Red Baron volume 1: The Machine Gunner’s Ball


By Pierre Veys & Carlos Puerta, translated by Mark Bence (Cinebook)
ISBN: 978-1-84918-203-4

There have been some astounding comic strips stories about the Great War. Pat Mills & Joe Colquhoun’s Charley’s War still tops the list for me – with Tardi’s It Was the War of the Trenches! and Goddamn This War! – closely following on, but the centennial conflict has generated plenty more thought-provoking sagas for us all to savour.

One particularly beautiful and strangely intriguing fictionalised fantasy – which began as Baron rouge: Le Bal des Mitrailleuses in 2012 – takes a fascinating step into the bizarre with a loosely inspired tale in faux-autobiographic mien described by air ace and military legend Manfred Von Richthofen.

Scripted with great style and Spartan simplicity by prolific bande dessinée writer Pierre Veys (Achille Talon, Adamson, Baker Street, Boule et Bill, les Chevaliers du Fiel), the drama is stunningly illustrated by advertising artist and veteran comics painter Carlos Puerta (Los Archivos de Hazel Loch, Aeróstatas, Tierra de Nadie, Eustaquio, Les Contes de la Perdition) in a staggeringly potent photo-realistic style.

The action begins with ‘Chivalry’ as the infamous Red Baron pursues his latest target through the lavish countryside and historical landmarks of the Front. Driving the British Spad to the fields below, the handsome Hun is in time to see the light fade from his foe’s eyes forever.

The sight gives him ineffable pleasure…

As he returns to the skies Von Richthofen’s mind drifts back a decade to his time in Berlin’s Military Academy and how his expertise in the gymnasium made him a target of the rich Junker scions who clustered around spoiled, vicious Prince Friedrich. Already despised, the proud and cocky young man embarrassed the Prince and walked into the changing rooms expecting a beating…

Then, for the first time, his “power” manifested. Able to somehow read the minds of his attackers, Manfred viciously trounced them all and provoked a fear in his would-be tormentors that carried him safely to graduation…

Talking the strange event over with his pal Willy, Von Richthofen deduced it was the taste of actual danger which triggered his gift and tested the theory by heading for the worst part of town to provoke the peasants and rabble.

He never questioned how or why the savage exercise of brutal violence made him feel indescribably happy…

When the war began, former cavalry officer Manfred had further proof of his talent when he casually acted on a vague impulse and avoided a lethal shelling from a threat he could neither see nor anticipate…

Soon after, he joined the Fliegertruppen (Imperial German Flying Corps) as gunner in a two-man reconnaissance craft and learned that to the men in the trenches below, one nation’s planes were as dangerous as the other’s… and they all needed to be shot at…

Thanks to a whirling propeller, he also painfully realised that he was not beyond harm: a fact that was reiterated when he and pilot Georg were suddenly attacked by a French aircraft and he found himself in his first dogfight over the scenic Belgian landscape…

A shocking blend of staggering beauty and phenomenally visceral violence, The Machine Gunner’s Ball is a strange brew of classic war story and eerie horror yarn. The concept of the semi-mythical knight of the clouds as a psychic psycho-killer is not one that many purists will be happy with, but the conceit is executed with superb conviction and the illustration is both potently authentic and gloriously lovely.

A decidedly different combat concoction and one jaded war lovers should definitely try
Original edition © Zephyr Editions 2012 by Veys & Puerta. All rights reserved. English translation 2014 © Cinebook Ltd.

Marvel Adventures: Thor – Bringers of the Storm


By Tony Bedard, Jeff Parker, Louise Simonson, Shannon Gallant, CAFU, Rodney Buchemi, Jon Buran & various (Marvel)
ISBN: 978-0-7851-5197-5

Since its earliest days the company we know as Marvel always courted the youngest comicbook consumers. Whether animated tie-ins such as Terrytoons Comics, Mighty Mouse, Super Rabbit Comics, Duckula, assorted Hanna-Barbera and Disney licenses and a myriad of others, or original creations such as Millie the Model, Homer the Happy Ghost, Li’l Kids and Calvin, or in the 1980s Star Comics – an entire imprint for originated or licensed comics targeting peewee punters – the House of Ideas has always understood the necessity of cultivating the next generation of readers.

These days, however, general kids’ interest titles are all but dead and, with Marvel’s proprietary characters all over screens large and small, the company usually prefers to create child-friendly versions of its own proprietary pantheon, making that eventual hoped-for transition to more mature comics as painless as possible.

In 2003 the company instituted the Marvel Age line which updated and retold classic original tales by Stan Lee, Jack Kirby & Steve Ditko, mixing it in with the remnants of the manga-based Tsunami imprint, all intended for a younger readership.

The experiment was tweaked in 2005, becoming Marvel Adventures with the core titles transformed into Marvel Adventures: Fantastic Four and Marvel Adventures: Spider-Man and reconstituted classics supplanting original stories. The tone was very much that of the company’s burgeoning TV cartoon franchises, in delivery if not name.

Additional Marvel Adventures series included Super Heroes, The Avengers and Hulk. These iterations ran until 2010 when they were cancelled and replaced by new volumes of Marvel Adventures: Super Heroes and Marvel Adventures: Spider-Man.

This digest-sized collection re-presents some the yarns associated with – if not starring – the ever-popular Prince of Asgard, culled from Marvel Adventures: Super Heroes (volume 1) #7 & 11 and Marvel Adventures: The Avengers #5 & 15 – gathered to accommodate the Thunderer’s transition to the live-action silver screen in 2011.

If you’re of a slavish disposition continuity-wise, these epic illustrated Eddas all occur on Marvel’s Earth-20051 and begin with ‘The Trickster and the Wrecker’ – by Tony Bedard, Shannon Gallant & John Stanisci from Marvel Adventures: The Avengers #5 (November 2006) – with the Thunder God notably absent as a new team of Earth’s Mightiest tackle the insidious threat of someone who claims to be Norse god Loki for the very first time.

Although Captain America, Storm, Iron Man, Hulk, Spider-Man, Giant-Girl and Wolverine initially drive off the magical mischief-maker, they are subsequently unable to stop the trickster investing a crowbar-wielding petty thug with the blockbusting might of an unstoppable juggernaut…

Next up are Jeff Parker, CAFU & Terry Pallot who introduce us to Thor in ‘Bringers of the Storm’ (Marvel Adventures: The Avengers #15, October 2006) wherein the team follow mystic ravens Hugin and Munin to Asgard to battle Malekith the Dark Elf and an army of Frost Giants to save the ensorcelled gods from petrification and slavery…

As written by Louise Simonson, the final brace of tales are both starring vehicles for the Storm Lord emphasising humour as much as action.

‘Lip Service’ (Marvel Adventures: Super Heroes #7, March 2009 and illustrated by Rodney Buchemi) sees Thor in his mortal identity of Dr. Don Blake taking his beloved nurse Jane Foster and precocious kid to a herpetology show at the zoo. As if a clash with the cunning Cobra was not peril enough, the doughty hero is unaware that crafty Loki has hexed Jane’s lips in anticipation of the thunder god stealing a kiss that will change his life – and appearance – forever…

The mythical madness then bombastically ends in ‘Fire and Ice’ (Marvel Adventures: Super Heroes #11, July 2009, with art from Jon Buran & Jeremy Freeman) as the trickster inveigles a young Frost giant to attack Thor on Earth before further stacking the deck with a crazed fire demon. The mischief-maker foolishly assumed that Giants are creatures without honour or morals and is foiled when the little colossus proves that even bad guys have lines they won’t cross…

Never the success the company hoped, the Marvel Adventures project was superseded in 2012 by specific comics tied to those Disney XD television shows designated as “Marvel Universe cartoons”, but these collected stories are still an intriguing, amazingly entertaining and more culturally accessible means of introducing characters and concepts to kids born sometimes three generations or more away from the originating events.

