Tiny Titans volume 3: Sidekickin’ it…


By Art Baltazar & Franco with (DC Comics)
ISBN: 978-1-4012-2653-4 (TPB)

The links between animated features and comicbooks are long established and I suspect, for young consumers, indistinguishable. After all, it’s just entertainment in the end…

DC’s Cartoon Network imprint was arguably the last bastion of children’s comics in America and consolidated that link between TV and 2D fun and thrills with stunning interpretations of such television landmarks as Ben 10, Scooby Doo, Powerpuff Girls, Dexter’s Laboratory and others.

The kids’ comics line also produced some truly exceptional material based on TV iterations of their proprietary characters such as Legion of Super Heroes, Batman: Brave and the Bold, Supergirl and Krypto the Super Dog as well as material like Billy Batson and the Magic of Shazam! which was merely similar in tone and content.

Perhaps the imprint’s finest release – and one which has a created a sub-genre recreated at many different publishers – was a series ostensibly aimed at beginning readers but which quickly became a firm favourite of older fans …and a multi-award winner too.

Superbly mirroring the magical wonderland inside a child’s head where everything is happily mixed up together, Tiny Titans is a sublime antidote to continuity cops and slavish fan-boy quibbling (erm, uh… I think you’ll find that in…) by reducing the vast cast of the Teen Titans Go! animated series, the greater boutique of the mainstream comicbooks and (ultimately) the entire DC Universe to little kids and their parents/guardians in the wholesome kindergarten environment of Sidekick City Elementary School.

It’s a scenario spring-loaded with in-jokes, sight-gags and beloved yet gently mocked paraphernalia of generations of strip readers and screen-watchers….

Collecting issues #13-18 (spanning April to September 2009) of the magically madcap and infinitely addictive all-ages mini-masterpiece, this third volume begins on a petulant note with Pet Club at Wayne Manor.

Art Baltazar and co-creator Franco (Aureliani) have mastered a witty, bemusingly gentle manner of storytelling that just happily rolls along, with the assorted characters getting by and trying to make sense of the great big world, having “Adventures in Awesomeness”. The method generally involves stringing together smaller incidents and moments into an overall themed portmanteau tale and it works astoundingly well.

After a handy and as-standard identifying roll-call page, ‘Tough Cookie’ features Raven feeding the park critters but desperately striving to keep her hard-as-nails rep intact, after which bubble-headed Psimon goes to science club and gets caught in some uncool name-calling. The main event kicks off with the kids and their pets convening at Stately Wayne Manor and incurring the wrath of dapper, long-suffering manservant Alfred. The Penguins don’t help… no, wait, they actually do…

‘A Hot Spot’ then finds Raven and Kid Devil trading power sets with firestarter Hotspot and evoking the joys of being a Bird Scout, after which The Kroc Files shows ultimate butler Alfred and the roguish reptilian each demonstrating ‘How to Pick up the Dry Cleaning’, before the issue ends with a Tiny Titans Bubble Squares puzzle and a pinup of bird-themed champions Hawk, Dove and Raven.

Sea-themed issue #14 opens with a proudly shouted ‘Aw Yeah Titans!’ and class trip to Paradise Island. The boys just can’t understand why they have to stand on tables while the girls can run about freely wherever they like and play with the all the weird animals…

Back in Sidekick City, Cyborg’s vacuum cleaning invention runs amok while Beast Boy and infant Miss Martian stage a shapeshifting duel, even as on Paradise Island ‘Stay for Dinner’ sees Wonder Girl and the other Wonder Girl guests for lunch – as lunch – of Mrs. Cyclops.

Wrapping up affairs is another Kroc Files (‘How to Bake a Chocolate Cake’), a string of gags in Time for Jokes by the Riddler’s daughter Enigma plus a ‘Paradise Island Pet Club Pin-up!’

The next issue finds ‘Bunnies, Bunnies, Everywhere Bunnies’ and again opens at Wayne Manor, where Alfred has opted to stay home and watch the kids and their pets. Sadly, magician Zatara joins the fun and once more loses his magic wand to playful Beppo the Super Monkey. Cue rapid rabbit reproduction…

Elsewhere, Deathstroke‘s daughter Rose lands her share of babysitting duties, and soon learns how to handle the Tiny Terror Titans before a ‘Tiny Titans Epilogue’ reveals a marvellous secret regarding one of those proliferating bunnies, before the issue concludes with more activity freebies: ‘Pet Club Mammal Travel’ and a bonus pin-up of Rose and those Tiny Terrors…

Issue #16 revisits a perennial puzzle of comics, specifically ‘Who’s the Fastest?!’ as Coach Lobo sets his heart on making the Sidekick Elementary kids ultra-fit. Part of the regimen includes a footrace around the entire world, and Supergirl, Inertia and Kid Flash all think they have it nailed…

Lesser-powered tykes find unique ways to cope with natural obstacles – such as the ocean – in ‘As the Race Continues…’ while the Coach takes a load off with coffee and comics and the Wonder Girls and Shelly trade costume tips. Down south, late starters Mas y Menos join the final dash to the finish where a non-starter surprisingly triumphs…

In the aftermath, shrinking-hero contingent The tiny Tiny Titans indulge in ‘One more Contest’ before an ‘Aw Yeah Pin-up’ of Supergirl and Kid Flash is preceded by a Tiny Titans Coin Race activity page.

‘Raven’s Book of Magic Spells’ starts as a play date but is bewilderingly disrupted when Trigon‘s devilish daughter shows off her latest present in ‘Mixin’ it Up’: accidentally manifesting unlikely mystical heavyweight Mr. Mxyzptlk. And so, hilarity and impish insanity ensue…

Back in what passes for the land of reason, Robin, Beast Boy and Cyborg are tasked with recovering Batman’s cape and mask in ‘Battle for the Cow’ (if you read DC regularly, you know how painful a pun that is…).

Naturally, Starfire and Bumblebee have a sensible, pain-free solution to their woes, after which the Boy Wonder’s birthday party displays a fashion parade of alternative costumes in the presents giving portion of festivities…

Those tiny Titans go clothes hunting in ‘Shop Shrinking’ while Kid Flash, Robin and Cyborg ask ‘Hey, What’s Continuity?’ Wrapping up is another Kroc Files contrasting how butler Alfred and the lizardly lout cope with ‘Walking in the Rain’, topped off with Special Bonus Pin-up ‘The Return of the Bat-Cow!’

Concluding the juvenile japery is a fall from grace which can only be called ‘Infinite Detention’ as lunch lady Darkseid is demoted to Janitor for the Day and typically overreacts to boisterous behaviour in the hallways. With both good kids and bad suffering after-class incarceration, arguments ensue and the stern Monitor increase the tally for the slightest infraction. Soon the kids are facing days of detention…

Sadly for the Monitor, his nemesis Anti-Monitor has popped by with coffee and more stupid pranks…

One final Kroc Files reveals ‘How to go Bowling’ and Enigma offers another session of ‘Aw Yeah Joke Time!’ before the tome terminates with a selection of character sketches and studies repackaged as ‘Class Photos’.

Despite being ostensibly aimed at super-juniors and TV kids, these wonderful, wacky yarns – which marvellously marry the heart and spirit of such classic strips as Peanuts and The Perishers with something uniquely mired and marinated in pure comicbookery – are an unforgettable riot of laughs no self-respecting fun-fan should miss: accessible, entertaining, and wickedly intoxicating. What more do you need to know?
© 2009, 2010 DC Comics. All Rights Reserved.

Mort: A Discworld Big Comic


By Terry Pratchett & Graham Higgins (VG Graphics/Gollancz)
ISBN: 978-0-57505-697-8 (HB)                    978-0-57505-699-2 (PB)

Us old codgers have always maintained that a good comic needs a good artist and this superb adaptation of Terry Pratchett’s fourth Discworld novel proves that point.

Just in case you’ve been living on another world: The Discworld is a flat planet supported on the backs of four elephants standing on the shell of a giant turtle swimming across the universe. Magic works there and the people are much too much like us.

