Arzach


By Moebius (Les Humanoides Associes)
No ISBN:

I’m breaking my own self-imposed rules today to present something just a little bit different and celebrate the talents of France’s most famous master of the comic arts.

Jean Henri Gaston Giraud was born in the suburbs of Paris on May 8th 1938 and raised by his grandparents after his mother and father divorced in 1941.

In 1955 he attended the Institut des Arts Appliqués where he became friends with Jean-Claude Mézières who, at 17 was already selling strips and illustrations to magazines such as Coeurs Valliants, Fripounet et Marisette and Spirou. Giraud apparently spent most of his time drawing cowboy comics and left after a year.

In 1956 he travelled to Mexico, staying with his mother for eight months, before returning to France and a full-time career drawing comics, mostly westerns such as Frank et Jeremie for Far West and King of the Buffalo, A Giant with the Hurons and others for Coeurs Valliants in a style based on French comics legend Joseph “Jijé” Gillain.

Giraud spent his National Service in Algeria in 1959-1960, where he worked on military service magazine 5/5 Forces Françaises and on returning to civilian life became Jijé’s assistant in 1961, working on the master’s long-running (1954-1977) Western epic Jerry Spring.

A year later, Giraud and Belgian writer Jean-Michel Charlier launched the serial ‘Fort Navajo’ in Pilote #210, and soon its disreputable, anti-hero lead character Lieutenant Blueberry became one of the most popular European strips of modern times. In 1963-1964, Giraud produced a number of strips for satire periodical Hara-Kiri and, keen to distinguish and separate the material from his serious day job, first coined his pen-name “Moebius”.

He didn’t use it again until 1975 when he joined Bernard Farkas, Jean-Pierre Dionnet and Philippe Druillet – all inspired science fiction fans – to become the founders of a revolution in narrative graphic arts as “Les Humanoides Associes”. Their groundbreaking adult fantasy magazine Métal Hurlant utterly enraptured the comics-buying public and Giraud again wanted to utilise a discreet creative persona for the lyrical, experimental, soul-searching material he was increasingly driven to produce: series such as The Airtight Garage, The Incal and the mystical, dreamy flights of sheer fantasy contained in Arzach

To further separate his creative twins, Giraud worked inks with a brush whilst the futurist Moebius rendered with pens…

Generally I review material produced or translated into English and indeed Arzach did make it into the language of Shakespeare, Keats, Byron and Alan Moore in the 1987 Epic Comics/Titan Books Moebius volume 2 – Arzach & Other Fantasy Stories, but to really appreciate the magics and majesty you should try and get hold of the 1976 hardback album or any other early iteration where the tales can be appreciated and enjoyed in splendid isolation and consideration.

Produced utterly without words, the four episodes depict the lonely contemplative flights of a solitary explorer – some say warrior – observing an incredible world and its inhabitants from the lofty perch of a flying lizard.

The first strip ‘Arzach’ finds the silent skyglider passing between the spires of an incredible city, peeking into enticing windows until an angry citizen confronts him. Dealing summarily with his enraged antagonist, the voyeur returns for his seductive reward and gets a big surprise…

In ‘Harzak’ the explorer mysteriously gains and swiftly loses a pack-pterodactyl to carnivorous plants. Woefully short on rations, he then encounters a colossal ape-like monster which reluctantly provides diversion, entertainment and eventually distraction for the cloud-voyager whilst in ‘Arzak’ a fusty old world technician motors across a blistering desert to a fantastic temple. Inside listless creatures mope dejectedly. Enduring physical assault, the sparks enters a bunker and sets about fixing things as, on a screen, the wind-rider paces in frustration, with his ungainly, featherless steed prone and unmoving. With the twist of a wrist a handy screwdriver sets the world to rights…

‘Harzakc’ opens with the lizard rider again spying on a beautiful undraped woman before flying off into a succession of increasingly bewildering and astoundingly spectacular alien scenes of…

Well, that’s for you to decide.

This work more than any other led to an outpouring of fanciful, lavish and enchanting fantasy creations from all over the world, inspiring movie, makers, writers and even comics creators as disparate and far-ranging as Stan Lee and Hayao Miyazaki. These apparently simplistic peregrinations are magnificent visual panoplies open to many interpretations, tapping into oneiric realms of the subconscious and woven with wry humour, but they are not stories in any traditional sense.

Think of them perhaps as staggeringly detailed goads to the imagination of the reader…

Moebius famously created these strips in reaction to his perceived predominance of American superhero comics and consciously stove to reinvigorate the genres and scenarios of the entire comics industry – with terrific results.

A sheer unadulterated dose of primal imaginary power and superlative skill and craft, Arzach is a tome that belongs on the bookshelf of every fan of the art of comics.

Jean Giraud and Moebius passed away on March 10th 2012.
Edition © Les Humanoides Associes 1976. Arzach © 2012 the estate of Jean Giraud. All rights reserved.

The Adventures of Blake and Mortimer: The Secret of the Swordfish volume 1 – Ruthless Pursuit


By Edgar P. Jacobs translated by Clarence E. Holland (Blake and Mortimer Editions)
ISBN: 978-9-06737-002-8

Belgian Edgard Félix Pierre Jacobs (March 30th 1904 – February 20th 1987) is considered one of the founding fathers of the Continental comics industry. Although his output is relatively meagre compared to some of his contemporaries, the iconic series he worked on practically formed the backbone of the art-form in Europe, and his splendidly adroit yet roguish and thoroughly British adventurers Blake and Mortimer, created for the very first issue of Le Journal de Tintin in 1946, swiftly became an unmissable staple of post-war European kids’ life the way Dan Dare would in Britain in the 1950s.

Edgar P. Jacobs was born in Brussels, a precocious child who began feverishly drawing from an early age but was even more obsessed with music and the performing arts – especially opera.

He attended a commercial school but, determined never to work in an office, pursued art and drama following graduation in 1919. A succession of odd jobs at opera-houses – scene-painting, set decoration, working as an acting and singing extra – supplanted his private performance studies, and in 1929 Jacobs won an award from the Government for classical singing.

His proposed career as an opera singer was thwarted by the Great Depression, however, as the arts took a nosedive following the global stock market crash.

Picking up whatever dramatic work was going, including singing and performing, Jacobs switched to commercial illustration in 1940. Regular work came from the magazine Bravo; as well as illustrating short stories and novels he famously took over the syndicated Flash Gordon strip, after the occupying German authorities banned Alex Raymond’s quintessentially All-American Hero and the publishers desperately sought someone to satisfactorily complete the saga.

Jacob’s ‘Stormer Gordon’ lasted less than a month before being similarly embargoed by the Nazis, after which the man of many talents created his own epic science-fantasy feature in the legendary Le Rayon U, a milestone in both Belgian comics and science fiction adventure.

The U Ray‘ was a huge hit in 1943 and scored big all over again a generation later when Jacobs reformatted the original “text-block and picture” material to incorporate speech balloons and ran the series again in the periodical Tintin with subsequent release as a trio of graphic albums in 1974.

I’ve read differing accounts of how Jacobs and Tintin creator Hergé got together – and why they parted ways professionally, if not socially – but as to the whys and wherefores of the split I frankly I don’t care. What is known is this: whilst creating the weekly U Ray, one of Jacob’s other jobs was scene-painting, and during the staging of a theatrical version of Tintin and the Cigars of the Pharaoh Hergé and Jacobs met and became friends. If the comics maestro was unaware of Jacob’s comic work before then he was certainly made aware of it soon after.