Fast-paced, enthralling and impressive, these riotous super stories are extremely enjoyable yarns, although parents should note that some of the themes and certainly the violence might not be what everybody considers “All-Ages Super Hero Action” and might perhaps better suit older kids…
© 2006, 2007, 2009, 2011 Marvel Characters, Inc. All rights reserved.

Sand Chronicles volume 1 – the Shojo Beat Manga Edition


By Hinako Ashihara, adapted and translated by John Werry & Kinami Watabe (Viz Media)
ISBN: 978-1-4215-1477-2

It’s never too late to take another look at first love and this subtly potent and marvellously engaging traditional romance proves once and for that all humans are basically the same when the lightning bolts hit…

Crafted by Hinako Ashihara, nostalgic, introspective love story Sunadokei (“Hourglass”) was serialised in Japan’s Betsucomi from 2003-2005; a beguiling and forthright exploration of how kids actually grow up…

It appeared in translation in 2007’s Shojo Beat magazine #26-29 before being gathered up in ten collected digest-sized manga volumes. The tale also spawned a TV series and a movie.

The story starts at ‘Age 12, Winter: Making a Wish’ as self-conscious big-city kid Ann Uekusa angrily packs a few of her most precious belongings before leaving for a scary – and probably deadly dull – existence with her mother for the country. The child is still ashamed and reeling from her parents’ divorce and blames her mother. Miwako Uekusa seems to have been dealt a mortal blow by her dream life’s ending…

One odd knickknack which somehow ends up in Ann’s bag is a little hourglass her mum got at the Sand Museum years ago when she was her daughter’s age. The memories it shakes up are powerful and painful and indicate that – in terms of love and marriage – this family seems destined to repeat its mistakes…

Her grandmother in rural, bucolic snow-stifled Shimane is a harsh-tongued woman keen to share her feelings of deep disappointment. Ann feels even more alone after meeting all the weird-talking yokel kids but eventually starts to adapt to the new situation. For one brief second the icy wastes warm for her as she almost befriends a cute bunny, but the moment ends when a boy – just as cute but in a different way – galumphs into view through the snow. He helps her catch the rabbit but then tells her it will be tonight’s dinner…

Daigo Kitamura will remember that meeting for years. Even after he became part of the school judo team years later, nobody ever left him as bruised and battered as the crazy town girl…

Seeking an escape from Grandmother Misayo‘s harsh carping, Ann delivers a gift from the old lady to the wealthy Tsukishima household and subsequently sees how a proper family acts. The annoying lummox Daigo goes with her and somehow takes most of her attention…

Shika Tsukishima is Ann’s age and rather nice and her parents are wonderfully warm and welcoming. The nervous townie barely notices Shika’s quiet, studious older brother Fuji… but he notices her…

They join the family for a sumptuous meal but the repast is ruined when hasty word comes that Miwako has collapsed. Her mother’s problems are both physical and psychological. The matron has strived incessantly to provide for her child, to the permanent detriment of her health, but the shame of abandonment and divorce has broken her spirit…

To help, Ann takes a menial job with the Tsukishimas and is soon beavering away, blithely unaware of the shy attention Fuji is paying her…

Increasingly depressed, ailing Miwako takes Ann to the shrine she attended years previously and tries to get her reluctant daughter to make a votive wish for the future. It only reminds the troubled divorcee how badly her own heartfelt prayer failed to come true…

The episode tragically, horrifically ends the only way it can and in the awful aftermath Ann is stuck living alone with her mean but deeply chastened grandmother…

Following light-hearted and informative featurette ‘About the World’s Biggest One-Year Hourglass’, the drama resumes two years later.

‘Age 14, Summer: Thunder, Get Over It’ Ann and Daigo are much closer: genuine friends who enjoy being together. The little town girl has blossomed and integrated, attending the junior high school with her hulking first friend, who has turned into a human monolith and star of the judo team.

One unexpected consequence of their friendship is that female judoka Ayuma Narasaki has inexplicably become a pervasive pest: taking every opportunity to have a go at Ann, from snarky comments all the way to physical assaults. Ann can’t understand why…

The semester is ending and the entire school is buzzing with talk of the forthcoming summer camp. Feeling pressurised from all sides, Ann can’t decide whether to go or not. Grandmother is no help. She keeps going on about pointless cost and worrying about her granddaughter’s periods. The girl had just started before Miwako died, but there’s been nothing since. It’s like she’s going backwards as a woman…

In the end it’s easier to attend the gathering than stay behind and, apart from Ayuma’s constant veiled attacks, Ann actually has fun. She even takes Shika into her confidence over her problems – social, physical and especially emotional – but as the kids all boisterously let their hair down she again begins to feel the crushing pressure of her mother’s mistakes.

Dejected, Ann wanders off to be alone, straying too near a dangerous precipice which seems to call to her – just as had happened to her mother. She’s shaken out of her bleak reverie by Fuji Tsukishima who guides her back to the others.

A major storm is forecast and the supervising adults hurriedly gather the kids under shelter and bed them down for the night. Fuji however is restless. He pensively recalls the stormy night as a little boy when he caught his mother in bed with a man not his father… and what followed…

Wandering the vast cabins he meets Ann again. She too is overwrought, now obsessively thinking about Daigo. To calm her Fuji takes the agitated girl to a place of startling natural wonder and she briefly forgets her beloved lummox and everything else….

And then the worst thunderstorm in living memory suddenly erupts around her…

One of the activities planned for the campers was a huge scavenger hunt and now jealous Ayuma takes advantage of it: stealing Ann’s precious hourglass and sending her out in the storm, chasing clues to retrieve it…

By the time furious Fuji and Daigo find her, Ann is clinging to her life by a thread, but she only notices her wonderful lummox…

To Be Continued…

Fun, tense and suspenseful it also includes witty asides by the author and a full ‘Glossary’ providing cultural background and perspective.

Sharp, beguiling and strikingly illustrated, this charming tale about humanity’s most common shared experiences manages to be mature yet charming, fresh yet potently foreboding.

This book is printed in ‘read-from-back-to-front’ manga format.
© 2003 Hinako Ashihara/Shogakukan Inc. All rights reserved.

Melusine volume 4: Love Potions


By Clarke (Frédéric Seron) & Gilson, coloured by Cerise and translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-005-4

Like most things in life, this ideal keepsake for Love’s Labours’ Ludicrously Lost comes far too late to be the perfect St. Valentine’s Day recommendation, but let’s face it: if you want to read a comic rather than romance a paramour – imagined, potential or otherwise – there’s little hope for you anyway…

And Dark Gods forbid if you think buying one for him/her/it/they counts as a Romantic Gesture. You deserve everything you get…

Witches – especially cute and sassy teenage ones – have a long and distinguished pedigree in fiction and one of the most seductively engaging first appeared in venerable Belgian magazine Spirou in 1992.

Mélusine is actually a sprightly 119-year-old diligently studying to perfect her craft at Witches’ School. To make ends meet she spends her days – and far too many nights – working as au pair and general dogsbody to a most disgraceful family of haunts and horrors who inhabit/infest a vast, monster-packed, ghost-afflicted chateau some chronologically adrift, anachronistically awry time in the Middle-ish Ages…

The long-lived, much-loved feature is presented in every format from one-page gag strips to full-length comedy tales, all riffing wickedly on supernatural themes and detailing Mélusine’s rather fraught existence is filled with the daily indignities day-job, college studies, the appallingly trivial domestic demands of the master and mistress of the castle and even our magic maid’s large circle of exceedingly peculiar family and friends.

