Fall Guy for Murder and Other Stories


By Johnny Craig, with Ray Bradbury, Bill Gaines & Al Feldstein (Fantagraphics Books)
ISBN: 978-1-60699-658-4 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Forgotten giant Johnny Craig died today in 2001. He was a graphic titan and should be remembered for more than a stellar run on Iron Man in the 1960s – although that alone is worth your attention…

From 1950-1954 EC was the most innovative and influential comic book publisher in America, dominating the genres of crime, horror, adventure, war and science fiction. They even originated an entirely new beast: the satirical funnybook. After a shaky start, following the death of his father (who actually created the modern comic book in 1933), new head honcho William Gaines and his trusty master-of-all-comics trades Al Feldstein turned a slavishly derivative minor venture into a pioneering, groundbreaking enterprise which completely altered the perception of the industry and art form.

As they began co-plotting the bulk of EC’s output together, intent on creating a “New Trend” of stories aimed at older and more discerning readers – and not the mythical 8-year-old comic books ostensibly targeted – they shifted the ailing company’s emphasis towards dark, funny, socially aware and absolutely more adult fare. Their publishing strategy also included hiring some the most gifted writers and artists in the field. One of the very best, most undervalued and least remembered today was writer, artist, editor John Thomas Alexis “Johnny” Craig (1925-2001).

This lavish and eternally appealing monochrome hardcover/digital volume is part of Fantagraphics’ EC Library. It gathers a chilling collection of Craig’s supernatural suspense and especially his superbly Noir-drenched crime stories in a wonderful primer of peril packed with supplementary interviews, features and dissertations, beginning with the informative and picture-packed ‘Brilliant Good Guys, Even More Brilliant Bad Guys’ by lecturer Bill Mason. A parade of classic genre tales begins with ‘One Last Fling!’ from Vault of Horror #21 October/November 1951. Craig was a sublime master of pen-&-ink illustration, and his scripting was just as slick and deceptively, hilariously seductive.

In his initial yarn here, a circus knife-thrower refuses to let the fact that his beloved assistant has become a vampire drive them apart, whilst from Crime SuspenStories #8 (December 1951/January 1952), ‘Out of the Frying Pan…’ is a wry gem of deception and misdirection, with a temporarily blind killer allowing the wrong little old man to plan his escape from hospital for him…

Originating in Vault of Horror #22 (December 1951/January 1952), ‘Fountains of Youth!’ is a straightforward supernatural thriller about a vitality-leeching monster, but ‘Understudy to a Corpse!’ (Crime SuspenStories #9, February/March 1952) offers a brilliantly twisty murder-plot involving a penniless actor who kills his uncle and diverts subsequent police attention by impersonating the victim post mortem. It does not go according to plan…

‘A Stitch in Time!’ (Vault of Horror #23, February/March 1952) is a grotesque classic in which a tyrannical sweatshop boss pays a ghastly price for abusing desperate seamstresses in his employ, before ‘…Rocks in His Head!’ (Crime SuspenStories #10, April/May of the same year) sees a harassed, hard-pressed surgeon with a greedy young wife making a disastrous choice when faced with a jewel-bedecked corpse to autopsy. In that same month prolific Craig graced Vault of Horror #24 with ‘A Bloody Undertaking!’, taking the same theme into supernatural territory when a pretty young thing turns the head of an old country doctor… who really should know better…

Regarded as one of the company’s slowest creators, Craig nevertheless found time to illustrate scripts by Gaines & Feldstein such as ‘…On a Dead Man’s Chest!’ (Haunt of Fear #12, March/April 1952) wherein, after a sordid affair and brutal murder, retribution from beyond the grave seeks out the victim’s wife and philandering brother…

Cover-dated June/July 1952, Crime SuspenStories #11’s ‘Stiff Punishment!’ is all Craig, and again dealt with avaricious ingenues who wed staid old doctors. This time, though, when the medical lecturer finally snaps, his assumption that he’d found the perfect way to hide the body proved utterly erroneous. In ‘Séance!’ (Vault of Horror #25, June/July) a couple of conmen kill a mark who learns too much, but are ultimately undone when his widow consults their own spiritualist for answers, after which Gaines & Feldstein script a shocking tale of gluttony and a vengeful sword-swallower in gloriously macabre fable ‘Fed Up!’ from Haunt of Fear #13 May/June.

The riveting tension of ‘The Execution!’ (Crime SuspenStories #12 August/September 1952) – wherein a death row inmate waits for the witness who could save him from the chair – came from one simple shocking fact. In Craig’s stories the good guys didn’t always win, and justice was frequently derailed and even cheated. ‘Two of a Kind!’ (Vault of Horror #26 August/September 1952) offered a sexually charged love story of the most extreme kind of sacrifice, whilst in ‘Silver Threads Among the Mold!’ (VoH #27 October/November 1952) an avaricious model regrets making a fool of a sculptor who adores and supports her, and ‘Sweet Dreams!’ (CSS #14, December 1952/January 1953) reveals the dire lengths an insomniac will stoop to in search of a little rest.

As first seen in VoH #28 (December 1952/January 1953) ‘Till Death…’ is, for many fans, the ultimate zombie story, as a besotted plantation owner loses his new bride to disease and soon learns to regret using voodoo to restore her to his side, whereas ‘When the Cat’s Away…’ (CSS #15 February/March 1953) is pure undiluted Crime Noir. Here a cuckolded husband attends to his wife and best friend with finesse and grim finality, whilst ‘The Mausoleum!’ (VoH #29, in the same month) sees an English landowner sell his family castle to a ghost-crazy American; lock, stock and damning evidence of the murder he committed to inherit everything…

‘Rendezvous!’ (Crime SuspenStories #16, April/May 1953) brilliantly outlines the sheer dumb luck that scotched a perfect murder/insurance scam, before ‘Split Personality!’ (VoH #30 April/May) details the incredible lengths to which a con artist strives to deprive identical twin sisters of their fortunes. Then, ‘Touch and Go!’ (CSS #17 June/July) delivers Craig’s sublimely paranoiac and compulsive adaptation of the Ray Bradbury vignette about a killer who leaves damning fingerprints whilst in the same month romantic obsession underpins the tragic tale of an artist-turned-mugger who only stole to pay for true love’s medical bills in ‘Easel Kill Ya!’ (VoH #31).

This awesomely addictive compilation concludes with the devilishly convoluted tale of a Private Eye set up to take the blame for a perfect crime. Written by Gaines & Feldstein, eponymous epic ‘Fall Guy for Murder!’ comes from Crime SuspenStories #18 (August/ September 1953) and is the quintessential 1950s crime story: smart, scary, devious and utterly morally ambiguous…

The comics classics are followed by more background revelations via S.C. Ringgenberg’s in-depth personal history in ‘Johnny Craig’ – complete with a stunning selection of Craig’s most eye-catching and controversial covers – and a general heads-up on the short-lived but world-shaking phenomenon in ‘The Ups and Downs of EC Comics: A Short History’ courtesy of author/editor/critic/comics fan Ted White. Also Educating Consumers is comprehensively illuminating feature ‘Behind the Panels: Creator Biographies’ by Mason, Tom Spurgeon & Janice Lee.

The short, sweet but severely limited comics output of EC has been reprinted ad infinitum in the decades since the company died (or was it murdered?). These titanic tales revolutionised not just our industry but also impacted the greater world through film and television and via the millions of dedicated devotees still addicted to New Trend tales.

Fall Guy for Murder was the fifth Fantagraphics compendium highlighting contributions of individual creators, adding a new dimension to aficionados’ enjoyment whilst providing a sound introduction for those lucky souls encountering the material for the very first time.

Whether an aged EC Fan-Addict or the merest neophyte convert, this is a book no comics lover or crime-caper victim should miss…

Fall Guy for Murder and Other Stories © 2013 Fantagraphics Books, Inc. All comics stories © 2013 William M. Gaines Agent, Inc., reprinted with permission. All other material © 2013 the respective creators and owners.

Also today in 1982 the legendary Reed Crandall passed away. His presence was seen all over the Golden and Silver Age of Comics, but some of his finest work appeared in Piracy: The Complete Series 1-7 (The EC Archives Library).

Jack Staff: Everything Used to Be Black and White


By Paul Grist (Dancing Elephant/Image Comics)
ISBN: 978-1-5824-0335-9 (TPB/Digital edition)

Just like many aging Brits & gits, I forget things and yesterday I missed a birthday. September 9th 1960 should be best known as the natal debut of cartoon paragon Paul Grist. Read this – and absolutely the book and its three sequels – to learn why.

Growing up a comic fan in 1960s -1970s Britain was an oddly schizophrenic situation. Not only were we bombarded and enthralled by our own weirdly eclectic mix of TV stars, Dying Empire jingoism and military bluster, fantastic anti-establishment fantasy, science-fiction and sport yarns – all augmented by the sheerly inspired, madcap anarchy of gag strips that always accompanied such adventure serials in our anthology weeklies – but from 1959 on, we also had unfettered access to exotic worlds and thinly veiled cultural imperialism of US comic books, bulk-imported as ballast in cargo ships and readily available in glorious full colour…

And don’t even get me started on the precious few, but always exotic and classy European wonders like Tintin, Lucky Luke and Asterix, simultaneously filtering into the funnybook gestalt constantly brewing in our fevered little heads. All this pictorial wonderment tended to make us young strips disciples a tad epicurean in our tastes and broad-minded, eccentric synthesists about our influences…

I’ve followed Paul Grist’s work since the small press days of Burglar Bill and St. Swithin’s Day, and his brilliantly refined design sense and incisive visual grasp of character made his interpretations of Grendel, Judge Dredd and other commercial properties excellent examples of why individuality always trumps house style. However, when he writes his own material, he steps into a creator class few can touch, always blending and refining key elements of genre and shared public consciousness into a stunningly inviting new nostalgia. For another perfect example check out what he accomplished with hard-boiled detective archetypes in his splendid Kane (see Kane: Welcome to New Eden among others)…

Grist established his own company, Dancing Elephant Press, to produce the kind of works big-time publishers lacked the imagination to support and in 2002 returned to the childhood delights of superhero comics with the creation of Jack Staff, who began life as a proposed Union Jack story for Marvel.

When they pulled the plug, Grist, unable to let a good idea go and now freed of the usual creative restraints that come from playing with other people’s toys, went wild and produced a purely British take on the superhero phenomenon that is simultaneously charming, gripping and devilishly clever. I usually go into laborious (most would say tedious) detail about the events in these graphic novel reviews but this first Jack Staff collection (gathering the first 12 issues) will be an exception as Grist’s captivating style here (based on and mimicking the anthology format of British Weeklies such as Lion and Valiant) means each issue feels like seven stories in one. As my intention is to convince to buy this book I’m sacrificing detail for brevity… you lucky people.

In a nondescript British city Becky Burdock is a feisty girl reporter for trashy newspaper The World’s Press. Opening gambit ‘Yesterday’s Heroes’ finds her hunting down a serial killer scoop on the “Castletown Slasher”, when she accidentally stumbles onto the identity of Jack Staff (Britain’s greatest costumed hero since WWII, and a man missing since the 1980s).