Thereafter, Jacobs began working on Tintin, colouring the original black and white strips of The Shooting Star from the newspaper Le Soir for an upcoming album collection. By 1944 he was performing a similar role for Tintin in the Congo, Tintin in America, King Ottokar’s Sceptre and The Blue Lotus. By now he was also contributing to the drawing too, working on the extended epic The Seven Crystal Balls/Prisoners of the Sun.

Jacob’s love of opera made it into the feature as Hergé – who loathed the stuff – teasingly created the bombastic Bianca Castafiore as a comedy foil and based a number of bit players (such as Jacobini in The Calculus Affair) on his long-suffering assistant.

After the war and liberation publisher Raymond Leblanc convinced Hergé, Jacobs and a number of other comics creatives to work for his new venture. Launching publishing house Le Lombard, he also commissioned Le Journal de Tintin, an anthology comic with editions in Belgium, France and Holland edited by Herge, starring the intrepid boy reporter and a host of newer heroes.

Beside Hergé, Jacobs and writer Jacques van Melkebeke, the comic featured Paul Cuvelier’s ‘Corentin’ and Jacques Laudy’s ‘The Legend of the Four Aymon Brothers’. Laudy had been a friend of Jacobs’ since they worked together on Bravo and the first instalment of the epic thriller serial ‘Le secret de l’Espadon’ starred a bluff, gruff British scientist and an English Military Intelligence officer (who was closely modelled on Laudy): Professor Philip Mortimer and Captain Francis Blake…

The initial storyline ran from issue #1 – 26th September 1946-8th September 1949 – and cemented Jacobs’ status as a star in his own right. In 1950, with the first 18 pages slightly redrawn, The Secret of the Swordfish became Le Lombard’s first album release with the concluding part published three years later. These volumes were reprinted nine more times between 1955 and 1982 with an additional single complete edition released in 1964.

In 1984 the story was reformatted and repackaged as three volumes with additional material – mostly covers from the weekly Tintin – added to the story as splash pages, and the first of these forms the basis for the English language book under discussion today.

Hergé and Jacobs purportedly suffered a split in 1947 when the former refused to grant the latter a by-line on new Tintin material, but since the two remained friends for life and Jacob’s continued to produce Blake and Mortimer for the weekly comic, I think it’s fair to say that if such was the case it was a pretty minor spat. I rather suspect that The Secret of the Swordfish was simply taking up more and more of the brilliant, diligent artist’s time and attention…

The U Ray also provided early visual inspiration for Blake, Mortimer and implacable nemesis Colonel Olrik, who bear a more than passing resemblance to the heroic Lord Calder, Norlandian boffin Marduk and viperous villain Dagon from that still lauded masterwork…

Although all the subsequent sagas have been wonderfully retranslated and published by CineBook in recent years, this initial epic introductory adventure and its concluding two volumes remain frustratingly in the back-issue twilight zone, probably due to its embracing of the prevailing prejudices of the time.

By having the overarching enemies of mankind be a secret Asiatic “Yellow Peril” empire of evil, there’s some potential for offence – unless one actually reads the text and finds that the assumed racism is countered throughout by an equal amount of “good” ethnic people and “evil” white folk, so with no other version available I’m happily using the huge (312 x 232mm) 1986 iteration for this review.

All the subsequent tales by Jacobs and his successors have been successfully released by Cinebook and, although I’ll be reviewing them in due course, don’t wait for me but go out and get them all now!

Here and now, however, the incredible journey begins with ‘Ruthless Pursuit’ as a secret army in the Himalayas prepares to launch a global Blitzkrieg on a world only slowly recovering from its second planetary war. The wicked Basam-Damdu, Emperor of Tibet, has assembled an arsenal of technological super-weapons and the world’s worst rogues such as the insidious Colonel Olrik in a bid to seize control of the entire Earth.

However a bold British-Asian spy has infiltrated the hidden fortress and surrenders his life to get off a warning message…

In England, physicist and engineer Philip Mortimer and MI5 Captain Francis Blake discuss the worsening situation at an industrial installation where the boffin’s radical new aircraft engine is being constructed. When the warning comes that the war begins that night, the old friends swing into immediate action…

As the super-bombers rain destruction down on all the world’s cities, Mortimer’s dedicated team prepares his own prototype, the Golden Rocket, for immediate launch, taking off just as Olrik’s bombers appear over the desolate complex. Despite heavy fire the Rocket easily outdistances the rapacious Empire forces, leaving ruined homes behind them as they fly into a hostile world now brutally controlled by Basam-Damdu…

Whilst seeking to join British Middle East resistance forces who have another prototype super-plane, teething troubles and combat damage create tense moments in the fugitives’ flight. When the Rocket is attacked by a flight of jets the test ship’s superior firepower enables it to fight free but only at the cost of more structural deterioration. Failing now, the Rocket goes down in the rocky wilds between Iran and of Afghanistan. Parachuting free of the doomed Rocket, Blake, Mortimer and the crew are machined gunned by pursuing Empire jets and only three men make it to the ground safely…

After days of struggle Blake, Mortimer and the indomitable Jim are cornered by Iranian troops who have joined Olrik’s forces. Sensing disaster, the Britons hide the plans to Mortimer’s super plane but one of the Iranians sees the furtive act. When no one is looking – even his superiors – Lieutenant Ismail hurriedly scoops up the document but misses one…

Under lock and key and awaiting Olrik’s arrival, the prisoners are accosted by Ismail, who sees an opportunity for personal advancement which the Englishmen turn to their own advantage. Denouncing him to his superiors, Blake instigates a savage fight between Ismail and his Captain. During the brief struggle Jim sacrifices himself, allowing Blake and Mortimer to escape with the recovered plans. Stealing a lorry, the desperate duo drive out into the dark desert night…

Followed by tanks into the mountain passes, the ingenious pair trap their pursuers in a ravine just as hill partisans attack. The Empire collaborators are wiped out and, after exchanging information with the freedom fighters, the Englishmen take one of the captured vehicles and head to a distant rendezvous with the second Rocket, but lack of fuel forces them to stop at a supply dump where they are quickly discovered.

By setting the dump ablaze the heroes escape again, but in the desert Olrik has arrived and found the sheet of notes left behind by Ismail. The cunning villain is instantly aware of what it means…

Fighting off aerial assaults from Empire jets and streaking for the mountains, Blake and Mortimer abandon their tank and are forced to travel on foot until they reach the meeting point where a British-trained native Sergeant Ahmed Nasir is waiting for them. The loyal Indian served with Blake during the last war and is delighted to see him again, but as the trio make their way to the target site they become aware that Olrik has already found it and captured their last hope…

Only temporarily disheartened, the trio use commando tactics to infiltrate Olrik’s camp, stealing not the heavily guarded prototype but the villainous Colonel’s own Red-Wing super-jet. Back on course to the British resistance forces, the seemingly-cursed trio are promptly shot down by friendly fire: rebels perceiving the stolen plane as just another enemy target…

Surviving this crash too, the trio are ferried in relative safety by the apologetic tribesmen to the enemy-occupied town of Turbat, but whilst there a spy of the Empire-appointed Wazir recognises Blake and Mortimer. When Nasir realises they are in trouble he dashes to the rescue but is too late to prevent Mortimer from being drugged.