The strip was devised by writer François Gilson (Rebecca, Cactus Club, Garage Isidore) and cartoon humorist Frédéric Seron, AKA Clarke whose numerous features for all-ages Spirou and acerbic adult humour publication Fluide Glacial include Rebecca, Les Cambrioleurs, Durant les Travaux, l’Exposition Continue… and Le Miracle de la Vie.

Under the pseudonym Valda, Seron also created Les Babysitters and as Bluttwurst Les Enquêtes de l’Inspecteur Archibaldo Massicotti, Château Montrachet, Mister President and P.38 et Bas Nylo.

A former fashion illustrator and nephew of comics veteran Pierre Seron, Clarke is one of those insufferable guys who just draws non-stop and is unremittingly funny. He also doubles up as a creator of historical and genre pieces such as Cosa Nostra, Les Histoires de France, Luna Almaden and Nocturnes and apparently is free of the curse of having to sleep…

Collected Mélusine editions began appearing annually or better from 1995 onwards, with the 24th published in 2015 and another due this year. Thus far five of those have shape-shifted into English translations…

Originally released in 1998, Philtres d’amour was Continentally the fifth fantabulous folio of mystic Mélusine mirth and is again most welcoming: primarily comprised of one and two page gags starring the sassy sorceress which delightfully eschew continuity for the sake of new readers’ instant approbation…

As the translated title of this (fourth) Cinebook offering suggests, Love Potions devotes the majority of its content to affairs of the heart – and lower regions – and how to alchemically stack the deck in the game of romance….

When brittle, moody Melusine isn’t being bullied for her inept cleaning skills by the matriarchal ghost-duchess who runs the castle, ducking cat-eating monster Winston, dodging frisky vampire The Count or avoiding the unwelcome and often hostile attentions of horny peasants and over-zealous witch-hunting priests, our saucy sorceress can usually be found practising her spells or consoling and coaching inept, un-improvable and lethally unskilled classmate Cancrelune.

Unlike Mel, this sorry enchantress-in-training is a real basket case: her transformation spells go awfully awry, she can’t remember incantations and her broomstick-riding makes her a menace to herself, any unfortunate observers and even the terrain and buildings around her…

This tantalising tome features the usual melange of slick sight gags and pun-ishing pranks; highlighting how every bug, beast, brute and blundering mortal suffers the pangs of longing and occasionally needs a little Covenly charisma to kick romance into action…

Whether that means changing looks, attitudes or minds already firmly made up, poor harassed student Mel is bombarded with requests to give Eros a hand…

Her admittedly impatiently administered and often rather tetchy aid is pretty hit-or-miss, whether working for peasants, rabbits, tortoises or even other witches, and helping poor Cancrelune is an endless, thankless and frequently risky venture.

Moreover the master and mistress of the castle have obviously never had an ounce of romance in them, even when they were alive…

At least daunting dowager Aunt Adrezelle‘s is always around to supply the novice with advice, a wrinkly shoulder to cry on and, when necessary, a few real remedies…

This turbulent tome also includes a longer jocular jaunt exploring the dull verities of housework, anti-aging elixirs and the selfish ingratitude of property-speculators…

Wrapping up the thaumaturgical hearts-&-flowers is eponymous extended epic ‘Love Potions’ which sees Melusine’s patience pushed to the limits after another attempt by the local priest to “burn the witch” ends up with her helping the locale’s latest scourging saurian marauder find the dragon of his fiery dreams…

Wry, sly, fast-paced and uproariously funny, this compendium of arcane antics is a great taste of the magic of European comics and a beguiling delight for all lovers of the cartoonist’s art. Read before bedtime and share with your loved ones – but only after asking politely first…
Original edition © Dupuis, 1998 by Clarke & Gilson. All rights reserved. English translation 2009 © Cinebook Ltd.

Kimmie66


By Aaron Alexovitch (Minx Books)
ISBN: 978-1-4012-0373-3

In 2007 DC Comics had an honest go at building new markets by creating the Minx imprint. Dedicated to producing comics material for a teen/young adult readership and especially the ever-elusive girl audience, the intent was to tailor material for those who had previously embraced foreign material such as manga and momentous global comics successes like Maus and Persepolis or the abundant market for prose serials/pop phenomena like Roswell High, Twilight and even Harry Potter.

Sadly after only a dozen immensely impressive and decidedly different black-&-white graphic novels, Minx shut up shop in October 2008, magnanimously NOT citing publishing partner Random House’s failure to get the books onto the appropriate shelves of major bookstore chains as the reason for the cessation.

Nevertheless, most of the tomes published are still out there and most of them are well worth tracking down – either in the US originals or the British editions published by Titan Books.

One of the most intriguing was Kimmie66, written by author, artist and designer Aaron Alexovich (Serenity Rose, Eldritch, TV’s Invader Zim & Avatar: The Last Airbender).

It’s a splendid blend of teen awakening tale, smart treatise on the nature of reality and sharp celebration of power of friendship in the age of virtual living and isolation.

In the 23rd century, thanks to the programming breakthroughs of Dr. Mary Tenn and her Tennsys software, almost everybody lives their lives in shared “Lairs”: tailored, fully interactive VR worlds where like-minded souls can become comrades, enemies and/or best buds, all without ever having to leave their own physical dwellings.

Parents can still never see their kids even while working from home and never know where the children are even when they’re all in the same room…

The Lairs can be anything from carnage-strewn battlescapes where teenage boys inarticulately express themselves through hitting to rural idylls inhabited by garrulous furry creatures to nerdy types boldly traversing the void in space-ships to…

Telly is fourteen and conceptually hangs out with the gloomily sardonic and gorily elegant Goths in Elysium. She really only has two friends but naturally has no idea what their actual bodies or faces look like. Nekokat is a bit of simpleton and her avatar is a noxious little kid. Telly’s absolute best friend, however, is Kimmie66…

She’s incredibly smart and really very wild. Kimmie66 has acted up lots and frequently made ripples throughout all the Lairs, but when Telly gets a suicide note from her in Elysium, she can’t shake the feeling that it’s for real.

Real real.

Meat-body dead real…

She needs to do something about it, but when you don’t know your best friend’s name, what they look like or where they are options are limited…

Hopelessly lost Telly tries to carry on, but soon she – and eventually others – are being visited by ghostly apparitions of dying Kimmie – even on public VR forums or when plugged into the communal school Lair. If Kimmie is alive why isn’t she in touch? If she’s dead why is she increasing all over the network?…

And so begins a transformative quest as Telly sheds her old life and starts breaking customs, rules and even laws as she seeks to find out who her truest friend is and whether she’s dead, alive or perhaps something even stranger and infinitely worse…

A truly evocative, effective and affecting coming-of-age tale, the revelations of Kimmie66 are also astoundingly clever and warmly amusing; managing the even harder trick of also being truly excellent science fiction for young adults…

This gloriously sublimely understated marriage of smart narrative and compelling cartooning is a perfect vehicle for attracting new and youthful readers with no abiding interest in outlandish power-fantasies or vicarious vengeance-gratification (yes, that does mean girls) to our medium, and whilst Minx may be gone, the stories the company released changed comics for good and for ever.

Why not track them all down and enjoy a genuinely different kind of graphic reading experience?
© 2007 Aaron Alexovich. All rights reserved.

Daredevil: Guardian Devil


By Kevin Smith, Joe Quesada & Jimmy Palmiotti (Marvel Comics)
ISBN: 978-0-7851-4143-3

Up until that moment merely an upstart wünderkind film-maker who’d also written Pop Culture essays and a few Indy comics (Jay and Silent Bob, Clerks, Chasing Dogma, Bluntman and Chronic), Kevin Smith generated a lot of excitement when he was announced as writer of the Daredevil relaunch in 1998.

