Supergirl: Cosmic Adventures in the 8th Grade


By Landry Q. Walker, Eric Jones & various (DC Comics)
ISBN: 978-1-7795-0670-2 (

As a rule, superhero comics don’t generally do whimsically thrilling anymore. They especially don’t do short or self-contained. The modern narrative drive concentrates on extended spectacle, major devastation and relentless terror and trauma. It also helps if you’ve come back from the dead once or twice and wear combat thongs and thigh boots…

Although there’s nothing intrinsically wrong with that – other than the inappropriateness of striving to fix wedgies during life-or-death struggles – sometimes the palate just craves a different flavour.

Once such continued cosmic cataclysm was the exception, not the rule, and this enchanting re-issue from 2009 – available on paperback and digital formats – harks back to simpler days of complex plots, solid characterisation and suspenseful fun by way of an alternative take on Superman’s cousin Kara Zor-El, late of Argo City and Earth’s newest alien invader…

After a few intriguing test-runs, Supergirl began as a future star of the expanding Superman pocket universe in Action Comics #252 (May 1959). Superman’s cousin Kara had been born on a city-sized fragment of Krypton, hurled intact into space when the planet exploded. Eventually, Argo turned to Kryptonite like the rest of the detonated world’s debris, and Kara’s dying parents, observing Earth through their scopes, sent their daughter to safety even as they perished.

Landing on Earth, she met the Action Ace, who subsequently created the cover-identity of Linda Lee and hid her in an orphanage in bucolic Midvale whilst she learned of her new world and mastered her powers in secrecy and safety.

In 2009 much of that treasured back-history was joyously reinstated for a superb miniseries for younger readers with Saturday morning animation sensibilities. As reimagined by Landry Walker (Clash of Kings, Red Lanterns, Teenage Mutant Ninja Turtles) and Eric Jones (Scary Larry, Little Gloomy, Batman: The Brave and the Bold), here Kara Zor-El is recast as a plucky 12-year-old whose world is suddenly turned upside down: a decidedly ordinary kid forced to adapt to and cope with impossible changes at the craziest time of her life…

It all begins as Superman and Lex Luthor indulge in another life-and-death duel. The battle ends suddenly as the evil genius’ war machine is wrecked by a gleaming rocket, from which emerges a dazed girl in a knock-off Man of Steel outfit. Panicked by the press pack that converges on her, the waif jumps back and suddenly catapults into the air.

Soon, however, Superman catches and calms the careering child and explanations ensue. She’s his cousin Kara from Argo City, which escaped the destruction of Krypton by a fantastic fluke: being hurled by the blast unharmed and entire into another dimension…

The Argoans thrive in their pocket reality and watch baby Kal-El become a mighty hero. In fact, it’s a message-probe aimed at him that Kara sneaked onto before being accidentally sent to Earth and a horrific shock to learn Superman has no idea how to get her back to them…

Marooned on a weird, primitive planet with powers she doesn’t understand and cannot control is bad enough, but discovering her cousin has no time or space to look after her is the worst. Soon, wearing a pair of awful glasses, orphan “Linda Lee” begins a new life at Stanhope Boarding School…

The lessons are dull or baffling; nobody likes her, Principal Pycklemyer is a snide, snarky ass and worst of all, Kara’s powers keep turning off and on without any rhyme or reason. The first week is sheer hell, but ends on an up note as, after another fruitless attempt to get home, Linda heads back to the girls’ dormitory and finds a present waiting: a super-phone which can reach her mum and dad…

The Pre-Teen Powerhouse is still screwing up in class and her troubles multiply in detention when an odd green mineral interacts with a light projector in the science lab and creates an evil doppelgang.

Smug, arrogant Superiorgirl calls herself Belinda Zee and is instantly more popular with everybody. She also determined to make Linda’s life an unending succession of petty aggravations and annoyances…

However, Belinda’s greatest scheme to humiliate Linda is foiled by a new transfer student. High-maintenance misfit Lena Thorul is a scary genius who takes an instant liking to fellow outcast Linda and saves the day with a mind-control helmet she whipped up. Soon the weird pair are dorm-mates, even though Lena is a bit clingy and rather aggressive. She might even be preventing other students befriending Linda…

Life is never quiet and when Supergirl intercepts a glowing red meteor in space the fallout scatters scarlet debris all over Stanhope. The effect is amazing, as almost everybody develops superpowers…

Naturally Linda can’t reveal her own hidden abilities, so she and a few pitiful others are quickly relegated to a remedial class for the “super-heroically challenged”. When her powers suddenly fade, Supergirl is kept busy saving students from their own youthful follies and is astonished to later discover the power drain was caused by Lena…

And that’s when things get truly complicated, as her solution to the on-going problem gives Supergirl the ability to time-travel and the notion that she can warn her earlier self to respond differently to the crisis…

Another day, and another disaster dawns as Linda’s experiments with Green Kryptonite – in hopes of finding a cure – instead grant an alley cat superpowers. As Streaky stalks the halls of Stanhope, Lena reveals her true nature and Superiorgirl is forced to choose sides…

The adventure concludes on ‘Graduation Day’. Chaos reigns and the real reason for all the incredible events Linda has endured are finally revealed. Luthor escapes jail, Streaky returns, Belinda becomes queen of Bizarro Zombies, Fifth Dimensional Sprites attack and Supergirl meets Supragirl before ending with a new trusty companion – Comet the Superhorse. Sadly, he’s not enough to aid Linda as she strives to prevent the destruction all there is…

With Reality unravelling, Supergirl needs a little help, and it comes from the last person she expects…

Joyous, thrilling, warm-hearted and supremely entertaining, this festival of Fights ‘n’ Tights fun is a delightful romp for youngsters and a fabulous tribute to DC’s Silver Age, and fans can also enjoy bonus features including sketch sections on ‘Redesigning Supergirl’, lovely pencil roughs and a full cover gallery.

Also included is a tantalising preview taste of Diana: Princess of the Amazons by Shannon & Dean Hale, illustrated by Victoria Ying: a similarly intentioned reinvention for the smaller set focusing on the school days of the peerless Princess of Power…

Some characters are clearly capable of surviving seemingly infinite reinvention and the Girl of Steel is certainly one of those. Here in this charming, engaging, inspiring yarn you can enjoy a pure and primal romp: simultaneously action-packed and funny as it perfectly demonstrates how determination, smarts and courage trump superpowers and cosmic omnipotence every time.

© 2009, 2020 DC Comics. All Rights Reserved

The Black Canary: Bird of Prey


By Bob Kanigher, Gardner Fox, Denny O’Neil, Carmine Infantino & Joe Giella, Murphy Anderson, Alex Toth & various (DC Comics)
ISBN: 978-1-7795-0908-6 (TPB)

Black Canary was one of the first of relatively few female heroes to hold a star spot in the DC universe, following Wonder Woman, Liberty Belle and Red Tornado (who actually masqueraded as a man to comedically crush crime – with a couple of kids in tow, too!). The Canary predated Merry, the Gimmick Girl – remember her? No, you don’t – and disappeared with most the majority of costumed crusaders at the end of the Golden Age: a situation that was not remedied util her revival with the Justice Society of America in 1963.

She was created by Bob Kanigher & Carmine Infantino in 1947, echoing the worldly, dangerous women cropping up in a burgeoning wave of crime novels and on the silver screen in Film Noir tales better suited to the wiser, more cynical Americans who had just endured a World War and were even then gearing up for a paranoiac Cold one…

Clad in a revealing bolero jacket, shorts, fishnet stockings and high-heeled pirate boots, the devastating shady lady who looked like Veronica Lake even began life as a thief…

This superb collection capitalises on the character’s recent screen incarnations, gathering her admittedly short run of tales from Flash Comics (#86-104, August 1947-February 1949), Comics Cavalcade #25 (February/March 1948), plus two adventures that went unused when the comicbook folded: one of the earliest casualties in the wave of changing tastes which decimated the superhero genre until the late 1950s. Those last only resurfaced at the end of the Second Great Superhero Winnowing and were subsequently published in DC Special #3 and Adventure Comics #399 (June 1969 & November 1970 respectively).

Also intriguingly included are two stellar appearances from Brave and the Bold #61-62 (September & November 1965), teamed up with JSA team-mate Starman as part of a concerted yet ultimately vain editorial effort by Julius Schwartz to revive the Golden Age squad of champions then comfortably situated on parallel world Earth-2.

Best of all is the re-presentation of a 2-part thriller from Adventure Comics #418-419 (April-May 1972) following her migration to “our” world to replace Wonder Woman in the Justice League of America.

After years languishing in a hard-to-find or afford Archive edition, these treasures have thankfully migrated to the paperback and digital forms found here. I trust you are suitably grateful and will purchase and peruse accordingly…

In the heady, desperate days of post-war uncertainty, continuity was meagre and nobody cared much about origins. All that mattered was pace, plot, action and spectacle. As we’ll see, even when the Black Bird got her own strip, where she came from was never as important as who she faced…

Flash Comics #86 was just another superhero anthology publication, suffering a slow sales decline wherein perennial B-feature Johnny Thunder had long since passed his sell-by date. Although a member of the Justice Society of America, Johnny was an old-fashioned comedy idiot; a genuine simpleton who just happened to control a genie-like Thunderbolt.