Sending the loyal Sergeant on ahead, Blake tries frantically to revive his comrade as a platoon of Empire soldiers rapidly mount the stairs to their exposed upper room…

To Be Continued…

Gripping and fantastic in the best tradition of pulp sci-fi and Boy’s Own Adventures, Blake and Mortimer are the very epitome of True Brit grit and determination, always delivering grand old-fashioned Blood and Thunder thrills and spills in timeless fashion and with staggering visual verve and dash. Despite the high body count and dated milieu, any kid able to suspend modern mores and cultural disbelief (call it an alternative earth history if you want) will experience the adventure of their lives… and so will their children.
© 1986 Editions Blake & Mortimer. All rights reserved.

The Gods from Outer Space: Descent in the Andes


Inspired by the works of Erich von Däniken and freely interpreted by Alfred Górny, Arnold Mostowicz & Rosińskiego Bogusław Polch and translated from the German edition by Michael Heron (Methuen)
ISBNs: 0-416 87-150-X

In the West, Poland isn’t known for generating graphic novels or albums, although there has always been a thriving comics culture and many Polish creators have found fame in far-off lands.

As far as I can glean, this pithy, quirky science fiction speculation is the first of only four volumes to make a break across the borders and only then because of the notorious celebrity name attached to the project…

Once upon a time the ludicrous theories of Swiss author, convicted conman and fraudster Erich Anton Paul von Däniken captured the public imagination with his postulate that aliens had visited Earth in human prehistory and reshaped the destiny of our ancient ancestors.

Although mostly discredited these days, that tantalising kernel of an idea still persists in many places; and how different life might be if the imaginative and inventive writer had simply done what he should have with such a great notion and just made a cracking science fiction epic out of his “researches”…

Happily others have done just that and the result is a quirky yet enticing intergalactic generational saga that resulted in a mini-phenomenon in Poland which spread, despite it being the height of the Cold War, through Germany and thus on to a number of other nations in at least a dozen different languages.

In 1977, Alfred Górny, a publisher in the People’s Republic of Poland specialising in sports and tourism, contacted his counterparts at West German non-fiction outfit Econ Verlag with a proposition for creating a new and mutually profitable cartoon album series.

Górny wanted to produce the series in Poland and had lined up the superb Grzegorz RosiÅ„ski to draw it. Unfortunately the artist quit before the job began, instead accepting the job of illustrating sci fi barbarian series Thorgal for Jean Van Hamme in the prestigious French comic Tintin, after which the nation’s most prolific and popular comics artist, Jerzy Wróblewski (producer of over sixty albums and series including ‘Risk’, ‘Underground Front’ and ‘Captain Zbik’ between 1959 and his death in 1991: sadly there’s little chance of any of us seeing those state-sponsored Cold War classics these days, though) stepped in before dropping out.

Górny and scripter Arnold Mostowicz then settled on newcomer RosiÅ„skiego BogusÅ‚aw Polch – who later won a measure of international renown for sci fi/political/private eye thriller Funky Koval – to delineate their epic, if meandering, saga of alien civil war, primeval strife and the birth and destruction of a primordial lost civilisation as well as most of our world’s myths, legends and religions.

When finances and resources in the Warsaw Pact nation began to evaporate, Econ Verlag took on the international syndication responsibilities and the infamous strip took on a life of its own.

The result was eight original albums. ‘LÄ…dowanie w Andach’ (Landing in the Andes), ‘Ludzie i potwory’ (Men and Monsters), ‘Walka o planetÄ™’ (The struggle for the planet), ‘Bunt Olbrzymów’ (Giants’ Mutiny); ‘ZagÅ‚ada Wielkiej Wyspy’ (Great Island’s Doom), ‘Planeta pod kontrolÄ…’ (The Planet Under Control), ‘Tajemnica Piramidy’ (The Mystery of the Pyramid) and ‘Ostatni Rozkaz’ (the Last Command). The series was even rebound in two huge compilation volumes for Polish consumption: true collector’s items these days…

In 1978 British publisher Methuen Children’s Books (who also published Herge’s Tintin at the time) picked up the English language rights for the first four books and released them – complete with spurious fringe-science trimmings – to a largely unimpressed public.

Now, with time having stripped away the ludicrous faux facts and messianic furore underpinning the tales, I want to examine what is actually a pretty impressive and entertaining piece of speculative fiction dressed in a workmanlike and rather enthralling no-nonsense art style that will delight fans of illustrated storytelling…

The adventure begins millennia ago with Descent in the Andes, as a colossal flying saucer carrying hundreds of scientists from Delos in the Sagittarius Nebula establishes orbit above Earth.

The crewmen are all amnesiac, having had their memories wiped to better survive the rigours of a nine-year hibernation. Greeted by mission leader Ais and her subordinates Chat and Roub – an “Academy of Wise Rulers” – the space voyagers are swiftly re-educated; re-learning that the Great Brain of Delos has dispatched them all to find a new world, since their home planet is on the verge of annihilation. Moreover, although the voyagers have slept for nearly a decade, on Delos a thousand years have passed…

After a heated but fruitless debate about the possibilities of returning home, the men resolve to carry out their mission and colonise the blue planet below, using their incredible science to create a sub-species of themselves able to thrive on the alien world and propagate the culture and civilisation of Delos.

Once that is achieved the great ship will move on, finding more suitable worlds and repeating the procedure…

The Earth is a wilderness with abundant flora and fauna, teeming with potentially hostile micro-organisms, but the first explorers to make planet-fall discover that the true threat comes from lethal apex predators. Moreover, one of the apelike indigenous species has begun to make and master stone tools…

Tensions are high on the orbiting ship and Chat and Roub are increasingly at odds. Soon after a first land-base is established, the latter foments mutiny and forcibly attempts to make Ais his bed-mate. Not for the first time, the commander ponders the Great Brain’s wisdom in placing only one woman on the ship…

The colonists decide to create a labour force by domesticating the smart apes and chief scientist Zan discovers that they possess a close affinity to Delosian biology. With a little tinkering perhaps the primitives will be able to continue the legacy of Delos…

The mission begins to further unravel when the lonely, over-worked crewmen discover the primitives’ skill in fermenting alcohol and lapse into undisciplined fighting and cross-species fraternisation…

When Ais steps down hard on the drunken malcontents, Roub, who advocates scrubbing the mission and moving permanently to the welcoming world below, sees his chance to further undermine her. A crisis breaks when the fuel for the aerosondes – planetary transport shuttles – mysteriously runs critically low. Chat discovers and kills a saboteur at work and denounces Roub, but before they can come to blows a startling message announces the arrival of a second ship from Delos…

Meanwhile Zan’s experiments on the native females have concluded and his findings indicate that for the mission to succeed he will have to directly reconfigure the ape-beings’ genetic make-up, a step Ais is reluctant to consider…

As she and Chat supervise the construction of a vast landing field and base in a desolate mountainous region, complete with huge landing symbols carved directly into the terrain, Roub, determined to stay and control the new world, foments open rebellion. Intent on destroying the orbiting ship and forcing his people to settle on Earth, Roub rockets into space, with the determined Ais in hot pursuit. An horrific duel ensues and, driving him off the vessel, she follows the traitor back to Earth where Chat tracks him to his final fate in the deadly beast-filled jungles…

The colonists’ troubles are not over. The second expedition, under the command of Beroub, had set up operations on a far-distant continent, but when he unexpectedly arrives at the Nazca base, the leader of the back-up colony is dying from some unknown contagion. As Ais and Zan prepare to investigate, the master scientist notices that the natives are terrified, fleeing from some unseen, unsuspected phenomenon.

