Black Max: Volume 2


By Frank S. Pepper, Alfonso Font & various (Rebellion Studios)
ISBN: 978-1-78108-862-3 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: Astounding Air Ace Action… 9/10

It’s time for another sortie down memory lane for us oldsters and hopefully a fresh, untrodden path for fans of the fantastic seeking a typically quirky British comics experience.

This stunning sequel selection delivers one more stunning nostalgia-punch from Rebellion’s superb and ever-expanding Treasury of British Comics, collecting more episodes of seminal war/horror shocker Black Max.

The strip debuted in Thunder #1 and ran the distance: surviving cancelation and merger and continuing into Lion and Thunder until that magazine finally gave up the ghost mid-decade.

This second volume carries the next wave of those stories, covering May 15th to December 25th 1971, with the periodical perils rounded out by longer yarn taken from Thunder Annual 1973.

The series is typical of the manner in which weekly periodicals functioned back then: devised by screenwriter, veteran Editor and prolific scripter Ken Mennell (Cursitor Doom, Steel Claw, The Spider and many more) with the first episode limned by the company’s star turn for mood and mystery Eric Bradbury (Invasion, The Black Crow, Cursitor Doom, House of Dolman, Hookjaw and dozens more). The whole kit and kaboodle was then handed off to another team to sink or swim with, which they did until 1974: a pretty respectable run for a British comic…

In many ways, the attrition rate of British comic strips bore remarkable similarities to casualty figures in war, but this serial was well-starred. The assigned writer was Frank S. Pepper. who began his legendary comics career in 1926. By 1970 he had clocked up many major successes like Dan Dare, Rockfist Rogan, Captain Condor, Jet-Ace Logan and Roy of the Rovers to name but a very, very few.

Series illustrator Alfonso Font was a ten-year veteran – mostly for overseas publications. Based in Spain, he had worked not just for Odhams/Fleetway but on strips for US outfits Warren and Skywald and continental classics such as Historias Negras (Dark Stories), Jon Rohner, Carmen Bond, Bri D’Alban, Tex Willer, Dylan Dog and more…

Episodic by nature and generally delivered in sharp, spartan 3-page bursts, by the time of these trench warfare and skyborne tales the premise and key characters were firmly established and Pepper & Font were growing bolder and more experimental…

In 1917, the Great War was slowly being lost by Germany and her allies. In the Bavarian schloss of Baron Maximilien von Klorr, the grotesque but brilliant scientist and fighter ace had devised a horrific way to tip the scales back in favour of his homeland. His extremely ancient family had for millennia enjoyed an affinity with bats and the current scion had bred giant predatory versions he controlled by various means – including telepathy – that flew beside him to terrify and slaughter the hated English. Initially, they had been a secret weapon used sparingly but by this juncture soldiers and aviators knew well this other form of death from the skies…

His schemes were imperilled and countered on a weekly basis by young British pilot Tim Wilson of Twelve Squadron. Originally a performer in a peacetime flying circus, the doughty lad was possibly the best acrobatic aviator on the Western Front and his constant encounters with von Klorr and the colossal chiropteran constantly frustrated the manic monster master…

Now, Wilson’s superiors are aware of the fearsome bio-weapons, and thanks to his constant interference, the Baron devotes an astonishing amount of time and effort to killing the English fighter ace …when not butchering Allied fliers and ground troops in vast numbers.

The odds seemed to shift once von Klorr began mass-producing his monsters, but Wilson eventually gained the upper hand: driving “Black Max” out of his castle HQ and into a hidden facility where the villain retrenched and made bigger, better terrors…

The private duel resumes here as extended, multi-part serials became standard. The first finds veteran English Ace Colonel “Hero” Hall quitting his desk job to take personal command of Twelve Squadron, after his younger brother is reported missing after meeting Max’s bats.

The vendetta makes life particularly hard for Tim Wilson and leads to Hall’s gross dereliction of duty in the field, but does send the German into retreat and cost him almost all of his monstrous animal allies…

On the back foot and frantically rebuilding, von Klorr is forced to improvise. Capturing and brainwashing ambitious new British recruit Johnny Crane the evil genius embeds him as a secret weapon against Wilson. After miraculously and obliviously escaping many traps, Tim is eventually captured by his nemesis and subjected to the same torture process, before turning the tables on Black Max and apparently killing the bat man in a spectacular escape…

Of course it’s not true and the Baron resurfaces in London weeks later. Wilson is there too, on sick leave, but as Zeppelins bomb the capital, he stumbles into a plot to kidnap British animal scientist Professor Dutton. Von Klorr needs the boffin to improve the strength of his killer beasts, but cannot resist going after Wilson too: a mistake that scuttles his grand scheme and costs him dearly…

Down but never out, the Baron returns to his regular tactics and familiar killing fields, but suffers another reversal when Wilson discovers his current laboratory base. With only one giant bat and his resources exhausted, Von Klorr relocates to a deserted aerodrome to consider his options and is shocked to receive a message from his grandfather. The terrifying patriarch of the bat clan has arcane knowledge spanning millennia and reveals he has unearthed an ancient potion to recreate the “great King-bat”!

Recovering the actual formula is far from easy as it rests beneath Allied lines, but after herculean efforts Black Max secures it and doses his final pet. Thanks to more timely interference from Tim, the killer beast imbibes far too large a dose and mutates into an immense, unstoppable horror that attacks both German and British lines, necessitating an unprecedented alliance of the sworn enemies. Wilson is completely ready for von Klorr to betray him, but is still taken unawares when the moment comes – just as they finally kill the rampaging terror…

To Be Continued…

As previously stated, this initial collection also includes a complete adventure from Thunder Annual 1973: an extended saga rendered by Font but sadly uncredited as regards a writer. It’s 1917, and Black Max is distracted from his obsession when glory-hungry Prussian Ace Major Heinrich Stynkel uses his influence to ground the bats and their master so that he can have first pick of the English fliers. The new psychopath’s plot almost ends the reign of terror until cruel fate and Wilson play their part in a macabre comedy of errors…

These strip shockers are amongst the most memorable and enjoyable exploits in British comics: smart, scary and beautifully rendered. This a superb example of war horror that deserves to be revived and revered.
© 1971, 1973 & 2021 Rebellion Publishing Ltd. Black Max and all related characters, their distinctive likenesses and related elements are ™ Rebellion Publishing Ltd. All Rights Reserved.

It Was the War of the Trenches & Goddam This War!


By Tardi with Jean-Pierre Verney, translated by Kim Thompson & Helga Dascher (Fantagraphics Books)
ISBN: 978-1-60699-353-8 (HB Trenches) & 978-1-60699-582-2 (HB Goddam)

For years I’ve been declaring that Charley’s War the best comics story about The Great War ever created, but, while I’m still convinced of that fact, there’s a strong contender for the title in the astonishing award-winning conception C’était la guerre des tranchées by cartoonist Jacques Tardi. It began publication in France in 1993 and was released as an English edition by Fantagraphics in 2010. Three years later it was supplemented by an even more impressive and heart-rending sequel.

Credited with creating a new style of expressionistic illustration dubbed “the New Realism”, Tardi is one of the greatest comics creators in the world, blessed with a singular vision and adamantine ideals, even apparently refusing his country’s greatest honour through his wish to be completely free to say and create what he wants.

He was born in the Commune of Valence, Dróme in August 1946 and subsequently studied at École Nationale des Beaux-Arts de Lyon and the prestigious Parisian École Nationale Supérieure des arts Décoratifs before launching his career in comics in 1969 at the home of modern French comics: Pilote.

From illustrating stories by Jean Giraud, Serge de Beketch and Pierre Christian, he moved on to Westerns, crime tales and satirical works in magazines like Record, Libération, Charlie Mensuel and L’Écho des Savanes whilst also graduating into adapting prose novels by Louis-Ferdinand Céline and Léo Malet.

The latter’s detective hero Nestor Burma became the subject of all-new albums written and drawn by Tardi once the established literary canon was exhausted leading, in 1976. to the creation of Polonius in Métal Hurlant and a legendary, super-successful star turn. Les Aventures Extraordinaires d’Adéle Blanc-Sec is an epic period fantasy series which initially ran in the daily Sud-Ouest. The series numbers ten volumes thus far and is still being added to.

The passionate auteur has also crafted many unforgettable anti-war stories – Adieu Brindavoine, Le Fleur au Fusil, Le trou d’obus and more – examining the plight of the common soldier, and has written novels, created radio series, worked in movies, and co-created (with writer Jean Vautrin) Le Cri du Peuple – a quartet of albums about the Parisienne revolt of the Communards.

Whilst his WWI creations are loosely inspired by the experiences of his grandfather, his 2012 graphic novel Moi René Tardi, prisonnier de guerre au Stalag IIB revealed the experiences of his father, a POW in the second conflict to ravage France in a century.

Far too few of this master’s creations are available in English (barely 20 out of more than 50) but, thanks to NBM, iBooks and Fantagraphics, we’re quickly catching up…

An unquestionable masterpiece and international multi-award winner, It Was the War of the Trenches begins with Tardi’s forthright Foreword detailing his process and motivations, plus a copious and chilling Special Thanks page, before a cartoon catalogue of humanity’s greatest folly unfolds.

These interlinked and cross-fertilising vignettes are about people not causes or battles or the fate of nations, with each tale linking to others: comprised of epigrammatic, anecdotal observations of the war as experienced by ordinary soldiers. The saga first saw print in A Suivre before being stitched together as a patchwork quilt of endurance, complaint, venality, misfortune, bravery, cupidity and stupidity, all informed primarily by family stories, but always verified and augmented by focussed research.

As the pages proceed, a litany of injustice and abiding horror unfolds as scared, weary, hopeless, betrayed and crazy men of every type suffer constant pressure, relentless ennui, physical abuse and imminent death…

Seeking and succeeding in bring those appalling experiences to life, Tardi forensically displays the constant shelling, awful weather, death in the skies and in the mud plus every possible variation in between them as an ever-changing roster of reluctant warriors wait for the end. They think of past lives and wasted chances and what turn of fate brought them to this muddy hole in the ground…

Especially poignant are those twists of luck that so often place supposed enemies together against the War itself, but always brief friendships end abruptly and badly, with the only winners being death and guilt and shame…

This is a book no one could read and sustain any vainglorious illusion of combat and honour as noble inspirations. This is a story that begs us all to stop war forever…

In 2013, after more than a decade of meticulous research and diligent crafting, It Was the War of the Trenches was finally supplemented by a sequel…

Translated as a potent and powerful hardback edition in full colour and moody, evocative tonal sequences, this pictorial polemic was originally released as six newspaper-format pamphlets entitled Putain de Guerre! From there it was collected in two albums and came to us as Goddamn This War!, tracing the course of the conflict through the experiences of an anonymous French “grunt”.

