Showcase Presents The Elongated Man


By Gardner Fox, John Broome, Carmine Infantino, Murphy Anderson, Irv Novick, Gil Kane, Neal Adams, Mike Sekowsky, Sid Greene & various (DC Comics)
ISBN: 978-1-4012-1042-2 (TPB)

Once upon a time, American comics editors believed readers would become jaded if characters were over-used or over-exposed and so to combat that potential danger – and for sundry other commercial and economic reasons – they developed back-up features in most of their titles. By the mid-1960s the policy was largely abandoned as resurgent superheroes sprang up everywhere and readers just couldn’t get enough…but there were still one or two memorable holdouts.

In late 1963 Julius Schwartz took editorial control of Batman and Detective Comics and finally found a place for a character who had been lying mostly fallow ever since his debut as a walk-on in the April/May 1960 Flash.

The Elongated Man was Ralph Dibny, a circus-performer who discovered an additive in soft drink Gingold which seemed to give certain people increased muscular flexibility. Intrigued, he refined the chemical until he had developed a serum which gave him the ability to stretch, bend and compress his body to an incredible degree. Then Ralph had to decide how to use his new powers…

A quirky chap with his own small but passionate band of devotes, in recent years the perennial B-lister has become a fixture of the latest Flash TV series, but his many exploits are still largely uncollected in either print or digital formats. The only archival asset is this charming, witty and very pretty compilation which gathers his debut and guest appearances from Flash issues #112, 115, 119, 124, 130, 134, and 138 (spanning April/May 1960 to August 1963) and the Stretchable Sleuth’s entire scintillating run from Detective Comics #327-371 (May 1964-January 1968).

Designed as a modern take on the classic and immensely popular Golden Age champion Plastic Man, Dibny debuted in Flash #112’s ‘The Mystery of the Elongated Man!’ as a mysterious, masked yet attention-seeking elastic do-gooder, of whom the Scarlet Speedster was nonetheless highly suspicious, in a cunningly crafted crime caper by John Broome, Carmine Infantino & Joe Giella.

Dibny returned in #115 (September 1960, inked by Murphy Anderson) when aliens attempted to conquer the Earth and the Vizier of Velocity needed ‘The Elongated Man’s Secret Weapon!’ as well as the guest-star himself to save the day.

In Flash #119 (March 1961), Flash rescued the vanished hero from ‘The Elongated Man’s Undersea Trap!’ which introduced the vivacious Sue Dibny (as a newlywed “Mrs Elongated Man”) in a stirring tale of sub-sea alien slavers by regular creative team Broome, Infantino & Giella.

The threat was again extraterrestrial with #124′s alien invasion thriller ‘Space-Boomerang Trap!’ (November 1961) which featured an uneasy alliance between the Scarlet Speedster, Elongated Man and sinister rogue Captain Boomerang who naturally couldn’t be trusted as far as you could throw him…

Ralph collaborated with Flash’s junior partner in #130 (August 1962) only just defeating the wily Weather Wizard when ‘Kid Flash Meets the Elongated Man!’ but then sprang back into action with – and against – the senior partner in Flash #134 (February 1963). Seemingly allied with Captain Cold in ‘The Man Who Mastered Absolute Zero!’ Dibny excelled in a flamboyant thriller that almost ended his budding heroic career…

Gardner Fox scripted ‘The Pied Piper’s Double Doom!’ in Flash #138 (August 1963), a mesmerising team-up which saw both Elongated Man and the Monarch of Motion enslaved by the sinister Sultan of Sound, before ingenuity and justice ultimately prevailed.

When the back-up spot opened in Detective Comics (a position held by the Martian Manhunter since 1955 and only vacated because J’onn J’onzz had been promoted to lead position in House of Mystery) Schwartz had Ralph Dibny slightly reconfigured as a flamboyant, fame-hungry, brilliantly canny globe-trotting private eye solving mysteries for the sheer fun of it.

Aided by his equally smart but thoroughly grounded wife, the short tales were patterned on classic Thin Man filmic adventures of Nick and Norah Charles, blending clever, impossible crimes with slick sleuthing, garnished with the outré heroic permutations and frantic physical antics first perfected in Jack Cole’s Plastic Man.

These complex yet uncomplicated sorties, drenched in fanciful charm and sly dry wit, began in Detective #327 (May 1964) with ‘Ten Miles to Nowhere!’ (by Fox & Infantino, who inked himself for all the early episodes). Here Ralph, who publicly unmasked to become a (regrettably minor) celebrity, discovered that someone had been stealing his car every night and bringing it back as if nothing had happened. Of course, it had to be a clever criminal plot of some sort…

A month later he solves the ‘Curious Case of the Barn-door Bandit!’ and debuts his direly distressing trademark of manically twitching his expanded nose whenever he detects “the scent of mystery in the air” after which he heads for cowboy country to unravel the ‘Puzzle of the Purple Pony!’ and play cupid for a young couple hunting a gold mine in #329.

Ralph and Sue were on an extended honeymoon tour, making him the only costumed hero without a city to protect. When they reach California, Ralph is embroiled in a ‘Desert Double-Cross!’ when hostage-taking thieves raid the home of a wealthy recluse, after which Detective #331 offered a rare full-length story in ‘Museum of Mixed-Up Men!’ (by Fox, Infantino & Joe Giella) as Batman, Robin and the Elongated Man unite against a super-scientific felon able to steal memories and reshape victims’ faces.

Returned to a solo support role in #332, the Ductile Detective discovers Sue has been replaced by an alien in ‘The Elongated Man’s Other-World Wife!’ (with Sid Greene joining as new permanent inker). Of course, nothing is as it seems…

‘The Robbery That Never Happened!’ occurred when a jewellery store customer suspiciously claims he had been given too much change, whilst ‘Battle of the Elongated Weapons!’ in #334 concentrates on a crook who adapts Ralph’s Gingold serum to affect objects, after which bombastic battle it was back to mystery-solving when EM is invited by Fairview City to round up a brazen bunch of uncatchable bandits in ‘Break Up of the Bottleneck Gang!’

While visiting Central City again, Ralph is lured to the Mirror Master‘s old lair and only barely survives ‘The House of “Flashy” Traps!’ before risking certain death in the ‘Case of the 20 Grand Pay-off!’ by replacing Sue with a look-alike – for the best possible reasons – but without her knowledge or permission…

Narrowly surviving his wife’s wrath by turning the American tour into a World cruise, Ralph then tackles the ‘Case of the Curious Compass!’ in Amsterdam, foiling a gang of diamond smugglers, before returning to America and ferreting out funny-money pushers in ‘The Counterfeit Crime-Buster!’

Globe-trotting creator John Broome returned to script ‘Mystery of the Millionaire Cowboy!’ in Detective #340 (June 1965) as Ralph and Sue stumble onto a seemingly haunted theatre and find crooks at the heart of the matter, whilst ‘The Elongated Man’s Change-of-Face!’ (Fox, Infantino & Greene) sees a desperate newsman publish fake exploits to draw the fame-fuelled hero into investigating a town under siege, and ‘The Bandits and the Baroness!’ (Broome) has the perpetually vacationing couple check in at a resort where every other guest is a Ralph Dibny, in a classy insurance scam story heavy with intrigue and tension.

A second full-length team-up with Batman filled Detective Comics #343 (September 1965, by Broome, Infantino & Giella), in ‘The Secret War of the Phantom General!’; a tense action-thriller pitting the hard-pressed heroes against a hidden army of gangsters and Nazi war criminals, determined to take over Gotham City.

Having broken Ralph’s biggest case, the happy couple head for the Continent and encounter ‘Peril in Paris!’ (Broome, Infantino & Greene) when Sue goes shopping as an ignorant monolingual American and returns a few hours later a fluent French-speaker…

‘Robberies in Reverse!’ (Fox) boasts a baffling situation as shopkeepers begin paying customers, leading Ralph to a severely skewed scientist’s accidental discovery, whilst #346’s ‘Peephole to the Future!’ (Broome) finds Elongated Man inexplicably developing the power of clairvoyance. It sadly clears up long before he can use it to tackle ‘The Man Who Hated Money!’ (Fox); a bandit who destroys every penny he steals.

‘My Wife, the Witch!’ was Greene’s last ink job for a nearly a year: a Fox thriller wherein Sue apparently gains magical powers whilst ‘The 13 O’clock Robbery!’, with Infantino again inking his own work, sees Ralph walk into a bizarre mystery and deadly booby-trapped mansion, before Hal Jordan‘s best friend seeks out the Stretchable Sleuth to solve the riddle of ‘Green Lantern’s Blackout!’ – an entrancing, action-packed team-up with a future Justice League colleague, after which ‘The Case of the Costume-made Crook!’ find Ralph ambushed by a felon using his old uniform as an implausible burglary tool.

Broome devised ‘The Counter of Monte Carlo!’ as the peripatetic Dibnys fall into a colossal espionage conspiracy at the casino and afterward become pawns of a fortune teller in ‘The Puzzling Prophecies of the Tea Leaves!’ (Fox), before Broome dazzles and delights one more time with ‘The Double-Dealing Jewel Thieves!’ wherein a museum owner finds that his imitation jewel exhibit is indeed filled with fakes…

As Fox assumed full scripting duties, Mystic Minx Zatanna guest-starred in #355’s ‘The Tantalising Troubles of the Tripod Thieves!’, as stolen magical artefacts lead Ralph into conflict with a band of violent thugs, whilst ‘Truth Behind the False Faces!’ sees Infantino bow out on a high note as Elongated Man helps a beat cop to his first big bust and solves the conundrum of a criminal wax museum.

Detective #357 (November 1966) featured ‘Tragedy of the Too-Lucky Thief!’ (by Fox, Murphy Anderson & Greene) as the Dibnys discover a gambler who hates to win but cannot lose, whilst Greene handled all the art on ‘The Faker-Takers of the Baker’s Dozen!’ wherein Sue’s latest artistic project leads to the theft of an ancient masterpiece.

