Dracula: A Symphony in Moonlight and Nightmares


By John J Muth (NBM/Marvel-Epic)
ISBN: 978-1-56163-060-8 (HB) (Marvel Graphic Novel #25: 978-0-87135-171-5)

This book includes Discriminatory Content produced in less enlightened times.

As part of an adventurous foray into the then-budding world of graphic albums, the Marvel Graphic Novel line combined experimental projects and storytelling alongside glorified giant comic books. This particularly arty package from came from gallery guy/award winning children’s book illustrator Jon J. Muth.

Born in Cincinnati, Ohio on July 28th 1960, he is much travelled, and studied sculpture and shodō (brush calligraphy) in Japan, and in England mastered painting, drawing and printmaking. For a brief moment, years ago, he was a new force in sequential art, scoring much attention on Sandman: The Wake, Lucifer: Nirvana, Swamp Thing: Roots, and The Mystery Play, after turning heads at Marvel and Epic with Moonshadow and Havok and Wolverine: Meltdown.

Also a writer, in 1986 Muth appropriated and accommodated elements of Bram Stoker’s classic novel, reweaving them as the framework for a painterly tour-de-force of gothic set-pieces and moving, intimate images. Familiarity with the original’s plot is not essential – if not actually ill-advised – as mood rather than narrative is favoured in Dracula: A Symphony in Moonlight and Nightmares, and the pictures are of paramount interest even if, jarringly and inexplicably, Muth’s narrative mixes first-hand accounts from protagonists Lucy Seward and her father, prose and “newspaper excerpts”, with faux film-script pages into this dark tale of bloody obsession.

For all these problems, it was picked up by NBM in 1992 and re-issued as a gloriously enlarged upscale hardcover album (with eventually a paperback edition) which particularly enhanced those extended sections where Muth’s paintings were allowed to carry the story without the distraction of text.

Although this is so much more “Graphic” than “Novel” and not quite as clever as first seems – all beautiful surface with no depth at all – it is staggeringly pretty, and a delight for any fan with an appreciation of the visual arts and dark delights.
© 1986, 1992 John J Muth. All rights reserved.

Showcase Presents Sgt. Rock volume 4


By Robert Kanigher, Bob Haney, Joe Kubert, Russ Heath, & various (DC Comics)
ISBN: 978-1-4012- (TPB)

This book includes Discriminatory Content produced in less enlightened times.

In America after the demise of EC Comics in the mid-1950’s and prior to game-changing Blazing Combat magazine, the only certain place to find controversial, challenging and entertaining US war comics was at DC. In fact, even whilst Archie Goodwin’s stunning but tragically mis-marketed quartet of classics were waking up a generation, the home of Flash, Green Arrow and the Justice League of America was a veritable cornucopia of gritty, intriguing and beautifully illustrated battle tales presenting combat on a variety of fronts and from differing points of view.

Whilst the Vietnam War escalated, 1960s America increasingly endured a Home Front death-struggle pitting deeply-ingrained Establishment social attitudes against a youth-&-freedom oriented generation with a radical new sensibility. In response DC’s (or rather National Periodical Publishing, as it then was) military-themed comic books became even more bold and innovative…

For what seemed like forever at the time, the “combat-happy Joes” of Easy Company and their indomitable invincible “top-kick” Sgt Rock were one of the great and enduring creations of American comics. The gritty meta-realism of Robert Kanigher’s ordinary guys in a constant welter of life-or-death situations captured the imaginations of generations of readers, young and old. So pervasive is this icon of pictorial combat that it’s hard to grasp that Rock is not an immortal industry prototype like Superman, Batman and Wonder Woman – with us since the earliest moments of the industry – but was in fact a late addition to and child of the Silver Age of Comics: debuting as just another Kanigher & Joe Kubert tale in war anthology G.I. Combat (#68, January 1959). Happy 65th Anniversary you G.I. guys!