His affable, good-hearted bumbling had carried him through the war, but changing fashions had no room for a hapless (adult) hero anymore. When he encountered a seductively masked female Robin Hood who stole from crooks, the writing was on the wall. In this introductory yarn, ‘The Black Canary’ tricks him and T-Bolt into acquiring an invitation to a crime-lord’s party, lifts the ill-gotten loot and leaves Johnny to mop up the hoods. It was lust at first sight…

Nothing much was expected from these complete-in-one-episode filler strips. Hawkman and The Flash still hogged all the covers and glory, and although young artists Infantino & Joe Giella gave it their all as they learned their craft on the job, writer/editor Kanigher was often clearly making it up as he went along…

The next Johnny Thunder instalment in #87 featured ‘The Black Canary Returns’ with the Blonde Bombshell again making the big goof her patsy by leaving a perilous package in his inept hands. When mobsters retrieve the purloined parcel and secret documents it contains, Johnny follows and, more by luck than design, rescues the Canary from a deadly trap.

She returned in #88 – sans domino-mask – using trained (black) canaries to deliver messages as again landing in over her head. Once more forced to use the big sap and his magic pal to extricate herself, she nevertheless retrieves ‘The Map that Wasn’t There’ from a pack of human jackals.

Flash Comics #89 held the last Johnny Thunder solo tale – so it’s not included here – but she returned in full force for #90 as Johnny Thunder and the Black Canary officially team up to thwart a photographic frame-up and blackmail plot in ‘Triple Exposure!’

The partnership evolves in #91 as gangsters use rockets and ‘The Tumbling Trees!’ in their efforts to trap the svelte nemesis of evil – and just to be clear: that’s her, not Johnny…

The strip became Black Canary with the next issue. She even got to appear on the Lee Elias cover with Flash and Hawkman. Johnny simply vanished without trace or mention and his name was peremptorily applied elsewhere to a new cowboy hero as the rise of traditional genre material such as westerns relentlessly rolled on…

In ‘The Huntress of the Highway!’ however, feisty florist Dinah Drake is being pestered by arrogant, obnoxious but so-very-manly private eye Larry Lance, only to realise the wreath she’s working on is for him. Doffing her dowdy duds to investigate, she is just in time to save him from a wily gang of truck hijackers.

And that’s all the set-up we got. The new status quo was established and a pattern for fast-paced but inconsequential rollercoaster action romps took off…

To celebrate her arrival, the Canary also appeared in catch-all anthology Comics Cavalcade – specifically #25 (February/March 1948) where she flamboyantly finishes a ‘Tune of Terror!’ inflicted on a rural hick trying to claim an inheritance, but encountering nothing but music-themed menace…

A word of warning: Kanigher was a superbly gifted and wildly imaginative writer, but he never let sense or logic come between him and a memorable visual. The manic Deus ex Machina moment where a carpet of black canaries snatches the eponymous avenger and victim out of a death-plunge is, indeed, utter idiocy, but in those days, anything went…

Back in a more rational milieu and mood for Flash Comics #93, the ‘Mystery of the Crimson Crystal!’ sees the Canary tracking down a conman who bamboozled gullible women into parting with their fortunes for spurious immortality. On the home front, the utterly oblivious Larry has pressured shy Dinah into letting him use her shop as his detective office. Of course, the oaf has no idea his mousy landlady is the lethal object of his crime-busting desires…

The rather pedestrian ‘Corsage of Death!’ in #94 sees them save a scientist’s ultimate weapon from canny crooks, whilst ‘An Orchid for the Deceased!’ finds her framed for murder in an extremely classy Noir murder mystery before #96 combines equestrian robbery with aerial combat as gem thieves risk innocent lives to solve ‘The Riddle of the Topaz Brooch!’

Finally finding a formula that worked, Kanigher had Larry and the Canary investigate textile thieving thugs involved in ‘The Mystery of the Stolen Cloth!’ and murdering stamp-stealers in #98’s ‘The Byzantine Black’, as Infantino’s illustration grew ever more efficient and boldly effective.

‘Time Runs Out!’ in #99 ups the drama as ruthless radium-stealing gangsters trap the duo in a giant hourglass, before #100 again utilises baroque props and plots as they track a model-making gang of burglars and are unexpectedly caught in ‘The Circle of Terror!’

Just as the stories were building momentum and finding a unique voice, the curtains were beginning to draw closed. ‘The Day that Wouldn’t End!’ in #101 sees Canary and gumshoe uncover a sinister scheme to drive a rich man mad; Dinah’s shop becomes an unsuspected tool of crafty crooks in ‘The Riddle of the Roses!’ and ‘Mystery on Ice!’ finds the capable crime-crushers suckered by a pack of thieves determined to steal a formula vital to America’s security.

Flash Comics closed with #104, making way for new titles and less fantastic thrills. ‘Crime on Her Hands!’ ended the Canary’s crusade on a high, however, with an absorbing murder-mystery involving a college class of criminologists. She wouldn’t be seen again until the return of the Justice Society as part of the Silver Age revival of costumed mystery men, when awestruck readers learned that there were infinite Earths and untold wonders to see…

Nevertheless, the sudden cancellation meant two months’ worth of material was in various stages of preparation when the axe fell. The “All-Girl Issue” (yes, I know, but it was actually progress for the times, so please just go with it if you can) of reprint series DC Special (#3) subsequently printed one of the Canary yarns in April 1969. Bernard Sachs inked Infantino as ‘Special Delivery Death!’ finds Lance framed for murder and both Dinah and Black Canary using their particular gifts to clear him. Adventure Comics #399 (November 1970) printed the last story as ‘Television Told the Tale!’, revealing how a live broadcast tips off the Blonde Bombshell to crime in the making…

Once the Silver Age revival took hold, superheroes were everywhere and response to Earth-2 appearances prompted DC to try-out a number of impressive permutations designed to bring back the World’s first team of costumed adventurers.

Try-out comic The Brave and the Bold #61 (August-September 1965) offered a brace of truly titanic tales by Gardner Fox & Murphy Anderson, pairing the Canary with Ted Knight, the Sentinel of Super-Science called Starman. The deliriously delights began with ‘Mastermind of Menaces’, as vile techno-wizard The Mist returned, using doctored flowers to hypnotise his victims into voluntarily surrendering their wealth. When he utilised Dinah’s flower shop to source his souped-up blooms, she, husband Larry and visiting pal Ted were soon on the villain’s trail…

Mystery and intrigue gave way to all-out action in #62’s ‘The Great Superhero Hunt!’ as husband-and-wife criminals Sportsmaster and Huntress stalked superheroes for kicks and profit. By the time Feline Fury Wildcat became their first victim, Ted and Dinah were on the case and ready for anything…

These latter classic tales alone are worth the price of purchase, but this splendid tome still has the very best to come as Adventure Comics #418 & 419 provide a scintillating 2-part graphic extravaganza by Dennis O’Neil & the legendary Alex Toth.

Originally an Earth-2 crime-fighter, Dinah was transplanted to our world by the wonders of trans-dimensional vibration after husband Larry was killed (see Justice League of America #73-75 and assorted JLA compilations).

Beginning a possibly rebound romance with Green Arrow, Dinah struggled to find her feet on a strangely different yet eerily familiar world. In ‘Circle of Doom Parts 1 & 2’ she accepts a job teaching self-defence to women. The bereaved troubleshooter has no idea her pupils are hirelings of vicious criminal Catwoman and the martial arts moves she shares will lead to her death and the liberation of a deadly menace…

Augmented by detailed biographies of the many people who worked on the character, this admittedly erratic collection starts slow but builds in quality until it ranks amongst the very best examples of Fights ‘n’ Tights fantasy. Why not see for yourself?

© 1947, 1948, 1949, 1965, 1969, 1970, 1972, 2021 DC Comics. All Rights Reserved.

Hypnotwist/Scarlet by Starlight


By Gilbert Hernandez (Fantagraphics Books)
ISBN: 978-1-68396-204-5 (HB)

In addition to being part of the graphic/literary revolution of Love and Rockets (where his astonishingly addictive tales of rural Palomar first garnered overwhelming critical acclaim), Gilbert Hernandez has produced stand-alone books such as Sloth, Birdland, Grip and Girl Crazy: all graced with his bold, compellingly simplified artwork and inspired adaptation of literary techniques used by Magical Realist writers such as Carlos Fuentes and Gabriel García Márquez – techniques which he has amplified and, visually at least, made his own.

Hernandez also frequently acknowledges such outré mainstream influences as filmmakers Roger Corman and John Cassavetes, and crime writers Elmore Leonard and Jim Thompson, as he explores new territories and reforms the cultural influences which shaped all us baby-boomers.

In Luba we glimpsed the troubled life of the lead character’s half-sister Rosalba “Fritzi” Martinez: a brilliant, troubled woman, speech-impaired psychotherapist, sex-worker, belly-dancer and “B-movie” starlet of such faux screen gems as We Love Alone, Seven Bullets to Hell, Chest Fever, Blood is the Drug and Lie Down in the Dark.

Although Fritzi only had a bit part in it, Hernandez “adapted” one of those trashy movies into a graphic novel (Chance in Hell, 2007) and repeated the story-within-a-story-within-a-story gimmick in 2009 with The Troublemakers – a frantic, hell-bent pulp fiction crime thriller which was part of the screen queen’s canon – and did it again in 2011 with Love from the Shadows.

Here, he’s gone a step further by revisiting the tone of those tales in the format of the 1960’s publishing trend for two-cover paperback releases offering a double-bill of exceedingly eccentric adult-themed sagas drawn from the schlocky, sleazy B-movie subculture of those times.

Deftly mimicking a compelling-but-trashy post-Noir psycho thriller and titillating Sci-Fi melodramas, both of these tales originated a decade ago in Love and Rockets: The New Stories and have been expanded for this volume.