At once lucky, devious and cynically suspicious enough to survive, he is a tool used to relate the horrific, boring, scary, disgusting and just plain stupid course of an industrialised war managed by privileged, inbred idiots who think they’re playing games: restaging Napoleon’s cavalry campaigns, but this time as seen from the perspective of the poor sods actually being gassed and bombed and shot at…

Divided into five chapter-years running from ‘1914’ to ‘1919’ (as the global killing didn’t stop just because the Germans signed an Armistice in 1918 – just ask the Turks, Armenians, Russians and other Balkan nations forgotten when hostilities officially ended), the narration is stuffed with the kind of facts and trivia you won’t find in most history books. as our frustrated and disillusioned protagonist staggers from campaign to furlough to what his bosses call victory, noting no credible differences between himself and the “Boche” on the other side of the wire, but huge gulfs between the men with rifles and the toffs in brass on both sides…

This staggeringly emotional testament is backed up and supplemented by a reproduction of ‘The Song of Craonne’ – a ditty so seditious that French soldiers were executed for singing it – and a capacious, revelatory year-by-year photo-essay by historian, photographer and collector Jean-Pierre Verney. His World War I: an Illustrated Chronology chillingly shows the true faces and forces of war and is alone worth the price of admission…

It Was the War of the Trenches (C’était la guerre des tranchées) © 1993 Editions Casterman. This edition © 2010 Fantagraphics Books.
Goddamn This War! (Putain de Guerre!) © 2013 Editions Casterman. This edition © 2013 Fantagraphics Books.

Some Frightful War Pictures illustrated by W. Heath Robinson


By W. Heath Robinson (Last Post Press)
ISBN: 978-1-4733-3483-0 (PB/Digital edition)

Not many people enter the language due to their own works and efforts. Fewer still last the course and remain relevant. Can you recall what “doing an Archer” means? We’ll soon be calling it “doing a Boris”… or “Truss” or “Sunak” or…

Moreover, when such endeavours also challenge egregious public perceptions and seek to correct outrageous out-of-control attitudes whenever  governments seek to enflame the worst of humanity for immediate political gain – and yes I am drawing parallels with now – these heroes need to be remembered just as much as The Fallen of so many wars. On this day of all days, never forget that, and also please recall that all the dead we commemorate are only that way because politicians and diplomats on all sides of every conflict failed to do their jobs right and only cartoonists and satirists ever called them out for it…

William Heath Robinson was born on 31st May 1872 into an artistic dynasty. His father Thomas was chief staff artist for Penny Illustrated Paper and older brothers Thomas and Charles were also illustrators of note. After proper schooling, William tried – unsuccessfully – to become a watercolour landscape artist before turning to the family trade.

In 1902, he released fairy story Uncle Lubin before finding graphic work at The Tatler, Sketch, Strand, Bystander and London Opinion. During this period, he developed the humorous whimsy and penchant for eccentric over-engineered mechanical devices for simple tasks which made him a household name.

During The Great War, Heath Robinson uniquely avoided the jingoistic stance and fervour of many of his competitors, preferring to satirise the absurdity of conflict itself in every periodical venue and volumes of collected cartoons. When the shooting stopped, he went on to a career of phenomenal success and creativity in cartooning, illustration and advertising.

Sadly he found himself doing it all over again in World War Two…

William Heath Robinson died on 13th September 1944.

There was a mild resurgence of interest in his efforts some years ago (from whence stems this timely collection) and if you’re interested you could scour the internet or even real bookshops for Hunlikely! (1916) or The Saintly Hun: A Book of German Virtues (1917). More general joys and niggles can be seen in Flypapers (1919), Get On With It (1920), The Home Made Car (1921), Quaint and Selected Pictures (1922), Humours of Golf (1923) and Let’s Laugh (1939), and in larger compendia Heath Robinson At War (1941) and The Penguin Heath Robinson (1946)

His literary collaborations can be found in The Incredible Inventions Of Professor Branestawm – 1933, accompanying the novels of N Hunter – or in Mein Rant with R. F. Patterson (1940).

In the 1970s and 1980s Duckworth reprinted a selection of albums including Inventions, Devices, The Gentle Art of Advertising, Heath Robinson at War, Humours of Golf, How To Be A Motorist, How To Be A Perfect Husband, How To Live in a Flat, How To Make your Garden Grow, How To Run a Communal Home, How To Build a New World, and, ominously and rather perspicaciously foresightfully, How To Make the Best of Things

Some of these may still be found at or ordered through your local Library Service. Both Ribaldry and Absurdities were reissued in the 1990s and were readily available online last month…

There is very little point of in-depth analysis in the limited space available here, but surely some degree of recommendation is permissible. In Absurdities (1934), Heath Robinson personally gathered his favourite works into a single volume that more than any other describes the frail resilience of the human condition in the Machine Age and particularly how the English used to deal with it all. They are also some of his funniest panels.

In Railway Ribaldry – a commission from The Great Western Railway Company to celebrate their centenary in1935 (and more power to them; can you imagine a modern company paying someone to make fun of them?) – he examined Homo Sapiens Albionensis, as steel and rails and steam and timetables gradually bored their way into the hearts and minds of us folk. Much too little of his charming and detailed illustrative wit is in print today, a situation that cries out for rectification more than any other injustice in the sadly neglected field of cartooning and Popular Arts.

I apologize for the laundry-list nature of the above, but I’m not sorry to have produced it and neither will you be when you find any the wonderful, whimsical, whacky work of William Heath Robinson, Wizard of Quondam Mechanics.

In the spirit of his unique contribution to war and peace, this review ostensibly concerns his first combat collection which is readily available in digital editions. Published in 1915, Some Frightful War Pictures reprinted gags and observations first published in The Sketch and The Illustrated Sporting and Dramatic News: assaulting both the despised and press-pilloried “Boche” and the Empire’s own inept High Command with genteel mockery.

In complex, convoluted cartons with titles like ‘The True Reason of the War (July 1914)’, ‘Nach Paris!’, ‘Hague Convention Defied!’, ‘Kolossal!’, ‘The War Lord at the Front!’ and ‘War Komforts!’, the artist repeatedly points out how alike all sides are, whilst subtly hinting that other ways of settling issues are always available…
© 2017 The Estate of William Heath Robinson.

The Newsboy Legion Volume One


By Joe Simon & Jack Kirby with Arturo Cazeneuve, Gil Kane, John Daly, Harry Tschida & others (DC Comics)
ISBN: 978-1-4012-2593-3 (HB/Digital edition)

Win’s Christmas Gift Recommendation: Never Too Early for Classic Comic Kid Capers… 9/10

Just as the Golden Age of Comics was beginning, two young men with big dreams met and began a decades-long association that was uniquely, intensely creative, immensely productive and spectacularly in tune with popular tastes. As kids both had sold newspapers on street-corners to help their families survive the Great Depression…

Joe Simon was sharp, smart, talented and studious, with 5 years’ experience in “real” publishing: working from the bottom up to become art director on a succession of small paper like the Rochester Journal American, Syracuse Herald and Syracuse Journal American.

He moved to New York City and a life of freelancing as an illustrator, art & photo retoucher. Encouraged and recommended by his boss, Simon joined Lloyd Jacquet’s pioneering Funnies Inc.: a production “shop” generating strips and characters for numerous publishers, all eager to cash in on the success of Action Comics and its stellar attraction Superman. Within days, Simon devised The Fiery Mask for Martin Goodman of Timely Comics (AKA Marvel), where he became acquainted with young Jacob Kurtzberg, a cartoonist and animator just hitting his stride with The Blue Beetle for the Fox Features Syndicate.

Together Simon & Kurtzberg (who went through many pen-names before settling on Jack Kirby) built a creative empathy and synergy that galvanized an already electric neo-industry with a vast catalogue of features and even sub-genres. They produced influential monthly periodical Blue Bolt, sub-contracted and dashed out Captain Marvel Adventures (#1) for Fawcett and, once Martin Goodman appointed Simon his editor at Timely, created a host of iconic characters like Red Raven, the first Marvel Boy, Hurricane, The Vision, proto-Kid Gang The Young Allies and, of course, million-selling megahit Captain America.

Famed for his larger-than-life characters and colossal cosmic imaginings, “King” Kirby was an astute, spiritual, hard-working family man who lived through poverty, gangsterism and the Depression. He loved his work, hated chicanery of every sort and foresaw a big future for the comics industry…

When Goodman failed to make good on his financial obligations, Simon & Kirby jumped ship to National/DC, who welcomed them with open arms and a fat chequebook. Bursting with ideas the staid company were not comfortable with, the hypercreative duo were initially an uneasy fit, and given two strips that were in the doldrums until they could find their creative feet: Sandman and Manhunter.

They turned both around virtually overnight before, ensconced, established and left to their own devices, launching the aforementioned Kid Gang genre (technically “recreating” as the notion was one of their last Timely innovations in 1941s bombastic, jingoistic Young Allies #1). Their DC star fully rose with a unique juvenile Foreign Legion dubbed The Boy Commandos.

The little warriors began by sharing the spotlight with Batman and Robin in flagship title Detective Comics, but they rapidly won their own solo title. It promptly became one of the company’s top three sellers.

Boy Commandos was such a success – frequently cited as the biggest-selling US comic book in the world at that time – that the editors and Publisher Jack Liebowitz, knowing the Draft was imminent, greenlit completion of a wealth of extra material to lay away for when their stars were called up. S&K consequently assembled a creative team which generated so much material in a phenomenally short time that Liebowitz suggested they retool some of it into adventures of a second juvenile team. Thus was born The Newsboy Legion (and superheroic mentor The Guardian)…

Based on the Our Gang/Little Rascals film shorts (1922-1944) and Angels With Dirty Faces (1938, directed by Michael Curtiz), the Newsboy Legion was pitched halfway between a surly bunch of comedy grotesques and charmingly naive ragamuffins, and comprised four ferociously independent orphans living together on the streets, peddling papers to survive. There was earnest, good-looking Tommy Tompkins, garrulous genius Big Words, diminutive, hyper-active chatterbox Gabby and feisty, pugnacious Scrapper, whose Brooklyn-based patois and gutsy belligerence usually stole the show. They were headed for a bad end until somebody extraordinary entered their lives…

Their exploits generally offered a bombastic blend of crime thriller and comedy caper, leavened with dynamic superhero action and usually seen from a kid’s point of view. The series debuted in Star-Spangled Comics #7, forcing the Star-Spangled Kid and Stripesy off the cover slot and lead position. The youngsters remained opening feature until the end of 1946, when – without fanfare or warning – #65 found them gone: ousted and replaced by Robin, the Boy Wonder. His own youth-oriented solo series subsequently ran all the way to SSC #130 in 1952, by which time superhero romps had largely been supplanted throughout the industry by general genre tales.

This collection reprints the first 26 episodes, spanning Star-Spangled Comics #7 to 32 (April 1942-May 1944), and includes stunning covers by Kirby, inker Arturo Cazeneuve, Fred Ray and teenage debutante Gil Kane. It opens with a lyrical and revelatory reminiscence from Joe Simon himself. His invaluable Introduction ‘Birth of the Legion’ leads directly into a potent tale of poverty and skulduggery pitted against idealism to create optimism in the darkest of urban outposts as ‘The Story of the Newsboy Legion’ introduces rookie cop Jim Harper walking a beat in the inner city hellscape dubbed “Suicide Slum”.

When he’s jumped by a gang of thugs and severely beaten, Harper responds in an unlikely manner: raiding a costume store and cobbling together an outfit to obscure his identity. Donning a blue bodystocking, hooded mask, crash-helmet and shield, he hunts down his assailants and gives them the thrashing they so richly deserve…

Happily, his illegal actions accidentally result in the arrest of an infamous kidnap ring. The mysterious figure is dubbed the Guardian of Society by the newspapers selling like hotcakes on street corners. Harper has no intention of repeating his foray into vigilantism, but when he catches Tommy, Big Words, Gabby & Scrapper shoplifting, their lives are all forever changed…

The tough little monkeys are destined for reform school until the cop makes an earnest plea for clemency on their behalf. In response, the judge appoints him their legal guardian. The lads are far from grateful and send him packing, but when their next get-rich-scheme involves them with armed bandits, they realise the mettle of the man they’re saddled with…

Witnesses to the crimes of murderous mobster Frankie the Fence and hopelessly implicated in them, the boys are about to die when a human thunderbolt in a mask and helmet comes to their rescue.

