Iron Fist Epic Collection: The Fury of Iron Fist volume 1 1974-1977


By Roy Thomas, Len Wein, Doug Moench, Tony Isabella, Chris Claremont, Doug Moench, Tony Isabella, Gil Kane, Larry Hama, John Byrne, Arvell Jones, Keith Pollard, Pat Broderick, Dick Giordano, Dan Green, Vince Colletta, Aubrey Bradford, Bob McLeod, Al McWilliams, Frank Chiaramonte, Dan Adkins, Dave Hunt & various (MARVEL)
ISBN: 978-0-7851-9164-3 (TPB/Digital edition

Comic books have always operated within the larger bounds of popular trends and fashions – just look at what got published whenever westerns or science fiction dominated on TV – so when the ancient philosophy/health-&-fitness discipline of Kung Fu made its unstoppable mark on domestic entertainment in the West, it wasn’t long before the “Chop Sockey” kicks and punches found their way en masse onto the four-colour pages of America’s periodicals.

As part of the first Martial Arts bonanza, Marvel converted a forthcoming license to use venerable pulp fictional villain Fu Manchu into a series about his son. The series launched in Special Marvel Edition #15, December 1973 as The Hands of Shang Chi: Master of Kung Fu and by April 1974 (#17) it became his exclusively. A month later the House of Ideas launched a second orient-informed hero in Iron Fist; a character combining Eastern combat philosophy with high fantasy, magic powers and a proper superhero mask and costume. Happy 50th Anniversary!

The character owed a hefty debt to Bill Everett’s pioneering golden Age super-hero Amazing Man who graced various Centaur Comics publications between 1939 and 1942. The tribute was paid by Roy Thomas & Gil Kane who adopted and translated the fictive John Aman’s Tibetan origins into something that gibed better with twin 1970’s zeitgeists of Supernatural Fantasy and Martial Arts Mayhem…

This collection gathers the far-ranging first years of publishing True Survivor and “Living Weapon”, as delivered in Marvel Premier #15-25, Iron Fist #1-15 and Marvel Team-Up #63-64 (spanning May 1974 to December 1977). These saw the high-kicking wonder uncover his past and rediscover his heritage and humanity before inevitably settling into an apparently inescapable role of costumed crusader as half of superhero and detective bromance Power Man and Iron Fist.

The saga began on a spectacular high in Marvel Premier #15 with The Fury of Iron Fist!’ by Thomas, Kane and inker Dick Giordano, as a teenaged masked warrior defeats the cream of a legendary combat elite in a fabled other-dimensional city before returning to Earth.

Ten years previously little Daniel Rand had watched his father and mother die at the hands of Harold Meachum whilst the party of millionaire adventurers risked Himalayan snows to find the legendary city of K’un Lun. Little Danny had travelled with his parents and business partner Meachum in search of the fabled city – which only appeared on Earth for one day every decade. Wendell Rand had some unsuspected connection to the fabled Shangri La but was killed before they found it, whilst Danny’s mother sacrificed herself to save the child from wolves and her murderous pursuer.

As he wandered alone in the wilderness, the city found Danny. The boy spent ten years training: mastering all forms of martial arts in a militaristic, oriental, feudal paradise while enduring countless arcane ordeals, living only for the day he would return to Earth and avenge his parents. After conquering all comers and rejecting immortality, the Iron Fist returned to Earth, a Living Weapon able to channel his force of will into a devastating super-punch…

From the outset the feature was plagued by its inability to sustain a stable creative team, although, to be fair, story quality never suffered, only plot and direction. Reaching New York City in #16, ‘Heart of the Dragon!’ (Len Wein, Larry Hama & Giordano) found Iron Fist reliving the years of toil which had culminated in a trial by combat with mystic dragon Shou-Lao the Undying, which won him the power to concentrate his fist “like unto a thing of Iron” as well as other unspecified abilities. The epic clash permanently branded his chest with the seared silhouette of the fearsome wyrm.

His recollections are shattered when martial arts bounty hunter Scythe attacks, revealing that prospering murderer Meachum knew the boy was back and had put a price on his head…

Danny had not only sacrificed immortality for vengeance but also prestige and privilege. As he left K’un Lun, supreme ruler of the city the August Personage in Jade Yu-Ti had revealed that murdered Wendell Rand was his brother…

Marvel Premier #17 saw Doug Moench take over scripting as Iron Fist stormed Meachum’s skyscraper headquarters – a ‘Citadel on the Edge of Vengeance’ converted into a colossal 30-storey death trap. The assault led to a duel with cybernetically-augmented giant Triple-Iron and a climactic confrontation with his parents’ killer in #18’s ‘Lair of Shattered Vengeance!’

The years had not been kind to Meachum. He’d lost his legs to frostbite returning from the high peaks, and, upon hearing from Sherpas that a boy had been taken into K’un Lun, had spent the intervening decade awaiting in dread his victims’ avenger…

Filled with loathing, frustration and pity, Iron Fist turns away from his intended retribution, but Meachum dies anyway, slain by a mysterious Ninja as the deranged multi-millionaire attempts to shoot Danny in the back…

In #19, Joy Meachum and her ruthless uncle Ward – convinced Iron Fist had killed the crippled Harold – step up the hunt for the returnee via legal and illegal means, whilst the shell-shocked Living Weapon aimlessly wanders the strange streets of Manhattan. Adopted by enigmatic Colleen Wing, Danny meets her father, an aging professor of Oriental Studies who has fallen foul of a Death Cult!’

In his travels the aged savant had acquired ancient text The Book of Many Things, which, amongst other items, held the secret of K’un Lun’s destruction. The deadly disciples of Kara-Kai are determined to possess it, and after thwarting their next murder attempt Danny tries to make peace with Joy, but instead walks into an ambush with the bloodthirsty Ninja again intervening and butchering the bushwhackers…

A period of often painful inconsistency began as Tony Isabella, Arvell Jones & Dan Green took over with #20. The Kara-Kai cultists renew their attacks on the Wings whilst Ward Meachum hires an army of killers to destroy the Living Weapon in Batroc and other Assassins’ – with the identity of the ninja apparently revealed here as the elderly scholar…

Marvel Premier #21 introduced the ‘Daughters of the Death Goddess’ (Vince Colletta inks) as the Wings are abducted by cultists and bionic ex-cop Misty Knight debuts, first as foe but soon as an ally. When Danny tracks down the cult he discovers some shocking truths – as does the Ninja, who had been imprisoned within the ancient book by the August Personage in Jade in ages past and recently possessed Professor Wing in search of escape and vengeance.

All was revealed and the hero exonerated in #22’s ‘Death is a Ninja’ (“A. Bradford” inks) with the Ninja disclosing how, as disciple to sublime wizard Master Khan, he had attempted to conquer K’un Lun and been imprisoned within the crumbling tome for his pains. Over years he had discovered a temporary escape and subsequently manipulated the Wings and Iron Fist to secure permanent release and the doom of his jailers. Now exposed, he faces the Living Weapon in a final cataclysmic clash…

A measure of stability began with #23 as Chris Claremont, Pat Broderick & Bob McLeod took the series in a new direction. With his life’s work over and nearly nine years until he could return “home”, Danny is now a man without purpose – until whilst strolling with Colleen he stumbles into a spree shooting in ‘The Name is… Warhawk!When the cyborg-assassin has a Vietnam flashback and begins heedlessly sniping in Central Park, the Pride of K’un Lun instantly responds to the threat – and thus begins his career as a superhero…

In ‘Summerkill’ (inked by Colletta), the itinerant exile battles alien robot the Monstroid and opens a long and complicated association with Princess Azir of Halwan, as the mysterious Master Khan resurfaces, apparently intent on killing her and seizing her country…

Marvel Premier #25 was the last of the run and start of the hero’s short but sweet Golden Age as John Byrne became regular penciller for ‘Morning of the Mindstorm!’ (inked by Al McWilliams). Whilst Colleen is driven to unconsciousness and abducted and her father pushed to the edge of insanity by mind-bending terrorist Angar the Screamer, Danny – made of far sterner stuff – overcomes the psychic assault and tracks the attackers to Stark Industries and into his own series…

Iron Fist #1 (November 1975) featured ‘A Duel of Iron!’ as he is manoeuvred into battling Iron Man, even as Colleen escapes and runs into Danny’s future nemesis Steel Serpent before being recaptured and renditioned to Halwan. Following a spectacular, inconclusive and ultimately pointless battle, Danny and Misty Knight also head for Halwan in ‘Valley of the Damned!’ (#2, inked by Frank Chiaramonte) with K’un Lun’s finest recalling a painful episode from his youth wherein best friends Conal and Miranda chose certain death beyond the walls of the regimented war-paradise rather than remain in the lost city where they could not love each other…

As Master Khan begins to break Colleen, Danny & Misty stopover in England where nuclear horror The Ravager slaughters innocents by blowing up London Airport and the Post Office Tower (we rebuilt it as the BT Tower, so don’t panic), compelling Iron Fist to punch way above his weight in ‘The City’s Not For Burning!’ Inevitably it ends in ‘Holocaust!’ as the unmasked Ravager is revealed to be old villain Radion the Atomic Man. He fatally irradiates Danny until the wounded warrior fortuitously discovers the cleansing, curative power of the Iron Fist before storming to his greatest triumph yet…

With Misty recuperating, Danny befriends guilt-ridden IRA bomber Alan Cavenaugh before tackling another of Khan’s assassins in ‘When Slays the Scimitar!’, after which Iron Fist & Misty finally infiltrate Halwan in #6, courtesy of crusading lawyer Jeryn Hogarth, who also promises to secure Danny’s inheritance and interests from the Rand-Meachum Corporation.

The Pride of K’un Lun doesn’t much care, since brainwashed Colleen has been unleashed by Khan, determined to kill her rescuers in ‘Death Match!’

None of the earthly participants are aware that, from a hidden dimension, Yu-Ti is observing the proceedings with cold calculation…

Using his Iron Fist to psychically link with Colleen, Danny breaks Khan’s conditioning and at last the malignant mage personally enters the fray in #7’s ‘Iron Fist Must Die!’: a blistering battle which breaches dimensions and exposes the August Personage in Jade’s involvement in Wendell Rand’s death. Given the choice between abandoning his friends on Earth or returning to K’un Lun for answers and justice, the Living Weapon makes a true hero’s choice…

With Iron Fist #8 Danny returns to New York and attempts to pick up the pieces of a life interrupted by more than a decade of pointless obsession. Unaware that Steel Serpent now works for Joy Meachum, Danny joins the company until merciless mob boss Chaka and his Chinatown gangs attack the business ‘Like Tigers in the Night!’ (inked by Dan Adkins). In resisting the invasion Iron Fist is fatally poisoned.

Sportingly offered an antidote if he survives a gauntlet of Chaka’s warriors, Danny triumphs in his own manner before ‘The Dragon Dies at Dawn!’ (Chiaramonte inks) but when a hidden killer bludgeons Chaka, Danny is again a fugitive from the cops and dubbed the Kung Fu Killer!’ (Adkins) until he, Colleen and Misty expose the entire plot as a fabrication of the gangster.

IF #11’s ‘A Fine Day’s Dawn!’ sees the Living Weapon square off against Asgardian-empowered thugs the Wrecking Crew and, with Misty a hostage, compelled to fight Captain America in #12’s ‘Assault on Avengers’ Mansion!’ – until the Pride of K’un Lun and the Sentinel of Liberty unite to turn the tables on the grotesque god-powered gangsters…

In the intervening time Cavenaugh arrives in New York, but cannot escape the reach of his former Irish Republican comrades. They hire hitman Boomerang to kill the defector and ‘Target: Iron Fist!’ with little success, whereas the villain introduced in issue #14 comes a lot closer: even eventually eclipsing Iron Fist in popularity…

‘Snowfire’ – inked by Dan Green – finds Danny and Colleen running for their lives in arctic conditions when a retreat at Hogarth’s palatial Canadian Rockies estate is invaded by deadly mercenary Sabre-tooth. It just wasn’t their week as, only days before, a mystery assailant had ambushed Iron Fist and somehow drained off a significant portion of his Shou-Lao-fuelled life-force. Despite being rendered temporarily blind, the K’un Lun Kid ultimately defeats Sabre-tooth, but the fiercely feral mutant would return again and again…

With Claremont & Byrne increasingly absorbed by their stellar collaboration on revived and resurgent mutant horde The X-Men, something had to go and Iron Fist#15 (September 1977) was their last Martial Arts mash-up for a while. The series ended in spectacular fashion as – through a comedy of errors – Danny stumbles into battling Wolverine, Storm, Colossus, Nightcrawler, Banshee and Phoenix in ‘Enter, the X-Men!.