That translated into big sales when the comics finally appeared.

Unlike Frank Miller’s legendary tenures, Smith wasn’t about tearing down and rebuilding as much as shining light on dusty forgotten corners; reminding jaded fans just why they liked the character whilst presenting him afresh to new readers.

This edition of Guardian Devil comes from 2010; an anniversary re-release of Daredevil volume 2 #1-8 (November 1998-June 1999) and celebrating a key moment in one of Marvel’s most malleable stars as well as the launching of the prestigious Marvel Knights mature reader imprint.

‘And a Child Shall Lead Them All’ sets the game in play as the sightless swashbuckler reels from the news that long-time lover Karen Page has left him for a broadcasting job on the West Coast.

Six months later Matt Murdock is still coming to terms with being abandoned. Daredevil is marking time dealing with the criminal scum of Hell’s Kitchen when he takes Gwyneth under his wing. The fifteen year old has just given birth and gone on the run.

It’s not so much the fact that she’s being inexplicably, relentlessly pursued by the thugs who murdered her parents which make her so fascinating. It’s not even that she completely believes she’s undergone an immaculate conception and delivered the new Messiah. The truly hard to rationalise bit is that angels told Gwyneth to trust complete stranger Matt because he’s secretly Daredevil…

Gwyneth soon vanishes, leaving Matt in possession of the putatively holy infant. World-weary and flabbergasted he consults former partner the Black Widow in ‘The Unexamined Life’. At least she’s a woman and knows how to care for kids…

Things take a sinister turn when incomprehensibly sinister Nicholas Macabes comes to the office with an astounding proposition. He also knows of Matt’s other life and, on behalf of an ancient benevolent organisation, politely requests the lawyer hand over the child. According to him, it is the Antichrist and as long as it’s alive evil and misfortune will grow in the world. He even gives the bewildered hero a crucifix to ward off harm…

Confused and bewildered, with his super-senses telling him nothing whilst his innate faith and logical advocate’s training war over the issue, Matt’s disorientation grows when Karen unexpectedly returns. She’s just been diagnosed with AIDS…

Tensions grow in ‘Dystopia’ when best friend Foggy Nelson is charged with murder. He’d been cheating on his fiancée with a client when she turned into a demon and he was only defending himself and…

As a frustration-wracked Man without Fear hits the rooftops and falls into a cunning trap, Karen receives a visitor. Macabe explains how the baby is responsible for all Earth’s increasing evils – including Karen’s condition – and her only hope of salvation is to kill it…

Daredevil meanwhile awakens in a white room, confronted by a demon named Baal who also has good and sound reasons to want the baby. Matt barely escapes with his life…

Pushed to breaking point, he deliriously reclaims the child from the Widow. Savagely brushing aside her probing questions and reminders that not all his enemies wear spandex or wave guns, Matt blunders through the night away from ‘The Devil’s Distaff’. Cripplingly unsure whether he should kill or shield the infant in his arms, Daredevil rages on and collapses on holy ground. A nun who is also his mother is there…

And across town, cunning men realise their schemes are not progressing satisfactorily. Nicholas Macabes makes a decision and contracts the infallible assassin Bullseye…

Restored to rationality by his brush with true faith, Daredevil leaves the child at the Clinton Mission Shelter to consult an expert in ‘Devil’s Despair’.

Sorcerer Supreme Stephen Strange learns a few pertinent facts after an interview with satanic overlord Mephisto and confirms that although the baby is clean of all evil taint, Matt himself is drugged to the non-functioning eyeballs…

Dashing back to the Mission, Daredevil finds nuns and volunteers alike have been brutalised by his most twisted enemy. In the horrific battle that follows Bullseye takes the infant and leaves the hero mourning the woman he loved most in the world…

Emotionally shattered and tormented by memories of the good times, Matt stews, frets and finally fights back in ‘The Devil Divested’ as the sadistic mastermind behind a most malign endeavour gloatingly reveals himself, his convoluted plan and the Machiavellian hidden ally in ‘The Devil’s Demon‘ before launching one last all-out assault on the hero’s mind, body and conscience…

When the dust settles and the bodies are all accounted for, nothing remains but recriminations, apologies and slow, painful attempts to regain the trust of betrayed friends during the ‘The Devil’s Deliverance’…

Packed with guest-stars and illustrated with florid excess and potent appeal by Joe Quesada and Jimmy Palmiotti, Smith’s tale combines stunning scenes of trademark action with a powerful emotional and ethical undercurrent. Tasking responsibility-obsessed Matt Murdock with the fate of all humanity whilst simultaneously conflicting him over the apparently utterly necessary destruction of an innocent was a truly diabolical idea which paid off with stunning effect.

Despite living day-to-day among monsters and magicians, the Man Without Fear was always the most rational of champions but these events cut straight to his primal core, affecting his deeply held Catholic beliefs, whilst challenging him – and us – to look at evil in another way…

Guardian Devil is a perfect example of an inspired idea properly executed. Smith chooses to embrace all Daredevil’s long and quixotic history rather than re-tailor the hero to fit his vision, and the highly design-oriented art is garish but oddly appropriate to this moody tale.

And it’s still a devilishly great read.
© 2001, 2005, 2010 Marvel Characters, Inc. All rights reserved.

GoodCopBadCop

GoodCopBadCop

By Jim Alexander, Luke Cooper, Gary McLaughlin & Will Pickering with an Introduction by John Wagner (Rough Cut Comics)
ISBN: 978-0-9546726-6-9

GoodCopBadCop Casebook #2

By Jim Alexander, Luke Cooper, Will Pickering & Jim Campbell (Rough Cut Comics)
ISBN: 978-0-9546726-7-6

Seasoned old lags at getting the very best out of finite resources, fresh talent and strong ideas, Jims Alexander and Campbell with their compadres at Planet Jimbot have been crafting superbly enthralling – and in this particular case, award-winning – graphic narratives for a goodly time now.

This brace of superbly chilling crime compendia were originally crafted by the team and published by Rough Cut Comics, but since the title has now reverted to the Jimbots (the first issue of the next Casebook will star in a forthcoming Small Press Sunday) it’s long past due to give the series a lingering look…

Writer Alexander’s prodigious back catalogue includes Calhab Justice and other strips for 2000AD, Star Trek the Manga and a broad variety of comics and strips for The Dandy, DC, Marvel, Metal Hurlant, and loads of other places, and here turns his conceptual spotlight on City of Glasgow Police Inspector Brian Fisher; a worthy, weary, dedicated public servant with the oddest partner an honest copper could ever imagine…

Following an effusive and thought-proving Introduction from John Wagner, the scene is set with debut ‘Report Ident: GCBC’ (art by Gary McLaughlin, lettering Jim Campbell) wherein the traditional confrontation between thoroughly-nicked ratbag and legally-hamstrung policeman takes a very dark turn after the other guy in Brian’s head gets out and conducts the remainder of an interview with an axe-murderer in a bloodily fitting manner…

‘Mrs MacPhellimey’ then sees the other Brian leak out and act in most uncharacteristic manner when confronting a little old lady with a husband-shaped patch of dirt in her garden…

This is followed by a stylish tweak on prose short story telling, wherein Fisher’s tediously dogged hunt for legendary burglar ‘the Partick Cat’ is detailed through incident reports submitted alternately by Brian and the other Brian…

Having swiftly established the conceptual set-up, ‘Three Strikes’ returns to strip format and expands the cast with the introduction of Detective Sergeant Julie Spencer, who fruitlessly attempts to get Fisher fraternising with the other officers. The motivational engine then kicks in as Brian finds a child-abductor just a little too late…

Allowing his Other to deal with the killer is the right thing to do, but afterwards the decent copper resolves that since they have at last crossed a real line, he and himself only get two more chances between them…

The prose reports continue with the hunt for that burglar turning up a rather fishy lead, after which the comics crimebusting resumes as Under Investigation’ (illustrated by Will Pickering) offers the first hint that Brian’s condition is not a complete secret.