Anderson soloed with Fox’s ‘Riddle of the Sleepytime Taxi!’, a compelling and glamorous tale of theft and espionage, and when Ralph and Sue hit Swinging England in Detective #360 (February 1967, Fox & Anderson) with ‘London Caper of the Rockers and Mods!’, they meet the reigning monarch and prevent warring kid-gangs from desecrating our most famous tourist traps, before heading home to ‘The Curious Clue of the Circus Crook!’ (Greene). Here Ralph visits his old Big-Top boss and stops a rash of robberies which had followed the show around the country.

Infantino found time in his increasingly busy schedule for a few more episodes, (both inked by Greene) beginning with ‘The Horse that Hunted Hoods’, a police steed with uncanny crime solving abilities, and continuing in a ‘Way-out Day in Wishbone City!’ wherein normally solid citizens – and even Sue – go temporarily insane and start a riot, after which unsung master Irv Novick stepped in to delineate the mystery of ‘The Ship That Sank Twice!’

‘The Crooks who Captured Themselves!’ (#365, by Greene) recounts how Ralph loses control of his powers before Broome & Infantino reunited one last time for ‘Robber Round-up in Kiddy City!’ as, for a change, Sue sniffs out a theme-park mystery for Ralph to solve.

Infantino finally bowed out with the superb ‘Enigma of the Elongated Evildoer!’ (written by Fox and inked by Greene) as the Debonair Detectives tackle a thief in a ski lodge who seems to possess all Ralph’s elastic abilities…

The Atom guest-starred in #368, helping battle clock-criminal Chronos in ‘The Treacherous Time-Trap!’ by Fox, Gil Kane, Greene, and iconoclastic newcomer Neal Adams illustrated the poignant puzzler ‘Legend of the Lover’s Lantern!’, after which Kane & Greene limned the intriguing all-action ‘Case of the Colorless Cash!’.

The end of the year signalled the end of an era as Fox, Mike Sekowsky & Greene finished off the Elongated Man’s expansive run with the delightfully dizzy lost-loot yarn ‘The Bellringer and the Baffling Bongs’ (#371, January 1968).

With the next issue Detective Comics became an all Bat-family title and Ralph and Sue Dibny temporarily faded from view until revived as bit players in Flash and finally recruited into the Justice League of America as semi-regulars. Their charismatic relationship and unique, genteel style have, sadly, not survived: casualties of changing comics tastes and the replacement of sophistication with angsty shouting and testosterone-fuelled sturm und drang…

Witty, bright, clever and genuinely exciting, these smart stories from a lost age are all beautiful to look at and a joy to read for any sharp kid and all joy-starved adults. This book is a shining tribute to the very best of DC’s Silver Age and a volume no fan of fun and adventure should be without. It should not, however, be the only place you can stretch out and enjoy such classic fare…
© 1960, 1961, 1962, 1964, 1965, 1966, 1967, 1968, 2006 DC Comics. All Rights Reserved.

James Bondâ„¢ volume 3: Black Box


By Benjamin Percy, Rapha Lobosco, Chris O’Halloran, Simon Bowland & various (Dynamite Entertainment)
ISBN: 978-1-5241-0409-2

James Bond is the ultimate secret agent. You all know that and have – thanks to the multi-media empire that has grown up around Ian Fleming’s masterful creation – your own vision of what he looks like and what he does. That’s what dictates how you respond to the latest movie, game or novel.

Amongst those various iterations are some exceedingly enjoyable comicbook and newspaper strip versions detailing the further exploits of 007 which have never truly found the appreciation they rightly deserve. This collection is one of the most recent, compiling a 6-issue miniseries from licensing specialists Dynamite Entertainment. Their take was originally redefined by Warren Ellis & illustrator Jason Masters, who jettisoned decades of gaudy paraphernalia accumulating around the ultimate franchise hero, opting instead for a stripped-down, pared-back, no-nonsense iteration who is all business.

Benjamin Percy accepted the poisoned chalice of following on, and here blends the austere power of the reboot with his own tributes to the movie contributions of the Roger Moore era. Capably and effectively handling the visuals is Rapha Lobosco, with colours and letters supplied by Chris O’Halloran, and Bowland respectively.

It begins with Bond in the French Alps, stalking an assassin, but his licence to kill proves unnecessary as his target is lethally excised by another sharpshooter, who then escapes him in a rollercoaster ski race down the mountain slopes. Perhaps 007 was distracted by her skill or maybe her great – albeit slightly scarred – beauty…

Returning to MI6 HQ in Vauxhall Cross, Bond picks up his next assignment: eradicating the perpetrators of a hack which has captured vital Crown political information and recovering the stolen data.

The hack originated in Tokyo and soon Bond is executing Operation Black Box, supported and supplied by department armorer Boothroyd. The wily technician is also – unofficially – helping to ascertain the identity of the woman who bested Bond in the Alps…

The hacker’s trail leads to the nefarious Shinjuku District and a plush Yakuza gambling den, where the British agent meets and calamitously clashes with aging billionaire Saga Genji. The tech wizard is the proud culprit of the data grab and almost succeeds in gruesomely removing the interfering agent until the mysterious woman resurfaces to murderously intervene…

When CIA comrade Felix Leiter shows up, the terrifying global scope of Genji’s plans becomes apparent and a race to secure the Black Box (for the rulers of a host of greedily ambitious nations) turns allies into merciless competitors with the entire world’s dirty secrets as the prize.

Meanwhile, Genji has supplemented his loyal army of thugs with a barely human serial killer dubbed No Name: an unstoppable psychopath who takes faces for his keepsakes and is now utterly devoted to adding Bond and his annoying female accomplice to his tally at any cost…

With the clock ticking down to international information Armageddon and bloody death and destruction constantly dogging them, Bond and his enigmatic ally overcome all odds to invade Genji’s secret base and secure all the World’s dirty laundry, only to discover at the end that their aims are not entirely similar…

Packed with all the traditional set-pieces such as exotic locales, spectacular car chases and astoundingly protracted fight sequences, this is a rip-roaring romp fans will love, supported by Bonus Material including a gallery of covers by Dominic Reardon and a host of variants from John Cassaday, Jason Masters, Goni Montes, Moritat, Lobosco, Giovanni Valletta, Patrick Zircher and Matt Taylor; an interview with author Percy by Will Nevin first seen in the Oregonian and the full script for issue #1, accompanied by its equivalent line art.

This thrill-filled espionage episode is fast, furious and impeccably stylish: in short, another perfect James Bond thriller.

Try it and see for yourselves…
© 2017 Ian Fleming Publications, Ltd. James Bond and 007 are ™ Danjaq LLC, used under license by Ian Fleming Publications, Ltd. All rights reserved.

Tiny Titans: The First Rule of Pet Club…


By Art Baltazar & Franco with Geoff Johns & various (DC Comics)
ISBN: 978-1-4012-2892-7 (TPB)

DC’s Cartoon Network imprint was a potent and fun bastion of children’s comics in America and consolidated the link between TV and 2D fun and thrills with stunning interpretations of such television landmarks as Ben 10, Scooby Doo, Powerpuff Girls, Dexter’s Laboratory and others. The comics line also produced some truly exceptional material based on TV iterations of their proprietary characters such as Legion of Super Heroes, Batman: Brave and the Bold and Krypto the Super Dog as well as original material like Billy Batson and the Magic of Shazam! which was merely indistinguishable in tone and content.

Perhaps the imprint’s finest release was a series ostensibly aimed at early readers but which quickly became a firm favourite of older fans – and a multi-award winner too.

Superbly mirroring the magical wonderland inside a child’s head where everything is happily mixed up together, Tiny Titans became a sublime nostalgia-weaponised antidote to continuity cops and slavish fan-boy quibbling by reducing the vast cast of the Teen Titans animated series, the greater boutique of mainstream comicbooks and, eventually, the entire DC Universe to little kids and their parents/guardians in the wholesome kindergarten environment of Sidekick City Elementary School.

It’s a scenario spring-loaded with in-jokes, sight-gags and beloved yet gently mocked paraphernalia of generations of strip readers and screen-watchers….

Collecting issues #19-25 (spanning October 2009 – April 2010) of the magically madcap and infinitely addictive all-ages mini-masterpiece, this fourth volume begins on a romantic note with Deep in Like.

Art Baltazar and co-creator Franco (Aureliani) mastered a witty, bemusingly charming style of storytelling that just happily rolls along, with assorted characters getting by, trying to make sense of the great big world and just coincidentally having “Adventures in Awesomeness”. The method generally involves stringing together smaller incidents and moments into an overall themed portmanteau tale and it works astoundingly well.

After a handy and as-standard identifying roll-call page, ‘Imagine Me and You…’ finds scary blob Plasmus and tiny winged Bumblebee brighten up each other’s drab day, before a similar cupid moment affects the Brain and M’sieu Mallah even as diligent Robin (accompanied by faithful Bat-hound Ace) finds his earnest attempts to finish his homework disturbed by a succession of pesky young ladies including Starfire, Batgirl and Duella all caught up in a ‘Like Triangle’.

‘Dates’ sees Bumblebee and Plasmus inadvertently causing chaos during an afternoon movie monster mash – and even the ‘Intermission’ – after which a sly sight gag for us oldies highlights the company’s many Wonder Girls in ‘Jump Rope’.

The hallowed anthropoid obsession of DC is highlighted in ‘New Recruits’ when Beast Boy chairs a meeting of the Titans Ape Club before regular feature The Kroc Files depicts ultimate butler Alfred, roguish reptilian star Kroc and Plasmus each demonstrating ‘How to Enjoy a Lollipop’ in their own signature manner…

The issue closes with a word puzzle whilst the next promises to disclose The Hole Truth about Raven: beginning with a daybreak disaster at ‘Home with the Trigons’. Raven’s dad is an antlered, crimson trans-dimensional devil-lord – and a teacher at Sidekick Elementary – so when he oversleeps, his sorceress scion gets him to work on time by simply opening a few wormholes.