Hypothesising the worst, the troubled technologist swiftly tricks Chat into returning to the orbiting saucer in the last working aerosonde, as Ais and Zan take wing in a jet-powered aeroglider piloted by Beraud’s pilot Eness, just as the ground erupts in a devastating volcanic eruption…

The entire colony is wiped out, Chat is trapped in space and Zan and Ais have no choice but to head for unknown peril on the distant continent dubbed Atlantis…

To Be Continued…

There’s a bucket-load of plot and plenty of action packed into this colourful, oversized (292x219mm) 52 page tome, and the comfortingly clunky but exceedingly effective art by Polch is beguilingly seductive and something no traditional science fiction connoisseur could resist. Maybe it’s time to revive this lost series and even go looking for a few more of those embargoed comics classics from the Land of the White Eagle…
© 1978 Econ Verlag GmbH, Dusseldorf. English translation © 1978 Methuen Children’s Books, Ltd.

Video Clips


By Liberatore & various (Catalan Communications)
ISBN: 978-0-87416-015-4
(1985) ISBN-10: 0874160154 Dimensions: 8.5 x 0.2 x 11 inches

Italian arts superstar Gaetano “Tanino” Liberatore was born in 1953 in Quadri in the province of Chieti. He went to school in Pescara and studied architecture at the University of Rome before moving into the world of work as an advertising illustrator in 1975.

He first met iconoclastic writer, artist and publisher Stefano Tamburini in 1978 and with strident activist cartoonist Andrea Pazienza, they created ‘Rankxerox’ for the magazine Cannibale. The character evolved and moved to Il Male and eventually Frigidaire, fully realised now as the RanXerox we know today.

Liberatore was rapidly developing as both artist and writer, with strips ‘Bordello’ and ‘Client’ appearing in Il Male, but when the new, Tamburini-scripted syndicated RanXerox became a star of French magazine L’Écho des Savanes in 1981, Tanino moved to Paris and began working simultaneously on short complete tales for the more prestigious Gallic market in such magazines as Tranfert, Métal Hurlant, À Suivre and Chic. A shocking hit in the US Heavy Metal magazine, RanXerox then led to Liberatore jumping the pond and producing material for Twisted Tales and men’s magazine Hustler.

Some of those aforementioned short fiction pieces comprise the contents of this bleakly disturbing, ultra-violent yet oddly philosophical exploration of the consuming effects of media and fashion.

When his great collaborator Tamburini died in 1986, Liberatore quit comics for nearly a decade. Returning to straight commercial illustration, he worked in movies and designed book and record covers. Eventually, comics captured his attention again, and he produced two new RanXerox tales in 1993 and 1996 (with Jean-Luc Fromental and Alain Chabat), and a piece in Batman Black and White, assorted covers, and illustrated Pierre Pelot and Yves Coppens’s mass-market paperback ‘Le Rêve de Lucy’. As the Nineties closed, he finally came storming back in stunning style with the brilliant, award-winning Lucy L’Espoir in 2007, in which he and writer Patrick Norbert freely adapted a life-story for the famous prehistoric humanoid Australopithecus Afarensis remains found by anthropologists Coppens, Donald Johanson and Maurice Taieb.

Still available but desperately in need of a modern re-release, Video Clips gathers seven short, sweet and sour, vitriolic, challenging thrillers by the stylishly abrasive young Liberatore beginning with the self-authored ‘Real Vision’ in which a young celebrity-fuelled punk commits atrocious acts of violence on a mother and child simply to commit “suicide by television” after which the Tamburini-penned ‘Earth versus Saturn’ turns a wickedly sardonic eye on movie mania as a scout party for invading aliens picks the wrong bar to begin their fact finding mission. Of course, it would have helped if they hadn’t used thirties movies stars as templates for their temporary Earth-bodies…

He also scripted ‘E.M.P.S.: Erotic Management for People’s Socialism’ – an outrageous spoof of psychology, political correctness and sexual repression in a hilarious and shocking science fiction setting, whilst the deeply disturbing ‘Shut-In’ by Bruce Jones might be familiar to older American readers as it first appeared in Twisted Tales #7, detailing the saucy, savage hidden hi-jinks of a babysitter and her abusive jock boyfriend as they mischievously tend to a stroke-paralysed senior citizen one night – and of course there’s a superb sting in this tale…

‘Bololy Folly’ is another Tamburini psycho-thriller as the latest technology to tame “wild chromosomes” and bad behaviour cataclysmically comes a-cropper on live television whilst ‘Watch Out for Hot Flashes’ – scripted by the enigmatic G. Setbon – offers a more traditional tale as the world’s greatest fashion model offers an exclusive chance to the photographers who made her famous. Sadly she’s the one doing the shooting but her murderous motives simply defy all logic…

This powerfully compelling collection ends with another Tamburini tale as ‘Tiamotti’ describes the trials of three bomb-making anarchists as they try to defeat a security system which can read their minds and deliver a fusillade of withering gunfire in the blink of an eye…

Crafted in a range of palettes from tension-wracked monochrome line-art to tantalising tonal washes, and even including three lush full-colour paint jobs, this sexy, severe and staggeringly violent tome is a superb introduction to the graphic genius and brutal worlds of Liberatore: places no adult fan of sequential narrative can see without being changed forever…
Art © 1985 Gaetano Liberatore. All stories © 1985 their respective authors. English language edition © 1985 Catalan Communications, All rights reserved.

Rebel


By Pepe Moreno & others (Catalan Communications/IDW)
ISBN: 978-0-87416-020-8 (1986)      978-1-60010-495-4 (2009)

Born in 1954, Spanish creator Pepe Moreno began his comics career, illustrating for horror and adventure anthologies and children’s papers such as S.O.S., Pumby and Pulgarcito, Star and Bliz.

He moved to America in 1977, briefly working for Jim Warren’s Creepy, Eerie 1984/1994 and Vampirella titles, as well as humour magazine National Lampoon before gravitating to Heavy Metal where his short, uncompromising post-punk strips (collected in the album Zeppelin) caught the attention of Epic Illustrated editor Archie Goodwin.

The breakthrough strip Generation Zero led to the graphic novel Rebel, as well as successor’s Joe’s Air Force and Gene Kong, but ever-restless, Moreno’s growing fascination with technology led him first into animation (Tiger Sharks, Thunder Cats and Silver Hawks) and eventually into the budding, formative field of computer illustration, resulting in a return to comics for the high-profile computer-generated futuristic Batman thriller Digital Justice.

He created an early CD-ROM thriller with Hellcab in 1993 and, these days, spends most of his time working in high-end video games.

Imagined and executed in the politically contentious and conservative mid-Eighties when dystopian dreams of fallen empires abounded and post-apocalyptic survivalism was the prevailing zeitgeist, Rebel – conceived and illustrated by the Spaniard and scripted by English-speakers Robb Hingley, Pete Ciccone & Kenny Sylvester (with an additional tip of the hat to Charis Moe) depicted, in a blaze of pop-art style and colour a future that never came…

2002AD: when Rockabilly gangs, Mohawks, Asian Zeros, Skinheads and a dozen other fashion-punks tribes warred and raced weaponised Hot-rods amidst the fallen skyscrapers of New York, whilst the authorities in absentia used their draconian Sanitation Police to cleanse the streets of young scum…

After a second Civil War and the fall of American civilisation, “decent” men and women retreated to purpose-built Cosmo City and left the Big Apple to rot. Now, decades later, gangs scavenge the shambles for food, tech and fuel for their hybridised, customised vehicles whilst the new civilisation’s fascistic forces attempt to re-establish order. However Sanitation Police commander Major Kessler, working closely with decadent Skinhead overlord Doll, is hiding a dark secret: every deviant captured either ends up a gladiator in slave games or spare-parts for a thriving organ-legging racket to extend the worthless lives of the elite of Cosmo…

After another destructive drag race through the streets, a number of gangers are arrested under the spurious “Social Hygiene Act” but a hidden sniper quickly and efficiently despatches the smugly murderous cops. The grateful bad boys have been saved by a legendary urban warrior – Rebel…

The mystery man has built a close-knit team from his base in Brooklyn and, when a supply run to scavenge food, fuel and beer leads to a pitched street battle with rival Black Knights, the scabrous Doll points out the hero to his paymaster with a scheme to end the charismatic leader’s resistance.