The cancellation was unplanned, as two major subplots remained unresolved: Misty had disappeared on undercover assignment investigating European gang boss John Bushmaster whilst Danny again had his chi siphoned off by Steel Serpent. Fans didn’t have to wait long: Claremont & Byrne had already begun a stint on Marvel Team-Up and turned the Spider-Man vehicle into their own personal clearing house for unresolved plot-lines. MTU #63-64 (November & December 1977 and inked by Dave Hunt) revealed the secret of K’un Lun exile Davos in ‘Night of the Dragon’, with Steel Serpent sucking the power of the Iron Fist from Danny, leaving him near death. Risking all she had gained, Misty broke cover and rushed to his aid…

With the wallcrawler and Colleen (the girls using team codename Daughters of the Dragon) to bolster him, Iron Fist defeats Davos to reclaims his birthright in ‘If Death Be My Destiny… before shuffling off into a quiet retirement and anonymity.

… But not for long…

Although suffering a few grim patches, the greater bulk of the Iron Fist saga ranks amongst the most exciting and enjoyable Costumed Dramas of Marvel’s second generation. If you want a good, clean fight comic this is probably one of your better bets, especially if you’re a fan of original artwork as this titanic tome closes with a house ad and fabulous selection, shot from Byrne’s inked pages and original pencil character sketches…

Now a screen star and solid stanchion of Marvel’s massive continuity, Iron Fist easily outgrew his opportunistic, faddy roots and is waiting to shake hand with you. Are you going to keep the birthday boy waiting any longer?
© 1974, 1975, 1976, 1977, 2015 Marvel Characters, Inc. All rights reserved.

Popeye: The Great Comic Book Tales by Bud Sagendorf


By Bud Sagendorf, edited & designed by Craig Yoe (Yoe Books/IDW)
ISBN: 978-1-60010-747-4 (HB) eISBN: 978-1-68406-381-9

This book includes Discriminatory Content produced in less enlightened times.

Forest Cowles Sagendorf (March 22nd 1915 – September 22nd 1994) died 30 years ago today. He was a master of cartoon comedy adventure only known for one stellar character.

There are few comic stars to have entered communal world consciousness, but a grizzled, bluff, uneducated, visually impaired old sailor with a speech impediment is possibly the most well-known of that select bunch. He’s a true global icon but today we’re talking about and celebrating the second genius who crafted his salty exploits…

Elzie Segar had been producing Thimble Theatre since December 19th 1919, but when he introduced a coarse, brusque “sailor man” into the saga of vaudevillian archetypes Ham Gravy and Castor Oyl on January 17th 1929, nobody suspected the giddy heights the scrappy walk-on would reach. Once old swab Popeye appeared, he wouldn’t go and he’s still going strong under the aegis of cartoonist R. K. Milholland (Something Positive, New Gold Dreams, Midnight Macabre, Classically Positive, Super Stupor) who took over from Hy Eisman (Kerry Drake, Little Iodine, Bunny, Little Lulu, The Katzenjammer Kids) in 2022.

Way back in 1924 Segar created second daily strip The 5:15: a surreal domestic comedy featuring weedy commuter and would-be inventor John Sappo and his formidable wife Myrtle which endured in one form or another as a topper/footer-feature accompanying the main Popeye Sunday page throughout the author’s career. It even survived Segar’s untimely death, eventually becoming the trainee-playground of Popeye’s second super stylist Bud Sagendorf…

After Segar’s demise in 1938, Doc Winner, Tom Sims, Ralph Stein and Bela Zambouly all worked on the newspaper strip even as animated short features brought “The Sailor Man” to the entire world via the magic of movies. Sadly, none of the films had the eccentric flair and raw inventiveness which had rocketed Thimble Theatre to the forefront of cartoon entertainment…

Born in 1915, Forrest “Bud” Sagendorf was barely 17 when his sister – who worked in the Santa Monica art store where Segar bought his supplies – introduced the star struck kid to the master who became his teacher and employer as well as a father-figure. In 1958, Sagendorf took over the strip and ALL merchandise design, becoming Popeye’s prime originator…

When he did, his loose, rangy style and breezy scripts brought the strip itself back to the forefront of popularity and made reading it cool and fun all over again. He wrote and drew Popeye in every graphic arena – including the majority of licensed merchandise – for 24 years. When Sagendorf retired in 1986, Underground cartoonist Bobby London took over the sailor-man’s voyages until his death in 1994.

Bud had been Segar’s assistant and apprentice and learned the ropes from a master. When Dell Comics – America’s king of licensed periodicals – asked him to write and illustrate Popeye’s comic book adventures, the title began in 1948 and carried on for three decades.

When Popeye first appeared, he was a rude, crude brawler: a gambling, cheating, uncivilised ne’er-do-well. He was embraced as the ultimate working-class hero: raw and rough-hewn, practical, but with an innate, unshakable sense of what’s fair and what’s not; a joker who wants kids to be themselves – but not necessarily “good” – and someone taking guff from no one. Naturally, as his popularity grew, Popeye mellowed somewhat. He was still ready to defend the weak and had absolutely no pretensions or aspirations to rise above his fellows but the shocking sense of dangerous unpredictability and comedic anarchy he initially provided was sorely missed – but not in Sagendorf’s comicbook yarns…

Collected in this enchanting full-colour edition is an admittedly arbitrary, far from definitive selection of the Young Master’s compelling Dell funnybook canon, spanning February/April 1948 to September 1957. The many other yarns are available in IDW’s Popeye Classics series and if you like this you’ll be wanting those in the fullness of time.

Stunning, seemingly stream-of-consciousness stories are preceded here by an effusively appreciative Introduction by Jerry Beck before ‘Ahoy, Ya Swabs!’ relays official history and private recollections from inspired aficionado and historian/publisher Craig Yoe, augmented by a fabulous collation of candid photos, original comic book art and more. Especial gems are Bud’s 1956 lessons on backgrounds from the Famous Artists Cartoon Course, series of postcards and the Red Cross booklet produced for sailors.

Popeye’s fantastic first issue launched cover-dated February 1948, with no ads and offering duo-coloured (black & red) single page strips on the inside front and back covers. From that premiere a full-coloured crisis comes as ‘Shame on You! or Gentlemen Do Not Fight! or You’re a Ruffian, Sir!’ sees our salty swab earning a lucrative living as an occasional prize-fighter. That all ends when upcoming contender Kid Kabagge and his cunning manager Mr. Tillbox use a barrage of psychological tricks to put Popeye off his game. The key component is electing his sweetie Olive Oyl President of a fictitious Anti-Fisticuff Society to convince her man to stop being such a beastly ruffian and to abandon violence. It works… but only until the fiery frail learns that she has also been gulled…

Next up is the lead tale from #9, (October/November) as ‘Misermites! or I’d Rather Have Termites!’ details how peaceful coastal town Seawet is plagued by an invasion of plundering dwarves. When the pixie-ish petty pilferers vanish back to their island with “orphink kid” Swee’ Pea as part of the spoils, Popeye and Wimpy give chase and end up battling a really, really big secret weapon…

‘Witch Whistle’ comes from Popeye #12 (April/May 1950) and sees the swabbie revisit embattled kingdom Spinachovia where old King Blozo is plagued by a rash of vanishing farmers. The cause is nefarious old nemesis The Sea Witch whose vast army of giant vultures seem unbeatable until Popeye intervenes…

Popeye #21’s (July-September 1952) ‘Interplanetary Battle’ taps into a growing fascination with UFOs as Wimpy innocently seeks to aid his old pal. When no prize fighter on Earth will box with Popeye, the helpful vagabond moocher broadcasts a message to the universe. What answers the call is a bizarre shapeshifting swab with sneaky magic powers…

An engaging Micawber-like coward, cad and conman, incorrigible insatiable J. Wellington Wimpy debuted in the newspaper strip on May 3rd 1931: an unnamed and decidedly partisan referee in one of Popeye’s pugilistic bouts. The scurrilous but so-polite oaf struck a chord and Segar gradually made him a fixture. Always hungry, eagerly soliciting bribes and a cunning coiner of many immortal catchphrases – such as “I would gladly pay you Tuesday for a hamburger today” and “Let’s you and him fight” – Wimpy was a perfect foil for the simple action hero and increasingly stole the entire show… and anything else unless it was extremely well nailed down…

From Popeye #25 (July-September 1953), ‘Shrink Weed’ details how some “wild spinach” reduces the old salt and baby Swee’ Pea to the size of insects with outrageous and potentially dire consequences before the entire cast visit ‘The Happy Little Island’ (#27, January-March 1954) and confront subsurface creatures doing their darndest to spoil that jolly atmosphere.

An epic thrill-fest manifests in ‘Alone! or Hey! Where is Everybody? or Peoples is All Gone!’ (#32, April-June 1955) as humans are abducted from all over the coast, leading Popeye into another ferocious battle with evil machines and his most persistent enemy, after which another family sea voyage results in the cast being castaway on an island of irascible invisible folk in ‘Nothing!’ (#34, October-December 1955). The fun concludes in sheer surreal strife as Popeye #41 (July-September 1957) displays capitalism at its finest when Olive gets a new boyfriend: one with a regular job and prospects. Stung to retaliate, Popeye devises ‘Spinach Soap!’ to secure his own fortune, but being an un-ejjikated, rough-&-ready sort, appoints Wimpy as his boss and administrator. Big mistake…

There was only one Segar and only one Sagendorf but there has always been more than one Popeye. Most of them are pretty good, and some are truly excellent. The one in this book is definitely one of the latter and if you love lunacy, laughter and rollicking adventure you must now read this.
Popeye: The Great Comic Book Tales by Bud Sagendorf © 2018 Gussoni-Yoe Studio, Inc. All Rights Reserved. Popeye © 2018 King Features Syndicate. ™ & © Heart Holdings Inc.

Namor, the Sub-Mariner Epic Collection volume 3: Who Strikes for Atlantis? (1968-1970)


By Roy Thomas, Marie Severin, John Buscema, Gene Colan, Sal Buscema, Jack Katz, Dan Adkins, Mike Esposito, Johnny Craig, Frank Giacoia, George Klein, Joe Sinnott, Vince Colletta, Jim Mooney & various (MARVEL)
ISBN: ?978-1-3029-4974-7 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Prince Namor, the Sub-Mariner is the offspring of a water-breathing Atlantean princess and an American polar explorer; a hybrid being of immense strength, highly resistant to physical harm, able to fly, and thrive above and below the waves. Created by young, talented Bill Everett, Namor technically predates Marvel/Atlas/Timely Comics, and this is his 85th year of fictive existence.

He first caught the public’s avid attention as part of an elementally appealing fire vs. water headlining team-up in the October 1939 Marvel Comics #1 (which renamed itself Marvel Mystery Comics from #2 onwards). The amphibian antihero shared honours and top billing with The Human Torch, but was first seen (albeit in a truncated, monochrome version) in Motion Picture Funnies: a promotional booklet handed out to moviegoers earlier in the year. Rapidly emerging as one of the industry’s biggest draws, Namor won his own title at the end of 1940 (cover-dated Spring 1941) and was one of the last super-characters to vanish at the end of the first heroic age.

In 1954, when Atlas (as the company then was) briefly revived its “Big Three” line-up – the Torch and Captain America being the other two – Everett returned for an extended run of superbly dark, mordantly timely fantasy fables. However, even his input wasn’t sufficient to keep the title afloat and eventually Sub-Mariner sank again.

In 1961, as Stan Lee & Jack Kirby were reinventing superheroes with landmark title Fantastic Four, they revived the awesome, all-but-forgotten aquanaut as a troubled, semi-amnesiac antihero. Decidedly more bombastic, regal and grandiose, this returnee despised humanity: embittered by the loss of his subsea kingdom which had been (seemingly) destroyed by American atomic testing. His rightful revenge became infinitely complicated after he became utterly besotted with the FF’s Susan Storm.