Despite a scrupulously honest and forthright interview with the Anti-Corruption Unit, relating recent – and excessively bloody – incidents involving a nuclear submarine and a legendary local gang-boss, Fisher is given a clean sheet and pat on the back…

The text trail of the Partick Cat concludes by way of sharp observation and a treatise on the nature of Glaswegian cuisine before the gripping drama ends as every great TV cop show should, with a tensely suspenseful cliffhanger…

‘Tiny Acts of Kindness’ (with Luke Cooper handling the art) opens as Julie gets a glimpse of the other Fisher when they confront smash-&-grab specialist Ricardo Dreyfus and his family crew. Elsewhere in Clydebank, meanwhile, a macabre and grotesque serial killer is having his special kind of fun…

After the bruised and battered Ricardo lawyers up and walks, easy-going, patient DI Fisher moves on to a missing persons case which seems to lead to a local church, but the other Brian still has his mind set on dealing with the Dreyfus clan…

To Be Continued…

Following an Introduction from author Douglas Skelton, the urban Hibernian atrocities carry on in GoodCopBadCop Casebook #2 with the grim continuation and grisly conclusion of ‘Tiny Acts of Kindness’ with Luke Cooper again illuminating Jim Alexander’s stories on our Jekyll and Hyde law enforcer.

It begins with a dismembered body in the river: apparently not that rare an occurrence in Glasgow. DS Julie Spencer is handling the recovery as Fisher is elsewhere.

When the Dreyfus boys turn over a local supermarket, Brian is waiting and happily lets the other Detective Inspector make the arrests… eventually…

Spencer is furious at his solo showboating but soon gets to the nub of the problem: why was Bruce Dreyfus floating in neat sections rather than on the raid with Ricardo and Uncle William?

A quiet chat with their Aunt Morag soon sets them on the trail of a rather odd cleric at the church and his connection to Russian orphans. Not long after, freshly severed fingers start turning up in the post…

And that’s where I’m stopping. The convoluted mystery cleverly unwinds with chilling complexity, loads of twisty-turny surprises and a succession of shocking moments, so if you don’t read these books you’ll have to wait for some media clever-clogs to turn this into a movie or preferably a BBC FOUR late-night Scandi-style drama serial…

You’ll thank me for it in the long run…

Prose Incident Reports – alternately submitted by Brian and Brian – serve to clear the palates whilst offering more thoughts on Glasgow’s gastro-culture and providing fascinating – and scarily hilarious – peeks into Fisher’s early life.

Before he was a quietly effective Detective, Brian Fisher learned his trade in the mounted police division and spent many educational hours doing community policing for the Violence Reduction Unit, visiting schools where the kids were more ruthlessly ferocious than any full-grown bad guy…

The Cops-&-Horrors show closes with a startling turning point as Julie at last sees the other Brian in full flow ‘Twisting the Knife’ (Pickering art) with a wounded suspect. When she quite naturally reports her observations to the Chief Superintendent, she is terrified and astounded by his response…

This deftly underplayed, chillingly believable and outrageously black-humoured serial is a magnificent addition to the annals of Tartan Noir: smart, compelling, compassionate and fiercely engaging. If you like your crime yarns nasty and your heroes deeply flawed, GoodCopBadCop is a series you must not miss.
All characters and distinctive names and likenesses thereof are © Planet Jimbot and used under license by Rough Cut Comics.

Planet Jimbot has a splendid online shop so why not check it out?

Siege: Mighty Avengers


By Dan Slott, Koi Pham, Neil Edwards & various (Marvel)
ISBN: 978-0-7851-4800-5

One of the most momentous events in Marvel Comics history occurred in 1963 when a disparate array of individual heroes banded together to stop the Incredible Hulk. The Avengers combined most of the company’s fledgling superhero line in one bright, shiny and highly commercial package. Over the decades the roster has continually changed, and now almost every character in their universe has at some time numbered amongst their colourful ranks…

More recently, Norman Osborn (the original Green Goblin) had, through various machinations, replaced Tony “Iron Man” Stark as America’s Security Czar: the “top cop” in sole charge of a beleaguered nation’s defence and freedom, especially in regard to ultra-technological threats and all metahuman influences…

On Stark’s watch a Superhuman Registration Act resulted in a divisive Civil War amongst the costumed community with tragic repercussions, but the nation and the world were no safer and the planet was almost lost to an insidious Secret Invasion by shapeshifting alien Skrulls.

After executing the Skrull leader on live TV, Osborn’s popularity skyrocketed, and when Stark was inevitably fired the former villain got his job. Slowly at first, Osborn began to exert overt control over America, instigating an oppressive “Dark Reign” which saw the World’s Mightiest Heroes driven underground.

To cement his position, he replaced the Avengers with his own hand-picked coterie of criminals and impostors. As well as heavy-handedly commanding all the covert and military resources of the USA, Norman now had his own suit of confiscated Iron Man armour and as Iron Patriot led his team of ersatz champions. On paper at least, the country should have been beyond any possibility of threat or harm…

Eventually however the madman’s reach exceeded his grasp and Founding Avenger Henry Pym reclaimed the hallowed Avengers name; forming his own squad of champions to restore both the team’s reputation and his own.

In the past the periodically unstable Dr. Pym had operated as Ant-Man, Giant-Man, Goliath and Yellowjacket whilst fighting crime, disaster and injustice, but since the Skrulls killed his ex-wife Janet Van Dyne (she was actually only mutated and lost in another dimension: it’s comics and nobody dies forever) he’s been calling himself The Wasp in her honour…

Aided by the mystic machinations of Wanda Maximoff, the once-reviled Scarlet Witch, Pym reluctantly gathered a disparate group of veterans and neophytes under his banner. Former Young Avengers Stature and a juvenile Vision joined Quicksilver, Hercules, child prodigy Amadeus Cho, U.S. Agent and faithful butler Edwin Jarvis in a reorganised, revitalised gang soon augmented by robotic siren Jocasta. The steel seductress had been forcibly encoded with the lost Janet’s brain patterns and memories…

The things modern superhero comicbooks do best are Spectacle and Cosmic Retribution: the cathartic comeuppance of someone who truly deserves it.

This collection reprints the Mighty Avengers chapters of the epic, demi-Wagnerian Siege saga (#32-35, February to June 2010): selected portions of a vast publishing event which re-set and restored the traditional “Stan & Jack” Marvel Universe after a time of appalling political darkness.

These tales wrapped up the eccentric history of the ever-changing team and offered a welcome hint of a new dawn in the otherwise bleak and angsty world of Marvel’s costumed cohorts…

Osborn has been playing a deadly double game from the start. The Cabal is a loose and treacherous association of super-villains and outcasts comprising Norman, Asgardian Mischief God Loki, sorcerous gang-boss The Hood, mutant telepath Emma Frost, Taskmaster, Sub-Mariner and Doctor Doom.

Cracks began to show – both in the criminal conspiracy and Osborn himself – and some of the confederates started fast-tracking their own schemes, forcing Iron Patriot to promise to conquer Asgard for Loki. Doom then seceded from the group, prompting a disastrous battle between the hidden Masters of Evil…

At this time Asgard was displaced from its other-dimensional home and floating scant metres above the soil of Oklahoma. Using his position as Chief of Homeland Security Osborn manufactures an “Asgardian incident” and launches an all-out invasion on the Gleaming City, overruling the new American President to do so.