Of course, leaving those dimensional doors around is just asking for trouble…

Meanwhile it’s washday at Wayne Manor, but Alfred won’t let Robin, Beast Boy or Aqualad go down ‘To the Batcave’. Sadly, even the dapper domestic can’t withstand united pester-power and eventually gives in… and learns to regret it…

Following a perplexing maze game-page, the All Pet Club Issue! launches as Starfire and mean sister Blackfire write home for their beloved critters Silky and Poopu, so that they can go to the oh-so-secret social event, whilst can-do kid Cyborg actually builds himself a brace of chrome companions in ‘Pet-Tronics’…

With ‘Club Hoppin”, the entire school gathers with their uniquely compatible pets and interview some potential new members – specifically tongue-tied and thunderstruck Captain Marvel Junior and his fuzzy pal Hoppy, the Marvel Bunny. With so many members, the club then has to find roomier quarters, leading to a painful tryst for Beast Boy and Terra in ‘Meanwhile, on the Moon…’

There’s a brilliant vacuum-packed bonus pin-up of the Tiny Titans in space from Franco before Hot Dogs, Titans, & Stretchy Guys! finds the kids back on solid ground and wrapped up with the DCU’s many flexible fellows as ‘Offspring into Action’ introduces Plastic Man‘s excitably boisterous bonny boy.

In ‘Just Playing and Bouncing’ Bumblebee spends some time with the diminutive Atoms Family but loses control of their Teeny-Weeny, Super Duper Bouncy Ball and accidentally gets Plastic Man, Offspring, Elongated Man and Elastic Lad all wound up before helplessly watching it bowl over Principal Slade and Coach Lobo in ‘Coffee Dog Latte’.

Thankfully, Robin has exactly the right gimmick in his utility belt to set things straight, but can’t stay since he’s en route to his Bird Scouts meeting. Here potential new members Hot Spot and Flamebird are trying out for Hawk, Dove, Raven and Talon. Distressingly, when shiny Golden Eagle turns up, the girls want to make him the new leader…

The semi-regular ‘Epilogue’ page often supplies one more punch-line to cap each themed issue and this one leads directly into a convoluted and confounding Elastic Four pin-up/cover which in turn precedes a spookily uproarious tale of Bats, Bunnies, and Penguins in the Batcave! Oh My!...

It all begins in ‘Ice to Meet Ya!’ when Wayne Manor’s extraordinarily large penguin population get into a turf war with the house rabbits, displacing the Batcave’s regular inhabitants in ‘Driving Me Batty’. The conflict escalates in ‘All in the Batman Family’ before Robin gets a rather stern admonition from his senior partner to put things right or else…

Happily, ever-so-cute and capable Batgirl is willing to lend a hand – but (unfortunately) so too are the kids she’s baby-sitting (Tim and Jason: you’ll either get that or you won’t, bat-fans) and impishly infuriating Batmite…

With even Batcow helping out, things soon start calming down, but ‘Meanwhile, at the Titans’ Treehouse…’ not all of the fugitive Bat-bats have heard the good news…

Once your ribs have stopped hurting you can then enjoy a Tiny Titans Aw Yeah Pin-up by Franco before The All Small Issue! starts with assorted big kids accidentally drinking ‘Milk! Milk!’ from the Atoms’ fridge and shrinking away to nearly nothing.

Good thing the Atomic nippers think to call their dad, who’s with fellow dwindlers Ant, Molecule and substitute Atoms Adam and Ryan (another in-continuity howler targeting dedicated fans) for a Team Nucleus meeting…

That compressive cow-juice causes more trouble in the ‘Epilogue’ before a Blue Beetle puzzle clears the mind prior in advance of an outrageous ending in Superboy Returns! in a fairly cosmic crossover – with additional scripting by Geoff Johns.

When Conner Kent shows up, all the girls are really impressed and distracted, whilst across town Speedy is trading a lot of junk he shouldn’t be touching to Mr. Johns’ Sidekick City Pawn Shop and Bubblegum Emporium in ‘Brightest Day in the Afternoon!’

When Starfire and Stargirl then buy the seven different coloured “mood rings” from the shop, they and BFFs Duella, Batgirl, Wonder Girl, Terra and Shelly, are turned into Green, Red, Yellow, Orange, Blue, Violet and Indigo Lanterns!

Soon, the Tiny Titans are up in the air again and annoying the Guardians of the Universe and their Green Lantern Corps.

It all ends well though, first in an Emerald ‘Epilogue’ and a lavish pin-up of a passel of pistachio-painted interplanetary peace-keepers…

Available in trade paperback and digital formats and despite being ostensibly aimed at super-juniors and TV kids, these wonderful, wacky yarns – which marvellously marry the heart and spirit of such classic strips as Peanuts and The Perishers with something uniquely mired and marinated in pure comic-bookery – are deliciously hilarious tales no self-respecting fun-fan should miss: accessible, entertaining, and wickedly intoxicating. Go mellow out with some kids’ stuff, now, okay?
© 2009, 2010 DC Comics. All Rights Reserved.

Uncanny X-Men Marvel Masterworks volume 4


By Chris Claremont, John Byrne, Terry Austin, George Pérez & various (Marvel)
ISBN: 978-0-7851-1630-1 (HB) 978-0-7851-5869-1 (TPB)

In the autumn of 1963, The X-Men #1 introduced Scott (Cyclops) Summers, Bobby (Iceman) Drake, Warren (Angel) Worthington, Jean (Marvel Girl) Grey and Hank (The Beast) McCoy: very special students of Professor Charles Xavier.

The teacher was a wheelchair-bound telepath dedicated to brokering peace and integration between the masses of humanity and the emergent off-shoot race of mutants dubbed Homo superior; considered by many who knew him as a living saint.

After nearly eight years of eccentrically spectacular adventures the mutant misfits virtually disappeared at the beginning of 1970 during another periodic downturn in superhero comics sales. Just like in the closing years of the 1940s, mystery men faded away as supernatural mysteries and traditional genre themes once more dominated the world’s entertainment fields…

Although the title was revived at the end of the year as a cheap reprint vehicle, the missing mutants were reduced to guest-stars and bit-players throughout the Marvel universe and the Beast was refashioned as a monster fit for the global uptick in scary stories until Len Wein & Dave Cockrum revived and reordered the Mutant mystique with a brand-new team in Giant Size X-Men #1 in 1975.

To old foes-turned-friends Banshee and Sunfire was added one-shot Hulk hunter Wolverine, and all-original creations Kurt Wagner, a demonic German teleporter codenamed Nightcrawler, African weather “goddess” Ororo Monroe AKA Storm, Russian farmboy Peter Rasputin, who transformed at will into a living steel Colossus, and bitter, disillusioned Apache superman John Proudstar who was cajoled into joining the makeshift squad as Thunderbird.

The revision was an instantaneous and unstoppable hit, with Wein’s editorial assistant Chris Claremont writing the series from the second story onwards. The Uncanny X-Men reclaimed their own comicbook with #94 and it quickly became the company’s most popular – and high quality – title.

Cockrum was succeeded by John Byrne and as the team roster shifted and changed the series rose to even greater heights, culminating in the landmark (and with this tome, imminently ensuing) Dark Phoenix storyline which saw the death of arguably the book’s most beloved and imaginative character.

In the aftermath team leader Cyclops left but the epic cosmic saga also seemed to fracture the epochal working relationship of Claremont and Byrne. Within months of publication they went their separate ways: Claremont staying with the mutants whilst Byrne moved on to establish his own reputation as a writer on series such as Alpha Flight, Incredible Hulk and especially his revolutionised and freshly-groundbreaking Fantastic Four…

After Apache warrior Thunderbird became the team’s first fatality, the survivors slowly bonded, becoming an infallible fighting unit under the brusque and draconian supervision of Cyclops.

This Fabulous fourth compilation (available in luxurious hardcover, trade paperback and eBook editions) is perfect for newbies, neophytes and even old lags nervous about reading such splendid yarns on fragile but extremely valuable newsprint paper. It celebrates the unstoppable march to market dominance through the pivotal early stories: specifically, X-Men #122-131 plus the X-Men Annual #3 of the decidedly “All-New, All-Different” – spanning June 1979 to March 1980.

The drama resumes with Byrne producing light breakdowns and regular inker Terry Austin stepping up to produce full art finishes for issue #122’s ‘Cry for the Children!’ as the long-missing heroes finally return to the Xavier School only to find their home boarded up and deserted.

Months previously, following a catastrophic battle against Magneto in which Beast and Phoenix believed themselves the only survivors, heartbroken Professor X had grieved for his fallen pupils and left Earth to be with his fiancée Empress Lilandra of the far-flung extragalactic Shi’ar Imperium. In the interim, Jean Grey – reborn as the cosmic-powered Phoenix – went globetrotting to bury her woes and is currently in Scotland, unaware that she has been targeted by one of the team’s oldest enemies for a cruel assault.

As the weary team slowly settle in at the mansion again, they try to resume their previous routines but psychological stress testing shows Russian teen Colossus is having second thoughts about deserting his family and country…

In New York, Storm has at last taken the time to trace her roots, visiting the old home of her American dad, only to find it now a disgusting junkie squat filled with doped-up, feral kids who viciously attack her…

Stabbed and bleeding, she lashes out and only the sudden arrival of hero for hire Luke Cage and his friend Misty Knight (coincidentally Jean’s Manhattan room-mate) prevents a tragedy. None of them are remotely aware that they have been targeted by the world’s most outrageous hit-man…

With Byrne back in full penciller mode, Uncanny X-Men #123 includes a cameo from Spider-Man as jolly psycho-killer Arcade proceeds to pick off the oblivious mutants and run them through his fatal funfair Murder World in ‘Listen… Stop Me if You’ve Heard It… But This One Will Kill You!’: subjecting the abductees to perils mechanical and psychological.