Namor knocked around the budding Marvel universe for a few years, squabbling with other star turns such as The Hulk, Avengers, X-Men and Daredevil before securing his own series as one half of Tales to Astonish, and from there graduating in 1968 to his own solo title. This third subsea selection collects The Sub-Mariner #4-27, spanning August 1968 to July 1979

Previously, the hero’s recapitulated origins and some plot seeding had introduced malign super-telepath Destiny (who was responsible for those memory-deficient years), and the Prince had begun a search for the villain which led to his meeting undersea Inhuman courtier Triton. This volume resumes with Namor still hunting Destiny, and falling into the sadistic clutches of subsea barbarian Attuma after the merciless warlord attacks displaced, wandering Atlanteans. Although he triumphs in ‘Who Strikes for Atlantis?’ (by Roy Thomas, John Buscema & Frank Giacoia) and liberates his people, the Sub-Mariner swims on alone, believing his beloved Lady Dorma to have perished in the battle…

Twin nemeses debut next, in the forms of deranged bio-engineer Dr. Dorcas and disabled ex-Olympic swimmer Todd Arliss, who is mutated by mad science and Namor’s own hybrid powers into a ravening amphibian killer in ‘Watch Out for… Tiger Shark!’ As Dorcas’s blind ambition and lust for power unleash an aquatic horror he cannot control, Lady Dorma stumbles into Tiger Shark’s clutches after he seemingly kills Namor. The man-monster parlays the situation into an attempt to seize the throne of Atlantis (once it’s rebuilt) in ‘…And to the Vanquished… Death!’ (inked by Dan Adkins).

Namor is rescued by Arliss’ sister Diane (another beautiful surface-dweller who will be a romantic distraction for Sub-Mariner for years to come) but has no time for gratitude as he tracks the mutated human and defeats him in personal combat. Restored to his throne, people and beloved, the Sub-Mariner is immediately called away when his greatest enemy is located. The tyrant telepath is about to seal his plans by taking control of America in ‘For President… the Man Called Destiny!’ (we all know there have been far worse choices) but as Namor and Dorma challenge him in Manhattan, the villain’s own pride proves to be his downfall (Destiny, that is…)

An epic clash in #8 pits arrogant, impetuous Sub-Mariner against the Fantastic Four’s Ben Grimm – AKA The Thing – for possession of the eerie helmet which furnished Destiny’s mental powers. However, such pointless devastation ‘In the Rage of Battle!’ is almost irrelevant: what is truly significant is the reintroduction of a woman from Namor’s past who can reason with him with as no other human can…

Penciller Marie Severin joins writer Thomas and inker Adkins for a landmark moment as the helmet of power metamorphoses into an arcane artefact that will shape the history of the Marvel Universe. In ‘The Spell of the Serpent!’ the helm is exposed as a seductive supernatural crown that seizes the minds of the citizenry in Namor’s absence, recreating an antediluvian empire ruled by elder god Set. On his return, Namor confiscates the corrupting crown and is granted a glimpse of Earth’s secret history as well as a vision of a lost Pacific undersea race – the Lemurians.

There’s no such thing as coincidence though, so when their emissary Karthon the Quester attempts to take the serpentine totem, Namor is ready to resist in the Gene Colan limned modern-day pirate yarn ‘Never Bother a Barracuda!’ As a tale of dawn age skulduggery unfolds involving demonic immortal priest Naga and valiant Lemurian heroes who saved the world by stealing his crown, the water-breathers are ambushed by airbreathing pirate Cap’n Barracuda and forced to assist his scheme of nuclear blackmail…

Seizing his chance, Karthon swipes the crown and flees, leaving Namor to face ‘The Choice and the Challenge!’ (George Klein inks), and eventually scuttle the atomic armageddon agenda, before making the perilous journey to Lemuria to challenge the mystic might and deadly illusions of Naga in ‘A World Against Me!’ – gloriously pencilled, inked and coloured by Severin. The epic encounter concludes as Joe Sinnott inks ‘Death, Thou Shalt Die!’ with Naga overreaching and losing the world, the crown and everything else…

Next, innovative action and shameless nostalgia vie for attention as Thomas, Severin & Mike Esposito (moonlighting as Joe Gaudioso) decree ‘Burn, Namor… Burn!’ in Sub-Mariner #14, as the Mad Thinker apparently resurrects the original – android – Human Torch and sets him to destroy the monarch of Atlantis. This epic clash was one prong of an early experiment in multi-part cross-overs (Captain Marvel #14 and Avengers #64 being the other episodes of the triptych).

Inked by Vince Colletta, ‘The Day of the Dragon!’ finds Namor back in Atlantis after months away, only to find his beloved Dorma has been abducted by Dr. Dorcas. The trail leads above the waves and to Empire State University, culminating in brutal battle against mighty android Dragon Man

“Gaudioso” inked Namor’s voyage to a timeless phenomenon in search of Tiger Shark who had already conquered ‘The Sea that Time Forgot!’, after which the Avenging Son contends with an alien intent on draining Earth’s oceans in ‘From the Stars… the Stalker!’, pencilled in tandem by Severin and Golden Age Great Jack Katz, under nom de plume Jay Hawk.

The saga ends calamitously in ‘Side by Side with… Triton!’ (Thomas, Severin & Gaudioso) as, with the help of the aquatic Inhuman, Namor repels the extraterrestrial assault, but is stripped of his ability to breathe water. Forced to dwell on the surface, the despised Atlantean then crushingly clashes with an old friend in the livery of a new superhero in ‘Support Your Local Sting-Ray!’ This bombastic battle yarn also delivers a delicious peek at the Marvel Bullpen, courtesy of Severin & inker Johnny Craig’s deft caricaturing skills…

John Buscema resurfaces in #20, with Thomas scripting and Craig inking a chilling dose of realpolitik. ‘In the Darkness Dwells… Doom!’ sees Namor lured by the promise of a cure to his breathing difficulties into the exploitative clutches of the Monarch of Latveria. Trapping Sub-Mariner and keeping him, however, are two wildly differing prospects…

Informed of Namor’s condition, ‘Invasion from the Ocean Floor!’ (Severin & Craig art) features the armies of Atlantis marshalled by Dorma and disgraced Warlord Seth and besieging New York City. The clash almost invokes a new age of monsters…

As Namor’s malady is treated by Atlantean super-science, a key component of a new Superhero concept begins…

Last of the big star conglomerate super-groups, The Defenders would eventually count amongst its membership almost every hero – and many villains – of the Marvel Universe. No surprise there, as initially they were composed of the company’s bad-boys: misunderstood, outcast and often actually dangerous to know. The genesis of the team in fact derived from their status as distrusted “villains”. Before all that latterday inventive approbation, three linked tales of enigmatic antiheroes – Prince Namor, Incredible Hulk and Doctor Strange and stemming from the industry downturn in costumed superheroics started the ball rolling…

Dr. Strange #183 (November 1969 and not included here) introduced infernal elder demon race the Undying Ones, hungry to reconquer the Earth before that title folded. Now – cover-dated February 1970 – Sub-Mariner #22 tells what came next in ‘The Monarch and the Mystic!’ luring the Prince of Atlantis into the macabre mix, as Thomas, Severin & Craig’s moody tale of sacrifice has the Master of the Mystic Arts apparently die to hold the gates of Hell shut with the Undying Ones pent behind them…

In case you’re curious, the saga concludes on an upbeat note in Incredible Hulk #126 (April 1970). You might want to track down that too..

Even restored to full capacity, there’s no peace for the regal, and Sub-Mariner #23 finds Namor contending archvillain Warlord Krang after he and Dr. Dorcas use the power-transfer process to create an Atlantean wonder possessing the might of killer whales (if not their intellects!) in ‘The Coming of… Orka!’ The slow-witted psycho subsequently sets an army of enraged cetaceans against the sunken city as John Buscema & Jim Mooney step in artistically to depict how ‘The Lady and the Tiger Shark!’ finds Namor enslaved and Dorma making Faustian pacts to save Atlantis.

A landmark tale follows as – restored to rule and ready to be riled – Namor becomes an early and strident environmental activist after surface world pollution slaughters some of his subjects. Crafted by Thomas, Sal Buscema & Mooney, ‘A World My Enemy!’ follows Sub-Mariner’s bellicose confrontation with the UN as he puts humanity on notice: clean up your mess or I will. From this point on the antihero would become a minor icon and strident advocate of the issues, even if only to young comics readers.

Prince Namor, the Sub-Mariner #26 offers more of Marvel’s secret history as the recently self-appointed relentless guardian of the safety and ecology of all Earth’s oceans, furtively returns to the surface world. In ‘“Kill!” Cried the Raven!’ (art by Sal B & Gaudioso/ Esposito) the Sub-Mariner comes topside to investigate reports of comatose superhuman Red Raven. He was the human emissary of a legendary race of sky-dwelling Birdmen recently encountered by The Angel (X-Men #44) in their last clash with Magneto. With the covert assistance of Diane Arliss, Namor seeks to forge an alliance with the Avian race, but shocks, surprises and the Raven’s trauma-induced madness all conspire to sink the plan…

Concluding this vintage voyage is another buccaneering bonanza as, back brooding in Atlantis in the wake of another failure, Namor’s mood is further poisoned when a surface pirate uses his giant monster-vessel to attack shipping, leaving Atlantis bearing the brunt of blame ‘When Wakes the Kraken!’.

Namor’s hunt for bizarre bandit Commander Kraken again involves Diane and ends only when the Sub-Mariner demonstrates what a real sea monster looks like…

With covers by John and Sal Buscema, Giacoia, Adkins, Herb Trimpe, Marie Severin, Colan, John Romita, Esposito, Sinnott, Frank Brunner & Craig; plus six pages of original story and cover art by the Buscemas, Giacoia, Severin, Craig, Colan, Adkins, and a magnificent Marie self-portrait print from 1970 this is a treat to savour. Many early Marvel Comics are more exuberant than qualitative, but this volume – especially from an art-lover’s point of view – is a wonderful exception: a historical treasure trove with narrative bite that fans can delight in forever. With the Prince of Atlantis now a bona fide big screen sensation (albeit one nobody’s ever heard of) this might be the time to get wise and impress your friends with the depth of your comics knowledge…
© 2023 MARVEL.

Teen Titans: The Silver Age Volume Two


By Bob Haney, Len Wein, Marv Wolfman, Nick Cardy, Irv Novick, Bill Draut, Gil Kane, Wally Wood, Neal Adams, Sal Amendola & various (DC Comics)
ISBN: 978-1-4012-8517-3 (TPB/Digital edition)

In the 1960s the hallowed concept of kid hero teams was already ancient when the impending Batman TV show prompted DC to trust their big heroes’ assorted sidekicks with their own regular outlet of expression. The outcome was a fab, hip and groovy ensemble as dedicated to helping kids as they were to stamping out insidious evil. Happy 60th anniversary, youngsters!

The biggest difference between the creation of the Teen Titans and wartime groups like The Young Allies, Newsboy Legion and Boy Commandos or even 1950s holdovers that included The Little Wise Guys or Boys Ranch was quite simply that burgeoning phenomena “The Teenager”: a discrete social and commercial force that had been born in the forties but ran wild in the following decade. These were kids who could – and should – be allowed to do things themselves, without constant adult help or supervision…

This quirkily eclectic compilation re-presents the rapidly-evolving –- ending – Swinging Sixties exploits from Teen Titans #12-24, plus a guest-shot from The Brave and the Bold #83, collectively spanning November/December 1967 to November/December 1969, with originating writer Bob Haney still scripting and the accent heavily on fun. The action resumes here with twin contemporary hot-topics “The Space-Race” and “Disc Jockeys” informing whacky sci fi thriller ‘Large Trouble in Space-Ville!’ as illustrated by Irv Novick (The Shield, Batman, The Flash) & Nick Cardy (Lady Luck, Aquaman, Batman) with the gang thwarting aliens stealing Earth’s monuments.