It happens when local builder John Smith saves her from a collapsing billboard, precipitating memories of wartime international superhero team The Freedom Fighters and a battle against a centuries-old vampire. It also strangely involves British Q Branch (investigating un-rational or weird crimes) and US superhuman Sgt. States, Jack Staff’s opposite number and another seemingly immortal patriotic hero.

Marvel Zombies will rightly identify this tale has echoes of the Roy Thomas & Frank Robbins Baron Blood storyline from 1970s title The Invaders, and if Marvel had been more accommodating this would indeed have been a classy sequel to that saga. However they missed their chance and this magically tongue-in-cheek pastiche is the magnificent result and our gain.

There are still superhumans in this world such as heroic Tom Tom, the Robot Man and villainous Doc Tempest, and even mortal champions like Albert Bramble and his son Harold who battle dark forces as vampire hunters, but even they cannot prevent Becky becoming a victim of the killer stalking the city. John Smith is clearly reluctant to rejoin the masked hero community but events keep pushing him until he uncovers an international conspiracy of sanctioned atrocity that naturally gets hushed up by the powers that be…

These stories are rife with references and cameos from 50 years of popular culture, and not just comics. Us Brits love television and thinly disguised TV icons such as Steptoe and Son, Dad’s Army and The Sweeney ferociously jostle alongside purely comic stars such as Captain America and Dr. Strange and members of our own uniquely bizarre periodical pantheon including Robot Archie, Zip Nolan, Kelly’s Eye, Jason Hyde, Adam Eterno and even relatively real people such as Alan Moore and Neal Gaiman.

A far larger part is played by incomparable poacher turned gamekeeper The Spider in second story-arc ‘Secrets, Shadows and the Spider!’ as things go quirkily cosmic after Becky Burdock, Vampire Reporter and the increasingly intriguing Q cops stumble into real X Files territory and we get some welcome background into recent history when a 1960s super-criminal starts stealing again.

Or does he? The Spider never shot anybody before…

The mystery is cleared up when elderly Alfred Chinard (it’s a partial anagram – work it out…) hires builder John Smith and springs a trap on his old foe before they notionally team up to stop the real thief. Of course, it doesn’t really go Jack’s way and he’s literally left holding the bag. After a full-length Q adventure ‘Quotations’ involving a meta-fictional serial killer, ‘Out of Time’ rounds out the book (and don’t forget there are three sequels…).

Here, Victorian showman and escapologist Charlie Raven (a canny reworking of period masterpiece Janus Stark) enters the picture, encountering a Dorian Gray-like mystery and losing a battle to a foe who consumes time itself. As a result, charismatic Raven endures an Adam Adamant moment and ends up in 21st century Castletown, where his enemy is still predating the human populace. Also causing trouble is Ben Kulmer – the invisible bandit known as The Claw (and lovingly homaging Ken Bulmer, Tom Tully & Jesús Blasco’s astounding antihero The Steel Claw).

When that nice Mr. Chinard turns up again the stage is set for a spectacular time-rending chronal clash involving the entire expansive cast that is spectacular, boldly bewildering and superbly satisfying.

The stark yet inviting monochrome design, refined, honed and pared down to minimalist approachability has an inescapable feeling of Europe about it. If ever anyone was to create a new TinTin adventure, Grist would be the ideal choice to draw it. Not because he draws like Hergé, but because he knows his craft as well as Hergé did. However, I’m deliriously happy that he has so brilliantly assimilated the essences of cherished keystones of my beloved comics-consuming past and given them such a vital and compelling fresh lease of life.

Thrilling, funny, fabulous. Buy this Book!
™ & © Paul Grist. All rights reserved.

Today in 1952 writer Gerry Conway was born, as was Alison Bechdel in 1960. We’ve done some but hardly all of their many works and we’ll be adding to that list soon.

Adventures of Superman: José Luis García-López volume 1


By José Luis García-López, Martin Pasko, Gerry Conway, Elliot S. Maggin, David Michelinie, Len Wein, Denny O’Neil, Bob Oksner, Frank Springer, Vince Colletta, Dan Adkins, Joe Giella, Steve Mitchell, Dick Giordano & various (DC Comics)
ISBN: 978-1-4012-3856-8 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

The American comic book industry would be utterly unrecognisable if Superman had never been born. His unprecedented adoption by a desperate and joy-starved generation quite literally gave birth to a genre if not an actual art form. Within three years of his June 1938 debut, the intoxicating blend of eye-popping action and social wish-fulfilment which hallmarked the early Man of Steel had grown to encompass cops-and-robbers crime-busting, socially reforming dramas, science fiction, fantasy, whimsical comedy and, once the war in Europe and the East embroiled America, patriotic relevance.

In many ways Superman is still master of the world, having utterly changed the shape of a fledgling industry and modern entertainment in general. There have been newspaper strips, radio and TV shows, cartoons games, toys, merchandise and blockbusting movies. Everyone on Earth gets a picture in their heads when they hear the name. Moreover, he is a character endlessly revitalised by the creators who work on his never-ending exploits. One the most gifted and intoxicating is José Luis García-López. An industry professional since he was 13 years old, the master illustrator was born in Pontevedra, Spain on 26th March 1948. By age three he was living in Argentina, and reared on a steady diet of comics: especially the works of Alex Raymond, Hal Foster, Alberto Breccia, Milt Caniff and José Luis Salinas.

During the late 1960s, García-López broke into the US comics world, with anthological romance work and anodyne horror tales for Charlton Comics which led to mystery-suspense yarns for Gold Key. In 1974 he moved to New York City where Joe Orlando got him a crucial intro meeting with DC Comics. That turned into a near-exclusive 40-year association which not only generated astounding comics sagas, but also saw the artist become the corporation’s official reference artist: the fount of all style guides and merchandising materials. His art was DC’s interface with the wider world.

After a few tentative inking jobs, García-López debuted as a DC penciller and inker on a Hawkman back-up in Detective Comics #452 in October 1975, and a month later was illustrating post-apocalyptic doomsday thriller Hercules Unbound. His sumptuous art could also encompass grim & gritty and he was drafted in to end the run on the company’s Tarzan title, and was afterwards handed western antihero Jonah Hex when the gunslinger – bucking all industry sales trends – graduated to his own solo title in early 1977.

The artist’s star was on the rise. While filling in all across the DCU – his assorted Superman tales are all in this stunning hardback/digital compilation – García-López was increasingly first choice for major publishing projects and events, such as the Marvel-DC Batman/Hulk tabloid crossover, prestige specials such the Superman/Wonder Woman clash included here and such breakthrough/breakout miniseries and graphic novels as Cinder & Ashe, Atari Force, Twilight, Star Raiders, Road to Perdition and many more. Paradoxically, he remains one of the company’s greatest artists and yet largely unknown and under-appreciated.

This splendid tome gathers the contents of Superman #294, 301-302, 307-309, 347; All-New Collectors’ Edition C-54 and DC Comics Presents #1-4, 17, 20, 24, 31: collectively spanning December 1975 through March 1981. Hopefully by the time I get to the sequel Superman and companion Batman volumes there will also be a DC Universe of… edition…

What we have here, though, is a boldly exuberant celebration of the Man of Steel, many with guest stars and all splendidly accessible to veteran fans and casual acquaintances alike.

The wonderment opens with a short back-up from Superman #294. Scripted by Martin Pasko and inked by Vince Colletta, ‘The Tattoo Switcheroo!’ details how Clark Kent escapes secret identity exposure after being nabbed by gangsters. Such pedestrian concerns are forgotten in Superman #301 (July 76) where Gerry Conway & Bob Oksner help prove ‘Solomon Grundy Wins on a Monday!’, as Earth-2’s monstrous zombie horror sideslips to Earth-1 to wreak havoc in Metropolis, thereby forcing the Action Ace to use brains rather than brawn to win the day.

An issue later, Elliot S. Maggin scripted ‘Seven-Foot-Two… and Still Growing!’ as fiendish scientist Lex Luthor finds a way to diminish the hero’s intellect by enlarging him to the point where his brain no longer efficiently connects to his dinosaur-dimensioned body. Thankfully, size-shifting hero The Atom is only a phone call away…

Curt Swan was Superman’s premiere artist for decades: a supremely gifted and conscientious illustrator who made the character his own. He was not, however, superhuman and while he was drawing what was then billed as “the longest Superman story ever” for DC Special Series #5 (Superman Spectacular 1977) García-López united with Conway and inker Frank Springer for issues #307-309 (January – March 1977), wherein the Man of Steel was deceived and deluded into believing his alien origins to be a comfortable fabrication to ease a human mutant’s twisted mind. In ‘Krypton – No More!’ Kal-El waged a war to save the environment from big business and their multipowered minions Radion & Protector, even battling his cousin Supergirl to disprove ‘This Planet is Mine!’ before the true story is revealed, just in time to tackle an alien invasion in ‘Blind Hero’s Bluff!’ as the Girl of Steel joined the now clear-headed hero and his faithful dog Krypto

Following that is one of the most impressive and fun comics sagas of the era. Written by Conway and inked by Dan Adkins, All-New Collectors’ Edition C-54 (January 1978) sees ‘Superman vs. Wonder Woman’ take us back to World War II, as Man of Steel and Amazing Amazon meet for the first time after Nazi Übermensch Baron Blitzkrieg and Japan’s infallible assassin Sumo the Samurai unite to steal a prototype atomic device. Although they should be allies, the heroes are quickly and cataclysmically at odds over the dispensation of the nuke so, once they stop fighting, they still must defeat the Axis Powers’ most fanatical operatives…

From the moment a kid first sees his second superhero the only thing they want is to see how the new gaudy gladiator stacks up against the first. From the earliest days of comic books (and according to DC Comics Presents editor Julie Schwartz it was the same with the pulps and dime novels that preceded it), we’ve wanted our idols to meet, associate, battle together – and if you follow the Timely/Marvel model, that means against each other – far more than we want to see them trounce archenemies in a united front…

The concept of team-up books – an established star pairing or battling (usually both) with less well-selling company characters – was far from new when DC awarded their then-biggest gun a regular arena to have adventures with other stars of their firmament, just as Batman had been doing since the middle of the 1960s in The Brave and the Bold. It was the publicity-drenched weeks before release of Superman: The Movie and Tim Burton’s Batman (which, BTW, García-López also provided designs for) was over a decade away…

The Metropolis Marvel had already enjoyed the serial sharing experience, when World’s Finest Comics briefly ejected the Caped Crusader and Superman battled beside a coterie of heroes including Flash, Robin, Teen Titans, Vigilante, Dr. Fate and others (issues #198-214: November 1970 to October/November 1972) before a proper status quo was re-established.

Star-studded new monthly DC Comics Presents was a big deal at the time, so only the utterly astounding and series-unattached José Luis García-López (inked by Adkins) could conceivably open the show. Silver Age Flash Barry Allen had been Superman’s first co-star in that aforementioned World’s Finest Comics run and he reprised his role in ‘Chase to the End of Time!’ and ‘Race to the End of Time!’ (DCCP #1 & 2: July/August & September/October 1978), with scripter Marty Pasko detailing how warring alien races trick both heroes into speeding relentlessly through the timestream to prevent Earth’s history being erased. As if that isn’t dangerous enough, nobody could predict the deadly intervention of the Scarlet Speedster’s most dangerous foe, Professor Zoom, the Reverse-Flash, who tries to turn the race against time to his own advantage.