In actual fact it’s unclear who saves whom, but at the end the Newsboy Legion are finally set on a righteous path, but with their suspicions aroused. Frustratingly, no matter how hard they try, the boys can’t prove that their two Guardians are the same guy…

And thus the scene was set: the lads constantly looking for broadly legal ways to make a living, whilst Harper hovered over them as a guide and his alter ego worked tirelessly behind the scene to keep them alive and extricate from the trouble that always found them on the streets and alleys of the most-crime-infested slum in America…

The very next month Tommy stumbles onto the hideout of fugitive killer Black Leo Lucas and his abduction to ‘Last Mile Alley’ leads the fighting-mad Guardian to a confrontation with the latest Big Boss who thought himself untouchable. ‘The Rookie Takes the Rap’ then sees Harper framed by devious gambler Sure Thing Kelly and only cleared by the actions of his now-devoted foster-kids…

To be frank, the relationship between Jim and the boys was never properly defined. Although he was responsible for keeping them out of trouble, they never lived with him and generally provided for themselves whilst – presumably – still sleeping on the streets…

Having now made some headlines of their own, the boys are offered the chance to be ‘Kings for a Day’ in Star-Spangled Comics #10: running various municipal departments in a grand civic publicity stunt. Sadly, the event is hijacked by mobster The Mark, whose plans to plunder the entire city would have succeeded had he not underestimated those pesky kids temporarily in charge of the emergency services…

Many episodes worked powerfully against the pervasive backdrop of crushing poverty and social injustice. SSC #11 saw the boys arrested by a heartbroken Jim for burglary and sent to the State Reformatory. What he doesn’t know is that the boys have learned of corruption at ‘Paradise Prison’ and seek to expose unctuous, sanctimonious Warden Goodley for the sadistic grafter he truly is…

With little kids starving in their hovels and resorting to petty theft, the boys decide to make a documentary with borrowed film equipment. Naturally the hunt for perfect locations drops them right in the laps of bank bandits resulting in a ‘Prevue of Peril’, and requiring another last-minute save by the blockbusting blue-&-gold mystery man with the pot on his head…

With the clue in the name, the Legion still made most of their living hawking newspapers. Whenever tabloids weren’t selling, things got tough, and in SSC #13 falling sales spur the lads to create their own local periodical. With Harper’s assistance, the premier issue of the Slum Sentinel proves a huge success but ‘The Scoop of Suicide Slums!’ makes the area too hot for crooks in their warrens. However, in seeking to crush the little newsmakers, the city’s biggest racketeer only exposes himself to Legion scrutiny …and the Guardian’s furious fists!

Philanthropist Wilbur Whilling is a man with a plan. Using the Legion as his unwitting shills, he convinces slum residents to donate everything they have to build a modern apartment project to house everyone. Sadly, ‘The Meanest Man on Earth!’ never expected the kids to uncover his fraudulent alliance with lawyers and planners to repossess the snazzy new complex upon completion, and certainly isn’t ready for the personal retribution doled out by Scrapper and the man in the mask.

Arturo Cazeneuve became prime inker with #15’s ‘Playmates of Peril!’ as Patrolman Harper’s frequent absences lead to his being partnered with a supervising sergeant. It doesn’t stop his trouble-magnet wards falling into another criminal caper and being taken hostage: necessitating a storm of frantic improvisation to save them, his job and his secret identity…

When Tommy saves a child from being run over, the hero is eagerly adopted by rich banker Willis Thornton. He doesn’t want to go but his pals force him to take his shot at escaping the ghetto. All too soon, though, ‘The Playboy of Suicide Slum!’ is framed for robbery at the Thornton mansion and needs his true brothers to clear his name, after which ‘The Newsboy Legion versus the Rafferty Mob’ finds the kids in a turf-war with rival street toughs led by the toughest girl they have ever encountered.

Hostilities cease as soon as a gang of gunsels use the distraction as a way of trapping the Guardian…

‘The Education of Iron-Fist Gookin’ sees the slum’s most brutal thug taking elocution lessons from Big Words, and picking up a few morals – plus a pardon and new start – along the way, before ‘The Fuehrer of Suicide Slum’ focuses on Scrapper and takes the odd narrative liberty, depicting the boys battling Nazis after a sneak attack and invasion of New York City…

Steve Brodie inked the return to comic book reality in Star-Spangled Comics #20’s ‘The Newsboys and the Champ!’ as the boys help hillbilly boxer Zeke Potts navigate the lethally crooked big city fight game before ‘The House Where Time Stood Still’ (Cazeneuve inks) finds the kids selling war bonds. To do so they explore a derelict house and discover two be-whiskered hermits who have shunned the world for decades. The belligerent Presby brothers change their isolationist attitudes once Nazi spies move into their home, so it’s a good thing the Legion didn’t take that first “no” for an answer…

Gabby wrecks an automobile and incurs dubious yet huge debt in the Cazeneuve-inked ‘Brains for Sale!’ and his proposed payment solution leads the entire team into deadly danger from an underworld surgeon, after which ‘Art for Scrapper’s Sake’ (John Daly inks) sees that bellicose boy discovering his extremely profitable creative side. Typically, he’s far from happy after realising he’s just the patsy for a high-end art fraud…

Cazeneuve returns as regular inker with ‘Death Strikes a Bargain’ in SSC #24, as a crime crackdown in Suicide Slum leads to the kids being parachuted into a luxurious new life as part of a bold social experiment. Of course, the reformer in charge has a murderous ulterior motive for his seeming benevolence…

A vacation growing vegetables on a farm in ‘Victuals for Victory’ lands the lads in more trouble as their nearest neighbours turn out to be bucolic bandits hiding out after a big city crime spree, whilst ‘Louie the Lug Goes Literary’ sees the Guardian bust a major felon and inadvertently spark a massive hunt for the racketeer’s favourite tome… and the incredible secrets it holds…

Star-Spangled Comics #27 has the lads as volunteer firefighters encountering an insurance inspector-turned-arsonist eager to ‘Turn on the Heat’, whilst #28’s ‘Poor Man’s Rich Man’ sees kindly night watchman Pop O’Leary inherit a fortune. Immediately lavishing largesse on all the other unfortunates in Suicide Slum, Pop only starts to worry after his unpaid bills mount up and his lines of credit dry up, until the Newsboys discover the generous geezer is victim of a cruel plot by saboteurs. They furiously take appropriate action, with the hammer-fisted Guardian charging along for the ride…

Always seeking solid investments, the kids hop on the publishing bandwagon in ‘Cabbages and Comics’: hoping to make millions peddling their own strip magazine. Their big mistake is incorporating local hoods’ likenesses and overheard snippets of gossip in the final mix…

Naturally, their masked protector is on hand to prevent them perishing from the indignation – and guns – of the plunderers they inadvertently expose and plagiarize…

In SSC #30, a reformed crook is framed and ‘The Lady of Linden Lane’ suddenly abandons her miserly ways and starts acting very strangely, leading the lads to devilish fraud, after which neophyte superstar Gil Kane illustrates ‘Questions, Please?’ with brilliant Big Words and even his less cerebral comrades becoming radio quiz sensations on the very night the dread Purple Mask gang raid the studio.

This stunning assemblage of astounding articles concludes with Star-Spangled Comics #32 as the boys act as ‘The Good Samaritans!’ (by Kane & Harry Tschida), unknowingly sheltering a gang of desperate, starving thieves holding millions in hot cash they can’t spend… yet…

After years of neglect, the glorious wealth of Jack Kirby material available these days is a true testament to his influence and legacy, and this magnificent, initial collection of his collaborations with fellow pioneer Joe Simon is a gigantic box of delights perfectly illustrating the depth, scope and sheer thundering joy of the early days of comics.
© 1942, 1943, 1944, 2010 DC Comics. All Rights Reserved.

The Creature Commandos


By J.M. DeMatteis, Robert Kanigher, Mike W. Barr, Fred Carrillo, Pat Broderick, John Celardo, Bob Hall, Jerry Ordway, Dan Spiegle, & various (DC Comics)
ISBN: 978-1-4012-4382-1 (TPB/Digital edition)

American comic books just idled along rather meekly until the 1938 invention of Superman provided a flamboyant new genre for heroes: subsequently and bombastically unleashing a torrent of creative imitation for a suddenly thriving and voracious new entertainment model that would enthral future generations.

Implacably vested in World War II, gaudily-garbed mystery men swept all before them until the troops came home, but as the decade closed traditional themes and heroes resurfaced to gradually supplant the Fights ‘n’ Tights crowd.

Even as a new crop of kids began buying and collecting, many of the first fans who had retained a four-colour habit sought more mature themes in their pictorial reading matter. Recent conflict and post-war paranoia irrevocably altered the psychological landscape of the readership as a more world-weary, cynical public slowly realised that all the fighting and dying hadn’t changed anything. The period’s established forms of entertainment – film, radio, theatre and prose, as well as comics – increasingly reflected this.

To balance the return of Western, War, Crime and imminent Atomic Armageddon-fuelled Science Fiction, comics created fresh fields. Celebrity tie-ins, escapist teen-oriented comedy and anthropomorphic animal features thrived, and gradually another of the cyclical revivals of spiritualism and increased public fascination with the arcane led to a wave of impressive, evocative and shockingly addictive horror comics.

DC Comics bowed to the inevitable by launching a comparatively straight-laced anthology which nevertheless became one of their longest-running and most influential titles with December 1951/January 1952 cover-dated The House of Mystery.

After the hysterical censorship debate which led to witch-hunting Senate hearings in the early 1950s was curtailed by the industry adopting a castrating straitjacket of self-regulation, titles produced under the aegis of the Comics Code Authority were sanitised, anodyne affairs in terms of Shock and Gore, but the audience’s appetite for suspense was still high and in 1956 National introduced sister titles Tales of the Unexpected and House of Secrets.

Stories were dialled back from uncanny yarns to (always) marvellously rendered, rationalistic fantasy-adventures and, ultimately, straight monster-busting Sci Fi tales which dominated the market into the 1960s. That’s when superheroes – enjoying their own visionary revival after Julius Schwartz reintroduced The Flash in Showcase #4 – finally overtook them.

Such was never the case with war comics. Tales of ordinary guys in combat began with the industry itself and although mostly sidelined during the capes-&-cowls war years, quickly began to assert themselves again once the actual fighting stopped.

National/DC were one of the last to get in on the combat trend: converting superhero/fantasy adventure anthology Star Spangled Comics into Star Spangled War Stories the same month Our Army at War launched (both cover-dated August 1952). Also repurposed, All-American Comics became All-American Men of War a month later as the “police action” in Korea escalated.

National grew the division slowly but steadily, adding Our Fighting Forces #1 (November 1954) – just as EC’s groundbreaking combat comics were vanishing – and in 1957 added GI Combat to their portfolio when Quality Comics got out of the funnybook business.

As the decade closed, the anthologies all began incorporating recurring characters to the mix. Gunner and Sarge – and latterly Pooch – launched in Our Fighting Forces #45 (May 1959). They were followed a month later by Sgt Rock in Our Army at War #83 and – addressing mystery as well as mayhem – The War that Time Forgot debuted in Star Spangled War Stories #99 (May 1960) and The Haunted Tank took off in G.I. Combat #87 (April/May 1961). Soon every DC war book had a lead star or feature to hold the fickle readers’ attention.