The archetypal and idealised “common man” sergeant was an anonymous boxer who wasn’t especially skilled or gifted but simply refused to be beaten: absorbing all punishment dealt out to him. When ‘The Rock!’ enlisted, that same Horatian quality soon attained mythic proportions as he held back an overwhelming Nazi attack by sheer grit and determination, remaining bloody but unbowed on a field littered with dead and broken men. The tale inspired an instant sequel or two before – in Our Army at War #83 (June 1959) – the mythmaking truly began…

This fourth monumental military milestone collects in chronological publishing order and stark, stunning monochrome, more of the groundbreaking classics which made Sgt. Rock a legend. These grimly gritty, epically poetic war stories are taken from still-anthological Our Army at War #181-216 (bracketing cover-dates June 1967 – February 1967): a period when American comics underwent a spectacular renaissance in style, theme and quality, even as the Vietnam war took over the nation’s consciousness and conscience.

They are also still criminally unavailable in modern editions – colour and/or digital – but hope and profit motives still cling on…

Scripted throughout by Writer/Editor Kanigher and illustrated primarily by Russ Heath and/or Joe Kubert, the terse episodes herein begin with #181 as the taciturn topkick meets ‘Monday’s Coward – Tuesday’s Hero’ with Heath depicting how the sarge helps three deserters find their fates whilst Easy escort them to a firing squad, after which a change of venue – to North Africa – sees ‘The Desert Rats of Easy!’ (#182, Kanigher & Heath) avenge their comrades of Baker Company by destroying a cunningly concealed munitions dump…

A general industry shift towards mystery and supernatural themes was impacting all sectors of DC’s output and OAaW #183’s ‘Sergeants Don’t Stay Dead!’ tipped into symbolism and metaphysics as a dying soldier’s drawing and an exploding tank seemingly send the titanic topkick back into earlier manifestations as a key combatant in the Revolutionary, Civil and First World wars, prior to Kubert illustrating a terse ethical psycho-drama in #184 as Rock and his comrades risk their lives saving a ‘Candidate for a Firing Squad!’ who is happy to see them all die if he can save his own skin…

Unsafely ensconced in Europe again, ‘Battle Flag for a G.I.’ finds the weary warriors endangered by a starry-eyed young patriot whose battle banner imperils and – ultimately – inspires them all before #186 reprinted the Kanigher/Kubert classic from OAaW #90 as ‘3 Stripes Hill!’ revealing how Rock won his stripes, after which Heath returns for #187’s ‘Shadow of a Sergeant!’ as a hero-worshipping replacement dogs Rock’s heels and gets too close to the action…

Kubert & Jack Abel limn ‘Death Comes for Easy!’ as Easy are knocked off-kilter by fortune-telling replacement “Gypsy” after which #189 tackles the unsettling topic of child-soldiers in Kanigher, Kubert & Abel’s ‘The Mission was Murder!’ When French resistance fighters are killed, their kids regroup as Unit 3 to assist Rock and Easy in eradicating a hidden Nazi radar station, after which Our Army at War #190 (an 80-page Giant reprint issue) offers another chance to read Kubert’s ‘What Makes a Sergeant Run?’ as Rock shares his hard-earned war wisdom with the young and the hapless, as first seen in OAaW #97.

Air Ace and proud Navajo flier Johnny Cloud co-stars in 191’s ‘Death Flies High!’ as the soldiers and airman complete a downed bomber’s mission against a lethal windmill(!) after which Kubert & Abel illustrate another Unit 3 thriller as Rock is captured and faces ‘A Firing Squad for a Sergeant!’, before Kubert flies solo in #193in a flashback to Easy’s African campaign. ‘Blood in the Desert’ sees the tough top kick playing bodyguard to a farmer obsessed with making the sands bloom, even if he must irrigate it with his own blood…

Kubert writes and draws the next Unit 3 yarn in #194 as a mission goes sour and Rock is caught by sadistic Colonel Koldbludt. The gleeful torturer really wants the kid guerillas and in ‘A Time for Vengeance’ regrets getting his wish…

Kanigher & Kubert reunite for #195 as Rock and the kids hit a ‘Dead Town!’ dripping with recent blood and ancient history to liberate slave labourers before another Kubert all-alone tale foresightedly explores PTSD before we even had the term when Rock reaches his limit in ‘Stop the War… I Want to Get Off’ and a mysterious figure helps him out with a perspective-altering voyage through history…

