Hedy Lamarr: An Incredible Life


By William Roy & Sylvain Dorange, translated by Montana Kane (Humanoids/Life Drawn)
ISBN: 978-1-59465-619-4 (PB/Digital edition)

It’s been a man’s world almost from the start, and for so very long, most roles we’ve allowed for women have been ones that benefit us. Just why are so many female heroes young, pretty, buxom and nearly naked?

…And don’t even try to mansplain away why and how we Lords of Creation settle down with a housekeeper/mother who provides fringe benefits, comfort breaks and data storage. “Honey, do I like this?” “Darling, where are my…?”

Happily, despite all our most determined efforts, women keep on being independent, resolute, optimistic, free thinking and autonomous: constantly confounding male expectations and forcing us to gaslight, denigrate, diminish or bully them back into submission… or at least ominous silence…

It doesn’t always work, but at least whenever they achieve triumphant, spectacular highs and enjoy their own lives, it’s on their own terms – at least until some guy finds a way to make them regret it…

Let’s see an example of that as it happened to one of the most important human beings in modern history. Hedy Lamarr: La plus belle femme du monde was released in 2018: a superbly engaging, vividly realised passion project by writer, artist and documentarian William Roy (De Père en FIV, Freud, Le moment venu) and multi-disciplined illustrator Sylvain Dorange (For Justice: The Serge & Beate Klarsfeld Story, Gisèle Halimi – Une jeunesse tunisienne, Un conte de l’Estaque, Les Promeneurs du Temps, Psychotique). It quickly became one of the most important biographies of recent times. You can even read it in English or online…

Delivered in non-sequential snippets and clippings, it all slots together like a puzzle to show how, as a Viennese youngster, Hedwig Eva Maria Kiesler developed two life-long passions: acting and learning how things worked. The latter obsession came thanks to her beloved father Emil, a progressive, forward-looking banker who shared at every opportunity a profound love of knowledge and tinkering with his beautiful child …

Concerned by the uninvited attention their daughter’s looks were garnering, Hedwig’s parents decided to never comment on her appearance. However, as she grew from pretty child to ravishing young woman, those looks inevitably shaped her world.

As a teenager one passion dominated: so much so that the model student began taking unsanctioned truant days to pursue acting – especially in the burgeoning, high-tech film business. When her parents learned of the school absences, they granted her leeway to explore those options. Hedwig initially sought to become a script girl, but once again her beauty took her to a different destination and one moment as an “extra” opened up a whole new world…

Emil loved how she shared his fascination with how things worked, but primarily he just wanted her to be happy. Thus, Hedwig learned to roll with life’s punches – and in later life there were many – but was generally supported in her wild endeavours. She never realised how the acting lessons her father willingly paid for would lead to her becoming a notorious, global figure of infamy after a highly sexualised nude scene in 1933 drama Extase

Just as the film was being banned in Austria, neighbouring Germany welcomed a new Chancellor. Adolf Hitler would affect the girl’s life in unimaginable ways…

Retreating from celluloid to a life of stage acting, Hedwig was pursued by astoundingly rich manufacturer and businessman Friedrich “Fritz” Mantel. Dazzled by wealth, rapt attention, and honied words, she eventually married him.

Despite her Jewish ancestry, as the wife of Mussolini’s best friend and the Third Reich’s favourite arms dealer/munitions supplier, Hedwig spent the early years of Nazism cushioned from a growing horror. Hosting dinner parties for human monsters whilst incessantly, invisibly overhearing fascinating details about the new weapons hubby was pioneering quickly paled, and Mantel’s obsessive possessiveness and controlling behaviour soon made her realise the liaison was a huge mistake.

Whilst displaying his trophy wife like a prize, and bedecking her with jewels and gems, Mantel had spent a fortune buying up and destroying every print of Extase. No man would ever cast lascivious eyes on his property ever again…

Increasingly terrified, Hedwig crafted a plan and escaped her marriage, eventually landing in London in 1937. At that time American movie mogul Louis B. Mayer – supreme dictator of Metro-Goldwyn-Mayer Studios – was there to scout out sophisticated European film talent fleeing growing social unrest…

Like so many women and girls maturing in that era, Hedwig learned to be suspicious of authority and men in powerful positions: to keep her secrets to herself whenever possible. She probably always sought assured security and never believed she had it, even at the top of a wildly fluctuating showbiz career. At least inventing kept her grounded and allowed her to find an escape that was purely personal. Mayer was a lifeline, but he too came with conditions…

In 1938, Hedy Lamarr began her tenure as a Screen Goddess with the movie Algiers. Mayer had her billed as “the most beautiful woman in the world” and changed her name to evoke that of deceased silent movie star Barbara La Marr. According to this version of her story, he also never stopped urging her to enhance her bust…

A wash of films followed, of remarkably varying quality, but work, acclaim, marriage and the heady social whirl wasn’t a satisfying existence. When war came, Hedy was eager to help. It coincided with her first meeting engineering marvel/millionaire playboy Howard Hughes. He wasn’t as impressed as others by her looks, but wanted to hear all about her inventions…

Almost as notorious as any role she played, Hedy knew many men, but had few male friends. Foremost of those she did persist with was George Carl Antheil, a “piano prodigy” who had first outraged the musical establishment in 1924 with his Ballet Mechanique score.

The Dadaist work was delivered by player-pianos working in synch with airplane engines, and Antheil had meticulously cut out the player rolls of each instrument personally, in a monumental feat of pre-computer coding and programming…

Antheil was also an acclaimed and published endocrinologist who supported his family by composing Hollywood film music, and first met Hedy Lamarr during another of her fruitless, pointless searches for a safe way to embiggen her boobs…

In the course of their friendship they discussed German torpedoes and – recalling past dinner conversations amongst Nazi bigwigs – Hedy had an idea that would have shortened the war; and did change the way all humanity communicates…

Typically, Lamarr and Antheil’s un-jammable torpedo was poo-poohed and rejected by the US Navy and a congressional committee who were astonished to notice that the project had no actual Male Scientists attached to it. It’s a good thing the inventors had every bit of the work, concept and attendant programming patented…

One admiral did helpfully suggest that she could serve her country best by selling war bonds, so she did, in record-breaking amounts…

Years passed, husbands and families came and went, and Hedy’s career devolved from megastar to TV guest celebrity to self-imposed exile. In 1960 she got her star on the Hollywood Walk of Fame and six years later an autobiography she maintained she never wrote was released. It pretty much trashed what was left of her reputation.

It all turned around for her in 1996, when her son Anthony Loder was contacted by representatives of the burgeoning telecommunications industry. They really needed to speak to the inventors – and patent-holders – of a frequency-hopping system devised to protect torpedoes from being jammed. It was also the absolute best way to connect multiple electronic devices via radio waves”. We call it wi-fi these days…

This is an emphatic, empathetic dramatisation of a much-told tale and an inevitable, inescapable theme, but Hedy Lamarr: An Incredible Life shows not that resilience pays off, or that it all works out in the end, but that remarkable achievements cannot be buried or diminished…

After all, how many gullible kids tricked into getting their baps out change the entire world, all of human culture and get an asteroid and a quantum telescope named after them, let alone get awarded an anniversary goggle doodle and inducted into the National Inventor’s Hall of Fame, and are interred in a National Honorary grave?

Admit it, though, it was the bit about her baps that made you sit up and pay attention, right?

The struggle continues…
© 2018 La Boîte à Bulles. All Rights Reserved. This edition © 2018 Humanoids, Inc., Los Angeles (USA).

A Treasury of Victorian Murder Compendium II


By Rick Geary (NBM/ComicsLit)
ISBN: 978-1-56163-907-6 (Digest HB)

Master cartoonist Rick Geary is a unique presence in both comics and true crime literature. His compelling forensic dissections – in the form of graphic novel reconstructions – of some of the most infamous and groundbreaking murder mysteries since policing began never fail to beguile or entertain.

Although outrageously still unavailable digitally, for many years Geary’s unblinking eye powerfully probed the last hundred years or so in his Treasury of XXth Century Murder series. Prior to that, he first began graphically capitalising on a fascination with Mankind’s darker aspects way back in 1987, via a delicious anthologised tome entitled A Treasury of Victorian Murder.