The drive to produce superior material never wavered, however, hugely aided by the diligent and meticulous ministrations of writer/editor Robert Kanigher. As the Vietnam War escalated, 1960s America increasingly endured a Home Front death-struggle pitting deeply-ingrained Establishment attitudes against a young generation with a radical new social sensibility. In response, military-themed comic books from National Periodical Publishing became even more boldly innovative…

However, another sudden superheroes dieback led to serious rethinking and although war titles maintained and even increased sales, the editors beefed up both supernatural and anthological elements. Thus in 1971 (cover-dated October), a title merging horror scenarios with battle yarns seemed a forgone conclusion: a sure thing for both publishers and readers alike. The notion proved correct and Weird War Tales ran for 124 issues: a DC mainstay for 12 years and experimental forge for many young creators to learn the craft and business.

Eventually, history again repeated itself and character vehicles began to replace stand-alone stories: primarily revivals of earlier features such as The War That Time Forgot and G.I. Robot, but also the uncanny undercover unit that is the star of this turbulent tome.

Compiling stories and even some comedy sidebars first seen in Weird War Tales #93, 97, 100, 102, 105, 108-112, 114-119, 121 and 124 (spanning cover-dates November 1980 to June 1983), this vintage tome offers a broad blend of genre mash-ups for armchair combat fans with a taste for the dark and uncanny to relish.

It begins without flourish in WWT #93 as J.M. DeMatteis, Pat Broderick & John Celardo introduce The Creature Commandos!’ Spring 1942 and America’s Project M (for Monster) and US Army Intelligence officer Matthew Shrieve want to create a specialist team for rapid strike missions using mankind’s primordial terrors as a psychological weapon.

Their prime candidates are three originally ordinary soldiers altered by science into analogues of Hollywood horrors. After stepping on a landmine and surviving experimental surgery Marine private Elliot “Lucky” Taylor is now a mute Frankensteinian colossus, whilst cashiered sergeant Vincent Velcro chose a course of bat blood serum treatments over 30 years in the brig: and is now a shapeshifting bloodsucking vampire. Unable to enlist because he suffered from “blood disorder” lycanthropy, Warren Griffiths was “treated” until he became an impermanently manifested werewolf. The proposed team would be completed by Shrieve himself: a human problem solver (for which read “callous psychopath”) in command of a relentless ruthless squad designed to strike fear into the hearts of the foe…

Allied Command are disgusted and never want to see the squad again, but as it’s wartime, that translates as dumping them in occupied France with orders to do as much damage as possible…

The first mission drops them on Castle Conquest, where Nazi robotic experiments prove no match for their savagery, but success is somewhat spoiled after Shrieve is shown to consider them utterly expendable freaks…

Fred Carrillo limns DeMatteis’ sequel in #97 (March 1981) as The Creature Commandos vs. the Faceless Enemy!’  sees the monster squad enduring bitter winter weather and Nazi attacks whilst rescuing sexy scientist Dr. Frederique who turns out to be not what she seems, after which anniversary issue #100 (June 1981) highlights Mike W. Barr, Bob Hall & Jerry Ordway’s mighty team-up ‘Dinosaur Convoy!’

Here the eerie expendables are in the South Pacific to verify repeated reports of dinosaurs, only to clash with a Japanese task force on a similar mission. As Shrieve grows evermore bestial and brutal, his subordinates increasingly embrace their lost humanity even while slaughtering the foe and in the end “convince” their commander to keep the saurian secret and out of the war effort…

By now the terror team was assured of continued service and returned in #102 (August) as DeMatteis & Carrillo detailed ‘The Children’s Crusade!’ Here Adolf Hitler personally indoctrinates little German orphans to form a cadre of perfect, chemically-enhanced killers. To stop them, who better than Liberty’s own monsters, but in the end can even these dread agents do their duty?

A mirth break comes in a single-page gag by Dave Manak (WWT #104), as the squad star in patriotic movie ‘The Monster Marines’ before DeMatteis & Carrillo use #105 (November) to explore ‘The War at Home!’ Ordered back to upstate New York, the unit invades and eradicates the town of Freedom: routing out a nest of Nazi sympathisers where once again Shrieve proves just how much he belongs on a team of monsters…

Manak cartoonishly strikes again in #107 with an encore performance of ‘The Monster Marines’, after which DeMatteis, Hall & Celardo dump the squad ‘In the Kingdom of the Damned’ (#108 February 1982). It begins with Lucky attempting to end his abominable existence and triggers a flashback to the Creature Commandos’ last mission. Whilst destroying a Nazi death camp the team were captured and tortured, but the true horror for the patchwork man was making – and losing – a friend who truly understood him…

Weird war maestro Robert Kanigher signed up as writer with #109 and – with brilliant but underappreciated artist Dan Spiegle – contrived a continued tale that concluded in the next issue.

Velcro had been increasingly plagued by his uncontrollable blood thirst for months and ‘Roses are Red – But Blood is Redder, part 1: The Beast Within Us!’ saw him reject the bottled sustenance for fresher sources. Stopped by the recovered Lucky, the vampire swore off French maids (for now) even as the squad deployed to a fogged-in tank battlefield to halt a German counterattack by blowing up a dam.

The job was disaster-prone but still successful. ‘Roses are Red – But Blood is Redder, part 2: A Mirror for Monsters!’ found the almost drowned quartet stranded. Shrieve – whose bullying of “his freaks” had become incessant and obsessive was seriously injured and the monsters had to decide whether it was worth saving him. Valorous as ever, they carried him across enemy lines and a mountain of enemy bodies to a medical base where army plastic surgeon Myrna Rhodes saved the sadistic psycho. Tragically, their emotional overreaction cause a chemical accident bathing Rhodes in unknown chemicals and mutating her into a doppelganger of the mythical Medusa – albeit without the petrifying gaze…

With no other place to go, the medic becomes the latest addition to the Creature Commandos…

Cover-dated May, WWT #111 crossed over with comic book stablemate G.I. Robot as J.A.K.E. (Jungle Automatic Killer Experimental) #1 loses his human handler Sgt. Coker and goes AW/OL just as Shrieve’s team are returned to the Pacific Theatre to solve a mystery.

Allied shipping is being sunk and cannot relieve marines stranded on Tattu Island so the exotic expendables are dropped in by parachute only to encounter more dinosaurs.

Happily J.A.K.E. is on hand to save them from big hungry lizards, ancient “Atlantides” and ‘The Doomsday Robots!’

Spiegle’s singular run ends with #112 as the unit is seconded to North Africa and Dr. Rhodes discovers an ancient analogue of her condition in an unearthed pyramid. With her comrades shockingly transformed by ‘The Medusa Sting!’, she is forced to carry them over the burning desert sands and foil Rommel’s advance until the spell wears off.

Carrillo joined Kanigher in #114 (August), remaining for the rest of the run. His first job was illustrating the monster squad’s infiltration of Berlin as a ‘Circus of Madness’ and raid on a concentration camp to rescue a nuclear scientist, before meeting J.A.K.E. II as he recuperates from injuries (damage?). As the mechanoid discovers love with blind blonde British princess Dana (just don’t, okay! It’s comics!) the weird heroes learn that ‘You Can’t Pin a Medal on a Robot’

By this stage the writing was on the wall for genre comics, and internal logic and consistency was under mounting pressure. Weird War Tales #116 opened a ‘Doorway to Hell’ as ancient and heartless volcano goddess Inferna awakes just in time to interfere in the Commandos’ invasion of Sicily and abduct Shrieve to be her toyboy. Despite themselves, the terrors rescue their tormentor and head to Paris for R&R. After suitably upsetting the locals the horrors are recalled for another mission, but with Shrieve declared unfit for duty cannot find a commander to lead them. Bored, desperate and ever more unpopular, the team even take a pilgrimage to Holy Shrine of Lourdes before making ‘A Miracle for Monsters!’ to get back into the war.

Cover-dated December 1982, another team-up with the G.I. Robot in #118 proves ‘Heroes Come in Small Sizes’ as escaping German POWs take French children hostage to facilitate their escape but underestimate the ingenuity and determination of the beast warriors, before the scene shifts to London in #119 where unthinking prejudice drives the horror heroes back to the Front. Entering Italy, they battle Nazi execution squads covering atrocities and shut down rocket factories, but always meet rejection from those they aid…

When a sympathetic scientist offers to send them to a kinder future era, the monsters jump at the chance, but soon find that tomorrow’s ‘World Under Glass’ is even worse…

Returning to the devils they know, the squad resurfaces in #121 (March 1983) where ‘Death Smiles Thrice!’ and Hitler’s top brass unleash a psychological onslaught to destroy them. Of course, the unit have faced robot doubles before and know exactly how to respond.

The era of unbridled imagination unceremoniously ended with a single page sign-off in Weird War Tales #124 (June 1983) as Shrieve commits the Creature Commandos to one final mission… ‘Destination Unknown!’

With covers by Joe Kubert, Ross Andru, Romeo Tanghal, Rich Buckler, Dick Giordano, Frank Giacoia, Jim Aparo, Mike DeCarlo, Joe Staton & Bruce Patterson, Gil Kane & Trevor von Eeden, this manic menagerie of military monster madness celebrates a long-gone and much missed time of variety where “what if” was king and logic played second fiddle to moments of wide-eyed wonder.

By turns chilling, thrilling, daft, emotionally intense, and utterly outrageous – but always superbly illustrated, insanely addictive and Just Plain Fun – this is a deliciously guilty pleasure to astound and delight any lover of fantasy fiction and comics that work on plot invention rather than character compulsion. The Creature Commandos is a tome for all lovers of dark delight and one no arcane aficionada can afford to be without.
© 1980, 1981, 1982, 1983, 2014 DC Comics. All Rights Reserved.

Captain America – Truth


By Robert Morales, Kyle Baker & various (MARVEL)
ISBN: 978-1-3029-3427-9 (TPB/Digital Edition) 978-0785136668 (Premiere HB)

It’s never been more apparent than these days, but Truth is a Weapon. Facts, events and especially interpretations have always been manipulated to further a cause, and that simple premise was the basis of one of the most groundbreaking and controversial comic book stories of all time…

Created by Joe Simon & Jack Kirby in an era of frantic patriotic fervour, Captain America was a dynamic and highly visible response to the horrors of Nazism and the threat of Liberty’s loss. Consequently, the concept quickly lost focus and popularity after hostilities ceased. Fading away during post-war reconstruction, only to briefly reappear after the Korean War: a harder, darker sentinel ferreting out monsters, subversives and the “Reds” who lurked under every American bed.

He abruptly vanished once more, until the burgeoning Marvel Age resurrected him just in time to experience the Land of the Free’s most turbulent and culturally divisive era. Cap quickly became a mainstay of the Marvel Revolution during the Swinging Sixties, but lost his way after that, except for a politically-charged period under scripter Steve Englehart.

Despite everything, Captain America became a powerful symbol for generations of readers and his career can’t help but reflect that of the nation he stands for…

Devised in the Autumn and on newsstand by December 20th 1940, Captain America Comics #1 was cover-dated March 1941 and an instant monster, blockbuster smash-hit. The Sentinel of Liberty had boldly and bombastically launched in his own monthly title with none of the publisher’s customary caution, and instantly became the absolute and undisputed star of Timely’s top-selling “Big Three” – the other two being The Human Torch and Sub-Mariner. He was, however, one of the first to fall from popularity as the Golden Age ended.