Kessler, however, recognises an old friend and deduces Rebel’s true identity…

Even as the assorted gangs fruitlessly and perpetually battle each other, Rebel is trying to organise a concerted resistance to the Cosmo City invaders. As well he might, since years ago when they were an honest army of liberation, he was one of their greatest soldiers.

Once the war was over and the victors became as bad as the oppressors they had overturned, the disillusioned and dangerous Lt. Lawrence disappeared and Rebel was born…

As Kessler organises a massive armed response in New York to ferret out the traitor, Rebel springs a brilliant tactical attack and decimates the Sanitation Police forces. In the aftermath, subversives from Cosmo approach him, begging the forgotten warrior to return and overturn the corrupt government of the austere super-city…

However, when the troubled Rebel returns to his Brooklyn base, he finds a scene of torture and carnage. Doll and his savage minions have destroyed the citadel and taken Lawrence’s lover Lori hostage.

Chained naked to the spire of the single remaining tower of the ancient World Trade Center, she is helpless, tantalising bait which Rebel cannot resist. Even so, not only must the living legend storm a tower filled with brutal thugs who hate his guts, but unknown to all, Kessler has engaged an entire division of helicopter gunships to eradicate the inspirational leader’s threat forever…

But the Rebel has a plan. A bold, spectacular impossibly dangerous plan…

Mythical, ultra-violent and rather nonsensical in strictly logical terms, Rebel is a powerful and exuberant paean to the fashions, memes and visual tropes of that tumultuous era, moulding social fantasy and grinding realpolitik into a graphic rollercoaster ride that combines the grimy meta-reality of Mad Max and Escape from New York with the gaudy, glitzy flourish of Xanadu and the dour stylish pessimism of Brazil.

In 2009 IDW and Digital Fusion released a remastered and expanded edition in a reduced page size (260x165mm as opposed to the original’s 269x208mm album format) with computer-enhanced colour that sadly sacrificed much of the vivid, pinball and poster hues which made the original such a quirky treat, but as both are still readily available online, one quick look at the teaser art for each should enable you to pay your money and make your preferred taste choice…
© 1986 Pepe Moreno. English language edition © 1986 Catalan Communications. All rights reserved.

The Town That Didn’t Exist


By Enki Bilal & Pierre Christin, translated by Tom Leighton (Titan Books & Humanoids Publishing)
ISBN: 978-1-85286-147-6 (1989)      978-1-93065-237-8 (2003)

Here’s a masterpiece of subtle moody comics storytelling criminally out of print and long overdue for rediscovery in the frankly incomprehensible modern English language comics marketplace.

Enes Bilalović AKA Enki Bilal was born in Belgrade in 1951 and broke into French comics in 1972 with Le Bal Maudit for Pilote. Throughout the 1970s he grew in skill and fame, and achieved English-language celebrity once his work began appearing in America’s Heavy Metal magazine.

Although best known for his self-scripted Nikopol Trilogy (Gods in Chaos, The Woman Trap and Cold Equator) this bleakly contemplative anti-capitalist fable always felt like a tale the socially-concerned and intellectually aware Serbian would like to be best remembered for; again scripted by old comrade Christin, and arguably Bilal’s most evocative and plaintive work.

In recent years Bilal returned to contemporary political themes with his much-lauded, self-penned Hatzfeld Tetralogy…

As if writing one of the most successful and significant comics series in the world (the groundbreaking and influential Valérian and Laureline series) was not enough, full-time Academician Pierre Christin has still found time over the years to script science-fiction novels, screenplays and a broad selection of comics, beginning in 1966 with Le Rhum du Punch with Valérian co-creator Jean-Claude Mézières.

The truly prolific Christin has produced stellar graphic stories with such artistic luminaries as Jacques Tardi, Raymond Poïvet, Annie Goetzinger, François Boucq, Jijé and many others, but whenever he collaborated with the brilliant Bilal, beginning in 1975 with their exotic and surreal Légendes d’Aujourd’hui or in other classic tales such as The Hunting Party or The Black Order Brigade, the results have never been less than stunning.

In this captivating, slyly polemical parable, aspiration, disdain, idealism and human nature have never been more coldly and clearly depicted…

Beginning and ending with a dream of something better, The Town That Didn’t Exist focuses on the recent past and the country’s depressed industrial North, where a strike at the cement works has prompted the death of the aged oligarch who has ruled the town and district of Jadencourt like a feudal baron for decades.

Generations of Hannard have run the web of businesses that put food on the table of the workers, but now that their first ever industrial action has killed the old man, tensions, passions, opinions and rumours are running wild…

With Hannard’s cronies and yes-men equally unsure of their futures, the Board of Directors gathers to determine who will lead the company in the trying times ahead and are compelled to accept that the old man’s solitary, long-sequestered invalid granddaughter has to take the helm – even if in name only…

With workers terrified of losing even their meagre subsistence livelihood and the comfortably installed fat-cats fearing the surrender of so very much more, the pallid, ethereal Madeleine Hannard is dragged from the bleak, rugged and lonely beach and house which have been her refuge for seven years and moves into the morass of boiling cauldrons, bubbling and brewing amidst the closed and grimy alleys of Jadencourt…

She soon proves to be as powerful a personality as her grandfather and by charm, duplicity and force of will manages to unite the perpetually warring and self-serving sides on management and labour in an incredible, groundbreaking, benignly doctrinaire project.

Ignoring cries to rationalise the companies, lay off workers and reorganise the corporation, Madeleine counters with an insane proposal: expansion, full employment and a retasking of every commercial and design resource into the construction of a fantastic, enclosed and self-perpetuating City under a dome – a utopian paradise where everybody will live in perfect harmony forever free from want and need…

The hardest people to convince are the downtrodden workers who have the most to gain, but once they are aboard the plan proceeds apace. Within a year Jadencourt is gone and an utterly unique paradise under glass is filled with the once hopeless and aspiration-deprived citizenry…

However, some people cannot be satisfied even when they have everything they ever dreamed of…

A telling and effective portrayal of greed, self-interest, disillusionment and the innate snobbery plaguing every class of modern society, this lyrically uncompromising examination of the failure of even the most benign tyranny is a mesmerising, beguiling and chilling parable which methodically skins the hide from an idealistic dream and spills the dark hot guts of guilt, arrogance and the pursuit of power in a sublime example of graphic narrative’s unique facility to tell a story on a number of levels.

In 1989 Titan Books released The Town That Didn’t Exist in a captivating softcover album as part of their push to popularise European comics classics, and in 2003  Humanoids Publishing published a sturdy oversized (315x 238mm) hardback edition for the US market, either of which will delight any fan in search of a more mature and thought-provoking reading experience.
© 1989 Dargaud Editeur, Paris by Christin & Bilal. English language edition © 1990 Titan Books. All Rights Reserved.