That initial volume and 3 of the 8 that succeeded it (Jack the Ripper, The Fatal Bullet and The Beast of Chicago) were combined and re-issued in 2012 as a splendidly morbid monochrome deluxe hardback – because, after all, bloody murder is always a black and white affair…

More of his most compelling past triumphs were gathered into a second blockbusting 400-page monochrome hardback to delight fans of the genre and, without a shadow of a doubt, make new converts out of the as yet unconvinced…

Combining a superlative talent for laconic prose, incisive observation and meticulously detailed pictorial extrapolation with his gift for recounting the ruthless propensities of humans throughout history, Geary ceaselessly scoured police blotters, newspaper archives and even history books to compile more irresistibly infectious social sins and felonious infractions.

His unique cartooning style is the perfect medium to convey starkly factual narratives in a memorable, mordant and undeniably enjoyable manner. Each epic endeavour is accompanied by an Introduction and scholarly Bibliography, with most adaptations also offering splendidly informative maps and diagrams to set the stories firmly in place.

Starting off this largely ladykiller-laden catalogue of crime is The Borden Tragedy, digging through an abundance of details surrounding one of the most infamous – if not mythic – crimes ever perpetrated.

In Fall River, Massachusetts on August 4th 1892, prosperous self-made man Andrew Borden and his second wife Abby were found slain inside their own home. Death in both cases was caused by multiple axe blows.

Rather than his later neutral narrative stance, here Geary illustrates the “first-hand account” of an acquaintance of youngest daughter Lizzie Borden who – after much inept investigation and public speculation – was settled upon by the authorities as the likeliest suspect.

Many and various suppositions, theories, scandals and gossip-points are scrupulously examined as she stands trial for the crimes – a case muddled by a subsequent axe-murder whilst Lizzie was actually in custody – and the spotlight follows her through the much-protracted case, past her acquittal and to her eventual death in 1927…

The graphic re-enactment is accompanied by a copious photo and text section featuring a wealth of ‘Press Clippings of the Time’ as well as a reproduction of ‘Borden’s Indictment’ and The Boston Advertiser article on her eventual “Not Guilty” verdict.

The Mystery of Mary Rogers concerns the assault and murder of a New York City cigar shop girl which mesmerised the citizenry in 1841. Such was the furore that author Edgar Allen Poe appropriated the events for his C. Auguste Lupin tale The Mystery of Marie Roget: a rather unwise move, since he knew the deceased and thereby opened himself up to loudly-voiced suspicions of complicity…

The facts are that on the 28th July 1841, a number of well-to do-citizens left stifling Manhattan Island for the Jersey Shore and there discovered the body of the “Segar Girl” floating in the Hudson; battered, strangled and with her hands tied across her chest.

A hasty autopsy and even quicker inquest, held under insultingly cavalier circumstances, produced no culprits or suspects but somehow managed to throw suspicion on everyone from the men who pulled her out of the water to her drunken suicidal fiancée and even her own mother…

A talking point for all and sundry from the highest society paragon to the lowliest street trash, her death produced ever-more scandalous revelations and groundless lewd rumours – all scrupulously explored by Geary – over the next few years, but the case remains unsolved still…

The Saga of the Bloody Benders began in largely unsettled Kansas, during the period immediately following the American Civil War, when a family of German-speaking immigrants settled near the Osage Trail. There they built a General Store-&-Hotel equidistant between the nascent townships of Cherry Vale, Parsons and Thayer.

By the time they vanished four years later, provably ten but probably many, many more travellers and settlers had been robbed and murdered. Thereafter, the insalubrious Benders simply vanished from the sight of man…

Geary, with supreme style and dry wit, presents the facts and the best of the rumours in his inimitable style to create yet another unforgettable masterpiece of Gothic whimsy.

The Case of Madeleine Smith focused on the true and scandalous secret affair between Emile L’Anglier, a low-born French clerk, and prim, proper, eminently respectable Miss Madeleine Smith, daughter of a wealthy Scottish merchant.

The slow poisoning of the Gallic Romeo led to a notorious trial in the 19th century and the eventual verdict shocked everyone and satisfied nobody…

The entrancing chronicle of carnage and venality concludes with the epic account of The Murder of Abraham Lincoln, covering the 62 days from 4th March to May 4th 1865, when actor John Wilkes Booth and a band of like-minded Confederate diehards schemed to murder the President (and other Northern politicians they held responsible for the destruction of the South), and how their wild plot came to startling, implausible fruition…

Following the Inauguration Ceremony for his second Term of Office, the normally fatalistic and security-disparaging President Lincoln was troubled by unease, disquiet and dreams of assassination. They might have been possibly generated by the sack-full of death threats stashed away by his Secretary John Hay.

Elsewhere, Secessionist sympathiser Booth was planning a blow for revenge and personal immortality, but increasingly found his co-conspirators a disappointing bunch. Driven and desperate, he persevered for his cause…

All the many players are scrutinised in Geary’s careful examination, with the peculiar circumstances that left Lincoln vulnerable counterbalanced by insights and minutiae provided into his less-than-fanatical nemeses.

Only one of the many assassinations planned by the Secessionist cabal came to anything, and following that foul deed, grisly death-watch and post mortem, Geary’s depiction of the bold but inept manhunt which followed is capped here by Booth’s satisfyingly dramatic end, leaving nothing but the artist’s masterful summing up to ask the questions nobody has answered yet and leave us all with the certain knowledge that this too is a murder still largely unexplained if not unsolved…

These compelling cold cases are a perfect example of how graphic narrative can be so much more than simplistic fantasy entertainment, and such merrily morbid murder masterpieces as these should be mandatory reading for every mystery addict and crime collector.

Such seductive storytelling, erudite argument and audacious drawing produce an irresistible dash and verve which makes for unforgettable reading: Geary is a unique talent in the comic industry, as much for his style as his subject matter and methodology in telling tales. Always presenting both facts and the theories – contemporary and modern – with chilling graphic precision, captivating clarity and devastating dry wit, he attacks criminology’s greatest mysteries with a force and power even Oliver Stone would envy, and every true crime podcaster should admire…
© 1997-2007, 2015 Rick Geary.

Whiteout volume 1 & volume 2: Melt – Definitive Editions


By Greg Rucka & Steve Lieber & various (Oni Press)
ISBN: 978-1-932664-70-6 (TPB vol 1) 978-1-932664-71-3 (TPB vol 2) 978-1-620104-48-4 (TPB compendium)

When done right there’s no artistic medium which can better depict the myriad intricacies of a murder-mystery than the comic strip.

These superb and seminal slices of crime fiction were the 2D debut of novelist Greg Rucka and saw up-&-coming artist Steve Lieber achieve his full illustrative potential in a gripping chiller set in a world where, despite appearances, nothing is simply black and white…

Originally released in 1998 as a 4-part miniseries from Oni Press, Whiteout introduced disgraced Deputy U.S. Marshal Carrie Stetko, suffering banishment to the ends of the Earth – generally known as McMurdo Station, Antarctica – following a tremendous and unforgivable screw-up during her Stateside duties.

Seamlessly filling in crucial background detail as it swiftly progresses, we learn Antarctica is an international “Neutral Zone” co-managed by the USA, Britain, Russia, Argentina, Chile, Australia and other nations. Here, mineral exploitation is forbidden by treaty, military weapons are proscribed and there are 400 men to every woman. Antarctica is a place where all Man’s basest instincts are curtailed by official accord – or at least that’s the global party line…

In the cold and isolated outpost Stetko doesn’t go out of her way to adapt, settle in or make friends. This a place where few people stay for more than a few months, whether they’re involved with the military, explorers, scientists or even dubious business types.

It’s dull drudgery all the way… but that ends when Carrie is called out to examine a body on the ice…

The face has been horrendously removed from the brittle corpse but the remote surroundings are a mess, with multiple deep core-samples removed from the frozen wastes. Stetko wouldn’t even be involved if the body hadn’t been clad in a parka with American flags on it. Even after prying the cadaver loose from the ice, she has to wait days for it to thaw enough before the camp doctor everyone calls Furry can begin an autopsy.

More worryingly, further investigation reveals the international research expedition was supposed to comprise five men: two Americans, a Briton, an Argentinean and an Austrian. Where and who are the other four?