The former prove understandably ineffectual but family guilt and cunning conditioning soon transform the already homesick and despondent Colossus into a vengeful mind-slave dubbed The Proletarian, determined to smash his former comrades in concluding chapter ‘He Only Laughs When I Hurt!’ Happily, his inner child and the assorted heroes’ gifts and training prove too much for the maniacal killer clown…

X-Men Annual #3 then offers a fantastic interlude as extradimensional barbarian warlord Arkon the Magnificent returns to Earth courtesy of Claremont, George Pérez & Austin. ‘A Fire in the Sky!’ sees him again seeking to save his unstable world of Polemachus from eternal darkness. Last time the Avenger Thor provided the lightning necessary to illuminate his world, but with the Asgardian unavailable, Arkon decides Storm will do. He never learned how to ask, though, and his violent abduction of his target provokes a furious response from the X-Men…

With Byrne doing the drawing, Jean re-enters the picture in #125, when her stay with biologist Moira MacTaggert leads to the release of a long-secret family shame in ‘There’s Something Awful on Muir Island!’ Throughout her long holiday, Phoenix has been gradually weakened and psychically seduced by a psionic predator: groomed for a life of refined cruelty and debauchery by a man calling himself Jason Wyngarde, whose intention is to create a callous and wicked “Black Queen” for the mysterious organisation known as the Hellfire Club…

At the other end of the galaxy, Charles Xavier reviews records of how Phoenix once reconstructed the entire fragmenting universe and is gripped with terror at the thought of all that power in the hands of one frail human personality, whilst in his former home the Beast checks a tripped alarm and discovers his long-mourned friends are all alive.

The reunited heroes’ first thought is to tell Jean the incredible news, but no sooner is a transatlantic call connected than a scream echoes out and the line goes dead…

Issue #126 resumes frantic hours later as the X-Men approach Muir Island in their supersonic jet. With all contact lost and no telepath aboard, Cyclops assumes the worst and the squad infiltrate in battle formation, only to find a withered corpse and badly shaken comrades Lorna Dane, Havok, Madrox, Moira and Jean slowly recovering from a psionic assault.

In ‘How Sharper Than a Serpent’s Tooth…!’ Dr. MacTaggert bitterly reveals the attacker is a psychic bodysnatcher imprisoned on Muir for years. He’s also her son…

Rapidly burning out one of Madrox’s duplicate bodies, the monster has already reached the mainland, but as the mutants disperse to hunt him down Jean is hampered by a torrent of seductive mirages projected by the smugly confidant Wyngarde, allowing the predatory Proteus to ambush the X-Men and try to possess Wolverine.

It is his first mistake. Metal has an inimical effect on the formless horror and the feral fury’s Adamantium skeleton forces him to flee his victim in screaming agony. It is then the creature unleashes his most terrifying power: warping reality to drive Wolverine and Nightcrawler to the brink of madness. Only the late-arriving Storm prevents their immediate demise but soon she too is at the edge of destruction…

‘The Quality of Hatred!’ finds the badly shaken team undergoing desperate “tough-love” remedies from Cyclops to regain their combat readiness whilst Moira tries to make up for her dangerous sentimentality by putting a bullet into her deadly offspring.

Frustrated by the idealistic Cyclops but having divined the path Proteus is taking, she then heads for Edinburgh and an unpleasant reunion with her former husband: brute, bully, Member of Parliament and father of most merciless monster the world has yet produced…

As Jean finally shrugs off her distractions and telepathically homes in on Proteus, the team swing into action a little too late: the sinister son has possessed his scurrilous sire and created an unstoppable synthesis of world-warping abomination…

With Edinburgh and perhaps the entire world roiling and rebelling as science goes mad, X-Men #128 sees the valiant champions strike back to spectacularly triumph in ‘The Action of the Tiger!’ after which ‘God Spare the Child…’ sees another happy reunion as the heroes (all but the now retired Banshee) discover Charles Xavier awaiting them when they reach Westchester.

Jean is increasingly slipping into visions of a former life as a spoiled, cruel child of privilege, contrasting sharply with her renewed love for Scott, but the home atmosphere is troubled by another discordant factor. Xavier is intent on resuming the training of the team, haughtily oblivious that this group are grizzled, seasoned veterans of combat, rather than the callow teenagers he first tutored.

Elsewhere a cabal of mutants and millionaires plot. Black King Sebastian Shaw, White Queen Emma Frost and the rest of the Hellfire Club hierarchy know Wyngarde is an ambitious and presumptuous upstart, but the possibility of subverting the Phoenix to their world-dominating agenda is irresistible…

When two new mutants manifest, Xavier splits the team to contact both, taking Storm, Wolverine and Colossus to Chicago and meeting the nervous parents of naive 13-year old Kitty Pryde who has just realised that along with all the other problems of puberty, she can now fall through floors and walk through walls…

However, no sooner does Professor Xavier offer to admit her to his select and prestigious private school than they are all attacked by war-suited mercenaries and shipped by Emma Frost to the Hellfire Club. Only Kitty escapes, but instead of running she stows away on the transport; terrified but intent on saving the day…

The other mutant neophyte debuts in X-Men #130 as Cyclops, Phoenix and Nightcrawler head to Manhattan’s club district to track down a disco singer dubbed ‘Dazzler’ unaware that they too have been targeted for capture. However little Kitty’s attempts to free the captives at the Hellfire base forces the villains to tip their hand early and with the assistance of Dazzler Alison Blair – a musical mutant who converts sound to devastating light effects – the second mercenary capture team is defeated…

The drama concludes for now in #131 where Kitty is forced to frantically ‘Run for Your Life!’ – fortunately straight into the arms of the remaining X-Men. Soon the plucky lass – after an understandable period of terror, confusion and kvetching – leads an incursion into the lair of the White Queen to free Wolverine, Colossus and Xavier as Frost faces off in a deadly psionic showdown with a Phoenix far less kind and caring than ever before…

For many fans these tales – and those in the next volume – comprise the definitive X-Men look and feel: some of the greatest stories Marvel ever published; entertaining, groundbreaking and painfully intoxicating. These adventures are an invaluable grounding in contemporary fights ‘n’ tights fiction no fan or casual reader can afford to ignore.
© 1979, 1980, 2014 Marvel Characters, Inc. All rights reserved.

Batman: The Brave and the Bold: Emerald Knight


By Landry Q. Walker, Sholly Fisch, Adam Schlagman, Robert Pope, Eric Jones, Carlo Barberi & various (DC Comics)
ISBN: 978-1-4012-3143-9 (TPB)

The Brave and the Bold premiered in 1955 as an anthology adventure comic featuring short complete tales about a variety of period heroes: a format which mirrored that era’s filmic fascination with flamboyant if fanciful historical dramas. Devised and written by Bob Kanigher, issue #1 led with Roman epic Golden Gladiator, medieval mystery-man The Silent Knight and Joe Kubert’s now legendary Viking Prince. Soon the Gladiator was alternated with Robin Hood, but the adventure theme carried the title until the end of the decade when the burgeoning costumed character revival saw B&B transform into a try-out vehicle like Showcase.

Used to premiere concepts and characters such as Task Force X: The Suicide Squad, Cave Carson, Hawkman and Strange Sports Stories as well as the epochal Justice League of America, the comic soldiered on until issue #50 when it provided another innovative new direction which once again truly caught the public’s imagination.

That issue paired two superheroes – Green Arrow and Martian Manhunter – in a one-off team-up, and was followed by other ones: Aquaman and Hawkman in #51, WWII “Battle Stars” Sgt. Rock, Captain Cloud, Mme. Marie & the Haunted Tank in #52 and Atom & Flash in #53.

The next team-up – Robin, Aqualad and Kid Flash – quickly evolved into Teen Titans and after Metal Men/the Atom and Flash/Martian Manhunter appeared, a new hero debuted in #57-58: Metamorpho, the Element Man.

From then it was back to the increasingly popular superhero pairings with #59, and although no one realised it at the time, that particular conjunction – Batman with Green Lantern – would be particularly significant….

After a return engagement for the Teen Titans, two issues spotlighting Earth-2 champions Starman and Black Canary and Earth-1’s Wonder Woman with Supergirl, an indication of things to come came when Batman duelled hero/villain Eclipso in #64: an early acknowledgement of the brewing TV-induced mania mere months away.

Within two issues (following Flash/Doom Patrol and Metamorpho/Metal Men), B&B #67 saw the Caped Crusader take de facto control of the title and the lion’s share of the team-ups. With the late exception of #72 and 73 (Spectre/Flash and Aquaman/Atom) the comic was henceforth a place where Batman invited the rest of company’s heroic pantheon to come and play…

Decades later, the Batman Animated TV series masterminded by Bruce Timm and Paul Dini in the 1990s revolutionised the Dark Knight and subsequently led to some of the absolute best comicbook adventures in his seventy-year publishing history with the creation of the spin-off print title…

With constant funnybook iterations and tie-ins to a succession of TV cartoon series, Batman has remained popular and a sublime introducer of kids to the magical world of the printed page. One fun-filled incarnation was Batman: The Brave and the Bold, which gloriously celebrated the team up in both its all-ages small-screen and comicbook spin-off.