David Michelinie wrote a tantalising pastiche of classic Adam Strange/Mystery in Space thrillers for García-López to draw and ink in ‘The Riddle of Little Earth Lost’, wherein the Man of Two Worlds and Man of Tomorrow foil the diabolical cosmic catastrophe scheme of deranged military genius Kaskor who intended to transpose and subjugate or destroy Earth and light-years-distant planet Rann.

Len Wein wrote the superb ‘Sun-Stroke!’ as the Man of Steel and madly-malleable Metal Men joined forces to thwart solar-fuelled genius I.Q. and toxic elemental menace Chemo after an ill-considered plan to enhance Earth’s solar radiation exposure provoked cataclysmic solar flares. With the title on solid ground the artist moved on, but returned with Gerry Conway and inker Steve Mitchell to herald the return of Firestorm in DCCP #17’s ‘The Ice Slaves of Killer Frost!’: a bombastic, saves-the-day epic returning the Nuclear Man to active DC pantheon service after a long hiatus.

In DCCP #20, Green Arrow steals the show in gripping, Big Business-busting eco-thriller ‘Inferno from the Sky!’ (Denny O’Neil, García-López & Joe Giella), after which the artist filled in with Conway on Superman #347 (May 1980) as the Last Son of Krypton clashes with a mythic cosmic courier in ‘The Sleeper Out of Time!’

In his peregrinations around the DCU, García-López had particularly distinguished himself with numerous episodes and fill-ins starring murdered aerialist Deadman. One of the very best came in DC Comics Presents #24 (August 1980) wherein scripter Wein reveals the tragic, chilling story of ‘The Man Who Was the World!’ as the grim ghost is forced to possess Superman and save the Earth… but fouls up badly…

Wrapping up this superb Fights ‘n’ Tights festival is ‘The Deadliest Show on Earth!’ (DCCP #31); written by Conway and inked by Dick Giordano, teaming Man of Steel and original Robin, the Teen Wonder Dick Grayson to conclusively crush a perfidious psychic vampire predating on the performers at the troubled Sterling Circus…

These tales are gripping fare elevated to epic heights by the magnificent art of one of the world’s finest artists. How could any fan possibly resist?
© 1975, 1976, 1977, 1978, 1979, 1980, 1981, 2013 DC Comics. All Rights Reserved.

The Marvel Comics Covers of Jack Kirby volume 1: 1961-1964


By Jack Kirby, with Steve Ditko, Don Heck, Dick Ayers, Paul Reinman, Bill Everett, George Roussos, Joe Sinnott, Chic Stone, Vince Colletta, George Klein, Sol Brodsky, Al Hartley, Stan Goldberg, Art Simek, Sam Rosen & various, Introduction by Patrick McDonnell (Dark Horse Comics)
ISBN: 978-1-50673-246-6 (HB) eISBN: 978-1-50673-247-3

Today in 1917 on New York’s Lower East Side, Jacob Kurtzberg was born to Jewish-Austrian parents. He grew up to be one of the most influential and recognised artists in world history. The reason why can be read here.

The Marvel Comics Covers of Jack Kirby chronologically collects The King’s superhero cover art in a spectacular hardcover coffee table book which simultaneously preserves the wonderment in a digital edition, thus allowing instant enlargements of any and all bits you might have glossed over or missed before…

Preceding the massive and momentous art attack comes heartfelt appreciation from Patrick McDonnell (Mutts) in his Introduction and via collector memory ‘Echoes of the King’ by Vincent Iadevaia. At the far end of the collection there’s a succinct biography and appreciation of Jack for those of you who don’t know him as well as we declining comics stalwarts do.

In between those points reside a torrent of those visual highpoints that served to introduce new and revolutionary ways of seeing and enjoying comic books. These collectively span cover-dates November 1961 to December 1964 as seen on The Avengers #1-11; Fantastic Four #1-33; Incredible Hulk #1-5; Journey into Mystery #83-111; Strange Tales #90, 101-127; Tales to Astonish #25, 27, 35-62; Tales of Suspense #39-56, 58-60; X-Men #1-8; Amazing Fantasy #15; Amazing Spider-Man #1; Sgt. Fury and His Howling Commandos #1-13; Daredevil # 1-4 plus Strange Tales Annual #2, Marvel Tales Annual #1, Fantastic Four Annuals #1-2, a few (far too few!) pre-Marvel genre covers including combat classic Battle #65, and a selection of monster book covers…

Inkers, colourists and letterers are not credited here, but that oversight is hopefully covered by us in the great big shopping list under the title…

Despite the too-tight brief – where are all the war, romance and particularly western and sci fi covers!? – this is a magnificent meander around the things that literally drew most of us into comics… that eye-grabbing first image. Jack Kirby was a master of electric storytelling, but he was also the god of the perfect moment and single pictures worth a thousand words. Look here and learn how and why…

© 2025 MARVEL.

Win’s First Christmas Gift Recommendation of the year!: Utter Acme of Visual Iconography… 9/10

Jack Kirby’s The Losers


By Jack Kirby with D. Bruce Berry, Mike Royer & various (DC Comics)
ISBN: 978-1-84856-194-6 (HB)

This book includes Discriminatory Content produced in less enlightened times.

Despite there being a glorious profusion of Jack Kirby material around these days, much of the best and rarest stuff is still – unforgivably – hard to access. This astounding collection of his too-brief run on DC war comic Our Fighting Forces is, for far too many, an unknown delight. You can still find it in the original 2009 hardback edition, but as far as I know, there’s neither digital nor even n trade paperback edition – in English – to satisfy the desires of fans lacking an infinite bank balance.

Famed for his larger than life characters and gigantic, cosmic imaginings, the King was a decent, spiritual man from another generation, and one who had experienced human horror and bravery as an ordinary grunt during World War II. Whether in the world-weary Verité of his 1950s collaborations with Joe Simon or the flamboyant bravado of his Marvel creation Sgt. Fury, Kirby’s combat comics always looked and felt real: grimy, tired, battered yet indomitable. Back in 1974, with his newest creations inexplicably not setting any sales records at DC, and while he tentatively pondered a return to Marvel, Jack took over the creative chores on a well-established, compelling but always floundering series that had run in Our Fighting Forces since 1970.

The Losers were an elite unit of American warriors cobbled together by amalgamating three pre-existing war series that had reached the end of their solo star roads. Gunner and Sarge (supplemented by “Fighting Devil Dog” Pooch) were Pacific-based Marines; debuting in All-American Men of War #67, (March 1959). They patrolled for 50 issues in Our Fighting Forces (#45-94, May 1959- August 1965), whilst Captain Johnny Cloud – Navajo Ace and native American fighter pilot – shot down his first bogie in All-American Men of War #82 (December 1960) and flew (mostly) solo until issue #115 in 1966. The final component of the Land/Air/Sea team was filled by Captain Storm, a disabled PT Boat commander (he had a wooden leg) who had his own 18-issue title from 1964 to 1967. All three series were created by DC’s comics warlord Robert Kanigher.

The characters had all pretty much passed their sell-by dates when they teamed-up as guest-stars in a Haunted Tank tale (G.I. Combat #138 October 1969), but these “Losers” found a new resonance together in the “relevant-era” and disillusioned, cynical Vietnam years and beyond, when their nihilistic, doom-laden anti-hero adventures claimed lead spot in Our Fighting Forces #123 (January/February 1970). Once again written primarily by Kanigher, these episodes were graced with art from such giants as Ken Barr, Russ Heath, John Severin, Sam Glanzman, Ross Andru and Joe Kubert. With the tagline “even when they win, they lose” the squad saw action all over the globe, winning critical acclaim and a far-too-small, passionate following.

In an inexplicable dose of company politics, discontented Kirby was abruptly given complete control of the series with #151 (November 1974). His radically different approach was highly controversial at the time, but the passage of years has granted a fairer appraisal and whilst never really in tune with the aesthetic of DC’s other war-books, the King’s run was a spectacular, bombastic and singularly intriguing examination of the human condition under the worst of all possible situations.

The combat frenzy kicks off in ‘Kill Me with Wagner’ as The Losers infiltrate a French village to rescue a concert pianist before the Nazis can capture her. The hapless propaganda pawn has one tremendous advantage – nobody knows what she looks like. As with most of this series, a feeling of inevitable, onrushing Gotterdammerung permeates the tale: a sense that worlds are ending and a new one’s coming. The action culminates in a catastrophic wave of destruction that is pure Kirby bravura…

Most of DC’s war titles sported Kubert covers, but #152 featured the first in a startling sequence of hypnotic Kirby collations – almost abstract in delivery – to introduce the team to the no-hope proposition of ‘A Small Place in Hell!’ when they find themselves the advance guard for an Allied push, but dropped in the wrong town: one that has not been cleared…

The spectacular action here is augmented by a potent 2-page Kirby fact feature: Sub-machine guns of WWII, and it should be noted and commended that this collection is also peppered with un-inked Kirby pencilled pages and roughs.

Our Fighting Forces #153 is one of those stories that made traditionalists squeak. Behind a Kirby cover, the story of ‘Devastator vs. Big Max’ veers dangerously close to science fiction, but an admittedly eccentric plan to destroy a giant German rail-mounted super-cannon isn’t any stranger than many schemes actual boffins dreamed up to disinform the enemy during the actual conflict, actually…

That yarn – with two beautiful info-pages on military uniforms and insignia – is followed by a superb parable examining personal honour. A compelling Kirby cover segues into the team’s deployment to the Pacific to remove a Japanese officer whose devotion to ‘Bushido’ inspires superhuman loyalty and resistance to surrender among his men. The means used to remove him are far from clean or creditable…

Bracketed by 2 pages on war vehicles plus a wonderful pencil cover-rough, two more on artillery pieces and the pencils for the cover to that issue, OFF #155’s ‘The Partisans!’ takes the Losers into very dark territory, before they return to America for ‘Good-bye Broadway… Hello Death!’, wherein the boys experience home-front joys of New York whilst hunting a notorious U-Boat commander. Naturally there’s more to the story than first appears…

This fast-paced thriller is complemented by a history of battle headgear and another pencilled rough. Comprising a 2-part saga concerning theft, black marketeering and espionage, #157 & 158 introduce utterly unique personage ‘Panama Fattie!’ Her criminal activities almost alter the course of the war; and conclude in the highly charged ‘Bombing Out on the Panama Canal’, with accompanying pages on ships, subs and Nazi super-planes.

Behind the last Kirby cover (#159), ‘Mile-a-Minute Jones!’ details a smaller-scaled duel. With the Losers relegated to subordinate roles, the tale of a black runner who embarrassed the Nazis at the 1936 Olympics unfolds as a forced rematch with the Nazi ubermensch he defeated back then reignites old passions on the battlefield.