Cardy flies solo for TT #13, producing a seasonal comics masterpiece in ‘The TT’s Swingin’ Christmas Carol!’, a stylish retelling that’s one of the most reprinted Titans tales ever. At this time Cardy’s art really opened up as he grasped the experimental flavour of the times. The cover of #14, as well as interior illustration for the grim psycho-thriller ‘Requiem for a Titan’, are unforgettable. The tale introduces the team’s first serious returning villain The Gargoyle (Mad Mod does not count!): mesmerising, memorable and madly menacing. Although Cardy only inked Lee Elias’s pencils for #15’s eccentric tryst with Hippie counter-culture, ‘Captain Rumble Blasts the Scene!’ is another genuinely unique crime-thriller from a time when nobody over age 25 understood what the youth of the world was doing…

Teen Titans #16 returned to more solid ground with superb, scene-setting thriller ‘The Dimensional Caper!’, wherein rapacious sinister aliens infiltrate a rural high-school (and how many times have you seen that plot used since this 1968 epic?). Cardy’s art reached dizzying heights of innovation both here and in the next issue’s waggish jaunt to London ‘Holy Thimbles, It’s the Mad Mod!’ (alternatively and uninspiringly retitled ‘The Return of the Mad Mod’ here). The frantic criminal chase through the first and best Cool Britannia era which unfolds even includes a command performance from Her Majesty, the Queen…

Next up is a fandom landmark – and hint of things to come – as novice writers Len Wein & Marv Wolfman got their big break with a tale introducing (Soviet) Russian superhero Starfire (latterly redubbed Red Star for the post-Crisis on Infinite Earths generation) which set them firmly on a path of teen super-team writing. ‘Eye of the Beholder’ is a cool cat-burglar/super heist yarn set in trendy Stockholm, drawn with superb understatement by comics stalwart Bill Draut (Black Magic, Girls’ Love Stories, House of Secrets, Phantom Stranger), acting as a perfect indicator of the changing style and attitude that would imminently become part of the Teen Titans and comics industry…

Maintaining the experiments with youthful authorial voices, the entertainment continues with a beautifully realised comedy-thriller as boy Bowman Speedy joins the team full-time. ‘Teen Titans: Stepping Stones for a Giant Killer!’ (#19, January/February 1969) is written by Mike Friedrich with stunning art from Gil Kane (Green Lantern, Spider-Man, Rex the Wonder Dog, Star Hawks) & Wally Wood (Cannon, T.H.U.N.D.E.R. Agents, All-Star Comics, Daredevil), pitting the team against youthful criminal mastermind Punch. He intends killing the Justice League of America, and sagely reasons that a trial run against the junior division can’t hurt…

TT #20 took the long-brewing plot-thread of extra-dimensional invaders and gave it a counterculture twist in ‘Titans Fit the Battle of Jericho’: a spectacular rollercoaster romp deftly blending teen revolt, organised crime, anti-capitalist activism, bug-eyed monsters and cruelly cunning creepy conquerors, written by Neal Adams, pencilled by him and Sal (Phoenix, Archie Comics, Batman, Star Trek) Amendola, with inks by brush-maestro Cardy – one of the all-out prettiest illustration jobs of that decade.

Cover-dated April-May 1969, team-up vehicle The Brave and the Bold # 83 then took a radical turn as, in Haney & Adams’ ‘Punish Not my Evil Son!’, the Titans (sans Aqualad, who was dropped to appear more prominently in Aquaman and because there just ain’t that much subsea malfeasance) strive to save Bruce Wayne’s latest foster-son from his own inner demons in a tense thriller about trust and betrayal…

Symbolic super-teens Hawk and Dove briefly join proceedings for #21’s ‘Citadel of Fear’ (Adams & Cardy): chasing smugglers, finding aliens and ramping up the surly teen rebel quotient whilst moving the invasion story-arc towards its stunning conclusion. ‘Halfway to Holocaust’ is only half of #22, with the alien abduction of Kid Flash and Robin leading to a cross-planar climax where Wonder Girl, Speedy and a radical new ally quash the creeps’ ambitions forever, which still left enough room for a long overdue makeover in ‘The Origin of Wonder Girl’ by Wolfman, Kane & Cardy.

For years the series – and DC in general – had fudged the fact that their younger Amazon Princess was not actually human, a sidekick, or even a person, but rather an incarnation of the adult Wonder Woman as a child. As continuity backwriting strengthened its stranglehold on the industry, it was felt that the team’s token “chick” needed a fuller background, so this moving tale reveals she is in fact a human foundling rescued by Wonder Woman and raised on Paradise Island where their super-science gave her all the powers of a true Amazon.

They even found her a name – Donna Troy – and an apartment, complete with hot roommate. All Donna has to do was sew herself a glitzy, figure-hugging new costume…

Now thoroughly grounded in “reality”, the team jet south in #23’s fast-paced yarn ‘The Rock ‘n’ Roll Rogue’ (Haney, Kane & Cardy), seeking to rescue musical rebel Sammy Soul from his grasping family and subsequently, his missing dad from Amazonian headhunters.

This volume, and an era of relative innocence, ends on ‘Skis of Death!’ by the same creators, seeing the adventurous quartet vacationing in the mountains and uncovering a scam to defraud Native Americans of their tribal lands. It’s a terrific old-style tale but with the next issue the most radical change in DC’s cautious publishing history made Teen Titans a comic which had thrown out the rulebook… and maybe one day the company will get around to compiling it and the issues that followed into a third Titan-ish Tome in this sadly unfinished sequence….

Although perhaps dated in delivery, these tales were a liberating experience for kids when first released and remain a highly entertaining experience even now. They truly betokened a new empathy with independent youth and tried to address problems that were more relevant to and generated by that specific audience. That they are so captivating in execution is a wonderful bonus. This is absolute escapism and absolutely delightful.
© 1967, 1968, 1969, 2018 DC Comics. All Rights Reserved.

Gomer Goof volume 10: Gomers Goons


By Franquin, translated byJerome Saincantin (Cinebook)
ISBN: 978-1-80044-092-0 (PB Album/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

André Franquin was born in Etterbeek, Belgium on January 3rd 1924 and began his astonishing comics career in a golden age of European cartooning. Beginning as assistant to Joseph “Jijé” Gillain on the strip Spirou, he inherited sole control of the keynote feature in 1946, and went on to create countless unforgettable new characters like Fantasio and The Marsupilami.

Franquin – with Jijé, Morris (Lucky Luke) and Willy “Will” (Tif et Tondu) Maltaite – was co-founder of creative powerhouse La bande des quatre: “the Gang of Four” who reshaped and revolutionised Belgian comics and all European cartooning with their prolific and engaging “Marcinelle school” graphic style.

Over two decades Franquin made the strip purely his, expanding Spirou & Fantasio’s scope and horizons, as they became globetrotting journalists who visited exotic places, exposed crimes, explored the incredible and clashed with bizarre, exotic arch-enemies. Throughout, Fantasio remained a full-fledged – albeit entirely fictional – reporter for Le Journal de Spirou, popping back to base between assignments. Sadly, ensconced there was an arrogant, accident-prone office junior tasked with minor jobs and general dogs-bodying. This was Gaston Lagaffe – Franquin’s second immortal invention…

There’s a long tradition of comics personalising fictitiously back-office creatives and the arcane processes they indulge in, whether it’s Marvel’s Bullpen or DC Thomson’s lugubrious Editor and underlings at The Beano and Dandy – it’s a truly international practise. Somehow though after debuting in Le Journal de Spirou #985 (February 28th 1957), the affable dimwit grew beyond control to become one of the most popular and ubiquitous components of the comic, whether as a guest in Spirou’s adventures or his own comedy strips and/or faux reports on the editorial pages he was supposed to paste up. Initial cameos in Spirou yarns or occasional asides on text pages featured well-meaning foul-up and ostensible gofer Gaston lurking and lounging amidst a crowd of diligent toilers: a workshy slacker employed as a general assistant at Le Journal de Spirou’s head office. The scruffy bit-player eventually and inevitably shambled into his own star feature…

In terms of schtick and delivery, older readers will recognise favourite beats and elements of well-intentioned helpfulness wedded to irrepressible self-delusion as seen in Benny Hill or Jacques Tati vehicles and recognise recurring riffs from Some Mothers Do Have ’Em and Mr Bean. It’s all blunt-force slapstick, paralysing puns, fantastic ingenuity and inspired invention, compiled to mug smugness, puncture pomposity, lampoon the status quoi? (that there’s some British punning, see?) and ensure no good deed goes noticed, rewarded or unpunished…

As previously stated, Gaston/Gomer obtains a regular salary – let’s not dignify what he does as “earning” a living – from Spirou’s editorial offices: initially reporting to top journalist Fantasio, and latterly complicating the lives of office manager Léon Prunelle and the other staffers, all whilst effectively ignoring any tasks he’s paid to actually handle. These include page paste-up, posting packages, filing, clean-up, collecting stuff inbound from off-site and editing readers’ letters (the real reason fans requests and suggestions are never acknowledged or answered)…

Gomer is lazy, hyperkinetic, over-opinionated, ever-ravenous, impetuous, underfed, forgetful and eternally hungry: a passionate sports fan and animal lover with his most manic moments all stemming from cutting work corners, stashing or consuming contraband nosh in the office or inventing the Next Big Thing. It leads to constant clashes with colleagues and draws in notionally unaffiliated bystanders like traffic cop Longsnoot and fireman Captain Morwater, as well as ordinary passers-by who should know by now to keep away from this street.

Through it all the office oaf remains affable, easy-going and incorrigible. Only three questions really matter: why everyone keeps giving him one last chance, what does gentle, lovelorn Miss Jeanne see in the self-opinionated idiot and will perpetually-outraged capitalist financier De Mesmaeker ever get his perennial, pestiferous contracts signed?

In 1974 Gaston – Le gang des gaffeurs was the 12th collected album and in 2023 became Cinebook’s 10th translated compilation, offering single page bursts and some half-page sight gags: non-stop all-Franquin comics jabs and japes, with a few ideas and contributions from colleagues Joop, Degotte and Yvan (The Smurfs, Steve Severin, Idées noires) Delporte.

The assistants were necessary as Franquin’s mental health was increasingly being affected by stress. After this album the frequency of Gaston collections reduced by 50%…

Here an increased spotlight falls upon distressed in-house staff artist Yves (occasionally called Yvon) Lebrac who often acted as unwilling, inadvertent beta tester for our well-meaning, overly-helpful, know-it-all office hindrance. This tome is packed with innovations that make Lebrac’s life increasingly annoying and unnecessarily hazardous, such as super-amped central heating so workers can make toast on radiators, a retractable, ceiling-mounted eraser, assorted games, further experiments with (light-repelling) aerosol air-fresheners and paste-up adhesives that just should not be allowed under the Geneva Convention…

Crucially, Gomer’s pets regard Lebrac’s desk and drawing board as their playground but are always ready to have him join in their games…

Whilst concentrating on avoiding his job, The Goof always seeks to improve life for his animal pals. The adopted feral cat and black-headed gull still accompany illicit studio companions Cheese the mouse in many destructive romps but it’s studio goldfish Bubelle who really benefits this time as Gomer installs several solutions to improve mobility and grant the water-dweller FULL access to the building…

When not pursuing illicit culinary dreams – like lighter-than-air pancakes made on a desktop crêpe fryer – Gomer is quick to solve pressing problems such as a cat very stridently trapped in a bass tuba, but even that paralysing din is as nothing to the near-lethal advent of ultrasonic violin tuning, A.I. cup-&-ball machine, casual/office-wear robot suits, self-emptying pedal bins, recycling Soviet components for airplane models, the most wonderful couch on Earth, Inter-Office ski-lift systems and accidentally perfecting the most volatile motion-sensitive explosive ever to grace an art kit…

The installation of roller towels in the toilets sparks a wave of (dangerous) inspiration and innovation and when Gomer’s like-minded chum, opposite number and born accomplice Jules-from-Smith’s-across-the-street joins him in moonlighting as advertising prop makers, the resulting giant shoe fiasco sets the entire city panicking. Ever-eager to slope off for a chat, Jules is also a confirmed devotee of Gomer’s sporting methods for passing the time at work and complicit in seducing the office redecorators: turning hard-working diligent toilers to their laggardly ways, and introducing them to the joys of adventure cooking, citizen chemistry and colossally big bangs…

Semi-regular burglar Freddy falls foul of Gomer’s lethal filing system – something Prunelle also suffers from often – but both are mercifully absent when the inventor’s inquiries into aural animal attractant whistles (affecting owls, mosquitos, moles, and a certain (uniformed) species of “Pig”) make an extended camping trip to “Gus’s farm” a weird nightmare…

Also on view are more skirmishes in the ongoing car-parking war with Longsnoot and a succession of sporting gags including a clash with a karate master, snow paddleball and swamp football, but in the end even our recumbent genius has no cure for peasouper fog – although his quick work-around does get the city moving… in the wrong direction…

Far better enjoyed than précised or described, these strips allowed Franquin and his occasional co-scenarists to flex whimsical muscles, subversively sneak in satirical support for their beliefs in pacifism, environmentalism and animal rights and sometimes even appear in person…

These are sublime examples of all-ages comedy: wholesome, barbed, daft and incrementally funnier with every re-reading. Why haven’t you got your Goof on yet?
© Dupuis, Dargaud-Lombard s.a. 2009 by Franquin. All rights reserved. English translation © 2023 Cinebook Ltd.

