Annual 1980; Action Annual 1982; Scream! Holiday Special 1985 and 2000 AD Presents Action!

Kicking things off is a full-colour, all new rematch /grudge match as Paul Grist, Simon Willams, colourist Jason Cardy & letterer Leila Jess detail one more mighty mess up in ‘Robot Archie Vs The Sludge’ prior to that uncredited writer and Carlos Ezquerra revealing how battle-savvy rebel ‘Major Easy’ ferrets out traitors in Nazi-occupied Greec as seen in Battle Annual 1979.

Long ago Scream! Holiday Special 1985 pointed out the problems with ‘New Neighbours’ courtesy of Ian Rimmer & Mike Western whilst anonymous & Mick McMahon expose the domestic stresses of ‘3000 AD The Traveller’, as first debated in Dan Dare Annual 1980 (which is apparently still a 2000 AD Production)…

Leo Baxendale’s anarchic spoof ‘Eagle Eye, Junior Spy – Doomsday School’ (Wham! February 27th 1965) segues into dark and dangerous (no really) football strip ‘Stryker’ (by Tom Tully & Ian Kennedy and running in Valiant 21st August to 16th October 1976) as really good player joins a naff team to discover how his brother died following an ugly on-pitch incident…

John Smith & John M. Burns were on fine form in 2000 AD Presents Action! as ‘Doctor Sin: The Strange Case of the Wyndham Demon’ sees the mystic troubleshooter drawn to a dark and deadly case of diabolical incursions after which Simon Furman, Mike Collins & letterer SquakeZz deliver an all-original adventure as ‘Kelly’s Eye Vs The White Eyes’ sees mystic ghost-breaker Cursitor Doom call in the invulnerable hero to end a threat to the entire multiverse caused by environmental mucking about…

There’s more of the same, if a little earlier set, as anonymous & Frank Langford detail how animal experiments turn a lab chimp into a threat to all humanity after taking over ‘Gorilla Island’ as seen in Tiger from February 13th to May 8th 1965 – predating Planet of the Apes by three years! – after which possibly the same scripter (who can tell?) & Ian Kennedy cover how immortal time traveller ‘Adam Eterno’ exposes a slave-taker at Camelot’s Round Table, as seen in Valiant Annual 1976.

Donne Avenell & Massimo Belardinelli tell a tale of feudal Caped Crusader/Dark (green) Knight) ‘Flame O’ the Forest’ wherein the masked Saxon battles Norman injustice and oppression in a short romp from Lion Annual 1972 before final new addition ‘Black Beth: Vultures of Azotir’ sees Alec Worley, Anna Morozova, & Ozwald reaffirm the Warrior Sorceress’ undying battle against evil magic and wicked people, before Steve Moore & Eric Bradbury close the Christmas curtain with The Knight From Nowhere’: one last bout of sword-waving sagas and supernatural vengeance as originally seen The Buster Book of Scary Stories 1975

And that’s another pretty package of festive future-of-nostalgia fun done. Crucially, all these digital delights could be all yours right now, if not sooner…

Admit it. You’re tempted, right? And don’t YOU deserve some seasonal fun and thrills too?
© 1965, 1972, 1975, 1976, 1979, 1980, 1982, 1985, 1992 & 2024 Rebellion Publishing IP Ltd. All Rights Reserved.

Today in 1946 Vittorio Giardino was born. We just did his Max Fridman stuff so no help from here, just go scrolling. In 1947 Dutch wonder boy Joost Swarte was born and in 1959 Jean Roba’s Boule et Bill began in Le Journal de Spirou, and 10 years later Scottish writer Mark Millar was born.

On the downside, though, in 1986 today was Gardner F. Fox’s last day on Earth-1 and in 1992 Smurf-meister Peyo passed away leaving all far less blue…

Gil Kane’s UNDERSEA Agent


By Gil Kane, Steve Skeates, Gardner Fox & various (IDW)
ISBN: 978-1-63140-444-3 (HB)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Outstanding Action Adventure Comics… 9/10

April 6th 2026 marks the centenary of Gil Kane’s birth. As we might all be dead or scavenging in ruins and rubble by then, here’s a little something I was planning on adding to a month of Kane creations then…

The 1960s was the era when all assorted facets of “cool-for-kids” finally started to coalesce into a comprehensive assault on our minds – and our parents’ pockets. TV, movies, comics, bubble-gum cards and toys all began concertedly feeding off each other, building a unified and combined fantasy-land no kid could resist. The history of Wally Wood’s legendary comics Camelot is convoluted, and once the mayfly-like lifetime of the Tower Comics line folded, not especially pretty: wrapped up in legal wrangling and lots of petty back-biting. None of that diminishes the fact that the far-too brief run of T.H.U.N.D.E.R. Agents was a benchmark of quality and sheer bravura fun for fans of both a still-reawakening superhero genre and the popular media’s spy-chic obsession.

In the early 1960s James Bond movie mania was going from strength to strength, with action and glamour utterly transforming the formerly understated espionage vehicle. The buzz was infectious and soon A Man like Flint and Matt Helm were carving out their own pieces of the action, even as the gogglebox shanghaied the entire trope with the irresistible Man from U.N.C.L.E. (which premiered in September 1964), bringing the genre into living rooms across the world.

Before long, wildly creative narrative art maverick Wood was approached by veteran MLJ/ Archie Comics editor Harry Shorten to create a line of characters for a new distribution-chain funded publishing outfit: Tower Comics. Woody called on some pals – coincidentally many of the biggest names in the industry – to produce material in a broad range of genres; as well as T.H.U.N.D.E.R. Agents, spun-off Dynamo & NoMan and adjunct title U.N.D.E.R.S.E.A. Agent, there was the magnificent war-comic Fight the Enemy and youth-oriented comedy Tippy Teen. Samm Schwartz and Dan DeCarlo handled the comedy book – which outlasted all the others – whilst Wood, Larry Ivie, Len Brown and others crafted landmark/benchmark tales for the industry’s top talents to illustrate in truly innovative style. It didn’t hurt that all Tower titles were in the beloved-but-rarely-seen 80-Page Giant format: there was a huge amount to read in every issue!

Tapping into the Swinging Sixties’ twin entertainment zeitgeists – subsea action and spy sagas – Tower supplemented their highly popular acronymic star-turn, The Higher United Nations Defense Enforcement Reserves (T.H.U.N.D.E.R. Agents) with a United Nations Department of Experiment and Research Systems Established at Atlantis: an aquatic narrative vehicle deploying U.N.D.E.R.S.E.A. Agent against crooks, aliens, monsters, enemy agents and the inimical forces of the environment they operated in.

Unlike its dry-land counterpart series, however, U.N.D.E.R.S.E.A. Agent began with their strong, solid stories (by D. J. Arneson, Steve Skeates & Don Segall) being illustrated in a traditional manner by industry veteran Ray Bailey – albeit with occasional stints from Mike Sekowsky, Joe Giella, Frank Giacoia, John Giunta, Frank Bolle, Manny Stallman & Sheldon Mayer.

According to this collection’s appreciative Foreword by Greg Goldstein and reiterated in Michael Uslan’s fact-filled Introduction, that old school stuff didn’t sit well with kids and in issue #3 Gil Kane moved over from T.H.U.N.D.E.R. Agents, coming aboard to inject his unique, hyper-energetic human dynamism to the watered-down project.

Just a personal aside here: Although I bow to no one in my admiration for Kane and applaud this superb hardback compilation of his UA contributions, I also adore that other stuff – especially Bailey’s workmanlike, Caniff-inspired renditions – and eagerly anticipate the day someone finally gathers the entirety of the 6-issue run in one commemorative tome…

This superb book, however – compiled in 2015 to celebrate the astounding transformation in Kane’s own artistic endeavours which sprang from his brief time at Tower – reprints the breakthrough material which led to his sudden maturation into a world-class Auteur.

At that distant time Kane was a top-rated illustrator but would soon become one of the pivotal players in the development of the US comics industry, and indeed the art form itself. Working as an artist and, after this, an increasingly more effective and influential one, he has drawn for many companies since the 1940s, stamping his unique style on superheroes, action, war, mystery, romance, movie adaptations and most importantly, perhaps, Westerns and Science-Fiction tales.

In the late 1950s he was one of editor Julius Schwartz’s key artists in regenerating the superhero. Yet by the mid-1960s, at the top of his profession, this relentlessly revolutionary and creative man felt so confined by the juvenile strictures of the industry that he dreamed of bold new ventures which would jettison the editorial and format bondage of comic books for new visions and media.

In U.N.D.E.R.S.E.A. Agent #3-6 (spanning June 1966 – March 1967) he was allowed to ink his own pencils for the first time in decades and encouraged to experiment with composition, form and layout – and write, too – and Kane discovered a graphic freedom which opened up the way he told stories and led directly to his independent masterpieces His Name is Savage and Blackmark

(His Name Is Savage was an adult-oriented black-&-white magazine about a cold and ruthless super-spy in the Bond/Helm/Flint mould; a precursor in tone, treatment and subject matter of many of today’s adventure titles. Blackmark not only ushered in the comic book age of Sword and Sorcery, but also became one of the first Graphic Novels. Technically, as the series was commissioned by fantasy publisher Ballantine as 8 volumes, it was also envisioned as America’s first comics Limited Series.)

So what have we here? Lieutenant Davy Jones is the U.N.D.E.R.S.E.A. Agent, a skilled diver who, whilst working at the international science lab Atlantis, had an accident which gave him magnetic powers that had to be controlled and contained by a hi-tech belt. His boss is affably brilliant boffin Professor Weston, and Jones had a young, impetuous apprentice seaman as sidekick. Skooby Doolittle joined him in tackling monsters, amok experiments and a remarkable number of crooks, mad masterminds and spies who thought pickings were easier under the waves…

Kane’s contributions commence with ‘The Will Warp’ – from UA #3 and written by Skeates – wherein our dashing heroes must contend with diabolical Dr. Malevolent who has perfected a ray to control minds. Soon the vile villain has taken over Atlantis, but has not reckoned on the speed of reaction and sheer determination of Jones & Doolittle…

Skeates also scripted Kane’s tale in #4 wherein Skooby has an unfortunate lab accident and is transformed into a colossal ravening reptilian. Amidst a storm of destruction and with his best friend now an actual danger to shipping, Davy is forced to extreme measures ‘To Save a Monster’

‘Born is a Warrior’ (#5, written by Kane’s long-time collaborator Gardner Fox) sees hero and partner go above and beyond in their efforts to overthrow an undersea invasion by aliens, before the astounding adventures conclude with a potent, extra-length tale of triumph and tragedy. ‘Doomsday in the Depths’ (#6, by Fox) finds Jones lost at sea and swept into a utopia beneath the sea floor. Trapped forever in the paradise of Antor, he finds solace in his one true love: the sumptuous scientist Elysse. Sadly, Davy is compelled to abandon the miracle city and girl of his dreams to save them all from a horrific monster. Although ultimately victorious, he cannot find his way back…

A glorious cascade of scintillating fantasy action; these yarns – accompanied by a cover gallery by Kane – hark back to a perfect time of primal, winningly uncomplicated action adventure. This is a book to astound and delight comics fans of any stripe or vintage. Is that you?
Gil Kane’s UNDERSEA Agent © 2015: UNDERSEA Agent © 2015 Radiant Assets LLC. All rights reserved.