Sole friendly face Furry is having little luck with the body. Somebody has employed an ice hammer to make sure identification is impossible, but the diligent doc gets enough from the remains of the feet to fax off prints to the U.S. Eventually, details come back and Stetko starts searching for the killer of American citizen Alexander Keller… who is NOT one of the research team at all…

Interviewing the pilot who ferried the team out generates no leads, and days are wasted checking other bases by radio. Moreover, time is running out. With True Winter coming, most camps are preparing to shut down: ferrying all but the most essential staff back to civilisation until a slightly more hospitable Spring makes life on the ice survivable again. Once “Winter-over” begins, the killer will be impossible to find…

When she gets a call back from British-administered Victoria Station that two of the missing team are there, Carrie catches her first break by hitching on a flight ferrying Australian pilot John Haden to his next gig. Despite his easy charm and manner, Carrie knows something is not right about him…

Rendezvousing with officious administrator Lily Sharpe, Carrie refuses to wait out another impending storm. Eventually, both women venture out onto the ice to find the outlying cabin of the missing men. As they enter, they’re attacked by an axe-wielding masked man who has just killed both of her suspects in the same way Keller was dispatched…

Giving chase into the storm, Carrie is overpowered and her vital guide-wire cut. Lost in a binding whiteout with the temperature drastically dropping by the second, she is going to die mere feet from safety and will not be found for months… or at all…

As Sharpe recovers and follows, Stetko has, with Herculean determination and a deal of sheer luck, found a temporary sanctuary where she is safe if no longer sound. She never will be again…

Lost in delirium and suppressed memories, Carrie almost fights her way free from her last-minute rescuer but is at last taken to the Station’s infirmary. When fit enough to travel, the Marshal is ferried back to McMurdo by the mysterious Lily who reveals that the two remaining suspects have been spotted on the ice at Amundsen-Scott base.

As much through anger and resentment, at her boss’ insistence Carrie, with Sharpe in tow, heads after them. On reaching the far station she receives an astounding surprise on spotting “dead man” Keller in the canteen…

Sharpe, meanwhile, has the last two suspects. Or at least, their bloody, battered remains…

Keller eludes the Marshal and lies hidden in Sharpe’s plane, where he finds her gun. According to the Antarctica Treaty, all weapons are banned on the jointly-administered continent, but that’s far from being the British woman’s biggest secret sin…

Everything kicks into high gear as Keller and hidden allies mercilessly strike back before the mystery is exposed and murky motives are revealed as the stunning conclusion reveals just how dangerous trust can be in a land which scours the heart and soul every minute of every day…

Smart, cynical and intoxicatingly devious, this superb fair-play murder mystery was one of the best comics crime capers in a generation, and promptly spawned a sequel.  In Whiteout Rucka & Lieber created a powerful and determined truth-seeker wedded to a ferociously evocative and utterly distinct milieu in which to prove her worth.

Riding a wave of critical acclaim, writer and artist reunited for searing sequel Melt: another 4-issue miniseries released by Oni Press from September 1999 to February 2000 before being gathered into its own graphic novel compilation.

This dark, bleak tale begins with a quick body-bestrewn history lesson on Antarctica, from the deadly duel between Scott and Amundsen and following frantic scurry – and brief brush wars – by a host of nations hungry to possess the territory. That ceased in 1961, when Cold War caution and the threat of Mutually Assured Destruction resulted in the Antarctic Treaty.

This landmark pact saw the region designated a neutral area reserved for purely scientific research: one where all military activity was strictly prohibited.

Antarctica is still a bizarre Neutral Zone co-managed by many nations, where mineral and commercial exploitation is completely forbidden. At least officially…

In this follow-up fable, US Marshal Stetko is recuperating in New Zealand when the American embassy drags her in just so a CIA spook named James can tell her she’s going back to the ice – voluntarily or not.

The Agency monitors chatter and has discovered that a Russian science station has been destroyed by an explosion, with the loss of all 14 personnel. They believe it was no accident. Overruling Stetko’s arguments about jurisdiction, the Feds tell her she’s going to investigate, or “offer help, in the spirit of the Treaty” because – despite her naive beliefs – every nation represented officially present in Antarctica has weapons stockpiled there – even the “good guy” Americans – and Tayshetskaya Base was just such an armoury/staging ground for potential conflicts…

Weathering a tirade of threats and discounting a wealth of promised bribes, Carrie soon finds herself on a plane heading due south. At the burned-out site of the base she’s greeted – if not welcomed – by her Russian opposite number Pyotr Danilovich and his emergency team. The harassed investigator studiously knows nothing and is severely disquieted when Stetko points out that one of the burned bodies from the “accident” has a bullet hole in it.

Of course, according to the Treaty, all weapons are banned, but this isn’t like anything she’s seen before…

Leaving Pyotr desperately trying to convince himself that it’s all just a mistake and accident, Carrie wanders through burned-out wreckage and plunges through the flooring into a hidden room stuffed with crates of small arms. In a corner are three empty crates marked with the tri-foil – international symbol for radiation. The Russians had stored nukes here – and they’re gone now…

Far away, six killers race away on snowmobiles with their prizes, but have no appreciation or understanding of the ice. After crashing into a hidden crevasse there are only five…

Back at Tayshetskaya, a mysterious Russian arrives. Captain Aleksandr Ivanovich Kuchin claims to be Carrie’s official back-up and liaison: tasked by his government with giving her all the assistance she needs. He disarmingly and disingenuously adds that he’s also there to quash any embarrassing scandal…

He confirms that the killer thieves are former Speznaz: mercenaries who have seized the nukes for a client and will smuggle them out over the ice rather than through more reasonable channels. After checking in with her own bosses, Carrie is told to get them – and proof of the Russian government’s treaty-breaking – if she ever wants to leave Antarctica…

Using satellite tech, Stetko and Kuchin narrow down the mercs’ current location and set off after them on skis, but the mutually suspicious manhunters almost die in a booby trap and are buried alive in a crevasse…

Forced to trust each other for the duration, they brilliantly extricate themselves to resume the chase. They have an unsuspected ally: brutal remorseless Antarctica is gradually eroding the confidence and capability of the fleeing killers: now reduced to four cold, slowly dying men. Sadly, the ice plays no favourites and tries its damnedest to kill Carrie and her stoic companion too…

After surviving a huge storm, Carrie wakes up alone and – suspicions sadly confirmed – sets off after duplicitous Kuchin. She does not know the cagy Russian has been captured by their quarry and faces a most unpleasant end, but neither the mercs nor their intended victim realise the US Marshal has found their lost and flash-frozen comrade and now possesses the very best in freelance weaponry and camouflage…

Escalating into an inevitable, spectacularly bloody climax, this grim, gritty and stunningly gripping thriller confirms Carrie Stetko’s guts, resolve and sheer smarts in a devastating display of swift, effective, problem-solving violence and propensity to do the right thing no matter what the cost…

Sharp, hard-boiled and savagely ultra-cool, this magnificent cold-hearted intercontinental caper was a sublime second outing for one of the best female crimebusters in comics and remains a wonderful experience for mature readers to while away cold, lonely nights.

In 2017, these chilly classics were reissued in a classy compendium edition which sadly did nothing to offset the appalling 2009 movie adaptation that had followed the original comic’s release. Just remember Films are not the intended ended result of comics. Read the stories as intended and have as much fun as you can in your own head.

… And agitate for the returns of Carrie Stetko…

™ & © 1998, 1999 2007 Greg Rucka. All rights reserved.

Madame Xanadu volume 1: Disenchanted


By Matt Wagner, Amy Reeder Hadley, Richard Friend & various (DC/Vertigo)
ISBN: 978-1-4012-2291-8 (TPB)

After the Vertigo imprint carefully aligned a number of DC properties beyond an iron curtain of sophisticated suspense and grown-up tale telling, in the early 21st century Matt Wagner was at the forefront of reuniting the divided camps. He successfully blurred the boundaries between mainstream DC continuity and the story-driven experimentation of mature, independent Vertigo. Although it still drives continuity mavens raving bonkers, stuff like this graphic gold – a superbly fetching yarn which tells a stand-alone tale for newcomers whilst also being a smart piece of historical in-filling for dedicated readers – is steeped in the arcane magical lore of DC’s multiverse, allowing old guard readers to pick and mix with spectacular effect. This sort of subtle side saga eventually led to the full integration of storylines in the “New 52” and after…

Collecting the first 10 issues of the lovely, thoughtful monthly comic that was the third volume of Madame Xanadu, Disenchanted finally provided an origin for one of the most mysterious characters in the company’s pantheon, and made her a crucial connection and lynchpin in the development of a number of the company’s biggest stars.

Madame Xanadu originally debuted in Doorway to Nightmare #1 (cover-dated February 1978): one of DC’s last 1970’s mystery stable, and a rare deviation from the standard anthology format. As designed by Michael William Kaluta & Joe Orlando, she was a wilfully enigmatic but benign tarot reader who became (peripherally) involved in the supernatural adventures of her clients.

The incarnation ended after only five issues although four further tales appeared in The Unexpected, and one last solo adventure was released as a one-shot billed as DC’s second “Direct Sales only” title.