Indicating that Kirby’s attentions were being diverted elsewhere, Kubert & Ernie Chan handled the last three covers of this run, but the stories remain powerful, deeply personal explorations of combat. In ‘Ivan’ (OFF #160) the squad goes undercover, impersonating German soldiers on the Eastern Front, and have an unpleasant encounter with Russian Nazi sympathizers whose appetite for atrocity surpasses anything they have ever seen before. Supplemented by a 2-page tanks feature, the drama resumes in the hellish jungles of Burma which prove an unholy backdrop for traumatic combat shocker ‘The Major’s Dream’ before the volume and Kirby’s DC war work ends in a sly tribute to his 1942 co-creation Boy Commandos.

‘Gung-Ho!’ sees a young Gunner training a band of war orphans in Marine tactics, only to find fun turn to dire necessity after Germans overrun their “safe” position. This is an optimistic, all-out action romp ending on a note of hope and anticipation, even as the King made his departure for pastures not-so-new. From OFF #163 Kanigher picked up where he left off, with artists like Jack Lehti, Ric Estrada & George Evans illustrating, as the Losers returned to their pre-Kirby style and status, with readers hardly acknowledging the detour into another kind of war.

Jack Kirby is unique and uncompromising. If you’re not a fan or simply not prepared to see for yourself what all the fuss has been about then no words of mine will change your mind. That doesn’t alter the fact that his work from 1939 onwards shaped the entire American comics scene, affected the lives of billions of readers and thousands of creators in all areas of artistic endeavour around the world for generations, and which still garners new fans and apostles from the young and naive to the most cerebral of intellectuals. Jack’s work is instantly accessible, irresistibly visceral and deceptively deep whilst being simultaneously mythic and human.

These tales of purely mortal heroism are in many ways the most revealing, honest and insightful of Jack’s incredibly vast accumulated works, and even the true devotee often forgets their very existence. As Neil Gaiman’s introduction succinctly declaims, “they are classic Kirby” and even if you don’t like war comics, you may be in for a surprise…”

You won’t want to miss that, would you?
© 2009 DC Comics. All Rights Reserved.

Cannon


By Wally Wood & various, introduction by Howard Chaykin (Fantagraphics Books)
ISBN: 978-1-60699-702-4 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

As with any historical perspective addressing popular mass-entertainments and evolving societies, a look back often finds uncomfortable material that can jar some modern sensitivities and set today’s collective hackles rising. That’s especially true of this lovely but confounding collection compiling seldom seen material by one of the industry’s greatest stars…

This is quite frankly a lovely book of beautiful work that I now find hard to recommend to a general audience. That’s more to do with how society has evolved rather than its admittedly always deeply flawed and often unsavoury content…

We all carry within us the seeds of our own destruction and probably none more so than troubled comics genius Wallace Allan Wood (June 17th 1927 – November 2nd 1981): one of the greatest draughtsmen and graphic imagineers our art form has ever produced. Woody was a master of every aspect of the business. He began his career lettering Will Eisner’s Spirit newspaper strip, readily moving into pencilling and inking as the 1940s ended and, ultimately into publishing. After years working all over the comic book and syndicated strip markets, as well as in book illustration, package-design and other areas of commercial art, he devised the legendary T.H.U.N.D.E.R. Agents franchise and even predated and anticipated the counter-culture’s Underground Commix phenomenon by launching in 1965s one of the first adult-oriented, independent comics: Witzend.

The troubled genius was frequently his own worst enemy. Woody’s life was one of addiction (guns, booze & cigarettes); traumatic relationships; tantalisingly close yet always inevitably frustrated financial security; illness and eventually, suicide. It was as if all the joy and beauty in his existence stayed on the pages and there was none left for real life.

Although during his time with EC Wood became the acknowledged, undisputed Master of Science Fiction art in America, he was equally adept, driven and accomplished in the production of all genres. He was a lusty man and was a pioneer of sexually explicit, ultra-violent (but always beautiful) and titillating comics where sex played a major role. Remember, even if everybody loves comics, it’s not always about superheroes and cosmic quests. Men like sexy comics and cartoons. I’m not saying that it’s right or proper to ogle women, but it is a sad fact of life and has made many publishers rich for centuries. This customer base especially likes looking at beautiful naked women and amongst so very many cartoonists over the decades, Wood was arguably the paramount exponent of the subgenre…

Remarkably and without in any way seeking to apologise for it, I can confirm that this gritty strip was made to entertain REAL-MEN!! It abounds with naked, nude, undraped and forcibly undressed women (and men, but not as many or as often as the women). Somehow less controversially it also heavily features mega violence, and both physical and psychological torture because that’s what the audience wanted. If you don’t believe me go and rewatch Goldfinger (1964) but this time watch and listen closely…

Cannon’s inbuilt misogyny is a feature not a bug with levels of abusive behaviour and conduct that seldom exceed those of any 1960-1970s Bond or Man from U.N.C.L.E. movie. There’s practically no gadgets either, but loads of fast flashy cars, planes and boats… and much sublimely rendered, awesomely accurate ordnance because that’s one thing your average GI or swabbie will spot instantly if fudged…

This cartoon series captures a moment in history that was deeply, deeply unfair to women, even if – for its time – the feature was uncharacteristically racially & socially diverse and most equitable in its treatment of African-American, Hispanic, Arabic and Asian guys. This was probably as much about the target readership – the desegrated but still mostly male US Military Service personnel – as Woody’s views on the Civil Rights movement. Wally was always utterly professional and diligent in all his work commitments and liberated from all editorial constraints, but his own experience gave the audience exactly what they wanted…

Following Howard Chaykin’s ‘Intro’ confirming the best and worst of the legends, the strip unfolds in one unbroken stream of non-stop blockbuster action heavily seasoned with geopolitical themes and contemporary headline fodder. It’s fitting to note here that Woody utilised and mentored dozens of guys who went on to their own notoriety. If you’re a fanatic, you’ll spot many of them – Pearson, Reese, Wenzel, Hama et al – as characters in the strip, but in-jokes aside, this one’s all about satisfying manly urges.

Guaranteeing sex, death and horror and NAKED WOMEN in almost every episode, Cannon by Wood and his ever-shifting studio ran from 1970-1973 in three separate editions of The Overseas Weekly: a tabloid specifically created and disseminated to US military personnel stationed overseas. He & Steve Ditko later recycled the character in an abortive indie publishing venture Heroes, Inc., which we’ll cover at the end.

John Cannon was a U2 pilot captured and tortured by the Red Chinese. Broken and turned into their assassin, he threw off the ministrations of their top brainwasher Madame Toy but suffered a psychological collapse that left him a relentless, emotionless living weapon pointed by the CIA at any target that needed killing.

His successes didn’t affect him at all but did make him a permanent target of the Chinese and Soviet governments. The latter tasked beautiful lethal killer Sue Smith to remove him by any means and at all costs, but her attempts were as frequent and futile as Toy’s, who doggedly and repeatedly seeks to recapture or kill him. Both curvaceous killers spent as much time shagging Cannon as shooting, stabbing, electrocuting, drowning, poisoning, bombing and running over the implacable agent.

Encountering and exterminating hundreds of spies Cold War spies and assassins, Cannon saves US-friendly middle-Eastern Ismiria from infiltration and insurrection; defends US ally Israel from subversion; shatters the schemes (and sleeper agent army) of Comrade Gorsk and saves Latin American San Sierra from both Red-backed rebels and the incumbent US-friendly fascist dictatorship. He even gets to save a few lives along the way, like his own Uncle Fred back in Iowa and charming conman/serial bigamist/accidental hitman Charles M. Fogarty

At home, Cannon eradicates gangsters and spies as his conditioning begins to fade. No longer a reliable asset, he tries to retire to his old family home but trouble follows and the CIA soon re-recruit him. With Toy & Sue Smith perpetually hunting him and “cat-fighting” each other, Cannon even clashes with killer hippies in a murder commune and an ultra-conservative millionaire with his own private militia seeking to set the nation back on the Right path. John even has a couple of shots at true love and a Happy Ever After, but inevitably learns over and again that “women are just no damn good”…

Along the way he experiences every kind of action from scuba combat to aerial dogfights, and even battles a killer cyborg, He’s particularly adept at ferreting out leftover Nazis and dodges more than his fair share of atomic detonations. This is a strip very much of its time and for adults if not grown-ups, so like many of his audience, our hero even has to face up to the consequences of his actions when one paramour falls pregnant. The wedding is an utter disaster…

As much a document of art history as an expertly-targeted wank-book, Cannon comes with fascinating bonus features for comics fans, beginning a voluminous Appendix section with a brace of long lost cover paintings.

These augment the Roger Hill’s essay ‘The Overseas Weekly Discovery’ detailing the bizarre circumstance that led to the retrieval of the material forming this book, and compliments a

‘Letter by Wallace Wood’ exhorting how the industry must change. These are followed by the tamed down, general audience full-colour Cannon story by Wood & Ditko as seen by almost nobody in 1969’s Heroes, Inc. Presents Cannon, and another similar but monochrome lost Wood & Ditko treat from Heroes, Inc. No. 2 (1976) once again kicking the stuffing out of stubborn Nazis by Wood & Ditko. The experience ends as it should with a fulsome and fair “Bio” of Wally Wood by J. David Spurlock.

Fast, furious and ferociously unreconstructed and sexist, this can be a hard read: one packed with pitfalls, but undeniably honest in its intent and delivery. If you like this kind of thing you’ll love it, and if you find it offensive, you’re still free enough for the moment to reject and not buy it. However, if you do feel the urge to condemn, do us all the courtesy of reading it first…
“Intro” © 2014 Howard Chaykin. “The Overseas Weekly Discovery” © 2014 Roger Hill. “Bio” © 2014 J. David Spurlock. Photos © Bhob Stewart & Paul Kirchner. All other contents © 2014 Wallace Wood Properties LLC. All rights reserved.

Barefoot Gen volume 10: Never Give Up


By Keiji Nakazawa (Last Gasp)
ISBN: 978-0-86719-601-6 (TPB) 978-0-86719-840-9 (HB/School Edition)

Whilst we are all commemorating the 80th anniversary of VJ Day (the Americans hold theirs on September 2nd), it’s only appropriate to remember how that war ended and what victory and defeat meant to a world forever changed after the conclusion. In comics, that means Keiji Nakazawa and Hadashi no Gen. A standby of anti-nuclear movements since first release in 1983, new hardback editions combining two paperback editions per volume are underway and will be on sale from January 15th 2026 – if we manage to live that long. You could wait or even check out our past reviews or simply save your time & energy by buying the still-available 10 tank?bon set right now.

After many years of struggle the entire piecemeal epic semi-autobiographical saga was remastered as an unabridged and uncompromising 10-volume English-language translation by Last Gasp under the auspices of Project Gen: a multinational organisation dedicated to peace and the abolition of nuclear weapons. Constantly revised and refined by its creator until his death from lung cancer in December 2012, Barefoot Gen is the quintessential anti-war tract and plea to humanity for peace. The combined volumes are angry and uncompromising, and never forgive those who seek to perpetuate greed, mendacity and bloody-handed stupidity.

Hadashi no Gen was first seen in Japan in 1973, serialised in Gekkan Shōnen Janpu Jampu (Monthly Boys Jump) following an occasional 1972 series of stand-alone stories in various magazines which included Kuroi Ame ni Utarete (Struck by Black Rain) and Aru Hi Totsuzen (One Day, Suddenly).