This, of course, makes it an ideal location for spleen-venting, satire, slapstick and social commentary…

Scripted by the so-very-much-missed author and brilliantly illustrated by Graham Higgins, it tells a complex and darkly witty tale of Death (big grim chap, carries a scythe, nobody gets his jokes, always has the last laugh) and hapless, literal-minded, sort-of-useless young oaf Mort, whom he hires as his apprentice.

Of course, that’s not all there is to it, with sub-plots including an orphaned princess and her dangerously ambitious guardian, Death’s vacation, the daughter he adopted and the mystery of his most peculiar servant Albert to season a very impressive spin on a very familiar myth.

Higgin’s light, dry touch adds volumes of texture to the mix, and his deft sense of timing and comedy pacing – reminiscent of Hunt Emerson – marvellously match Pratchett’s unmistakable, acerbic dialogue and plot.

Incomprehensibly unavailable digitally and only physically in editions from the last century, if you have to have adaptations of great novels, this is how they should be done.
Text © 1994 Terry and Lyn Pratchett. Illustrations © 1994 Graham Higgins. All Rights Reserved

Bluecoats volume 1: Robertsonville Prison


By Lambil & Raoul Cauvin, translated by Erica Jeffrey (Cinebook)
ISBN: 978-905460-71-7

The mythology of the American West has never been better loved or more honourably treated than by Europeans. Hergé was a passionate devotee, and the range of incredible comics material from Tex Willer to Blueberry, Yakari to Lucky Luke display over and over again our fascination with all aspects of that legendary time and place.

Les Tuniques Bleues or Bluecoats began at the end of the 1960s, visually created by Louis “Salvé” Salvérius and scripted by Raoul Colvin – who has also written the succeeding 62 volumes of this much-loved Belgian comedy western series. The strip was created on the fly to replace the aforementioned Lucky Luke when the gunslinger defected from prominent weekly anthology Le Journal de Spirou to rival comic Pilote, and is one of the most popular series on the Continent.

After its initial run, Bluecoats graduated to the collected album format (published by French publishing powerhouse Dupuis) that we’re all so familiar with in Un chariot dans l’OuestA Wagon in the West – in 1972).

Salvé was an artist proficient in the Gallic style of big-foot/big-nose humour cartooning, and when he died suddenly in 1972 his replacement Willy “Lambil” Lambillotte gradually leavened the previous broad style with a more realistic – but still comedic – illustrative manner. Lambil is Belgian, born in 1936, and after studying Fine Art, joined Dupuis as a letterer in 1952.

In 1959 he created Sandy – about an Australian teen and a kangaroo – later self-parodying it and himself with Hobby and Koala and Panty et son kangaroo as well as creating the comics industry satire ‘Pauvre Lampil’.

Belgian writer Raoul Cauvin was born in 1938 and, after studying Lithography joined Dupuis’ animation department in 1960. His glittering and prolific writing career began soon after. Almost exclusively a humourist and always for Le Journal de Spirou, other than Bluecoats he has written at least 22 other long-running and award-winning series – more than 240 separate albums. Bluecoats alone has sold in the region of 20 million copies.

The protagonists are Sergeant Cornelius Chesterfield and Corporal Blutch, a hopeless double act of buffoons in the manner of Laurel and Hardy, or perhaps Abbot & Costello or our own Morecambe & Wise: two hapless and ill-starred cavalrymen posted to the wilds of the arid frontier.

The first strips were single-page gags based around an Indian-plagued Wild West fort but with the second volume Du Nord au Sud (North and South) the sorry soldiers went back East to fight in the American Civil War (this scenario was retconned in the 18th album Blue retro which described how the everyman chumps were first drafted into the military).

All subsequent adventures, although ranging all over the planet and taking in a lot of genuine and thoroughly researched history, are set within that tragic conflict.

Blutch is your average little man in the street: work-shy, reluctant and ever-critical of the army – especially his inept commanders. Ducking, diving, deserting when he can, he’s you or me – except sometimes he’s quite smart and heroic if no other easier option is available. Chesterfield is a big man, a career soldier, who has bought into all the patriotism and esprit de corps. He is brave, never shirks his duty and wants to be a hero. He also loves his cynical little pal. They quarrel like a married couple, fight like brothers and simply cannot agree on the point and purpose of the horrendous war they are trapped in…

Robertsonville Prison, the first release in the series from Cinebooks, is actually the sixth French volume. Available in paperback and digital formats, it’s loosely based on the actual Confederate-run Andersonville Prison compound in Georgia. It finds the irascible, inseparable pair captured after a calamitous battle and interned with many other Union soldiers. However, these two aren’t prepared to stay put – albeit for vastly differing reasons – and a series of increasingly bold and bonkers escape ploys eventually result in a crazy but appropriate reversal of fortunes…

The secret to the unbelievable success of Les Tuniques Bleues is that it is an anti-war comedy like M.A.S.H. or Catch 22, cleverly pitched at a young and less cynical audience. Historically authentic, uncompromising in terms of portrayed violence but always in good taste, the attitudes expressed by our oafish, down-to-earth anti-heroes never make glorious war anything but arrant folly and, like the hilarious yet insanely tragic war memoirs of Spike Milligan, these are comedic tales whose very humour makes the occasional moments of shocking verity doubly powerful and hard-hitting.

Fun, informative, beautifully realised and tellingly worthy, Bluecoats is the kind of battle book that any parent would be happy to let their children read – if they can bear to let go of it themselves…
© Dupuis 1975 by Lambil & Cauvin. English edition © 2008 Cinebook Ltd. All Rights Reserved.

Asterix Omnibus volume 4: Asterix the Legionary; Asterix and the Chieftain’s Shield; Asterix at the Olympic Games


By René Goscinny & Albert Uderzo, translated by Anthea Bell & Derek Hockridge (Orion)
ISBN: 978-1-44400-428-1 (HB)                    978-1-44400-487-8 (PB)

Asterix the Gaul is one of Europe’s – more specifically France’s – most exciting and rewarding contributions to global culture: a cunning little paragon of the underdog spirit who resists the iniquities, experiences the absurdities and observes the myriad wonders of Julius Caesar’s Roman Empire with brains, bravery and a magic potion bestowing incredible strength, speed and vitality. The savvy smarts are all his own…

One of the most-read comics in the world, his chronicles have been translated into more than 100 languages (including Latin and ancient Greek for educational purposes); with 14 live-action and animated movies, 55 board and video games and even into his own theme park (Parc Astérix, near Paris).

More than 370 million copies of 37 Asterix books have sold worldwide, making Goscinny & Uderzo France’s bestselling international authors.

The diminutive, doughty hero was created by two of the art-form’s greatest masters, René Goscinny & Albert Uderzo who were already masters of the form and at the peak of their creative powers. Although their perfect partnership ended in 1977 with the death of the terrifying prolific scripter Goscinny, the creative wonderment still continues – albeit at a slightly reduced rate of rapidity.

Asterix launched in 1959 in the very first issue of Pilote (with a teaser premiere page appearing a week earlier in a promotional issue #0). The feature was a massive hit from the start. Initially Uderzo continued working with Charlier on Michel Tanguy, (Les Aventures de Tanguy et Laverdure), but soon after the first epic escapade was collected as Astérix le gaulois in 1961, it became clear that the series would demand most of his time – especially as the incredible Goscinny never seemed to require rest or run out of ideas (after the writer’s death the publication rate dropped from two books per year to one volume every three to five).

By 1967 the strip occupied all Uderzo’s time and attention. In 1974 the partners formed Idéfix Studios to fully exploit their inimitable creation and when Goscinny passed away three years later Uderzo was, after much effort, convinced to continue the adventures as writer and artist, producing a further ten volumes.

Like all great literary classics, the premise works on multiple levels: younger readers enjoying an action-packed, lavishly illustrated comedic romp of sneaky, bullying baddies getting their just deserts whilst crustier readers enthuse over the dry, pun-filled, sly and witty satire, enhanced for English speakers by the brilliantly light and innovative touch of master translators Anthea Bell & Derek Hockridge who played no small part in making the indomitable Gaul so palatable to the Anglo-Saxon world. (Personally, I still thrill to a perfectly delivered punch in the bracket as much as a painfully swingeing string of bad puns and dry cutting jibes…)

Asterix the Gaul is a cunning underdog who resists the iniquities, experiences the absurdities and observes the myriad wonders of Julius Caesar’s Roman Empire with brains, bravery and a magic potion. The stories were set on the tip of Uderzo’s beloved Brittany coast around the year 50 BCE, where a small village of redoubtable warriors and their families resist all efforts of the Roman Empire to complete their conquest of Gaul. Unable to defeat these Horatian hold-outs, the Empire resorts to a policy of containment and the little seaside hamlet is perpetually hemmed in by the heavily fortified garrisons of Totorum, Aquarium, Laudanum and Compendium.