Astonishing X-Men volume 1: Gifted


By Joss Whedon, John Cassaday & various (MARVEL)
ISBN: 978-0785146957 (HB/Digital Edition)

The loss of John Cassaday is sudden and shocking but at least we have his wonderful work to console ourselves with. Here’s one of his best, that you should see or revisit…

Joss Whedon turned his inimitable skills with choreographing ensemble casts to the ultimate team-book when he started writing the high-profile Astonishing X-Men (the first six issues of which are collected in this volume). With the supremely talented John Cassaday (Hellboy, Just Imagine, Lone Ranger, Flash) as artist the comic was always going to look great and sell well, but the ease with which Whedon slips into the characters and lifts them out of the mire of decades of convoluted clichés and continuity was a joy to behold.

You’re either aware or not of mutant continuity, so I’ll forego the usual précis and simply state that new readers can jump on with the minimum of confusion, and – aided by a skilful use of banter – be brought up to speed as the team of Cyclops, EmmaWhite QueenFrost, Wolverine, Kitty Pryde and The Beast re-unite as proactive mutant do-gooders, but with a new and rather subversive mission statement.

In a world that hates and fears mutants, these heroes have traditionally fought secretive, furtive battles to save the day, with humanity despising them all the while. Their new agenda is simple: do the battling and saving, but in a public-relations savvy society, do it in such a way that the entire world knows who to thank. They will become public heroes and saviours, changing public opinion by doing good publicly.

The plan to alter those perceptions begins by ending a hostage situation where anti-mutant terrorists led by an alien named Ord of the Breakworld crash a swanky High Society function. Even as hungry paparazzi are mobbing the victorious heroes, however, word comes that the media blitz may be unnecessary. An announcement has been made that science has found a cure for the mutant gene…

That news divides not just the mutant community, but even the team itself. Is “mutant-ness” even a disease? Is it better to conform or be unique? Where did the cure come from and who actually benefits? What role does Ord play in these earth-shattering events and is he working alone? None of these deep issues get in the way of a rollercoaster-ride of action and genuine suspense that’s been missing since the earliest days of these characters.

Combining breathtaking illustration and stunning action with superb characterisation in a mystery/conspiracy tale is a Whedon trademark. Adding alienation metaphors that have been such a strong part of the X-Men mystique and fan psychology made this a powerful yet entertaining read that appealed to almost everybody. Having it rendered shockingly realistic and authentic-seeming by a modern comics master made it unmissable.
© 2004 Marvel Characters, Inc. All rights reserved.

The Batman Adventures volume 3


By Kelley Puckett, Paul Dini, Mike Parobeck & Rick Burchett, Michael Reaves, Bruce Timm, Matt Wagner, Klaus Janson, Dan DeCarlo, John Byrne & various (DC Comics)
ISBN: 978-1-4012-5872-6 (TPB/Digital edition)

With Batman: Caped Crusader storming the air waves in this anniversary year and making old farts like me tremble all over again, let’s take a peek back at the bonanza of great comics that came out of the last animated noir fest courtesy of Bruce Timm & Co…

The brainchild of Bruce Timm, Eric Radomski & Paul Dini, Batman: The Animated Series aired in the US from September 5th 1992 to September 15th 1995. Ostensibly for kids the TV cartoon revolutionised everybody’s image of the Dark Knight and inevitably fed back into print iterations, leading to some of the absolute best comic book tales in the hero’s many decades of existence. And it’s still true today…

Employing a timeless visual style dubbed “Dark Deco”, the show mixed elements from all eras of the character and, without diluting the power, tone or mood of the premise, re-honed the grim Bat and his team into a wholly accessible, thematically memorable form.

It entranced young fans whilst adding shades of exuberance and panache that only the most devout and obsessive Batmaniac could possibly object to. A faithful comic book translation was prime material for collection in the newly-emergent trade paperback market but only the first year was ever released, plus miniseries such as Batman: Gotham Adventures and Batman Adventures: the Lost Years. Nowadays, however, we’re much more evolved and reprint collections have established a solid niche amongst cognoscenti and young readers.

This third inclusive compendium gathers issues #21-27 of The Batman Adventures, originally published between June to December 1994  plus that year’s Batman Adventures Annual: a scintillating, no-nonsense frenzy of family-friendly Fights ‘n’ Tights fantasy from Kelly Puckett, Mike Parobeck & Rick Burchett and a few fellow-pros-turned-fans…

Puckett is a writer who truly grasps the visual nature of the medium and his stories are always fast-paced, action packed and stripped down to the barest of essential dialogue. This skill has never been better exploited than by Parobeck who was at that time a rising star, especially when graced by Burchett’s slick, clean inking.

Although his professional career was tragically short (1989 to 1996 when he died, aged 31, from complications of Type 1 Diabetes) Parobeck’s gracefully fluid, exuberantly kinetic, frenetically fun-fuelled, animation-inspired style revolutionised superhero action drawing and sparked a renaissance in kid-friendly material and merchandise at DC – and everywhere else in the comics publishing business.

The wall to wall wonderment begins with the compulsive contents of Batman Adventures Annual #1: a giant-sized gathering of industry stars illustrating Paul Dini’s episodic, interlinked saga ‘Going Straight’.

Illustrators Timm & Burchett set the ball rolling as jet-propelled bandit Roxy Rocket is released from prison, prompting Batman and faithful retainer Alfred to discuss whether any villains ever reform.

Apparently one who almost made it is Arnold Wesker, who played mute Ventriloquist to his malign dummy Scarface. Tragically in ‘Puppet Show’ (art by Parobeck & Matt Wagner) we see how even a good job and the best of intentions are no defence when Arnold’s new boss wants to exploit his criminal past…

Harley Quinn is insanely devoted to killer clown The Joker as Dan DeCarlo & Timm wordlessly expose her profound weakness for that bad boy as she’s released from Arkham Asylum, only to be seduced back into committing crazy crimes in just ’24 Hours’

The Scarecrow’s return to terrorising the helpless resulted from his genuine desire to help a girl assaulted by her would-be boyfriend in the chilling, poignant ‘Study Hall’ (with art by Klaus Janson), after which ‘Going Straight’ concludes with Timm detailing how Roxy Rocket is framed by Catwoman, and Batman has to separate the warring female furies…

The melange of mayhem even came with its own enthralling encore with The Joker solo-starring in ‘Laughter After Midnight’ as the Mountebank of Mirth goes on a spree in Gotham, courtesy of artists John Byrne & Burchett…

The Batman Adventures #21 then saw Michael Reaves join Puckett to script tense thriller ‘House of Dorian’ for Parobeck & Burchett as deranged geneticist Emile Dorian escapes from Arkham and immediately turns Kirk Langstrom back into the marauding Man-Bat.

Moreover, although the Mad Doctor’s freedom is bad news for Gotham, Langstrom and Dorian’s previous beast-man Tygrus; for a desperate fugitive afflicted with lycanthropy, the insane physician is his last chance at a cure for his curse…

Dorian couldn’t care less. All he wants is revenge on Batman and Selina Kyle

Like the show, most stories were crafted as a 3-act plays and the conceit resumes with #22 as Puckett, Parobeck & Burchett settle in for the long haul. ‘Good Face Bad Face’ sees Two-Face return; also busting out of Arkham in ‘Harvey Doesn’t Live Here Anymore’ set to settle scores with Gotham’s top mobster Rupert Thorne. His first move is to free his gang in ‘Nor Iron Bars a Cage’, but this time Batman is waiting…

Poison Ivy is back in #23, spreading ‘Toxic Shock’ and teaming up with the Dark Knight in ‘Strange Bedfellows’ to save a famed botanist/ecologist dying from a mystery toxin. ‘Fighting Poison with Poison’, she and Batman hunt for a cure, forcing the mystery assassin into more prosaic methods in ‘How Deadly Was my Valley’

‘Grave Obligations’ sees the Gotham Guardian’s past come back to haunt him when a ninja clan invade the city. They seem more concerned with fighting each other in ‘Brother’s Keeper’ but a little digging reveals how one has come ‘From Tokyo, With Death’ in mind for Batman, and it takes a much higher authority to halt the chaos in ‘Cancelled Debts’

An inevitable team-up graces Batman Adventures #25 as Puckett, Parobeck & Burchett reintroduce legendary ‘Super Friends’. With Lex Luthor in town and bidding against Waynetech for a military contract, a mystery bombing campaign begins in ‘Tik, Tik, Tik…

Even as unwelcome guest Superman horns in, Batman realises his old foe Maxie Zeus might be taking the credit but is certainly not to blame for the ‘Sinners in the Hands of an Angry Zeus!’ A little deduction and a grudging alliance with the Caped Kryptonian results in the true scheme unravelling in ‘The Gods Must be Crazy’ with Batman rejoicing in having made a powerful friend and a remorseless and resourceful new enemy…

‘Tree of Knowledge’ focuses on college students Dick Grayson and Babs Gordon as they score top marks in a criminology course. ‘Pop Gun Quiz’ sees them singled out for special study by impressed Professor Morton and on hand in ‘Careful What You Wish For’ to experience an impossible crime in the University Library. Despite all their investigations, it’s only as Robin and Batgirl that a devilish plot is exposed and crucial ‘Lessons Learned’

The last tale in this terrific tome revisits the tragedy of Batman’s origins as ‘Survivor Syndrome’ sees an impostor risking his life on Gotham’s streets in search of justice or possibly his own death.

‘Brother, Brother’ reveals how athlete Tom Dalton’s wife was murdered and how he surrenders to a ‘Call to Vengeance’. Everything changes once the real Dark Knight takes charge of Tom and trains him to regain ‘The Upper Hand’

With a full complement of covers by Timm, Parobeck & Burchett, plus a ‘Pin-Up Gallery’ with stunning images by Alex Toth, Dave Gibbons, Kelley Jones, Kevin Nowlan, Mark Chiarello, Mike Mignola, Matt Wagner, Chuck Dixon & Burchett – all coloured by the astounding Rick Taylor – this is another stunning treat for superhero lovers of every age and vintage.
© 1994, 2015 DC Comics. All Rights Reserved.

Batman: Silver Age Dailies and Sundays 1968 – 1969


By Whitney Ellsworth, Joe Giella, Al Plastino & various (IDW)
ISBN: 987-1-63140-121-3 (HB)

This book includes Discriminatory Content produced in less enlightened times.

For more than seven decades in America the newspaper comic strip was the Holy Grail cartoonists and graphic-narrative storytellers hungered for. Syndicated across the country and often the planet, winning millions of readers and accepted (in most places) as a more mature and sophisticated form of literature than comic-books, it also paid better, with the greatest rewards and accolades being reserved for the full-colour Sunday page. So it was always something of a poisoned chalice when a comic book character became so popular that it swam against the tide (after all weren’t the funny-books invented just to reprint strips in cheap, accessible form?) and became a syndicated serial strip. Superman, Wonder Woman and Archie Andrews made the jump soon after their debuts and many features have done so since.

Due to war-time complications, the first newspaper Batman and Robin strip was slow getting its shot, but when the Dynamic Duo finally hit the Funny Pages the feature quickly proved to be one of the best-regarded, highest quality examples of the trend, both in Daily and Sunday formats. Yet somehow the strip never achieved the circulation it deserved, even though the Sundays were eventually given a new lease of life when DC began issuing vintage stories in the 1960s for Batman 80-page Giants and Annuals. The exceedingly high-quality all-purpose adventures were ideal short stories and added an extra cachet of exoticism for young readers already captivated by simply seeing tales of their heroes that were positively ancient and redolent of History with a capital “H”.

Such was not the case in the mid-1960s when, for a relatively brief moment, mankind went bananas for superheroes in general and most especially went “Bat-Mad”…

The Silver Age of comic books revolutionised a creatively moribund medium cosily snoozing in unchallenging complacency, bringing a modicum of sophistication to the returning genre of masked mystery men. For quite some time changes instigated by Julius Schwartz in Showcase #4 (October 1956) had rippled out in the last years of that decade, affecting all of National/DC Comics’ superhero characters but had generally bypassed The Gotham Gangbuster. Fans buying Batman, Detective Comics, World’s Finest Comics and latterly Justice League of America would read adventures that in look and tone were largely unchanged from the safely anodyne fantasies that had transformed a Dark Knight Detective into a mystery-solving, alien-fighting costumed Boy Scout just as the 1940s turned into the 1950s.