The scattered tales eventually led Shonen Jump’s editor Tadasu Nagano to commission 45-page Ore wa Mita (I Saw It) for a Monthly Jump special devoted to autobiographical works. Nagano clearly recognised that the author – an actual survivor of the world’s first atomic atrocity – had much more to say which readers needed to see and commissioned the serial which has grown into this stunning landmark epic.

The tale was always controversial in a country which still generally prefers to ignore rather than confront past mistakes and indiscretions and, after 18 months, Hadashi no Gen was removed from Jump, transferring firstly to Shimin (Citizen), then Bunka Hyåron (Cultural Criticism), and Kyåiku Hyåron (Educational Criticism). Just like his indomitable hero, Keiji Nakazawa never gave up and his persistence led to a first Japanese book collection in 1975, translated by the newly-constituted Project Gen team into Russian, English and other languages including Norwegian, French, German, Italian, Portuguese, Swedish, Finnish, Indonesian, Tagalog and Esperanto.

Born in March 14th 1939 and changed forever on August 6th 1945, the hibakusha (“atom bomb survivor”) author first completed his account in 1985 and his telling testament of survival has since been adapted into live-action & anime films; operas; musicals and live television dramas; each spreading the message across every continent and all generations.

Today we’re looking again at the concluding volume which brings the story of irrepressible, ebullient Gen and his friends to a close. One last time we see the forceful vitality of a select band of bomb survivors pitted against the constant shadow of tragedy which implacably dogs them in the city slowly recovering from nuclear conflagration.

Here the indomitable idealistic individualist, having finally found a way to express his anger and effectively fight back against the idiocies and injustices of a world which lets Atom bombs fall but is seemingly incapable of learning from its mistakes, at last strikes back at the demagogues and monsters who still keep the bad old ways alive… even after their people suffered the most hideous of consequences…

Barefoot Gen: Never Give Up begins following an inspirational ‘Gen’s Message: A Plea for Nuclear Abolition’ by the Translators & Editors and – as previously – the other end of this monochrome paperback balances the essay with a biography of the author and invaluable data ‘About Project Gen’

The graphic manifesto resumes in March 1953 as Gen prepares for his school graduation ceremony, despite seldom attending that hidebound institution over the past few years. Fellow bomb orphans Ryuta and quietly stolid Musubi – who have shared Gen’s shabby shack for years – are also in high spirits. They have been constantly selling dresses made by radiation-scarred outcast Katsuko on Hiroshima’s rebuilt street corners, diligently saving the proceeds until she has enough money to open a shop. Now the manager of one of the big stores wants to buy all the clothes they can manufacture to sell in his fashionable venues…

At the Graduation Ceremony Gen once again loses his temper when the faculty begin memorialising the past and celebrating the failed regime of the empire. Later, his savage confrontation with teachers and visiting dignitaries sparks a minor student revolution. For many of the juvenile delinquents it’s also an opportunity to inflict some long-delayed retribution on the educational bullies who have oppressed and beaten them for years…

Encouragingly, however, not all parents and attending adults take the teachers’ side, and a potentially murderous confrontation is (rather violently) defused by Gen. The boy’s life then changes forever when he bumps into a young woman and is instantly smitten. His pursuit of Mitsuko will bring him into conflict with her brutal father, former employer and unrepentant war-lover Nakao who is now a highly successful businessman going places in the reconstructed city…

Gen has been studying with elderly artist Seiga Amano, learning the skills his own father would have passed on had he not died in 1945. The mentor/father-figure encourages his protégé to pursue Mitsuko… and it costs them both their jobs. However, the seeming setback is in fact liberating and before long the star-crossed youngsters are in a fevered euphoria of first love. So engaged is Gen that he is not there when stolid Musubi is targeted by a cruel Yakuza honeytrap who addicts him to drugs before fleecing him of all Katsuko’s hard-earned savings…

With a happy ending so close he can touch it, Gen is dragged back down to earth by a trio of tragedies which leave him near-broken and all alone. The legacies of the bombing have again cost him almost everything…

After a horrendous bout of death and vengeance-taking, Gen seems to have nothing to live for, but the despondent young man is saved by aged Amano who rekindles his spirit and wisely advises him to get out of Hiroshima and start his real life in the world beyond it…

Keiji Nakazawa’s broad cartoon art style has often been subject of heated discussion; his simplified Disney-esque rendering felt by some to be at odds with the subject matter, and perhaps diluting the impact of the message. I’d like to categorically refute that.

The style springs from his earliest influence, Osamu Tezuka, Father of Anime & God of Manga who began his career in 1946 and whose works – Shin Takarajima/New Treasure Island, Tetsuwan Atomu/Astro Boy and so many more – assuaged some of the grim realities of being hibakusha, providing escape, hope and even a career path to the young illustrator. Even at its most bleak and traumatic the epic never forgets to shade horror with humour and counterpoint crushing loss with fiery idealism and enthusiasm.

As such the clear line, solid black forms and abstracted visual motifs act as tolerable symbols for much of the horror in this parable. The art defuses but never dilutes the horror of the tragedy and its aftermath. The reader has to be brought through the tale to receive the message and for that purpose drawings are accurate, simplified and effective. The intent is not to repel (and to be honest, even as they are they’re still pretty hard to take) but to inform, to warn.

Shocking. Momentous. Bleak and violent but ultimately astoundingly uplifting, Nakazawa’s Barefoot Gen is without peer and its legacy will be pervasive and long-lasting. So now you’ve been warned, buy this old book. Buy the entire series. Buy the new editions as they come out. Tell everyone you know about it. Barefoot Gen is an indisputable classic and should be available to absolutely everyone.
© 2009 Keiji Nakazawa. All rights reserved.

They Called Us Enemy (Expanded edition)


By George Takei, Justin Eisinger, Steve Scott & Harmony Becker (Top Shelf Productions/IDW)
ISBN: 978-1-603094-70-2 (Expanded HB) eISBN 978-1-684068-82-1-
TPB ISBN: 978-1-603094-50-4

This book contains Discriminatory Content from less enlightened times included for historical and dramatic veracity.

Graphic biographies are still a relatively new form for English-language comics, but the wealth and variety of material already available is truly breathtaking and laudable. This so timely exemplary example is a subtly understated yet deeply moving chronicle exploring the events and repercussions of a truly shameful moment in US history, as recalled and relived by a global icon of popular culture. He also happens to be one of that embattled democracy’s most ardent advocates of diversity, justice and equality and top-level activist in the arenas of LGBTQ and Asian-American rights.

George Takei initially celebrated and commemorated his life in prose autobiography To the Stars, but here, in collaboration with writers Justin Eisinger & Steven Scott and illustrator Harmony Becker, the Hollywood star deftly shifted focus to explore in painful and revelatory detail the early years of his life: a formative period spent as a non-person confined without cause behind barbed wire in his own country.

Recounted as non-linear, non-chronological episodes, the history and self-serving actions of American leaders – like Lt. General John L. DeWitt or Los Angeles Mayor Fletcher Bowron, who systematically stripped all people of Japanese ethnicity of their rights, livelihoods, possessions and autonomy – are seen through the eyes of a small child. Those observations inevitably shaped the actor into a crusading defender of democratic principles of later life.

I’d love to say that’s simply a thing of the past, but kids are still being locked in cages and families split up. It’s apparently something we humans just can’t stop doing…

Following the attack on Pearl Harbor on December 7th 1941, on February 19th 1942, US President Franklin Delano Roosevelt signed Executive Order 9066, dividing the country into military zones and effectively declaring all American citizens of Japanese origins enemy aliens. This led to their internment for the duration of the war across 10 isolated camps between the West Coast and Mississippi river.

In surprisingly fond recollections of camp life, we share the notions of baffled children – George, brother Henry, sister Nancy Reiko and many new pals – and the lasting, post-war consequences of divisively authoritarian stunts such as legally-binding loyalty pledges de-fanged and counterpointed by modern day discussions and triumphant moments of past injustices finally addressed.

As well as exposing the true price of dog-whistle politics and human cost of bowing to baying demagogues we see here a shameful period of state-sanctioned, opportunistic profiteering and proud racism in a tale that is a testament to human endurance, perseverance and innate dignity. Amidst the stomach churning, mostly bloodless horror are moments of delightful warmth and genuine humour, bolstered by actions of unsung humanitarian heroes like Takei’s own parents and pioneering civil rights lawyer Wayne M. Collins. Their tireless fortitude and resistance to state-sanctioned oppression, along with the efforts of countless others, offers inspiration and hope for all suffering similar restraint and abuse while sadly proving that some battles may never end. Just look at any headline with the word seeker, refugee or asylum in it and the sheer cost of protecting migrants anywhere on Earth today…

Also offering touching afterword ‘Making History’ by Takei, Eisinger, Scott & Becker; a Takei family photo album; reproduced Civilian Exclusion orders, street maps of the internment camp and chilling “Final accountability rosters” for Camp Rohwer & Camp Tule Lake, this book includes a detailed look at the process of creating it, with candid team photos, script pages, roughs and layouts, as well as press and convention shots of George collecting the numerous awards for his efforts. At the close, there’s a feature on how the book has transitioned to becoming an educational standby, acknowledgements and the always welcome creator biographies.

They Called Us Enemy is a compelling, beguiling and harshly informative account of injustice and unchecked ignorance endured with plenty of points as pertinent now as they ever were.

In 2020 this expanded edition was released with 16 pages of extra material in both physical hardback and digital volume.
They Called Us Enemy Expanded Edition © 2020 George Takei. All Rights Reserved.

Showcase Presents Our Army At War


By Dave Wood, Robert Kanigher, David Khan, Hal Kantor, John Reed, France “Ed” Herron, William Woolfolk, John Reed, Art Wallace, Nat Barnett, Irv Novick, Carmine Infantino, Gene Colan, Bernie Krigstein, Frank Giacoia, Joe Giella, Bernard Sachs, Irwin Hasen, Bob Lander, Gil Kane, Ross Andru & Mike Esposito, Jerry Grandenetti, Bob Oksner, Mort Drucker, Sy Barry, Fred Ray, Eugene Hughes, Ray Burnley, Ray Schott & various (DC Comics)
ISBN: 978-1401229429 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

In America following the demise of EC Comics in the mid-1950’s – and prior to Warren Publishing’s astounding Blazing Combat – the only certain place to find challenging, entertaining and often controversial American war comics was at DC. In fact, even as Archie Goodwin’s stunning yet tragically mis-marketed quartet of classics were waking up a generation, the home of Superman, Batman & Wonder Woman was also a cornucopia of gritty, intriguing, beautifully illustrated battle tales presenting combat on a variety of fronts and from many differing points of view. As the very public Vietnam War escalated, and secret wars in central America festered unseen, 1960s America increasingly endured a Home Front death-struggle pitting deeply-ingrained Establishment social attitudes against a youthful freedom-from-old-values-oriented generation with a radical new sensibility. In response, the military-themed comic books of DC (or rather National Periodical Publishing, as it then was) became ever bolder and more innovative…

That stellar and challenging creative period came to an end as all strip trends do, but some of the more impressive and popular features (Sgt. Rock, Haunted Tank, Unknown Soldier, The War That Time Forgot, The Losers, Enemy Ace) survived well into the second – post horror-boom – superhero revival as character not genre vehicles. Currently, English-language fans of war stories are grievously underserved in both print and digital formats, but this magnificent monochrome reprint compendium is still readily available. It collects Our Army At War #1-20, from August 1952 – March 1954. With war comics resurgent, it was a new anthology title that was on sale from June 11th 1952 which ran for 301 issues until March 1977, whereupon it was redesignated Sgt. Rock and soldiered on (sorry, couldn’t stop myself!) until #422 cover dated June 1988. The appeal of that style and genre has largely vanished from comic books but once, these were hugely popular casual entertainments for kids and others.