The Gauls don’t care: they daily defy the world’s greatest military machine by just going about their everyday affairs, protected by a magic potion provided by the resident druid and the shrewd wits of a rather diminutive dynamo and his simplistic best friend…

Firmly established as a global brand and premium French comics export by the mid-1960s, Asterix the Gaul continued to grow in quality as Goscinny & Uderzo toiled ever onward, crafting further fabulous sagas; building a stunning legacy of graphic excellence and storytelling gold.

In late 1966 they began Asterix the Legionary (running in Pilote #368-389), which was later adapted as half of the plot for the movie Asterix Vs Caesar (the other album incorporated into the animated epic being Asterix the Gladiator).

This clever romp introduced the destabilising concept of true romance to the doughty hero and his prodigious pal Obelix as, whilst boar hunting in the great forest around their unconquerable village, they encounter the fabulously beautiful Panacea picking mushrooms.

The little darling has freshly returned to the village after years away in Condatum, and the sheltered Obelix is instantly smitten. Dazed and confused by the only force that could ever affect him, the gentle giant is teased by Asterix and venerable druid Getafix, but innocently undaunted, Obelix begins bringing the oblivious lass a succession of inappropriate presents…

When the befuddled buffoon finds Panacea crying, he dashingly volunteers to mend her woes. Tragically for him, the problem is a boyfriend named Tragicomix, who has been pressed into military service with the Roman Army…

Where other men would take advantage of the hopeless situation, Obelix, afflicted with True Crush, determines to make her happy and rushes off to rescue her lost beau. Ever faithful, Asterix and diminutive canine companion Dogmatix accompany the big oaf… to keep him out of trouble…

In Condatum, they discover Tragicomix has already been shipped out to Africa where Caesar battles fellow Roman Scipio in a clandestine Civil War. Asterix realises the only way to find Tragicomix is to enlist in the Roman Army, too…

In Basic Training they meet a motley assortment of fellow recruits – all gently-contrived national stereotypes – allowing for a broad bombardment of friendly ethnic comedy and graphic accent humour. There was Neveratalos the Greek, Goths Allegoric and Hemispheric, Gastronomix from Belgium, Selectivemploymentax the Briton and poor Ptenisnet the Egyptian, who doesn’t know the language and thinks he joined a holiday package tour…

After lashings of their unique brand of anarchy disrupting regulation army life, Asterix, Obelix and crew ship out to Africa. When they arrive, the war is going badly for Caesar, but more importantly, Tragicomix has gone missing: believed captured by Scipio’s forces…

With magic potion in hand, Asterix, Obelix and Dogmatix take matters in hand…

A hilariously engaging yarn with delicious overtones of the iconic British comedy Carry On Sergeant, this action-packed farce is big on laughs but harbours a bittersweet core that will tug at the heartstrings of young and old alike…

Asterix and the Chieftain’s Shield (originally entitled Le bouclier arverne) was the 11th epic outing for the Greatest French Hero of Them All: debuting in Pilote #399 and running until #421 in 1967. It acts as a tongue-in-cheek patriotic history lesson and opens years before the usual setting of Asterix tales as Gaulish over-chief Vercingetorix surrenders to Caesar at the Battle of Alesia. This he does by throwing down his weapons and armour at the Conqueror’s feet. It’s the start of a lengthy running gag…

Such is the shame of the defeated Gauls that the location of the clash is excised from their memories. Now, nobody remembers where Alesia was…

After the battle, the accoutrements lay where they fell until a greedy Legionary stole the Great Shield, subsequently losing it in a game of dice. From there, the legendary buckler passes through many scurrilous hands before fading into legend…

Jumping to “modern” times, in the village of indomitable Gauls Chief Vitalstatistix is terribly ill: a sedentary life of over-indulgence has ruined his liver and since Getafix’s druidic potions can’t help him, he has to go to the spa town of Aqua Calidae (Arverne) for a rest-cure and diet.

It isn’t all bad though, since his forthright wife Impedimenta has to stay behind….

As a chief he needs an honour guard and Asterix, Obelix and Dogmatix are happy to accompany him, especially as the chief uses the journey to test all the inns and taverns en route. Once there though, the warriors’ robust consumption and boisterous high jinks appals all the dieting dignitaries and impatient patients, so Asterix and Obelix are summarily kicked out of the Health Resort.

Footloose and fancy-free, the boys tour the local countryside of Gergovia, idly trying to find the lost site of Alesia until they encounter Roman envoy Noxius Vapus and his cohort. After indulging in their favourite sport of Roman-bashing, the lads befriend local merchant Winesandspirix – a veteran of Alesia – while Noxius hightails it to Rome to tell Caesar the Gauls are revolting…

({   } This space provided for you to fill in your own joke)…

Set on putting the Gauls in their place and reminding them who’s boss, Caesar determines to hold a Roman Triumph with the shield of Vercingetorix as the centrepiece. He’s none too happy when he discovers it’s been missing for years…

And thus begins the second stage of this hilariously thrilling detective mystery as the Romans frantically hunt for the missing artefact and Asterix and Obelix set out to thwart them at every turn…

No prizes for guessing which faction succeeds and who scurries home in defeat and disgust in this marvellously slapstick saga with a delightfully daft twist ending…

Asterix at the Olympic Games first appeared weekly in Pilote #434-455, serialised in 1968 to coincide with and capitalise upon the Mexico City Games. The translated British album was released four years later, just before the 1972 Munich Olympiad.

The Romans of Aquarium garrison are in an ebullient mood. Their comrade Gluteus Maximus has been selected to represent Rome at the Greeks’ Great Games in Olympia. Centurion Gaius Veriambitius is happy too, because he knows if Gluteus wins, they can both write their ticket in Rome…

It all starts to go horribly wrong when the Roman superman is bested and humiliated by Asterix and Obelix whilst training in the Great Forest. His confidence shattered, Gluteus returns to Aquarium and only regains a modicum of his old form when Veriambitius reminds him that the potion-fuelled Gauls won’t be at the Games…

Meanwhile, the men of the village have decided to go to Olympia and have a go themselves…

There follows an uproarious and nigh-scandalous sequence of events as the unbeatable Greeks try to placate their Roman overlords; the Latin competitors undergo the tortures of the arrogant damned to cheat, wheedle and somehow exclude the all-conquering Gauls, whilst the basically honest and honourable Asterix devises a cunning yet fair way to beat the politically motivated, greed-inspired “sportsmen” and still uphold the best traditions and ideals of the Olympic Games.

Guess who wins…

Spoofing package tours, obnoxious tourists, self-serving sports authorities and doping scandals in equal proportion, this sparkling escapade features some of Uderzo’s most inspired art as he recreates the grandeur and glory of the Ancient World whilst simultaneously graphically lampooning the haughty elites of the Sporting World, the Military and Politics. A genuine classic far more valuable than any medal and a bit sturdier than laurel leaf crowns…

Asterix volumes are always stuffed with captivating historical titbits, soupcons of healthy cynicism, singularly surreal action and splendidly addictive adventure, illustrated in a magically enticing manner. These are perfect comics that everyone should read over and over again.
© 1967-1969 Goscinny/Uderzo. Revised English translation © 2004 Hachette. All rights reserved.

Iznogoud volume 2: The Caliph’s Vacation


By Goscinny & Tabary, translated by Anthea Bell & Derek Hockridge (Cinebook)
ISBN: 978-905460-61-8

During his lifetime (1926-1977) René Goscinny was one of the most prolific, and is still one of the most read, writers of comic strips the world has ever seen. Among his most popular series are Lucky Luke, Le Petit Nicolas and, of course Asterix the Gaul.