You can start at whatever end you like – it’s a democracy, after all – and I’ll go with the wildly experimental graphic mime Hypnotwist. With overtones of Justine (or The Misfortunes of Virtue, the 1791 novel by Donatien Alphonse François de Sade), this eerie meander through the perils of modern debauchery follows a lost and vulnerable young woman on an astonishingly bizarre voyage of discovery…

If you flip to the far end, you’ll then be regaled by Scarlet by Starlight: a multi-perspective narrative that appears at first to be a science fictional fable of humanity despoiling a primitive Eden, before evolving into something far more disturbing. On a distant world, a team of three earthling explorers are helpless to prevent themselves becoming far too intimate with the primitive yet buxom anthropoids that populate the planet. As the human relationships break down, unwise new bonds are formed with unpleasant and even harrowing results…

Savage and sexually explicit, this exploration of drives and desires takes a further step into forbidden territory after the bold explorers return home…

Dark, evocative and astoundingly compelling, these are perfect pastiches of revered genres from a time period growing increasingly remote and fabulous. This slim hardback/digital delight is a stunning graphic rollercoaster ride of sex, violence, greed and obsession: a mesmerising treat jam-packed with Hernandez’s coolly understated narrative suspense, intoxicating illustration, brutally raw tension, sly elements of filmic surrealism and sheer surreal excess which carry and beguile the reader in classic style.
Hypnotwist/Scarlet by Starlight © 2021 Gilbert Hernandez. This edition © 2021 Fantagraphics Books, Inc. All rights reserved.

Cage!


By Genndy Tartakovsky, Stephen DeStefano & various (Marvel)
ISBN: 978-0-7851-2786-4 (TPB)

For most of modern history black consumers of popular entertainments enjoyed far too few fictive role models. In the English-speaking world that began changing in the turbulent 1960s and truly took hold during the decade that followed. Many characters stemming from those days come from a cultural phenomenon called Blaxploitation. Although criticised for its seedy antecedents, stereotypical situations and violence, the films, books, music and art were the first mass-market examples of minority characters in leading roles, rather than as fodder, flunkies or flamboyant villains. If you scroll back a bit, you’ll see a rather pompous review by (old, white) me detailing how that groundbreaking era led to the birth of superheroic cultural icon Luke Cage. You should read those stories: they’re rather good.

In 2016, animation superstar Genndy Tartakovsky (Dexter’s Laboratory, Samurai Jack, Hotel Transylvania) reminded readers of something else: those tales were outrageously frantic fun too.

Four-issue miniseries Cage! dials us back to that fabulous mythical moment – or at least 1977 in New York – for a sublimely daft interlude as the street-jivin’ Hero for Hire interrupts roller skating bank robbers before being drawn into an incredible mystery…

Super heroes and top ass-kickers like his friends Misty Knight and Iron Fist are going missing and diligent investigation leads him into nothin’ but trouble…

Soon the bewildered champion is facing off against an army of old enemies, enduring psychedelic enlightenment, and battling simian Professor Soos to liberate the lost defenders and survive a deadly festival of combat on a lost island…

With raucous and rowdy guest appearances from the pre-Dark Phoenix X-Men, Dazzler, Black Panther, Ghost Rider, Brother Voodoo and a host of period stars of the Marvel Pantheon, this timeless delight also includes a full reprint of origin/debut ‘Out of Hell… A Hero!’ (by Archie Goodwin, George Tuska, Billy Graham, Roy Thomas &John Romita Senior) as seen in Luke Cage Hero for Hire #1, plus a stunning covers-&-variants gallery by Tartakovsky, Trevor Von Eeden, Marco D’Alfonso, Joe Quesada, Damion Scott, Bruce Timm, Bill Pressing and Arthur Adams & Paul Mounts

I honestly don’t know what the commissioning editors were thinking, but By Gosh, It Works! This is a superb pastiche and spoof of distant days, packed with fun and frenetic energy. Read it fast with loud music playing and preferably wearing orange rayon slacks. Dig it in paperback or digital, but do, do dig it Baby…
© 2016 Marvel Characters, Inc. All rights reserved.

Luke Cage Epic Collection volume 1 1972-1975: Retribution


By Archie Goodwin, Steve Englehart, Tony Isabella, Len Wein, Gerry Conway, Billy Graham, George Tuska, Ron Wilson & various (Marvel)
ISBN: 978-1302928315 (TPB)

In 1968 the consciousness-raising sporting demonstration of Black Power at the Olympic Games politicised a generation of youngsters. By this time a few comics companies had already made tentative efforts to address what were national and socio-political iniquities, but issues of race and ethnicity took a long time to filter through to still-impressionable young minds avidly absorbing knowledge and attitudes via four-colour pages that couldn’t even approximate the skin tones of African-Americans.

As with television, breakthroughs were small, incremental and too often reduced to a cold-war of daringly liberal “firsts.” Excluding a few characters in Jungle comic-books of the 1940s and 1950, Marvel clearly led the field with a black soldier in Sgt. Fury’s Howling Commandos team – the historically impossible Gabe Jones who debuted in #1, May 1963. So unlikely a character was ol’ Gabe that he was re-coloured Caucasian at the printers, who clearly didn’t realise his ethnicity, but knew he couldn’t be un-white.

He was followed by actual negro superheroes Black Panther in Fantastic Four #52 (July 1966), and the Falcon in Captain America #117 (September 1969).

America’s first black hero to helm in his own title had come (and gone largely unnoticed) in a little remembered or regarded title from Dell Comics. Debuting in December 1965 and created by artist Tony Tallarico and scripter D.J. Arneson, Lobo was a gunslinger in the old west, battling injustice just like any cowboy hero would.

Arguably a greater breakthrough was Joe Robertson, City Editor of the Daily Bugle; an erudite, brave and proudly ordinary mortal distinguished by his sterling character, not costume or skin tone. He first appeared in Amazing Spider-Man # 51 (August 1967), proving in every panel that the world wouldn’t end if black folk and white folk occupied the same spaces…

This big change slowly grew out of raised social awareness during a terrible time in American history; yes, even worse than today’s festering social wound, as typified by cops under pressure providing no answer to seemingly constant Black Lives Matter events. Those tragedies occur in the UK too, so we have nothing to be smug about either. We’ve had race riots since the Sixties which left simmering scars that only comedians and openly racist politicians dare to talk about. Things today in don’t seem all that different, except the bile and growing taste for violence is turned towards European accents, or health workers as well as brown skins…

As the 1960s became a new decade, more positive and inclusive incidences of ethnic characters appeared in the USA, with DC finally getting an African-America hero in John Stewart (Green Lantern #87 December 1971/January 1972) – although his designation as a replacement Green Lantern might be construed as more conciliatory and insulting than revolutionary.

The first DC hero with his own title was Black Lightning. He didn’t debut until April 1977, although Jack Kirby had introduced Vykin in Forever People #1 and the Black Racer in New Gods #3 (March and July 1971) and Shilo Norman as Scott Free‘s apprentice (and eventual successor) in Mister Miracle #15 (August 1973).

As usual, it took a bold man and changing economics to really promote change. With declining comics sales at a time of rising Black Consciousness, cash – if not cashing in – was probably the trigger for “the Next Step.”

Contemporary “Blaxsploitation” cinema and novels had fired up commercial interests throughout America, and in that atmosphere of outlandish dialogue, daft outfits and barely concealed – if justified – outrage, an angry black man with a shady past and apparently dubious morals must have felt like a sure-fire hit to Marvel’s bosses.

Luke Cage, Hero for Hire launched in the summer of 1972. A year later, Black Panther finally got his own series in Jungle Action #5 and Blade: Vampire Hunter debuted in Tomb of Dracula #10.

This stunning trade paperback/digital compendium collects the first 23 issues of the breakthrough series: including the moment the series was thematically adjusted to become Luke Cage Power Man and cumulatively spanning June 1972 to February 1975.

The saga begins with Lucas, a hard-case inmate at brutal Seagate Prison. Like all convicts he says he was framed and his uncompromising attitude makes mortal enemies of savage, racist guards Rackham and Quirt, whilst not endearing him to the rest of the prison population such as genuinely bad guys Shades and Comanche either…

‘Out of Hell… A Hero!’ was written by Archie Goodwin and illustrated by George Tuska & Billy Graham – with some initial assistance from Roy Thomas and John Romita Senior – and sees a new warden arrive promising to change the hell-hole into a proper, correctly administered correctional facility. Prison doctor Noah Burstein convinces Lucas to participate in a radical experiment in exchange for a parole hearing, having heard the desperate con’s tale of woe…

Lucas had grown up in Harlem, a tough kid who had managed to stay honest even when his best friend Willis Stryker had not. They remained friends even though they walked different paths – until a woman came between them. To be rid of his romantic rival Stryker planted drugs and had Lucas shipped off to jail. While he was there his girl Reva, who had never given up on him, was killed when she got in way of bullets meant for up-and-coming gangster Stryker…

With nothing to lose Lucas undergoes Burstein’s process – an experiment in cell-regeneration – but Rackham sabotages it, hoping to kill the con before he can expose the illegal treatment of convicts. The equipment goes haywire and something incredible occurs. Lucas – panicked and somehow super-strong – punches his way out of the lab and the through the prison walls, only to be killed in hail of gunfire. His body plunges over a cliff and is never recovered…

Months later, a vagrant prowls the streets of New York City and stumbles into a robbery. Almost casually he downs the felon and accepts a reward from the grateful victim. He also has a bright idea. Strong, bullet-proof, street-wise and honest, Lucas will hide in plain sight while planning his revenge on Stryker. Since his only skill is fighting, he becomes a private paladin… a Hero for Hire…

Making allowances for the colourful, often ludicrous dialogue necessitated by the Comics Code’s sanitising of “street-talking Jive” this is probably the grittiest origin tale of the classic Marvel years, and the tense action continues in ‘Vengeance is Mine!’ as the man now calling himself Luke Cage stalks his target.