After lurking in the musty, magical corners of the DCU for decades, she finally got another shot at the limelight. It was well worth the wait.

In the final days of Camelot, the fairy Nimue, Mistress of the Sacred Grove and sister to the Lady of the Lake and haughty Morgana, is disturbed by growing chaos in the land. However, when the puissant clairvoyant is unexpectedly visited by a Stranger who urges her to act on her visions, she is proud and reluctant, and drives him away.

Meanwhile, her lover Merlin is making dire preparations for inevitable battle, and lets his loving mask slip. His dalliance with her is clearly exposed as mere pretence to obtain her secrets of immortality…

As Camelot falls and the land burns, Merlin summons a demon from Hell to protect him and leaves it loose after the castle falls. The stranger returns, urging Nimue to beware Merlin’s intentions, but although she is wary of the wizard, she will not believe him capable of harming her.

She learns otherwise almost too late, and seeks to bind Merlin in a magical snare, but the wizard’s retaliation is terrible as – with his last vestige of power – he destroys her enchanted nature. With her potions, she will still know magic, but never again will she be magical…

Centuries later she is seer for mighty Kublai Khan when the stranger appears again: guiding the expedition conveying Marco Polo to his heady destiny. Once again, the enigma’s warnings are unwelcome but true, and again Nimue’s complacent sheltered life and innocent friends suffer because she will not listen.

She departs, painfully aware that the Stranger believes he serves a purpose more important than innocent lives. When she confronts him he vanishes – as always – like a Phantom…

Time marches on: in France, she advises Marie Antoinette, both before and after she is dragged to the Bastille, and begs the ubiquitous stranger to save the tragic queen to no avail. When she finally returns to England she hunts Jack the Ripper, unable to fathom how the stranger can believe any cause more important than stopping such a monster. The episodic epic pauses for now in 1930s New York, during the fleeting moments before masked avengers and costumed supermen burst onto the world stage. Here Nimue finally discovers what the stranger’s mission is, learning how her ancient antics shaped it…

Despite hosting a huge coterie of magical guest-stars, from Etrigan to Zatarra to Death of the Endless and delightfully disclosing close ties to key moments of DC’s shared history, this is a fabulous, glorious, romantic, scary stand-alone tragedy starring one of the most resilient women in comics, and a classic long overdue for revival and one that any fervid fantasy fan and newcomer to comics could easily read… and really must.
© 2008, 2009 DC Comics. All Rights Reserved.

Barbarella volume 1 & Barbarella and the Wrath of the Minute Eater (volume 2)


By Jean-Claude Forest, adapted by Kelly Sue DeConnick (Humanoids)
ISBN: 978-1-59465-533-3 (HB/Digital edition vol. 1) 978-1-59465-104-5 (HB/Digital edition vol. 2): 978-1-64337-883-1 (TPB combined 2 vols)

Europe’s post-war fascination with science fiction and baroque space opera arguably all stems from the innocently raunchy antics of a starry-eyed gamin holding forthright, ultra-modern views on sexual politics. Jean-Claude Forest’s Barbarella stimulated public acceptance of socially-inclusive futuristic themes in an era of Cold War and Atomic Anxiety: one that coincided with a highly publicised “sexual revolution” that was simultaneously beloved of and excoriated by screaming pundits and headline writers.

…And it all occurred just as France was locked into a momentary but absolute obsession with “sex kitten” Brigitte Bardot…

France’s love affair with speculative fiction actually goes back – at least – to the works of Jules Verne and maybe even as far as Cyrano de Bergerac’s posthumously published fantasy stories L’Autre Monde: ou les États et Empires de la Lune (The Other World: or the States and Empires of the Moon) and Les États et Empires du Soleil (The States and Empires of the Sun). They were first released in 1657 and 1662.

Happily for us, European comic iterations have always been groundbreaking, superbly realised and deeply enjoyable…

Proudly Parisian Forest (1930-1998) was a graduate of the Paris School of Design who began selling strips while still a student. His Fleche Noire (Black Arrow) feature opened a career illustrating for newspapers and magazines like France-Soir, Les Nouvelles Littéraires and Fiction throughout the 1950s. This was whilst producing Charlie Chaplin-inspired comic series Charlot and being chief artist for Hachette’s sci fi imprint Le Rayon Fantastique.

For this last client, Forest also produced illustrations and covers for translations of imported authors A. E. Van Vogt, Jack Williamson, and others.

Thus in 1962, with headlines trumpeting liberation and armageddon in the home and for the family, Forrest created Barbarella in V-Magazine. The innocently super-charged sex icon quickly took country and world by storm, generating an explosion of like-minded SF Bandes Dessinées features. Her first collected album was released by Editions Eric Losfeld in 1964, with further tales released until 1982. Those later stories were illustrated by Daniel Billon and the entire canon has never been out of print for long.

Forest never looked back, subsequently creating Baby Cyanide and more serious fare like Hypocrite; the Verne-inspired Mysterious Planet; La Jonque fantôme Vue de l’Orchestre and Enfants, c’est l’Hydragon qui Passe. He also found time to script for other artists: Les Naufrages du Temps (translated as Castaways in Time or Lost in Time) with Paul Gillon in 1964; Ici Meme for Jacques Tardi, and occult detective series Leonid Beaudragon for Didier Savard. These have been inexplicably all-but-ignored by English language publishers since the 1980s. If you read French, however, all are available in print and digitally…

The First Lady of Space sparked a Franco-Belgian fantasy mini-boom – classic series like Méziéres & Christin’s Valérian, Greg & Eddy Paape’s Luc Orient and Philippe Druillet’s Lone Sloane among so many others – thereby triggering the creation of dedicated periodical touchstone Métal hurlant in 1974.

At that time Forest was still finding new worlds for Barbarella to conquer, even though outside the Continent the concept was pretty much hijacked by Roger Vadim’s 1968 movie adaptation.

Here, however, we’re concentrating on Forest’s comics, as re-adapted and translated by Kelly Sue DeConnick (Bitch Planet, Pretty Deadly, Captain Marvel, Wonder Woman, Castle, Avengers). The stories then and now are very much in the manner of every British newspaper strip leading lady since Jane (so, see also Axa, Danielle, Amanda, Scarth, George and Lynn, et al) and follow the plot of classic Flash Gordon strips…

Barbarella volume 1 finds a free, independent young woman, self-willed and over 21, curiously and confidently wandering away from Earth: taking to space to find a new lover, having had more than enough of her old one…

Now she’s having guilt-free relations with any rational and consensual creature, mechanism or being she wants to, but abruptly finds her travels interrupted when her ship breaks up over planet Lothion. The world is divided into a number of autonomous city states where her ever-intimate introduction procedure for new cultures provides moments of baffled bewilderment and deadly danger…

Tumbling into a war between exploitative horticultural aristocrats and their too-slowly expiring, no-longer required serfs, she finds a solution to the crisis and escapes to clash with a cosmic desert jellyfish, before leading space-crash survivors to relative safety before an eerie encounter with deadly beautiful Medusa

Attrition takes its toll, and ultimately, only Barbarella and hunky stud Dildano make a desert crossing to a bizarre underground forest, where the feudal Olopiades harvest sunlight to battle underground terrors and a hunting-obsessed madmen regards everyone else as potential trophies…

More subterrine voyaging – beside untrustworthy Martian companion Klill – deposits her in Yesteryear, where history-besotted minor royalty take an instant dislike to the free-spirited Earthling libertine – who is almost murdered by spoiled princesses…

Frantic flight brings them to the outskirts of wicked city Sogo, where aging Earth scientist Durand (originally Durand Durand pop trivia fans!) acquaints them with the perils of its lethal defensive labyrinth. Here bizarre outcasts huddle to escape the dread perversion of the vile Black Queen who rules all and courts utter chaos…

Allied to blind angel Pygar and other noncommittal rebels, Barbarella’s innate innocence is key to deposing the debauched tyrannical sovereign and ending her paranoid reign of terror…

 

Second volume Barbarella and the Wrath of the Minute Eater began as 1974’s Les Colères du Mange-Minutes which finds the cosmic nomad voyaging across the void as owner/manager of a travelling show of bizarre beasts and beings: Circus Delirium.

Amongst her exotic menagerie of exhibits is cunning water-breathing humanoid Narval whose revelations regarding a time and space warping device masks his sinister secret agenda.