Pure anthology Our Army At War very much followed Harvey Kurtzman’s EC model for Two-Fisted Tales & Frontline Combat, primarily featuring the proud American fighting man on a variety of historical battlefronts including the Revolutionary War, War of 1812, Civil War, Spanish-American War, WWI and Korean War even whilst concentrating the majority of its creative firepower on WWII – in which the target readership’s fathers and older relatives had just fought.

Sans ado or preamble, OAAW #1 opens with ‘Last Performance!’ as Dave Wood, Frank Giacoia & Joe Giella reveal how former acrobats Eddie March & Bert Brown escape a deadly German ambush thanks to their old act and a little common sense, after which Kanigher, Irv Novick & Bernard Sachs take us to the Pacific theatre of war and explain – without dialogue – how an entrenched marine patrol only survive Japanese scare tactics by when they ‘Dig Your Foxhole Deep!’

Fanciful – if not outright whimsical – notions proliferated in this era and David Khan, Irwin Hasen & Bob Lander gleefully kick off the practise as a Kentucky mountain man (and a dog!) unused to combat boots provides invaluable pedal intel at the Kasserine Pass thanks to ‘Radar Feet!’ prior to Dave Wood, Gil Kane & Giella ending the issue with inter service rivalry in the Pacific as ‘SOS Seabees!’ sees US troops and navy engineers forced to cooperate to survive…

In issue #2, Kanigher returned his much-loved boxing-as-combat metaphor in ‘Champ!’ with Carmine Infantino & Giella limning a yarn of sporting rivals meeting again over gunsights and in foxholes, before Dave Wood, Bob Oksner & Sachs depicted a tense moment as a sentry spots what might be Germans disguised as GIs in ‘Second Best!’, after which a soldiers takes drastic action to ensure a little peace and quiet to finish ‘A Letter from Joe!’ (by Hal Kantor, Mort Drucker & Lander). The issue ends on Khan, Novick & Lander’s ‘Survival for Shorty!’ as a sensitive short-tempered pee-wee powerhouse strives to proves he’s as big a man as any of his team as they raid a Japanese stronghold…

Kanigher, Novick & Sachs open #3 with the war deep inside a US Marine’s head as he endures the pressure of another ‘Patrol!’ even as Wood, Kane & Lander offer ‘No Exit!’ for former stunt-bikers Skeets & Wally when the former’s combat-trauma traps them behind enemy lines with crucial knowledge of a forthcoming surprise attack…

Kantor & Eugene Hughes then prove superstitious Roy has no need of his lost ‘Lucky Charm!’, before Kantor, Drucker & Lander complete the issue with the tale of ‘Frightened Hero!’ Perry Walters whose tardiness made him a lifelong mouse… until he hit the D-Day beaches…

The contemporaneous Korean conflict led in OAAW #4 where Kanigher, Novick & Sachs reveal the lonely response – and fate – of the ‘Last Man!’ in a unit wiped out by the pitiless enemy after which Kantor & Bernie Krigstein introduce a soldier hoping to take it easy until his ‘Replacement!’ shows up, before Kantor, Ray Schott & Lander, explore the job similarities of a peacetime mailman once more carrying a ‘Special Delivery!’ through the mud and weather of the 38th Parallel. Kantor, Jerry Grandenetti & Giella then finish the forays with an ironically barbed close look at the ‘Soft Job!’ tank men face every day in modern warfare…

Staying in Korea, #5 opens with Kanigher, Novick & Sachs wryly exploring the perennial problem of keepsakes in ‘Battle Souvenir!’, whilst Kantor, Oksner & Lander cover the other regular misdemeanour of illicit underage enlistment as a seasoned officer must act quickly after finding out the age of new unit replacement ‘Baby Face!’. Combat engineers then get a moment in the spotlight – and mud – blowing a crucial bridge in ‘T.N.T. Bouquet!’  courtesy of John Reed, Gene Colan & Sy Barry, after which Khan & Hughes detail the rocky ride of an elite ‘Ranger!’ in a unit of ordinary dogface… until the shooting starts…

Variety overrules contemporaneity in #6 as Kanigher, Novick & Sachs head back to the American Civil War for ‘Battle Flag!’: the lyrical tale of a grandfather recalling what carrying that bloody banner as boy-soldier cost, and followed by a highly experimental yarn from Kantor, Grandenetti & Ray Burnley that’s tantamount to science fiction, wherein a ‘Killer Sub!’ meets its fate. Robert Bernstein & Hughes take us to Korea next as a GI foils a cunning booby trap and makes a mortal enemy determined to have the ‘Last Laugh!’ at any cost before Kahn, Colan & Giella close the issue with the charming tale of a US soldier and a music (and democracy!) loving Korean boy happy to help out as ‘Kid Private!’

Cover-dated February 1953 and on sale from December 10th 1952, OAAW #7 closed the first year with a mixed bag of yarns beginning with ‘Dive Bomber!’ by Kanigher, Grandenetti & Giella, wherein the novice team piloting a Curtiss Helldiver in a mass attack against the Japanese Navy are shot down and must survive all perils…

Kahn, Drucker, Lander then upgrade to Korea and trace the perilously peripatetic path of a US service pistol as narrated by ‘I, The Gun!’, prior to Reed, Colan & Lander detailing how lost puppy Tugger saves a doughboy patrol from murderous ‘Counterattack!’ before we close on alpine WWII combat as Wood, Colan & Giella’s ‘Mountain Trooper!’ learns a lesson about glamour jobs before returning to the good old infantry…

In #8, Kanigher & Novick’s ‘One Man Army!’ cogitates on being a cog in a massive war machine before single handedly conquering a communist Korean citadel, whilst Wood & Krigstein spectacularly play with the form in ‘Toy Soldier!’ – the short saga of an amazing inventor in the US trenches of the Great War. Reed & Colan then present ‘Rearguard!’ action as a lonely man holds off an unseen army and ponders his life before a brief cessation of hostilities as Wood, Grandenetti & Giella test argumentative sibling soldiers with roaring rapids, crucial supply deliveries and many, many murderous “commies” chasing then through the ‘Pusan Pocket!’

Opening #9, uncanny coincidence and the powers of a jinx concern the crew of US submarine Flying Fish after picking up a message in a bottle written by members of their WWI namesake. The eerie tale of the ‘Undersea Raider!’ (by Kahn, Colan & Giella) ends badly and portentously for all before segueing into Wood, Grandenetti & Sachs’ generational saga of US pilots whose glorious deaths in combat overwhelm the latest scion and compel Joey Rickard to become a ‘Runaway Hero’ by joining the infantry in Korea. However, destiny is a harsh mistress…

Bernstein & Hughes test out motor pool instruction theory when novice corporal Jim Terris goes off book to deliver crucial supplies by making a ‘Fatal Choice!’ after which Kahn & Krigstein imaginatively refocus the ‘Eyes of the Artillery’ when a fighter pilot is forced to become a specialist bomber in primitive crate to destroy a deadly North Korean supergun…

Kanigher & Krigstein lead in #10, with Signal Corps veterans Don & Steve adding to their already lethal workload as ‘Soldiers of the High Wire’ when their commanding officer sanctions a broadcast for the folks back home and they have to keep the civilians alive and recording despite attacks from jets, tanks and even Korean guerillas…

‘Deadlock!’ by Wood, Colan & Giella then details how a downed American pilot and his Nazi counterpart are trapped in a standoff on a sinking submarine, each anticipating rescue by their side as time runs out. Next, Kantor, Grandenetti & Giella reveal how ‘Chessmen of War’ decide the course of a battle when captured Red Chinese Major Tao plays a fateful game with his US interrogator, after which we close on Kahn & Krigstein depict the ultimate triumph of a ‘Fighting Mess Sergeant’ taken prisoner by North Koreans…

Our Army At War #11 opens in the sky where Kanigher, Novick & Sachs compare the attitudes of Kamikaze pilots and US swabbies shooting them down in ‘Scratch One Meatball!’, whilst Kahn, Colan & Giella stick with the last days of WWII – specifically Luzon island – for ‘Guerilla Fighters’, where a grizzled yank sergeant and a young Filipino recruit make things hot for the embattled occupiers. Kantor & Hughes stick to same war but head to Europe for a ‘Combat Report’ as embedded war correspondent (albeit for a company newspaper) Davey Brown gets fed up with evasions from GIs and makes his own news before Wood & Krigstein return to Korea and depict how an embarrassing present from home can change a ‘Soldier’s Luck!’

William Woolfolk, Grandenetti & Giella secure pole position in #12 as ‘Flying Blind’ sees a cynical solitary US Navy pilot learn to trust when he is injured in mid-air even as Kahn, Colan & Giella oversee the reuniting of a team of track & field sportsmen on a Pacific island infested with Japanese killers and forced to endure a ‘Death Relay’ to survive, before Reed, Colan & Sachs define the ‘End of the Line!’ for a publicity-seeking fool who always had to be first in peacetime and paid the price for it in battle-shattered Belgium. Kanigher & Novick pause the fighting for the moment in a tale of performance anxiety as a paratrooper frets over ‘The Big Drop!’ on the night before D-Day…

Woolfolk, Grandenetti & Giella again lead in OAAW #13 as the torch of mentor/guardian passes from one pilot to another above bomb-shattered Japan in moody yarn ‘Ghost Ace!’, after which Wood, Novick & Sachs describe how ‘Combat Fever!’ chills one hypochondriac GI as his unit establish a beachhead on the ferociously occupied Solomon Islands. Human frailty and pomposity are punctured in Kahn, Colan & Giella’s ‘Phantom Frogman’ as a Navy hero describes the mysterious undersea guardian angel actually responsible for all his feats and medals before the issues closes on ‘Minuteman of Saratoga!’ by Nat Barnett & Krigstein wherein cocky young Roger Holcomb eventually proves his worth to his elders in the proud militia…

The concentration on American servicemen ended in #14 as Woolfolk & Krigstein share the militarily profound and uplifting tale of a boy more steadfast than Napolean himself and known forever after as the ‘Drummer of Waterloo’, before Kahn, Colan & Giella return to quarrelsome GIs in a foxhole inadvertently capture Nazi bigwigs in ‘Double or Nothing!’ Woolfolk, Ross Andru & Mike Esposito then detail the casual heroism of a military doctor who goes all out to save his patients as a ‘Soldier Without Armor’, in advance of the same author – with Grandenetti & Giella – exposing one soldier’s phobia over heavy ordnance… and how he was cured by a ‘Killer Tank’