Stryker has risen quickly, now controlling a vast portion of the drug trade as the deadly Diamondback, and Cage has a big surprise in store when beautiful physician Claire Temple comes to his aid after a calamitous struggle. Thinking him fatally shot, her surprise is dwarfed by his own when Cage meets her boss.

Seeking to expiate his sins, Noah Burstein runs a rehab clinic on the sordid streets of Times Square, but his efforts have drawn the attention of Diamondback, who doesn’t like someone trying to fix his paying customers…

Burstein apparently does not recognise Cage, and even though faced with eventual exposure and return to prison, the Hero for Hire offers to help the hard-pressed medics. Setting up an office above a movie house on 42nd Street, Cage meets a lad who will be his greatest friend: D.W. Griffith: nerd, film freak and plucky white sidekick. However, before Cage can settle in, Diamondback strikes and the age-old game of blood and honour plays out the way it always does…

Issue #3 introduces Cage’s first returning villain in ‘Mark of the Mace!’ as Burstein – for his own undisclosed reasons – decides to keep Cage’s secret, and disgraced soldier Gideon Mace launches a terror attack on Manhattan. With his dying breath, one of the mad Colonel’s troops hires Cage to stop the attack, which he does in explosive fashion…

Inker Billy Graham graduated to full art chores for ‘Cry Fear… Cry Phantom!’ in #4, as a deranged, deformed maniac carries out random assaults in Times Square. Or is there perhaps another motive behind the crazed attacks?

Steve Englehart took over as scripter and Tuska returned to pencil ‘Don’t Mess with Black Mariah!’ in the next issue: a sordid tale of organised scavengers which debuts unscrupulous reporter Phil Fox: an unsavoury sneak with greedy pockets and a nose for scandal…

The private detective motif proved a brilliant stratagem in generating stories for a character perceived as a reluctant champion at best and outright antihero by nature. It allowed Cage to maintain an outsider’s edginess, but also meant danger and adventure literally walked through his shabby door every issue.

Such was the case with ‘Knights and White Satin’ (Englehart, Gerry Conway, Graham & Paul Reinman) as the swanky, ultra-rich Forsythe sisters hire Cage to bodyguard their dying father from a would-be murderer too impatient to wait the week it will take for the old man to die from a terminal illness.

This more-or less straight mystery yarn (if you discount a madman and killer robots) is followed by ‘Jingle Bombs’ – a strikingly different Christmas tale from Englehart, Tuska & Graham, before Cage properly enters the Marvel Universe in ‘Crescendo!’ after he is hired by Doctor Doom to retrieve rogue androids that had absconded from Latveria. They are

hiding as black men among the shifting masses of Harlem and the Iron Dictator needs someone who can work in the unfamiliar environment. Naturally, Cage accomplishes his mission, only to have Doom stiff him for the fee. Big mistake…

‘Where Angels Fear to Tread!’ (#9) finds the enraged Hero for Hire borrowing a vehicle from the Fantastic Four to play Repo Man in Doom’s own castle, just in time to get caught in the middle of a grudge match between the tyrant and alien invader the Faceless One.

It’s back to street-level basics in ‘The Lucky… and the Dead!’ as Cage takes on a gambling syndicate led by the schizophrenic Señor Suerte, who could double his luck by becoming murderous Señor Muerte (that’s Mr. Luck and Mr. Death to you): a 2-part thriller complete with rigged games and death-traps that climaxes in the startling ‘Where There’s Life…!’ as relentless Phil Fox finally uncovers Cage’s secret…

Issue #12 featured the first of many battles against alchemical villain ‘Chemistro!’, after which Graham handled full art duties with ‘The Claws of Lionfang’ – a killer using big cats to destroy his enemies – before Cage tackles hyperthyroid lawyer Big Ben Donovan in ‘Retribution!’ as the tangled threads of his murky past slowly become a noose around his neck…

‘Retribution: Part II!’ finds Graham and Tony Isabella sharing the writer’s role as many disparate elements converge to expose Cage. The crisis is exacerbated by Quirt kidnapping Luke’s girlfriend, and Seagate escapees Comanche and Shades stalking him whilst the New York cops hunt him.

The last thing the Hero for Hire needs is a new super-foe, but that’s just what he gets in #16’s ‘Shake Hands with Stiletto!’(Isabella, Graham & Frank McLaughlin): a dramatic finale which literally brings the house down and clears up most of the old business.

A partial re-branding of America’s premier black crimebuster began in issue #17. The mercenary aspect was downplayed (at least on covers) as Luke Cage, Power Man – by Len Wein, Tuska & Graham – got another new start during a tumultuous team-up in ‘Rich Man: Iron Man… Power Man: Thief!’

Here the still “For Hire” hero is commissioned to test Tony Stark‘s security by stealing his latest invention. Sadly, neither Stark nor his alter ego Iron Man know anything about it and the result is another classic hero-on-hero duel…

Vince Colletta signed on as inker with #18’s ‘Havoc on the High Iron!’, as Cage takes on a murderous high-tech Steeplejack before the next two issues offer the still-wanted fugitive hero a tantalising chance to clear his name.

‘Call Him… Cottonmouth!’ introduced a crime lord with inside information of the frame-up perpetrated by Willis Stryker. Tragically, that hope of a new clean life is snatched away after all Cage’s explosive, two-fisted efforts in the Isabella scripted follow-up ‘How Like a Serpent’s Tooth…’

Isabella, Wein, Ron Wilson & Colletta collaborated on ‘The Killer with My Name!’ with Cage attacked by old Avengers villain Power Man, who understandably wants his nom de guerre back. He changes his mind upon waking up from the resultant bombastic battle that ensues…

Psychotic archenemy Stiletto returned with his equally high-tech balmy brother Discus in ‘The Broadway Mayhem of 1974’ (Isabella, Wilson & Colletta), subsequently revealing a startling connection to Cage’s origins…

All this constant carnage and non-stop tension had sent sometime-romantic interest Claire Temple scurrying for points distant, and as this collection concludes with LCPM #23, Cage and D.W. go looking for her, promptly fetching up in a fascistic planned-community run by old foe and deranged military terrorist Gideon Mace in ‘Welcome to Security City’(inked by Dave Hunt).

Adding extra value to this sterling selection are a Marvel Bulletins page promo from 1972; unused cover art by Graham, pre-edited, corrected and just plain toned-down pages (LCHFH was one of the most potentially controversial and thus most scrupulously edited books in Marvel’s stable at the time); a House ad from 1974 and Dave Cockrum & John Romita’s Cage entry from the 1975 Mighty Marvel Calendar (March, in case you were wondering). Also on view are original art and covers by Graham, Gil Kane & Mike Esposito (#17 and 20), plus a editorial apology from Steve Englehart over language used in #8 which has been modified for later reprintings… Now you’re intrigued, right?

Arguably a little dated now – me, Genndy Tartakovsky and others in the know prefer the term “retro” – these tales were instrumental in breaking down a major barrier in the complacent, intolerant, WASP-flavoured American comics landscape and their quality and power if not their initial impact remains undiminished to this day. These are tales well worth your time and money.
© 2021 MARVEL.

Hellblazer: Papa Midnite


By Mat Johnson, Tony Akins, Dan Green & various (DC/Vertigo)
ISBN: 978-1-4012-1003-8 (TPB)

As a comics character, Papa Midnite debuted in the premier issue of John Constantine’s own Hellblazer comic back in January 1988, but it was really the movie that sealed the deal on this solo outing for the Voodoo Lord. In later decades and thanks also to TV outings, the master of the Dark made a return to comics as a far more nuanced baddie/good guy…

None of that matters here. This is vintage Vertigo horror: gathering 5-issue miniseries Hellblazer: Papa Midnite from April to August 2005 material, as a ghostly visitation leads the former Linton Midnite down memory lane and we discover the deeply disturbing early life of the former slave and his equally gifted sister, Luna.

As ownerless chattels and legal sub-humans, they scrounge out an existence in 18th century Manhattan, surviving on wits, bravado and a smattering of magic learned from their mother. Always seeking the main chance, they become agents provocateur in a slave uprising, the repercussions of which still challenge the potent and powerful Papa Midnite 300 years later.

The resulting climax of three centuries worth of bad karma and blood debts provides a good, old fashioned supernatural revenge thriller pay-off, thanks to solid plotting and deft scripting from Mat Johnson (Pym, Incognegro) and inspirational illustration from star -in-waiting Tony Akins (Fables, Jack of Fables, Wonder Woman) & veteran inker Dan Greene.

Although no breakout masterpiece, this is a solid addition to the Hellblazer canon, so followers of the franchise and horror fans in general should applaud another mystic anti-hero strutting his street-wise stuff in our grim and gritty modern world.
© 2003, 2006 DC Comics. All Rights Reserved.