Despite protestations of faithful clown Bill, Narval’s sly manipulations gradually convince Barbarella to traverse cosmic barriers and take their “astronef” vessel to the interface between the normal cosmos and a region of reality where time itself runs differently. In the heart of that weird destination lies chronally adrift planet Spectra…

It is another world of vastly disparate sectors, where Barbarella makes more friends and lovers, constantly becomes embroiled in political and revolutionary strife, experiences the inexplicable and indescribable and generally wrecks another planet’s cultural identity, replacing it with something new.

Supreme amongst them is Narval himself, who seeks to mutate into a more superior form and subsequently conquer many planets…

On this occasion, sleeping with the enemy is a tactic that finally fails our peace-loving wonder and in the end Barbarella fails her own philosophy, by taking the abhorrent but necessary steps to stop him…

Unquestionably a comics landmark, yet expounding a few questionable swinging Sixties attitudes us folk from the future might take exception to, these wild voyages reshaped our fictions if not our consensual reality, and are a canon of celestial wonders everyone should see at least once.

In 2020, Humanoids released a trade paperback edition combining both albums in one single commemorative volume.

© 2014, 2015, 2022 Humanoids’, Inc., Los Angeles (USA). All rights reserved.

Doc Savage® Archives volume One: The Curtis Magazine Era


By Doug Moench, John Warner, John Whitmore, illustrated by John Buscema, Tony DeZuñiga, John Romita, Rico Rival, Marie Severin, Neal Adams, Marshall Rogers, Val Mayerik, Rich Buckler, Klaus Janson, Ed Davis, Tom Sutton, Ernie Chan, Bob Layton, Dick Giordano & various (Dynamite Entertainment)
ISBN: 978-1-60690-514-2 (HB/Digital edition)

Before comic books, thrill-starved readers endured the travails of the Great Depression by regular doses of extraordinary excitement derived from cheaply produced periodical novels dubbed – due to the low-grade paper they were printed on – “pulps”. There were hundreds published every month, ranging from the truly excellent to the pitifully dire: seemingly catering to every conceivable style, taste and genre.

The process spawned a new type of star and kind of story: damaged modern knights who were mysterious, implacable and extraordinary to the point of superhumanity, confronting uncanny overwhelming evil. In this fresh adventure medium, two-star characters outshone all others. The first was The Shadow – a true trendsetter who pioneered and beta-tested most of the methodology and mystique later mastered by Batman and most superheroes. Soon after him came the Superman of his day: Doc Savage, the Man of Bronze

In the early 1930s, The Shadow was a dark, relentless, unstoppable and much-imitated creature of the night preying on the wicked and dispensing his own terrifying justice (and for more about him check out the Dark Avenger review). A true game changer tailor-made by a committee of wise heads and a superb scripter, Street & Smith Publications’ The Shadow set the world on fire, and those savvy savants sensibly sought to repeat the miracle. The result was a modern Hercules, Plato, Hippocrates, King Arthur, Sherlock Holmes and Einstein rolled into one gleaming, oversized paragon of physical perfection.

The big man and his team of globe-trotting war-buddy science specialists had been cobbled together by publisher Henry W. Ralston, editor John L. Naonvic and writer Lester Dent, using the same gameplan that had materialised The Shadow. Editorial notions and sale points of the bosses were fleshed out, filled in and made to work by Dent, who – under house pen-name Kenneth Robeson – wrote 159 of the 181 original novels released between March 1933 (Happy Birthday Doc!) and Fall 1949. The other exploits were handled in whole or in part by ghost writers and assistants Harold A. Davis, Ryerson Johnson, Laurence Donavan, Martin E. Baker, William G. Bogart and Alan Hathway.

The core premise is delicious and instantly engaging. Clark Savage Jr. had been trained from infancy in all arts and sciences, even as he underwent a carefully-devised program and regimen of physical training and sensory stimulation to make him impossibly fast, strong, hardy, acute, astute and – to be honest – pretty smug.

The perfect “Competent Man” was forever solving manic mysteries and protecting the helpless – when not quietly puttering away improving the lot of humanity with his inventions and pioneering medical procedures. However, this self-appointed hero and champion was what we’d probably now call an overachieving abuse survivor. For example, his unique viewpoint deemed it sound and reasonable to cure “evil tendencies” with brain surgery…

Despite such caveats (different times, right?) “Doc” Savage and his militarily-distinguished apex troubleshooters, Renny, Johnny, Long Tom, Ham and Monk were hugely popular in prose, print, radio and comics: a fascinating prototype example of a superhero team.

They regularly aided the oppressed and exploited: battling mad geniuses, would-be world conquerors, scary monsters, weird forces, dictators and uncommon criminals, before fading from view as the 1940s closed. They stormed back into popular culture during the 1960s, revived as part of global fantasy boom which also resurrected The Shadow, Conan, the C’thulu mythos and so many other pulp stars and craftsmen. Doc was particularly memorable thanks to such magazine exploits being reprinted in iconic Bantam Books paperbacks sporting stunning covers by James Bama…

Savage and his “fabulous five” had been funnybook stars since 1940: firstly in Street & Smith’s own The Shadow #1-3, and then in their own Doc Savage Comics (1940-1943). He thereafter appeared intermittently in The Shadow and Supersnipe Comics until 1948.

In November 1966, an abortive movie of The Thousand-Headed Man came to nothing, but did result in a one-shot tie-in from Gold Key Comics by Leo Dorfman & Jack Sparling. It also sported a lovely cover by Bama…

During an era of nostalgia, Marvel secured rights to publish Doc Savage comics: adapting the novels Man of Bronze, Brand of the Werewolf, Death in Silver and The Monsters over 8 regular issues between October 1972 and January 1974. There was also a giant-sized special and Doc entered Marvel continuity by teaming with Spider-Man and The Thing.

George Pal’s movie Doc Savage: The Man of Bronze was released in June 1975. Heavily hyped but an eventual flop, it nevertheless prompted Marvel to revive their license: creating a monochrome magazine version combining interviews and articles with darker, more mature comics adventures. The movie was fun but misunderstood and underappreciated, but it allowed true fans to see how their hero should always have been handled…

This hefty compilation re-presents all the material originally included in Doc Savage Magazine #1-8, spanning cover-dates August 1975 to Spring 1977. It is called the “Curtis Magazine Era” because that’s the name of the affiliated distribution company Marvel were part of at the time, and indicated a separate imprint producing comics outside the remit of the restrictive Comics Code Authority rules.

Thus, following Roger Kastel’s stunning full-colour painted cover (based on a movie poster) and a publicity photo frontispiece of actor Ron Ely beside an iconic Bama cover painting, Doc Savage #1 opens with Marv Wolfman’s ‘An Editorial in Bronze’ and John Romita (Sr.) & Tony DeZuñiga’s potent ‘Pin-up art’. This is mere prelude to an extra-long, peril-packed period drama by writer Doug Moench and illustrators John Buscema, Romita & DeZuñiga whose cunning comics chills commence with ‘The Doom on Thunder Isle!’.

When a Manhattan skyscraper is razed to rubble by lightning, Doc and his team are drawn into a missing persons case involving socialite Angelica Tremaine, her architect brother Winston and fiancé Thomas J. Bolt

A complex plot rapidly unfolds, involving her, them and a suicidally fanatical kidnap gang seemingly based in the clouds, before Doc deduces the actual tropical island location of the foe. Deploying his many signature war-machines and leading his team in a brief but brutal clash against mutant beasts, super-science weapons and ancient madness, Doc learns even he cannot foil or fix all the cruel experiments of the insane Silver Ziggurat

Following a contemporary body building ad (!), Jim Harmon & Chris Claremont interview director/producer ‘George Pal… The Man Who Made Doc Savage’ to end the first foray…

Scots artist Ken Barr painted the other covers, the first of which precedes Marv Wolfman’s editorial in #2 asking ‘Why Couldn’t Ron Ely Be Short and Ugly?’ (augmented by Marie Severin cartoons) before dark doom and destruction arrives in another extravagant mystery in Moench & DeZuñiga’s ‘Hell-Reapers at the Heart of Paradise’

Here a property tycoon’s abduction by an apparently crazed and definitely radioactive Viking pitches Savage and Co. into a lethal and terrifying treasure hunt for a galleon lost since 1504. The search expands to include a flotilla of missing ships vanished over centuries in the Arctic, and concludes spectacularly with civil war in a lost paradise packed with monsters…

More hilariously outdated macho ads bracket a ‘Ron Ely: the Man of Bronze!’ interview conducted by John Warner with photos by Michelle Wolfman…