Shamelessly and magically plundering decades of continuity arcana in a profusion of alliances between the Dark Knight and DC’s other heroic creations, the show was supplemented by a cool kid’s periodical full of fun, verve and swashbuckling dash, cunningly crafted to appeal as much to the parents and grandparents as those fresh-faced neophyte kids…

This stellar trade paperback and digital collection re-presents issues #13, 14, 16, 18, 19 and 21 in an immensely entertaining package suitable for newcomers, fans and aficionados of all ages originally released between March and November 2010. Best of all, although not necessary to the reader’s enjoyment, a passing familiarity with the TV episodes will enhance the overall experience…

Following the format of the TV show, each tale opens with a brief vignette adventure before telling a longer tale. Issue #13 sees the Caped Crimebuster break a leg while working with Angel O’Day and Sam Simeon (the astonishingly daft but wonderful Angel & The Ape) and laid up for main feature ‘Night of the Batmen’ (by Sholly Fisch, Robert Pope & Scott McRae) as an army of (uninvited and unwelcome) heroic comrades – including Green Arrow, Plastic Man, Aquaman and Shazam!-powered Captain Marvel among others – impersonate the Dark Knight to keep Gotham safe from fiends such as Bane, Killer Croc, Penguin, Deadshot and Catwoman. However, when the Joker joins the party, it results in the real deal ending his recuperation early…

Crafted by Landry Q. Walker & Eric Jones, the next yarn opens with Bats and Plastic Man tackling the Scarecrow before the Gotham Gangbuster meets the Huntress. She is having trouble with a costumed crazy with a nasty obsession and ends up briefly ‘Captured by Mr. Camera!’…

The same creative crew return for #16 as a battle with the Teen Titans against Nocturna hatches a sinister sub-plot in ‘Egg Hunt! or: The Evil of Egg Head!’ as the ovoid mastermind revives antediluvian elder god Y’ggphu Soggoth (offering a guilty treat for old fans of truly naff supervillains) and Batman needs the aid of Wonder Woman to scramble the scheme…

Batman: The Brave and the Bold #18 alters the format slightly with a brace of linked tales from Walker & Jones. ‘Life on Mars’ features Batman and Martian Manhunter J’onn J’onzz defeating the human extermination plans of super-psionic shapeshifting White Martian Ma’alefa’ak before a strangely off-kilter Dark Knight calls in mystic master Doctor Fate to diagnose and treat a case of possession in follow-up thriller ‘All in the Mind’…

The last two yarns collected here both co-star Hal Jordan and other stalwarts of the Green Lantern Corps. From #19 and by Adam Schlagman, Carlo Barberi & Terry Beatty, ‘Emerald Knight’ details how the ring-slinger is captured by ultimate tech pirate Cyborg Superman and robotic Manhunters. Unable to prevail alone, Jordan temporarily bequeaths his power to Batman who lead his comrades in the Corps to victory, after which a brief interlude battling dinosaur gangsters beside the Lady Blackhawks leads to the Gotham Guardian and the fully-restored Jordan uniting to defeat ‘The Menace Known as Robert’. Another Walker & Jones production, this depicts the calamitous threat of a primordial alien horror invading Earth and the terrifying lengths Batman will go to save the world…

Despite being ostensibly aimed at TV-addicted kids, these mini-sagas are also wonderful, traditional comics thrillers no self-respecting fun-fan should miss: accessible, well-rendered yarns for the broadest range of excitement-seeking readers. This is a fabulously fun rollercoaster ride and confirms the now-seamless link between animated features and comicbooks. After all, it’s just adventure entertainment in the end; really unmissable entertainment…

What more do you need to know?
© 2010, 2011 DC Comics. All Rights Reserved.

Kingdom Come



By Mark Waid & Alex Ross, with Todd Klein & various (DC Comics)
ISBN: 978-1-4012-6082-8 (20th Anniversary HB) 978-1-4012-2034-1 (TPB

In the mid-1960s a teenaged Jim Shooter wrote a couple of stories about the Legion of Super-Heroes set some years into the team’s own future. Those stories of the adult Legionnaires revealed hints of things to come that shackled the series’ plotting and continuity for decades as eager, obsessed fans (by which I mean all of us) waited for the predicted characters to be introduced, presaged relationships to be consummated and heroes to die.

By being so utterly impressive and similarly affecting, Kingdom Come accidentally repeated the trick decades later, subsequently painting the entire post Crisis on Infinite Earths DC Universe into the same creative corner until one of the company’s periodic continuity reboots…

Envisaged and designed by artist Alex Ross as DC’s answer to epic groundbreaking Marvels, Kingdom Come was originally released as a 4-issue Prestige Format miniseries in 1996 to rapturous acclaim and numerous awards and accolades. Although set in the future and an “imaginary story” released under DC’s Elseworlds imprint, it almost immediately began to affect the company’s mainstream continuity.

Set approximately twenty years into the future, the grandiose saga details a tragic failure and subsequent loss of Faith for Superman and how his attempt to redeem himself almost leads to an even greater and ultimate apocalypse.

The events are seen through the eyes and actions of Dantean witness Norman McCay, an aging cleric co-opted by Divine Agent of Wrath the Spectre after the pastor officiates at the last rites of dying superhero Wesley Dodds. As the Sandman, Dodds was cursed for decades with precognitive dreams which compelled him to act as an agent of justice.

Opening chapter ‘Strange Visitor’ reveals a world where metahumans have proliferated to ubiquitous proportions: a sub-culture of constant, violent clashes between the latest generation of costumed villains and vigilantes, all unheeding and uncaring of the collateral damage they daily inflict on the mere mortals around and in all ways beneath them.

The shaken preacher sees a final crisis coming, but feels helpless until the darkly angelic Spectre comes to him. Taken on a bewildering voyage of unfolding events, McCay is to act as the ghost’s human perspective whilst the Spirit of Vengeance prepares to pass final judgement on Humanity.

First stop is the secluded hideaway where farmer Kal-El has hidden himself since the ghastly events which compelled him to retire from the Good Fight and the eyes of the World. The Man of Steel was already feeling like a dinosaur when newer, harsher, morally ambiguous mystery-men began to appear. After the Joker murdered the entire Daily Planet staff and hard-line new hero Magog executed him in the street, the public applauded the deed. Heartbroken and appalled, Superman simply disappeared for a decade. His legendary colleagues also felt the march of unwelcome progress and similarly dropped from sight.

With Earth left to the mercies of dangerously irresponsible new vigilantes, civil unrest soon escalated. The younger heroes displayed poor judgement and no restraint, with the result that within a decade the entire planet had become a chaotic arena for metahuman duels.

Civilisation was fragmenting. Flash and Batman retreated to their home cities and made them secure, crime-free solitary fortresses. Green Lantern built an emerald castle in the sky, turning his eyes away from Earth and towards the deep black fastnesses of space. Hawkman retreated to the wilderness, Aquaman to his sub-sea kingdom whilst Wonder Woman retired to her hidden paradise. She did not leave until Armageddon came one step closer…

When Magog and his Justice Battalion battled the Parasite in St. Louis, the result was a nuclear accident which destroyed all of Kansas and much of Iowa, Missouri and Nebraska. Overnight the world faced starvation as America’s breadbasket turned into a toxic wasteland. Now with McCay and the Spectre invisibly observing, Princess Diana convinces the bereft Kal-El to return and save the world on his own terms…

In ‘Truth and Justice’ a resurgent Justice League led by Superman begins a campaign of unilateral action to clean up the mess civilisation has become: renditioning “heroes” and “villains” alike, imprisoning every dangerous element of super-humanity and telling governments how to behave, blithely unaware that they are hastening a global catastrophe of Biblical proportions as the Spectre invisibly gathers the facts for his apocalyptic judgement.

In the ensuing chaos, crippled warrior Bruce Wayne rejects Superman’s paternalistic, doctrinaire crusade and allies himself with mortal humanity’s libertarian elite – Ted (Blue Beetle) Kord, Dinah (Black Canary) Lance and Oliver (Green Arrow) Queen – to resist what can only be considered a grab for world domination by the meta-human minority. As the helpless McCay watches in horror, Wayne’s group makes its own plans; another dangerous thread in a tapestry of calamity…

At first Superman’s plans seem blessed to succeed, with many erstwhile threats flocking to his banner and his doctrinaire rules of discipline, but as ever there are self-serving villains with their own agendas. Lex Luthor organises a cabal of like-minded compatriots – Vandal Savage, Catwoman, Riddler, Kobra and Ibn Al Xu’ffasch (Son of the Demon Ra’s Al Ghul) – into a “Mankind Liberation Front”.

With Shazam-empowered Captain Marvel as their slave, this group are determined the super-freaks shall not win. Their cause is greatly advanced once Wayne’s clique joins them…

‘Up in the Sky’ sees events spiral into a deadly storm as McCay, still wracked by his visions of Armageddon, is shown the Gulag where all recalcitrant metahumans have been dumped. He also witnesses how it will fail, learns from restless spirit Deadman that the Spectre is the literal Angel of Death and watches with growing helplessness as Luthor’s plan to usurp control from the army of Superman leads to a shocking confrontation, betrayal and a deadly countdown to the End of Days…

The deadly drama culminates in a staggering battle of superpowers, last moment salvation and a second chance for humanity in a calamitous world-shaking ‘Never-Ending Battle’…

Thanks to McCay’s simple humanity, the world gets another chance and this edition follows up with an epilogue ‘One Year Later’ which end this ponderous epic on a note of renewed hope…

This edition – available as a 20th Anniversary deluxe hardback, a standard trade paperback and in digital formats – comes with an introduction by author and former DC scribe Elliot S. Maggin, assorted cover reproductions and art-pieces, an illustrated checklist of the vast cast list plus a plethora of creative notes and sketches in the ‘Apocrypha’ section, and even hints at lost glories in ‘Evolution’: notes, photos and drawings for a restored scene that never made it into the miniseries.

Epic, engaging and operatically spectacular, Kingdom Come is a milestone of the DC Universe and remains to this day a solid slice of superior superhero entertainment, worthy of your undivided attention.
© 1996, 2008, 2016 DC Comics. All Rights Reserved.

Iron Man Marvel Masterworks volume 9


By Mike Friedrich, Jim Starlin, Steve Gerber, Bill Everett, George Tuska, P. Craig Russell, & various (Marvel)
ISBN: 978-0-7851-9190-2 (HB)

Arch-technocrat and supreme survivor Tony Stark has changed his profile many times since his debut in Tales of Suspense #39 (March 1963) when, whilst a VIP visitor in Vietnam observing the efficacy of the munitions he had designed, the inventor was critically wounded and captured by sinister, savage Communists.