In OAaW #197, Kanigher & Heath place Rock’s guys and Unit 3 between the German army and a doomed French village in ‘Last Exit for Easy’ (if you are precious about chronology the inexplicable placement of this yarn just after Dunkirk will drive you bonkers, but just remind yourself it’s only comics and you’ll survive), after which Kanigher & Kubert return to basics for # 198’s ‘Plugged Nickel!’ as the sarge proves the true value of good luck keepsakes in combat and tackles an alpine fortress and its ‘Nazi Ghost-Wolf’ in #199…

As much to celebrate the era as the anniversary, Our Army at War #200 inducted proto-hippie ‘The Troubadour’ in a bizarre tale of frontline pacifism and protest (delivered in rhyme and sans word balloons, too!). It’s supplemented by a classy ‘Special Battle Pin-up’ by Kubert and precedes a subtle shift in narrative emphasis beginning with #201’s ‘The Graffiti Writer!’ as Easy company slog across battlefield and devastated villages only to discover that “Kilroy was here!” first…

The ”combat happy Joes” take centre stage in #202 after learning (erroneously) that ‘The Sarge is Dead!’ but their battles briefly pause for an 80-Page Giant in #203 which offers similarly-themed reprint ‘Easy’s Had It!’ (by Bob Haney & Kubert from #103), exploring what happens when Rock is wounded and the company must fight without their guiding light and lucky talisman…

OAaW #204 & 205 were also reprint issues, represented here by their superb Kubert covers, but #206 resumes abnormal military service with ‘There’s a War On!’ as a Nazi psy-ops expert targets Rock with drugs, women and real food, but still fails to break his resolve, after which ‘A Sparrow’s Prayer’ harks back to North Africa where a tough spot seemed to need a devout recruit’s ardent orisons to save his companions’ bodies and souls…

Heath returned as regular artist with # 208 as ‘A Piece of Rag… a Hank of Hair!’ found Easy in a French village and reluctant babysitters to a little girl used a decoy by SS killers, before ‘I’m Still Alive!’ focussed on a replacement who was convinced his days were numbered…

Our Army at War #210 delivered a much-demanded sequel when Easy infiltrated an Italian fishing village and found their cheeky bugbear was still there first in ‘I’m Kilroy!’

A spiritual tone pervades #211’s Alpine adventure ‘The Treasure of St. Daniel!’ as the liberation of a small village reveals the location of a long lost treasure and the fact that the greedy occupiers didn’t really leave, after which a bombing raid renders the sarge deaf in in the middle of a joint US/UK commando raid in ‘The Quiet War!’

A small tale with big impact comes in #213’s ‘A Letter for Bulldozer!’ as the company strongman is torn apart by an envelope he dares not open, prior to the arrival of disruptive loner PFC Willy Hogan who leans too late how to be Easy in 214 ‘Easy Co… Where Are You?’ before the new material concludes with ‘The Pied Piper of Peril!’ in #215, wherein French kids appear to prefer their retreating Nazi overlords to the liberating Americans. Of course, there’s a simple nasty explanation if only Rock can find it…

Designated Sgt. Rock’s Prize Battle Tales, 80-Page Giant OAaW #216 ends this combat catalogue with Kanigher & Kubert’s classic yarn ‘Doom over Easy!’ – as seen originally in #107 – with the usually savvy soldiers afflicted by crippling superstition until the sergeant steps in…

Robert Kanigher at his worst was a declarative, heavy-handed and formulaic writer, but when writing his best stuff – as here – his stories are imaginative, evocative, iconoclastic and heart-rending. He was a unique reporter and observer of the warrior’s way and the unchanging condition of the dedicated and so very human ordinary foot-slogging G.I. He was also a strident and early advocate of equality and integration.

With superb combat covers from Kubert or Heath fronting each sortie, this battle-book is a visually vital compendium and certified delight for any jaded comics fan seeking something more than flash and dazzle. A perfect example of true Shock and Awe; these are stories every comics fan and combat collector should see, and one day we’ll have them in the full archival dress and trimmings they deserve…
© 1967, 1968, 1969, 1970, 2013 DC Comics. All Rights Reserved.