In 1962, scant years after the Suez crisis, the French returned to the deserts when Goscinny teamed with Jean Tabary to produce imbecilic Arabian potentate Haroun el-Poussah but it was the villainous foil, power-hungry vizier Iznogoud, that stole the show – possibly the conniving little devil’s only successful scheme.

Les Aventures du Calife Haroun el Poussah was created for Record with the first instalment appearing in the January 15th issue. A modest success, it was transferred to Pilote: a magazine created and edited by Goscinny where it was remodelled to give more emphasis to the scurrilous little weasel who had increasingly stolen the show.

With the emphasis shifted to the shifty shrimp, the revamped series – retitled Iznogoud – commenced in Pilote in 1968, becoming a huge favourite, with 29 albums to date, a long-running TV cartoon show and even a live action movie in 2005.

When Goscinny died in 1977, Tabary took over writing the strip, moving to book-length complete tales, rather than compilations of short punchy stories that typified their collaborations.

Like all the best storytelling, Iznogoud works on two levels: as a comedic romp of sneaky baddies coming a cropper for younger readers, and as a pun-filled, witty satire for older, wiser heads, much like its more famous cousin Asterix – and also translated here by the master translators Anthea Bell & Derek Hockridge who made the indomitable little Gaul so very palatable to the English tongue. Here their famed skills conjure up the best, wackiest – and least salacious – bits of the legendary Carry On films…

Iznogoud is Grand Vizier to Haroun Al Plassid, Caliph of Ancient Baghdad, but the sneaky little toad has loftier ambitions, or as he is always shouting “I want to be Caliph instead of the Caliph!”

The vile vizier is “aided” – that’s sarcasm, that is – in his schemes by bumbling and extremely reluctant assistant Wa’at Alahf… Available in printed and eBook editions, this second delightful translation from Cinebook (which was originally third Dargaud album Les vacances du calife from 1968), opens the daft duo’s latest campaign of insurrections with ‘Summer Vacation or Never Say Die.’ As the holidays come ’round again, the vizier persuades the Caliph to forego his usual Summer Palace in favour of a quiet bed-sit by the seaside, where an unwary ruler could easily drown or be buried in the sand or lost at sea or be eaten by sharks or…

As expected, plans go painfully awry and it’s back to Baghdad for ‘Good Sports in the Caliphate’ as a hapless magician/weatherman accidentally creates enough snow in the desert to open a ski resort. It doesn’t take much – it never does – to convince Haroun to sample the chilly thrills of skiing, snowboarding, crevasses and avalanches, but as usual it’s not the Big Chief who sustains any crippling injuries.

The vacation theme continues with ‘The Caliph’s Cruise’ but, after booking passage for Haroun with the unluckiest sea captain alive, the vile vizier doesn’t get off the ship quickly enough and the selection of cannibals, monsters, savages and sea creatures the voyagers encounter find him a far more suitable subject for their unique attentions…

The vengeful comeuppances conclude in ‘Lihkwid’s Bottle or the Bottle of Lihkwid’ as a travelling merchant provides an infallible elixir that will transform the affable potentate into a louse – but only if Iznogoud can trick him into drinking all three gallons of the foul-tasting stuff…

Snappy, fast-paced slapstick and painfully punny word-play abound in these mirthfully infectious tales, and this series is a household name in France; where the title has even entered common usage as a term for a certain type of politician: over-ambitious, unscrupulous – and often of diminutive stature.

When first released here in the 1970s, Iznogoud made little impression but hopefully this snazzy new incarnation of gloriously readable and wonderfully affordable comedy vignettes can finally find an audience among today’s more internationally aware comics-and-cartoon savvy British Kids of All Ages.

I’m already one of them: How about you…?
© 1968 Dargaud Editeur Paris by Goscinny & Tabary. All Rights Reserved.

Lucky Luke volume 1: Billy the Kid


By Morris & Goscinny, translated by Luke Spear (CineBook)
ISBN: 978-1-905460-11-3

It’s hard to think of one of Europe’s most beloved and long-running comics characters being in any way controversial, but when the changing times caught up with the fastest gun in the West (“so fast he can outdraw his own shadow”) and the hero moved with them, it made the news headlines all over the world.

Lucky Luke is a rangy, laconic, good, natured cowboy endlessly roaming the fabulously mythic Old West, having light-hearted adventures with his whip-smart horse Jolly Jumper and Rantanplan (the “dumbest dog in the West” and a charming spoof of cinema canine Rin-Tin-Tin), interacting with a host of historical and legendary figures of the genre.

His continued exploits over more than 70 years have filled 95 albums to date and made him the best-selling comic character in Europe (countless millions of albums in more than 30 languages thus far), with spin-off games, computer games, animated cartoons and even live-action movies.

He was created by Belgian animator, illustrator and cartoonist Maurice de Bévère – who signed himself Morris – for the 1947 Annual (L’Almanach Spirou 1947) of Le Journal de Spirou, subsequently launching into his first adventure ‘Arizona 1880’ on December 7th 1946.

Before then, while working at the CBA (Compagnie Belge d’Actualitiés) cartoon studio, Morris met future comics super-stars Franquin and Peyo, and worked for weekly magazine Le Moustique as a caricaturist (to my eyes, Lucky looks uncannily like the young Robert Mitchum who graced so many mid-1940s B-movie Westerns).

Morris was one of “la Bande des quatre” or Gang of Four, which comprised creators Jijé, Will and old comrade Franquin: leading proponents of the loose and free-wheeling artistic style known as the “Marcinelle School” which dominated Spirou in aesthetic contention with the “Ligne Claire” style used by Hergé, E P. Jacobs and other artists in Le Journal de Tintin.

In 1948 the Gang (all but Will) visited America, meeting US creators and sightseeing. Morris stayed for six years, meeting René Goscinny, scoring some work from the newly-formed EC sensation, Mad, and making copious notes and sketches of the swiftly disappearing Old West. His research henceforward resonated on every page of his life’s work…

Morris was a one-man band producing nine albums worth of affectionate sagebrush parody until 1955 when he reunited with Goscinny who took over the scripts. Working in perfect unison, they steered Luke to dizzying heights of superstardom, commencing with Des rails sur la Prairie (Rails on the Prairie), which began in Spirou on August 25th 1955.

In 1967 the straight-shooter switched teams, leaving Spirou for Goscinny’s magazine Pilote with La Diligence (the Stagecoach).

Goscinny produced 45 albums with Morris before his death, from when Morris continued both alone and with other collaborators. Morris died in 2001 having drawn fully 70 yarns, plus spin-off adventures of Rantanplan, with the team of Achdé & Laurent Gerra taking over. In a most peculiar aside I feel I must mention that Morris was apparently voted the “79th Greatest Belgian” in the 2005 Walloon election of De Grootste Belg. If so, I demand a recount…

Lucky Luke first appeared in Britain in the early 1960s, syndicated in weekly comic Film Fun and again in 1967 in Giggle where he was renamed Buck Bingo. In all these venues as well as the numerous attempts to follow the English-language successes of Tintin and Asterix albums from Brockhampton and Knight Books, Luke had a trademark cigarette hanging insouciantly from his lip, but in 1983 Morris – no doubt amidst both pained howls and muted mutterings of “political correctness gone mad” – substituted a piece of straw for the much-traveled dog-end, which garnered him an official tip of the hat from the World Health Organization.

The most successful attempt to bring Lucky Luke to our shores and shelves comes from Cinebook: the first album (available in paperback and eBook formats) is Billy the Kid, Morris and Goscinny’s eleventh collaboration.

As Luke rides into the troubled town of Fort Weakling, he finds the populace cowed and broken by the vile depredations of the infamous William Bonney. The desperado robs the bank every couple of days, and the stagecoach every time it leaves town, helps himself to caramels without paying, and won’t let the saloon serve anything but drinking chocolate.

His deadly aptitude with a six-gun means that no one will swear out a complaint, let alone testify against the vicious little bully…

When Luke accepts the job of sheriff, it takes brains and cunning rather than his legendary skill with a shooting iron to free the town from the tiny grip of the world’s meanest 12-year old…

Although the dialogue is a trifle stiff in places, this is a grand old hoot in the tradition of Destry Rides again and Support Your Local Sheriff, superbly executed by master storytellers, and a wonderful introduction to a unique genre for kids of all ages.