Put to work building weapons with the dubious promise of medical assistance on completion, Stark instead created the first Iron Man suit to keep himself alive and deliver him from his oppressors. From there it was a simple jump to full time superheroics as a modern Knight in Shining Armour…

First conceived in the wake of the Cuban Missile Crisis at a time when Western economies were booming and “Commie-bashing” was an American national obsession, the emergence of a new and shining young Thomas Edison, using Yankee ingenuity, wealth and invention to safeguard the Land of the Free and better the World, seemed an obvious development. Combining the then-sacrosanct faith that technology and business in unison could solve any problem, with the universal imagery of noble knights battling evil, Stark – the Invincible Iron Man – seemed an infallibly successful proposition.

Of course, whilst he was the acceptable face of 1960s Capitalism – a glamorous millionaire industrialist/scientist and a benevolent all-conquering hero when clad in the super-scientific armour of his alter-ego – the turbulent tone of the 1970s soon relegated his suave, “can-do” image to the dustbin of history.

With ecological disaster and social catastrophe from the myriad abuses of big business the new zeitgeists of the young, the Golden Avenger and Stark International were soon confronting a few tricky questions from the increasingly politically savvy readership.

With glamour, money and fancy gadgetry not quite so cool anymore the questing voices of a new generation of writers began posing uncomfortable questions in the pages of a series that was once the bastion of militarised America …

This grand and gleaming chronological compendium – available in hardback and digital editions – navigates that transitional period; reprinting Iron Man #54-67 (January 1973 to April 1974) and offering tone and context for the times comes courtesy of main writer Mike Friedrich’s Introduction.

Issue #54 found Stark in California and drawn into what became one of Marvel’s most successful crossover epics. ‘Sub-Mariner: Target for Death!’ debuted pitiless alien researcher Madame MacEvil – later re-branded during the Thanos Saga as Moondragon after this opening salvo – a bald, sexy siren who manipulated Iron Man into attacking the Prince of Atlantis in a spectacular bout with the bonus of additional art from the legendary Bill Everett supplementing the efforts of Friedrich, George Tuska & Vince Colletta…

The Thanos story moved into full gear in Iron Man #55, as Friedrich scripted illustrator Jim Starlin’s opening gambit ‘Beware The… Blood Brothers!’ introducing haunted humanoid powerhouse Drax the Destroyer, trapped by extraterrestrial invader Thanos under the Nevada desert and in dire need of rescue…

(This was all merely a prelude to the full saga which appeared in Captain Marvel #25-33, Marvel Feature #12 and Avengers #125, and has been collected in such compilations as The Life of Captain Marvel and others.)

Iron Man #56 was a literally magical palate-cleanser, as Steve Gerber joined Starlin & Mike Esposito to tell the satirically hilariously tragedy of ‘Rasputin’s Revenge’, wherein a street corner doom-prophet accidentally gains the power to fulfil his prognostications but still falls sadly short of engineering the apocalypse…

It was back to business as usual with Gerber, Tuska, Esposito & Frank Giacoia in #57 as a devastating ‘Strike!’ hits troubled Stark Industries, engineered by an insidious old enemy who inevitably overplays his be-ringed hand in concluding episode ‘Mandarin and the Unicorn: Double-Death!’ (with Friedrich returning to script Gerber’s plot) after which ‘A Madness in Motown!’ sees Stark battling the revenge-maddened anti-capitalist Firebrand whilst unknowingly falling for the torrid terrorist’s sister Roxie Gilbert.

Another 2-part clash follows – this time against a deadly technology-thief – which began with ‘Cry Marauder!’ after a masked malcontent steals Stark’s experimental space shuttle, culminating in ‘Death Knells over Detroit!’ as the purloined prototype is unerringly aimed like a monstrous missile into the heart of Motor City, leaving a crippled Iron Man only seconds to save the day…

Don’t fret folks; it all turned out alright in the end…

With Mike Friedrich scripting, the action stays in Detroit where Stark is inspecting one of his factories until former Maggia assassin ‘Whiplash Returns!’ (illustrated by P. Craig Russell, Esposito, Giacoia & John Romita Sr.). The crazed killer is raging for revenge and especially ticked off that his girlfriend has been made his boss…

An extended epic began in #63 with ‘Enter: Dr. Spectrum’, illustrated by Tuska & Esposito. Here, as Stark relentlessly – and fruitlessly – romantically pursues pacifist dissident Roxie Gilbert in Detroit, obnoxious Ugandan financier and diplomat Dr. Kinji Obatu visits the Long Island plant and is attacked by a gang of masked thugs.

The assault is repelled thanks to the timely assistance of stand-in Iron Man Eddie March, who is promptly offered a bodyguard job by the creepy ambassador and invited to accompany him to a meeting with Stark in “Motor City”.

On arrival, photonic fiend Dr. Spectrum ambushes the inventor, before being driven off by the Armoured Avenger after a titanic and costly struggle. A far more serious problem emerges later when old friend Happy Hogan accuses Tony of having an affair with his wife Pepper…

Spectrum strikes again in the next issue, with a similar lack of success, before Happy blows his top and takes a swing at Stark, but that confrontation is curtailed when a gigantic monster kidnaps the just-arrived Obatu in ‘Rokk Cometh!’ When the beast targets Roxie, the exhausted Iron Man intervenes but is too drained to resist the relentless Spectrum…

Issue #65 exposes ‘The Cutting Edge of Death!’ when the Golden Avenger learns the true parasitical nature of Spectrum’s Power Prism as it transfers itself from the wilfully disobedient villain Obatu to the worn-out hero.

Its glee is short lived though, as the possessed Iron Man is challenged by recently arrived comrade Thor, resulting in a blockbusting ‘Battle Royal!’ which only ends after the Thunderer crushes the crystal conqueror to discovered the dying man inside the armour is neither Stark nor Obatu…

As a consequence of that climactic clash of myth and mechanism, IM #67 sees the impostor Iron Man temporarily mutated by Stark’s medical miracle machine the Cobalt Enervator into a rampaging monster in ‘Return of the Freak!’ but no sooner do the genuine Armoured Avenger and surgeon Don Blake (who we all know was Thor back then) stop and save the berserk victim than Stark is drawn into another conflict in South East Asia…

To Be Continued…

With this volume (which also offers a stunning original art gallery of pages and covers by Tuska, Everett, Starlin, Romita and Gil Kane), Marvel completely entrenched itself in the camp of the young and the restless who experienced at first hand and every day the social upheaval America was undergoing.

Their rebellious teen sensibility and increased political conscience permeated the company’s publications as their core audience moved beyond Flower Power protests towards a generation of acutely aware activists. Future tales would increasingly bring reformed capitalist Stark into many unexpected and outrageous situations…

But that’s the meat of another review, as this engrossing graphic novel is done. From our distant vantage point the polemical energy and impact might be dissipated, but the sheer quality of the comics and the cool thrill of the eternal aspiration of man in perfect partnership with magic metal remains.

These Fights ‘n’ Tights classics are amongst the most underrated but impressive tales of the period and are well worth your time, consideration and cold hard cash…
© 1973, 1974, 2017 Marvel Characters, Inc. All rights reserved.

The Adventures of Blake and Mortimer: The Yellow “M”


By Edgar P. Jacobs, translated by Clarence E. Holland (Cinebook)
ISBN: 978-1-905460-21-2

Master storyteller Edgar P. Jacobs pitted his distinguished duo of Scientific Adventurers Captain Francis Blake and Professor Philip Mortimer against a wide variety of perils and menaces in stunning action thrillers which merged science fiction, detective mysteries and supernatural thrillers in the same timeless and universally engaging Ligne Claire style which had done so much to make intrepid boy reporter Tintin a global sensation.

The strip debuted in Le Journal de Tintin #1 (26th September 1946): an anthology comic with editions in Belgium, France and Holland. The new anthology was edited by Hergé, with his eponymous star ably supplemented by a host of new heroes and features…

Le Marque Jaune was the third astounding exploit of the peerless pair, originally serialised from August 6th 1953 to November 3rd 1954, before being collected as the sixth drama-drenched album in 1956.

This moody stand-alone extravaganza was the first in the modern Cinebook sequence with the True Brits for once on home soil as they struggle to solve an eerie mystery and capture an apparently superhuman criminal…

The tale begins a few days before Christmas on a night raining cats and dogs. The guards at the Tower of London are dutifully going about their appointed tasks when a sudden power cut douses all the lights.

By the time Beefeaters and Yeomen can find alternative lighting the damage is done. The Jewel Room is ransacked, the Imperial Crown missing and the wall is defaced: emblazoned with a large letter M in a bold circle of yellow chalk.

The shocking travesty is but the latest in an outrageous series of incredible crimes by a mysterious malefactor the newspapers have taken to calling The Yellow M…

Incensed and humiliated by the latest outrage, the Home Office assigns MI6 to the case and their top man Blake is seconded to assist Chief Inspector Glenn Kendall of Scotland Yard. So serious is the matter that Blake instantly cables his old comrade Professor Mortimer, dragging the bellicose boffin back from a well-deserved vacation in Scotland.

London is ablaze with rumour and speculation about the super-bandit. The crafty old warhorses adjourn to the Centaur Club in Piccadilly to discuss events, but as they settle in for a chinwag, Mortimer gets a fleeting impression that they are being spied upon…

Suddenly they are interrupted by four fellow members also hotly debating the case. Sir Hugh Calvin is a judge at the Central Criminal Court; Leslie Macomber edits the Daily Mail and Professor Robert Vernay is a prominent figure in the British Medical Association. They are all hotly disputing Dr Jonathan Septimus – of the Psychiatric Institute – who propounds a theory that the phantom felon is a prime example of his pet theory of “The Evil Influence of Cellular Development”…

The enlarged group continues the verbal back-and-forth into the small hours, and when they finally break up Vernay follows his habit of walking home. He does not make it. The police find only his hat and a chalked letter in a circle…

The flamboyant rogue seems to be everywhere. When Blake and Mortimer interview Macomber, Calvin and the terrified Septimus next day, the invisible enigma somehow gets close enough to leave his mark on the MI6 officer’s coat, before sending a mocking cable warning the Mail’s Editor that more and worse is coming…

That night Macomber is abducted from his office in plain view of his staff and Kendall is found in a dazed state after failing to protect Judge Calvin from a mystery intruder…

Septimus concludes that he is next and convinces Blake to get him out of London. The pair board a train for Suffolk with a complement of detectives, but even these precautions are not enough. The psychiatrist is impossibly plucked from the Express before it is wrecked in a horrific collision with another train.