Avengers Marvel Masterworks volume 17


By Jim Shooter, Jim Starlin, Roger Stern, Marv Wolfman, George Pérez, David Michelinie, Bill Mantlo, Mark Gruenwald, Sal Buscema, Dave Wenzel, Tom Morgan & various (Marvel)
ISBN: 978-1302903411 (HB)

The Avengers have always proved that putting all one’s star eggs in a single basket pays off big-time: even when all Marvel’s classic all-stars such as Thor, Captain America and Iron Man are absent, it merely allows the team’s lesser lights to shine more brightly.

Of course, all the founding stars were regularly featured due to the rotating, open door policy, which means that every issue includes somebody’s fave-rave – and the boldly grand-scale impressive stories and artwork are no hindrance either. With the team now global icons, let’s look again at the stories which form the foundation of that pre-eminence.

Re-presenting Avengers #164-177, Avengers Annual #7 plus the concluding half of the legendary crossover epic from Marvel Two-in-One Annual #2 (cumulatively spanning October 1977 to November 1978), these stories again see the team in transition and against the biggest threats ever imagined.

During this period Jim Shooter, having galvanised and steadied the company’s notional flagship, moved on, leaving David Michelinie to impress his own ideas and personality upon the team, even as Cosmic Doomsmith Jim Starlin recruited the team to inscribe an epic ending to his seminal interpretation of tragic antihero Adam Warlock…

Opening this titanic tome is an informative Foreword from scripter Roger Stern, followed by a stunning 3-part saga by Shooter, John Byrne & Pablo Marcos which reinvented one of the team’s oldest adversaries.

It begins in #164 as, after months of speculation and experimentation, the resurrected Wonder Man is finally revealed to have evolved into a creature of pure ionic energy. Elsewhere, aging Maggia Don Count Nefaria recruits Whirlwind, Power Man (the original mercenary who had undergone the same transformative experiment as Wonder Man) and Living Laser to amass plunder for him. This tactic is mere subterfuge…

After the thieves trash a squad of Avengers, Nefaria uses his flunkies’ bodies as templates and power source to turn himself into a literal Superman before attacking the already-battered heroes in ‘To Fall by Treachery!’

The tension builds in #165 as ‘Hammer of Vengeance’ sees the out-powered team fall, only to be saved by elderly speedster The Whizzer who points out that, for all his incredible strength, Nefaria too is an old man with death inevitably dogging his heels…

Panicked and galvanised, the Overman goes berserk, carving a swathe of destruction through the city whilst seeking a confrontation with Thunder God Thor and the secret of his immortality. Before too long he had reason to regret his demands. The surprise arrival of the Thunderer in ‘Day of the Godslayer!’ ends the madman’s dreams but also highlights growing tensions within the victorious team…

This superb thriller is followed by ‘The Final Threat’ (Jim Starlin & Joe Rubinstein) from Avengers Annual #7, wherein Kree warrior Captain Marvel and Titanian mind-goddess Moondragon return to Earth with vague anticipations of an impending cosmic catastrophe.

Their premonitions are confirmed when galactic wanderer Adam Warlock arrives with news that death-obsessed Thanos has amassed an alien armada and built a Soul-gem powered weapon to snuff out the stars like candles…

Broaching interstellar space to stop the scheme, the united heroes forestall the stellar invasion and prevent the Dark Titan from destroying the Sun, but only at the cost of Warlock’s life…

Then ‘Death Watch!’ (Starlin & Rubinstein from Marvel Two-in-One Annual #2) finds Peter Parker plagued by prophetic nightmares, disclosing how Thanos had snatched victory from defeat and now holds the Avengers captive whilst again preparing to extinguish Sol.

With nowhere else to turn, the anguished, disbelieving Spider-Man heads for the Baxter Building, hoping to borrow a spacecraft, unaware that The Thing also has history with the terrifying Titan.

Although utterly overmatched, the mismatched champions of Life subsequently upset Thanos’ plans enough so that the Avengers and the Universe’s true agent of retribution can end the Titan’s threat forever… or at least until next time…

Back in the monthly, an epic of equal import was about to unfold. Shooter’s connection to the series, although episodic, was long-lived and produced some of that period’s greatest tales, none more so than the stellar – if deadline-doomed – saga which occurred over succeeding months: a sprawling tale of time-travel and universal conquest which began in Avengers #167-168 and, after a brief pause, resumed for #170 through #177.

In previous issues a difference of opinion between Captain America and Iron Man over leadership styles had begun to polarise the team. Cracks appeared and tensions started to show in #167 with ‘Tomorrow Dies Today!’ (Shooter, George Pérez & Marcos).

In the Gods-&-Monsters filled Marvel Universe there are entrenched and jealous Hierarchies of Power, so when a new player mysteriously materialises in the 20th century the very Fabric of Reality is threatened…

It kicks off when star-spanning 31st century superheroes the Guardians of the Galaxy materialise in Earth orbit, hotly pursuing cyborg despot Korvac. Inadvertently setting off planetary incursion alarms, their minor-moon sized ship is swiftly penetrated by an Avengers squad, and – after the customary introductory squabble – the future men (Charlie-27, Yondu, Martinex, Nikki, Vance Astro and enigmatic space God Starhawk) explain the purpose of their mission…

Captain America had fought beside them to liberate their home era from Badoon rule and Thor battled the fugitive Korvac before, so peace soon breaks out, but even with the resources of Earth’s Mightiest Heroes, the time travellers are unable to find their quarry…

Meanwhile on Earth, a mysterious being named Michael lurks in the background. At a fashion show staged by the Wasp, he achieves a psychic communion with model Carina Walters before they both vanish…

‘First Blood’ (Avengers #168) stirs up more trouble as Federal liaison and hidebound martinet Henry Peter Gyrich begins making life bureaucratically hot for the maverick team. In Colorado, meanwhile, Hawkeye gets a shock as his travelling partner Two-Gun Kid vanishes before his eyes whilst in suburban Forest Hills, Starhawk – in his female iteration of Aleta – approaches a quiet residence…

Michael/Korvac’s plan consists of subtly altering events as he gathers strength in secret preparation for a sneak attack on those aforementioned Cosmic Hierarchies. His entire plan revolves around not being noticed. When Starhawk confronts him, the villain kills the stellar intruder and instantly resurrects him minus the ability to perceive Michael or any of his works…

The drama screeches to a halt in #169, which declares ‘If We Should Fail… The World Dies Tonight!’ The out of context potboiler – by Marv Wolfman, Sal Buscema & Dave Hunt – sees Cap, Iron Man and the Black Panther scour the planet in search of doomsday bombs wired to the failing heart of a dying man, after which the major mayhem resumes in #170 with ‘…Though Hell Should Bar the Way!’ by Shooter, Pérez & Marcos.

As Sentinel of Liberty and Golden Avenger finally settle their differences, in Inhuman city Attilan, ex-Avenger Quicksilver suddenly disappears even as dormant mechanoid Jocasta (designed by maniac AI Ultron to be his bride) goes on a rampage before vanishing into the wilds of New York City.

In stealthy pursuit and hoping her trail will lead to Ultron himself, the team stride into a trap ‘…Where Angels Fear to Tread’ but nevertheless triumph thanks to the hex powers of the Scarlet Witch, the assistance of pushy, no-nonsense new hero Ms. Marvel and Jocasta’s own rebellion against the metal monster who made her. However, at their moment of triumph the Avengers are stunned to see Cap and Jocasta wink out of existence…

The problems pile up in #172 as Watchdog-come-Gadfly Gyrich is roughly manhandled and captured by out-of-the-loop returnee Hawkeye and responds by rescinding the team’s Federal clearances.

Badly handicapped, the heroes are unable to warn other inactive members of the increasing disappearances even as a squad of heavy hitters rush off to tackle marauding Atlantean maverick Tyrak the Treacherous who is bloodily enacting a ‘Holocaust in New York Harbor!’ (by Shooter, Sal Buscema & Klaus Janson)…

Answers to the growing mystery are finally forthcoming in ‘Threshold of Oblivion!’, plotted by Shooter, with David Michelinie scripting for Sal Buscema & D(iverse) Hands to illustrate.

As the vanishings escalate, the remaining Avengers (Thor, Wasp, Hawkeye and Iron Man – with the assistance of Vance Astro) finally track down their hidden foe and beam into a cloaked starship to liberate the ‘Captives of the Collector!’(Shooter, Bill Mantlo, Dave Wenzel & Marcos)…

After a staggering struggle, the heroes triumph and their old foe reveals the shocking truth: he is in fact an Elder of the Universe who foresaw cosmic doom millennia previously and sought to preserve special artefacts and creatures – such as the Avengers – from the slowly approaching apocalypse.

As he reveals that predicted end-time is here and that he has sent his own daughter Carina to infiltrate the Enemy’s stronghold, the cosmic curator is obliterated in a devastating blast of energy. The damage however is done and the entrenched hierarchies of creation may well be alerted…

Issue #175 began the final countdown as ‘The End… and Beginning!’ (Shooter, Michelinie, Wenzel & Marcos) sees the amassed and liberated ranks of Avengers and Guardians follow the clues to Michael, just as the new god shares the incredible secret of his apotheosis with Carina, before ‘The Destiny Hunt!’ and ‘The Hope… and the Slaughter!’ (Shooter, Wenzel, Marcos & Ricardo Villamonte) depicts the entire army of champions destroyed and resurrected as Michael easily overpowers all opposition but falters for lack of one fundamental failing…

Spread through a series of lesser adventures, the overarching epic ponderously and ominously unfolds before finally exploding into a devastating and tragic Battle Royale that is the epitome of superhero comics. This is pure escapist fantasy at its finest.