Today in 1914 author and batman scripter David Vern Reed was born. Thirty years so was later Brazilian comics master Léo (AKA Luiz Eduardo de Oliveira). You can find them all over this blog if you look. In 1965 the amazing Kyle Baker joined us and ditto for him.

In 1969 landmark British girls’ comic Lady Penelope ended after 204 issues, and six years later we said farewell to national treasure John Millar Watt, renowned for the strip Pop, but also a wonderful crafter of stuff for Thriller Comics Library, Robin Hood Annual, girls’ weekly comic Princess and especially Look and Learn.

Man-Thing Marvel Masterworks volume 1


By Steve Gerber, Roy Thomas, Len Wein, Gerry Conway, Val Mayerik, Gray Morrow, Rich Buckler, John Buscema, Neal Adams, Howard Chaykin, Jim Starlin, Gil Kane, Dan Adkins, Jim Mooney, Frank Bolle, Chic Stone, Frank McLaughlin, Sal Trapani, Joe Sinnott, Frank Brunner, Mike Ploog & various (MARVEL)
ISBN: 978-1-3029-5547-2 (HB/digital edition)

This book includes Discriminatory Content produced in less enlightened times. This book also includes some Discriminatory Content included for dramatic and literary effect.

Win’s Christmas Gift Recommendation: Timeless, Remorseless, Evergreen Scary Stuff to Make You Think… 9/10

At the end of the 1960s American comic books were in turmoil, much like the youth of the nation they targeted. Superheroes had dominated for much of the decade; peaking globally before explosively falling to ennui and overkill. Older genres such as horror, westerns and science fiction returned, fed by radical trends in movie-making, where the kids who had grown up with Marvel now fulfilled the bulk of their young adult entertainment needs.

Inspiration isn’t everything. In fact as Marvel slowly grew to a position of market dominance in the wake of the losing their two most innovative and inspirational creators, they did so less by experimentation and more by expanding proven concepts and properties. The only real exception to this was the hasty hyper-generation of multiple horror titles in response to the industry down-turn in super-hero sales – a move vastly expedited by a rapid revision in the wordings of the increasingly ineffectual Comics Code Authority rules.

The switch to supernatural stars had many benefits. Crucially it brought a new readership to Marvel comics, one attuned to the global revival in spiritualism, Satanism and all things sinisterly spooky. Almost as important, it gave the reprint-crazy company an opportunity to finally recycle old 1950s horror stories that had been rendered unprintable and useless since the Code’s inception in 1954.

A scant 15 years later the Comics Code prohibition against horror was hastily rewritten – amazing how plunging sales can affect ethics – and scary comics came back in a big way with a new crop of supernatural heroes and monsters popping up on the newsstands to supplement the ghosts, ghoulies and goblins already infiltrating the once science-only scenarios of the surviving mystery men titles. In fact lifting of the Code ban resulted in such an en masse creation of horror titles (both new characters and reprints from the massive boom of the early 1950s) that it probably caused a few more venerable costumed crusaders to (temporarily, at least) bite the dust.

Almost overnight nasty monsters (and narcotics – but that’s another story) became acceptable fare on four-colour pages and whilst a parade of pre-code reprints made sound business sense, the creative aspect of the contemporary buzz for bizarre themes was catered to by adapting popular cultural icons before risking whole new concepts on an untested public. As always in entertainment, the watch-world was fashion: what was hitting big outside comics was to be incorporated into the mix as soon as possible.

The first fan-sensation of the modern era, (now officially enshrined as the Bronze Age of US comic books) Swamp Thing had powerful popular fiction antecedents and in 1972 it was seemingly a concept whose time had come again. Prime evidence was the fact that Marvel were also working on a man-into-mucky, muddy mess character at the very same time. Both Swampy and the Macabre Man-Thing were thematic revisions of Theodore Sturgeon’s classic novella It, and bore notable resemblances to a hugely popular Hillman Comics star dubbed The Heap.

He/it sloshed through the back of Airboy Comics (née Air Fighters Comics) from 1943 until the end of the Golden Age, and my fanboy radar suspects Roy Thomas’ marsh-monster The Glob (Incredible Hulk #121-November 1969 & #129-June 1970) either inspired both DC and Marvel’s creative teams, or was part of that same zeitgeist. It must also be remembered that in the autumn of 1971 Skywald – a very minor player with big aspirations – released a monochrome magazine in their Warren knock-off line entitled The Heap.

For whatever reason, by the end of the 1960s superhero comics were in another steep sales decline, again succumbing to a genre boom led by a horror/mystery resurgence. A swift rewriting of the Comics Code Authority augmented the changeover and at National/DC, veteran EC comics star Joe Orlando became editor of House of Mystery and sister title House of Secrets. These were short story anthologies embracing gothic mystery scenarios, taking their lead from TV triumphs like Twilight Zone and Rod Serling’s Night Gallery, but a horror themed lead meant a focus on character not plot, tragedy and empathy over twist endings and most precious of all, continuity…

No one was expecting satire and social commentary but that came along for the ride too!

Remarkably soon after the Comics Code prohibition against horror being amended, scary comics returned in force and a fresh crop of supernatural superheroes and monsters began appearing on newsstands to supplement the ghosts, ghoulies and goblins already infiltrating the once science-only scenarios of the surviving Fights ‘n’ Tights titles.

In fact, the lifting of the Code ban resulted in such an avalanche of horror titles in response to the industry-wide downturn in superhero sales, that it probably caused a few more venerable costumed crusaders to – albeit temporarily – bite the dust.

When proto-horror Morbius, the Living Vampire debuted in Amazing Spider-Man #101 (cover-dated October 1971) and the sky failed to fall in, Marvel moved ahead with a line of shocking superstars. They began with a traditional werewolf and a vampire before chancing something new: a haunted biker who tapped into both Easy Rider’s freewheeling motorcycling chic and the prevailing supernatural zeitgeist: the all-new Ghost Rider (in Marvel Spotlight #5, August 1972). He had been preceded by western hero Red Wolf in #1 and the aforementioned Werewolf by Night in #2-4. From these beginnings spooky floodgates opened to such an extent there was even room for non-white stars like The Living Mummy and ultimately today’s star turn…

This quirky compendium collects the earliest exploits of Marvel’s muck monster, and not at all coincidentally traces the rise of a unique comics voice. Steve Gerber was a sublimely gifted writer with a ferocious social conscience who combined a deep love of Marvel’s continuity minutiae with dark irrepressible wit, incisive introspection, barbed cultural criticism, a barely reigned-in imagination and boundless bizarre surrealism. His stories were always at the extreme edge of the company’s intellectual canon and never failed to deliver surprise and satisfaction, especially when he couched his sardonic sorties as thinly veiled attacks on burgeoning cultural homogenisation and commercial barbarity. Via material from Savage Tales #1, Astonishing Tales, #12-13, Adventure into Fear #10-19, The Man-Thing #1 & Marvel Two-In-One #1 (communally spanning May 1971 to January 1974) we’ll see how Marvel increasing became the voice of a lost and dissatisfied liberality…

The revolution begins after an erudite Introduction by authorial everyman Steve Orlando (Scarlet Witch, Wonder Woman, Ben 10, Heavy Metal Magazine), before we trudge back to very different times and the beginning of a new kind of comics experience and Marvel’s continued experiments with the monochrome, mature reader marketplace…

Ranged amidst the grittier-than-usual adult-oriented material (that meant partial nudity and more explicit violence back then) Savage Tales #1 (cover-dated May 1971) was a mixed bag of sword & sorcery, sci fi, crime and horror stories featuring Conan, Ka-Zar and more. That line-up included a powerfully enthralling horror yarn entitled ‘Man Thing!’ Scripted by Gerry Conway & Roy Thomas, it offered a fairly traditional spooky story elevated to sublime heights by Gray Morrow’s artwork. It related how government biochemist Ted Sallis was hiding out in the swamps whilst finishing a new/recreated iteration of the much-prized Super-soldier formula that had created Captain America

Sadly, his live-in lover Ellen is an agent for the opposition and when she and her minions made a play for the formula, Ted is wounded and flees into the murky mire. To preserve the only sample of his life’s work, the desperate, possibly dying boffin injects himself with it… and the bog mingles with the mix to spawn something tragic and uncanny…

Barely conscious or sentient, a shambling muck-monster emerges, apparently set on justice or vengeance…

Savage Tales was not a success and who knows how many manic Marvelites actually saw the anthology, but creators are stubborn brutes who can’t let things lie, so some months later the muck monster shambled back via a tenuous mainstream comic book connection…

Cover-dated June 1972, Astonishing Tales #12 sees the Savage Land’s self-appointed Sovereign Ka-Zar – and morphologically unsubstantiated primaeval saber-cat Zabu – abruptly relocating to Florida in pursuit of S.H.I.E.L.D. agent Barbra “Bobbi” Morse only to find that ‘Terror Stalks the Everglades!’ Here Thomas, John Buscema & Dan Adkins deftly recast the Jungle King as a freelance “consultant” for the superspy network, assisting aging biologist Dr. Wilma Calvin – who just happens to be Morse’s mentor – in tracking down a missing scientist named Ted Sallis.

What Ka-Zar doesn’t know is that the project all of them are working on is the recreation of the super-soldier serum that created Captain America and what nobody (technically) alive knows is that Sallis succeeded before he vanished. However, when Advanced Idea Mechanic agents tried to steal it. Sallis had injected himself and the chemicals reacted with the swamp’s magical energies to create a mindless shambling monster.