In London, cerebral Mortimer has been researching another angle with the assistance of Daily Mail archivist Mr. Stone. The veteran investigator has found a decades-old link between the missing men…

It all revolves around a controversial medical text entitled “The Mega Wave” and a scandalous court case, but when the Professor tries to secure a copy of the incredibly rare volume from the British Museum Library, he is confounded by the Yellow M who invisibly purloins the last known copy in existence…

That evening Mortimer shares his thoughts with the returned Blake, unaware that his house has been bugged. Hours later, a mysterious cloaked intruder breaks in but has a fit after passing some of Mortimer’s Egyptian souvenirs. The noise arouses the household and the masked burglar is confronted by Blake, Mortimer and burly manservant Nasir. Incredibly, the villain defeats them all with incredible strength and electrical shocks, even shrugging off bullets when they shoot him…

Exploding through a second story window, the M laughs maniacally as they continue futilely firing before running off into the London night. In their shock the adventurers return to the drawing room and trip over the intruder’s listening devices…

Later, the recovered Kendall visits just as a package arrives. It contains an anonymous note from someone wishing to share information and directs Blake to a late-night rendezvous at Limehouse Dock. The message also contains a desperate note from the missing Septimus begging Blake to comply…

Well aware that it’s a trap and over Mortimer’s strenuous protests, Blake and Kendall lay plans to turn the meeting to their advantage. Left at home, the Professor is surprised by a late visit from Stone. The remarkably efficient researcher has found a copy of The Mega Wave and rushed over to show Mortimer.

As Blake manfully braves the foggy waterfront and walks into deadly danger, Mortimer is reading the tome, deducing who is behind the plot and perhaps even how the malign miracles are pulled off…

In Limehouse, the empty commercial buildings become a spectacular battleground as Blake and the police confront the masked man. The villain easily holds them all at bay with incredible feats of speed and strength, before breaking out of the supposedly impenetrable blue cordon and escaping.

However, in his destructive flight he tumbles into the frantic Mortimer who is dashing to warn his old friend. Changing tack, the boffin gives chase, doggedly following the superhuman enigma through parks and sewers. Eventually the pursuit leads underground and he finds himself in a hidden basement laboratory being assaulted by mind-control devices devised by the sinister mastermind actually behind the entire campaign of vengeance and terror…

As the smirking villain gives an exultant speech of explanation, triumph and justification, Mortimer sees the fate of the abducted men and meets the human guinea pig who has been terrorising London at the behest of a madman. It is the very last person he ever expected to see again, but even as he reels in shock, Blake and Kendall are on his trail, thanks to the efforts of an avaricious cabbie with a good memory for faces…

As Christmas Day dawns, Blake and Kendall lead a raid on the hidden citadel to rescue Mortimer, but the wily savant has already taken dramatic steps to secure his own release and defeat his insane, implacable opponent…

Fast-paced, action-packed, wry and magnificently eerie, this fabulously retro weird science thriller is an intoxicating moody mystery and a sheer delight for lovers of fantastic fiction. Blake & Mortimer are the graphic personification of the Bulldog Spirit and worthy successors to the likes of Sherlock Holmes, Allan Quatermain, Professor Challenger, Richard Hannay and all the other valiant stalwarts of lost Albion: All valiant champions with direct connections to and allegiance beyond shallow national boundaries…

In 1986 this story was reformatted and repackaged in a super-sized English translation, the last of six volumes with additional material (mostly covers from the weekly Tintin added to the story as eye-catching splash pages): part of a European push to win some of the lucrative Tintin and Asterix market here. They failed to find an audience and there were no more translations until January 2007 when Cinebook released this tome to far greater approval and much success. We’re now at 25 translated volumes and counting…

Gripping and fantastic in the truest tradition of pulp sci-fi and Boy’s Own Adventures, Blake and Mortimer are the very epitome of dogged heroic determination; always delivering grand, old-fashioned Blood-&-Thunder thrills and spills in timeless fashion and with astonishing visual punch. Any kid able to suspend modern mores and cultural disbelief (call it alternate earth history or bakelite-punk if you want) will experience the adventure of their lives… and so will their children.

This Cinebook edition – available in paperback album and digital formats – also includes a selection of colour cover sketches and roughs, plus a biographical feature and chronological publication chart of Jacobs’ and his successors’ efforts.
Original editions © Editions Blake & Mortimer/Studio Jacobs (Dargaud-Lombard s.a.) 1987 by E.P. Jacobs. All rights reserved. English translation © 2007 Cinebook Ltd.

Adventures of Tintin: Destination Moon and Explorers on the Moon



By Hergé, Bob De Moors and others, translated by Leslie Lonsdale-Cooper & Michael Turner (Egmont UK)
ISBN: 978-1-40520-815-4 (HB Destination) 978-1-40520-627-3 (TPB Destination)
ISBN: 978-1-40520-816-1 (HB Explorers) 978-1-40520-628-0 (TPB Explorers)
As Tintin’s Moon Adventure (Magnet/Methuen) ISBN: 978-0-41696-710-4 (TPB)
Forthcoming – Tintin on the Moon (Egmont) ISBN: 978-1405295901 (HB)

Georges Prosper Remi, known all over the world as Hergé, created an incontrovertible masterpiece of graphic literature with his tales of a plucky boy reporter and his entourage of iconic associates.

Singly, and later with assistants including Edgar P. Jacobs, Bob de Moor and other supreme stylists of the select Hergé Studio, he created 23 splendid volumes (originally produced in brief instalments for a variety of periodicals) that have grown beyond their popular culture roots and attained the status of High Art.

On leaving school in 1925, he worked for the conservative Catholic newspaper Le Vingtiéme Siécle where he fell under the influence of its Svengali-esque editor Abbot Norbert Wallez. A devoted boy-scout, a year later Remi produced his first strip series The Adventures of Totor for monthly Boy Scouts of Belgium magazine, and by 1928 was in charge of producing the contents of the newspaper’s weekly children’s supplement Le Petit Vingtiéme.

He was illustrating The Adventures of Flup, Nénesse, Poussette and Cochonette, written by the staff sports reporter when Wallez asked Remi to create a new adventure series. Perhaps a young reporter who roamed the world, doing good whilst displaying solid Catholic values and virtues?

The rest is history…

Some of that history is quite dark: During the Nazi Occupation of Belgium, Le Vingtiéme Siécle was closed down and Hergé was compelled to move his popular strip to daily newspaper Le Soir (Brussels’ most prominent French-language periodical, and thus appropriated and controlled by the Nazis).

He diligently toiled on for the duration, but following Belgium’s liberation was accused of collaboration and even being a Nazi sympathiser. It took the intervention of Belgian Resistance war-hero Raymond Leblanc to dispel the cloud over Hergé, which he did by simply vouching for the cartoonist and by providing cash to create a new magazine – Le Journal de Tintin – which Leblanc published and managed. The anthology comic swiftly achieved a weekly circulation in the hundreds of thousands and allowed the artist and his team to remaster past tales: excising material dictated by and unwillingly added to ideologically shade the war time adventures as well as generally improving and updating great tales that were about to become a global phenomenon.

With World War II over and his reputation restored, Hergé entered the most successful period of his artistic career. He had mastered his storytelling craft, possessed a dedicated audience eager for his every effort and was finally able to say exactly what he wanted in his work, free from fear or censure.

In 1949 he returned to unfinished yarn Tintin au pays de l’or noir; abandoned when the Nazis invaded Belgium. The story had been commissioned by Le Vingtiéme Siécle, running from 28th September 1939 until 8th May 1940 when the paper was closed down. Set on the eve of a European war, the plot revolved around Tintin hunting seditionists and saboteurs sabotaging oil supplies in the Middle East. Before being convinced to update and complete the tale as Land of Black Gold, Hergé briefly toyed with the notion of taking his cast into space…

Collected albums Objectif Lune and On a marché sur la Lune were huge hits after the initial serialisation in Le Journal de Tintin from 30th March 1950 to 7th September 1950 and – after what must have been an intolerable wait for readers – from 29th October 1952 to 29th December 1953.

The tale was produced after discussions between Hergé and his friends Bernard Heuvelmans (scientist, author and father of pseudo-science Cryptozoology) and Jacques Van Melkebeke (AKA George Jacquet: strip scripter, painter, journalist and a frequent if unacknowledged contributor to the Tintin canon). The sci fi epic that became a 2-volume masterpiece first made the leap to English in 1959.

On a personal note: I first read Destination Moon in 1964, in a huge hardcover album edition (as they all were in the 1960s) and was blown completely away. I’m happy to say that except for the smaller pages – and there’s never a substitute for “Big-ness” – this taut thriller and its magnificent, mind-boggling sequel are still in a class of their own in the annals of science fiction comic strips…

Moreover, during the 1980s the entire tale was (repeatedly) released in a combined tome as Tintin’s Moon Adventure: an utterly inescapable piece of publishing common sense that is finally being repeated this summer in a new hardback album from Methuen…

Our tale begins with our indomitable boy reporter and Captain Haddock returning to ancestral pile Marlinspike Hall only to discover that brilliant but “difficult” savant Professor Cuthbert Calculus has disappeared. When an enigmatic telegram arrives, the puzzled pair are off once again to Syldavia (as seen in King Ottokar’s Sceptre) and a rendezvous with the missing boffin…

Although suspicious, Tintin soon finds that the secrecy is for sound reasons. In Syldavia, Calculus and an international team of researchers and technologists are completing a grand project to put a man on the Moon! In a turbulent race against time and amidst a huge and all-encompassing security clampdown, the scheme nears completion, but Tintin and Haddock’s arrival coincides with a worrying increase in espionage activity.