Despite being somewhat diminished by the artwork when the magnificent Pérez gave way to less inspired hands and cursed by the inability to keep a regular inker (Pablo Marcos, Klaus Janson Ricardo Villamonte and Tom Morgan all pitched in), the sheer scope of the epic plot nevertheless carries this story through to its cataclysmic and fulfilling conclusion.

Even Shooter’s reluctant replacement by scripters Dave Michelinie and Bill Mantlo (as his editorial career advanced) couldn’t derail this juggernaut of adventure.

If you want to see what makes Superhero fiction work, and can keep track of nearly two dozen flamboyant characters, this is a fine example of how to make such an unwieldy proposition easily accessible to the new and returning reader.

Available in hardback and digital iterations, and supplemented by original cover art by Pérez and Dave Cockrum, contemporary House Ads, editorial material and covers from previous compilations plus an epilogue strip by Mark Gruenwald & Tom Morgan, this archival tome and this type of heroic adventure might not be to every reader’s taste but these – and the truly epic yarns that followed – set the tone for fantastic Fights ‘n’ Tights dramas for decades to come and informed all those movies everybody loves. This tale can still boggle the mind and take the breath away, even here in the quietly isolated and no less dangerous 21st century…

No lovers of Costumed Dramas can afford to ignore this superbly bombastic book, and fans who think themselves above superhero stories might also be pleasantly surprised…
© 2017 Marvel Characters, Inc. All rights reserved.

Popeye Classics volume 6


By Bud Sagendorf, edited and designed by Craig Yoe (Yoe Books/IDW)
ISBN: 978-1631403255 (HB) eISBN: 978-1-62302-786-5

How many cartoon classics can you think of still going after a century? Here’s one…

There are a few fictional personages to enter communal world consciousness – and fewer still from comics – but a grizzled, bluff, uneducated, visually impaired old sailor with a speech impediment is possibly the most well-known of that select bunch.

Elzie Crisler Segar was born in Chester, Illinois on 8th December 1894. His father was a general handyman, and the boy’s early life was filled with the kinds of solid, dependable blue-collar jobs that typified his generation of cartoonists. He worked as a decorator, house-painter and also played drums; accompanying vaudeville acts at the local theatre.

When the town got a movie-house, he played for the silent films, absorbing all the staging, timing and narrative tricks from keen observation of the screen. Those lessons would become his greatest assets as a cartoonist. It was while working as the film projectionist, at age 18, that he decided to become a cartoonist and tell his own stories.

Like so many others in those hard times, he studied art via mail, in this case W.L. Evans’ cartooning correspondence course out of Cleveland, Ohio, before gravitating to Chicago where he was “discovered” by Richard F. Outcault – regarded by most in the know today as the inventor of modern newspaper comic strips with The Yellow Kid and Buster Brown.

The celebrated pioneer introduced Segar around at the prestigious Chicago Herald. Still wet behind the ears, the kid’s first strip, Charley Chaplin’s Comedy Capers, debuted on 12th March 1916.

In 1918, Segar married Myrtle Johnson and moved to William Randolph Hearst’s Chicago Evening American to create Looping the Loop, but Managing Editor William Curley saw a big future for Segar and packed the newlyweds off to New York, HQ of the mighty King Features Syndicate.

Within a year Segar was producing Thimble Theatre, which launched December 19th 1919 in the New York Journal. It was a smart pastiche of cinema and knock-off of movie-inspired features like Hairbreadth Harry and Midget Movies, with a repertory of stock players to act out comedies, melodramas, comedies, crime-stories, chases and especially comedies for vast daily audiences. It didn’t stay that way for long…

The core cartoon cast included parental pillars Nana and Cole Oyl; their lanky, highly-strung daughter Olive, diminutive-but-pushy son Castor and the homely ingenue’s plain and (very) simple occasional boyfriend Horace Hamgravy (latterly, just Ham Gravy).

Segar had been successfully, steadily producing Thimble Theatre for a decade when he introduced a brusque, vulgar “sailor man” into the daily ongoing saga of hapless halfwits on January 17th 1929. Nobody suspected the giddy heights that stubborn cantankerous walk-on would reach…

Many Happy Returns, you old matelot, you…

In 1924 Segar created a second daily strip The 5:15: a surreal domestic comedy featuring weedy commuter and would-be inventor John Sappo and his formidable wife Myrtle. This one endured – in one form or another – as a topper/footer-feature accompanying the main Sunday page throughout the author’s career. The feature even survived his untimely death, eventually becoming the trainee-playground of Popeye’s second great humour stylist: Bud Sagendorf.

After Segar’s far-too-premature death in 1938, Doc Winner, Tom Sims, Ralph Stein and Bela Zambouly all worked on the strip, even as the Fleischer Studio’s animated features brought Popeye to the entire world, albeit a slightly different vision of the old salt of the funny pages. Sadly, none of them had the eccentric flair and raw inventiveness that had put Thimble Theatre at the forefront of cartoon entertainments. But then, finally, Bud arrived…

Born in 1915, Forrest “Bud” Sagendorf was barely 17 when his sister – who worked in the Santa Monica art store where Segar bought his drawing supplies – introduced the kid to the master cartoonist who became his teacher and employer as well as a father-figure. In 1958, after years on the periphery, Sagendorf finally took over the strip and all the merchandise design, becoming Popeye’s prime originator…

When Sagendorf became the main man, his loose, rangy style and breezy scripts brought the strip itself back to the forefront of popularity and made reading it cool and fun all over again. Bud wrote and drew Popeye in every graphic arena for 24 years and when he died in 1994, he was succeeded by controversial “Underground” cartoonist Bobby London.

Young Bud had been Segar’s assistant and apprentice, and from 1948 onwards was exclusive writer and illustrator of Popeye’s comicbook adventures. These launched in February of that year in a regular monthly title published by America’s unassailable king of periodical licensing, Dell Comics.

When Popeye first appeared, he was a rude, crude brawler: a gambling, cheating, uncivilised ne’er-do-well. He was soon exposed as the ultimate working-class hero: raw and rough-hewn, practical, but with an innate, unshakable sense of what’s fair and what’s not; a joker who wanted kids to be themselves – but not necessarily “good” – and someone who took no guff from anyone…

Naturally, as his popularity grew, Popeye mellowed somewhat. He was still ready to defend the weak and had absolutely no pretensions or aspirations to rise above his fellows, but the shocking sense of dangerous unpredictability and comedic anarchy he initially provided was sorely missed… but not in Sagendorf’s comicbook yarns…

Collected in their entirety in this beguiling full-colour hardback (also available in digital editions) are issues #25-29 of Popeye‘s comic book series, produced by the irrepressible Sagendorf and collectively spanning July-September 1953 to July-September 1954.

The stunning, nigh stream-of-consciousness slapstick sagas are preceded by an effusively appreciative ‘Society of Sagendorks’ mission statement by inspired aficionado, historian and publisher Craig Yoe, offering a mirthful mission statement after which the regular collation of ephemera and a merchandise dubbed the ‘Bud Sagendorf Scrapbook’ shares cover art domestic and foreign; themed key-rings, art from Segar Russell (Broom-Hilda) Myers and excerpts from Bud’s Artists Cartoon Course (1960). Also included are ghosted Thimble Theatre strips he did during the Tom Sim/Bela Zaboly era, commissioned cast sketches and assorted trivia such as packaging for the Popeye Funny Face Maker and a TV syndication ad.

We rejoin the ceaseless parade of laughs, surreal imagination and thrills with #25 which opens and closes with a prose yarn adorning both inside front and back covers. ‘Bread Time!’ reveals how a cow named Harriet deals with her unlikely passion for baked goods before the comic capers commence with ‘Shrink Weed!’ as some “wild spinach” reduces the old salt and baby Swee’Pea to the size of insects with potentially dire and outrageous consequences…

Sagendorf was a smart guy in tune with popular trends and fashions as well as understanding how kids’ minds worked. His tales are timeless in approach and delivery. In the era of rapid television expansion, cowboys were King, with westerns dominating both large and small screens as well as plenty of comics. Thus, many sagas featured Popeye as a horse-riding sagebrush wanderer who ran a desert railroad when he wasn’t prospecting…

‘Live Game’ finds infant Swee’Pea contending with a little Indian boy and his pet bear before teaming up to play a prank on the adults after which back-up feature Sherm features another bright spark youngster. Here the kid succumbs to the juvenile blandishments of the girl next door in ‘Ah Love!’

Issue #26 opens and closes with text tale ‘Cat Fish’ as an inner-city moggy imaginatively satisfies a yearning for fresh fodder, whilst ‘Popeye and the Gang’ face an invasion of ‘Spookers!’ intent of avenging themselves on senior reprobate Poopdeck Pappy after which ‘Popeye and Swee’Pea in “Kid Raising!!”’ finds Popeye and Olive using book learning to counter Swee’Pea’s pester power.

Following the trend for sci fi fun, new feature ‘Axle and Cam on the Planet Meco’ introduces a robotic father and son in a wild romp featuring a spare-parts scavenging rogue called the Black Mechanic…

Popeye #27 (January-March 1954) starts with a prose parable about a blacksmith’s cat discovering a new toy in ‘Space Ball!’ before the entire cartoon cast visit ‘The Happy Little Island’ and confront subsurface creatures doing their darndest to spoil that jolly atmosphere.