Readers are clued in thanks to a lovely unused interlude intended for Savage Tales #2, with Wein & Neal Adams providing a chilling recap sequence detailing the macabre Man-Thing’s previous relationship with Calvin, before back in the now, AIM attacks, trapping Ka-Zar with the bog-beast…

In AT #13 (Thomas, J. Buscema, Rich Buckler & Adkins), the mystery grows as the Jungle Lord escapes the ‘Man-Thing!’ to focus on the real monsters, subsequently routing out a traitor and defeating AIM… for now. With the attention-grabbing overlap with mainstream Marvel done for the moment the path was clear if muddy for a new horror hero to forge ahead, but what was needed was the right tone of voice…

Steve Gerber was a uniquely gifted writer who combined a deep love of Marvel’s continuity minutiae with dark irrepressible wit, incisive introspection, barbed socio-cultural criticism, a barely reigned-in imagination and boundless bizarre surrealism. His stories were always at the extreme edge of the company’s intellectual canon and never failed to deliver surprise and satisfaction, especially when he couched his sardonic sorties as thinly veiled attacks on burgeoning cultural homogenisation and commercial barbarity. With Man-Thing he held up a peculiarly scummy mirror to many cordoned-off and taboo subjects and made history – and enemies – over and over again. However before him, Conway & Morrow returned, aided by Howard Chaykin as the bog beast won its own series, beginning in (Adventure into) Fear #10. Cover-dated October 1972, ‘Man Thing!’ (Say it again! Again!) saw the monster defy all odds to return an abandoned baby to a daddy who just did not want him… and would not take no for an answer…

After that conceptual interlude Gerber, Buckler & Jim Mooney opened an extended mystic parable in Fear #11 on the ‘Night of the Nether-Spawn!’ Gerber’s take was that the beast was empathic and all-but-mindless, reacting and responding to those in its vicinity, but having practically no personal volition. Here that relationship draws in teenagers Jennifer Kale and her little brother Andy who are about to get into all sorts of trouble because they stole something from their grandpa. Sadly, when you play with a magical tome belonging to an ancient cult, handed down over eons to the latest in a long line of guardian wizards, sinister stuff is likely to happen…

The upshot is that a demonic force comes looking for little Miss Kale and its evil emanations make it a painful intrusion the maddened muck monster cannot abide. With diabolical Thog the Nether-Spawn thus preoccupied battling the bonkers bog-brute all through small-town Citrusville, Andy & Jennifer are free to try to fix what they broke. All appearances and happy endings to the contrary, it’s too little, too late…

The nation’s racial tensions boiled over into Fear #12 as Gerber, Jim Starlin & Buckler discovered ‘No Choice of Colors!’ after the moss-heap slurped into a far-too-personal vendetta linking racist white sheriff Wallace Corlee and fugitive black murder suspect Mark Jackson. After initially and instinctively saving the wounded runner, Man-Thing is helpless against the literally paralysing hatred of both men: one condemned for loving the wrong shade of woman and the just other happy to have a legal reason to kill another “coloured man”…

Only after one of the enraged obsessives is no more can the swamp beast freely act against the other…

In #13, Val Mayerik begins his fruitful association with the series as – inked by Frank Bolle – ‘Where Worlds Collide!’ finds Gerber in universe-building mode: introducing Jennifer Kale’s Grandpa Joshua as high priest of a cult that has thrived secretly since Atlantis sank beneath the waves. They have safeguarded the world for eons, handing down the sacred Tome of Zhered-Na, but now Jennifer’s meddling as she innocently answered the call of her heritage has opened a portal to infernal terror that begins by taking Jen’s not-boyfriend Jaxon and opening pathways to devil-infested dimensions. When the Man-Thing follows, he finds a place where Ted Sallis is made manifest again and where Thog offers to make it permanent if the human will betray his world…

Ted’s violent refusal coincides with Joshua and the grandkids showing up and, in the flush of frantic battle and escape to consensus reality, the Kales discover Jennifer’s uncanny link to the mindless (again) monster…

Veteran Chic Stone inks #14’s ‘The Demon Plague!’ as, all over America, hate and insanity blossom. Everywhere, humans attack those nearest, dearest or even largely indifferent to them; and the deluge of violence even affects the wildlife in Florida’s swamps with Man-Thing pitilessly assaulted by everything that walks or hops or crawls or swims…

Joshua Kale soon determines that the not properly sealed dimensional portal is permitting demons to pass and possess mortals, and convenes a cult ceremony to close it from within the swamp – which just happens to be the Nexus of All Realities…

Despite best efforts the ritual goes awry and, curiously spying on them, Jennifer and the bog-beast are abducted from existence by a major mage dubbed Dakimh the Enchanter. Forced into gladiatorial actions to retain the sacred tome that only Jennifer knows no longer exists, everybody underestimates the shambling compost heap with flamethrower hands, and the Earthlings are promptly returned without giving away any more arcane secrets…

With Frank McLaughkin as guest inker this time, Gerber & Mayerik probe ‘From Here to Infinity!’ in Fear #15. With chaos gripping the entire planet, the Man-Thing seemingly killed by invading demons and no sacred tome to consult, Joshua Kale visits ancient Atlantis, seeing how mystic Zhered-Na personally dealt with the last such incursion, learning of an eternal war between divine realms – shining Therea and dark Sominus…

As the current cult leader views how his inspiration met her end, elsewhere Dakimh recruits promising potential sorceress Jennifer, revives the bog-beast and takes them both an a trans-dimensional voyage to save reality and stop the sorcerous shooting war…cat least for now and at the cost of the link to the swamp totem…

Abruptly switching tack and tone, Fear #16 ‘Cry of the Native!’ (inked by Sal Trapani) explores themes of Native American rights, ecological barbarism and callous capitalism run amok, when developer F A Schist attempts to drain the swamp and relocate its Indian occupants to facilitate his new airport complex. Complex issues of new jobs versus already broken treaties and promises lead to sabotage, riots and civil unrest, but what concerns the Kales most is how the disruption might affect the shaky barriers holding back the hungry hordes of Sominus…

This time, however, simply human pride, greed, bigotry and love of violence – all agonising felt by mindless, empathic Man-Thing – is enough to spark riot and butchery, and stall the project. In the aftermath (and with Trapani sticking around as inker) #17’s ‘It Came Out of the Sky!’ offers dark, wry parody as the bog-beast curiously opens a long-submerged space capsule buried in the hidden mire. Within is a super-powered baby sent from a world believed by one scientist/loving father to be on the imminent edge of extinction due to environmental collapse…

The capsule had fed and sustained the godlike being within for 22 years, but when Wundarr emerged to immediately imprint on the Man-Thing, nothing could convince the educationally and emotionally challenged – and fully-grown – waif that the unthinking moss-mass was not his mother. The rejection and indifference proved unbearable and the violent tantrums that resulted almost destroy the airport construction site and Citrusville…

The story notionally carries over into debuting superhero team-up book Marvel Two-In-One #1 (cover-dated January 1974) where, after a desert clash with Thanos, Fantastic Four stalwart Ben Grimm accidentally and improbably ends up in Florida for the premier issue of his own title. Crafted by Gerber, Gil Kane & Joe Sinnott, the ‘Vengeance of the Molecule Man!’ sees The Thing learn some horrifying home truths about what constitutes being a monster when battling with and beside ghastly, grotesque anti-hero Man-Thing after the essence of the reality-warping villain starts possessing bodies in the swamps

Back in Fear #18, Gerber, Mayerik & Trapani resume straight terror tropes and real-world controversy in ‘A Question of Survival!’ as a bus load of ordinary people and a drunk driver catastrophically intersect on a highway through the Everglades. Drawn to the emotional turmoil, the mire monster becomes unwilling witness and unintentional guide as the survivors learn about each other (this at a time when women and minorities were still legally second-class citizens, and pacifists & warhawks violently clashed over Vietnam) whilst trekking back to civilisation and medical treatment. Sadly, one of them really needs to be the only survivor and is not averse to more killing…

The series truly hit its innovative stride with its final appearance in (Adventure into) Fear #19 – cover-dated December 1973 – wherein Thog makes his grand move to conquer all realities and destroy the benign over-gods of Therea. That’s when Jennifer Kale officially becomes ‘The Enchanter’s Apprentice!’ (Gerber, Mayerik & Trapani) and joins another trans-planar trek as the formerly regulated realms of existence begin to collide, clash and combine. First task is to gather the heroes needful to the task and her far-from-united party rapidly expands to include tutor Dakimh, the mindless Man-Thing, a burly barbarian (Korrek, Warrior Prince of Katharta!) and a brusquely cynical talking mallard who calls himself Howard

Hounded by Thog’s forces, their task is to traverse the twisting paths of existence and save the gods with the chase leading directly into The Man-Thing #1 (January 1974) and a world-shattering ‘Battle for the Palace of the Gods!’ Along the way, Howard is an early casualty, lost in a plunge through cascading universes and the chaos even briefly encompasses baffled heroes Daredevil and Black Widow; and all seems lost when the malign Congress of Realities smashes into seemingly undefended Therea. However, there are forces at play that are beyond even demons and devils, and the mysterious Man-Thing is their unknowing yet willing tool; and ultimately realties are rebalanced and life goes on…

With covers by John Buscema, Buckler, Morrow, Adams, Starlin, Kane, John Romita Snr., Alan Weiss, Frank Brunner, Sinnott, Frank Giacoia, Herb Trimpe & Ernie Chan, the extras in this moody tome of terror and extrospection also include – from November 1970 – Thomas’ original plot for the short story in Savage Tales #1; an original grey-toned art page by Morrow; more by Buscema & Adkins, Buckler, Mooney, Weiss, Brunner, Mayerik & McLaughlin. For your perusal, Gerber’s plot for Fear #16 follows, with lettering notes and Brunner’s cover for #17. More original art includes Romita’s cover for #18 plus interior art by Mayerik & Trapani. The cover art for #19 by Kane & Chan opens another gallery before segueing into house ads, Adams’ cover for Monsters Unleashed #3 and a cover gallery for reprint title Book of the Dead #1-3 (1993-1994) by Tennyson Smith & Morrow, and Ariel Olivetti’s cover to the 2012 Man-Thing Omnibus.

We – me especially – apply the terms milestone, landmark and groundbreaking as guarantors of quality that change the way comics are perceived and even created. It has never been more true or accurate than with these game-changing, socially aware horror yarns. These are stories you must not miss…
© 2024 MARVEL.

Today in 1894 the magnificent Elzie Segar was born. Go read some Popeye or even Thimble Theatre if you can find it.

In 1980 Berke Breathed chose the day to begin his almost-as-magnificent Bloom County strip, as we last saw in Bloom County: Real, Classy, & Compleat 1980-1989. Some of that last factoid is made up by me, but it could have happened…

Orient Gateway


By Vittorio Giardino (Catalan Communications/NBM)
ISBN: 978-0-87416-041-3 (Catalan PB Album) 978-1-56163-184-1 (NBM PB Album)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Pure Unobtainable Wonder… 9/10

It’s time again for me to whine about how and why some of humanity’s most impressive comics tales continually languish in English-language limbo as my loutish people seemingly refuse to open themselves to the wonders of the world. This time – AGAIN! – it’s a truly wonderful period spy drama you would think was the height of taste and fashion right now…

Born on Christmas Eve 1946, Vittorio Giardino was an electrician who switched careers at age 30. He initially worked for a number of comics magazines before his first collection – Pax Romana – was released in 1978. Giardino toiled, slowly but consistently, on both feature characters such as detective Sam Pezzo, saucy Winsor McKay homage Little Ego and cold-war drama Jonas Fink, as well as general fiction tales, producing 46 albums to date.

In 1982 he began relating the career of a quiet, bearded fellow recalled by the Deuxieme Bureau (the French Secret Service) to investigate the slaughter of almost every agent in the cosmopolitan paradise of Budapest.