He finally overreached himself and led an unsanctioned assault on Earthly Asgardia (see Siege, Siege: New Avengers and Siege: Dark Avengers) when an army of outlawed heroes united to stop him…

Written throughout by Dan Slott and primarily illustrated by Koi Pham, this strand of the cataclysmic confrontation opens with ‘Mighty/Dark: The Real Deal’ (inked by Craig Yeung) as troubled Quicksilver writhes in guilt and frustration. He is with the squad only because his sister Wanda is a member, but so far she has managed to avoid every overture of the super-swift mutant as he hunts for her in their transdimensional Infinite Mansion…

He misses her again as she pops in to warn of a crisis on Earth and pops out again before he can corner her. Of course, nobody has informed peevish Pietro that Pym believes the Witch to be an impostor…

Arriving on Earth, the team happily ruins one of Osborn’s interminable press conferences. Iron Patriot is trying to put a positive spin on the fact that his Avenger team has failed to stop the Absorbing Man rampaging through radical energy research station Project Pegasus.

Scoring points is soon forgotten, however, as the berserk fugitive explodes out of the complex, having just acquired the reality-reshaping properties of a Cosmic Cube…

‘Deus Ex Machinations’ sees the rival Avengers outfits agreeing to a most necessary truce and team-up to combat cosmic thug Crusher Creel, but even as the reality ripping fight ensues, Osborn is heading for the Cosmic Cube – and control of absolutely everything – with Pym determined to thwart him…

In the end brains win over infinite brawn and Pym even manages to psych out Osborn, forcing the demented demagogue into a surly, face-saving retreat. The day gets better and better after Pym returns to the Infinite Mansion. His patient research has finally uncovered who has been masquerading as the Scarlet Witch, but the Scientist Supreme has completely missed the fact that his 10,000 mass-produced Jocastas have been compromised by his most implacable enemy…

Armageddon approaches in ‘Pre-Siege Mentality’ (illustrated by Neil Edwards, Andrew Currie & Andrew Hennessy) as Loki tricks his brother Thor into attacking Pym’s Mighty Avengers. After a catastrophic conflict the unpredictable savant then destroys his own team by offering Loki a place on it and can’t understand why everybody else quits in disgust…

Pham & Yeung return to limn the last two issues beginning with ‘Salvation: Heir Apparent’ as agents of the Global Reaction Agency for Mysterious Paranormal Activity pop in to revoke Pym’s authority and end their relationship with the Avengers. Pym is already distracted by the malfunctions in his Jocasta units and when news of Osborn’s manufactured Asgard incident breaks he’s completely off-guard and unprepared for a resurgent Ultron to attack him with a legion of enslaved and comprised Jocastas as his murderous brides…

With the metal marauders in complete control of the Infinite Mansion and eagerly hunting him, Pym takes his last faithful Jocasta and G.R.A.M.P.A. agents Ace and One-Eyed Jacquie into the trans-dimensional Underspace around the lost citadel and reveals his greatest secret…

‘Salvation: WWJVDD (What Would Janet Van Dyne Do?)’ discloses the fate of his former wife and only love: mutated into an ever-expanding living explosion of Pym-particles he has been secretly attempting to restore. It’s too much for the Jocasta-with-Janet’s-mind. Slighted and furious, she attacks the callous Scientist Supreme even as in Oklahoma, Pym’s Mighty Avengers answer the call to arms against Osborn… and are cut down like chaff…

Ultron meanwhile believes he has finally beaten his despised creator, but Pym has one last card to play and one final trick to pull off…

And with Ultron temporarily forestalled, Pym rejoins the founding Avengers for the last battle against Osborn… which occurs in the aforementioned Siege, Siege: New Avengers and Siege: Dark Avengers…

Fun, furious and fast-paced, this is a compelling but incredibly frustrating chronicle which deserves to be more than just a stepping stone to a greater epic. There’s no real ending, just a charge into danger, and that’s not really fair to the reader.

Nevertheless this is still a beautiful and powerful Fights ‘n’ Tights thriller full of fabulous incidents of character, suspense and adventure, all magnificently rendered by incredibly talented creators – as further proved by Pham’s cover gallery and unfinished original art pages included as extras – but the inescapable truth here is that this book is only half the story (at the very least) and will be all but incomprehensible to new and casual readers.

Caveat so very Emptor, my friends…
© 2009, 2010 Marvel Characters, Inc. All rights reserved.

Essential Marvel Two-in-One volume 4


By Tom DeFalco, David Michelinie, David Anthony Kraft, Jan Strnad, John Byrne, Doug Moench, Ron Wilson, Alan Kupperberg & various (Marvel)
ISBN: 978-0-7851-6284-7

The concept of team-up books – an established star pairing with or battling and frequently doing both – with less well-selling company characters was not new when Marvel decided to award their most popular hero the same deal DC had long prospered from with Batman in The Brave and the Bold.

After the runaway success of Spider-Man in Marvel Team-Up, the company repeated the experiment with a series starring bashful, blue-eyed Ben Grimm – the Fantastic Four‘s most iconic and popular member – beginning with a brace of test runs in Marvel Feature #11-12 before graduating him to his own guest-friendly title. This fourth and final economical, eclectic monochrome compendium gathers together the contents of Marvel Two-In-One #78-98 and 100 (the omitted #99 being a pairing with Space Knight Rom, no longer an active Marvel licensed property) plus Annuals #6 and 7, covering August 1981 to June 1983; a period which saw the clearly weary series and concept dwindle and die to make room for straight solo vehicle for the Thing.

The innate problem with team-up tales is always a lack of continuity – something Marvel always prided itself upon – and which writer/editor Marv Wolfman had sought to address during his tenure through the simple expedient of having stories link-up via evolving, overarching plots which took Ben from place to place and from guest to guest.

That policy remained in play until the end, and here sees the lovably lumpy lummox head to Hollywood to head-off a little copyright infringement in ‘Monster Man!’ by Tom DeFalco, David Michelinie, Ron Wilson & Chic Stone. The sleazy producer to blame is actually alien Xemnu the Titan and Big Ben needs the help of budding actor Wonder Man to foil a subliminal mind-control scheme…

Marvel Two-In-One Annual #6 by Doug Moench, Wilson & Gene Day then introduces ‘An Eagle from America!’ as old pal Wyatt Wingfoot calls the Thing in to help in a battle between brothers involving Indian Tribal Land rights which had grown into open warfare and attempted murder.

The clash resulted in one sibling becoming new superhero ‘The American Eagle’, hunting his brother and a pack of greedy white killers to the Savage Land, consequently recruiting jungle lord Ka-Zar before ‘Never Break the Chain’ sees Ben catch up to them and join in a cataclysmic final clash against old enemy Klaw, Master of Sound in ‘…The Dinosaur Graveyard’…

Marvel Two-In-One #79 reveals how cosmic entity ‘Shanga, the Star-Dancer!’ (DeFalco, Wilson & Stone) visits Earth and makes a lifelong commitment to decrepit WWII superhero Blue Diamond whilst in #80 ‘Call Him… Monster!’ sees Ben risk doom and damnation to prevent Ghost Rider Johnny Blaze from crossing the line with a pair of cheap punks…

Extended subplots return in ‘No Home for Heroes!’ as Bill (Giant-Man) Foster enters the final stages of his lingering death from radiation exposure. Ben, meanwhile, has been captured by deranged science experiment MODOK and subjected to a new bio-weapon, only to be rescued by old sparring partner Sub-Mariner. Before long ‘The Fatal Effects of Virus X!’ lay him low and he begins to mutate into an even more hideous gargoyle…

Helping him hunt for MODOK and a cure are Captain America and Giant-Man. Their success leads to super-genius Reed Richards taking over Bill’s treatment, resulting in the Thing heading north in #83 to ‘Where Stalks the Sasquatch!’