The Phoenix Presents: The Pirates of Pangaea Book 1


By Daniel Hartwell & Neill Cameron (David Fickling Books)
ISBN: 978-1-910200-08-7 (TPB)

Why are pirates so mean? I don’t know, they just AARRRR

Moreover, nobody tells pirates they can only have one day to be themselves, so here’s more buccaneer-bootied bravado and bombast with a little lizardly allure tipped in too…

The Phoenix has been the saving grace of British kids’ comics since 2012, regaling readers with anthology comics for girls, boys and all points between, offering humour, adventure, quizzes, puzzles and educational material in a joyous parade of cartoon fun and fantasy.

Although best known for its comedy stylings, it’s always been pretty strong in its action and mystery yarns…

Crafted by Daniel Hartwell (Urban Beasts) and Neill Cameron (Mo-Bot High, How to Make Awesome Comics), by far the most engaging thriller so far featured is a sublime combination of rip-roaring endeavour and enticing fantasy blending canny corsairs, boldly brilliant kids, suspenseful swashbuckling escapades and gloriously gigantic dinosaurs.

The alternate-history lesson begins with 12-year old Sophie Delacourt voyaging out from England in 1717 to join her Uncle Silas, newly appointed Governor of the lost land of Pangaea.

The colossal continent is reputed the oldest landmass on Earth and a place primarily inhabited by stupendous reptiles of land and air. Master Bosun William takes a paternal interest in the girl, explaining the wondrous nature of the place, but nothing prepares her for the shock of a colossal “long-neck” diving under their vessel and lifting it bodily into the air.

The interior of Pangaea is a vast shifting ocean of long grass afflicted and infested with fast, deadly predators no man afoot could survive or escape, so all ships are picked up out of blue Caribbean waters then carried upon Brobdingnagian beasts’ backs between the rocky high points and plateaux where puny humanity has built its dwellings and settlements.

The big beasts are kept docile and compliant by administration of a herb dubbed “Snuff” and piloted by a skilful class of inland mariners known as “Snuffmen”

Sophie has never seen anything so wonderful in her life but, as Snuffman John guides the magnificent Bessie and her formerly-seagoing burden towards the Governor’s capital city, the amazed lass catches sight of an ever-present peril besetting this latest outpost of empire.

Through the shifting verdure hails a pirate vessel strapped atop a terrifying black Land Leviathan and soon the voyagers are fighting for their lives in an ‘Ambush on Pangaea’.

Sophie is locked in her cabin as the ferocious freebooters’ devastating attack pillages the outmatched victim-vessel. After insanely cruel Captain Brookes cries victory and makes the crew walk the plank to their deaths, she is the only survivor…

The second chapter opens with the Governor’s niece imprisoned on Brookes’ land-ship, a potential goldmine in ransom for a rapacious maniac. Furiously defiant, Sophie is slowly befriended by the brute’s cabin boy Timothy Kelsey. This lad is the tormented last survivor of a previous foray, having witnessed the murder of his mentor and master Dr. Shaw: a naturalist come to the lost land to catalogue the ‘Indigenous Fauna of the Pangaean Land-Mass’.

After experiencing Brookes’ cruelty, Sophie agrees to assist Timothy’s desperate plan for escape but as they make their move to fly off on the ship’s captive “Great Wing” lizard, they stumble over the first mate. Ten Gun Jones is also engaged in fleeing on the “Razor Beak”, but the din of their stumbling over each other rouses the ship and the three are forced to flee together into the night amidst a hail of musket fire…

Soon the trio are hopelessly ‘Lost in the Sea of Green’ as their gravely wounded pterosaur expires just shy of a high-projecting stony pinnacle. With deadly “Land Sharks” and “Belly Rippers” closing in, all hope seems lost until an even deadlier beast pounces. The “Tyrant” makes short work of the circling velociraptors, but its ravening hunger remains unsated. Only sheer terror carries the fugitives to relative safety – a rocky islet where, frantically scaling the igneous tower with the horror snapping at their heels, they tumble into a cave and find themselves inside an abandoned pirate lair…

The dusty den holds weapons, lamps, water, liquor and even brontosaur jerky: everything needful to outwait the roaring giant outside, but after a sleepless night with Ten Gun less than forthcoming about why he was deserting, Sophie conceives a dangerous idea.