The series ran in four parts in the magazine Orient Express before being collected as Rhapsodie HongroiseGiardino’s thirteenth book… and one in no way unlucky for him. Reluctant spy Max Fridman (transliterated as Max Friedman for the English-speaking world) was dragged back into the “Great Game” in the years of uneasy peace just before the outbreak of WWII: a metaphor for the nations of Europe. Every day and with every fresh headline that becomes more relevant than ever right now…

Over the course of ten years, the masterful Italian graphic novelist crafted two more individual tales and in 1999 added a stunning triptych of albums. The three volumes of No Pasaràn! detailed a key moment during the on-going conflict in what became Republican Spain and the dying days of the Civil War which revealed many clues into the life of the diffident and unassuming hero. Three further volumes have been added to the canon (Max Fridman: Rio de Sangre in 2002, Max Fridman: Sin ilusión in 2008, and just this year Max Fridman: I cugini Meyer) so I’m declaring they are all now long past due to be revived and revisited, and revered…

Back then though, it took three years for Giardino to resume this subtly addictive pre-war drama with follow-up La Porta d’Oriente… Orient Gateway to you and me…

Summer 1938: All espionage agencies in the world know war is coming and nothing can stop it. Frantically jockeying for the most favourable position, all are seeking any infinitesimal advantage for when the balloon goes up. Recently Soviet engineer Mr. Stern has become just such a preferred asset of far too many rival organisations, so he runs, losing himself in the teeming, mysterious city of Istanbul.

Once again diffident, canny operative Max is drawn into the murky miasma of spycraft, but now, beside exotic, bewitching Magda Witnitz, is he the only one to ask why so many dangerous people want to “acquire” Stern?

…And why are they so willing to kill for him?

Subtle, entrancing and magnificently illustrated, this is a mesmerising, slow-boil thriller with all the beguiling nostalgic panache of Casablanca or Topkapi and labyrinthine twists and turns of Tinker, Tailor, Soldier, Spy or even Slow Horses, which no fan of the genre, let alone comics aficionado, can afford to miss.

Giardino is a smart and confident writer who makes tone and nuance carry a tale and his art – a more representational derivation of Hergé’s Ligne Claire (clean line) – makes the lovingly rendered locations as much a character as any of the stylish operatives in a dark, doomed world on the brink of holocaust.

Although still largely an agent unknown in the English-speaking world, Max Friedman is one of espionage literature’s greatest characters, and Giardino’s work is like honey for the eyes and mind. This is another graphic novel every fan of comics or the Intelligence Game should know.
© 1986 Vittorio Giardino. All rights reserved.

Today in 1921 veteran Golden Age creator Charles Nicholas Wojtkoski (Blue Beetle and so much more) was born, He shares the date with cartoonist Joe Edwards whom we mostly know for Archie Comics series including Jughead, Betty & Veronica, Super Duck, Captain Sprocket and his private brainchild Li’l Jinx.

In 1929, jack of all trades Frank Spinger joined the party. He drew almost everything, but you must read The Adventures of Phoebe Zeit-Geist as well as Dazzler, Nick Fury, Friday Foster, Rex Morgan, M.D. or Secret Six

Captain America Marvel Masterworks volume 3


By Stan Lee, Jack Kirby, Jim Steranko, Syd Shores, Dan Adkins, Frank Giacoia, Joe Sinnott, George Tuska, Tom Palmer & various (MARVEL)
ISBN: 978-0-7851-2063-6 (HB) 978-0-7851-8803-2 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Pure Superhero Swashbuckling… 10/10

During the Marvel Renaissance of the early 1960’s Stan Lee & Jack Kirby imitated the tactic that had worked so tellingly for DC Comics, but with mixed results. Julie Schwartz had scored an incredible success with his revised versions of the company’s Golden Age greats, so it seemed natural to try and revive the characters that had dominated Timely/Atlas in those halcyon days.

A new Human Torch premiered as part of the revolutionary Fantastic Four, and in the fourth issue of that title Sub-Mariner resurfaced after a 20-year amnesiac hiatus (everyone concerned had apparently forgotten the first abortive attempt to revive an “Atlas” superhero line in the mid-1950s). The Torch was promptly given his own solo feature in Strange Tales beginning in #101, and in #114 the flaming teen fought an acrobat pretending to be Captain America.

With reader reaction strong, the “real” thing promptly resurfaced in Avengers #4 and, after a captivating, centre-stage hogging run in that title, the Sentinel of Opportunity was granted his own series as half of “split-book” Tales of Suspense (from #59, cover-dated November 1964).

However, Marvel’s inexorable rise to dominance in the American comic book industry really took hold in 1968 when many of their characters finally got their own full length titles. Prior to that and due to a highly restrictive distribution deal, the company was tied to a limit of 16 publications per month. To circumvent this, Marvel developed those titles with two series per publication, such as Tales of Suspense where original star Iron Man shared honours with Cap. When the division came, Shellhead started afresh with a big deal First Issue, whilst Cap retained the numbering of the original title; thereby premiering with #100.

This resoundingly resolute full-colour collection spanning May 1968 to May 1969 – and available in hardcover, trade paperback and digital editions – re-presents Captain America #101-113 and also includes a fervent Introductory reminiscence from arch-Kirby appreciator John Morrow, plus a fascinating Afterword by industry legend Jim Steranko wherein he meticulously and methodically deconstructs the landmark epic that comprises the end of this titanic tome…

Crafted by Stan Lee, Jack Kirby & legendary 1940s Cap illustrator Syd Shores, Captain America #101-102 recount the return of fascist revenant the Red Skull who here deploys yet another appalling Nazi revenge-weapon in ‘When Wakes the Sleeper!’ This results in boatloads of furious action and a classic clash of wills and ideologies in furious finale ‘The Sleeper Strikes!’ It all began as our hero and his trusty support crew Agent 13 & Nick Fury hunt a murderous mechanoid capable of ghosting through solid Earth and blowing up the planet…

Although the immediate threat is quickly quashed, the instigator remains at large and #103 exposes ‘The Weakest Link!’ as the budding romance with S.H.I.E.L.D. Agent 13 (finally revealed after two years as Sharon Carter) is cruelly interrupted by the nefarious Nazi. The über-fascist’s latest scheme of nuclear blackmail also extends to a second issue, wherein his aging band of war-criminal assassins, The Exiles, sequentially test Cap nigh to destruction on the hidden isle where our hero becomes the ‘Slave of the Skull!’

That issue and following super-villain team-up – wherein Living Laser and The Swordsman ally with another flamboyant Cap foe to battle ‘In the Name of Batroc!’ – feature the loose, flowing inking of Dan Adkins, before Frank Giacoia embellishes all-action, sinister spies-&-devious-doppelgangers romp ‘Cap Goes Wild!’ in #106.

Shores spectacularly returns in #107 embellishing sinister mystery ‘If the Past Be Not Dead…’: a panic-paced-paced psycho-thriller introducing malevolent, mind-bending world-conquering psychiatrist Doctor Faustusâ’…

The Star-Spangled Avenger is once again rescuing Agent 13 – or at least he thinks he is – in breakneck thriller ‘The Snares of the Trapster!’ before Captain America #109 redefines his origin for the Sixties generation with ‘The Hero That Was!’: a blistering and bombastic wrap-up to Kirby’s run on the Sentinel of Liberty… at least for the moment.

Comics phenomenon and one-man sensation Jim Steranko then took over the art – and art direction – with #110 for a far-too-brief stint that was to become everybody’s favourite Star Spangled epic for decades to come.

After a swift and brutal skirmish with the Incredible Hulk, teen appendage Rick Jones becomes the patriotic paladin’s new sidekick in ‘No Longer Alone!’, just in time for the pair to tackle the memorably lascivious, ferociously fetishistic Madame Hydra – and her eerily obedient hordes – in #111’s ‘Tomorrow You Live, Tonight I Die!’ Both are inked by Joe Sinnott in a landmark saga that inspired and galvanised a generation of would-be comics artists.

With the Avenger seemingly killed at the issue’s close, the next month saw a bombastic account of Captain America’s serried career by fill-in superstars Kirby & George Tuska, before Lee, Steranko & Tom Palmer returned to conclude the Hydra affair with ‘The Strange Death of Captain America’ in #113.

This yarn reset the veteran warrior’s character and dictated his heroic trajectory; and led to a whole new career path…

Also on offer are a selection of Kirby’s original art pages and covers, including rejected and unseen pencil versions prior to editing and the draconian interference of the Comics Code Authority…

These are tales of dauntless courage and unmatchable adventure, fast-paced and superbly illustrated, which rightly returned Captain America to the heights that his Golden Age compatriots Human Torch and Sub-Mariner never regained. They are pure escapist magic: glorious treats for the eternally young at heart, and episodes of sheer visual dynamite that cannot be slighted and should not be missed.
© 1968, 1969, 2016 Marvel Characters, Inc. All rights reserved.

Today in 1914, Timely Marvel founding force Vince Fago was born, as was contemporary universe-builder Jerry Ordway. In 2012 utterly unique commix creator Spain Rodriguez died. He probably saw it coming… and you can learn all you should already know about him by viewing Spain: Rock, Roll, Rumbles, Rebels & Revolution.

Lobey’s The Wee Boy! – Five Lobey Dosser Adventures by Bud Neill


By Bud Neill, compiled by Ranald MacColl (Mainstream Publishing)
ISBN: 1-85158-405-6 (PB)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Get it! Get It! GET IT! …10/10

A wee while ago we covered Desperate Dan and I bravely questioned what is it with the Scots and Cowboys. Graciously ignoring any subsequent comments since, I’m just going to point to this out now…

Nobody’s ever accused me of being sensitive to the tone of the times, but with a cold snap on and all thoughts directed north of the border for now, I’m focussing on this superbly fitting dose of Celtic (more properly Glaswegian) cartoon magic today. It’s the work of a tragically near-forgotten genius of pen & brush who should rightly be a household name wherever people like to laugh and ponder the absurdity of existence, no matter what flag they fly.

William Neill – forever immortalised as “Bud” – was Partick-born in 1911, just before the family moved to Troon in Ayrshire. He was a typical kid and fell in love with the brash wonder of silent movies – most especially the rambunctious westerns of William S. Hart. His other great drive was a love of horses, and he could always be found hanging around stables, trading odd jobs for the chance of a few minutes’ riding…

After being done with school the young artistic star won a place at Glasgow School of Art and, in the late 1930s, briefly emigrated. Bud worked in Canada and deftly absorbed the still-developing tricks of America’s greatest newspaper cartoonists during their creative heyday. He then served as a gunner in WWII before being invalided out and ending up a bus driver. These varied experiences led to his creating a series of pocket cartoons starring the “Caurs & Clippies” of Glasgow’s tramcar system.

By 1944 Bud was drawing for the Glasgow Evening Times: sharp, wry observational pieces starring the city and its inhabitants, characterised by devastating, instantly enchanting use of the iconic rhythms, vernacular and argot everyone shared. In January 1949, The Evening News began running the uniquely surreal escapades of his greatest creation.

Sheriff Lobey Dosser of Calton Creek was a brilliant, magnificent inspiration: the ongoing adventures of a canny wee lawman in a hauntingly typical western town but populated exclusively by Scots (from Glasgow’s Calton district, presumably) all living an outrageously domestic, hilariously apt inner-city life and tricked out in cowboy hats and with six-guns.

Delving deep into the venerable, anarchic, often surreal material of pantomime and music hall, Bud crafted a supremely odd, anachronistically familiar, bizarrely inviting world of inviting solecism masquerading as local events and exotic adventure. The series transferred to The Sunday Mail in 1956, supported by previous, complete strip adventures collected as instant sell-out, one shilling landscape booklets (all incredibly sought after collectors’ items these days).