The most monstrous member of Alpha Flight is actually radiation researcher Dr. Walter Langkowski, but his impromptu medical consultation obliquely leads to the release of malign Indian spirit Ranark the Ravager and a Battle Royale which quickly escalates to include the entire team in ‘Cry for Beloved Canada!’

‘The Final Fate of Giant-Man!’ came in Marvel Two-In-One #85 as Spider-Woman teamed with the Thing to tackle Foster’s arch-nemesis Atom-Smasher, after which ‘Time Runs Like Sand!’ offered an astoundingly low key landmark as Ben and the sinister Sandman had a few bevies in a bar and turned the felon’s life around…

Also included was a short, sharp comedy vignette wherein Ben and godson Franklin have to deal with a bored Impossible Man and his equally obnoxious kids in ‘Farewell, My Lummox!’…

The FF call in Ant-Man Scott Lang when Ben is kidnapped in #87, helping the rocky rogue defeat a duplicitous queen in the ‘Menace of the Microworld!’ after which David Anthony Kraft and Alan Kupperberg join Chic Stone in detailing a ‘Disaster at Diablo Reactor!’ with Ben and the Savage She-Hulk countering the nefarious Negator‘s plans to turn Los Angeles into a cloud of radioactive vapour…

They then pit the Thing and Human Torch against deranged demagogues seeking to stamp out extremes of beauty, ugliness, weakness and strength in ‘The Last Word!’ before Jan Strnad, Kupperberg & Jim Mooney pit Spider-Man and Ben against time-bending chaos in ‘Eyes of the Sorcerer’. A new extended epic begins as DeFalco, Wilson & Jon D’Agostino reveal what lurks in ‘In the Shadow of the Sphinx!’

When mystic master Doctor Strange asks the thing to investigate a vision of Egypt, the bold battler falls into the clutches of immortal wizard The Sphinx who wants to recover his power-providing Ka-stone. On the voyage home Ben encounters robotic Avenger Jocasta, but not in time to stop her helplessly reviving Ultron in ‘This Evil Returning…!’ by DeFalco, Wilson & A. Sorted inkers…

When handmade hero Machine Man and his human assistants insert themselves into the crisis, they unexpectedly score a narrow win but not before ‘And One Shall Die…!’ (DeFalco, Wilson & D. Hands)…

Kraft, Wilson & Ricardo Villamonte then place a sympathetic and over-protective Ben in the path of Power Man & Iron Fist as they reluctantly hunt down a sad-sack fugitive the Thing has befriended in ‘The Power Trap!’ after which Kupperberg & Jon D’Agostino illustrate Kraft’s supernatural saga ‘The Power to Live… the Power to Die!’, wherein the Living Mummy helps Ben free his beloved Alicia from the glamours of an Egyptian sorcerer.

Marvel Two-In-One Annual #7 is a multi-starred battle bonanza with an Elder of the Universe visiting Earth determined to defeat the world’s greatest fighter in a boxing match. ‘And They Shall Call him… Champion!’ by DeFalco, Wilson and inkers Bob Camp, Mike Esposito, Frank Giacoia, Dan Green & Chic Stone sees Ben improbably remain after Thor, the Hulk, Sasquatch, Wonder Man, Doc Samson, Sub-Mariner and Colossus all fall, not because of superior strength but simply because he won’t lie down when beaten…

Following immediately on, MTIO #96 depicts Ben hospitalised and gradually recuperating in ‘Visiting Hours!’ (Esposito inks). Every villain in town thinks it’s the perfect moment for payback and reputation-building but singly or collectively never considered that Ben’s superhero friends might object…

In ‘Yesterdaze!’ (Michelinie, Wilson & D’Agostino), a lucrative offer from Hollywood lands Ben in a battle with dinosaurs that are definitely not special effects. Thankfully Iron Man is around to help minimise the carnage after which ‘Vid Wars!’ (Michelinie, Wilson & Giacoia) finds Mr Grimm and little Franklin transported to an alien realm where they are trapped in a planet-sized (nigh copyright-infringing) competition against vast, voracious Pac-Man like monsters…

As previously mentioned the penultimate team-up with Rom is not included here, so the series – and this collection – ends with a return to probably Marvel Two-In-One‘s greatest triumph.

Anniversary issue #50 took a powerful and poignant look at the Thing’s formative months as a monster outcast and posited a few might-have-beens. Following another failure by Mr Fantastic to cure his rocky condition, Ben stole the chemicals and travelled into his own past, determined to use the remedy on his younger, less mutated self, but his bitter, brooding, brittle earlier incarnation was not prepared to listen to another monster and inevitably catastrophic combat ensued…

For #100, John Byrne, Wilson, Giacoia & Kevin Dzuban revisited the yarn as Ben returned to that timeline in ‘Aftermath!’ What he found was Earth in ruins. Because he had cured his alternate the world was later devastated when Galactus came to consume the planet. Here and now the last survivors of humanity are struggling for their lives against the minions of the fanatical Red Skull. Tormented by guilt, the Thing joins freedom fighter Ben Grimm in liberating the last of humanity from its greatest monster…

Although the company’s glory-days were undoubtedly the era of Lee, Kirby & Ditko leading through to the Adams, Buscema(s), Englehart, Gerber, Steranko and Windsor-Smith “Second Wave”, a lot of superb material came out the middle years when Marvel was transforming from inspirational small-business to corporate heavyweight.

This is not said to demean or denigrate the many fine creators who worked on the tide of titles published after that heady opening period, but only to indicate that after that time a certain revolutionary spontaneity was markedly absent from the line.

It should also be remembered that this was not deliberate. Every creator does the best job he/she can: posterity and critical response is the only arbiter of what is classic and what is simply one more comicbook. Certainly high sales don’t necessarily define a masterpiece – unless you’re a publisher…

This closing compendium is packed with simple, straightforward Fights ‘n’ Tights meet, greet and defeat episodes: entertaining and exciting with no hint of pretension and no real need to swot up on superfluous backstory.

Even if artistically the work varies from only adequate to truly top-notch, most fans of Costumed Dramas will find little to complain about and there’s plenty of fun to be found for young and old readers. So why not lower your critical guard and have an honest blast of pure warts-and-all comics craziness? You’ll almost certainly grow to like it…
© 1981, 1982, 1983, 2011 Marvel Characters, Inc. All rights reserved.

Superman: The Trial of Superman


By Louise Simonson, Dan Jurgens, Karl Kesel, David Michelinie, Roger Stern, Stuart Immonen, Jon Bogdanove, Ron Frenz, Tom & various (DC Comics)
ISBN: 978-1-56389-331-5 (DC)                    978-1-85286-856-2 (Titan)

The Man of Steel has proven to be all things to most fans since his dynamic debut in 1938. Although largely out of favour these days with all the myriad decades of accrued mythology being re-synthesised into an overarching all-inclusive multi-media film-favoured continuity, the stripped-down, gritty post-Crisis on Infinite Earths Action Ace, as re-imagined by John Byrne and built upon by a succession of immensely talented comics craftsmen, resulted in some stunning highs…

Almost as soon as the Byrne restart had stripped away much of the mythology and iconography which had grown up around the Strange Visitor from Another World over fifty glorious years, successive creative teams spent a great deal of time and ingenuity putting much of it back, albeit in terms more accessible to a cynical and well-informed audience far more sophisticated than their grandparents ever were.