Kanigher, Novick & Sy Barry claimed the lead spot in #15 as ‘Thunder in the Skies’ exposed the pressures of night bombing raids over Germany as experienced by the waist gunner of a Flying Fortress, before Art Wallace, Colan & Sachs visit Italy as a history loving GI – one of the US divisions trying to kick out the Nazis – becomes an unwilling ‘Tourist with T.N.T.’ Reed, Colan & Giella then embrace 1918 and the Battle of Chateau Thierry as members of the 4th Marine Brigade take ‘A Sunday Walk’, into utter carnage before a ceasefire of sorts closes the issue with Reed, Grandenetti & Sachs’ ‘The Fifteen-Minute War’ – a brutal, barbaric fug-enshrouded 1942-set battle for Massacre Ridge on Attu in the Aleutians…

Obsessive hunger for vengeance grips hard in OAAW #16’s opener, ‘A Million-to-One Shot!’ as Kanigher, Novick & Giella detail how the lone survivor of a Japanese strafing attack on shipwrecked sailors turns into a quest spanning the entire Pacific war. Nat Barnett, Andru & Esposito cover a typically gung-ho ‘Battle of the Bugles!’ during the Spanish-American War’s attack on San Juan Hill, before Reed, Colan & Giella channel cyclic history for a 1940 ‘Last Stand!’ in the mountains of Greece with eerie echoes of 300 Spartans at Thermopylae. Ending on a lighter note, France “Ed” Herron, Andru & Esposito share the story of a street corner in liberated French city Metz that suddenly comes under Nazi attack with only a ‘Traffic Cop Soldier!’ to save the day…

Kanigher & Novick detail combat on skis to start #17, as ‘The White Death!’ follows an elite snow-skimming team ordered to take a key mountain pass untouchable by bomber raids, whilst Barnett, Colan & Giella draw the ‘Sword for a Statue’: revealing the strangest exploit of the War of 1812 and West Point’s mythology. Then, Wallace, Hughes & Giella recount an aspiring author’s ‘Battle Without Bullets!’ and unbelievable victory over his German captors, prior to Herron, Grandenetti & Sachs showing how a ‘Washed-Out Cadet!’ failure to make pilot officer is the Japanese’s loss after he finds his true killing calling…

Kahn, Colan & Giella open #18 in WWII as a Navy rescue helicopter pilot continually causes trouble in ‘The Duel’ by picking fights with Nazi infantry and even shipping and U-Boats, after which we head back to 1775 where ‘Frontier Fighter’ Mr. Wade casually and most effectively tramples all over the old-fashioned rules of combat held dear by his British employers and their French opponents in a frighteningly belligerent tale of early American exceptionalism from Barnett, Grandenetti & Sy Barry. Reed, Andru & Esposito then wittily address a fluke of combat as a simple corporal is rotated out before ever even seeing a Germen. Happily for him his ‘Delayed Action’ getting back to his lines more than makes up for his previous lack of stories to tell his kids. The issue closes with a more serious yarn from Woolfolk, Colan & Sachs as a sleep-deprived Pacific based Marine is constantly told to ‘Wake Up – And Fight!’

Penultimate inclusion OAAW #19 commences with Kanigher & Novick’s ‘The Big Ditch’ as a fighter pilot shot down by a Focke is picked by a Nazi crash boat and interrogated at a hidden rocket base before escaping and destroying it all. That remarkably low concept yarn is made up for by Woolfolk, Grandenetti & Giella’s ‘No Rank’ as damaged, isolated lone wolf Jack Randall learns the value and responsibilities of leadership, after which historical specialist/veteran Superman and Tomahawk illustrator Fred Ray delivers a potent paean to the Civil War with his Gettysburg-set ‘Stand-In Soldier’, after which Kahn, Colan & Giella play games as ‘G.I. Tarzan’ sees a former ape-man actor employ what he learned on set to flush out Japanese soldiers hiding in lush island jungles…

Closing this vintage veteran-fest, Our Army At War #20 (cover dated March 1954 and on sale from January 4th) sees Kanigher, Grandenetti & Sachs launch proceedings with the life story of USS Lion from the mustering of its crew to the Captain’s command to ‘Abandon Ship!’, whilst Joseph Daffron, Andru & Esposito more light-heartedly trace the fall and rise of a seemingly cursed B-25 bomber in ‘The Flying Crackerbox’. Herron & Frank Giacoia address the hostility and acrimony of defeated southern soldiers in ‘The Blue and the Gray’, and the epic war stories conclude for now with ‘T.N.T. Mail!’ by Woolfolk, Grandenetti & Giella wherein contented loner and voluntary outsider Charlet West at long last learns the value of comradeship during a colossal tank engagement…

With covers by Novick, Infantino, Giella, Giacoia, Kane, Colan, Krigstein & Grandenetti this compilation is technically excellent but suffers from many flaws caused by changing tastes and expanded consciousness. Bombastic, triumphalist and frequently overbearingly jingoistic, this mighty black-&-white treasure trove of combat classics also holds thoughtful, clever and even funny yarns of relatively ordinary guys in the worst times of their lives, making it a monument to a type and style (if not ideology) of storytelling we’re all the poorer without. Hopefully the publishers will wise up soon and begin restoring their like to the wide variety of genre sagas currently available in graphic collections…
© 1977, 1978, 1979, 1980, 2014 DC Comics. All Rights Reserved.

DC Finest: Plastic Man – The Origin of Plastic Man


By Jack Cole, Gil Fox, Will Eisner, Reed Crandall, Al Bryant & various (DC Comics)
ISBN: 978-1-79950-065-0 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

Jack Ralph Cole (December 14, 1914 – August 13, 1958) was one of the most uniquely gifted talents of American Comics’ Golden Age, crafting landmark tales in horror, true crime, war, adventure and especially superhero genres. His incredible humour-hero Plastic Man remains an unsurpassed benchmark of screwball costumed hi-jinks: frequently copied but never equalled. As the Golden Age faded, Cole could see the writing on the wall and famously jumped into gag and glamour cartooning, becoming a household name when his brilliant watercolour gags and stunningly saucy pictures began running in Playboy from the fifth issue. Ever-restless and innately unsettled, Cole eventually moved into the lofty realms of newspaper strips before, in May 1958, achieving his lifelong ambition by launching a syndicated newspaper strip, the domestic comedy Betsy and Me.

On August 13th 1958 at the moment of his biggest break he took his own life.

The unexplained reasons for his death are not as important as the triumphs of Cole’s artistic life and this captivating paperback (reprinting a rare hardback compilation from 2004) provides a fascinating insight into a transitional moment in his artistic development.

Without doubt – and despite great successes with other heroic characters as well as in the crime and horror genres – Cole’s greatest creation was the zany, malleable Plastic Man. He quickly grew from a minor B-character into one of the most memorable and popular heroes of the Golden Age and seemed to be the perfect fantastic embodiment of the sheer energy, verve and creativity of that era when anything went and comics-makers were prepared to try out every outlandish idea…

This premier trade paperback collection reprints the Stretchable Sleuth’s astounding exploits from anthology title Police Comics #1-36 and Plastic Man #1-2, covering the period August 1941 to November 1944. These whacky exploits are unearthed and unleashed from a time when nobody really knew the rules. Creators, publishers and readers were prepared to try literally anything and, by sheer Darwinian processes, the cream of the crop always rose to the top…

The magic begins with a little added extra as most of these tales have retroactively been awarded titles; although most originally appeared without any. The debut and origin of Plastic Man happened in the middle of Police Comics #1, a brief but beguiling 6-pager introducing mobster Eel O’Brian, who is shot by a guard during a factory robbery. Soaked by a vat of acid and instantly, callously, abandoned by his partners in crime, Eel crawls away and is found by a monk who nurses him back to health and proves to the hardened thug that the world is not just filled with brutes and vicious chisellers all after a fast buck.

His entire outlook altered, and somehow now blessed with incredible malleability – he surmises it was the chemical bath mingling with his bullet wounds – Eel opts to put his new powers to use cleaning up the scum he used to run with. Creating the identity of Plastic Man he thrashes his own gang and begins his stormy association with the New York City cops…

Still written, drawn and lettered by Cole, in Police #2 ‘Dueling the Dope Smugglers’ sees Plas apply for a job with the cops, only to be told he can join up if he accomplishes the impossible task of capturing the notorious and slippery Eel O’Brian, currently the Most Wanted crook in eight states…

Ever wily, the Rubber-Band Man bides his time and wins the position anyway by cracking an international dope racket (that’s illegal narcotics, kids) stretching from Canada to Chinatown, whilst in #3’s ‘The Pinball Racket’ he fully capitalises on his underworld reputation and connections to bust up a nefarious mob led by a cunning crook with ears inside the Police Department itself.

The ‘Crime School for Delinquent Girls’ run by Madame Brawn pits the Silly Putty Paladin against a brutal babe intent on taking over the city mobs, and despite getting a thorough trouncing, she and her gang of gal gorillas are back for next issue, having turned her burly hand to a spot of piracy in ‘The Return of Madame Brawn.’ Police Comics #5 (December 1942) also marked a major turning point for Plastic Man, as with that issue he took the cover-spot away from fellow adventurer and failed superstar Firebrand; a position Plas would hold until costumed heroes faded from popularity at the end of the 1940s.

In PC #6 Plas’ burgeoning popularity was graphically reflected in a spookily murderous mystery in ‘The Case of the Disembodied Hands’, whilst in #7 – as Eel – he infiltrates and dismantles the massed forces of the ‘United Crooks of America!’ before #8 has the hero seriously outmatched but still triumphant when battling a colossal, city-crushing giant ‘The Sinister Eight Ball!’ and its decidedly deranged inventor. In #9 the yarns reached an early peak of macabre malevolence as Plastic Man foils a traitorous little mutant dubbed Hairy Arms in ‘Satan’s Son Sells Out to the Japs!’: a darkly bizarre thriller which embraces the hero’s meteoric rise by increasing the regular story-length from six to nine pages.

The carnival of cartoon grotesques continued in #10 as hayseed wannabe-cop Omar McGootch accidentally involves the Malleable Mystery-man in ‘The Cyclop Caper’, a Nazi plot to steal a new secret weapon, whilst #11 finds Plastic Man in mortal combat with the spirit of a 17th century London alchemist whose brain is unearthed and accidentally transplanted into a wounded spitfire pilot. Suddenly gaining incredible mystic powers and menacing mankind, ‘The Brain of Cyrus Smythe’ is still no match for the Pliable Powerhouse…

In Police #12 a desperate blackmailer joined forces with criminal astrologer ‘The Sinister Swami’, who predicts perpetual failure unless Plastic Man is killed, prior to Cole introducing his second most memorable character in #13’s ‘Presenting… the Man Who Can’t be Harmed’.