W.E. Johns’ Biggles and the Golden Bird


By Björn Karlström, translated by Peter James (Hodder and Stoughton)
ISBN: 978-0-34023-081-7 (hb)          0-340-23081-9 (pb)

Although one of the most popular and enduring of all True Brit heroes, air detective Squadron Leader James Bigglesworth – immortally known as “Biggles” – has never been the star of British comics you’d reasonably expect.

Whilst the likes of Sherlock Holmes, Dick Turpin, Sexton Blake, Dick Barton and others have regularly made the jump to sequential pictorials, as far as I can determine the only time Biggles hit the funny pages was as a beautiful strip illustrated firstly by Ron Embleton and later Mike Western for the lush, tabloid-sized photogravure weekly TV Express (issues 306-376, 1960-1962). Even then the strip was based on the 1960 television series rather than the armada of books and short stories generated over Johns’ 56-year career.

Much of this superb stuff has been reprinted in French editions but remains criminally uncollected in the UK. Indeed Biggles is huge all over the Continent, particularly Holland, Belgium and France, which makes it doubly galling that only a short-lived Swedish interpretation of Biggles has ever made the transition back to Blighty…

Created by World War 1 flying veteran and aviation enthusiast William Earl Johns (February 5th 1893-June 21st 1968), the airborne adventures of Biggles, his cousin the Hon. Algernon Montgomery Lacey AKA “Algy”, Ginger Hebblethwaite and their trusty mechanic and dogsbody Flight Sergeant Smyth ran as prose thrillers in the magazines Modern Boy, Popular Flying and Flying – periodicals which he designed, edited and even illustrated for.

Initially aimed at an older audience, the Biggles stories quickly became a staple of boy’s entertainment in anthology and full novels (nearly 100 between 1932 and 1968) and a true cultural icon. Utilising the unique timeless quality of proper heroes, Biggles and Co. have waged their dauntless war against evil as combatants in World Wars I and II, as Special Air Detectives for Scotland Yard in the interregnum of 1918-1939 and as freelance agents and adventurers in the Cold War years…

“Captain” W.E. Johns was one of the most prolific writers of the 20th century and wrote over 160 books in total as well as innumerable features and articles ranging from gardening to treasure-hunting, aviation, crime fiction, pirates and historical fact and fiction.

He created many heroic novel series which shared the same continuity as Biggles: 6 “Steeley” novels starring Deeley Montfort Delaroy, a WWI fighter ace-turned-crimebuster between 1936-1939, 10 volumes of commando Captain Lorrington King AKA Gimlet (1943-1954) and a 10 volume science fiction saga starring retired RAF Group Captain Timothy ‘Tiger’ Clinton, his son Rex and boffin Professor Lucius Brane who voyaged to the stars in a cosmic ray powered spaceship between 1954 and 1963.

Although much of his work is afflicted with the parochial British jingoism and racial superiority that blights much of the fiction of the early 20th century, he was certainly ahead of his time in areas of class and gender equality. Although Algy is a purely traditional plucky Toff, working class Ginger is an equal partner and participant in all things, whilst Flight Officer Joan Worralson was a WAAF pilot who starred in 11 “Worrals” novels between 1941 and 1950, commissioned by the Air Ministry to encourage women to enlist in the Women’s Auxiliary Air Force.

In 1977, veteran Swedish author and cartoonist Björn Karlström returned to comics when publisher Semics commissioned him to produce four new Biggles adventures; ‘Het Sargasso mysterie’, ‘Operatie goudvis’, ‘De tijger bende’ and ‘Ruimtestation Aries’ (The Sargasso Mystery, Operation Goldfish, The Tiger Gang and Space Station Aries, respectively) which were picked up by Hodder and Stoughton in 1978, deftly translated by Peter James and released as Biggles and the Sargasso Triangle, Biggles and the Golden Bird, Biggles and the Tiger and Biggles and the Menace from Space…

Although deeply mired in the stylisation and tone of Hergé’s Tintin, to my mind the most authentic-seeming to Johns’ core concept was the second, which I’ve chosen for today’s international festival…

Swedish designer, author and aviation enthusiast Björn Karlström began working in comics for the vast Scandinavian market in 1938, producing scale-model plans and drawings for the magazine Flygning. In 1941 he created the adventure strip ‘Jan Winther’ for them before devising international speculative fiction hit ‘Johnny Wiking’ and followed up with another SF classic which closely foreshadowed the microscopic missionaries of (Otto Klement, Jerome Bixby and Isaac Asimov’s) Fantastic Voyage in ‘En Resa i Människokroppen’ (1943-1946), before taking over Lennart Ek’s successful super-heroine strip ‘Dotty Virvelvind’ in 1944.

Karlström left comics at the end of the war and returned to illustration and commercial design, working on jet fighters for Saab and trucks for Scania.

Whereas most of his earlier comics were rendered in a passable imitation of Alex Raymond’s Flash Gordon, when he was convinced to produce the Biggles books Karlström adopted a raw, lean version of Hergé’s Ligne Claire style which adds a welcome sense of period veracity to the tales but often offends and upsets Tintin purists…

Biggles and the Golden Bird is set in the early 1930s and begins when the aerial paladins are asked to pilot a new super plane in an attempt to break the world long-distance flying record. Fact freaks might be intrigued to discover that the “Fairview” of this story is closely based on the record-smashing Fairey Long Range Monoplane, which stars in a cool plans and diagrams section at the back that also includes the DeHavilland C-24 Autogiro which also features prominently in this ripping yarn…

When mysterious intruders brazenly steal the Fairview, intelligence supremo General Raymond dispatches Biggles, Algy and Ginger to track them down and retrieve the prototype air-machine. A crashed light plane and a rustic witness point the trio in the direction of Scotland and dashing North in a ministry-provided autogiro (that’s a cross between a plane and an early kind of helicopter) they rendezvous with a fishing boat whose captain also witnessed strange sky shenanigans only to be attacked and overcome…

Their enigmatic adversaries had anticipated the pursuit and laid a trap, but with a typical display of pluck and fortune Ginger turns the tables and drives off the thugs. The real Captain Gilbert then imparts his information and the autogiro brings them to a desolate ruined castle on a rocky headland, where Ginger and Algy are captured by an armed gang whilst poor Biggles plunges over a cliff to certain doom…

Naturally the Ace Aviator saves himself at the last moment and subsequently discovers a sub-sea cavern and deep-sea diving operation just as his pals cunningly escape captivity. Fortuitously meeting up the trio follow their foes and find a sunken U-Boat full of gold…

The uncanny reason for the theft of the Fairview and the mastermind behind it all is revealed when arch-enemy and all-around blackguard Erich von Stalhein arrives to collect the recovered bullion and flee to a new life in distant lands, leading to a blistering battle and spectacular showdown…

Fast and furious, full of fights and hairsbreadth chases – although perhaps a touch formulaic and too steeped in the old-fashioned traditions for grizzled purists – this light and snappy tale would delight newer readers and general action fans and is readily available in both hardback and softcover editions, since the books were re-released in 1983 in advance of the star-studded but controversial British film-flop Biggles: Adventures in Time.
Characters © W.E. Johns (Publications). Text and pictures © 1978 Björn Karlström. English text © 1978 Hodder and Stoughton Ltd.