By the end of 1963, however, Schwartz having, either personally or by example, revived and revitalised the majority of DC’s line (and by extension and imitation, the entire industry) with his reinvention of the Superhero, was asked to work his magic with the creatively stalled and near-cancellation Caped Crusaders. Installing his go-to team of creators, the Editor stripped down the accumulated luggage and rebooted the core-concept. Down – and usually out – went the outlandish villains, aliens and weird-transformation tales in favour of a coolly modern concentration on crime and detection.

Even the art-style underwent a sleek streamlining and rationalisation. The most apparent change to us kids was a yellow circle around the Bat-symbol but, far more importantly, the stories had changed. A subtle aura of genuine menace had crept back in.

At the same time Hollywood was in production of a television series based on Batman and, through the sheer karmic insanity that permeates the universe, the studio executives were basing their interpretation not upon the “New Look Batman” currently enthralling readers but the rather the addictively daft material DC was emphatically turning its editorial back on.

The Batman TV show premiered on January 12th 1966 and ran for three seasons of 120 episodes, usually airing twice weekly in the first two. It was a monumental, world-wide hit and sparked a wave of trendy imitation. Resulting media hysteria and fan frenzy generated an insane amount of Bat-awareness, no end of spin-offs and merchandise – including a movie – and introduced us all to the phenomenon of overkill. No matter how much we might squeal and froth about it, to a huge portion of this planet’s population Batman is always going to be that “Zap! Biff! Pow!” buffoonish costumed Boy Scout…

“Batmania” exploded across Earth and – almost as quickly – became toxic and vanished, but at its height led to the creation of a fresh newspaper strip incarnation. That strip was a huge syndication success and even reached fuddy-duddy Britain, not in our papers and journals but as the cover feature of weekly comic Smash! (from issue #20 onwards).

The TV show ended in March, 1968. As it foundered and faded away, global fascination with “camp” superheroes – and no, the term had nothing to do with sexual orientation no matter what you and Mel Brooks might think – burst as quickly as it had boomed. The Caped Crusader was left with a hard core of dedicated fans and followers who now wanted their hero back…

However, from the time when the Gotham Guardians could do no wrong comes a second superb compilation re-presenting the bright and breezy, sometimes zany cartoon classics of Batman with Robin the Boy Wonder, augmented by a wealth of background material, topped up with oodles of unseen scenes and background detail to delight the most ardent Baby-boomer nostalgia-freak. The fun-fest opens with more informative, picture-packed, candidly cool revelations from comics historian Joe Desris in ‘A History of the Batman and Robin Newspaper Strip: Part 2’: stuffed with behind-the-scenes set photos, communications between principal players like Bob Kane and the Producers, clippings, glorious unpublished pencils from strip illustrator Joe Giella as well as newspaper promotional materials, followed by pictorial essays on ‘Newspaper Strip Trivia’ and ‘Batman/Superman Crossovers’, more unpublished or censored strips and a note on the eclectic sources used to compile this collection before the comics cavorting continue…

Dailies and Sundays were scripted by former DC editor (and the company’s Hollywood liaison) Whitney Ellsworth and initially illustrated by Kane’s long-term art collaborator Sheldon Moldoff, before inker Giella was tapped by the studio to produce a slicker, streamlined modern look – usually as penciller but ALWAYS as embellisher. Since the feature was a 7-day-a-week job, Giella often called in comic book buddies to help lay-out and draw the strip; luminaries like Carmine Infantino, Bob Powell, Werner Roth, Curt Swan and others.

In those days, monochrome Dailies and full-colour Sundays were mostly offered as separate packages and continuity strips often ran different stories for each. For Batman the strip started out that way, but by the time of the stories in this volume had switched to unified 7-day storylines.

Riding a wave and feeling ambitious, Ellsworth & Giella had started their longest saga yet in July 1967, combining the tales of ‘Shivering Blue Max’ with ‘“Pretty Boy” Floy and Flo’, wherein a perpetually hypothermic criminal pilot accidentally downed the Batcopter and erroneously claimed the underworld’s million dollar bounty on Batman and Robin.

Our heroes were not dead, but the crash caused the Batman to lose his memory and, whilst Robin and faithful manservant Alfred sought to remedy his affliction, Max had collected his prize and jetted off for sunnier climes. With Batman missing, neophyte crimebuster Batgirl then tracked down the heroes – incidentally learning their secret identities – and was instrumental in restoring him to action… if not quite his fully-functioning faculties.

However, when underworld paymaster BG (Big) Trubble heard the heroes had returned, he quite understandably wanted his money back, forcing already-broke Max back to Gotham where he gullibly fell foul of Pretty Boy whilst that hip young gunsel and twin sister Flo were enacting a murderous scam to fleece a horoscope-addicted millionaire…

The tale picks up here on January 1st 1968 with Batman held at gunpoint, patiently trying to convince supremely suggestible, wealthy whale Tyrone Koom he is not there to assassinate him as the tycoon’s new astrologer Madame Zodiac (AKA Flo Floy) was insisting she had foreseen. When her minted dupe proves incapable of murder, Flo/Zodiac takes matters into her own hands by knocking out the mighty manhunter, but despite all her and her brother’s arguments, the millionaire cannot be convinced to pull the trigger…

Instead, befuddled Koom – still thinking the masked marvel wants him dead – has Batman bundled off to an isolated island where a fully-automated, exotic palace of wonders will act as the Caped Crusader’s impregnable prison for the remainder of his life. With the hero as good as dead Pretty Boy & Flo plan to claim BG’s million dollar bounty, but have not reckoned on Blue Max horning in…

When the pilot collides with Robin (tracking his senior partner by Bat-Radio) the erstwhile enemies reluctantly join forces but cannot prevent Batman’s banishment. Moreover, in the frantic melee, the Boy Wonder suffers a broken leg. Meanwhile, lost in an endless ocean, Batman slowly adjusts to life of enforced luxury on palatial penitentiary island Xanadu, unaware that life at home has become vastly more complicated for Robin and Alfred. Not only do they believe the Cowled Crimebuster dead but Max has ferreted out their secret identities and blackmailed them into cooperating in his vengeance scheme against Pretty Boy. Max plans to prevent the young thug collecting the reward by impersonating Batman…

Events spiral to a grim climax when Max finally confronts his criminal enemies and Koom realises he’s been played for a fool. The dupe’s guilt-fuelled final vengeance ends all the villains at once, but not before Pretty Boy presses a destruct button that will cause Xanadu to obliterate itself in an atomic explosion.

Thankfully Superman and especially Sea King Aquaman have been mobilised to help find the missing Masked Manhunter but the countdown – although slow – is unstoppable…

During this sequence the severely overworked Giella bowed out and a veteran Superman illustrator took over the pitiless illustration schedule. Alfred John “Al” Plastino was a prodigious artist with a stellar career. He had been active in the early days of comic books, with credits including Captain America and Dynamic Man before serving in the US Army. His design talents were quickly recognised and he was seconded to Grumman Aerospace, The National Inventors Council and latterly The Pentagon, to design war posters and field manuals for the Adjutant General’s office.

In 1948 Plastino joined DC and quickly became one of Superman’s key artists. He drew many landmark stories and – with writer Otto Binder – created Brainiac, Supergirl and The Legion of Super-Heroes. From 1960-1969 he ghosted the syndicated Superman newspaper strip and whilst still drawing Batman, also took over Ferd’nand in 1970, drawing it until his retirement in 1989. He was extremely versatile and apparently tireless. In 1982-1983 he drew Nancy Sundays after creator Ernie Bushmiller passed away and was controversially hired by United Media to produce fill-in episodes of Peanuts when Charles Schulz was in dispute with the company. Al Plastino died in 2013.

With a new policy of introducing guest stars from DC’s pantheon, Plastino was the ideal artist successor and as the assembled champions desperately sought to find and save their missing comrade, a new tone of straight dramatic adventure largely superseded the campy comedy shenanigans of the TV series.

The search for Batman had been continually hampered by the Man of Steel’s strange weakness and loss of powers, but now that the Gotham Gangbusters were reunited they concentrated their efforts on finding out why. The deductive trail soon led to bone fide mad scientist ‘Diabolical Professor Zinkk’ (originally running March 19th to August 6th) and saw the Dynamic Duo tracking down a mercenary maniac who had found a way to broadcast Kryptonite waves and was oh-so-slowly killing Superman for a big payout from Metropolis’ mobsters…

This is a cunningly convoluted, beautifully realised and supremely suspenseful tale with the clock ticking down on a deranged and dying Metropolis Marvel as Batman & Robin hunt rogue radio-physicist Zoltan Zinkk to divine the method by which he brings low Earth’s greatest defender. It culminates in a savage, spectacular and truly explosive showdown before the World’s Finest heroes finally triumph…

Another tense thriller then sees Aquaman return to share the spotlight, beginning with determined “dolly-bird” Penelope Candy perpetually plaguing news outlets and even pestering the Gotham Police Department in a tireless quest to be put in touch with Batman. The man in question is blithely unaware: Bruce Wayne is dealing with a small personal problem. In his infinite wisdom he intends for Robin to temporarily retire whilst young Dick Grayson completes a proper education! To that end has engaged a new tutor for the strongly-protesting Boy Wonder…

With that all acrimoniously settled, the Caped Crimebuster roars out into the night and is filmed falling to his doom in a river trying to save apparently suicidal Penny Candy…

At first the heartbroken sidekick doesn’t know Batman is still alive but has actually been drawn into a Byzantine scheme devised by Penny to find her missing father. Oceanographer Archimedes Candy disappeared after working with Aquaman on a serum allowing humans to live beneath the sea. Penny is certain someone has abducted the researcher and, after Batman contacts Robin, they have the junior crimebuster send out a radio alert for the Sea King, before impatiently trying the potion together. ‘Breathing Underwater’ (August 7th – December 15th), they set off on a sub-sea search for the missing sea scientist…

Of course Penny’s fears of foul play are justified and before long she and Batman are reunited with Dr. Candy. Sadly, that’s as captives of nefarious international smuggler Cap’n Wolf and they are nearly done to death by being abandoned on a mountain in the airy atmosphere they can no longer breathe before Aquaman arrives to settle matters.

Even as Batman makes his way home, the next adventure has started. Gangster fugitive Killer Killey devised the world’s most perfect hiding place and in ‘I Want Bruce Wayne’s Identity!’ (December 15th 1968 – May 30th 1969) abducts the mild-mannered millionaire so a crooked plastic surgeon can swap their faces and fingerprints. The scheme is hugely helped by the fact that Dick has been packed off on a world cruise with tutor Mr. Murphy and his daughter Gazelle whilst Alfred has used accumulated vacation time for an extended visit to England.

When Killer captures Bruce and discovers he also has Batman, the mobster is truly exultant. However the plan goes awry as the victim escapes the death-trap which should have resulted in the authorities finding “Killey’s” drowned body, and the subsequent relocation into Wayne Manor becomes a fraught affair.

Perhaps the villain would be less troubled if he knew that although alive, the real Wayne has once again lost his memory…

Moreover, unbeknownst to anyone, neophyte crimebuster Batgirl already knows Batman’s other identity, and her suspicions are aroused by the state of the mansion and behaviour of Bruce and his new girlfriend…

As events escalate and spiral out of control, Killer – still safely hidden behind Wayne’s face – starts to crack: stupidly antagonising the one person he thought he could always rely on…

This volume’s comics cavortings end with the opening shots of ‘My Campaign to Ruin Bruce Wayne’ (which ran from May 31st – December 25th 1969) but as only seven days of that tale unfold in this volume I think we’ll leave that for the next volume and simply say…

To Be Continued, Bat-Fans…

The stories in this compendium reveal how gentler, stranger times and an editorial policy focusing as much on broad humour as Batman’s reputation as a crime-fighter swiftly returned to all-out action/adventure once Batmania gave way to global overload and ennui. That was bad for the strip at the time but happily resulted in some truly wonderful yarns for die-hard fans of the comic book Caped Crusader. If you’re of a certain age or open to timeless thrills, spills & chills this a truly stunning collection well worth your attention.