Doc Savage Magazine #3 sees another Barr cover, frontispiece ‘Pin-up art’ by Rich Buckler & Klaus Janson and letters page ‘Mail of Bronze’ preface Moench, Buscema & DeZuñiga’s  titanic 45-page tale ‘The Inferno Scheme!’ When robot beasts plunder gems all across New York City, enigmatic, enticing Contessa De Chabrol points the finger at her brother, hoping Savage and his “brothers in arms” can keep the police out of the affair and save her deranged sibling from himself. With utterly smitten engineer Renny suitably distracted, they head upstate to Chabrol’s fortress to find the villain has mastered the science of lasers as well as robotics…

Well, almost. He still needs Renny to fine-tune his death ray cannon, but even as the captive’s comrades render a rescue mission, one last tragic betrayal awaits them…

Ape-shaped chemist/comedic relief Lieutenant Colonel Andrew Blodgett Mayfair then stars in a solo tale when Monk! experiences ‘A Most Singular Writ of Habeas Corpus’ by Moench & Rico Rival. When his eternal rivalry with lawyer Ham (Brigadier General Theodore Marly Brooks) leads to the legal fashion plate losing his latest suit to the Monk’s pet pig, it results in everyone being abducted by a ruthless racketeer seeking to ace out the competition through clever chemistry…

More classic ads neatly segue into a stripped-down DSM #4 wherein Moench, Marie Severin & DeZuñiga detail how ‘Ghost-Pirates from the Beyond!’ imperil the world. It begins in February 1936 as assassins kill high-ranking police officers in Casablanca before targeting Clark Savage Jr.’s friend Charles Villiers in the Big Apple. Seemingly murdered by a ghostly sheik, the criminologist’s demise is forensically deconstructed by Doc, who brings his team to Morocco and scotches a scheme to garner millions in lost treasure and foment rebellion in the fractious French Protectorate…

Another ‘Mail of Bronze’ section and more ads (where did I put those X-ray Spex?) takes us #5 where ‘The Doc Savage Oath’ is illustrated by Neal Adams and more ‘Mail of Bronze’ sets up a colossal comics clash with ‘The Earth Wreckers!’. Here Moench & DeZuñiga see our planet in peril in summer 1933, as Doc Savage traverses the globe, raiding lairs on six continents to ruthlessly secure the components for a device intended to end humanity. This tale introduces Doc’s formidable cousin Pat Savage who is dragged into the impending calamity by shy, retiring whistle-blower Hiram Meeker. As usual, there’s more going on than first appears and the climactic battle against maniac super-extortionist Iron Mask beneath Loch Ness affords many shocks before order is finally restored…

Pin-up art’ of Doc and the gang by Marshall Rodgers bisects Bob Sampson’s comprehensive feature on ‘The Pulp Doc Savage!’ and David Anthony Kraft’s photo-feature ‘An Interview with: Mrs. Lester Dent’ before more daft ads herald Doc Savage Magazine #6.

Another Barr classic cover, supported by anonymous ‘Pin-up art’ (that looks like early Mike Zeck to me) and editorial ‘Onward, the Man of Bronze’ written by John Warner & limned by Keith Pollard springs directly into wild action into Moench & DeZuñiga’s main feature ‘The Sky-Stealers!’ as supposed Egyptian gods employ astounding super science to wipe out the mining town of Plainville, Utah. When Doc investigates, he leans that not only was the bank looted, but all the freshly-procured uranium is also gone…

As neighbouring town Union is also eradicated, lawyer Ham and archaeologist Johnny strike gold: uncovering maverick savant Professor Johnathan Wilde whose theories on “pyramid power” led to his ostracization and eventual disappearance. The hunt inexorably leads the squad to the New York Museum of Natural History, the pyramid of Cheops in Giza and repeated clashes with beast-headed supermen before deranged mastermind Horus and his armies finally fall to Doc’s strategies and sheer determination to punish the unjust…

Bob Sampson’s prose biography of ‘Renny’ is supported by illustrations from art prodigies Frank Cirocco & Brent Anderson, ‘Mail of Bronze’ and ‘Pin-up art’ by Ron Wilson (?).

Penultimate issue DSM #7 offers ‘Pin-up art’ by Ed Davis, before storming straight into a monster-mash masterpiece with Moench, Val Mayerik & DeZuñiga detailing how ‘The Mayan Mutations!’ unleash giant terrors in Peru. It’s June 1941 and America is still officially neutral whilst most of the world is at war, but when missionary Vesper Hope seeks the team’s aid on behalf of her native companion Myrrana, the quest takes them back to south America’s rain forests where white men have enslaved the indigenous people and created devils to destroy everything.

The champions don’t even leave New York before the terrors target them, too…

Ultimately, our heroes clean up the green hell and uncover the shocking truth of the monsters, but this time not all the damage can be fixed…

More ‘Pin-up art’ by Ed Davis leads to Sampson’s article on ‘Johnny’ before the historical heroic hijinks halt with issue #8. Tom Sutton’s ‘Pin-up art’ frontispiece precedes Warner’s farewell in ‘Editorializing on the Bronze Side in Two Parts’ before he, John Whitmore, Moench & Ernie Chan unleash ‘The Crimson Plague’.

When Doc leads the team to Acapulco in search of an old medical colleague, they uncover an uncanny monster leaving brain-addled victims and corpses. The octopoid horror follows them back north and haunts Brooklyn before Savage uncovers human agency behind the scarlet death “disappearing” scientists and threatening the world’s greatest cities. The imminent crisis demands the Fabulous Five split up, but when that ploy fails it falls to Doc to save the day and destroy the ghastly culprit behind the plot…

Wrapping up the issues – and this epic collection – is one last ‘Mail of Bronze’ feature, and more ‘Pin-up art’: Long Tom and friends’ courtesy of Davis and Savage by Bob Layton & Dick Giordano, all tantalising bolstered by a tantalising promo for a new collected serial (stay tuned for that later in this Savage anniversary year!)…

Bold, bombastic and truly beloved, these yarns have been published by Marvel, DC and Dynamite: truly timeless tales of the perfect and prototypical man of wonders. These are stories no action-loving, monster-hunting, crime-busting armchair hero can be without.

So, is that you?
® and © 2014 Conde Nast. Used under license.

The Best of Cat Girl


By Giorgio Giorgetti, Ramzee, Elkys Nova, anonymous & various (Rebellion Studios)
ISBN: 978-1-78618-585-3 (TPB/Digital edition)

Here’s another superb lost treasure of British comics finally getting some of the attention its always deserved. Of course, that statement only applies if you are male and old. Just like every place on Earth that puttered along obliviously until a white guy stuck a flag in it, I’d imagine the girls who bought Sally back then had no problem appreciating the thrilling travails of young Cathy Carter who donned a literal catsuit to prowl our nation’s smoky rooftops in search of villainy to crush and people to help.

In terms of variety, emotional quality and respect for the readership’s intelligence, experience and development, British girls’ periodicals were always far more in tune with the target audience, and I wish now that I’d been more open-minded and paid more attention back then…

It’s certainly an attitude modern editors have embraced. Since 2016, Rebellion Studios has been commemorating the best of a very large bunch in assorted curated reprint archives – and even some new material – as part of its Best of… and Treasury of British Comics strands, as well as ongoing Judge Dredd/2000 AD publications.

Sally was a colourful, adventure-themed Girls weekly from London-based IPC (formerly Fleetway): running 94 anthological issues from June 14th 1969, before merging with juvenile juggernaut Tammy in 1971. The Sally brand of strange tales survived until 1976 through Christmas Annuals (6 of them). The title relied heavily on mystery and action strips such as Schoolgirl Princess, Justine, the Winged Messenger of Justice, Maisie’s Magic Eye and today’s star turn, The Cat Girl

Another unmissable gem from days gone by, and re-presenting serialised thrills spanning June 1969 to mid-1970, this collection features yet another kitty-clad costumed crusader to augment Billy the Cat and Katie (The Beano), The Cat (June), The Cat (Bunty), Peter the Cat (Score & Roar), The Leopard from Lime Street (Buster) and others. Of course, this lass is exceptionally well-produced and memorable…

Whereas the writer is sadly unknown to us, these detective delights were sublimely illustrated by Italian émigré/UK comics stalwart Giorgio Giorgetti (Rat-Trap, House of Dolmann, Mam’selle X, Jump, Jump, Julia, and many others). He was swift and prolific, tackling newspaper strips, book illustration and seen almost constantly in titles including Mirabelle, Girl’s Crystal, Tammy, Jinty, Sally, Katy, June and School Friend as well as for general interest comics like Shiver & Shake and Look and Learn. He died far too early, in 1982.