Bram Stoker’s Dracula


By Bram Stoker & Fernando Fernández (Catalan Communications/Del Rey Books)
DLB: 18118-1984 (Catalan)    ISBN: 978-0-34548-312-6 (Del Rey)

Multi-disciplinary Spanish artist Fernando Fernández began working to help support his family at age 13 whilst still at High School. He graduated in 1956 and immediately began working for British and French comics publishers. In 1958 his family relocated to Argentina and whilst there he added strips for El Gorrión, Tótem and Puño Fuerte to his ongoing European and British assignments for Valentina, Roxy and Marilyn.

In 1959 he returned to Spain and began a long association with Fleetway Publications in London, producing mostly war and girls’ romance stories.

During the mid-1960’s he began to experiment with painting and began selling book covers and illustrations to a number of clients, before again taking up comics work in 1970, creating a variety of strips (many of which found their way into US horror magazine Vampirella), the successful comedy feature ‘Mosca’ for Diario de Barcelona and educational strips for the publishing house Afha.

Becoming increasingly experimental as the decade passed, Fernández produced ‘Cuba, 1898’ and ‘Círculos’ before in 1980 beginning his science fiction spectacular ‘Zora y los Hibernautas’ for the Spanish iteration of fantasy magazine 1984 which was eventually seen in English in Heavy Metal magazine as Zora and the Hibernauts’.

He then adapted this moody, Hammer Films-influenced version of Bram Stoker’s Dracula for the Spanish iteration of Creepy, before (working with Carlos Trillo) moving on to mediaeval fantasy thriller ‘La Leyenda de las Cuatro Sombras’, after which he created ‘Argón, el Salvaje’ and a number of adaptations of Isaac Asimov tales in ‘Firmado por: Isaac Asimov’ and ‘Lucky Starr – Los Océanos de Venus’.

His last comics work was ‘Zodíaco’ begun in 1989, but his increasing heart problems soon curtailed the series and he returned to painting and illustration. He passed away in August 2010, aged 70.

For his interpretation of the gothic masterpiece under review here, Fernández sidelined the expansive, experimental layouts and lavish page design that worked so effectively in Zora and the Hibernauts for a moodily classical and oppressively claustrophobic, traditional page construction, trusting to his staggering mastery of colour and form to carry his luxuriously mesmeric message of mystery, seduction and terror.

The story is undoubtedly a familiar one and the set pieces are all executed with astounding skill and confident aplomb as in May 1897 English lawyer Jonathan Harker was lured to the wilds of Transylvania and horror beyond imagining as an ancient bloodsucking horror prepared to move to the pulsing heart of the modern world.

Leaving Harker to the tender mercies of his vampiric harem, Dracula travelled by schooner to England, slaughtering every seaman aboard the S.S. Demeter and unleashing a reign of terror on the sedate and complacent British countryside…

Meanwhile, in the seat of Empire, Harker’s fiancée Mina Murray found her flighty friend Lucy Westenra fading from troublesome dreams and an uncanny lethargy which none of her determined suitors, Dr. Jack Seward, Texan Quincy P. Morris and Arthur Holmwood, the future Lord Godalming, seemed capable of dispelling…

As Harker strove to survive lost in the Carpathians, in Britain, Seward’s deranged but impotent patient Renfield began to claim horrifying visions and became greatly agitated…

Dracula, although only freshly arrived in England, was already causing chaos and disaster, as well as constantly returning to the rapidly declining Lucy. His bestial bloodletting prompted her three beaux to summon famed Dutch physician Abraham Van Helsing to save her life and cure her increasing mania.

Harker survived his Transylvanian ordeal, and when nuns summoned Mina she rushed to Romania where she married him in a hasty ceremony to save his health and wits….

In London, Dracula renewed his assaults and Lucy died, only to be reborn as a predatory child-killing monster. After dispatching her to eternal rest, Van Helsing, Holmwood, Seward and Morris, joined by the recently returned and much altered Harker and his new bride, determined to hunt down and destroy the ancient evil in their midst after a chance encounter in a London street between the newlyweds and the astoundingly rejuvenated Count…

Dracula however, had incredible forces and centuries of experience on his side and tainted Mina with his blood-drinking curse, before fleeing back to his ancestral lands. Frantically the mortal champions gave chase, battling the elements, Dracula’s enslaved gypsy army and the monster’s horrific eldritch power in a race against time lest Mina finally succumb forever to his unholy influence…

Although the translation to English in the Catalan version is a little slapdash in places – a fact happily addressed in the 2005 re-release from Del Rey – the original does have the subtly enhanced benefit of richer colours, sturdier paper stock and a slightly larger page size (285 x 219mm as opposed to 274 x 211mm) which somehow makes the 1984 edition feel more substantial.

This breathtaking oft-retold yarn delivers fast paced, action-packed, staggeringly beautiful and astoundingly exciting thrills and chills in a most beguiling manner. Being Spanish, however, there’s perhaps the slightest hint of brooding machismo, if not subverted sexism, on display and – of course – there’s plenty of heaving, gauze-filtered female nudity which might challenge modern sensibilities, but what predominates in this Dracula is an overwhelming impression of unstoppable evil and impending doom.

There’s no sympathy for the devil here – this is a monster from Hell that all good men must oppose to their last breath and final drop of blood and sweat…

With an emphatic introduction (‘Dracula Lives!’) from noted comics historian Maurice Horn, this is a sublime treatment by a master craftsman that all dark-fearing, red- blooded fans will want to track down and savour.
© 1984, 2005 Fernando Fernández. All rights reserved.

Milo Manara Glamour Books 1 & 2


Edited by Vincenzo Mollica & Antonio Vianovi (Glamour International Productions)
No ISBNs

For some folks the graphic arts collections under review here will be unacceptably violent and/or dirty. If that’s you, please stop here and come back tomorrow when there will something you’ll approve of but which will certainly offend somebody else.

Maurilio Manara was born on September 12th 1945 and grew into an intellectual, whimsical craftsman with a dazzling array of artistic skills ranging from architecture, product design, sumptuous painting and of course an elegant, refined, clear-clean line style with pen and ink. He is best known for his wry and always controversial sexually explicit material – although that’s more an indicator of our comics market and sad straitened society than any artistic obsession.

His training was in the classical arts of painting and architecture before succumbing to the lure of comics. In 1969, he started his career in sexy horror strips with the Fumetti Neri series Genius, worked on the magazine Terror and in 1971 began his adult career  illustrating Francisco Rubino’s Jolanda de Almaviva. In 1975 his first major work, a reworking of the Chinese tales of the Monkey King, was released as Lo Scimmiotto (The Ape).

By the end of the seventies he was working for Franco-Belgian markets as an A-list creator. It was while creating material for Charlie Mensuel, Pilote and L’Écho des savanes that he created his signature series HP and Giuseppe Bergman for A Suivre.

As the 80’s staggered to a close he wrote and drew, in his characteristic blend of bawdy burlesque and saucy slapstick, increasingly smart if eccentrically satirical and baroque tales during a devastatingly penetrating assault on modern media and bastardized popular culture; which were increasingly being used at that time to cloak capitalist intrusions and commercial seductions in the arts.