And in case you’re worried, even though the interior art still has our hero chawin’ on that ol’ nicotine stick, trust me, there’s very little chance of anyone craving a quick snout, but quite a high probability that they’ll want more Lucky Luke Albums…
© Dargaud Editeur Paris 1971 by Goscinny & Morris. © Lucky Comics. English translation © Cinebook Ltd.

Asterix Omnibus volume 3: Asterix and the Big Fight; Asterix in Britain; Asterix and the Normans


By René Goscinny & Albert Uderzo, translated by Anthea Bell & Derek Hockridge (Orion)
ISBN: 978-1-44400-427-4 (HB)                    978-1-44400-475-5 (PB)

Asterix the Gaul is one of Europe’s – more specifically France’s – most exciting and rewarding contributions to global culture: a cunning little paragon of the underdog spirit who resists the iniquities, experiences the absurdities and observes the myriad wonders of Julius Caesar’s Roman Empire with brains, bravery and a magic potion bestowing incredible strength, speed and vitality. The savvy smarts are all his own…

One of the most-read comics in the world, his chronicles have been translated into more than 100 languages (including Latin and ancient Greek for educational purposes); with 14 live-action and animated movies, 55 board and video games and even into his own theme park (Parc Astérix, near Paris).

More than 370 million copies of 37 Asterix books have sold worldwide, making Goscinny & Uderzo France’s bestselling international authors.

The diminutive, doughty hero was created by two of the art-form’s greatest masters, René Goscinny & Albert Uderzo who were already masters of the form and at the peak of their creative powers. Although their perfect partnership ended in 1977 with the death of the terrifying prolific scripter Goscinny, the creative wonderment still continues – albeit at a slightly reduced rate of rapidity.

Asterix launched in 1959 in the very first issue of Pilote (with a teaser premiere page appearing a week earlier in a promotional issue #0). The feature was a massive hit from the start. Initially Uderzo continued working with Charlier on Michel Tanguy, (Les Aventures de Tanguy et Laverdure), but soon after the first epic escapade was collected as Astérix le gaulois in 1961, it became clear that the series would demand most of his time – especially as the incredible Goscinny never seemed to require rest or run out of ideas (after the writer’s death the publication rate dropped from two books per year to one volume every three to five).

By 1967 the strip occupied all Uderzo’s time and attention. In 1974 the partners formed Idéfix Studios to fully exploit their inimitable creation and when Goscinny passed away three years later Uderzo was, after much effort, convinced to continue the adventures as writer and artist, producing a further ten volumes.

Like all great literary classics, the premise works on two levels: younger readers enjoy an action-packed, lavishly illustrated comedic romp of sneaky, bullying baddies getting their just deserts whilst crustier readers enthuse over the dry, pun-filled, sly and witty satire, enhanced for English speakers by the brilliantly light and innovative touch of master translators Anthea Bell & Derek Hockridge who played no small part in making the indomitable Gaul so palatable to the Anglo-Saxon world.

The stories were set on the tip of Uderzo’s beloved Brittany coast in the year 50 BCE, where a small village of redoubtable warriors and their families resist all efforts of the Roman Empire to complete their conquest of Gaul. Unable to defeat these Horatian hold-outs, the Empire resorts to a policy of containment and the little seaside hamlet is perpetually hemmed in by the heavily fortified garrisons of Totorum, Aquarium, Laudanum and Compendium.

The Gauls don’t care: they daily defy the world’s greatest military machine by just going about their everyday affairs, protected by a magic potion provided by the resident druid and the shrewd wits of a rather diminutive dynamo and his simplistic best friend…

By the time Asterix and the Big Fight first ran in Pilote #261-302 in 1964 (originally entitled Le Combat des chefs or ‘The Battle of the Chiefs’) the feature was a fixture in millions of lives.

Here another Roman scheme to overwhelm the hirsute hold-outs begins when Totorum’s commander Centurion Nebulus Nimbus and his aide-de-camp Felonius Caucus try using an old Gaulish tradition to rid themselves of the rebels.

The Big Fight is a hand-to-hand duel between chiefs, with the winner becoming ruler of the loser’s tribe. All the Romans have to do is find a puppet, have him defeat fat, old Vitalstatistix and their perennial problem goes away for good. Luckily, just such a man is Cassius Ceramix: chief of Linoleum, a hulking brute and, most importantly, a keen lover of all things Roman…

Even such a cunning plan is doomed to failure whilst Vitalstatistix uses magic potion to increase his strength, but what if the Druid Getafix is taken out first?

When the Romans attempt to abduct the old mage, Obelix (who fell into a vat of potion as a baby and grew into a genial, permanently superhuman, eternally hungry goliath) accidentally bounces a large menhir off the druid’s bonce, causing amnesia and a touch of insanity…

Although not quite what they intended, the incapacitation of Getafix emboldens the plotters and the Gallo-Roman Ceramix’s challenge is quickly delivered and reluctantly accepted. With no magic potion, honour at stake and the entire village endangered, desperate measures are called for. Asterix and Obelix consult the unconventional sage (even for druids) Psychoanalytix – who specialises in mental disorders – and Vitalstatistix is forced to diet and begin hard physical training!

Unfortunately, when Obelix shows Psychoanalytix how Getafix sustained his injury the net result is two crazy druids, who promptly begin a bizarre bout of magical one-upmanship. As the crucial combat begins and Vitalstatistix valiantly battles his hulking, traitorous nemesis, Getafix accidentally cures himself, which is lucky as the treacherous Nebulus Nimbus and Felonius Caucus have no intention of losing and have perspicaciously brought along their much-abused Legions to crush the potion-less Gauls, should Ceramix let them down…

Manic and deviously cutting in its jibes at the psychiatric profession, this wildly slapstick romp is genuinely laugh-a-minute and one of the very best Goscinny tales.

Following the established pattern, after a “home” adventure our heroes went globe-trotting in their next exploit -although not very far…

Asterix in Britain originated in 1965 (Pilote#307-334) and followed Caesar’s conquest of our quirky country. It was never a fair fight: Britons always stopped in the afternoon for a cup of hot water and a dash of milk and never at the weekend, so those were the only times the Romans attacked…

Just so’s you know: by this time the Gallic wonders were already fairly well known on our foggy shores. The strips had been appearing in UK weekly anthology Valiant since November 1963, graduating to Ranger (1965-66) and Look & Learn (1966). Set in Britain circa 43 AD and entitled Little Fred and Big Ed, Little Fred, the Ancient Brit with Bags of Grit, Beric the Bold, Britons Never, Never, Never Shall Be Slaves! and In the Days of Good Queen Cleo. The first true Asterix album was subsequently released in 1969 by Brockhampton Press, with all names and locations just as we know them today.

After the conquest, in Cantium (Kent) one village of embattled Britons hold out against the invaders and they send Anticlimax to Gaul where his cousin Asterix has successfully resisted the Romans for absolutely ages. Always happy to oblige, the Gauls whip up a barrel of magic potion and the wily warrior and Obelix accompany Anticlimax on the return trip. Unfortunately, during a brief brouhaha with a Roman galley in the channel, the invaders discover the mission and begin a massive hunt for the rebels and their precious cargo…

As the trio make their perilous way to Cantium, the entire army of occupation is hard on their heels and it isn’t long before the barrel goes missing…

Simply stuffed with good natured jibes about British cooking, fog, the Tower of Londinium, warm beer, council estates, the still un-dug Channel tunnel, boozing, the Beatles (it was the swinging Sixties, after all), sport, fishing and our national beverage, this action-packed, wild frenetic chase yarn is possibly the funniest of all the Asterix books… if you’re British and possess our rather unique sense of humour, eh, wot…?

Asterix and the Normans debuted in Pilote #340-361 (1966) and showed how Vikings (who would eventually colonise parts of France as Northmen or “Normans”) first encountered our heroic Gauls and learned some valuable lessons…

The action opens with Chief Vitalstatistix reluctantly taking charge of his spoiled teenaged nephew Justforkix, intending to make a man of the flashy brat from Lutetia (Paris). The country girls go for his style and modern music (spoofing Elvis Presley in the original and the Rolling Stones in the English translation) and the lad’s glib tongue even convinces the Bard Cacofonix that his “unique” musical talent would be properly appreciated in the big city…

Meanwhile, a shipload of Vikings have fetched up on the beach, looking for the answer to a knotty question.