Neill died in 1970, but his work steadily continued to garner fans and acquire a mythical status, so by the middle of the decade Glasgow artist and sculptor Ranald MacColl began work on a biography. That in turn led to a series of graphic collections such as this one and eventually belated recognition for Neill and his most memorable creations. Bud was celebrated in exhibitions, galleries and – following Glasgow’s becoming European City of Culture in 1990 – two separate bronze statues (Lobey, Rank Bajin and noble steed Elfie in Woodlands Road and, in Homecoming Year 2009, The G.I. Bride and her “Wean” at Partick Station), funded by public donations, Strathclyde Passenger Transport and private sponsors.

Hard to find but so worth the effort, Lobey’s The Wee Boy! gathers five of those shilling collections in a sensibly narrative chronological – not publication or even creation – order, and is packed with informative extras. These include MacColl’s fascinating historical and atmospheric Introduction and a hilarious Prologue by Bud himself from 1958, before the astonishing origin of the champion of Calton Creek is revealed in ‘Lobey Dosser: His Life Story’. On a rare quiet day the grizzled sheriff recounts his early life to a jail full of impressionable young’uns…

Once upon a time in auld Glesca, a mother had one bairn too many. One day, to spare her further hardship, the precocious tyke put his possessions in a hanky on a stick and headed off to make his way in the world. Although but a few months old, he rejected being fostered out to his mean Auntie Mabel and joined a merchant ship under tyrannical Captain Blackswite, unaware that the big shouty blackguard was a pirate…

After many exciting years at sea Lobey jumped ship and was befriended by cannibals and their erudite chief Hannibal which led to more exploring, meeting monsters and other strange things before encountering a race of Oxbridge-educated white savages and happily acquiring a rare two-legged horse. El Fideldo would become his greatest friend and inseparable companion.

Together they made their way to Mexico where the wee wanderer discovered an unsuspected talent for upholding the law and keeping the peace. After cleaning out a nest of vicious banditos, the restless pair headed north and fetched up in Laredo, Texas where a disastrous love affair with Adoda, formidable daughter of wealthy Whisk E. Glorr led to a clash with rustlers led by scurrilous Watts Koakin

His heart broken – even though he had cleaned up the range – Dosser & Elfie kept heading west until they reached Arizona and first met future archnemesis Rank Bajin selling out the wagon train he was guiding to the local Sioux. Rescuing the embattled settlers, Lobey opted to stay with the Scots expats as they built a town in the wilderness. They called it Calton Creek…

Wild, imaginative and with every daily episode fully loaded with sight gags, striking slapstick, punishing puns, cartoon in-jokes and intoxicating vernacular, each Lobey Dosser tale was a non-stop carnival of graphic mirth. This terrific tome continues in fine fettle with ‘The Mail Robbery’ wherein nefarious Bajin attempts to incite an Indian uprising amongst the Pawnee of Chief Toffy Teeth, and at one point leaves the little lawman to die of thirst in the searing deserts. Moreover, as the scorched sheriff struggles and strives to survive, the naive citizens are left to adapt to a protective occupation by flash Yankee G.I.s and airmen…

Sardonic and satirically cutting, the yarn also sports one of the best – and daftest – horseback chases in entertainment history…

Romance and mystery abound in ‘The Secret of Hickory Hollow’ as that Bajin scoundrel buys up the mortgage on Vinegar Hill’s farm and attempts to evict and kick out the old coot and his substantial niece Honey Perz. The villain has gotten wind of a mineral resource on the property that would make a man as wealthy as the Maharaja of Baroda, or perhaps even a regional Deputy Superintendent of the Coal Board…

When Lobey organises the cash needed to pay off the outstanding loan, Bajin reluctantly resorts to the last resort and begins romancing sweet, innocent, hulking Honey. It all looks bleak for justice until the sheriff befriends an astoundingly good-looking and wholesome uranium prospector named Hart O’Gold who quickly tickles Honey’s fickle fancy. However nobody – including ghostly guardian Rid Skwerr – is prepared for the Soviet spies behind the entire affair to jump in and take over…

Ultimately it needs the timely intervention of mystic imp Fairy Nuff to save everyone’s accumulated hash before the Dosser can finally expose the viper in the nest…

The local natives are always up to mischief and ‘The Indian War’ kicks off when the Railroad tries to lay track through Pawnee territory just as Chief Rubber Lugs of the Blackfeet Tribe revisits an old and outstanding grudge with counterpart commander Toffy Teeth. Ineffectual Captain Goodenough arrives with a division of cavalry to safeguard the white citizenry but matters soon worsen, painfully exacerbated when the folk of Calton Creek take advantage of Lobey’s absence (he’s trying to negotiate with both bunches of bellicose braves) to run Bajin out of town. Instead, the hooded hoodlum starts freely peddling weapons to all sides…

… And then Bajin kills Lobey and takes over the town.

… And then…

The final yarn in this masterful monochrome tome of tall tales is the most incredible of all as ‘The “Reform” of Rank Bajin’ sees the vile villain scooting around Calton Creek doing good deeds and selling off his astounding arsenal of wicked weapons and cunning contraband. Baffled, perplexed, confused and not sure what’s going on, Lobey asks Boot Hill-haunter Rid Skwerr to spy on the no-longer-reprehensible Rank. Even love-struck Fairy Nuff gets in on the act before the astounding truth finally emerges.

Bajin has a boy who is growing up honest, so is selling up and returning to the family he deserted in Borstal Bluffs, Iowa to sort the shameful lad out. Knowing the tremendous vacuum his absence will leave in Calton’s exciting landscape, he has, however, a recommendation for a locum archenemy for his archenemy…

Can this possibly all be true or is the beastly Bajin executing his most sinister scheme yet?

Cunningly absurdist, socially aware, humorously harnessed insanity in the manner of Spike Milligan, Michael Bentine and the immortal Goon Show, the adventures of Lobey Dosser are a brilliant example of comic strips perfectly tailored to a specific time, place and audience: targeted treats which can magically transcend their origins to become masterpieces of the art form.

It’s also side-splitting, laugh-out-loud, Irn Bru spit-take hilarious and really needs to be recollected for today’s audiences.

And of course that’s what I really want: a complete reprinting of these sublimely perfect spoofs.

Trust me Pal: once you read some so will you… even if you ain’t no Scottisher…
© Ranald MacColl 1992. All rights reserved.

Today in 1959 Argentine artist Eduardo Risso was born. Sure, you’ve seen 100 Bullets, Sgt. Rock and Batman, but have you checked out Red Moon?
In 1986 unsung legend Norman Maurer died. When someone published stuff by the co-originator of 3D comics, the Three Stooges comics and much more, we’ll cover it.
In 2003, Berke Breathed’s Bloom County & Outland star began his own eponymous Sunday strip. Naturally. Opus soon fluffed it all up…
If you’re American, you probably wouldn’t be reading this or any strip stuff if it wasn’t for “father of comics fandom” Dr. Jerry Bails, who died today in 2006 with his job so very well done.

The JSA All Stars Archives volume 1


By John Wentworth, Ken Fitch, Bill O’Connor, Sheldon Mayer, Charles Reizenstein, Bill Finger, Stan Aschmeier, Bernard Baily, Ben Flinton & Leonard Sansone, Howard Purcell, Hal Sharp, Irwin Hasen & various (DC Comics)
ISBN: 978-1-4012-1472-2 (HB)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Golden Aged but Evergreen Enjoyment …8/10

In the JSA’s anniversary year, here’s yet another DC classic collection long overdue for revival and digital return. Until then – and if you can find it – this hardback will make a perfect present for you or yours…

After the actual invention of the comic book superhero – indisputably Action Comics’ debut of Superman in June 1938 – the most significant event in the industry’s history was the combination of individual sales-points into a group. Thus what seems blindingly obvious to us with the benefit of four-colour hindsight was proven: consumers couldn’t get enough of garishly-hued mystery men and combining a multitude of characters inevitably increases readership. Plus, of course, a mob of superheroes is just so much cooler than one… or one-and-a-half if there’s a sidekick involved…

The creation of the Justice Society of America in 1941 (with copies of All-Star Comics #3 going on sale today waaay back then) utterly changed the shape of the budding business. However, before that team could unite they had to be popular enough to qualify, and this superb hardcover sampler gathers the debut adventures of a septet of beloved champions who never quite made it into the first rank but nonetheless scored enough to join the big team and maintain their own solo spots for much of the Golden Age of American Comics.

Whilst most favoured 1940s stalwarts all won their own DC Archive collections (some even making it into digital modern editions this century), this particular tome bundles a bunch of lesser lights – or at least those who never found as much favour with modern fans and revivalists – and features the first 5 appearances of 7 of the JSA‘s “secondary” mystery men: all solid supporting acts in their own anthology homes but who were potentially so much more…

Gathered here are short, sharp, stirring tales from Flash Comics #1-5; Adventure Comics #48-52; All-American Comics #19-29 and Sensation Comics #1-5, collectively spanning January 1940 to May 1942. They are preceded a sparkling, informative and appreciative Foreword by Golden Age aficionado and advocate Roy Thomas… himself enjoying an anniversary today so a very happy 85th birthday to you, sir!

The vintage vim & vigour begins with a character equally adored and reviled in modern times. Johnny Thunderbolt – as he was originally dubbed – was an honest, well-meaning, courageous soul who was also a grade A idiot. However, what he lacked in smarts he made up for with sheer luck, unfailing pluck and the unconscious (at least at first) control of an irresistible magic force.

The series was played for action-packed laughs, but there was no getting away from it: Johnny was, quite frankly, a simpleton in oblivious control of an ultimate weapon. At least his electric genie was more plausible than an egomaniacal orange-toned cretin in control of America’s nuclear arsenal…

John Wentworth & Stan Aschmeier introduced the happy sap in ‘The Kidnapping of Johnny Thunder’ from January 1940’s Flash Comics #1: a fantastic origin detailing how, decades previously, the infant seventh son of a seventh son in America was abducted by priests from mystical island Badhnisia. The child was to be raised as the long-foretold wielder of a fantastic magical weapon, all by voicing the eldritch command “Cei-U” – which sounds to western ears awfully like “say, you”…

However, ancient enemies on neighbouring isle Agolea started a war before ceremonial indoctrination could be completed and at age seven the lad, through that incomprehensible luck, returned to his parents to be raised in relative normality of the Bronx. Everything was fine until Johnny’s 17th birthday, when the rite finally came to fruition and – amid bizarre weather conditions – Badhnisians cultists intensified the search for their living weapon.

By the time they tracked him down, he was working in a department store and had recently picked up the habit of blurting out the phrase “say you.” It generally resulted in something very strange happening. One example being a bunch of strange “Asiatics” attacking him and being blown away by a mysterious pink tornado…

Pattern set, each month Johnny looked for gainful employment, stumbled into a crime or crisis where his voluble temperament resulted in an inexplicable unnatural phenomenon that solved the problem but left him no better off. It was a winning theme that lasted until 1947, by which time the Force had resolved into a wisecracking thunderbolt-shaped humanoid genie, while Johnny was ousted from his own strip by sexy new crimebuster Black Canary.