For all that initial run, his exploits were tinged – or maybe “tainted” – by the sheer exuberant venom of appalling racial stereotyping and heady fervour of jingoism at a time when America was involved in the greatest war in world history. Nevertheless, the first 10 issues of Captain America Comics are the most exceptional comics in the fledgling company’s history…

You know the origin story as if it were your own. In ‘Meet Captain America’ Simon & Kirby revealed how scrawny, enfeebled patriot and genuinely Good Man Steven Rogers, after being continually rejected by the US Army, is recruited by the Secret Service.

Desperate to stop Nazi-sympathizing atrocity, espionage and sabotage, the passionate teen accepts the chance to become part of a clandestine experimental effort to create physically perfect super-soldiers. However, after a Nazi agent infiltrates the project and murders the pioneering scientist behind it, Rogers is left as the only successful graduate and becomes America’s not-so-secret weapon.

For decades the story has been massaged and refined, yet remained essentially intact, but in 2002 – in the wake of numerous real-world political and social scandals (like the Tuskegee Experiment/Tuskegee Syphilis Study 1932-1972) – writer Robert Morales (Vibe Magazine, Captain America) & Kyle Baker (Nat Turner, Plastic Man, The Shadow, Why I Hate Saturn) took a cynical second look at the legend through the lens of the treatment of and white attitudes towards black American citizens…

The result was Truth: Red, White & Black #1-7 (January-July 2003), initially collected as a Premiere Hardcover edition in 2009 and here in trade paperback and digital formats. This hard-hitting view of the other side of a Marvel Universe foundational myth forever changed the shape of the continuity: using the tragedy and inherent injustice of the situation to add to the pantheon more – and more challenging – heroes of colour and contemporary role models.

‘The Future’ begins at “Negro Week” of the 1940 New York World’s Fair where Isaiah Bradley and his bride Faith learn yet again they are still second class citizens, and that their rights and freedoms are conditional. December in Philadelphia sees young firebrand and workers’ rights activist Maurice Canfield painfully realise that even his father’s hard-earned wealth and position mean nothing as long as their skin is dark in America…

Cleveland in June of 1941 and negro war veteran “Black Cap” is still in the army. It’s fiercely segregated and he’s been demoted to sergeant, but Luke Evans is content to have work and purpose. Since returning from the Great War, Evans has lived through so much crap – even a year of race riots and near-revolution that threatened to wipe out his kind – that he’s content to take each day as it comes.

Everything changes for these black men and thousands like them when the Japanese attack Pearl Harbor on December 7th 1941…

‘The Basics’ opens in 1942 at Camp Cathcart, Mississippi. The base is tense, and strife between partitioned white and black recruits at a perilous boiling point. Brawling between races is constant. Into the explosive situation comes oily G-Man Homer Tully and scientist Dr. Josef Reinstein who petition openly racist commander Major Brackett to give them two battalions of coloured recruits and cover up the fact that they ever existed…

Wartime secrecy is then employed to mask an appalling act of racist cynicism, as hundreds of patriotic black men are trained and callously discarded as Reinstein methodically perfects his super-soldier serum on expendable lower race guinea pigs.

The scene switches to Project Super Soldier (location classified) where Colonel Walker Price supervises ‘The Passage’ of the survivors from human to something else. Bradley, Canfield, Evans and the others have endured a cruel barrage of chemical interventions. Of three hundred, only a handful survive, and all are radically changed… or, more accurately, mutated. Reinstein is acutely aware that his former colleagues in Nazi Germany are just as close to solving the riddle of superhumanity and pushes on with increasing disregard for the laws of science or ethics of civilisation…

Next of kin are informed that their loved ones have been killed in training, but Faith Bradley knows the corpse in the casket is not her man and starts making waves…

Ultimately, military pragmatism supersedes scientific caution and the seven remaining negros – all immensely powerful in radically changed bodies – are pressed into action as an expendable super-suicide squad. Commanded by white supremacist Lieutenant Philip Merritt, ‘The Cut’ sees them deployed to the Black Forest with orders to destroy the rival Uber-mensch project. The mission catastrophically fails, but survivor Isaiah Bradley is coerced by Walker Price into returning to Germany on a solo suicide mission to eradicate the facility. Apparently, the “real” Captain America is unable to get there in time…

Rebellious to the end, Bradley complies, but steals and dons the flashy star-spangled uniform worn by the public – blue-eyed, blonde and exceeding white – face of America’s Super Soldier Project. It’s October 1942 and the last time the world hears from or about Bradley…

The horrors he saw and his spectacular triumph only start emerging in ‘The Math’ as – today in the Bronx – superhero Steve Rogers meets Bradley’s widow and discovers something truly astounding…

Whilst crushing domestic terrorism, Captain America had captured unrepentant mastermind Merritt and learned how the monster had been instrumental in Reinstein’s death decades previously. Further investigation uncovered ‘The Whitewash’ Merritt and his superior Walker Price instigated, and what they perpetrated after Bradley unexpectedly battled his way back to America…

Stunned to have unearthed a secret history of oppression and immorality that occurred all around him without his slightest inkling, Rogers is distraught and furious, resolved to set things right at all costs…

That mission takes him to the highest echelons of government and darkest corners of military intelligence in ‘The Blackvine’, where he learns more uncomfortable truths about his origins and the true nature of the country he loves and represents. Shellshocked and despondent, Cap returns to the Bradley’s home and gets a welcome if belated chance to salve his soul, set history straight and repay moral debts unknowingly incurred in his name…

With covers by Baker, promo art by Joe Quesada, Danny Miki & Richard Isanove, and unused cover treatments, this landmark saga is backed up with a context-laden, disturbingly informative Appendix by Robert Morales: clarifying and expanding on many previously sidelined moments of actual and black history that informed the story.

Powerful, engaging, enlightening and immensely gratifying, this is a story to enrage and enthral, and one no socially aware superfan should miss.
© 2022 MARVEL.

El Mestizo


By Alan Hebden & Carlos Ezquerra (Rebellion Studios)
ISBN: 978-1-78108-657-5 (HB/Digital edition)

Carlos Sanchez Ezquerra was born in Aragon on November 12th 1947. Growing up in Ibdes, in the Province of Zaragoza, he began his career illustrating war stories and westerns for Spain’s large but poorly-paying indigenous comics industry. In 1973 he got a British agent (Barry Coker: a former sub-editor on Super Detective Library who formed Bardon Press Features with Spanish artist Jorge Macabich): joining a growing army of European and South American illustrators providing content for British weeklies, Specials and Annuals.

Like so many superbly talented newcomers, Ezquerra initially worked on Girls’ Periodicals  – like Valentine and Mirabelle – and more cowboys for Pocket Western Library as well as assorted adventure strips for DC Thomson’s The Wizard. The work proved so regular that the Ezquerras upped sticks and migrated to Croydon…

In 1974, Pat Mills & John Wagner tapped him to work on IPCs new Battle Picture Weekly, where he drew (Gerry Finley-Day’s) Rat Pack, and later, Major Eazy scripted by Alan Hebden. Three years later he was asked to design a new character called Judge Dredd for a proposed science fiction anthology. Due to creative disputes, Carlos left the project and went back to Battle to draw instead a gritty western entitled El Mestizo

As we all know, Carlos did return to 2000AD, illustrating Dredd, dozens of spin-offs such as Al’s Baby, Strontium Dog (1978), Fiends of the Eastern Front (1980), adaptations of Harry Harrison’s Stainless Steel Rat and key Dredd storylines such as the epic Apocalypse War and Necropolis.

Soon after, Ezquerra was “discovered” by America…

El Mestizo debuted amidst a plethora of British-based war features and didn’t last long – June 4th to September 17th 1977 – with author Alan Hebden giving you his take on why in a concise Introduction before the action begins.

Born in Bristol in 1950, Hebden is a second generation comics scripter, having followed his dad into the profession. The lad began his career writing Commando Picture Library stories for DC Thomson – and he still does – and also contributed to the company’s adventure titles Hornet and Victor.

For Fleetway he co-created Major Eazy, and scripted Rat Pack for Battle; The Angry Planet for Tornado; Comrade Bronski, The Fifth Horseman and The Tower King for Eagle; Holocaust and Mind Wars for Starlord and – for 2000 ADM.A.C.H. One, Mean Team, Death Planet, Meltdown Man, Future Shocks, amongst many others.

Heavily leaning on Sergio Leone “spaghetti westerns”, the first starkly monochrome Mestizo episode – of 16 – introduces a half-black, half-Mexican bounty-hunting gunfighter who offers his formidable services to both the Union and Confederate sides in the early days of the War between the States.

Proficient with blades, pistols, long guns and a deadly bola, El Mestizo plays both sides while hunting truly evil men, whether they be Southern raiders, rogue Northern marauders, treacherous Indian scouts, army deserters from both sides organised by a crazy, vengeful femme fatale, or even a demented physician seeking to end the war by releasing plague in Washington DC.

Along the way, the mercenary even finds time to pay off a few old scores from his days as a starved and beaten plantation slave…

Sadly, the feature was always a fish out of water and was killed off before it could truly develop, but the artwork is staggeringly powerful and the stories deliver the kind of cathartic punch that never gets old.

This stunning package is another nostalgia-triumph from Battle, collecting a truly seminal experience, and hopefully forging a new, untrodden path for fans of grittily compelling fare and sampling a typically quirky British comics experience.

This gem is one of the most memorable and enjoyable exploits in British comics: acerbic, action-packed and potently rendered: another superb example of what British and European sensibilities do best. Try it and see…
© 1977 & 2018 Rebellion Publishing IP Ltd. All Rights Reserved.

Showcase Presents Men of War


By David Michelinie, Robert Kanigher, Roger McKenzie, Jack C. Harris, Cary Burkett, Paul Kupperberg, Ed Davis, Dick Ayers, Jerry Grandenetti, Howard Chaykin, Arvell Jones, Larry Hama, & various (DC Comics)
ISBN: 978-1-4012-4388-3 (TPB)

In America after the demise of EC Comics in the mid-1950’s and prior to the game-changing Blazing Combat, the only certain place to find controversial, challenging and entertaining American war comics was at DC.

In fact, even whilst Archie Goodwin’s stunning yet tragically mis-marketed quartet of classics were waking up a generation, the home of Superman, Batman and Wonder Woman was a veritable cornucopia of gritty, intriguing, beautifully illustrated battle tales presenting combat on a variety of fronts and from many differing points of view.

As the Vietnam War escalated, 1960s America increasingly endured a Home Front death-struggle pitting deeply-ingrained Establishment social attitudes against a youthful freedom-from-old-values-oriented generation with a radical new sensibility. In response, the military-themed comic books of DC (or rather National Periodical Publishing, as it then was) became ever bolder and innovative…

That stellar and challenging creative period came to an end as all strip trends do, but some of the more impressive and popular features (Sgt. Rock, Haunted Tank, The Losers) survived well into the second – post horror-boom – superhero revival. One of the most engaging of wartime wonders was a combat espionage thriller starring a faceless, nameless hero perpetually in the right place at the right time, ready, willing and so very able to turn the tide one battle at a time.

Currently English-language fans of war stories are grievously underserved in both print and digital formats, but this magnificent monochrome reprint compendium is still readily available online. It collects the entire contents of Men of War: an all-new new anthology title which debuted in August 1977 and ran 26 issues until March 1980.

Although offering a variety of alternating back-up strips, Men of War controversially starred and cover-featured Gravedigger: an African American GI in WWII fighting prejudice, segregationist policies and blinkered authority as much as foreigners’ Fascist aggression.