Rough, tough and fierce, the Scandinavians have no concept of fear, but since they have heard that the emotion can make people fly, they’re determined not to leave until they have experienced terror first hand…

They’ve met their match in the Gaulish villagers, but Justforkix is a different matter. The once-cool lad is a big ball of cowardy-custardness when confronted by the Normans, so the burly barbarians promptly snatch him, insisting he teach them all about that incomprehensible emotion…

Canny Asterix knows fighting Normans is a waste of time, but reasons the only way to get rid of them is to teach them what fear is like. If violence won’t work then what’s needed is something truly horrible… but Cacofonix and his assorted musical instruments are already on their way to fame and fortune in Lutetia. If only Obelix and Dogmatix can find him and save the day…

Daft and delicious, this superbly silly tale abounds with comedy combat and confusion; a perfect mix of gentle generational jibing and slaphappy slapstick with a twist ending to boot…

Outrageously fast-paced, funny and magnificently illustrated by a supreme artist at the very peak of his form, these historical high jinks cemented Asterix’s growing reputation as a world treasure and as these albums are available in a wealth of differing formats and editions – all readily available from a variety of retail and internet vendors or even your local charity shop – there’s no reason why should miss out on all the fun.

Asterix is sublime comics storytelling and if you’re still not au fait with these Village People you must be as Crazy as the Romans ever were…
© 1964-1965 Goscinny/Uderzo. Revised English translation © 2004 Hachette. All rights reserved.

E.C. Segar’s Popeye volume 2: “Well, Blow Me Down”


By Elzie Crisler Segar (Fantagraphics Books)
ISBN: 978-1-56097-874-9 (HB)

Elzie Crisler Segar was born in Chester, Illinois on 8th December 1894.His father was a handyman, and Elzie’s early life was filled with the kinds of solid blue-collar jobs that typified his generation of cartoonists. He worked as a decorator and house-painter, and played drums, accompanying vaudeville acts at the local theatre. When the town got a movie house he played for the silent films, absorbing the staging, timing and narrative tricks from the close observation of the screen that would become his bread-and-butter as a cartoonist. He was working as the film projectionist when, aged 18, he decided to become a cartoonist and tell his own stories.

Like so many others, Segar studied art via mail, in this case W.L. Evans’ cartooning correspondence course out of Cleveland, Ohio (from where Jerry Siegel & Joe Shuster would launch Superman upon the world), before gravitating to Chicago where he was “discovered” by Richard F. Outcault – arguably the inventor of newspaper comic strips with The Yellow Kid and Buster Brown – who got him an introduction at the prestigious Chicago Herald. Still wet behind the ears, Segar’s first strip, Charley Chaplin’s Comedy Capers, debuted on 12th March 1916.

In 1918 he married Myrtle Johnson and moved to William Randolph Hearst’s Chicago Evening American to create Looping the Loop, but Managing Editor William Curley saw a big future for Segar and promptly packed the newlyweds off to New York and the King Features Syndicate.

Within a year Segar was producing Thimble Theatre – launched December 19th 1919 – in the New York Journal. A pastiche of Movie features similar to Hairbreadth Harry and Midget Movies it boasted a standardised repertory cast who acted out melodramas, comedies, crime-stories, chases and especially comedies, for huge daily audiences. The core cast included parental pillars Nana and Cole Oyl, their lanky daughter Olive, diminutive-but-pushy son Castor and Olive’s plain and simple, sometime boyfriend Horace Hamgravy (later just Ham Gravy).

In 1924 Segar followed up with second daily strip The 5:15: a surreal domestic sitcom featuring weedy commuter and would-be inventor John Sappo and his formidable wife Myrtle (obviously quite a common name, hmm?).

A born storyteller, Segar had from the start an advantage even his beloved cinema couldn’t match. His brilliant ear for dialogue and accent shone out from his admittedly average adventure plots, adding lustre to stories and gags he always felt he hadn’t drawn well enough. After a decade or so and just as cinema caught up with the invention of “talkies” he finally discovered a character whose unique sound and individual vocalisations blended with a fantastic, enthralling nature to create a literal superstar.

Popeye the sailor, brusque, incoherent, plug-ugly and stingingly sarcastic, shambled on stage midway through the adventure ‘Dice Island’, (on January 17th 1929: see E.C. Segar’s Popeye volume 1: “I Yam What I Yam!”) and once his part was played out, simply refused to leave. Within a year he was a regular, and as the strip’s circulation skyrocketed, he became the star. Eventually the strip was changed to Popeye and all of the old gang except Olive were consigned to oblivion…

Popeye inspired Segar. The near decade of funny thrillers that followed revolutionised the industry, laid the groundwork for the entire superhero genre (but sadly, usually without the leavening underpinnings of his self-aware humour) and captivated the whole wide world.

The astonishingly unique cast of characters invented during this period – Sea Hag, Toar, Poopdeck Pappy, Swee’pea, Eugene the Jeep, Alice the Goon, George W. Geezil, and especially J. Wellington Wimpy (potentially as big and innovative a star as Popeye) and even Professor O.G. Wotasnozzle in the Sappo daily strip which had evolved into the Sunday Popeye “Topper” – all individually verge on manic brilliance, and combined to make Popeye a global figure to rival Tarzan and Sherlock Holmes and, latterly, Mickey Mouse. To most of the world Popeye was real…

All the attendant peripherals of a major brand gravitated to Popeye. There were toys, games premiums, books, comics, film, radio shows, and especially those incredible animated cartoons. Tragically, Segar died at the height of his creative powers and with so much more magic still to make on 13th October 1938; sole creator of an incredible galaxy of imagination, but his legacy briefly lived on through his brilliant assistant Forrest “Bud” Sagendorf – although the syndicate appointed Doc Winner, Tom Sims, Ralph Stein and Bela Zaboly to work on the printed strip before letting Bud loose on it in 1959 – whilst the animated features increasingly became the main means of bringing Popeye to the world. It just wasn’t the same, though.

When Sagendorf returned, his loose, rangy style and breezy scripts brought the strip itself back to the forefront of popularity and made reading it cool once more. He wrote and drew Popeye until Bobby London took over in 1986.

These superb hardback collections are the perfect means of discovering or rediscovering Segar’s magical tales. The second huge and still readily-available volume (almost 14 ½ by 10½ inches) from 2007 contains a fascinating essay from historian Donald Phelps, a testimonial from Mort “Beetle Bailey” Walker – which includes the beautiful inspirational drawing Segar sent the young fan in 1934 – and another batch of incredible tales from the daily and Sunday strips.

The dailies black-&-white section (covering December 22nd 1930 to June 6th 1932) sees Popeye, Castor and Olive soar to stardom in the fabulous western spoof ‘Clint Gore, the Outlaw’ and strike a blow for the Depression-era poor by inventing a financial institution that gives money away in ‘A One-Way Bank’, before resuming their globe-trotting adventuring in ‘The Great Rough-House War’ and its immediate sequel ‘Tragedy in the Land of Saps’ wherein the very peculiar King Blozo of Nazilia seeks aid to end a war with the neighbouring kingdom of Tonsylania – although the real problem seems to be his own over-ambitious Generals and the fact that all his soldiers are cowards…

This classy screwball epic displays Segar’s trenchant skill with the sharp swift scalpel of satire as well as broad slapstick, and has glorious overtones of if not actual influences upon the Marx Brothers gem “Duck Soup.” With an initially reluctant Popeye compelled by his sense of duty to become King of the unlovable Nazilians, it’s also where the superman sailor reveals for the first time the strength inducing properties of spinach…

From there Popeye and Olive head back to the wild, wild west to visit ‘Skullyville, Toughest Town in the World’ and we’re treated (I think that’s the word) to the unforgettable yet frankly grisly vision of Olive Oyl as a bar-hall dancer in a raucous, ridiculous romp that’s jam-packed with lampooned cowboy clichés and hilariously brilliant original gags.

The full-colour Sunday pages cover March 1st 1931 to October 2nd 1932, with increasingly absurdist Sappo toppers thoroughly complimenting the whacky shenanigans of the lead feature.