Feeding the monster chunks of dried meat liberally doused in Snuff found in a barrel, in an act of seeming madness Sophie drops onto the horror’s head and soon has it – her, actually – acting like a very dangerous steed…

The fearless child then explains how an elderly servant in England taught her the secrets of horse-whispering before christening her scaly new pet “Cornflower”. Timothy is elated that they can use the Tyrant to safely cross the lethal Sea of Green to civilisation, but Jones has other plans…

The enigmatic seadog’s guarded directions soon bring them to an active volcano – in truth the neutral port used as safe-haven by all pirates plying the grassy deeps. In a tavern the children learn the ‘Secrets of Raptor Rock’ and are introduced to bombastic Captain Ford, who had planted Ten Gun in Brookes’ crew to secretly secure the second half of a disputed treasure map. With both pieces in hand the privateer immediately sets to emerald sea, but Ten Gun insists on bringing Sophie and Tim along. They have barely left the rock before Cornflower breaks out of her pen and doggedly follows…

The children are put to work and Sophie befriends Iwakian Snuffman Tak: a native Pangaean who steers the buccaneers’ bombastic brontosaur Gertrude, before the exploratory voyage comes to a sudden stop after crossing the eerie “Longnecks Graveyard” and approaches the fantastic plateau known in legend as “The Forbidden Isle”…

An expeditionary party is soon driving inland to an ancient temple in ‘Quest for the Golden Skull’ but upon entering, the greedy raiders are astounded to discover the priceless artefact they’re hunting is not a gilded human head but actually a full-size tyrant’s skull cast in precious metal. That’s when ferocious native defenders – the Kron Iwakia – ambush the party, driving them back to the relative safety of Gertrude. Sadly, the rapidly retreating reivers have no idea of what’s happened in the meantime. Young Kelsey, resentful of being enslaved again, has – more by accident than design – blown up the ship and stampeded Gertrude off into the Sea of Green, just as maniacal Captain Brookes arrives intent on reclaiming his map and slaughtering everyone…

Even though the enraged Iwakians vanished when the ship started burning, Ford’s rattled crew are no match for the nautical newcomers and things look bleak and bloody. Sophie and Kelsey desperately retreat to the temple, chased by Brookes’ men with death seemingly imminent until, from nowhere, Cornflower arrives and eagerly despatches the pursuing pirates. This draws the Kron Iwakia from concealment to guide Cornflower and the kids to their destination. The wilderness warriors worship Tyrant lizards and, after a strange ceremony, deem Sophie and her reptile holy. That’s when Tim realises the Golden Skull is not a mere ornament but battle armour for a tyrannosaur Chosen One…

With the Iwakians in close support, the valiant children return to the ongoing pirate war to settle a number of old scores before taking control of their own destinies…

Superbly engaging and utterly enthralling, this astounding all-action romp is a riotous delight of astonishing adventure: a fabulous first compilation that also includes many maps and crucial fact pages on assorted dinosaurs from Dr. Shaw’s ‘Indigenous Fauna of the Pangaean Land-Mass’: specifically ‘Sauropoda’, ‘Pterosauria’, ‘Dromaeosauridae’ and ‘Tyrannosauridae’, all scrupulously crafted, corrected and annotated by erstwhile cabin boy and greatest living expert Timothy Kelsey…

Bright, breezy furious fun for the entire family, so don’t miss this unburied treasure…
Text © Daniel Hartwell 2015. Illustrations © Neill Cameron 2015. All rights reserved.

Frankenstein


By Mary W. Shelley adapted by Martin Powell & Patrick Olliffe (Malibu Graphics Inc./ Moonstone/ CreateSpace)
ISBN: 0-944735-39-8 (TPB Malibu), 978-0-97129-379-3 (HB Moonstone)
978-1-47927-227-3 (TPB CreateSpace Independent Publishing Platform)

This book includes Discriminatory Content produced in less enlightened times.