Despite himself, indolent felonious slob Woozy Winks accidentally saved a wizard’s life and was gifted in return with a gift of invulnerability: all the forces of nature henceforth shielding him from injury or death. Flipping a coin the oaf decided to get rich quick with his power. Unable to stop him, Plas appeals to his sentimentality and better nature and, once Woozy repented, was compelled to keep him around in case he strayed again…

Unlike Omar, Woozy Winks – equal parts Artful Dodger and Mr. Micawber, with the verbal skills and intellect of Lou Costello’s screen persona – would prove the perfect foil for Plastic Man: a lazy, venal, ethically fluid reprobate with sticky fingers who got all the best lines, possessed inexplicable charm and had a habit of finding trouble. It was the perfect marriage of inconvenience…

As stories jumped to 13 pages the new team were set on the trail of Eel O’Brian himself. PC #14 began the snipe hunt with ‘Oh, Plastic Man!’, but during the chase Woozy stumbled onto a slavery racket which soon foundered against his insane luck and Plastic Man’s ingenuity. In a hilarious twist Plas then let Woozy arrest him, but then escaped from under the smug cops’ very noses. When war scientists investigated Plastic Man and Woozy’s uncanny abilities in #15 it led to murder, a hot pursuit to Mexico City and almost a new Ice Age thanks to ‘The Weather Weapon’, whilst in #16 disgruntled Native Americans organised the ‘Revenge of the Chief Great Warrior’ and a movie cast succumbed one by one to a murderous madman in #17 before hilarious #18 revealed what happened after ‘The Drafting of Plastic Man’

The shockingly intolerable dilemma of all branches of the Armed Services fighting to recruit him was only solved when the President himself seconded Plas to the FBI, where his first case – with Woozy stuck to him like human(ish) moss – saw the Stretchable Sleuth investigating ‘The Forest of Fear!’: a 15 page terror-tale involving a cabal of killers and an army of animated oaks. Police #20 celebrated opening of the ‘Woozy Winks Detective Agency’ as, with Plas temporarily laid up wounded, the rotund rascal took centre stage to solve a robbery in a frantically surreal extravaganza reminiscent of the screwball antics of the musical show/movie Hellzapoppin’ and the anarchic shtick of the Marx Brothers…

The strip just kept getting more popular, and regardless of resource rationing the next step was inevitable. Without doubt – and despite other comic book innovations and triumphs such as Silver Streak, Daredevil, The Claw, Death Patrol, Midnight, Quicksilver, The Barker and The Comet, as well as his uniquely twisted take on the crime and horror tales – Cole’s greatest creation was zany, malleable Plastic Man who exploded from minor back-up into one of the most memorable and popular heroes of the Golden Age. Plas was the wondrously perfect fantastic embodiment of the sheer energy, verve and creativity in an era when anything went and comics-makers were prepared to try out every outlandish idea. Moreover he had a classic literary redemption arc and was funny as hell…

Plastic Man debuted in 1943, plopping onto newsstands on December 29th. The premier issue somehow circumvented shortages and government rationing gripping the country at this time, and publishers shaded their bets by giving it a long, Long, LONG shelf life. It was cover-dated February 1944 – but you won’t see any off sale date on the cover – and it was released through subsidiary company Vital Books, rather than as a straight addition to Quality Comics’ prestigious but officially restricted line.

Regardless of the name on the masthead, the mammoth, 64 page tome offered a quartet of stunning tales of humour, heroic hi-jinks and horror, beginning with cover-featured ‘The Game of Death’ in which Plas and his inimitable, generally unwanted assistant set upon the trail of an engrossing mystery and incredible threat posed by a rich man’s gambling club which concealed a sadistic death cult using games of chance to recruit victims – and new disciples. Said assistant was still a lazy slovenly slob, paltry pickpocket, and utterly venal, but he was slavishly loyal and just as blessed with invulnerability: all the forces of nature would henceforth protect him from injury or death – if said forces felt like it….

In ‘Now You See it, Now You Don’t’, the rotund rogue was involved with a goofy Professor and became the wrong guy to watchdog an invisibility spray. The boffin wanted to sell it to the Army but Japanese spies captured both the formula and Plastic Man, and dispatched them to Tokyo for disposal. Of course this simply allowed the Man of a Thousand Shapes to deliver such a sound and vicariously joyful thrashing to the “Dishonourable Sons of Nippon” that it must have had every American kid who saw it jumping for joy…

Cole then touched heartstrings with the tragic tale of ‘Willie McGoon, Dope’ as a hulking but gentle simpleton disfigured by neighbourhood kids became the embittered pawn of a career criminal. The duo’s terrifying crime-wave paralysed the city until Plas and Woozy stepped in. before the stunning solo package closed with ‘Go West Young Plastic Man, Go West’, as Woozy buys a gold mine from a guy in a bar and greedily gallops to Tecos Gulch to make his fortune. By the time Plas arrives to save him from his folly, the corpulent clown has already been framed for rustling and murder…

The pace and invention didn’t let up in monthly Police Comics and #21 featured conspiracy by a financial cabal attempting to corner the nation’s travel and shipping routes. Only one man can counter the impending monopoly but he is missing, seduced by the prognostications of a circus fortune teller. If Plas can’t rescue Sylvester Smirk from ‘The Menace of Serpina’ the country will grind to a standstill. In #22, ‘The Eyes Have It!’ pits Plas & Woozy against a child-trafficking human horror The Sphinx who exercises all his vile resources to regain possession of a little mute boy who has seen too much, before #23’s purportedly supernatural thriller sees the Stretchable Sleuth prove ‘The Ghost Train’ to be no such thing, but only a scam by a shareholder trying to buy up a rail line the Government needs for vital war work.

A rash of tire thefts (also severely rationed during war time) in PC #24 has a grotesquely  sinister purpose as gangsters and a mad scientist join forces to synthesise evil knock-offs of their greatest enemy. ‘The Hundred Plastic Men’ don’t pan out though and Woozy again steals the show – and sundry other items – when addiction to mystery stories leads him and Plas on a deadly chase to discover culprit and cause of #25’s ‘The Rare Edition Murders’.

Over and above his artistic virtuosity, Cole was an astonishingly adept writer. His regular 15-page cases were packed with clever, innovative notions, sophisticated character shtick and far more complex plots than any of his competitors. In #26’s ‘Body, Mind and Soul’ he starts with Plas’ FBI boss discovering his shady past, and builds on it as the exposed O’Brian agrees to take on three impossible cases to prove he really has reformed.

From there it’s all rollercoaster action as the Pliable Paladin rounds up brutish Slugger Crott, ferrets out the true identity of the city’s smartest mob boss and ends the depredations of a tragically cursed werewolf. The rotund rascal again took centre stage – and the cover – in #27 as ‘Woozy Winks, Juror’ hilariously endangered the very nature and sacred process of jurisprudence after being excluded from jury duty. After all, he only had a small criminal record and the impish imbecile was determined to serve, so when a sharp operator gives him a few tips, Woozy was so grateful that he decided to turn his voluminous coat…

The star-struck schmuck dominated again in #28 as Hollywood called and the Flexible Fed agreed to star in a film. However with Mr. Winks as his manager it was inevitable that Plastic Man’s movie would start with intrigue, sex and murder before ending as a furious fun-filled fiasco. Trailing America’s biggest tax-evader draws Plas to ‘Death in Derlin’s Castle’, as the FBI’s Odd Couple follow an absence of money to an historic pile and nefarious scheme with moody movie echoes of Citizen Kane and The Cat and the Canary. Police Comics #30 then offers outrageously odd and supremely surreal saga ‘Blinky Winks and Gooie Louie’ as Plas & Woozy endure incredible peril when ruthless butter-leggers begin supplying illicit spreads to the city’s dairy-deprived (rationing again) denizens. Even dedicated crime-busters like Winks find it hard to resist the lure of the lard, and when a creamy trail unfortunately leads to Woozy’s uncle Blinky, justice must be done. Of course, there are lots of hard-to-find foodstuffs to be found on a farm, but that’s just a happy coincidence…

Coner-dated June 1944, Police Comics #31 offers an outrageous examination of current affairs as the chameleonic cop investigates ‘The Mangler’s Slaughter Clinic’ wherein fit & healthy draft-dodgers go to get brutalised, broken and guaranteed certifiably unfit for active duty. The biggest mistake these canny crooks make is kidnapping Woozy and trying their limb-busting procedures on a man(like) protected by the forces of nature…

Police #32 details ‘The La Cucaracha Caper’ wherein ultra-efficient Plas is forcibly sent on vacation to give cops and FBI a break and time to process all the crooks the Ductile Detective has corralled. What no-one expected was the last gangsters left un-nabbed would also head south of the border to escape their nemesis (and Woozy) who soon find far more than Sun, Señoritas and Bullfights in a sleepy Mexican resort…

‘Plastic Man’s Rubber Armor’ headlined in #33 as a crazed saboteur stretches our hero’s resources and reason in his mad mission to destroy a vital prototype plane for the most implausible of reasons, which all neatly segues into Plastic Man #2 (August 1944), offering a quartet of brilliant gems, beginning with ‘The Gay Nineties Nightmare’, wherein Plas & Woozy trail the worst rats of the underworld to a hidden corner of America where they can’t be touched. Due to clerical errors, No Place, USA had been left off all official maps and huffily withdrew from the Union in the 1890s. The FBI can’t enforce justice there, but maybe two good men – or one and Woozy – can…

Satire is replaced by outrageous slapstick as mild-mannered Elmer Body became a man who could switch bodies in ‘Who’s Who’, using his newfound gift to experience all the joys and thrills his dull life had denied him. When Plas realises he couldn’t catch or hold the identity thief, all he could do was offer better candidates for possession…

In hot pursuit of Fargo Freddie, the stretchable sleuth accidentally chases the killer into a Mexican volcano, and, thinking the case closed heads home, unaware that a miraculous circumstance has transformed his target into ‘The Lava Man’. His resultant revenge rampage sets nations ablaze until Plas resorts to brains and not bouncy brawn. The issue closes with a tale of urban horror as Plas & Woozy are dispatched to a quiet hamlet where everyone’s been driven crazy – even the medics and FBI agents sent in to investigate – in ‘Welcome to Coroner’s Corners’

An untitled tale in Police #34 introduces a well-meaning if screwball campaigner determined to end Plas’ maltreatment of malefactors by organising “Serena Sloop’s Society for the Prevention of Cruelty to Criminals”. Sadly, the old biddy’s philanthropy takes a big hit after she actually meet the crooks she’s championed, whilst ‘The Confession of Froggy Fink’ in PC #35 threatens to tear the entire underworld apart: if Plas gets hold of it before so many concerned members of the mastermind’s gang do. Cue frantic chases, and lots of double-dealing back-stabbing cathartic violence…

We fold for now with #36 as a gang of brutal thieves hide out in the isolated but idyllic paradise of ‘Dr. Brann’s Health Clinic’, turning the unprofitable resort into a citadel of crime… until Plas &Woozy opt to take a rest cure themselves…

With stunning covers by Cole, Gil Fox, Will Eisner, Reed Crandall & Al Bryant, these tales remain exciting, innovative, thrilling, breathtakingly original, funny, scary and visually intoxicating over 80 years later. Jack Cole’s Plastic Man is a truly unique creation that has only grown in stature and appeal and this is a magical comics experience fans would be crazy to deny themselves.
© 1941, 1942, 1943, 1944, 2025 DC Comics. All Rights Reserved.