I mentioned that these recovered memories have inspired new stories, and this enticing, mostly monochrome tome opens with a modern, full-colour revival of the feline fury, courtesy of writer Ramzee (FAB, LDN), artist Elkys Nova (Roy of the Rovers), colourist Pippa Bowland & letterer Simon Bowland.

Taken from 2020’s Tammy & Jinty Special and set in the present, ‘Cat Girl Returns’ sees single parent police inspector Cathy Cooper trailing murderous kidnappers/diamond thieves, covertly assisted by her daughter Claire.

The precocious kid has found an old cat “onesie” in mum’s closet that comes with a mask and imparts actual feline superpowers upon her…

Karl Stock’s full and comprehensive illustrated fact-feature on ‘Giorgio Giorgetti – The Cat Girl Artist – also from the T & J Special – closes this collection as part of a bonus section of creator biographies, but between those poles lurk a quintet of quirky, “kitchen-sink” superhero sagas utterly unlike anything the Americans were attempting at the time…

Girls’ comics always had a history of addressing modern social ills and issues but this “Girls Juvenile Periodical” viewed events and characters through a lens of soap opera criminality and casual mysticism. It was also one of the best-drawn comics ever seen…

Heading back to a time before mobile phones and social media, a widower tries to combine solo parenting with keeping his business afloat. Mr. Carter is a private detective slowly going under because he’s obsessed with a mysterious gangland mastermind.

Typically – in a classic early example of what we now know as Mental and Emotional Loads for women – young Cathy pretty much runs the home and keeps him going, whilst fretting over ways to help him more. She gets her chance after cleaning the attic and stumbling over a strange garment sent from Africa by a grateful and satisfied client. It was hidden inside a puzzle box Dad couldn’t get open…

Helpless to resist its weird appeal, Cathy dons the gear and realises it’s instantly made her stronger, faster, more agile, supernaturally sensitive and alert. It’s even given her claws and the ability to communicate with cats – and when she does it, they listen…

Soon ‘The Cat Girl’ (14th June – 2nd August 1969) is secretly supervising Carter’s cases, watching his back and fighting crime to help get ahead of the mounting bills. The first exploit sees him crack a massive insurance scam engineered by the hidden mastermind, who then targets his true nemesis prior to a major raid on a stately home…

Cat Girl constantly outwits sinister foe ‘The Eagle’, who returns for more in a second adventure (running from 9th August – 13th September) that sees her put all the clues together to scupper a huge mail train robbery.

Sadly, in the process the scurvy schemer deduces her secret. Abducting the kid, Eagle tests her almost to destruction whilst seeking to steal her powers. He does succeed in mesmerising her into becoming a tool in his wicked arsenal, but is still outwitted at the end…

The Cooper’s third performance here spans 24th January and 21st March 1970. Their star had risen, and Dad’s far more prosperous and prestigious agency is engaged to locate stolen gems lost during a major robbery. Meanwhile, Cathy quietly toils to clear the name of a performer seemingly possessing all the skills of the svelte vigilante…

Acrobatic Betty Breton claims she has been framed for stealing her theatre show’s takings, but there’s a far more complicated game in play, one requiring Cathy going undercover as a ‘Theatre Cat’ When her super-suit is swiped, both Cooper cases converge and a grim grand scheme is exposed…

In the aftermath of public acclaim, ace criminologist Cooper and his kid are invited to South America by flashy, wealthy CEO Mr. Barton. He wants them to capture infamous bandit El Sorro, whose extortion racket is cutting into Monza Oil’s vast profits, but Cathy learns a slightly different story when lodging with the Carlos family and befriending their daughter Mario.

Running 28th March to 30th May, this exotic extravaganza sees our schoolgirl hero infiltrating the bandit gang as ‘El Catto’, only to inadvertently expose and compromise her dad’s investigations whilst rapidly rising in the rogues ranks.

Only after a succession of astounding feats and incredible ventures does the masked “boy” (because no girl could fight like El Catto does) bring down the gang, save Dad and earn the eternal gratitude of Monza Oil and the common folk…

One final foray comes in a self-contained extended tale from Sally Annual 1971 (released in Autumn 1970), with Cathy countermanding Dad’s wishes and joining a travelling carnival. Her stint as acrobatic aerialist ‘Circus Cat’ is to help trapeze artist Kay Katoni, who can’t keep narrowly escaping a series of bizarre and potentially fatal “accidents” forever. It doesn’t take long for the feline flyer to divine who’s got it in for Kay and why…

This engaging and tremendously compelling tome is another glorious celebration of a uniquely compelling phenomenon of British comics and one that has stood the test of time and still adhered to the prime directive of UK costumed champions: “all British superheroes must be weird and off-kilter”.

Don’t miss this chance to get in on something truly special and sublimely entertaining…
© 1969, 1970, 2020 & 2022 Rebellion Publishing IP Ltd. All Rights Reserved. The Cat Girl and all related characters, distinctive likenesses and relevant elements featured in this publication are trademarks of Rebellion Publishing IP Ltd.

I Know What I Am: The Life and Times of Artemisia Gentileschi


By Gina Siciliano (Fantagraphics Books)
ISBN: ?978-1-68396-211-3 (HB/Digital edition)

A denizen of Seattle, Gina Siciliano studied at Pacific Northwest College of Art and has worked as a musician and bookseller whilst self-publishing highly personal comics such as Summertime. In 2019 she released her first graphic novel, a compelling and comprehensive pictorial biography and sociological reassessment of a figure who has become of late a hard-fought-over darling of art historians and feminists.

In recent years, Artemisia Gentileschi has become the desired property of many factions, all seeking to bend her life and mould her struggles and triumphs to fit their beliefs, opinions, and agendas, almost as much as kings, clerics and merchant princes sought to own her paintings whilst she was alive.

Monumental and scholarly, meticulously researched and refined from what is often too much conflicting information and assumptions, this utterly absorbing account successfully restores some humanity and a portion of muddled, day-by-day dancing to stay alive and ahead of the game desperation that must surely have preoccupied the gifted but generally powerless woman under all those layers of heaped-up symbolism…

I Know What I Am: The Life and Times of Artemisia Gentileschi is an earnest, incredibly engaging narrative built on (whenever possible) first hand quotes and primary sources, whilst also employing some reasonable speculation, extrapolation, and narrative dramatization, all delivered via ball-point pen illustration deriving from Artemisia’s own great works and other contemporary art sources.

Author’s Preface ‘Making New Worlds Out of Old Worlds’ shares Siciliano’s motivations which sparked the project whilst drawing appropriate parallels between creators as subjects of study and how renaissance Europe strangely resonates with modern #MeToo society. Think of it as “A girl artist in 21st century Seattle writes about a girl artist in 17th century Rome…”

The narrative tracks the life of professional artist Orazio Gentileschi and his extended family of jobbing artisans, paying particular – but not exclusive – attention to his daughter Artemisia. Here we see her immediate ancestors and influences: seeing her grow from anonymous assistant to celebrated painter in her own right in a society where women were property, sex objects, servants, bargaining chips or worthless.

As the 17th century opened, art – especially painting – had matchless force as currency and proof of power, with royalty and even Popes commissioning religious, classical and mythological works. There was an especial value to images incorporating beautiful – usually partially clothed – women. That Artemisia used herself as a model and sold many, many biblical scenes will provide a clue to the other recurring motif in her life; how so many men sought to possess her…

A story equal parts sordid, infuriating, shockingly unjust and ultimately just like so many others is shared in Parts I, II and III as the childhood, working life, constant betrayals and eventual passing of one of Europe’s greatest art makers is unpicked in forensic detail and with an empathy that is simply astounding. It’s not dry history here, it’s life in the raw…

Moreover, you’ll soon grasp how multifarious levels of politicking from family dynamics to the whims of kings shapes the lives of ordinary people, no matter how talented they are or of worth to the wealthy…

The compelling melodrama of Artemisia’s struggles are augmented by a ‘Reference section’ comprising a truly massive prose-&-picture section of ‘Notes’, offering context, commentary, specific factual detail plus clarification or speculation. It also expands on general points of detail brought up by the main illustrated narrative and provides candid guidance to Siciliano’s own interpretations of a life now fully co-opted by history-writers seeking to validate their own viewpoints.

Should you seek further fuel for discourse – and yes, I did deliberately avoid mentioning the infamous, attention-diverting rape (because everyone else hasn’t) – there’s a copious and colossal ‘Bibliography’ to work through on your own time.

Passionate, enlightening, emphatically empathetic and unforgettable, this is a book for all seasons and all humans wanting to learn from the past and form a fitter future.
All characters, stories, and artwork © 2019 Gina Siciliano. This edition of I Know What I Am © Fantagraphics Books, Inc. All rights reserved.