An enemy nation or agency is determined to steal the secrets of Calculus’s groundbreaking atomic motor at any cost, and it takes all Tintin’s ingenuity to keep ahead of the villains. The arrival of detectives Thompson and Thomson adds nothing to the aura of anxiety but their bumbling investigations and Calculus’ brief bout of concussion-induced amnesia do provide some of the funniest moments in comics history…

As devious incidents and occurrences of sabotage increase in intensity and frequency, it becomes clear that there may be a traitor inside the project itself, but at last the moment arrives and Tintin, Haddock, Calculus, technologist Dr. Frank Wolff – and Snowy – blast off for the Moon!

Cold, clinical and superbly underplayed, Destination Moon is completely unlike the flash-and-dazzle razzamatazz of British and American tales from that period – or since. It is as if the burgeoning Cold War mentality of the era has infected even Tintin’s bright clean world. Once again, the pressure of work and Hergé’s troubled private life resulted in a breakdown and a hiatus in the strip – but this time some of that darkness transferred to the material – although it only seems to have added to the overall effect of claustrophobia and paranoia. Even the comedy set-pieces are more manic and explosive: This is possibly the most mature of all Tintin’s exploits…

Presumably to offset the pressures of creation to weekly deadlines, the master founded Studio Hergé on 6th April 1950: a public company to produce the adventures of Tintin as well other features, with Bob De Moor enthroned as chief apprentice.

He became a vital component of Tintin’s gradual domination of the book market, frequently despatched on visual fact-finding missions. De Moor revised the backgrounds of The Black Island for a British edition, and repeated the task for the definitive 1971 release of Land of Black Gold. An invaluable and permanent addition to the production team, De Moor supervised while filling in backgrounds and, most notably, rendering the unforgettable eerie and magnificent Lunar landscapes that feature here.

If the first book is an exercise in tension and suspense, Explorers on the Moon is sheer bravura spectacle. En route to Luna the explorers discover that the idiot detectives have accidentally stowed away, and along with Captain Haddock’s illicit whisky and the effects of freefall, provide brilliant comedy routines to balance the eerie isolation and dramatic dangers of the journey.

Against all odds the lunanauts land and make astounding scientific discoveries, but must cut short their adventures due to the imminent threat of suffocation caused by the introduction of the extra passengers on the fantastic atomic moon rocket…

Moreover, lurking in the shadows, there is still the very real threat of a murderous traitor to be dealt with…

This so-modern yarn is a high point in the series, blending heroism and drama with genuine moments of irresistible emotion and side-splitting comedy. The absolute best of the bunch in my humble opinion, and still one of the most realistic and accurately depicted space comics ever produced. If you only ever read one Hergé saga it simply must be this translunar Adventure of Tintin.
Destination Moon: artwork © 1953, 1959, 1981 Editions Casterman, Paris & Tournai. Text © 1959 Egmont UK Limited. All Rights Reserved. Explorers on the Moon: artwork © 1954, 1959, 1982 Editions Casterman, Paris & Tournai. Text © 1959 Egmont UK Limited. All Rights Reserved.

A new combined compilation – Tintin on the Moon – will be released on June 27th 2019 and is available for pre-order now

Daredevil Marvel Masterworks volume 10


By Gerry Conway, Steve Gerber, Chris Claremont, Steve Englehart, Gene Colan, Don Heck, Sam Kweskin, Rich Buckler, Jim Starlin, Bob Brown & various (Marvel)
ISBN: 978-0-7851-9917-5 (HB)

Matt Murdock is a blind lawyer whose remaining senses hyper-compensate, making him an astonishing acrobat, formidable fighter and a living lie-detector. Very much a second-string hero for most of his early years, Daredevil was nonetheless a striking and popular one, due in large part to the captivatingly humanistic art of Gene Colan. He fought gangsters, a variety of super-villains and even the occasional monster or alien invasion. He quipped and wise-cracked his way through life and life-threatening combat, utterly unlike the grim, moody, quasi-religious metaphor he latterly became.

After spending years in a disastrous on-again, off-again relationship with his secretary Karen Page, Murdock took up with former client and Russian émigré Natasha Romanoff, the infamous and notorious spy dubbed The Black Widow.

She was railroaded and framed for murder and prosecuted by Matt’s best friend and law partner Foggy Nelson before the blind legal eagle cleared her. Subsequently leaving New York with her for the wild wacky and West Coast, Matt joined prestigious law firm Broderick & Sloan but adventure, disaster and intrigue seemed capable of finding the Sightless Swashbuckler anywhere…

In these tales from the pivotal era of relevancy, social awareness and increasing political polarisation, the Man Without Fear was also growing into the judicial conscience of a generation…

This dynamic collection (available in sturdy hardback and handy digital formats) re-presents Daredevil #97-107, covering March 1973-January 1974 and also includes Avengers #111, wherein twin storylines converged and concluded.

The Marvel Magic recommences following an overview from commentator, biographer and documentarian Jon B. Cooke whose Introduction ‘Look Back in Angar’ adds crucial context to the rapid turnover of creative staff at this juncture.

With DD and the Widow firmly ensconced in San Francisco, Steve Gerber took over scripting with DD #97 (from Conway’s plots and illustrated by Gene Colan & inker Ernie Chan/Chua) for ‘He Who Saves’ as a street acrobat suffers a calamitous accident and is subsequently mutated by sinister hidden forces into proto-godling the Dark Messiah.

The already unstoppable Agent of Change is joined by three equally awesome Disciples of Doom in #98’s on the streets in ‘Let There be… Death!’, but even though physically overmatched, the heroic couple’s psychological warfare proves fatally effective in ending the crisis, if not ferreting out the real villains…

Daredevil and the Black Widow #99 featured ‘The Mark of Hawkeye!’ by now-autonomous Gerber, with Sam Kweskin & Syd Shores providing the pictures, which finds Natasha Romanoff’s old boyfriend turning up determined to reclaim her…

The caveman tactics lead to the Archer’s sound and well-deserved thrashing and result in a quick jump into Avengers #111. Crafted by Steve Englehart, Don Heck & Mike Esposito, ‘With Two Beside Them!’ sees the West Coast vigilantes join a ragtag and much-depleted team of heroes to rescue a number of X-Men and Avengers enslaved by the malevolent Magneto.

Dumped by Natasha and returning alone to the City by the Bay and for his anniversary issue, Daredevil agonisingly relives his origins and danger-drenched life in ‘Mind Storm!’ (Gerber, Colan & John Tartaglione) just as a savage and embittered psionic terrorist launched a series of mind-mangling assaults on the populace, culminating one month later in a shattering showdown between the blind hero and Angar the Screamer as well as a shaky reconciliation with the Widow in ‘Vengeance in the Sky with Diamonds!’, illustrated by Rich Buckler & Frank Giacoia.

Scripted by Chris Claremont, and limned by Syd Shores & Frank Giacoia ‘Stilt-Man Stalks the City’ finds Hornhead hunting psychedelic assassin Angar, which accidentally brings him into conflict with a merciless and similarly displaced old foe. The skyscraping scoundrel has kidnapped the daughter of an inventor in order to extort enhanced weaponry out of the traumatised tinkerer but isn’t expecting interference from his oldest adversary or his utterly ruthless Russian paramour….

No sooner have DD and the Widow ended the miscreant’s rampage than #103 sees a team-up with Spider-Man as a merciless cyborg attacks the odd couple while they pose for roving photojournalist Peter Parker in ‘…Then Came Ramrod!’ by new regular team Gerber, Heck & Sal Trapani.

The barely-human brute is after files in Murdock’s safe and hints of a hidden master, but ultimately his blockbusting strength is of little use against the far faster veteran heroes…

Even as the distracted Murdock realises that his own boss is sabotaging the attorney’s cases, the mystery manipulator is hiring warped mercenary Sergei Kravinoff to make Daredevil ‘Prey of the Hunter!’

Matt’s priorities change when Kraven abducts Natasha, and even after the hero rescues her, the Hunter explosively returns to defeat them both, throwing the swashbuckler to his death…

Daredevil #105 sees the Widow brutally avenging her man’s murder, but Murdock is far from dead, having being teleported from the jaws of doom by a ‘Menace from the Moons of Saturn!’ (inked by Don Perlin)…

In a short sequence pencilled by Jim Starlin, earthborn Priestess of Titan Moondragon is introduced, revealing how she has been dispatched to Earth to counter the schemes of death-worshipping proto-god Thanos. She also inadvertently discloses how she has allied with a respected man of power and authority, providing him with a variety of augmented agents such as Dark Messiah, Ramrod and Angar…

Gerber, Heck & Trapani bring the expansive extended epic closer to culmination as the manipulator is unmasked in ‘Life Be Not Proud!’… but not before the wily plotter redeploys all his past minions, shoots his misguided ally Moondragon, usurps a Titanian ultimate weapon and unleashes a life-leeching horror dubbed Terrex upon the world.

With all Earth endangered, DD, the Widow and guest-star Captain Marvel are forced to pull out all the stops to defeat the threat, and only then after a last-minute defection by the worst of their enemies and a desperate ‘Blind Man’s Bluff!’ courtesy of Gerber, Bob Brown & Sal Buscema.

This supremely enticing volume also offers extra treats: the promotional cover for #100, and John Romita & Michael Esposito’s original art for the cover of issues #105. As the social upheaval of this period receded, the impressively earnest material was replaced by fabulous fantasy tales which strongly suggested the true potential of Daredevil was in reach. These beautifully illustrated yarns may still occasionally jar with their heartfelt stridency and sometimes dated attitudes, but the narrative energy and sheer exuberant excitement of such classic adventures are graphic joys no action fan will care to miss. And the next volume heads even further into uncharted territory…
© 1973, 1974, 2016 Marvel Characters, Inc. All rights reserved.