Collecting Action Comics #716-717, Adventures of Superman #529-531, Superman volume 2, #106-108, Superman: Man of Steel #50-52 and Superman: Man of Tomorrow #3 (spanning November 1995 to January 1996), this hyper-charged space opera thriller reads best if taken in conjunction with a working knowledge of the characters, but outright newcomers can soon get up to speed by paying attention to the carefully administered snatches of expository dialogue, and if all you’re after is a heaping helping of far-flung Fights ‘n’ Tights fantasy you’re in for a real treat…

The star-spanning saga begins with ‘Split Personality’ (by Louise Simonson, Jon Bogdanove & Dennis Janke from Superman: Man of Steel #50) as an alien armada approaches Earth. The Metropolis Marvel doesn’t notice. He’s busy losing a fight with murderous energy-eater the Parasite…

The situation gives super-powered Alpha Centurion and his Team Luthor mercenaries an opportunity to move in. The Roman hero had spent two thousand years away from Earth winning intergalactic renown with his alien arsenal, and on his return home became a flirtatious rival for Lois Lane‘s attention. Although generally a decent sort, he’s still always happy to prove his innate superiority to Superman…

He doesn’t get the chance, however, as a cadre of extraterrestrials beam in and arrest the power-drained Man of Steel. He’s so debilitated the hulking Brute brought along to subdue him is unnecessary. As they all fade away, Centurion returns to the battle with Parasite and can’t help but wonder what agents of the famed and just Tribunal want with Superman…

Aboard ship, the enervated hero is baffled to find himself accused of cosmic crimes but cannot find what exactly he’s supposed to have done. The confusion only increases when Brute tries to murder him by throwing the emaciated Kryptonian into the sun…

As Alpha Centurion finally defeats Parasite on Earth, 93,000,000 million miles away, Brute rectifies his mistake: battling with recapturing a now fully re-powered Superman, all the while thankfully babbling that now he’s proved his worth, his hostage “milk-brother won’t be executed”…

When they get back on the Tribunal ship, however, a panel of alien judges sentences Brute to death by solar incineration before getting around to charging Superman with a billion counts of murder and of causing the destruction of Krypton……

The confrontation continues in Superman #106 (Dan Jurgens, Ron Frenz & Joe Rubenstein) as the astounded Man of Tomorrow pleads ‘Not Guilty!’ The case is laid out by Tribunal Prime who relates that a distant ancestor of the Last Son of Krypton instilled a genetic flaw in his entire race by means of a miraculous device dubbed the Eradicator. It prevented them from ever leaving the planet and now Kem-L‘s descendent Kal-El bears the responsibility for their extinction…

Aghast but unbowed, Superman struggles free but is easily pacified by a mysterious power of the Prime and dumped in a vast cell. That only exacerbates the crisis as one of the other inmates is brutal alien Massacre who instantly tries to slaughter his despised enemy…

When the catastrophic clash is broken up by the guards, Superman is horrified to witness the sadistic response the Tribunal considers to be justice served…

Back on Earth, Lois has been working on the Centurion. She wants the arrogant champion to use his super-spaceship Pax Romana to trace the avenging Eradicator Brute mentioned when Superman was initially abducted. After learning the eerie antihero (an uncanny merging of a dying human scientist with Kem-L’s recovered wonder-weapon) is no longer on-planet, Lois starts on the next stage of a rescue plan…

Karl Kesel, Stuart Immonen & José Marzán Jr. contribute the next chapter (Adventures of Superman #529) as, aboard the Tribunal flagship, Superman meets other inmates awaiting judgement/execution and makes unlikely new friends.

On Earth the now fully-engaged Centurion contacts some of the Action Ace’s old ones – Steel, Supergirl and Superboy – and sets off in pursuit of the Tribunal, even as, back in the cosmic adjudicators’ gigantic jail, Superman and his new chums stage a ‘Jail Break’…

Having picked up Eradicator en route, Alpha Centurion’s rescue party surges on, unaware that the man they’ve come to liberate has crashed onto a distant planet where, thanks to one of his fellow escapees, they all find refuge in an inter-dimensional bolt-hole called Haven…

When said fellow escapee then tries to take over the place, the runners experience surprisingly fair ‘Fugitive Justice!’ (Action Comics #716 David Michelinie, Kieron Dwyer & Denis Rodier)…

The Tribunal have not been idle. With their special Police Agents scouring the local systems, Prime engages the service of flamboyant bounty hunter Freelance who promptly locates and captures the harassed runners only to fall for one of them.

Earth’s finest are doing less well. The “S” symbol most of them wear is all over the interspacial networks and cash-hungry hunters from every star-faring species just assume they must also be ‘Wanted’ (Simonson, Bogdanove & Dick Giordano, Superman: Man of Steel #51)…

‘Bottled Up!’ (Superman #107, Jurgens, Frenz & Rubenstein) finds Superman’s Rescue Squad abandoned by the Centurion. Piling into a salvaged ship they head onwards to the Tribunal’s homeworld, unaware that the object of their concerns – and his fellow escapees – have all returned to Haven to save a wounded comrade.

The consultation with infamous wizard Tolos is deeply disturbing. The creepy mage has a thriving city in a jar and amiably offers to cure ailing Mope in return for a promise of future favours. That price comes due whilst far away the super friends are ambushed by avowed enemy Hank Henshaw, the undying Cyborg-Superman, who is apparently working for the intergalactic arbitrators…

Tolos plans to live forever. His bottles are filled with beings whose bodies he will inhabit and burn out, but with a Kryptonian in his sights, the wizard thinks he might have all he’ll ever need. He attacks but completely misjudges the resolve of the mighty Man of Steel…

In ‘Different Demons’ (Adventures of Superman #530 Kesel, Immonen & Marzán Jr.) the fugitive Superman is diverted by a mercy mission to a magical world to clear Mope’s name, whilst on the Tribunal world Alpha Centurion has been arrested and thrown in cell with Superboy… who believes the Roman is actually Henshaw in disguise…

As the far-flung Action Ace and Mope war with invisible aliens and more mages in ‘Fighting Back’ (Superman: Man of Tomorrow #3, Roger Stern, Tom Grummett & Brett Breeding), elsewhere, evidence of collusion between a high official and Henshaw starts to emerge…

Superman and Mope however have now moved on to fully-automated murder-metropolis ‘H’Tros City’ (Action Comics #717 Michelinie, Dwyer & Rodier), but as the cosmic conurbation continually attempts to eradicate them, the seemingly ubiquitous Henshaw take control of its programs to finish his enemy off in person.

The blockbuster battle instead goes Superman’s way, but the hero typically sacrifices his victory to save the cyborg and is rewarded with betrayal…

‘Crime and Punishment’ (Simonson, Bogdanove & Giordano, Superman: Man of Steel #52) once more finds the valiant champion in front of the triumphant Tribunal. Sentenced to immediate execution he battles on, but seems doomed until the impatient Henshaw – who always planned to double cross the judges – seizes control of the planet’s computers, inadvertently allowing the rescue squad to break out of jail and mount a last minute save…

In the aftermath of a shattering final battle the cyborg appears beaten at last but despite his clear guilt there’s ‘No Escape!’ (Superman #108 by Jurgens, Frenz & Rubenstein) for the Last Son of Krypton either…

The court of catastrophe explosively descends into all-out civil war and by the time the dust settles and our heroes head home there’s precious little ‘Justice!’ (Adventures of Superman #530 Kesel, Immonen & Marzán Jr.) to be seen anywhere…

Clever drama, spectacular action and rollercoaster pace, coupled with the usual high standard of character interplay, smart writing and fabulous art, all underscore this hugely enjoyable yet largely forgotten extraterrestrially epic diversion in the amazing life of Superman, but this starry saga is truly deserving of a second look and honest reappraisal.

A British Titan Books edition is also readily available from on-line sellers.
© 1995, 1996, 1997 DC Comics. All Rights Reserved.