May 8th is particularly noteworthy for the first appearance of insane Professor O.G. Wotasnozzle – another Segar walk-on who would usurp his host feature…

The Popeye strip continues the uproarious and exceedingly violent boxing career of the one-eyed sea-dog, who took on all exceedingly monstrous comers, including the awesome man-mountain Tinearo, Kid Klutch (a giant gorilla) and even a robot boxer as the increasingly obsessive and belligerent Mr. Kilph, crazed by his inability to beat the grizzled sailor-man, slipped slowly into utter wackadoodleness.

When not beating the stuffing out of his opponents Popeye pursues his flighty, vacillating and irresolute Olive with desperate verve, if little success, but his life is forever changed when the ever-so-corruptible and adorably contemptible J. Wellington Wimpy makes his debut.

The engaging Mr. Micawber-like coward, moocher and conman debuted on 3rd May 1931 as an unnamed referee in the bombastic month-long bout against Tinearo, but he obviously struck a chord with Segar who gradually made him a (usually unwelcome) fixture. Always ravenous, ever happy and eager to take a bribe, we learned his name in the May 24th instalment and he utters the first of his many immortal catchphrases a month later.

It was June 21st – but “I would gladly pay you Tuesday for a hamburger today”, like most phrases everybody knows, actually started as ‘Cook me up a hamburger, I’ll pay you Thursday’…

There’s far more of Wimpy’s incredible presence in volume 3, but for now another aspect of Popeye’s complex character is revealed in an extended sequence running from May 29th 1932 through July 17th, one that quickly secured his place in reader’s hearts.

The sailor was a rough-hewn orphan, who loved to gamble and fight, not too smart and superhumanly powerful, but he was a big-hearted man with an innate sense of decency who hated injustice – even if he couldn’t pronounce it. When Mary Ann, a starving little girl, tries to sell him a flower he adopts her, taking her from the brutal couple who use her in a begging racket. He grows to love her and there’s a genuine sense of happy tragedy when he finds her real parents and gives her up. That such a rambunctious, action-packed comedy adventure serial could so easily turn an audience into sobbing, sentimental pantywaists is a measure of just how great a spellbinder Segar was…

These tales are as vibrant and compelling now as they’ve ever been and comprise a world classic of graphic literature that only a handful of creators have ever matched. Despite some astounding successors in the drawing seat, no one has ever bettered Segar’s Popeye and these superb volumes are books you’ll treasure for the rest of your life. Don’t miss them.
© 2006 Fantagraphics Books Inc. All comics and drawings © 2006 King Features Inc. All rights reserved.

Popeye: The Great Comic Book Tales by Bud Sagendorf


By Bud Sagendorf, edited and designed by Craig Yoe (Yoe Books/IDW)
ISBN: 978-1-60010-747-4 (HB)                eISBN: 978-1-68406-381-9

There are few comic characters that have entered communal world consciousness, but a grizzled, bluff, uneducated, visually impaired old sailor with a speech impediment is possibly the most well-known of that select bunch.

Elzie Segar had been producing Thimble Theatre since December 19th 1919, but when he introduced a coarse, brusque “sailor man” into the saga of vaudevillian archetypes Ham Gravy and Castor Oyl on January 17th 1929, nobody suspected the giddy heights that walk-on would reach…

Yes, folks, its’s Happy 90th Anniversary for the old swab, who’s still going strong under the aegis of veteran cartoonist Hy Eisman (Kerry Drake, Little Iodine, Bunny, The Katzenjammer Kids, Little Lulu). Parent strip Thimble Theatre turns one hundred this year too, so there’s that to celebrate as well…

In 1924 Segar created a second daily strip The 5:15: a surreal domestic comedy featuring weedy commuter and would-be inventor John Sappo and his formidable wife Myrtle which endured – in one form or another – as a topper/footer-feature accompanying the main Sunday page throughout the author’s career.

It even survived his untimely death, eventually becoming the trainee-playground of Popeye’s second great stylist Bud Sagendorf…

After Segar’s tragic and far too premature death in 1938, Doc Winner, Tom Sims, Ralph Stein and Bela Zambouly all worked on the printed strip even as animated short features brought Popeye to the entire world via the magic of movies. Sadly, none of them had the eccentric flair and raw inventiveness that had put Thimble Theatre at the forefront of cartoon entertainments…

Born in 1915, Forrest “Bud” Sagendorf was barely 17 when his sister – who worked in the Santa Monica art store where Segar bought his supplies – introduced the kid to the master who became his teacher and employer as well as a father-figure. In 1958, Sagendorf took over the strip and all the merchandise design, becoming Popeye’s prime originator…

When Sagendorf took over, his loose, rangy style and breezy scripts brought the strip itself back to the forefront of popularity and made reading it cool and fun all over again. He wrote and drew Popeye in every graphic arena – including the majority of licensed merchandise – for 24 years. Sagendorf retired in 1986 after which “Underground” cartoonist Bobby London took over the Sailorman’s voyages and died in 1994.

Bud had been Segar’s assistant and apprentice, and from 1948 onwards he wrote and drew Popeye’s comicbook adventures in a regular monthly title published by America’s king of licensed periodicals, Dell Comics.

When Popeye first appeared, he was a rude, crude brawler: a gambling, cheating, uncivilised ne’er-do-well. He was soon exposed as the ultimate working-class hero: raw and rough-hewn, practical, but with an innate, unshakable sense of what’s fair and what’s not, a joker who wanted kids to be themselves – but not necessarily “good” – and someone who took no guff from anyone.

Naturally, as his popularity grew, Popeye mellowed somewhat. He was still ready to defend the weak and had absolutely no pretensions or aspirations to rise above his fellows but the shocking sense of dangerous unpredictability and comedic anarchy he initially provided was sorely missed… but not in Sagendorf’s comicbook yarns…

Collected in this enchanting full-colour hardback (also available in a digital edition) is an admittedly arbitrary and far from definitive selection of the Young Master’s compelling funnybook canon from Dell, spanning February/April 1948 to September 1957. Other yarns are readily available in IDW’s Popeye Classics series and I’ll be plugging those in the fullness of time.

The stunning, seemingly stream-of-consciousness stories are preceded here by an effusively appreciative Introduction from Jerry Beck before ‘Ahoy, Ya Swabs!’ relates history and recollection from inspired aficionado and historian/publisher Craig Yoe augmented by a fabulous collation of candid photos, original comicbook art, more.

Especial gems are Bud’s 1956 lessons on backgrounds from the Famous Artists Cartoon Course, series of postcards and the Red Cross booklet produced for sailors.

Popeye‘s fantastic first issue launched in February 1948, with no ads and duo-coloured (black and red) single page strips on the inside front and back covers. From that premiere issue a full-coloured crisis comes as ‘Shame on You! or Gentlemen Do Not Fight! or You’re a Ruffian, Sir!’ sees our salty swab earning a lucrative living as an occasional prize-fighter. That all ends when upcoming contender Kid Kabagge and his cunning manager Mr. Tillbox use a barrage of psychological tricks to put Popeye off his game. The key component is electing his sweetie Olive Oyl President of the fictitious Anti-Fisticuff Society to convince her man to stop being a beastly ruffian and abandon violence. It only works until the fiery frail learns she’s been gulled…

Next up is the lead tale from #9, (October/November) as ‘Misermites! or I’d Rather Have Termites!’ details how the peaceful coastal town of Seawet is plagued by an invasion of plundering dwarves. When the petty pilferers vanish back to their island with “orphink kid” Swee’ Pea as part of their spoils, Popeye and Wimpy give chase and end up battling a really, really big secret weapon…

‘Witch Whistle’ comes from Popeye #12 (April/May 1950) and sees the sailor revisit the embattled kingdom of Spinachovia where old King Blozo is plagued by a rash of vanishing farmers. The cause is sinister old nemesis the Sea Witch whose army of giant vultures seem unbeatable until Popeye intervenes…

‘Interplanetary Battle’ comes from Popeye #21 (July-September 1952) and taps into the growing fascination with UFOs as Wimpy innocently seeks to aid his old pal. When no prize fighter on Earth will box with Popeye, the helpful vagabond broadcasts a message to the universe and what answers the call is a bizarre shapeshifting swab with sneaky magic powers…

An engaging Micawber-like coward, cad and conman, the insatiable J. Wellington Wimpy debuted on in the Newspaper strip on May 3rd 1931 as an unnamed and decidedly partisan referee in one of Popeye’s pugilistic bouts. The scurrilous but polite oaf struck a chord and Segar gradually made him a fixture. Always hungry, keen to solicit bribes and a cunning coiner of many immortal catchphrases – such as “I would gladly pay you Tuesday for a hamburger today” and ‘Let’s you and him fight’ – Wimpy was the perfect foil for a simple action hero and increasingly stole the entire show… and anything else unless it was extremely well nailed down…

From Popeye #25 (July-September 1953), ‘Shrink Weed’ then details how some “wild spinach” reduces the old salt and baby Swee’ Pea to the size of insects with potentially dire and outrageous consequences before the entire cast visit ‘The Happy Little Island’ (Popeye #27, January-March 1954) and confront subsurface creatures doing their darndest to spoil that jolly atmosphere.