All of these periods are strongly represented in the books under review here. In 1984 and 1985 the Italian outfit which produced Popular Arts magazine Glamour Illustrated released a brace of fabulous art-books collecting and cataloguing the extant works of this maestro of mature modern sequential narrative (covering 1967 – 1985) which had limited distribution in Britain – despite the best efforts of specialist importer Titan Distributors – and these tomes are long past due for revision and reissuing…

These glorious compilations, 144 and 84 pages respectively (many of them full-colour high-gloss inserts), simultaneously transcribed in Italian, French and English, track the artistic development and display the incredible ability and versatility of an incomparable graphic stylist, with Milo Manara Glamour Book divided into early and ‘Unpublished Works’, ‘Black and White’ – printed pieces and extracts ranging from comics pages and panels, pin-ups, ads, illustrations, posters and covers – and concluding with erotic works dubbed ‘Nubinlove’.

The extensive central ‘Colour’ section reveals, in stunning glossy hues, his canon of covers for comics, magazines, books and records; posters, cartoons, animation model sheets and storyboards and paintings, plus many pages and extracts from his strips produced in Italy, France and America.

Milo Manara 2 Glamour Book was rushed out a year later due to immense public demand and, although finding a few delicious historical nuggets omitted from volume 1, concentrated on recently completed material, unseen sketches and draught drawings in its ‘Unpublished Works’ and ‘Black and White’ sections and included a ton of storyboards and design illustrations from the movie adaptation of his infamous sex-comedy ‘Le déclic’ both in monochrome and full colour, in a section which also displayed book, portfolio and magazine covers, calendar illustrations and advertising spreads.

Both collections also contain impressively comprehensive checklists which detail in full Manara’s vast publication record to date in their ‘Chronology’ and ‘Bibliography’ sections.

As you would expect there is a breathtaking amount of beautifully rendered flesh on display in an unrelenting series of lascivious situations but there is also a welcome glimpse into the scrupulous working practice of an artist equally renowned for his historical research and devotion to historical accuracy and authenticity… and his wickedly sly, dry sense of humour.

Milo Manara is a world class storyteller that English speakers have too long been deprived of and these beautiful books are desperately in need of updating and re-release, if only to supplement Dark Horse’s sterling efforts to popularise the Maestro through their Manara Library project…
No copyright notice so let’s assume © 1967-1986 Milo Manara. All Rights Reserved. If anybody knows better please let me know and we’ll amend the entry.

Valerian and Laureline book 3: the Land Without Stars


By Méziéres & Christin, with colours by E. Tranlé and translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-087-0   (Dargaud edition) 2-205-06573-4

Val̩rian is the most influential science fiction comics series ever drawn Рand yes, that includes even Buck Rogers, Flash Gordon, Dan Dare and Judge Dredd.

Although to a large extent those venerable strips defined and later re-defined the medium itself, anybody who has seen a Star Wars movie has been exposed to doses of Jean-Claude Méziéres & Pierre Christin’s brilliant imaginings which the filmic phenomenon has shamelessly plundered for decades: everything from the character and look of alien races and cultures to the design of the Millennium Falcon and even Leia‘s Slave Girl outfit …

Simply put, more carbon-based lifeforms have experienced and marvelled at the uniquely innovative, grungy, lived-in tech realism and light-hearted swashbuckling rollercoaster romps of Méziéres & Christin than any other cartoon spacer.

The groundbreaking series followed a Franco-Belgian mini-boom in fantasy fiction triggered by Jean-Claude Forest’s 1962 creation Barbarella. Valérian: Spatio-Temporal Agent launched in the November 9th, 1967 edition of Pilote (#420) and was an instant hit. In combination with Greg & Eddy Paape’s Luc Orient and Philippe Druillet’s Lone Sloane, Valérian‘s hot public reception led to the creation of dedicated adult graphic sci-fi magazine Métal Hurlant in 1977.

Val̩rian and Laureline (as the series eventually became) is a light-hearted, wildly imaginative time-travelling, space-warping fantasy teeming with wry, satirical, humanist action and political commentary, starring Рin the early days at least Рan affable, capable, unimaginative and by-the-book cop tasked with protecting the official universal chronology by counteracting paradoxes caused by casual time-travellers.

When Valérian travelled to 11th century France in the initial tale ‘Les Mauvais Rêves (‘Bad Dreams’ and still not translated to English yet) he was rescued from doom by a fiery, capable young woman named Laureline whom he brought back to the 28th century super-citadel and administrative capital of the Terran Empire, Galaxity. The indomitable lass subsequently trained as a Spatio-Temporal operative and began accompanying him on his missions.

Every subsequent Valérian adventure until the 13th was initially serialised weekly in Pilote until the conclusion of ‘The Rage of Hypsis’ after which the mind-boggling yarns were only published as all-new complete graphic novels, until the whole spectacular saga resolved and ended in 2010.

The Land Without Stars originally ran in Pilote #570-592 (October 8th 1970 to March 11th 1971) and followed the Spatio-Temporal agents as they went about a tedious pro forma inspection of a cluster of new Terran colonies in the Ukbar star-sytem at the very edge of inter-galactic space…

However the mission soon goes awry when a wandering world is detected on a collision course with the system and Valerian, still suffering the effects of too much local alcoholic “diplomatic protocol” decides that they should investigate at close quarters…

Despite being pickled, the lead agent lands with his long-suffering assistant on the runaway planet and discovers that the celestial maverick is hollow. Moreover, a thriving ancient culture or three dwell there, utterly unaware that they are not the only beings in all of creation…

Typically however of sentient beings everywhere, two of the civilisations are locked in a millennia old war, armed and supplied by the third…

After an accident wrecks their exploratory scout ship Valerian and Laureline deduce that the constant warfare originally caused the hollow world to tumble unchecked through space and will eventually cause its complete destruction, so in short order the professional meddlers split up to infiltrate the warring nations of Malka and Valsennar.

However they are in for a surprise since both city-states are divided on gender grounds, with Malka home to prodigious warrior women who subjugate their effete and feeble males whilst the aristocratically foppish but deadly dandies of Valsennar delight in beautiful, proficient and lethally lovely ladies – but only as compliant servants…

The highly trained Galaxity operatives quickly rise in the ranks of each court – from slaves and toys to perfectly placed, trusted servants – and soon have ample opportunity to change the nature of the doomed civilisations within the collision-course world, after which the heroes even concoct a canny and cunning method of spectacularly ceasing the planet’s random perambulations; giving it a stable orbit and new lease on life…

All in a days work, naturally, although it did take a few months to sort out: still what’s time to a couple of brilliant Spatio-Temporal agents?

Happily, this mind-boggling forty-year old social and sexual satire is packed with astounding action, imaginative imagery and fantastic creatures to provide zest to a plot that has since become rather overused – sure proof of the quality of this delightful, so-often imitated original yarn – but as always the space-opera is fun-filled, witty, visually breathtaking and stunningly ingenious.  Drenched in wickedly wide-eyed wonderment, science fiction sagas have never been better than this.

Between 1981-1985 Dargaud-Canada and Dargaud-USA published a quartet of these albums in English (with a limited British imprint from Hodder-Dargaud in the UK) under the umbrella title Valerian: Spatiotemporal Agent and this tale, then called World Without Stars, was the second release, translated then by L. Mitchell.

Although this modern Cinebook release boasts improved print and colour values and a far better and more fluid translation, interested completists might also want to track down the 20th century releases for the added text features ‘Valerian: Graphic Renaissance’ by acclaimed SF author William Rotsler, the appreciation ‘In Science Fiction’s Net’ by French genre writer/illustrator Jean-Pierre Andrevon and the extensive biographies and work check-lists of creators Pierre Christin & Claude Méziéres…

© Dargaud Paris, 1972 Christin, Méziéres & Tran-Lệ. All rights reserved. English translation © 2012 Cinebook Ltd.