Batman: Silver Age Dailies and Sundays 1968-1969 was the second in a set of huge (305 x 236 mm) lavish, high-end hardback collections starring the Dynamic Duo/Trio (and pals!), and a welcome addition to the superb commemorative series of Library of American Comics which has preserved and re-presented in luxurious splendour such landmark strips as Li’l Abner, Tarzan, Little Orphan Annie, Terry and the Pirates, Bringing Up Father, Rip Kirby, Polly and her Pals and many other immortal cartoon icons.

If you love the era, the medium or even just graphic narrative, these are great comics reading, and this is a book you simply must have.

… And maybe one day the compilers will get around to making them all available in digital edition too…
© 2014 DC Comics. All rights reserved. Batman and all related characters and elements ™ & © DC Comics.

Invincible Iron Man Marvel Masterworks volume 13


By Bill Mantlo, David Michelinie, Bob Layton, Jim Shooter, John Romita Jr., Herb Trimpe, Keith Pollard, Keith Giffen, John Byrne, Carmine Infantino, Josef Rubinstein, Bruce Patterson, Dan Green & various (Marvel)
ISBN: 978-1-3029-2232-0 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Arch-technocrat and supreme survivor Tony Stark has changed profile many times since debuting in Tales of Suspense #39 (March 1963) when, as a VIP visitor to Vietnam assessing the efficacy of munitions he had designed, the inventor was critically wounded and captured by sinister, savage Communists. Put to work building weapons with the dubious promise of medical assistance upon completion, Stark instead created the first of innumerable technologically-augmented protective suits to keep himself alive and deliver him from his oppressors. From there it was a simple – transistor-powered – jump to full time superheroics as a modern Knight in Shining Armour…

Conceived after the Cuban Missile Crisis at a time when Western economies were booming and “Commie-bashing” was America’s obsession, a dashing new Thomas Edison employing Yankee ingenuity, wealth and invention to safeguard the Land of the Free and better the World, seemed an obvious development. Combining then-sacrosanct faith that technology and business in unison could solve any problem, with the universal imagery of noble knights battling evil, Stark – the Invincible Iron Man – seemed an infallibly successful proposition.

Of course, whilst he was the acceptable face of 1960s Capitalism – a glamorous, benevolent, rich, technocratic and an all-conquering hero when clad in super-scientific armour – the turbulent tone of the 1970s soon relegated his suave, “can-do” image to the dustbin of history. With ecological disaster and social catastrophe from myriad big business abuses new zeitgeists of the young, the Golden Avenger and Stark International were soon confronting some tricky questions from an increasingly politically savvy readership.

Stark is a millionaire inventor who moonlights as a superhero. The supreme technologist hates to lose and constantly upgrades his gear, making Iron Man one of the most powerful characters in the Marvel Universe. However, at the time of these tales (re-presenting Iron Man #113-128, spanning cover-dates 1978 to November 1979), the unrelenting pressure of running a multinational corporation and saving the world daily has started to show itself in the subtle increase in Stark’s life: particularly an emphasis on his partying… and drinking.

With glamour, money and fancy gadgetry not quite so cool anymore the questing voices of a new generation of writers started posing uncomfortable questions in the pages of a series that was once a bulwark and bastion of militarised America. This captivating chronological compendium completes that transitional period leading to new perspectives as the 1980s dawned and opens here with an informative, insightful measure of historical context courtesy of scripter David Michelinie in his Introduction ‘Iron Man? What’s an Iron Man?’

With Bill Mantlo scripting, Keith Pollard layout pages and Herb Trimpe’s pencilling for inker Josef Rubinstein, Iron Man #113 trumpeted a fresh beginning for Stark International after defeating the bloody takeover bid of Mr Midas. However, as the new complex opened for business, an old enemy was already infiltrating the company whilst a more brazen assault came after a dying foe was manipulated into attacking the complex using ‘The Horn of the Unicorn!’

Seeking help for the beaten-and-at-death’s door Unicorn, the Metal Marvel consults The Avengers and inadvertently triggers a second assault by the villain who also activates a long-interred robotic threat that seems agonisingly familiar in ‘The Menace of… Arsenal!’ (Mantlo, Keith Giffen & Bruce D. Patterson) which leads to a turning point moment in ‘Betrayal!’ Here, future second generation superstar John Romita Jr. takes over as illustrator joining Mantlo & inker Dan Green in detailing how Stark’s current romantic flame Madame Masque chooses her dying father (Count Nefaria) over him, allowing the savage Ani-Men to invade the secure facility just as the Unicorn’s hidden controller also attacks…

The taut plot threads are all tied up by incoming co-plotters David Michelinie & Bob Layton – also the new inker-in-residence – who shake things up in tragic conclusion ‘Anguish, Once Removed!’ as the thrashed technocrat strikes back hard, defeating his obvious enemies but losing his latest love; and faith in humanity in the process…

Iron Man #117 exposes ‘The Spy Who Killed Me!’ as sinister saboteur-for-hire Spymaster makes his long-deferred move, assassinating (the wrong) Tony Stark and instigating a covert intrusion whilst Stark is attending a swish embassy soiree. As he drinks too much and charms soon-to-be cast regular Bethany Cabe, the factory assault results in super-brawl and the shocking exposure of who is paying Spymaster to undermine SI…

With layouts in #118 by John Byrne and the debut of Stark’s personal pilot James “Rhodey” Rhodes, ‘At the Mercy of My Foes! Friends!’ sees Stark confront his secret tormentors and learn exactly why a rogue S.H.I.E.L.D. group have been seeking to take control of his company.

After they also take Nick Fury hostage and attempt to murder Stark, the Helicarrier flies into Soviet airspace and with ‘No S.H.I.E.L.D. to Protect Me!’ (Michelinie, Romita Jr. & Layton) the metal gloves come off and it’s all over bar the shooting and cleaning up wreckage…

A long, carefully considered storyline moved into second gear with #120’s ‘The Old Man and the Sea Prince!’ as the Armoured Avenger clashed with amphibian superman/sometime ally Sub-Mariner before uniting against officious military martinets intent on dislodging aged hermit Hiram Cross from the strategically useful island he lived on.

Unsuspected in the background, financial predator Justin Hammer continued his anonymous preparations to destroy Iron Man and break Stark’s financial empire. His first strike was to briefly override Stark’s armour in the middle of an underwater duel in ‘A Ruse by Any Other Name…’ but even with that momentary upset, he and allies Bethany and Rhodey manage to expose unscrupulous conglomerate Roxxon as the cause of all Hiram’s woes… not that it does them any good…

Carmine Infantino pencils a refitted recap of Iron Man’s origins in ‘Journey’ before Hammer steps up his campaign in #123’s ‘Casino Fatale!’ (Michelinie, Romita Jr. & Layton) as an army of hired minor villains attack our hero in Atlantic City just when the Iron Man gear is at its most gremlin-afflicted…

The assault escalates in ‘Pieces of Hate!’ (with “Layton & Friend” sharing inking duties) but even after scoring an incredible, improbable victory Stark is left reeling when Hammer plays his ace. Taking full control of the armour, the evil plutocrat makes Stark an unwilling accomplice and murder weapon in a monstrous crime, pushing the hero over the edge and into a spiral of despair…

After his super-sophisticated suit “malfunctions” again, killing a foreign ambassador at a major diplomatic function, disgraced and grieving Stark surrenders the armour to the authorities. However, undaunted and finally aware of what’s been going on, he enlists new Ant-Man Scott Lang to his band of allies, going undercover to find his hidden enemy in #125’s ‘The Monaco Prelude’.

Nonetheless, the villain seems triumphant when ‘The Hammer Strikes!’, abducting his opponents and gloatingly revealing his dastardly scheme. However, the smirking monster has grievously underestimated his rival’s capabilities and the power of Iron Man, leading to a spectacular final clash ‘…A Man’s Home is His Battlefield!’

Tragically, when the dust settles and the bad guys are all disposed of, Stark has time to brood. Obsessing over the lives lost, he turns to the booze that has increasingly been his only solace in the past months…

The fall and rise of a hero is a classic plot, and it’s seldom been better used in the graphic narrative medium and still never bettered in the super-hero field than in ‘Demon in a Bottle.’ As the traumatised hero plumbs depths of grief and guilt, buries himself in pity and alienates all his friends and allies, only an unlikely intervention forces him to take a long, hard look at his life and actions. The results of the soul-searching and his future actions will reshape the Marvel Universe.

To Be Continued…

As an added extra also included here is the one-shot try-out of Stark’s former apprentice, as originally seen in Marvel Premiere #44 (October 1978 by Mantlo, Giffen & Rudy Nebres). ‘The Jack of Hearts!’ reexamines the origin of trust fund brat Jack Hart, who was inundated in the experimental “zero fluid” invented by his murdered father. Seemingly resurrected and imbued with incredible energy and computational powers, Jack hunts The Corporation who ordered the hit and here – thanks to his new connection in S.H.I.E.L.D. – inconclusively clashes with their chief hitman Hemlock

Added attractions include a selection of Marvel Bullpen Bulletins which in turn announced and introduced Michelinie, Romita Jr., the new Iron Man team and Jack of Hearts (complete with Dave Cockrum model sheets), as well as house ads, 16 pages of original art and covers by Romita Jr., Green, Layton, Infantino and Byrne, including some pre editorial modification.

Further candid treats involve the secret behind Edwin Jarvis’ in-story “resignation letter”; an unused Layton cover for #128, Stan Lee’s Introduction for first GN Compilation The Power of Iron Man (1984), that book’s painted cover by Bill Sienkiewicz and a sequence of Marvel Super-Heroes Megazine covers (#1-3, October-December 1994) by Darick Robertson, Mark Farmer, Frank Miller, Michael Golden & Jung Choi. Wrapping up the bonuses are Michelinie’s Introduction (‘Heart of Iron, Feet of Clay’) to 2008’s Demon in a Bottle collection beside that volume’s cover from Romita Jr., Layton, & Ian Hannin, as well as Iron Man by Michelinie, Layton & Layton, & Romita Jr. vol. 1’s cover, as drafted by the mature artist in 2013, with inks by Mark Morales and coloured by Frank D’Amata.

This contains some of the best mainstream super-hero sagas of the 1980s but is also regarded as one of the most remarkable, transformative and powerfully redemptive tales of the period. Iron Man: Demon in a Bottle is a complex, extremely mature tale for kids of all ages, and an unforgettable instance of Triumph and Tragedy perfectly told. Seen in conjunction with the year of ever-improving yarns that preceded it grants the reader privileged access to a renaissance in quality signalling the return to glory of one of Comics’ most scintillating stars.

If you have let these tales of suspense pass you by, you are the poorer for it and should amend the situation as soon as possible.
© 2021 MARVEL.

Showcase Presents Batman volume 6


By Dennis O’Neil, Frank Robbins, Robert Kanigher, Len Wein, Marv Wolfman, Neal Adams, Irv Novick, Bob Brown, Dick Giordano & various (DC Comics)
ISBN: 978-1-4012-5153-6 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

After three seasons the overwhelmingly successful Batman TV show ended in March, 1968. It had clocked up 120 episodes plus a theatrical-release movie since its premiere on January 12, 1966; triggering a global furore of “Batmania” and causing hysteria for all things costumed, zany and mystery-mannish.

Once the series foundered and crashed, humanity’s fascination with “camp” superheroes burst as quickly as it had boomed, and the Caped Crusader was left to a hard core of dedicated fans and followers who hoped they might now have Their hero back.

For comic book editor Julius Schwartz – who had tried to keep the most ludicrous excesses of the show out whilst still cashing in on his global popularity – the solution was simple: ditch the tired shtick, gimmicks and gaudy paraphernalia and get Batman back to basics; solving baffling mysteries and facing life-threatening perils.

That also meant phasing out the boy sidekick…

Although the college freshman Teen Wonder would still pop back for the occasional guest-shot yarn, this 6th astoundingly economical monochrome monument to comics ingenuity and narrative brilliance features him only sporadically. Robin had finally spread his wings and flown the nest: for a solo back-up slot in Detective Comics, alternating with Batgirl.

Chronologically collecting Batman’s cases from cover-dates February 1971 to September 1972, in issues #229-244 of his own title and the front halves of Detective Comics #408-426, the 33 tales gathered here (some Batman issues were giant reprint editions, so only their covers are reproduced within these pages) were written and illustrated by forward-thinking creators determined make the hero relevant and interesting on his own terms once more.