The series was originated by scripter David Michelinie with art on the first episode by Ed Davis & Romeo Tanghal. MoW #1 introduced ‘Codename: Gravedigger’ as deeply discontented, ever-grumbling US soldier Sergeant Ulysses Hazard toiled in occupied France under fire in the Summer of 1942.

Of course, he had plenty to complain about. Being a “negro”, Hazard was not permitted to fight beside white enlisted men and could only be assigned to catering services or the Graves Registration team that marked and recovered the fallen. It was a hard pill to swallow for a tough-minded ghetto kid who overcame polio, privation, bigots and bullies, and – through sheer determination – turned himself into a physically perfect human weapon.

When he single-handedly saves a French family from a pack of brutal Germans, white soldiers led by Lieutenant Gage claim the credit. The next day, Hazard again displays his military superiority by saving the entire unit from a strafing attack, only to be told once more black men can’t fight. When he subsequently learns he was saving racists whilst his best pal Andy died in the raid, Hazard fixes upon a desperate plan…

Arvell Jones & Tanghal illustrate the next chapter in #2 as Hazard goes AWOL: sneaking back into America to fight ‘The Five-Walled War!’. Breaking into the newly-constructed Pentagon, the outraged warrior battles his way past an army of troops to confront the astounded Undersecretary of War.

A shrewd and ruthless opportunist, the politico sees a chance to create a different kind of soldier and maybe even buy black votes in the next election cycle. Decreeing Hazard a top secret, one-man strike-force (and personal suicide squad), with typical unforced irony the demagogue designates his new, extremely expendable toy ‘Codename: Gravedigger’

Issue #3 finds newly-promoted Captain Hazard back in France within days; rescuing Gage and the soldiers who took credit for his actions. Even after they try to arrest him for desertion, Hazard pushes on with his first mission: ‘The Suicide Stratagem’ demanding he invade a mountaintop fortress to clear out a nest of Nazis holding up the entire war effort. No sooner has he done so than Gage and crew burst in to wipe out the survivors – and especially any black soldiers who might get in their way…

Evergreen WWI anti-war feature Enemy Ace copped the first tranche of back-up slots for issues #1-3. Executed by Robert Kanigher, Ed Davis & Juan Ortiz, opening chapter ‘Death is a Wild Beast!’ has conflicted, honourable fighter pilot Hans Von Hammer downing a devil-themed British pilot who accomplishes a miraculous ‘Return from Hell!’ in the second instalment before experiencing ‘The Three Faces of Death’ in the final chapter. As ever, the real meat of the macabre missions is the toll on the minds and bodies of the merely mortal fliers who die while Von Hammer lives on in guilty anguish…

The next back-up triptych (in #4-6) introduced New York Courier reporter Wayne Clifford, arriving in London in June 1940 to cover the “European War” for the still-neutral folks back home. Crafted by Cary Burkett & Jerry Grandenetti ‘Dateline: Frontline’ focuses on stories behind the war, as neophyte Clifford is taken under the wing of veteran wordsmith Ed Barnes learning some hard truths about propaganda, integrity and necessity, after he tries to send back his account of a friendly-fire incident…

More gritty revelations add to the innocent’s education during an air raid spent with hard-pressed Londoners in a tube station in ‘Dateline: Frontline: Human Interest Story’ whilst #7 saw the plucky news-hawk at ground zero on top of an unexploded bomb in ‘Dateline: Frontline Countdown!’

Combat veteran Dick Ayers took over as penciler in Men of War #4 as Gravedigger’s ‘Trial by Fire’ explosively ends with the pariah destroying the mountaintop Nazi base and saving Gage’s unit, only to be reviled and attacked by the man he humiliatingly saved, after which #5 welcomed Roger McKenzie as new writer.

Here Gravedigger enters the ‘Valley of the Shadow’ in an Alpine village turned impregnable German stronghold. His mission is to trigger an avalanche and eradicate the Nazi artillery nest, but no one warned him of the captive populace held in the church…

MoW #6 offers ‘A Choice of Deaths’ (McKenzie, Ayers & Tanghal) as the loner’s daring raid on a prison to liberate hostages is almost thwarted by the internees’ reluctance to leave behind certain works of art…

Men of War #7 featured Gravedigger’s first full-length exploit. ‘Milkrun’ sees the one-man army ordered to England for further intensive training at the hands of British expert Major Birch, but the journey back with mild-mannered clerk-turned-jeep driver Boston proves to be one of the most eventful rides Hazard has ever taken…

‘Death-Stroke’ leads in #8, as the American’s intensive training includes a potent degree of brainwashing. Unknow to anybody, Birch has been replaced by a Nazi agent who primes Ulysses to murder Winston Churchill

Another Enemy Ace triptych began in the back of #8 and ‘Silent Sky… Screaming Death!!’ (illustrated by Larry Hama & Bob Smith) details a trenchant tale of a family at war. Howard Chaykin took over illustration as a regulation clash in the sky resulted in attack by vengeful siblings and the return of Von Hammer’s father in ‘Brother Killers!’ (#9): revealing aspects of the German Ace’s own childhood and culminating in a fateful and final ‘Duel at Dawn!’ in #10.

MoW #9’s ‘Gravedigger – R.I.P.’ exposed layer upon layer of deceit and deception. Thanks to a tip-off by investigative reporter Wayne Clifford, Hazard’s assassination attempt is foiled by the Allies’ own master-of-disguise super-agent (no prizes for guessing it’s the Unknown Soldier) before the brainwashed would-be assassin is captured and de-programmed. His death then cleverly faked, Hazard clandestinely heads to Berlin to rescue the real Birch…

This issue included extra feature ‘Dateline: Frontline: Bathtub Blues’ by Burkett & Grandenetti. Now stationed in North Africa, Clifford is attached to the British Army and sees for himself the nauseating difference between a braggart and a hero…

The next issue opened with a ‘Crossroads’ reached by Codename: Gravedigger after he is shot down miles short of his Berlin destination and meets a fugitive Jewish family torn apart less by the war than the hatred and horrors that sparked it…

Supplementing the Enemy Ace back-up cited above is another stark and bleakly moving Wayne Clifford yarn from Burkett & Grandenetti. ‘Dateline: Frontline: Glory Soldier’ sees the writer caught in the bloody orbit of a gung-ho suicidal British corporal…

In #11 Hazard and his new Jewish comrades invade top secret death camp ‘Berkstaten’ and discover to his shock and relief that not all Germans are monsters, whilst ‘Dateline: Frontline: Funeral Pyre’ finds Wayne losing his journalistic distance and impartiality after rescuing a baby and being captured by Arab raiders who consider both Germans and British ruthless invaders

Jack C. Harris took over writing the lead feature in MoW #12 as ‘Where is Gravedigger?’ sees the black soldier and youthful Jewish allies finally enter Germany’s capital, with the entire German army hunting for them. Unfortunately for the pursuers, the one place they neglect to check is the torture chamber holding Major Birch…

Kanigher & Chaykin began another doleful, doom-laden Enemy Ace drama in that issue. ‘Banner of Blood!’ sees the troubled Rittmeister striving to retrieve the Von Hammer family standard from a cunning French air ace who is the latest scion of an ancestral foe.

The tale continued in #13 as Von Hammer’s face-to-face confrontation with ‘The Last Baron!’ leads to the final clash in a centuries-long vendetta with the Comtes de Burgundy, ending forever in one last honourable ‘Duel!’

‘Project Gravedigger… Plus One’ was the blockbusting main attraction in #13 as Hazard and Birch blaze and blast their way out of Berlin and back to Britain, where a confrontation with original sponsor the US Undersecretary of War leads to the black warrior regaining some autonomy and taking on a new and freer role in his own affairs. Back in Germany, however, outraged bigot and madman Joseph Goebbels takes personal charge of punishing the “subhuman inferior” who has shamed the entire Reich…

Despatched to Egypt in MoW #14, Hazard faces ‘The Swirling Sounds of Death’ with the interception of a crucial Nazi courier briefly derailed after Gravedigger is captured by Arab bandits. By the time he resumes stalking his target, Ulysses rules the Tuaregs but leads them into disastrous battle with British tanks before being himself taken by his elusive enemy Eric Von King‘The Man with the Opened Eye’

Rounding out the issue are two short combat yarns: underwater demolitions thriller ‘Wolf Pack’ by Bill Kelley, Hama & Jack Abel followed by American Civil War vignette ‘The Sentry’ by artist Bill Payne and an uncredited writer.

A minor visual overhaul for the battle star comes with #16’s book-length thriller ‘Hide and Seek the Spy’ as Von King uses Hazard as a human shield during a Panzer assault on British lines. Although the hero escapes, he will forever bear the scars of his close shave. Worst of all, the slippery courier again eludes him with the critical plans known as Defense Packet 6

Never quitting, Hazard and an elite commando team continue pursuit in MoW #17, reaching the Nile where a German mini U-boat turns the majestic waterway into ‘The River of Death’. In Germany, Goebbels’ top scientists edge closer to completing the perfect antidote to the Gravedigger’s perpetual interference…

In the back of the issue Paul Kupperberg & Grandenetti introduced a new historical hero as ‘Rosa: The Castle Rhinehart Affair Part One’ sees a century secret agent/international man of mystery tasked in 1870 with ending the Franco-Prussian War by assassinating Bismarck’s top advisor…

The fraught and frantic mission in a strategically vital Schloss concludes in ‘Rosa: The Castle Rhinehart Affair Part Two’ with the master spy completing his task and consequently uncovering top-level double-dealing amongst his own superiors. A creature of implacable moral fortitude, Rosa has his own cure for treachery…

Gravedigger’s apparent failure is rewarded with another suicidal solo mission in MoW #18 as ‘The Amiens Assault’ covertly returns him to France to extract atomic scientist Monsieur Noir: another doomed mission afforded a miraculous helping hand from French Resistance fighters and ‘An Angel Named Marie’ in #19.

Issues #19-20 (August & September 1979) also featured another Kanigher/Chaykin Enemy Ace tale of nobly idiotic honour and wasted young lives with Von Hammer making ‘A Promise to the Dying’ and seeks to restore a contentious souvenir to its rightful owner in ‘Death Must Wait!’