Flash Comics #2 featured ‘Johnny Becomes a Boxer’. Upon stepping in to save a girl from bullies, Johnny somehow convinces vivacious Daisy Darling to be his girlfriend. He then becomes Heavyweight Champion, leading to his implausibly winning a fixed bout in #3’s ‘Johnny versus Gunpowder Glantz’. Only now, Daisy refuses to marry a brute who lives by hitting others. The solution came in ‘Johnny Law’ when kidnappers attempt to abduct Daisy’s dad. Following his sound thrashing of the thugs, and at his babe’s urging, Johnny then joins the FBI. This tantalising taste of times past concludes with ‘G-Man Johnny’ (#5 May 1940) as the kid’s first case involves him in a bank raid and results in his own dad being taken hostage…

Although he eventually joined the JSA, and despite affable, good-hearted bumbling carrying him through the war, shifting peace-time fashions found no room for a hapless hero anymore, and when he encountered a sultry masked female Robin Hood who stole from crooks, the writing was on the wall. Nevertheless, fortuitously imbecilic (and remarkably Millennial in outlook and prospects) Johnny Thunder is fondly regarded by many modern fans, still having much to say and a decidedly different way of saying it…

Ken Fitch & Bernard Baily’s Hourman was a far more serious proposition. He actually had a shot at stardom and began by supplanting The Sandman as cover feature in Adventure Comics #48 (March 1940). Here, his exploits run through #52 (July) establishing the unique and gripping methodology which made him such a favourite of later, more sophisticated fans.

In an era where origins were never as important as action, mood and spectacle, ‘Presenting Tick-Tock Tyler, the Hour-Man’ begins with a strange classified ad offering assistance to any person in need. Chemist Rex Tyler had invented Miraclo: a drug super-energising him for 60 minutes at a time, and his first case sees him help a wife whose man is being dragged back into criminal endeavours by poverty and bad friends. Then ‘The Disappearance of Dr. Drew’ finds Tyler locating a missing scientist kidnapped by thugs before ‘The Dark Horse’ has the Man of the Hour crush a crooked, murderous bookie who swipes both horse and owner before a key race. Mad science and a crazy doctor employing ‘The Wax-Double Killers’ adds scary thrills and supervillain cachet for our timely hero to handle, and ‘The Counterfeit Hour-Man’ concludes the offerings here as he again defeats Dr. Snegg in a scurrilous scheme to frame the hooded hero.

Hourman always looked great and his adventures developed into tight and compulsive affairs, but as simply another strong, fast, tough masked guy, he never caught on and eventually timed out at the beginning of 1943 with Adventure #83.

Our third second string star is Calvin College student Al Pratt: a diminutive but determined kid fed up with being bullied by jocks. Al remade himself by effort and willpower into a pint-sized, two-fisted mystery man ready for anything. One of the longest lasting Golden Age greats, The Mighty Atom was created by writer Bill O’Connor and rendered by Ben Flinton & Leonard Sansone. He debuted in All-American Comics #19 and, after an impressive run there, transferred to Flash Comics in February 1947. The Atom sporadically appeared until the last issue – #104, cover-dated February 1949 – and made his final bow in the last JSA tale (All Star Comics #57) in 1951.

The cases here span AAC #19-23 (October 1940 – February 1941), beginning by ‘Introducing the Mighty Atom’ as the bullied scholar hooks up with down-&-out trainer Joe Morgan, whose radical methods soon have the kid at the very peak of physical condition and well able to take care of himself. However, when Al’s hoped-for girlfriend Mary is kidnapped, the lad eschews fame and potential sporting fortune to bust her loose, thereafter opting for clandestine extracurricular activities….

The Atom sported a costume for his second adventure, going into ‘Action at the College Ball’ to foil a hold-up before tackling ‘The Monsters from the Mine’ – actually enslaved victims of a scientific maniac intent on conquest. The college environment offered plentiful plot opportunities and in ‘Truckers War’ the hero crushes hijackers who bankrupt a fellow student and football star’s father. These episodes conclude with ‘Joe’s Appointment’ as Al’s trainer is framed for spying by enemy agents and needs a little atomic assistance…

Although we think of the Golden Age as a superhero wonderland, the true watchword was variety. Flagship anthology All-American Comics offered everything from slapstick comedy to aviation adventure on its four-colour pages and one of the very best humour strips featured semi-autobiographical exploits of Scribbly Jibbet: a boy who wanted to draw.

Created by actual comics wonderboy Sheldon Mayer, Scribbly: Midget Cartoonist debuted in AAC #1 (April 1939) and built a sterling rep for himself beside star reprint features including Mutt and Jeff and all-new adventure serial Hop Harrigan, Ace of the Airways. However, when contemporary fashions demanded a humorous look at mystery men, in #20 (November 1940) Mayer’s comedy feature evolved into a delicious spoof of the trend as Scribbly’s formidable landlady Ma Hunkel decided to do something about crime in her neighbourhood… so she dressed up as a husky male masked hero.

‘The Coming of the Red Tornado’ sees her don cape, woollen longjohns and a saucepan for aN identity-obscuring helmet to crush gangster/kidnapper Tubb Torponi. The mobster had made the mistake of snatching Ma’s terrible nipper Sisty and Scribbly’s little brother Dinky (who would later become her masked sidekicks), so Ma was determined to see justice done…

An ongoing serial rather than specific episodes, the dramedy concluded in ‘The Red Tornado to the Rescue’, with irate, inept cops deciding to pursue the mysterious new vigilante, with the ‘Search for the Red Tornado’ only making them look (more) stupid. With the scene set for outrageous parody ‘The Red Tornado Goes Ape’ pits the parochial masked manhunter against a zoo full of critters before the superb, sublime silly selection ends with ‘Neither Man nor Mouse’ (All-American Comics #24) with the hero apparently retiring and crime resurging – until Dinky & Sisty become crime- crunching duo The Cyclone Kids

A far more serious and sustainable contender debuted in the next AAC issue, joining the growing horde of grim masked avengers. Delivered by Charles Reizenstein & Aschmeier in All-American Comics #25 (April 1941), ‘Dr. Mid-Nite: How He Began’ reveals how surgeon Charles McNider is blinded by criminals but subsequently discovers he can see perfectly in darkness. Becoming an outspoken criminologist, the maimed medico devises blackout bombs and other night paraphernalia to also wage secret war on gangsters, aided only by his new pet owl Hooty

After bringing his own assailant to justice, the good doctor smashes river pirates protected by corrupt politicians in ‘The Waterfront Mystery’ and rescues innocent men blackmailed into serving criminals’ sentences in jail in ‘Prisoners by Choice’ (#27, illustrated by Howard Purcell). With Aschmeier’s return, Mid-Nite crushes aerial wreckers using ‘The Mysterious Beacon’ to down bullion planes and then smashes ‘The Menace of King Cobra’: a secret society leader lording it over copper mine workers.

The Master of Darkness also lasted until the era’s end and appeared in that last JSA story. Since his 1960s return he’s become one of the most resilient and mutable characters in DC’s pantheon of Golden Age revivals, whereas the next nearly-star was an almost forgotten man for decades. Of course his nineties reboot successor is a big shot screen star now…

When Sensation Comics launched (on sale from November 5th 1941) all eyes were rightly glued to uniquely eye-catching Wonder Woman who hogged all the covers and unleashed a wealth of unconventional adventures every month. However, like all anthologies of the era, her exploits were balanced by other features. Sensation #1-5 (cover-dates January to May 1942) also featured a pugnacious fighter who was the quintessence of manly prowess and a quiet, sedate fellow problem-solver who was literally a master of all trades.

Crafted by Reizenstein & Hal Sharp, ‘Who is Mr. Terrific?’ introduced physical and mental prodigy Terry Sloane who so excelled at everything he touched, that by the time of the opening tale he was planning his own suicide to escape terminal boredom. Happily, on a very high bridge he found Wanda Wilson, a girl with the same idea. By saving her, Sloane found purpose: crushing the kinds of criminals who had driven her to such despair…

Actively seeking out villainy of every sort, he performs ‘The One-Man Benefit Show’ after thugs sabotage performers, travels to the republic of Santa Flora to expose ‘The Phony Presidente’ and helps a rookie cop pinch an “untouchable” gang boss in ‘Dapper Joe’s Comeuppance’. Sloan’s last showing here sees him at his very best, carefully rooting out political corruption and exposing ‘The Two Faces of Caspar Crunch’

Closing out this stunning hardback extravaganza is another quintet from Sensation #1-5, this time by Bill Finger & Irwin Hasen: already established stars for their work on Batman and Green Lantern.

‘This is the Story of Wildcat’ premieres one the era’s most impressive lost treasures and a genuine comic book classic in the tale of Ted Grant: a boxer framed for the murder of his best friend. Inspired by a kid’s hero-worship of Green Lantern, Grant clears his name by donning a feline mask and costume and ferociously stalking the true killers. Finger & Hasen captured everything which made for perfect rollercoaster adventure in their explosive sports-informed yarns. Mystery, drama and action unfolded unabated in sequel ‘Who is Wildcat?’ as Ted retires his masked identity to compete for the vacant world boxing title, but cannot let innocents suffer as crime and corruption befoul the city. ‘The Case of the Phantom Killers’ sees Wildcat stalk mobsters seemingly striking from beyond the grave, before his adventures alter forever with the introduction of hard-hitting hillbilly hayseed ‘Stretch Skinner, Dee-teca-tif!’ He came to the big city to be a private eye and instead became Grant’s foil, manager and crimebusting partner. The capsule comic craziness then concludes for now with a rousing case of mistaken identity and old-fashioned framing, as Wildcat saves his new pal from a murdering gambler in ‘Chips Carder’s Big Fix’…

These eccentric early adventures might not suit some modern fans’ tastes but they stand as an impressive and joyous introduction to the fantastic worlds and exploits of the World’s oldest if not always greatest superheroes. If you have an interest in the way things were or just hanker for simpler times, less complicated and angsty fun, this may well be a book you’ll cherish forever…
© 1940, 1941, 1942, 2007 DC Comics, Inc. All Rights Reserved.

Also Today, in 1901 Roy Crane was born. His Wash Tubbs, Captain Easy and Buz Sawyer all shaped the way comics evolved and deserve your attention. In 1923 Belgian cartoonist Paul (Corentin) Cuvelier was born. You can celebrate the birthday of Marjane Satrapi who joined the world in 1969 by checking out Persepolis – The Story of a Childhood & Persepolis 2 – The Story of a Return or recall the wonders of C.C. Beck who died today in 1989 just by heading to The Shazam! Archives volume 1. Better yet, you could skip my blather and just read the actual books I’m plugging…

The Legend of Desperate Dan – 60 Years of Classic Cartoon Art


By Dudley D. Watkins, with Charles Grigg, Ken Harrison & various (DC Thomson & Co)
ISBN: 978-0-85116-657-5 (tabloid HB)

This book includes Discriminatory Content produced in less enlightened times.