One huge factor aiding the transition was the fact that the publishers now finally acknowledged that a large proportion of their faithful readership were discerning teens or even adults, not just kids looking for a quick, cheap, disposable entertainment fix. Working through other contemporary tropes – most notably a renewed global fascination in all things supernatural and gothic – the creative staff reshaped Batman into a champion capable of working within the new “big things” in comics: realism, organised crime, social issues, suspense and even supernatural horror…

During this period the long road to our modern obsessive, scarily dark Knight gradually produced a harder-edged, grimly serious caped crimebuster whilst carefully expanding the milieu and scope of Batman’s universe. That especially meant re-assessing his fearsome foes, who ceased to be harmless buffoons and inexorably metamorphosed back into the macabre Grand Guignol murder-fiends which typified the villains of the early 1940s.

This mini-renaissance also resulted in a groundbreaking experiment now lauded as one of the first great extended Batman epics…

The moody mayhem begins with ‘Asylum of the Futurians’ (Batman #229, by Robert Kanigher, Irv Novick & Frank Giacoia) pitting the astounded hero against a sect of self-proclaimed mutants who might simply have been the craziest, most self-deluding killers he had ever faced. Almost simultaneously, Detective Comics #408 offered a short sharp shocker by neophyte scripters Len Wein & Marv Wolfman. Limned by Neal Adams & Dick Giordano ‘The House That Haunted Batman’ showcased spectral apparitions, the apparent death of Robin and a devilish mystery callously perpetrated by one of the Gotham Guardian’s most sinister enemies. Frank Robbins, Novick & Giordano then addressed the ongoing social revolution as our hero stopped a juvenile delinquent gang-war. When the now united kids occupied a palatial new building the ‘Take-Over of Paradise’ (Batman #230) provoked a vicious murder. Luckily the Caped Crimebuster was on hand to solve the case before a renewed bloodbath began…

Detective #409 saw Batman face a disfigured lunatic slashing portraits and killing their subjects in ‘Man in the Eternal Mask’ (Robbins, Bob Brown & Giacoia) whilst next issue proved to be another chillingly memorable murder-mystery from the most celebrated creative team of the decade. ‘A Vow from the Grave!’ by Denny O’Neil, Adams & Giordano at their spectacular best featured an exhausted Batman hunting one ruthless killer and inadvertently stumbling into another murder amidst an enclave of retired circus freaks…

Multi-talented Dick Giordano was inker of choice for the Darknight Detective at this time: his slick, lush line and brushwork lending a veneer of continuity to every penciller. Unless I say otherwise, please assume it’s him on every cited story from now on…

The Dark Knight was lured to Vietnam to save an airliner full of hostages in Batman #231 (Robbins with Novick pencils), barely surviving a vicious vengeance scheme triggered by the ‘Blind Rage of the Ten-Eyed Man’. Then the first subtle plot-strands of a breathtakingly ambitious saga unlike anything seen in comics before were woven in Detective Comics #411. Still in the East, undercover and hunting Dr. Darrk (leader of lethally clandestine League of Assassins introduced in #405), Batman’s pursuit led ‘Into the Den of the Death-Dealers’ (O’Neil & Brown) where a climactic struggle resulted in the death monger’s demise and freedom for an exotic hostage he was holding. Her name was Talia

We learned more of her in Batman #232 where O’Neil & Adams introduced her father – immortal eco-terrorist Ra’s Al Ghul – in a whirlwind adventure which became a signature high-point of the entire Batman canon. ‘Daughter of the Demon’ is a timeless globe-girdling pulp mystery yarn drawing the increasingly dark detective from Gotham’s concrete canyons to the Himalayas in search of Robin and Talia: hostages purportedly captured by forces inimical to both Batman and the mysterious figure who claims to working in secret to save the world…

Ra’s was a contemporary, hopefully more acceptable embodiment of the classic inscrutable ultimate foreign devil (typified in a less forgiving age as the “Yellow Peril” or Dr. Fu Manchu). This kind of alien archetype permeates popular fiction and is still an astonishingly powerful villain-symbol, although the character’s Arabic origins – neutral at that time – seem to uncomfortably embody a different kind of ethnic bogeyman in today’s world.

The concept of a villain who has the best interests of the planet at heart is also not new, but Ra’s Al Ghul – whose avowed intent is to reduce teeming humanity to viable levels and save the world from our poison – hit a chord in the 1970s, a period where ecological issues first came to the attention of the young. It was a rare kid who didn’t find a note of sense in what “the Demon’s Head” planned.

The spectacular tale ended with a shocking pronouncement of what Ra’s intended for Batman…

A return to relative normality came in ‘Legacy of Hate!’ (Detective Comics #412 by Robbins, Brown) as Bruce Wayne heads to Northern England for a convocation of kin gathered to settle the ownership and disposition of ancient Waynemoor Castle. Sadly, even Batman couldn’t separate the spate of attempted murders which followed into purely human perpetrators and the fault of the manor’s vengeful ghost knight…

DC #413 blended the spooky tone of the times with a healthy dose of social inclusion as ‘Freak-Out at Phantom Hollow!’ (Robbins & Brown) sees Batman saving two abused hippie kids being picked on by folk in a rural hamlet, only to become embroiled in a witch’s curse and mad bomber’s plot. Batman #233 was an all-reprint edition, after which #234 featured the stellar return of one of the hero’s most tragic foes. As comics became increasingly more anodyne in the 1950s, psychologically warped actualised schizophrenic Two-Face slipped from Batman’s roster of rogues, but with ‘Half an Evil’ (O’Neil, Adams & Giordano) he resurfaced at the forefront of grimmer, grittier stories. When a string of bizarre and brutal robberies afflicts Gotham, the baffled Batman must use all his ingenuity to discern the reasoning and discover the identity of a ruthless hidden mastermind in time to thwart a diabolical scheme…

An aura of Film Noir redemption colours O’Neil & Novick’s ‘Legend of the Key Hook Lighthouse!’ (Detective #414), as Batman tracks gunrunners to a haunted coastal bastion in Florida. However, only supernatural intervention enables him to save bystanders who, whilst not exactly innocent, certainly don’t deserve the fate psychotic banana republic despot General Ruizo planned for them…

In Batman #235’s ‘Swamp Sinister!’ (O’Neil & Novick) early insights into the true character of Talia and her ruthless sire manifest when the Dark Knight races to recover a stolen bio-weapon, whilst in Detective #415 Robbins & Brown’s ‘Challenge of the Consumer Crusader’ sees the Gotham Gangbuster uncover an extortion ring inside the nation’s most respected product-testing organisation.

Detective Comics #400 had introduced a dark twisted doppelganger to Gotham’s Guardian when driven scientist Kirk Langstrom created a serum to make him superior to Batman… and paid a heavy price. Over two further tales Langstrom and his fiancée Francine endured his monstrous transformations until Batman found a cure. Now that trilogy expanded in DC #416 as Robbins illustrated his own script in ‘Man-Bat Madness!’ Here Kirk seemingly slips back into his mutative madness. Luckily, Batman has the faith to look beyond appearances and discerns a hidden factor in the scientist’s inexplicable recidivism…

In Batman #236, Robbins & Novick blend mysticism with a solid murder-plot, cover-up and blistering action in ‘Wail of the Ghost-Bride!’ after which a journalist tries to become ‘Batman for a Night’ (Detective #417, Robbins, Brown & Giordano) but only succeeds after experiencing a similar crime-created loss…

‘Night of the Reaper!’ – by O’Neil, Adams & Giordano from Batman #237 – is another of the era’s most revered tales: a harrowing Halloween epic finding Robin working with his former mentor to solve a string of barbarous killings, only to uncover a pitifully deranged perpetrator as much sinned-against as sinner…

Following the cover of reprint giant Batman #238, Detective Comics #418 delivers a (temporary) finish to the short-lived career of The Creeper as ‘…And Be a Villain!’ (O’Neil & Novick) pits the Gotham Guardian against a former hero being simultaneously killed and driven crazy by his own powers. At the heart of the problem is a criminal scientist forcing The Creeper to steal in return for a promised cure, but that’s no help as Batman battles a foe faster, stronger, more agile and far scarier than he…

A corpse weighed down with Batman figurines leads our hero into an underworld imbroglio packed with shameful family freaks, a ruthless master smuggler and the pitiful ‘Secret of the Slaying Statues!’ (Detective #419 by O’Neil & Novick) before Christmas classic ‘Silent Night, Deadly Night!’ (O’Neil & Novick in Batman #239) sees the masked manhunter striving to save a desperate, poverty-struck single parent from making the worst decision of his life – with a little seasonal help from a Jolly higher power…

Robbins again solos for Detective Comics #420’s ‘Forecast for Tonight… Murder!’ as a radioactive dead man stalks one of Gotham’s greatest philanthropists, easily outwitting Batman’s every preventative measure. It only gets tougher when the hero discovers he might be safeguarding the wrong injured party…

The long-brewing war between Batman and Ra’s Al Ghul goes to Def Con 3 in Batman #240 when O’Neil, Novick & Giordano set the scene for a groundbreaking “series-within-a-series” soon to follow. After Batman uncovers one of his opponent’s less worthy and far more grisly projects, he is forced to compromise his principles and deliver ‘Vengeance for a Dead Man!’ The end result will be open war between Batman and the Demon’s Head…

Batman has to break a blackmailer who knows all Gotham’s dirty secrets out of prison during a full-scale riot in ‘Blind Justice… Blind Fear!’ (another all-Robbins affair from DC #421) whilst in the following issue O’Neil, Brown & Giordano have the Dark Knight expose a cunning hijacking ring using radical methodology for corporate reasons in ‘Highway to Nowhere!’ Another sociopathic killer then debuts in Batman #241 as the hero hunts freelance spy Colonel Sulphur, whose extortion scheme revolves around his threat to kill a Pentagon officer’s wife.

‘At Dawn Dies Mary McGuffin!’ by O’Neil & Novick sees Batman scouring Gotham in a tense race against the clock in direct counterpoint to Detective #423’s ‘The Most Dangerous Twenty Miles in Gotham City’ (Robbins, Brown) wherein the masked manhunter’s cognitive skills are tested trying to slip a Russian agent past a gang of ultra-patriots. The killers don’t care that he’s being exchanged for a captive American, they just want to kill a commie and send a message…

Batman #242-244 (and an epilogue from #245 not included in this volume) formed a single extended saga taken out of normal DC continuity. It promised the final confrontation between two opposing ideals. O’Neil, Novick & Giordano opened the campaign in Batman #242 with ‘Bruce Wayne – Rest in Peace!’ as – his civilian identity taken off the board – Batman gathers a small team of specialist allies. These comprise criminal alternate-identity Matches Malone, scientific advisor Dr. Harris Blaine and Ra’s’ top assassin Ling all coerced and sworn to destroy the Demon forever.

Meanwhile it was business as usual in Detective #424 where Double-Cross-Fire!’ by Robbins & Brown played out an astoundingly cunning murder plot with Batman challenging Commissioner Gordon (and us readers) to spot a telltale clue giving the game away. O’Neil & Novick then get all Shakespearean in #425 where ‘The Stage is Set… for Murder!’ and Batman carefully seeks to glean which thespian is plotting a big, bloody finish before the curtain comes down forever…

O’Neil, Adams & Giordano returned with the second chapter of their landmark epic in Batman #243 as the team – plus latecomer Molly Post – bombastically invade Ra’s’ Swiss citadel moments after their intended target passes away. Nobody suspects the ageless villain’s resources include ‘The Lazarus Pit’ which can revive the dead…

In Detective #426, a spate of inexplicable suicides amongst the wealthy leads Batman to suave gambler Conway Treach: a man who just can’t lose. Soon, however, the huckster learns his grim opponent has his own system for winning ‘Killer’s Roulette!’ in another suspenseful all-Robbins gem leading chronologically and conclusively to Batman #244 and the fateful finale wherein ‘The Demon Lives Again!’ Sadly, despite all his supernal gifts and forces, Ra’s cannot escape the climactic vengeance of his implacable foe in dream-team O’Neil, Adams & Giordano’s compulsive climax.

With the game-changing classics in this volume, Batman finally and fully returned to the commercial and critical top flight he had enjoyed in the 1940s, reviving and expanding upon his original conception as a remorseless, relentless avenger of injustice. The next few years would see the hero rise to unparalleled heights of quality so stay tuned: the very best is just around the corner …that dark, dark corner…
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