For Ulysses Hazard #20 meant a short trip to Sicily to locate and destroy a munitions dump reinforcing German forces battling General Patton’s advance in ‘Cry: Jericho’

Men of War #21 provided a novel change of pace and locale as ‘Home – Is Where the Hell Is’ takes Hazard back to America after his mother falls ill. Even a one-man army despised and reviled by his superiors is eligible for compassionate leave, but nobody realises the entire scheme has been concocted by Goebbels using surgically created doppelgangers to eliminate the despised super soldier…

Taking up the rear, the most harrowing phase of Wayne Clifford’s career begins as Burkett & Grandenetti point his nose for news to the Eastern Front in ‘Dateline: Frontline: Mother Russia’. Barely surviving passage on a convoy ship and limping into a battered port, the journalist realises the true import of his next story only after meeting starving Russian children…

Ambushed in Atlantic City, New Jersey, Gravedigger opens issue #22 by killing his assailants, sinking a Nazi U-boat and causing a ‘Blackout on the Boardwalk’, after which ‘Dateline: Frontline: Scorched Earth, Crimson Snow’ further explores the Eastern hellscape as Clifford experiences first hand and up close the siege of Moscow…

Gravedigger’s ‘Mission: Six Feet Under!’ sees him plying his old trade with the Graves Registration unit during a highly suspicious trade of bodies with the Germans. It doesn’t take him long to determine that the American cadavers he’s retrieving have been gimmicked with the vilest form of biological weapon before responding accordingly…

Burkett & Grandenetti then record that ‘Dateline: Frontline: A Quiet Day in Leningrad’ is anything but, whilst Hazard is detailed to safeguard Franklin Delano Roosevelt on a trip to England that has all manner of Nazi spy and maniac crawling out of the woodwork…

‘Rosa: The Ambassador’s Son Affair Part One’ – Kupperberg & Grandenetti and concluding in the next issue – finds the master of intrigue sharing his (possible) origins with an imperilled junior dignitary in Mexico circa 1867 before #25 sees Gravedigger ‘Save the President’ through a phenomenal display of ingenuity and martial prowess only to be rewarded with an even more impossible mission…

Men of War was cancelled with #26, but went out in a blaze of glory as ‘Night on Nickname Hill’ (Harris, Ayers & Tanghal) has Hazard despatched to Tunis in March 1943, linking up with Sgt. Rock and even leading Easy Company against a fortified artillery position: a critical battle to determine the outcome of the Allies’ campaign in Africa…

With stunning covers by Joe Kubert, Ed Davis & George Evans, this mighty black-&-white treasure trove of combat classics is a type and style of storytelling we’re all the poorer without. Hopefully the publishers will wise up soon and begin restoring their like to the wide variety of genre sagas currently available in graphic collections…
© 1977, 1978, 1979, 1980, 2014 DC Comics. All Rights Reserved.

Run Home if You Don’t Want to Be Killed: The Detroit Uprising of 1943


By Rachel Marie-Crane Williams (The University of North Carolina Press in association with the Center for Documentary Studies at Duke University)
ISBN: 978-1-46966-326-5 (clothbound), 978-1-46966-327-2 (TPB), eISBN 978-1-46966-328-9

The greatest weapons in the human arsenal are lies and obfuscation. The number of shocking and unpardonable atrocities inflicted on all kinds of underclasses can never be known because those in the upper ranks of everywhere control the narrative and write the histories. In recent times, however, dedicated scholarship has increasingly reappraised what we “know” by ceaselessly challenging how we learned it.

When explored with the full power of sequential graphic journalism, lost or sabotaged stories can come to life with all the force and immediacy of the actual event and even be enhanced by late-gained context and the perspective of time passed: offering a fuller evaluation of what has actually occurred.

Here’s a powerful and unforgettable re-examination that proves it: the other version of a carefully sidelined, pragmatically sequestered moment of shameful racism from World War II. It employs all the tools and techniques of comics storytelling to shine a stark light on manipulated history that still affects American citizens struggling to come to terms with issues of colour and poverty in the modern world.

Researched and created by Rachel Marie-Crane Williams – Associate Professor of Art and Art History, and Gender, Women’s and Sexuality Studies at the University of Iowa – Run Home if You Don’t Want to Be Killed: The Detroit Uprising of 1943 details one of so, so many comfortably forgotten clashes between black and white, rich and poor to have been airbrushed (or is that whited out?) from our collective experience.

It is primarily an academic text delivered in pictorial form but is no less chilling and effective for that.

Rendered mostly in spiky monochrome pen & ink, combining contemporary quotes and photos, found imagery and collage, targeted typography, informative historical context, inspired documentary reportage, incisive analysis, inspired extrapolation, and candid investigation of the many personalities involved, it tells of how aspiration, deep-seated prejudice and long-cherished beliefs warred with common sense and patriotic fervour at a time when America faced foreign fascist aggression whilst its own citizens employed the foe’s principles and strategies to keep suppressed sectors of its own population…

The book opens with ‘A Note on Language’ as Professor Williams details the purpose of the project and her methodology, addressing the highly charged topic of terminology as used outside its original historical setting…

The report begins with a ‘Prologue’ establishing the situation in Detroit as America faced external aggression and internal conflict. In an era of advanced paranoia and pronounced patriotism, Jim Crow laws continued rolling back the rights of black citizens. These tensions were constant and had recently spread to include the internment of Japanese Americans: adding to a pattern of injustice that had historically constricted or excluded African slaves, Chinese immigrants and the original victims – “Native Americans”.

The situation was exacerbated by government demands that the war effort be “integrated”: all American’s working together for Democracy’s survival. However, as ‘No Forgotten Men. No Forgotten Races’ reveals, long-held antipathies of powerful men on all sides and in every camp prevented progress. At that time, war industries were desperate for workers in their factories, whilst unemployment and artificially-low wages for blacks was at an all-time high…

President Franklin Delano Roosevelt’s response is seen in ‘The Four Freedoms – Executive Order 8802’ with America’s most privileged still wilfully excluding black workers from employment, and sparking a proposed Negro March (for jobs) on Washington. The Commander-in-Chief’s landmark response was  an Executive Order prohibiting racial and ethnic discrimination in defence industries. Tragically. even he couldn’t desegregate the military: that was only accomplished in 1948 by his successor…

‘Meanwhile, Back in Detroit’ shows how ineffective passing laws is in changing minds. When black workers rushed out of the South and towards promised jobs, tensions escalated as they competed with impoverished whites for not just work and wages but also housing, transportation and recreational spaces. The industry-heavy city became a powder keg of pent-up intolerance and animosity. One proposed quick fix was a Washington-directed project to build homes for black families, but its completion led to white protesters seeking to prevent the occupants moving in.

‘The Sojourner Truth Housing Conflict’ ostensibly resulted from the white middle class residents of Conant Gardens reacting to the project being arbitrarily situated opposite their own dream homes…

As always, tensions were fuelled and stoked by lies and warnings of robbery, rape, fighting, miscegenation, property value reduction and social collapse: all useful racist slanders which never failed to enflame tensions on all sides. Most importantly, it was true that many leaders of all parties concerned found ways to personally profit from the chaos: businessmen, clerics, agitators, politicians and pundits used the situation to further their own causes…

As civic decision-makers dithered, older solutions also resurfaced and wooden crosses started burning in Detroit as they had in the South for decades. When the first families tried to move into their homes on February 28th 1942 an inevitable riot started, and black people were singled out by police, who used extreme violence and even mounted horseback charges to quell the chaos. In the end 220 people were arrested: 3 were white and never convicted of any crime…

Hostile white crowds picketed the Project until March 10th, when police finally dispersed the organised resisters, and black families began moving in with a minimum of conflict on April 15th. For the rest of the month, 24 companies of State Troopers, 1,400 City Police and 1,720 members of the Michigan Home Guard patrolled the area to keep the peace…

An overview of ‘Labor, Race, War’ details an ongoing undeclared war as federal government struggled against regional intolerance and intransigence to shift America’s working practices. The motivated, mobile black labour force was well-accustomed to lower wages and organised resistance from both rival workers and employers – as demonstrated here with a brief history of white supremacist Henry Ford’s record in the automotive industry, his brutal riot squads and many attempts to stop black workers and women joining the unions he so despised and feared.

A rundown of negro work opportunities from the end of WWI also covers Ford’s part in 1937’s Battle of the Overpass at River Rouge where his enforcers assaulted and terrorised women and workers leafletting the public in hopes of building support for higher wages…

Between ‘1941-1943’ the many organisations that formed to counter the bias against ethnic and female workers finally began to make headway, but constant clashes between white and black populations of Detroit in the wake of numerous new “Fair Employment” measures only intensified. Mass demonstrations eventually forced Ford to hire four black women at the River Rouge plant, but even this minor triumph came at an unanticipated cost…

Further protests and interventions by the NAACP – and other burgeoning pro-rights groups – were countered by white supremacists, adding to the mounting tension and ensuring that – in June 1943 – the pot boiled over…

‘Íle aux Conchons, Hog Island, Belle Isle’ reveals how leisure not toil was the final spark. The Belle Isle Bridge (renamed MacArthur Bridge) connected urban industrial Detroit with an island that was the conurbation’s largest park. On Sunday 23rd over 100,000 working people of all denominations sought to escape punishingly high temperatures, via a quiet day out, with simmering racial tensions studiously put on hold. However, as the sun set something happened and another race riot erupted

Casualties quickly mounted, the police moved in and again almost exclusively attacked and arrested black men. In an era before telecommunications, the situation was clouded in confusion, misinformation and even secrecy. Scared families on all sides were ignored or deliberately deceived by the authorities who believed daylight would bring calm. Instead, morning only brought escalation and ‘Trouble in Paradise’ as the clash evolved into a mobile clash extending deep into the black parts of town.

…And as violence and disorder grew, scurrilous lies on both sides ramped up the fear, outrage and furious responses. Before long white districts were also on the firing line as seen in ‘Rumor, Riots, and Rebellion’

‘Topsy/Eva’ then deconstructs the event via an anthropological construct derived from the novel Uncle Tom’s Cabin, demonstrating how trigger stories repeatedly used to fuel racial clashes are the same, but flipped to fit each listener’s ethnicity. It’s backed up here by a sampling of typical tales told to potential victims of justifiable outrage, before ‘Up and Down the Street’ resumes as the Island clash assumed mythic intensity, drawing fresh and aggrieved white and black combatants from further afield to defend “their kind” from a ruthless enemy. Fires were lit, rioters became looters and the battle began its second day…

Adapting first-hand accounts, the story builds into an appalling account of institutionalised racism and deprivation that continued for three days, with unprovoked and unsanctioned police reprisals against black citizens continuing for weeks after. Then a sustained police cover up began. The actual riot was not ended by cops, but only after the criminally ineffectual Mayor Jeffries and t State Governor Harry Kelly capitulated to citizens’ demands for federal troops. By the time they requisitioned forces from the President, it was to stop white mobs hunting black citizens…

The troops remained until after the July 4th celebrations, and the uprising’s official death toll was 9 white people and 25 black. City police had killed 17 of the latter. Almost exclusively, the 2,000 arrested were black…

The artful removal of the story from history and shifting of the narrative began immediately and is covered in ‘White Lies’, revealing how opportunistic politicians built their careers on managing how the uprising was remembered, whilst ‘Aftermath’ focuses on contemporary attitudes of the public, indicating how meaningful change had once again been delayed by the hard lessons of fear and intimidation…

The Detroit race riot was one of five confronting the USA in the summer of 1943, and the topic is granted intriguing perspective in ‘Eden’ as survivors of the event recall its worst moments and assess its impact from the safe distance of 1968: a time when the nation again reeled from panic in the streets based on skin colour and good men of all colours were being murdered for seeking change…

Staggeringly forthright and frequently truly disturbing, this tract is chilling, contentious and often overwhelming as it picks at social scabs many believed long healed or non-existent. It is engaging, astoundingly informative and should be compulsory reading for anyone in a multi-cultural society. However, it’s not all doom, gloom and injustice and offers as a ‘Coda’ an adaptation of the Philip Levine poem Belle Isle, 1949 plus an ‘Author’s Note’ detailing her debt to comics journalist Joe Sacco and the road to this book. It also includes even more context on the plight of the poor and disenfranchised in the last century and just how little things have change in today’s world of Black Lives Matter.,,

Completing the experience, a ‘Glossary of People, Organizations, and Laws’ lists in forensic detail the many players and groups (54 in all) that helped shape this occluded debacle, and is supplemented by copious, cogent and compelling chapter ‘Notes’ and a splendidly broad ‘Bibliography’.