An epic thrill-fest manifests in ‘Alone! or Hey! Where is Everybody? or Peoples is All Gone!’ (#32, April-June 1955) as humans are abducted from all over the coast, leading Popeye into another ferocious battle with evil machines and his most persistent enemy, after which another family sea-voyage results in the cast being castaway on an island of irascible invisible folk in ‘Nothing!’ (#34, October-December 1955) before the fun concludes in sheer surreal strife as Popeye #41 (July-September 1957) displays capitalism at its finest when Olive gets a new boyfriend: one with a regular job and prospects. Stung to retaliate, Popeye devises ‘Spinach Soap!’ to secure his own fortune, but being un-ejjikated, rough-and-ready appoints Wimpy as his boss. Big mistake…

There is more than one Popeye. Most of them are pretty good, and some are truly excellent. The one in this book is definitely one of the latter and if you love lunacy, laughter and rollicking adventure you must now read this.
Popeye: The Great Comic Book Tales by Bud Sagendorf © 2018 Gussoni-Yoe Studio, Inc. All Rights Reserved. Popeye © 2018 King Features Syndicate. ™ Heart Holdings Inc.

Spirou and Fantasia volume 1: Adventure Down Under


By Tome & Janry, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-011-5

For most English-speaking comic fans and collectors Le Journal de Spirou is probably Europe’s biggest secret. The character is a rough contemporary – and bald commercial response – to Hergé’s iconic superstar Tintin, whilst the comic he has headlined for decades is only beaten in sheer longevity and creativity by our own Beano and Dandy.

First conceived at Belgian Printing House by Jean Dupuis in 1936, a magazine targeting a juvenile audience debuted on April 21st 1938 (three and a bit months before DC Thomson’s Beano, but still beaten by The Dandy which launched on December 4th 1937). It was edited by Charles Dupuis (a mere tadpole, only 19 years old himself) and took its name from the lead feature, which recounted the improbable adventures of a plucky bellboy/lift operator employed by the Moustique Hotel: a reference to the publisher’s leading magazine, Le Moustique.

With his pet squirrel, Spip (who joined the cast on June 8th 1939; he’s the longest running character in the strip after Spirou himself, so happy 80th anniversary, little dude!) the plucky kid was the idea of French artist Robert Velter, who signed himself Rob-Vel.

A Dutch language edition – Robbedoes – debuted a few weeks later and ran more-or-less in tandem with the French parent comic until it’s cancellation in 2005.

Although some home-grown product crept in, the bulk of the comic was taken up with cheap American reprint imports: Red Ryder by Fred Harman, William Ritt & Clarence Gray’s Brick Bradford and Siegel & Shuster’s landmark creation Superman. Most prominent were ‘Tif et Tondu’ by Fernand Dineur (which ran until the1990s) and ‘L’Epervier Blue’ by Sirius (Max Mayeu), and they were soon supplemented by comic-strip wunderkind Joseph Gillain – “Jije”. During World War II Jije legendarily drew the entire comic by himself, continuations of the banned US imports included, as well as assuming production of the Spirou strip where he created the current co-star Fantasio.

Except for a brief period when the Nazis closed the comic down (September 1943 to October 1944 when the Allies liberated Belgium) Spirou and its boyish star – now a globe-trotting reporter – have continued their weekly exploits in unbroken four-colour glory.

Among the other myriad major features that began within those pages are ‘Jean Valhardi’ (Jean Doisy & Jije), ‘Blondin et Cirage’ (Victor Hubinon), Buck Danny, ‘Jerry Spring’, ‘Les Schtroumpfs’ (AKA the Smurfs), Gaston Lagaffe (here seen as Gomer Goof) and a certain laconic cowboy named Lucky Luke.

Spirou the character (the name translates as both “squirrel” and “mischievous”) has starred in the magazine for most of its life, evolving – under a succession of creators – into a simultaneously urbane yet raucous fantasy/adventure hero with the accent heavily on light humour.

With comrade and rival Fantasio and crackpot inventor the Count of Champignac, Spirou travels to exotic places, uncovering crimes, revealing the fantastic and garnering a coterie of exotic arch-enemies.

During the War, when Velter went off to fight, his wife Blanche Dumoulin took over the strip using the name Davine, assisted by Luc Lafnet. Dupuis assumed control of and rights to the strip in 1943, assigning it to Jije who handed it to his assistant André Franquin in 1946. It was the start of a golden age.

Among Franquin’s innovations were villains Zorglub and Zantafio, Champignac and one of the first strong female characters in European comics, rival journalist Seccotine (renamed Cellophine in this current English translation), but his greatest creation – one he retained on his departure in 1969 – was the incredible magic animal Marsupilami (first seen in Spirou et les héritiers in 1952). The little perisher is now a star of screen, plush toy store, console and albums all his own.

From 1959 writer Greg and background artist Jidéhem assisted Franquin, but by 1969 the artist had reached his Spirou limit and resigned, taking his mystic yellow monkey with him. He was succeeded by Jean-Claude Fournier who updated the feature over the course of nine stirring adventures that tapped into the rebellious, relevant zeitgeist of the times with tales of environmental concern, nuclear energy, drug cartels and repressive regimes.

As the series entered the 1980s Spirou seemed to stall: three discrete creative teams alternated on the serial: Raoul Cauvin & Nic Broca, Yves Chaland and the creators of the graphic novel under review here: Philippe Vandevelde writing as Tome and artist Jean-Richard Geurts AKA Janry.

These last adapted and referenced the beloved Franquin era and revived the feature’s fortunes, producing 14 wonderful albums between 1984 and 1998. This one, Spirou et Fantasio 34 – Aventure en Australie from 1985, was their second.

Since their departure Lewis Trondheim, and the teams of Jean-Davide Morvan & Jose-Luis Munuera and Yoann & Vehlmann, have brought the official album count to 55 (there also are a bunch of specials, spin-offs and one-shots, official and otherwise)…

Without further ado we plunge straight into the bizarre, treasure-hunting drama as dire doings Down Under segue into Spirou and Fantasio arriving home exhausted from their latest assignment. They are intercepted by Cellophine at the airport: odd things are occurring in the depths of the Outback and the always-newsworthy Count of Champignac is right at the heart of it. Instantly awake again, all three jet out to Australia where nefarious deeds are occurring at the desolate Albuh Opal Mine.

The crazy inventor is there on the verge of a fabulous and incredible discovery far more precious than jewels, but the ruthless miners don’t seem that impressed, although they are worried by disappearing diggers, inexplicable accidents, men driven crazy and, if some observers are to be believed, levitating aborigines…

This classy blend of thrilling mystery, weird science, light adventure and broad slapstick remains a pure refreshing joy in a market far too full of adults-only carnage and testosterone-fuelled breast-beating. Easily accessible to readers of all ages drawn with all the welcoming style and panache that makes Asterix, Lucky Luke and Iznogoud so compelling and readily available in both paperback album and eBook formats, this is a cracking read and the start of a long line of translated epics that should be as much a household name as those series – and even Tintin himself…
Original edition © Dupuis, 1985 by Tome & Janry. All rights reserved. English translation 2009 © Cinebook Ltd.