It needs to be said. Scotland is an ancient and proud nation steeped in unique history, character and culture, and one that has enriched the entire world. That having been said, they all seem to have a rather odd and frequently disturbing fascination with the notion of cowboys…

A timeless case in point is an icon of action and hilarity who began life as a mere half-page feature in the very first issue of The Dandy. The rowdy roughneck (and chin, and chest and…) was first seen fleeing town on December 4th 1937, but has since mellowed, found a family and settled down, He’s still the Strongest Man on Earth and always in trouble because he doesn’t know his own strength…

As seen in the eponymous opening historical section of this colossal tome, ‘The Legend of Desperate Dan’ predates Superman’s debut and owes more to Elzie Segar’s maritime masterpiece Popeye (as seen back then in Thimble Theatre) by way of a countless stampede of Saturday morning movie two-reelers. However Desperate Dan didn’t roam too long on the range and swiftly garnered a family including formidable Aunt Aggie, super-tough nephew Danny, niece Katey, the hard-pressed Mayor, Sheriff and so forth… and lots of put-upon, shell-shocked neighbours usually caught in the catastrophic aftermath of Dan’s latest efforts to help…

Like so many of DC Thompson’s most memorable stars, the Big Guy was the brainchild of Dudley D. Watkins (1907-1969) at his most imaginative and culturally adroit. A tireless and prolific illustrator equally adept at comedy, adventure, educational and drama storytelling, Watkins’ style more than any other shaped the pre and especially postwar look and form of the Scottish publishing giant’s comics output. Yes, the company AND the cowboy…

Watkins started life in Manchester and Nottingham as an artistic prodigy prior to entering Glasgow College of Art in 1924. Before long he was advised to get a job at expanding, Dundee-based Thomson’s, where a 6-month trial period illustrating prose “Boys’ Papers” stories led to comic strip specials and some original cartoon creations. Percy Vere and His Trying Tricks and Wandering Willie, The Wily Explorer made him the only contender for both lead strips in a bold new project conceived by Robert Duncan Low (1895-1980). Managing Editor of Children’s Publication. Between 1921 – 1933, Low launched the company’s “Big Five” story papers for boys: Adventure, The Rover, The Wizard, The Skipper and The Hotspur. In 1936, he created the “Fun Section”: a landmark 8-page comic strip supplement for national newspaper The Sunday Post. This illustrated accessory – prototype and blueprint for every comic the company subsequently released – was launched on 8th March. From the outset, The Broons and Oor Wullie were the uncontested headliners… and both illustrated by Watkins. The other features included Chic Gordon’s Auchentogle, Allan Morley’s Nero and Zero, Nosey Parker and others. These pioneering comics laid the groundwork for the company’s next great leap. In December 1937 Low launched DC Thomson’s first weekly all-picture strip comic, The Dandy. Amidst the serried rank of funsters was a half-page western gag strip. It related the riotous outrages of a mean desperado dubbed Dan…

Dan was extremely popular and in 1939 briefly enjoyed taking up 75% of a page before expanding onto the star status of a full one. Famously, Dandy editor Alber Barnes – who hired Watkins and was the comic’s boss until 1982 – was the model for that unmissable chin. Almost everything else was made up…

This collation offers a wealth of strips, beginning with those calamity-stuffed half-pagers, filled with mighty gaffes, massive consumption and appalling comedic animal cruelty, all preceding the inevitable war contributions as the officially neutral US citizen kept finding ways to bugger up Hitler and Goebbels’ plans for Britain. Another cautionary note: back then smoking tobacco was MANLY, so Dan did it in vast and generally competitive amounts. Be warned and wary…

Monochrome trips about eating, fighting, shaving, Dan’s Girlfriend Lizzie, eating, fighting some more and getting even pause for a colour featurette on ‘The Dandy Monster Comic’ as Dan hoved further westward into Books and Annuals before the strips concentrate on the ‘War years’ with Cactusville slowly morphing in all but name into a fair-sized Scottish town as Dan inflicted ever more outlandish punishments on the weary, wary Wehrmacht…

Feature on firsts follows with ‘Desperate Dan’ shouting out to his ever expanding cast, after which post-war tales encompass a momentous trip to the North Pole; jobs; cow pie; sweet rationing; clothing for the bigger man; bank robbers; cow pie; how feeble modern buildings are; toothache for tough guys and how meat rationing impacts on the mightiest appetite ever known. Once again it’s some pretty hard sledding for us wimpy modern animal-lovers…

Covers, strips and other treats from the Christmas tomes explore Dan’s unstoppable progress and includes a spread on ‘Back Covers on Annuals’ – the cowboy’s sole province from 1954 to 1965 – before segueing into a 1950s selection as Britain, Empire & Commonwealth and Dandy underwent dramatic revision and change…

The Watkins-limned prose yarn ‘Two Desperate Tiddley-Winkers’ leads to more fifties fun with Dan no longer in any way intentionally dangerous in strips covering the star’s invulnerable hair & bristles, coal mining in the High Street; cow pie; and Dan’s utterly unique pedal bike (take one steamroller and three parts tractor…) before closing on a momentous moment of history as Dan voyages to London to see the Queen’s coronation as originally published in Dandy dated June 6th 1953…

‘The Desperate Dan Song’ – sorry, just words & pictures so you’ll need to wrangle up your own tune – leads into more strips with enhanced roles for Danny & Katey, prior to the Sixties revivals opening with ‘Annual features’ including a glance at Dan’s primordial forebear Desprit Jake.

With contemporary strips coming thick & fast the fun is closely followed by two-colour Annual larks involving li’l Dan’s photo-day at ‘Cactusville School’ whilst – happily mining a fresh seam – ‘Desperate Dan’s Schooldays’ (as illustrated by Charles Grigg and first published in the Desperate Dan Annual 1979) gives readers another bucket of whimsical back-story from the big man boyhood as the end approaches.

In 1984, the Biggest Yin made it to the front – and back – of the weekly Dandy covers, displacing Grigg’s Korky the Cat after five straight decades. Here a full colour spread celebrates an anniversary year with a quartet (octet?) of images shouting out fifty years of Desperate astonishment wonder before we unsaddle for the moment with final modern colour feature ‘The Hobbies of Desperate Dan’ as seen in the 1994 Dandy Annual and showing what the term “extreme sports” really means…

Timeless, hilarious and not nearly as tame as you thought, Desperate Dan is a pure paradigm of our lengthy comics glory – and disregard for other people’s culture. Here is a book that – if you’re properly braced and forewarned – will delight and warm your secret, stifled cartoon coloniser’s heart.
© D.C. Thomson & Co Ltd 1997.

Today in 1913 Golden Age artist Charles (Spy Smasher, et al) Sultan was born. In 1943, Metabarons artist Juan Giménez was born. You might also want to peek at A Matter of Time, before celebrating that in 1962 Darwyn Cooke (DC: The New Frontier, Batman: Ego, Parker) joined us for far too short a time.

Death in Trieste


By Jason (Fantagraphics Books)
ISBN: 979-8-8750-0125-3 (HB/digital edition)

Win’s Christmas Gift Recommendation: Absurdly Enchanting Comics Capers… 9/10

This book includes Discriminatory Content included for dramatic, comedic and ironic effect.

Born in 1965 in Molde, Norway, John Arne Sæterøy is known by enigmatic, utilitarian nom de plume Jason. The shy & retiring auteur first took the path to cartoon superstardom in 1995, once debut graphic novel Lomma full ay regn (Pocket Full of Rain) won Norway’s biggest comics prize: the Sproing Award. From 1987 he had contributed to alternate/indie magazine KonK while studying graphic design and illustration at Oslo’s Art Academy.

From there he took on Norway’s National School of Arts and, on graduating in 1994, founded his own comic book Mjau Mjau. Constantly refining his style into a potent form of meaning-mined anthropomorphic minimalism, Jason cited Lewis Trondheim, Jim Woodring & Tex Avery as primary influences. He moved to Copenhagen, working at Studio Gimle alongside Ole Comoll Christensen (Excreta, Mar Mysteriet Surn/Mayday Mysteries, Den Anden Praesident, Det Tredje Ojet) & Peter Snejbjerg (Den skjulte protocol/The Hidden Protocol, World War X, Tarzan, Books of Magic, Batman: Detective 27). Jason’s efforts were internationally noticed, making waves in France, The Netherlands, Slovenia, Spain, Germany and other Scandinavian countries as well as the Americas. He won another Sproing in 2001 – for self-published series Mjau Mjau – and in 2002 turned nigh-exclusively to producing graphic novels. He won even more major awards.

His breadth of interest is wide & deep: comics, movies, animated cartoons, music, literature art history and pulp fiction all feature equally with no sense of rank or hierarchy. Jason’s puckish, egalitarian mixing & matching of inspirational sources always and inevitably produces picture-treatises well worth a reader’s time. Over a succession of tales he has built and re-employed a repertory company of stock characters to explore deceptively simplistic milieux based on classic archetypes distilled from movies, childhood yarns, historical and literary favourites. These all role-play in deliciously absurd and surreal sagas centred on his preferred themes of relationships and loneliness. Latterly, Jason returned to such “found” players as he built his own highly esoteric universe, and even has a whole bizarre bunch of them “team-up” or clash…

As always, visual/verbal bon mots unfold in beguiling, sparse-dialogued, or even as here silently pantomimic progressions, with compellingly formal page layouts rendered in a pared back stripped-down interpretation of Hergé’s Claire Ligne style: solid blacks, thick outlines dominating settings of seductive monochrome simplicity augmented by a beguiling palette of stark pastels and muted primary colours.

A master of short-form illustrated tales, many Jason yarns have been released as snappy little albums perfect for later inclusion in longer anthology collections like this one which gathers a trio of his very best. The majority of tales brim with bleak isolation, swamped by a signature surreality. They are largely populated with cinematically-inspired, darkly comic, charmingly macabre animal people ruminating on inescapable concerns whilst re-enacting bizarrely cast, bestial movie tributes. That’s a style that has never been more apropos than right here, as the more modern Art Forms bow before the onslaught and tirade of organised anti-art philosophers and socially intellectual terrorists…

Linked by theme and character, it begins with ‘The Magritte Affair’ as dapper masked men haunt Paris, surreptitiously substituting domestic pictures (like David Bowie as Aladdin Sane) for knock-off Surrealist masterpieces. When seen by affronted householders the images can have mesmeric effects and even spark nervous breakdowns…

Incidences increase and before long special operatives Miss Mira Bell & Mr Bob Delon are assigned the case, but a break only comes after aging painter Victor Dubois is abducted. He proves to be only the latest of many…

After a violent but inconclusive clash with the bowler hat brigade, solid research takes the daring duo to Brussels and the Magritte Museum just as the incidents hit fever pitch. With oddly dressed zombies quoting surrealist doggerel in the streets Bell & Delon uncover the mastermind and motive to close the case… but not for long…

The delicious spoof of Steed & Peel’s Avengers gives way to darker espionage larks as ‘Death in Trieste’ opens on the much-protracted murder of Grigori Rasputin before switching time and place to Berlin in 1925 where a Dadaist convention welcomes time-lost David Bowie. Sadly, he’s more interested in compelling performer Marlene Dietrich, and not paying enough attention to the Nosferatu stalking rooftops and bedrooms…

Nobody is paying attention to Rasputin’s skull and what it’s accurately predicting will befall Germany in the next twenty years…

As doomed lives converge and the Dadaists run riot, the chaos brings forth an immortal hero as undying musketeers Athos pops in for a quick look…

The warped wonderment sidles to a full stop with ‘Sweet Dreams’ as stone heads on Easter Island give musician Bono advance warning of doom. When an asteroid changes direction in the void and heads right for Earth, converging signs and portents trigger artists, musicians and madmen everywhere. As the dead rise in museums and elsewhere, only new romantic pop stars are ready and willing to unite and use their extraordinary abilities to combat an oncoming apocalypse. With Major Tom now in orbit for one final countdown, can hip sounds possibly succeed where science and magic have both failed?