Mary Wollstonecraft Shelley’s gothic classic The Modern Prometheus was first published in 1818 and is still one of the most influential novels of popular fiction ever written. As is so often the case, it is the book rather than the many cinematic or other reinterpretations that best informs this impressive lost graphic gem from 1990.

Originally released as a 3-issue miniseries from Eternity Comics, it followed the success of author Powell’s Sherlock Holmes pastiches Scarlet in Gaslight and A Case of Blind Fear (collected by Moonstone as Sherlock Homes Mysteries Volume 1, ISBN: 978-0-97216-686-7), but rather than extrapolation, the author aimed for a more straightforward adaptation of the source material.

Although no true and faithful version yet exists – since most of the novel deals with the agonies, travails and travels of hellbent natural philosopher Victor Frankenstein and his interactions with his damned creation are relatively few (albeit torturous and telling) – this is an effective and often chilling interpretation made starkly memorable by illustrator Patrick Olliffe (Edgeworld: Sand, Amazing Spider-Man, 52, Dracula: Lord of the Undead, Hero Alliance).

Version 1.0.0

The chiaroscuric art-in-transition of the young artist perfectly establishes a mood of tortured humanism, with breathtaking resonances of Roy G. Krenkel and solid echoes of Berni Wrightson; but, oddly, not that latter’s own impressive treatment of Shelley’s text. Of the many, many versions of the tale, this ranks closest to the superb Mike Ploog version put out by Marvel in the early 1970’s (see The Monster of Frankenstein link please to October 15, 2022).

This is not a replacement for the novel – so please read that too – but a well-crafted addendum that deserves a larger audience. Oddly enough the Spanish and others abroad already agree with me as editions of this quintessentially English masterpiece have been available in their languages for decades.

¿Qué pasa? Quoi?
Script © 1990 Martin Powell. Artwork © 2006 Patrick Olliffe. All Rights Reserved.

Will Eisner’s Hawks of the Sea


By Will Eisner & various (Kitchen Sink Press/Dark Horse)
ISBN: 978-1-56971-427-0 (DH HB) 978-0-87816-023-5 (Kitchen Sink TPB)

In case you didn’t know, it’s my favourite global holiday next week – International Talk Like A Pirate Day! Fill yer big floppy boots, me ‘earties!

This book includes Discriminatory Content produced in less enlightened times.

It’s pretty much accepted today that Will Eisner was one of the absolute prime creative forces that shaped the comic book industry, but still many of his milestones escape public acclaim in the English-speaking world. This dynamic and pivotal treasure trove is one long overdue for fresh efforts and digital immortality.

From 1936 to 1938 Eisner worked as a jobbing cartoonist in the comics production firm known as the Eisner-Eiger Shop, creating a wave of strips to be published in both domestic US and foreign markets. Using among others the pen-name Willis B. Rensie he wrote and drew the sadly unfinished saga of a mysterious early American adventurer known only as “The Hawk”, who sailed the 18th century Caribbean seas with his piratical band. Intellectual and a dreamer, the freebooter had been taken as a slave, and now dedicated his life to destroying the slave trade and punishing injustice.

With a stalwart yet wholesomely scurvy crew of stock characters at his back, this charismatic blend of Robin Hood, Sir Francis Drake and the Count of Monte Cristo captivated readers all over the world in single-page instalments of swashbuckling thrills delivering spectacular bravura art and narrative ingenuity: appearing in newspapers and weekly magazines as far apart as England, South America, France, and Australia.

After years as a lost classic, it was first curated and gathered into an awesome collected edition (measuring 376 x 270) by the diligent and dedicated Dennis Kitchen, thanks mainly to happenstance and the good graces of another comics legend, Al Williamson. The illustrator had been a huge fan of the strip when it ran in Paquin – a weekly strip anthology magazine he’d avidly read growing up in Bogota, Colombia.