Popeye and Swee’Pea then clash as the little nipper tries boosting his strength with a spinach overdose in ‘Full Power!’, before Axle and Cam on the Planet Meco! sees the clever kid construct a junk yard dog from junk yard junk…

In #28 ‘Fowl! Fowl!’ offers a text yarn about an alley cat promising a slap-up feed for his pals before ‘Popeye and Swee’Pea! in “Moneybag! Or Buddy, Can You Spare a Nugget?”’ sees old moocher Wimpy bamboozle himself when he sees Swee’Pea playing with Popeye’s bullion bags…

An engaging Micawber-like coward, cad and conman, the insatiably ravenous J. Wellington Wimpy debuted in the newspaper strip on May 3rd 1931 as an unnamed and decidedly partisan referee in one of Popeye’s pugilistic bouts. The scurrilous yet scrupulously polite oaf struck a chord and Segar gradually made him a fixture. Always hungry, keen to solicit bribes and a cunning coiner of many immortal catchphrases – such as “I would gladly pay you Tuesday for a hamburger today” and “Let’s you and him fight” – Wimpy is the perfect foil for a simple action hero who increasingly stole the entire show… and anything else unless it was extremely well nailed down…

He’s no match for the kid, though…

Calamity strikes courtesy of the sinister Sea Hag next as ‘“Weed Shortage” or “Pass the Spinach!”’ finds the sailor man scuppered by a global spinach blight. Captured by his frightful foe, the weakened water warrior needs the motivation of Wimpy and sweety-pie Olive to save his own bacon…

Axle and Cam on the Planet Meco then clash as the junior robot starts copying human kids and their bizarre games, and dad tries to set him straight…

Closing the comic capers for now, Popeye #29 (July-September 1954) opens with prose poser ‘Nine for Nine’ wherein Garry the Cat plays fast and loose with his stockpile of spare lives. Popeye then excels in another epic confrontation with the Sea Hag, who unleashes magical menace ‘The Boo-Bird!’ in the certainty that the old salt has no defence. Yet again, the villain underestimates Olive and the restorative power of spinach…

When Popeye refuses to give his kid a dime, Swee’Pea consults Wimpy and crafts a brilliant get-rich quick scheme in ‘Pay Dirt!’ after which ‘Axle and Cam!’ sees dad swept off his feet by the boy’s latest fun invention…

Outrageous and side-splitting, these all-ages yarns are evergreen examples of surreal narrative cartooning at its most inspirational. Over the last nine decades Thimble Theatre‘s most successful son has unfailingly delighted readers and viewers around the world. This book is simply one of many, but definitely top-tier entertainment for all those who love lunacy, laughter, frantic fantasy and rollicking adventure. If that’s you, add this compendium of wonder to your collection.
Popeye Classics volume 6 © 2015 Gussoni-Yoe Studio, Inc. All Rights Reserved. Popeye © 2015 King Features Syndicate. ™ Heart Holdings Inc.

Sub-Mariner Marvel Masterworks volume 4


By Roy Thomas, Marie Severin, John Buscema, Sal Buscema, Jack Katz & various (Marvel)
ISBN: 978-0-7851-5048-0 (HB)

Prince Namor, the Sub-Mariner is the offspring of a water-breathing Atlantean princess and an American polar explorer; a hybrid being of immense strength, highly resistant to physical harm, able to fly and exist above and below the waves. Created by young, talented Bill Everett, Namor technically predates Marvel/Atlas/Timely Comics.

He first caught the public’s attention as part of the elementally appealing fire vs. water headlining team in the October 1939 cover-dated Marvel Comics #1 which became Marvel Mystery Comics with issue #2. He shared honours and top billing with The Human Torch, but had originally been seen (albeit in a truncated monochrome version) in Motion Picture Funnies: a weekly promotional giveaway handed out to moviegoers earlier in the year.

Rapidly emerging as one of the industry’s biggest draws, Namor gained his own title at the end of 1940 (Spring 1941) and was one of the last super-characters to go at the end of the first heroic age. In 1954, when Atlas (as the company then was) briefly revived its “Big Three” (the Torch and Captain America being the other two) costumed characters, Everett returned for an extended run of superb darkly timely fantasy tales, but even his input wasn’t sufficient to keep the title afloat and Sub-Mariner sank again.

When Stan Lee & Jack Kirby began reinventing comic book superheroes in 1961 with the groundbreaking Fantastic Four, they revived the awesome and all-but-forgotten amphibian as a troubled, semi-amnesiac anti-hero. Decidedly more bombastic, regal and grandiose, the returnee despised humanity; embittered at the loss of his sub-sea kingdom (seemingly destroyed by American atomic testing) whilst simultaneously besotted with the FF‘s Susan Storm.

Namor knocked around the budding Marvel universe for a few years, squabbling with other star turns such as the Hulk,Avengers, X-Men and Daredevil, before securing his own series as one half of Tales to Astonish, and ultimately his own solo title.

This fourth subsea selection – available in hardback and eBook editions – collects Prince Namor, the Sub-Mariner #14-25, spanning June 1969 to May 1970 and opens with another heartfelt appreciation and some creative secret-sharing from sometime-scribe and life-long devotee Roy Thomas in his Introduction.

Innovative action and shameless nostalgia vie for attention as Thomas, Marie Severin and Mike Esposito (moonlighting as Joe Gaudioso) decree ‘Burn, Namor… Burn!’ in Sub-Mariner #14, as the Mad Thinker apparently resurrects the original – android – Human Torch and sets him to destroy the monarch of Atlantis. This epic clash was one prong of an early experiment in multi-part cross-overs (Captain Marvel #14 and Avengers #64 being the other episodes of the triptych).

Inked by Vince Colletta, ‘The Day of the Dragon!’ finds Namor back in Atlantis after months away, only to find his beloved Lady Dorma has been abducted by old foe Dr. Dorcas. The trail leads to Empire State University and brutal battle against mighty android Dragon Man…

“Gaudioso” returned for Namor’s voyage to a timeless phenomenon in search of mutated foe Tiger Shark who had conquered ‘The Sea that Time Forgot!’, after which the Sub-Mariner contends with an alien intent on draining Earth’s oceans in ‘From the Stars… the Stalker!’ pencilled in tandem by Severin and Golden Age Great Jack Katz, using nom de plume Jay Hawk.

The saga ends calamitously in ‘Side by Side with… Triton!’ (Thomas, Severin & Gaudioso) as, with the help of the aquatic Inhuman, Namor repels the extraterrestrial assault, but loses his ability to breathe underwater. Now forced to dwell on the surface, the despised Atlantean then crushingly clashes with an old friend in the livery of a new superhero in ‘Support your Local Sting-Ray!’ This bombastic battle yarn also offers a delicious peek at the Marvel Bullpen, courtesy of (ex-EC veterans) Severin and inker Johnny Craig’s deft caricaturing skills…

John Buscema returns for #20, with Thomas scripting and Craig inking a chilling dose of realpolitik. ‘In the Darkness Dwells… Doom!’ sees Namor lured by the promise of a cure to his breathing difficulties into the exploitative clutches of the mad Monarch of Latveria. Trapping the Sub-Mariner and keeping him, however, are two wildly differing concepts…

Informed of Namor’s condition, the armies of Atlantis are marshalled by Dorma and disgraced Warlord Seth in ‘Invasion from the Ocean Floor!’ (art by Severin & Craig) besieging New York and almost invoking a new age of monsters.

As Namor’s malady is treated by Atlantean super-science, a key component of a new Superhero concept begins.

Last of the big star conglomerate super-groups, the Defenders would eventually count amongst its membership almost every hero – and a few villains – in the Marvel Universe. No surprise there as initially they were composed of the company’s bad-boys: misunderstood, outcast and often actually dangerous to know.

The genesis of the team in fact derived from their status as publicly distrusted “villains”, but before all that later inventive approbation linked tales of enigmatic antiheroes as best exemplified by Prince Namor, and the Incredible Hulk. When you add the mystery and magic of Doctor Strange the recipe for thrills, spills and chills became simply irresistible…

Following on from Dr. Strange #183 (November 1969) – which introduced the infernal Undying Ones, an elder race of demons hungry to reconquer the Earth – February 1970’s Sub-Mariner #22 ‘The Monarch and the Mystic!’ brought the Prince of Atlantis into the mix, as Thomas, Severin & Craig relate a moody tale of sacrifice in which the Master of the Mystic Arts apparently dies holding the gates of Hell shut with the Undying Ones pent behind them.

In case you’re curious, the saga concludes on an upbeat note in Incredible Hulk #126 (April 1970). You might want to track down that yarn too…

Even restored to full capacity, there’s no peace for the regal, and Sub-Mariner #23 finds Namor still contending with Dorcas and arch villain Warlord Krang after the human mad scientist uses his power-transfer process to create an Atlantean wonder with the might of killer whales in ‘The Coming of… Orka!’ The slow-witted psycho subsequently sets an army of enraged cetaceans against the sunken city as John Buscema & Jim Mooney step in artistically to depict how ‘The Lady and the Tiger Shark!’ finds Namor enslaved and Dorma making Faustian pacts to save Atlantis.

This scintillating volume concludes with a landmark tale as – restored to rule and ready to be riled – Namor becomes an early and strident environmental activist after surface world pollution slaughters some of his subjects. Crafted by Thomas, Sal Buscema & Mooney, ‘A World My Enemy!’ follows Sub-Mariner’s bellicose confrontation with the UN as he puts humanity on notice: clean up your mess or I will…

From this point on the antihero would become a minor icon and subtle advocate of the issues, even if only to young comics readers…

These tales feature some of Marvel’s greatest artists at their visual peak, with all the verve and enthusiasm still shining through. Many early Marvel Comics are more exuberant than qualitative, but this volume, especially from an art-lover’s point of view, is a wonderful exception: a historical treasure fans will delight in forever.
© 1968, 1969, 2018 Marvel Characters, Inc. All rights reserved.