A delightful tip of the hat to spy shows, pop rock and horror movies disguised as an adventure in art history, Death in Trieste confirms the cosmic truth that Jason remains a taste instantly acquired: a creator any fan of the medium should move to the top of their “Must-Have” list.
All characters, stories, and artwork © 2019 Jason. This edition © Fantagraphics Books, Inc. All rights reserved.

Today in 1916 Lo Hartog van Banda was born. You only need to scroll back a bit to see him at work, whilst in 1948 Carl Thomas Anderson died. We dealt with him as much as possible in Henry Speaks for Himself.

Today in 1830 gloriously anti-monarchist satirical French weekly La Caricature began, and ran until 1843. Can you remember when Private Eye wasn’t the only cartoon voice of dissent and outraged injustice?

Osama Tezuka’s Astro Boy volume 10


By Osamu Tezuka, translated by Frederik L. Schodt (Dark Horse Manga)
ISBN: 978-1-56971-793-1 (tank?bon PB/Digital edition)

This book contains Discriminatory Content produced during less enlightened times.

From beginning his professional career in the late 1940s until his death in 1989, Osamu Tezuka generated an incomprehensible volume of quality work which transformed the world of manga and how it was perceived in his own country and, ultimately, across the globe. Devoted to Walt Disney’s creations, he also performed similar sterling service with Japan’s fledgling animation industry. Look what that led to…

The earliest stories were intended for children but right from the start Tezuka’s expansive fairy tale stylisations harboured more mature themes, holding hidden pleasures for older readers and the legion of fans growing up with the Mankaga’s manga masterworks…

The “God of Comics” was born in Osaka Prefecture on November 3rd 1928, and as a child suffered from severe illness. The doctor who cured him inspired the lad to study medicine, and although Osamu began drawing professionally whilst at university in 1946, he persevered with college and qualified as a medical practitioner too. Then, as he faced a career crossroads, his mother advised him to do the thing which made him happiest.

He never practiced as a healer but the world was gifted such masterpieces as Kimba the White Lion, Buddha, Black Jack and so many other graphic narratives. Working ceaselessly over decades, Tezuka and his creations inevitably matured, but he was always able to speak to the hearts and minds of young and old equally. His creations ranged from the childishly charming to the distinctly disturbing such as The Book of Human Insects or Tomorrow the Birds.

Tezuka died on February 9th 1989, having produced more than 150,000 pages of timeless comics; reinvented the Japanese anime industry and popularised a uniquely Japanese graphic narrative style which has become a fixture of global culture.

These monochrome digest volumes (173 x 113 mm in the physical world and any size you like if you read them digitally) present – in non-linear order – early exploits of his signature character, with the emphasis firmly on fantastic fun and family entertainment…

Tetsuwan Atomu (literally “Mighty Atom” but known universally as Astro Boy due to its dissemination around the world as an animated TV cartoon and one of post-war Japan’s better exports) is a spectacular, riotous, rollicking sci fi action-adventure starring a young boy who also happens to be one of the mightiest robots on Earth.

The series began in 1952 in Sh?nen Kobunsha and ran until March 12th 1968 – although Tezuka often added to the canon in later years, both in comics but in also in other media such as newspaper strips and in magazines. Throughout that period, the plucky robot lad spawned the aforementioned global TV cartoon boom, starred in comic book specials and featured in games, toys, collectibles, movies and the undying devotion of generations of ardent fans.

Tezuka frequently drew himself into his tales as a commentator, and in his later revisions and introductions often mentioned how he found the restrictions of Sh?nen comics stifling; specifically, having to periodically pause a plot to placate the demands of his audience by providing a blockbusting fight every episode. That’s his prerogative: most of us avid aficionados have no complaints and one upheld in abundance in the early tales included here…

Tezuka and his production team were never as wedded to close continuity as fans are. They constantly revised stories and artwork for later collections, so if you’re a purist you are just plain out of luck. Such tweaking and modifying is the reason these editions seemingly skip up and down publishing chronology. The intent is to entertain at all times so stories aren’t treated as gospel and order is not immutable or inviolate. It’s just comics, guys, and in case you came in late, here’s a little background to set you up.

In a forthcoming world where robots are ubiquitous and have won (limited) human rights, brilliant Dr. Tenma lost his son Tobio in a traffic accident. Grief-stricken, the tormented genius used his position as head of Japan’s Ministry of Science to have his team build a replacement. The android created was one of the most groundbreaking constructs in history, and for a while Tenma was content. However, as his mind re-stabilised, Tenma realised this unchanging humanoid was not Tobio and, with cruel clarity, no longer accepted a substitute. Ultimately, the savant removed the insult to his real boy by selling the robot to a shady dealer…

One day, independent researcher Professor Ochanomizu was in the audience at a robot circus and realised diminutive performer Astro was unlike the other acts – or indeed, any artificial being he’d ever encountered. Convincing the circus owners to part with the little robot, the boffin closely studied the unique creation and realised just what a miracle had come into his hands…

Part of Ochanomizu’s socialization process for Astro included placing him in a family environment and having him attend school just like a real boy. As well as providing friends and admirers the familiar environment turned up other foils and occasional assistants such as the bellicose Elementary School teacher Higeoyaji (AKA Mr. Mustachio) and a robot little sister dubbed Uran

The wiry, widgety wonder’s astonishing exploits resume here after the now traditional ‘A Note to Readers’ – explaining why one thing that hasn’t been altered is the depictions of various racial types in the stories. Since the author was keen to combine all aspects of his creation into one overarching continuity, this volume (at last) incorporates classic 1950s material as well as the masterful Sixties sagas and following an intimate chat with the cartoonist opens with masterful monster mash -up ‘Astro vs Garon’ which was originally serialised in Sh?nen Magazine from October 1962 to February 1963. Here a sequence of wild weather events precedes the arrival of a bizarre object from space. As scientists gather, prod and poke about, they determine the package is some sort of cosmic flat-pack parcel. Sadly, once they put all the pieces together, what they have is a planet-restructuring autonomous entity…

Thanks to Ochanomizu and his little robot companion, a packing note is translated, revealing the power and purpose of the construct, and – crucially – that it has arrived on the WRONG PLANET!

Sent to the Superintendent of Megalopa by the King of Planet Yura, the package has been despatched to “kill Plasta” and “modify” planets, so the sagacious observers are perfectly happy to leave it alone from now on if they can’t find a way to destroy it. Sadly, they aren’t quick enough and lightning awakens “the Garon”, which goes on a catastrophic rampage that all Earth’s military might and valiant Astro Boy can barely handle.

Thinking the crisis over, the handmade hero is called back into action when inert Garon is stolen by sleazy Professor Amagawa and a conglomerate of greedy capitalists and gangsters, Transported to the South Pacific the monster is then deliberately unleashed and all hell inevitably breaks loose. Able to convert the atmosphere and alter gravity, Garon goes wild and the astonishingly outpowered robot kid seems unable to pull off a second miracle.

Thankful for an old fable he once heard, Astro Boy devises a way to outsmart and banish the beast he cannot kill…

Japanese kids were editorially and parentally sheltered in different ways to us in the West, and second saga ‘Yellow Horse’ (Sh?nen, October 1955 – February 1956) might be a little shocking to some. It deals with diabolical drug dealers and sees Astro seconded by Police Inspector Nakamura to crack a ruthless smuggling gang with a hideout that is literally out of this world. To defeat them, the boy ‘bot goes undercover posing as a young user and eventually junkie/recruit, having to allow his hero Mr. Mustachio to be attacked and nearly killed and Professor Ochanomizu to be tortured and turned into an addict…

Eventually however, the plan gels and a calamitous battle reveals another shocking secret before the case can be closed…

Next, from Sh?nen magazine March to April 1967, ‘The 100 Million Year Old Crime’ sees a gang of French mutant juvenile delinquents run amok, endangering all of society with their unchecked mental powers. Called in to help, Professor O and Astro are crushed and defeated by the teens after they steal unstoppable robot superweapon Karabusu

As the professor is cruelly enslaved by the mutant kids, the wrecked scraps of Astro are found by ancient aliens. These “water ghosts” have been on/in Earth for 100,000,000 years and the father one is mired in guilt for committing an utterly unpardonable act. His daughter Parma is, however, enchanted by the robot remains and rebuilds him, triggering a cycle of redemption. Repaired and curious, Astro learns that heinous antediluvian crime was meddling with earth creatures’ genetic and creating humanity. All their historical atrocities and planetary harms are the alien’s fault and now he will wipe out his mistake. Desperate, Astro debates with the despondent progenitor and a deadly deal is struck, one involving reforming those mutant kids who seem to be the very worst the species can offer…

Sadly, the morbid maker has no intention of honouring it and Astro has to resort to the kind of tactics he despises for the good of all…

This outing to the orient of cartoon yore ends with a cunning crime caper and contemporary spoof saga as ‘Astro’s Been Stolen!’ (June to September in Tetsuwan Atom Kurabu AKA Mighty Atom Club) sees the mecha mite and his loving (equally mechanical) family distraught following a message from Professor O. This explains that the boy, his sister and they all need to grow for their mental health. That means transferring their processors and personalities into new, appropriately aged bodies every ten years…

Tragically, Ochanomizu has been targeted by diabolical twinned Doctors Rukarike. He’s actually a singular supervillain called Gettrich who cons the well-meaning savant into switching Astro Boy’s electro-brain into an adult replacement frame just so he can steal the junior version and place a hench-minion’s mind in it. The purpose is to gain admittance to the top-secret base containing super artefact the Neo-pyramid, but the fiend has not reckoned with Astro’s resilience and determination, nor the timely interference of British agent James Itch Dnob…

Breathtaking pace, outrageous invention, slapstick comedy, heart-wrenching sentiment and frenetic action are hallmarks of these captivating comics constructions: all ideal examples of Tezuka’s uncanny storytelling gifts. These still deliver a potent punch and instil wide-eyed wonder on a variety of intellectual levels and our melange of mecha-marvels is further enhanced an older, more sophisticated tone via the material’s constant revision, confirming Astro Boy as a genuine delight for all ages.
Tetsuwan Atom by Osama Tezuka © 2002 by Tezuka Productions. All rights reserved. Astro Boy is a registered trademark of Tezuka Productions Co., Ltd., Tokyo Japan. Unedited translation © 2002 Frederik L. Schodt.

Today in 1998 Batman co-creator Bob Kane died. Coincidentally, way back in 1927 letterer Milt Snappin was born on this same date. Milt put the words in Batman & Robin’s bubbles – as well as Superman, Superboy and other DC World’s Finest stars throughout the post Golden and Silver Age period.