There are books you should read, books you Must Read and books like this that one can’t afford not to read. Who you are is determined by which category you fall under…
© 2021 The University of North Carolina Press. All rights reserved. “Belle Isle, 1949” © 1976 by Philip Levine, from THEY FEED THEY LION AND THE NAMES OF THE LOST: POEMS by Philip Levine

Suicide Squad: The Silver Age


By Robert Kanigher, Howard Liss, Ross Andru & Mike Esposito, Gene Colan, Joe Kubert & various (DC Comics)
ISBN: 978-1-4012-6343-0 (HB) 978-1 4012 7516 7 (TPB)

The War that Time Forgot was a strange series which saw paratroopers and tanks of the “Question Mark Patrol” dropped on Mystery Island from whence no American soldiers ever returned. Assorted crack GIs discovered why when the operation was suddenly overrun by pterosaurs, tyrannosaurs and worse…

However, the combat-&-carnosaur creation was actually a spin-off of an earlier concept which hadn’t quite caught on with the comics-buying public. That wasn’t a problem for Writer/Editor Kanigher: a man well-versed in judicious recycling and reinvention…

Back in 1955 he had devised and written anthology adventure comic The Brave and the Bold which featured short complete tales starring a variety of period heroes: a format mirroring that era’s filmic fascination with historical dramas.

Issue #1 led with Roman swords-&-sandals epic Golden Gladiator, medieval mystery-man The Silent Knight and Joe Kubert’ Viking Prince. Soon the Gladiator was side-lined by the company’s iteration of Robin Hood, but the high adventure theme carried the title until the end of the decade when the burgeoning superhero revival saw B&B transform into a try-out vehicle in the manner of the astounding successful Showcase. Used to launch enterprising concepts and characters such as Cave Carson, Strange Sports Stories, Hawkman and the epochal Justice League of America, the title began test runs s with #25 (August/September 1959) with the fate-tempting Suicide Squad – code-named Task Force X by the US government to investigate uncanny mysteries and tackle unnatural threats.

The scary tales were all illustrated by Kanigher’s go-to team for fantastic fantasy (Ross Andru & Mike Esposito) and they clearly revelled at the chance to cut loose and show what they could do outside the staid whimsy of Wonder Woman or gritty realism of the war titles they usually handled…

The Brave and the Bold #25 introduced a quartet of merely human specialists – air ace war hero Colonel Rick Flag, combat medic Karin Grace and big-brained boffins Hugh Evans and Jess Price – all officially convened into a unit whose purpose was to tackle threats beyond conventional comprehension such as the interstellar phenomenon dubbed ‘The Three Waves of Doom!’

The quartet were built on a very shaky premise. All three men loved Karin. She only loved Rick (who wouldn’t?), but agreed to conceal her inclinations and sublimate her passions so Hugh and Jess would stay on the team of scientific death-cheaters…

In their first published exploit, a cloud from outer space impacted Earth and created a super-heated tsunami which threated to broil America. With dashing derring-do, the troubleshooters quenched the ambulatory heat wave only to have it spawn a colossal alien dragon emanating super-cold rays that might trigger a new ice age…

The only solution was to banish the beast back into space on a handy rocket headed for the sun, but tragically, the ship had to be piloted…

Having heroically ended the invader, the team were back two months later as B&B #26 opened with an immediate continuation. ‘The Sun Curse’ saw our stranded astronauts struggling – in scenes eerily prescient and reminiscent of the Apollo 13 crisis a decade later – to return their ship to Earth. Uncannily, the trip bathes them in radiation which causes them to shrink to insect size…

Back on terra firma but now imperilled by everything around them, the team nonetheless manages to scuttle a proposed attack by a hostile totalitarian nation before regaining their regular stature…

A second, shorter tale finds the quartet enjoying some downtime in Paris before the Metro is wrecked by an awakened dinosaur. Of course, our tough tourists are ready and able to stop the ‘Serpent in the Subway!’

In an entertainment era dominated by monsters and aliens, with superheroes still only tentatively resurfacing, Task Force X were at the forefront of beastie-battles. Their third and final try-out issue found them facing evolutionary nightmare as a scientist vanished and the region around his lab was suddenly besieged by gigantic insects and a colossal reptilian humanoid the team dubbed ‘The Creature of Ghost Lake!’ (December 1959/January 1960). They readily destroyed the monster but never found the professor…

A rare failure for those excitingly experimental days, the Suicide Squad vanished after that triple try-out run, only to resurface months later for a second bite of the cherry. The Brave and the Bold #37 (August/September 1961) opened with Karin displaying heretofore unsuspected psychic gifts and predicting an alien ‘Raid of the Dinosaurs!’ which pitted the group against hyper-intelligent saurians whilst ‘Threat of the Giant Eye!’ focussed on the retrieval of a downed military plane and lost super-weapon. That mission brought the Squad to an island of mythological mien where a living monocular monolith hunted people…

In #38 (October/November 1961) the team tackled the ‘Master of the Dinosaurs’ – an alien using Pteranodons to hunt like an Earthling employs falcons – after which the fabulous four fell afoul of extra-dimensional would-be conquerors but still had enough presence of mind and determination to defeat the ‘Menace of the Mirage People!’

B&B #39 (December 1961/January 1962) called “time!” on Task Force X after ‘Prisoners of the Dinosaur Zoo!’ saw the team uncover an ancient extraterrestrial ark caching antediluvian flora and fauna, and a ‘Rain of Fire!’ found them crushing a macabre criminal entombing crime-busters in liquid metal. That was it for the Squad until 1986 when a new iteration of the concept was launched in the wake of Crisis on Infinite Earths.

Or was it? Superhero fans are notoriously clannish and insular so they might not have noticed how one creative powerhouse refused to take “no thanks” for an answer…

Robert Kanigher (1915-2002) was one of the most distinctive authorial voices in American comics, blending rugged realism with fantastic fantasy in his signature war comics, westerns, horror stories, superhero titles such as Wonder Woman, Lois Lane, Teen Titans, Hawkman, Metal Men, Batman and other genres too numerous to cover here. He also scripted ‘Mystery of the Human Thunderbolt’ – the very first story of the Silver Age. This introduced Barry Allen AKA the Flash to hero-hungry kids in 1956.

Kanigher sold his first stories and poetry in 1932 and wrote for the theatre, film and radio before joining the Fox Features shop where he created The Bouncer, Steel Sterling and The Web whilst also providing scripts for Blue Beetle and the original Captain Marvel.

In 1945, he settled at All-American Comics as both writer and editor, staying on when the company amalgamated with National Comics to become the forerunner of today’s DC. He wrote the original Flash and Hawkman, created Black Canary and Lady Cop, plus many memorable villainous femme fatales like Harlequin and Rose and Thorn. This last he reconstructed during the relevancy era of the early 1970s into a schizophrenic crime-busting female superhero.

When mystery-men faded out at the end of the 1940s, Kanigher easily switched to espionage, adventure, westerns and war stories, becoming in 1952 writer/editor of the company’s combat titles: All-American War Stories, Star Spangled War Stories and Our Amy at War.

He created Our Fighting Forces in 1954 and added G.I. Combat to his burgeoning portfolio when Quality Comics sold their line of titles to DC in 1956, all the while helming Wonder Woman, Johnny Thunder, Rex the Wonder Dog, Silent Knight, Sea Devils, The Viking Prince and a host of others.

Among his numerous game-changing war series were Sgt. Rock, Enemy Ace, the Haunted Tank and The Losers as well as the visually addictive, irresistibly astonishing “Dogfaces and Dinosaurs” dramas sampled and filling out the back of this stunning collection…

Kanigher was a restlessly creative writer and even used the uncanny but formulaic adventure arena of The War that Time Forgot as a personal laboratory for his series concepts. The Flying Boots, G.I. Robot and many other teams and characters first appeared in the manic Pacific hellhole with wall-to-wall danger. Indisputably the big beasts were the stars, but occasionally (extra)ordinary G.I .Joes made enough of an impression to secure return engagements, too…

The War that Time Forgot debuted in Star Spangled War Stories #90 (April-May 1960), running until #137 (May 1968). It skipped only three issues: #91, 93 and #126 (the last of which starred the United States Marine Corps simian Sergeant Gorilla – look it up: I’m neither kidding nor being metaphorical…).

Simply too good a concept to ignore, this seamless, shameless blend of Sir Arthur Conan Doyle’s Lost World and Edgar Rice Burroughs’ Caprona stories – known alternatively as the Caspak Trilogy or The Land That Time Forgot – provided everything baby-boomer boys could dream of: giant lizards, humongous insects, fantastic adventures and two-fisted heroes with lots of guns. The only thing mostly missing was cave-girls in fur bikinis…

In the summer of 1963, a fresh Suicide Squad debuted in Star Spangled War Stories #110 to investigate a ‘Tunnel of Terror’ into the lost land of giant monsters: this time though, a giant albino gorilla decided that us mammals should stick together…

The huge hairy beast was also the star of ‘Return of the Dinosaur Killer!’ in #111 as the unnamed Squad leader and a wily boffin (visually based on Kanigher’s office associate Julie Schwartz) struggled to survive on a reptile-ridden tropical atoll…

SSWS #116 (August/September 1964) depicted a duo of dedicated soldiers facing ice-bound beasts in ‘The Suicide Squad!’ – the big difference being that Morgan and Mace were more determined to kill each other than accomplish their mission…

‘Medal for a Dinosaur!’ in #117 bowed to the inevitable: introducing a (relatively) friendly and extremely cute baby pterodactyl to balance out Mace & Morgan’s barely suppressed animosity, after which ‘The Plane-Eater!’ in #118 saw the army odd couple adrift in the Pacific and in deep danger until the leather-winged little guy turned up once more…

The Suicide Squad were getting equal billing by the time of #119’s ‘Gun Duel on Dinosaur Hill!’ (February/March 1965), as yet another band of men-without-hope battled saurian horrors – and each other – to the death, after which seemingly unkillable Morgan & Mace returned with Dino, the flying ptero-tot, who found a new companion in handy hominid Caveboy before the whole unlikely ensemble struggled to survive against increasingly outlandish creatures in ‘The Tank Eater!’…

Issue #121 presented a diving drama when a UDT (Underwater Demolitions Team) frogman won his Suicide Squad rep as a formidable fighter and ‘The Killer of Dinosaur Alley!’ Increasingly now, G.I. hardware and ordnance trumped bulk, fang and claw…

Undisputed master of gritty fantasy art Joe Kubert added his pencil-and-brush magic to a tense, manic thriller featuring the return of the G.I. Robot in stunning battle bonanza ‘Titbit for a Tyrannosaurus!’ in #125 (February/March 1965), after which Andru & Esposito covered another Suicide Squad sea-saga in #127: ‘The Monster Who Sank a Navy!’

This eclectic collection tumultuously terminates in scripter Howard Liss and visual veteran Gene Colan’s masterfully crafted, moving human drama from #128 which was astoundingly improved by the inclusion of ravening reptiles in ‘The Million Dollar Medal!’

Throughout this calamitous compilation of dark dilemmas, light-hearted romps and battle blockbusters, the emphasis is always on foibles and fallibility; with human heroes unable to put aside grudges, swallow pride or forgive trespasses even amidst the strangest and most terrifying moments of their lives. This edgy humanity informs and elevates even the daftest of these wonderfully imaginative adventure yarns.

Classy, intense, insanely addictive and Just Plain Fun, the original Suicide Squad offers a kind of easy, no-commitment entertainment seldom seen these days and is a deliciously guilty pleasure for one and all. Surely, this is a movie we would all watch…
© 1959, 1960, 1961, 1962, 1963, 1964, 1965, 1966, 2016 DC Comics. All Rights Reserved.