Tales of the Batman: Steve Englehart


By Steve Englehart, Sal Amendola, Walt Simonson, Marshall Rogers, Irv Novick, Dusty Abell, Javier Pulido, Trevor Von Eeden & various (DC Comics)
ISBN: 978-1-4012-9554-7 (HB)

Steve Englehart was born on April 22, 1947 and, after studying psychology and earning a Batchelor of Arts from Wesleyan University in 1969, began a multi-pronged creative career incorporating novels, games and comics. He began as an art assistant to Neal Adams: one of the inking all-stars dubbed the “Crusty Bunkers” but the early 1970s, had switched to scripting. He was one of the most popular and innovative writers of superheroes in the field on titles such as Captain America, Hulk, Captain Marvel and others. In 1973 he and collaborator Jim Starlin brought martial arts to comics with Shang-Chi, Master of Kung Fu. In his near 50-year career he has created and scripted countless comics wonders, but will probably be best regarded foe his astounding efforts on Batman.

Although his contributions to the Dark Knight’s canon are relatively few, they are all of exceptional quality as proved by this commemorative hardback and digital tome, reprinting his stories from Batman #311, Batman: Dark Detective #1-6, Batman: Legends of the Dark Knight #109-111, Detective Comics #439, 469-476, Legends of the DC Universe #26-27 and The Batman Chronicles #19, cumulatively spanning March 1974 to September 2005.

Kicking off the tense drama and flamboyant action is stand-alone saga ‘Night of the Stalker’ (from Detective #439, 1974), illustrated by Vin and Sal Amendola, with Dick Giordano inking one of most powerful intense and stories in the canon, hinting at the psychological traumas driving Batman, and a precursor of many future tales. Here, the Dark Knight is helpless to prevent another young boy from losing his parents to crime and becomes a remorseless, relentless avenger until justice is done…

In the mid-1970s Marvel were kicking the stuffings out of DC Comics in terms of sales if not quality product. The most sensible solution – as always – was poaching away top talent. That strategy had limited long-term success but one major defection was Englehart, who had recently scripted groundbreaking, award-winning work on The Avengers, Defenders and Dr. Strange titles.

He was given the Justice League of America for a year but also requested – and was given – the Batman slot in flagship title Detective Comics. Expected to be daring, innovative and forward looking, he instead chose to invoke a classic and long-departed style which became a new signature interpretation, and one credited with inspiring the 1989 movie mega-blockbuster. It also gibed perfectly with the notions of artistic partner Marshall Rogers and his inseparable inker Terry Austin. However, initially Englehart was paired with artists Walt Simonson & Al Milgrom for the series, who jointly introduced not only a skeletal, radioactive new villain but also Gotham’s corrupt City Council chief, Rupert “Boss” Thorne in epic opening gambit ‘…By Death’s Eerie Light!’ and supplementary opus of corruption ‘The Origin of Dr Phosphorus’

Here the Caped Crimebuster is first politically isolated and then outlawed in his own city. The art team also limned sequel ‘The Master Plan of Dr. Phosphorus!’, debuting another landmark character: captivating and competent Modern Woman Silver St. Cloud.

With issue #471 (August 1977) relative newcomers Rogers & Austin took over and true magic began to be made. As the scripts brought back revered golden-age A-list villains, the art recaptured and reinforced the power and moodiness of the strip’s formative years: all whilst adding to the unique and distinctive iconography of the Batman.

Last seen in Detective Comics #46 (1940), quintessential Mad Scientist Hugo Strange came closer than any other villain to destroying both Bruce Wayne and the Batman in ‘The Dead Yet Live’ and ‘I Am The Batman!’ (Detective #471 and #472 respectively), briefly stealing his identity and setting in motion a diabolical scheme that would run through the entire sequence…

Teen Wonder Robin returned in #473’s ‘The Malay Penguin!’ as nefarious Napoleon of Crime the Penguin challenges a temporarily reunited Dynamic Duo to an entrancing, intoxicating duel of wits, after which ‘The Deadshot Ricochet’updates an old loser for the second ever appearance of a murderous high society dilettante sniper (after an initial outing in Batman #59, 1950). The tale so reinvigorated the third-rate trick-shooter that he’s seldom been missing from the DC Universe since; starring in a number of series such as Suicide Squad and Secret Six: in a couple of eponymous miniseries and on both silver and small screens.

The best was saved for last, with all the sub-plots concerning Silver St. Cloud, Boss Thorne, Gotham City Council, and even a recurring ghost culminating in THE classic confrontation with The Joker.

The absolute zenith in this too-short, stellar sequence resurrecting old foes could only star the Dark Knight’s nemesis at his most chaotic. Cover-dated February and April 1978, Detective #475-476 introduces ‘The Laughing Fish’ before culminating in ‘The Sign of the Joker!’ One of the most reprinted Bat-tales ever concocted, it was adapted as an episode of award-winning Batman: The Animated Adventures TV show in the 1990s.

In fact, you’ve probably already read it. But if you haven’t… what a treat you have awaiting you! Manic and murderous, the Harlequin of Hate goes on a murder spree after mutating fish. As seafood with the Joker’s horrific smile turn up in catches all over the Eastern Seaboard, the Clown Prince attempts to trademark them. When patent officials foolishly tell him it can’t be done, they start dying… publicly, impossibly and incredibly painfully…

The story culminates in a spectacularly apocalyptic clash among the city’s rooftops which shaped and informed the Batman mythos for decades after…

Having said all he wanted to say, Englehart left Batman and soon after quit comics for a few years.

He was enticed back for Batman #311 (May 1979, rendered by Irv Novick & Frank McLaughlin) as Batgirl joins the embattled hero to spoil a mad vengeance plot in Doctor Phosphorus is Back!’

Post-Crisis on Infinite Earths – which wiped multiple universes in exchange for a new unified, rationalised DCU – Legends of the Dark Knight was a Batman title employing star guest creators to reimagine the hero’s history and past cases for modern audiences. Englehart and illustrators Dusty Abell & Drew Graci contributed a sharp brain-twisting turn in issues #109-111 (August-October 2000) as ‘Primal Riddle’ – broken down into ‘Nasty, Brutish and Short!’, ‘Perhaps the Only Riddle That We Shrink From Giving Up!’ and ‘A Dumpster of Chèrées’, traces Batman’s recovery from a life-altering injury even as the manic Prince of Puzzlers offers his greatest and weirdest challenge yet…

For The Batman Chronicles #19 (Winter 2000) the writer skipped back to the earliest moments of Batman’s career, with artist Javier Pulido as ‘Got a Date with an Angel’ sees the neophyte avenger forced to choose between love and duty for the first time…

Legends of the DC Universe was an attempt by the publishers to bring updated classic stories to a fresh-eyed reading public. With #26-27 (March & April 2000), Englehart, Trevor Von Eeden & Joe Rubenstein present the flip side to the Joker-Fish sage as ‘The Fishy Laugh’ finds the Harlequin of Hate in Atlantis vying with Aquaman to be king of fish. The cod crisis only escalates until Batman finally swims in to end the ‘Reign of the Joker!’

Under Englehart, Rogers & Austin, Detective Comics had managed to be nostalgically avant-garde and iconoclastically traditional at the same time, setting both the tone and the character structure of Batman for generations. That made thoughts of a reunion run both constant and inevitable – like a school reunion where you forget yourself for a moment, then catch yourself pogoing to “God Save the Queen” in the bar mirror. Of course, the truth is you can’t ever go back and you just look like an idiot doing it now.

Although not quite as bad as that, miniseries Batman: Dark Detective #1-6 (running from July to September 2005) suffers from an excess of trying too hard as the titanic trio reunited to recount what happened after the major players reassembled on ‘Some Enchanted Evening’.

It begins as Silver St. Cloud returns to Gotham to help her new fiancé Senator Evan Gregory secure nomination as a Gubernatorial candidate. That means looking for donations from her old lover Bruce Wayne, and events are further complicated when the Joker announces his own run for the role. His tactics can be best described by his own slogan “Vote for Me …Or I’ll Kill You”. I think I’m seeing another parallel to modern real-world politics here…

The plot thickens in ‘You May See a Stranger’ when – amidst a growing body count – other lethal loons make their own sinister sorties. Now, as well as The Joker’s terrifyingly unconventional political tactics, Batman also has to deal with The Scarecrow‘s unwitting release of Wayne’s repressed memories of a murder attempt upon himself the night after his parents were killed, and a frankly ludicrous clone-plot as Two Face tries to fix himself through Mad Science.

Before long, the shamefully inescapable occurs and Bruce and Silver succumb to unresolved passions in ‘Two Faces Have I’…

Plagued by guilt – both long entrenched and of more recent vintage – the Dark Knight writhes in manufactured nightmares even as fresh horrors are actually happening in grim reality. ‘Thriller’ sees the Maniac of Mirth abduct Silver, and her recently un-engaged would-be Governor joins Batman in a rescue bid for ‘Everybody Dance Now’ that leads only to tragedy and doom in catastrophic concluding chapter ‘House’…

These tales are just as fresh and welcoming today, their themes and scenes just as compelling now as then and this vision of Batman remains a unique and iconic one. This is a Bat-book everybody can enjoy: a lavish treat any Batfan or comics aficionado will always treasure.
© 1974, 1977-1979, 1998, 2000, 2005, 2020 DC Comics. All Rights Reserved.