Leiji Matsumoto’s Queen Emeraldas volume 1


By Leiji Matsumoto, translated by Zack Davisson & lettered by Evan Hayden (Kodansha/Kodansha USA)
ISBN: 978-1-63236-267-4 (HB) eISBN: 978-1-68233-370-9

Nobody does comics science fiction like the Japanese – although for sheer tight-lipped underplayed drama I’d still place Sydney Jordan’s Jeff Hawk, Frank Hampson’s Dan Dare and most of Warren Ellis’ SF work ahead of even Manga’s greatest masters…

And, of course, there’s all those European creators too…

Nevertheless, in the tech-obsessed Pacific regions, tough, no-nonsense, nuts-and-bolts mystery and bold imagination of the myriad wonders of star flight have long been blended with fancifully romantic futuristic themes. The theme has captivated every generation since Osamu Tezuka started the ball rolling after WWII, making space commonplace and conceptually comfortable for us all.

One of the most talented and respected proponents of the genre was Akira “Leiji” Matsumoto (25 January 1938 – 13 February 2023) whose epic triumphs in manga and anime ranged from wholly self-created graphic landmarks as Space Battleship Yamato! (AKA Starblazers), Galaxy Express 999 and Space Pirate Captain Harlock to directing music videos and an animated film Interstella 5555, based on Daft Punk’s Discovery album.

Born fourth of seven sons in Korume, Fukuoka, little Akira started drawing early, influenced by American cartoons, prose science fiction stories and, latterly, Tezuka’s comics and anime. Aged 18, Matsumoto moved to Tokyo where his professional career began with Mitsubachi no bōken in anthology magazine Manga Shōnen.

He worked in a variety of genres (student drama Otoko Oidon, comedy western Gun Frontier and WWII stories collective dubbed The Cockpit amongst others) until 1974 when Uchū Senkan Yamato launched. As Cosmoship Yamato or Space Battleship Yamato, the epic saga became a huge hit on paper and on-screen, setting the course of Matsumoto’s entire career…

A further 24 series followed until 2014: many linked via a shared universe and characterised by melancholic musing and a quasi-metaphysical search for heroism and one’s place in the grand scheme of creation. Here we’re focussing on a saga that grew out of Space Pirate Captain Harlock, developed from a one-off story in 1975’s Princess magazine.

Matsumoto expanded the tale into a drama serialised in Weekly Shōnen Magazine between 1978-1979, before it was collected in 4 tankōbon volumes and the usual leap to anime. For us English-readers, two large-format hardback comics volumes were released in 2016 and 2017, both with digital equivalents.

Queen Emeraldas is a haunted quest tale, told in poetic episodes played out across a harsh, positively Darwinian future universe quite reminiscent of the Earth’s wild west. It follows the adventures of scrappy Earth boy Hiroshi Umino who escapes a brutal life of poverty by building his own ramshackle and highly illegal spaceship.

The scruff is afflicted with a relentless desire to escape into “the sea of stars”, and his frequent hairsbreadth escapes are noticed – and clandestinely supported – by the eerily enigmatic, utterly isolated and lethally ruthless Pirate Queen of Space. Dreaded across the universe, Emeraldas hunts for something or someone long lost – but not forgotten – and whenever she makes planetfall, the rich, cruel, callous or simply wicked somehow always perish in her wake…

Her interventions keep Umino alive after crashing on Mars, and again after taking ship for Ganymede, despite the machinations of numerous bent employers and ruthless killers who just don’t like the feisty tyke. As a rule, the few that do also end up dead…

Gradually, competing stories unfold, with his incessant, compulsive striving to get into space mirroring Emeraldas’ lonely relentless search. The cause of her scarred face and origins of her incredible semi-sentient wonder vessel are revealed, as the lad makes his way further and further from despised Earth. Along the way, he learns to be strong and independent… and how to kill…

Singly, bolshy boy and black sky buccaneer encounter wild worlds and deviant, decadent civilisations. Hiroshi secures plans for the universe’s most perfect spaceship as the Queen of Space gradually eliminates the worst scum in creation – from killer androids to corrupt lawmen to a racist supremacist eradicating every imperfect citizen he rules over. Ultimately, their paths converge at the Graveyard of Space where Emeraldas rescues Umino from the lures of predatory space sirens…

To Be Continued…

Closing this exotic, intriguing, inspirational initial volume is a brace of short stories from 1980’s Shōnen Magazine #3 & 4: opening in her chance encounter with a race of slaves who reject her aid, after which ‘Dead or Alive! “Queen Emeraldas”’ finds her eradicating traitor pirate Heimdall, who has become a government stooge hunting down his old comrades…

Mystical, poetic, elegiac and iconic, these stellar sagas are as much mythological fable as rip-roaring adventure, starring one of the most determinedly potent and tragically powerful women in all of science fiction. This above all his other triumphs is a lasting testament to the creative legacy of Leiji Matsumoto.
A Kodansha Comics Original Queen Emeraldas volume 1 © 2009 Leiji Matsumoto. English translation © 2016 Leiji Matsumoto All rights reserved.

Lady Killer volume 1


By Joëlle Jones, Jamie S. Rich, Laura Allred & various (Dark Horse)
ISBN: 978-1-61655-757-7 (TPB/Digital edition)

1962 was a strangely portentous and memorable year.

We all nearly died in a Cuban-based mushroom cloud; the United States Supreme Court ruled mandatory prayers in public schools were unconstitutional; The Beatles released their debut single Love Me Do and Vivian Vance became the first person to portray a divorcée on a US TV series (The Lucy Show).

Elsewhere, paragon of femininity and American First Lady Jacqueline Kennedy took television viewers on an intimate tour of the White House.

Way back then in a cosy era of prim, proper and perfectly contented wives and mothers, Josie Schuller is a bit of an oddball – although you’d never know it to look at her. In all ways she certainly looks like she always fitted in…

In a boldly thrusting consumer culture when men wear hats and smoke at work (and everywhere else), proper ladies are pliable, pliant, obedient and admirable deferential “homemakers” whose appearance and conformity are paramount. Sadly, Josie is shamefully keeping a secret from hubby Gene, their two adorable kids and especially her nosy live-in mother-in-law.

The busybody biddy has her suspicions though: a strange man is always hanging around, trying to talk to Josie when no one’s looking, and Mother Schuller suspects the shameful worst…

Her nasty mind might be relieved to know that her daughter-by-marriage is not cheating on her beloved boy, but merely indulging in a little freelance work on the side… although of course, even that would reflect badly on the breadwinner and Man of the House.

No, it’s not illicit sex that’s endangering this perfect union. Our deceitful little minx is just a covert assassin and really, really good at her job…

Unfortunately, Josie wants to leave the business, but her increasingly obnoxious handler Peck and his boss Stenholm keep piling on the pressure: forcing Josie to take on more and more contracts, with no regard to the happy home-life she wants to preserve.

Eventually, the devotedly domestic death-dealer decides that her dreams mean nothing to her employers and – after she’s despatched to dispatch another lady similarly seeking to quit the lethal game – Josie realises that if she ever gets to retire, she’s going to have to remove the organisation that owns her…

Devised and illustrated by Joëlle Jones (Catwoman, Wonder Girl, Mr. Higgins Come Home, Supergirl: Being Super, Fables), scripted by Jamie S. Rich (Ares & Aphrodite, Cut My Hair, Archer Coe and the Way to Dusty Death, It Girl and the Atomics, Justice League: Endless Winter) and coloured by Laura Allred, this wickedly witty satirical blow for femininity and feminism collects issues #1-5 of Lady Killer from January-May 2015.

By mischievously mauling the virginal, compliant stereotypes handed down to us from the heydays of Doris Day, Leave it to Beaver and Ozzie and Harriet – by way of Mad Men and Bullet Train – the creators have crafted a fast-paced high-octane period thriller which is a true joy to behold.

Bedded in with a wealth of additional material including an Introduction from crime-writer Chelsea Cain, roughs, working studies, faux contemporary ads, cover-&-variants gallery and commentary from the creators in a stylish Sketchbook section, this taut, timeless and tantalising thriller is packed with pots of action and swathes of suspense delivered with electric Élan and perilous panache to delight every reader who loves their comedy black and their body-counts high.

Read this quietly and make no fuss, and if you’re all good boy and girls and others, I’ll let you in on the shocking sequels…
Lady Killer ™ & © 2015 by Joëlle Jones and Jamie S. Rich. All rights reserved.