Decades later, now a revered professional artist, Williamson acquired an almost complete run of publisher’s proof sheets – in Spanish – which, when translated and re-lettered, formed the basis of this volume. Fellow well-wishers in France, England and Australia also contributed pages resulting in an (almost) complete run.

Seemingly lost again, Hawks of the Seas was re-issued in 2003 by Dark Horse as part of their Will Eisner Library (although at a more modest and bookshelf-friendly size than the tabloid-scaled KSP edition) and remains a fascinating insight into this creator’s imaginative power, moral and philosophical fascinations and spellbinding ability to tell a great story with magical pictures. It’s also a thumping good tale of action, suspense, and buccaneering derring-do that will captivate kids of all ages, so let’s PUH-LEASE have some savvy publisher makes the necessary moves soon.

Sod and keelhaul Jack Sparrow: get on the trail of The Hawk…
© 1986 Kitchen Sink Press. 2003 Will Eisner. All rights reserved.

Agatha – The Real Life of Agatha Christie


By Anne Martinetti, Guillaume Lebeau & Alexandre Franc translated by Edward Gauvin (SelfMadeHero)
ISBN: 978-1-91059-311-0 (TPB/Digital edition)

This year celebrates 125 years since the birth of Agatha Christie and it’s rather odd to think that someone so quintessentially English, purportedly old-fashioned and adamantly upper (middle) class can belong to the entire world, but in the case of Dame Agatha Mary Clarissa Christie, Lady Mallowan DBE it’s inescapably true.

Anointed both “Queen of Crime” and “Queen of Mystery” she remains the author of the world’s longest continually running play – The Mouse Trap – and is officially Earth’s best-selling fiction author. Moreover, she was Really Quite Good at her job and if you’re the one who hasn’t read her yet, just get on with it: you are letting the side down most dreadfully…

Her literary appeal and plotting ingenuity, as most effectively expressed throughout this pictorial perambulation via metafictional icons Hercule Poirot and Miss Jane Marple (and many other creations (such as Tommy & Tuppence, Mr. Parker Pyne, Harlequin and Ariadne Oliver), is truly global and inspires generations of readers every day.

Such can be seen in her own fictive alter ego Ariadne Oliver and the many other depictions of the author-as-investigator, as seen in graphic novels like The Detection Club or this bold offering from France blending incontrovertible fact with rational deduction, wild extrapolation and delicious speculative fantasy on the manner of highly polished professional Fan Fic…

Agatha – La vraie vie d’Agatha Christie was co-written by author/Editor Anne Martinetti (Creams and Punishments) and author/documentarian/graphic novelist Guillaume Lebeau (Crimes on Ice). Beguilingly illustrated by Alexandre Franc (Victor et l’Ourours, Mai 68: Histoire d’un Printemps, Le Satellites, Cher Régis Debray), it was released in 2014 and made it into English as Agatha – The Real Life of Agatha Christie two years later.

Telling tales within tales, it takes as its starting point the infamous but true “lady vanishes” incident from December 1926 and from that event weaves a mesmerising tapestry exploring the childhood and early unsettled existence of Agatha Miller and the stellar life – or lives – she ultimately made with the sweat of her brow…

That only really began after extricating herself from an extremely troubled marriage to dashing pilot-turned-failed-businessman Archibald Christie

Although this story is awash in fact, drenched in detail and delivered with compelling charm I’m not sharing much of that with you: magnanimously opting to let readers enjoy the unfolding and infinitely re-readable glee of seeing a true world – if not real life – enigma peeled back before your very eyes, whilst all around you some of the most captivating character-play and psychological analysis ever concocted holds the attention and hopefully tickles your little grey cells…

Playfully messing with chronology we see her life and death, disappearance and rise to dominance, capacity to forward-plan, wild adventurous life and loves as well as possibly peeking within, thanks to beguiling tête-à-têtes between Agatha and her great, incisive, pitilessly unforgiving and inescapably present totemic creations…

All the compelling speculation on events, triggers and their aftermath are bolstered by a lengthy and comprehensive Appendices section, containing an extremely complete Timeline of her eventful life, backed up with a mammoth Bibliography of her many, many, so many books and plays…

A sublimely visual examination of the world’s most accomplished wordsmith, Agatha – The Real Life of Agatha Christie pulls off the near impossible trick of using a picture book to make literature irresistible. Surely you need to see for yourself?
© Hachette Livre (Marabout) Paris 2014. All rights reserved.

Papyrus volume 1: The Rameses’ Revenge (The Revenge of the Ramses)


By Lucien De Gieter, translated by Luke Spear (Cinebook)
ISBN: 978-1- 905460-35-9 (Album TPB/Digital edition)

British and European Comics have always been far keener on historical strips than our American cousins, with the Franco-Belgian contingent in particular making an art form out of combining a fascination with past lives with drama, action and humour in a genre uniquely suited to beguiling readers of all ages and tastes. Papyrus is an astoundingly addictive magnum opus and life’s work of Belgian cartoonist Lucien de Gieter. Launched in 1974 in legendary weekly Le Journal de Spirou, it eventually ran to 36 adventures in 33 albums and spawned a wealth of merchandise, a TV cartoon series and video games.

De Gieter was born in Etterbeek, Belgium on September 4th 1932 and, after attending Saint-Luc Art Institute in Brussels, worked as an industrial designer and interior decorator before moving into comics in 1961. Initially he worked on promo inserts (fold-in, half-sized-booklets known as ‘mini-récits’) for Spirou, such as little cowboy Pony, and produced scripts for established TJdS creators like Kiko (Roger Camille), Jem (Jean Mortier), Eddy Ryssack and Francis (Bertrand). He then joined Pierre “Peyo” Culliford’s studio as inker on Les Schtroumpfs – which you’ll know as The Smurfs – before soloing as the latest creator on long-running newspaper comic cat strip Poussy.

After originating Tôôôt et Puit (starring a young pearl diver and a mermaid) in 1966 and subsequently seeing Pony graduate to the full-sized pages of TJdS two years later, De Gieter relinquished the Smurfs gig, but kept himself busy producing work for Le Journal de Tintin and Le Journal de Mickey. From 1972-1974 he assisted Flemish cartooning legend Arthur Berckmans (AKA Berck) on comedy science-fiction series Mischa for Germany’s Rolf Kauka Studios anthology magazine Primo, all whilst preparing the strip which would occupy his full attention – as well as that of millions of avid fans – for the next four decades and remainder of his life.

The annals of Papyrus encompass a huge range of themes and milieu, blending Boy’s Own action/adventure with historical fiction, fearsome fantasy and interventionist mythology. The enthralling Egyptian epics gradually evolved from standard “Bigfoot” cartoon style and content into a more realistic, dramatic and authentic iteration with each tale also deftly incorporating the latest historical theories and discoveries into the beguiling annals.

Papyrus is a fearlessly forthright young fisherman favoured by the gods and chosen as their earthly agent who advances against all odds to become a dauntless champion and friend to Pharaohs. As a youngster the plucky Fellah (peasant or agricultural labourer, fact fans) was singled out and given a magic sword courtesy of the daughter of crocodile-headed Sobek before winning similar boons and blessings from many of the Twin Land’s potent pantheon.

The youthful operative’s first accomplishment was liberating supreme deity Horus from imprisonment in the Black Pyramid of Ombos, thereby restoring peace to the Double Kingdom, but it was as nothing compared to his current duties: safeguarding Pharaoh’s wilful, high-handed, headstrong and insanely danger-seeking daughter Theti-Cheri – a dynamic devils-may-care princess with an astounding knack for finding trouble…

The Rameses’ Revenge was actually the seventh collected album, originally released on the Continent in 1984 as La Vengeance des Ramsès and finds Papyrus on a royal barge en route to the newly finished temple at Abu-Simbel. He is merely one small part of a vast flotilla destined to commemorate the magnificent Tomb of Rameses II.

Although his sedate Nile voyage is ruined by appalling dreams, great friend and companion Imhotep tells him not to worry. Nevertheless, the boy hero dutifully consults a priest and is deeply worried when the sage declares the dreams are a warning…

Tension only grows when impatient Theti-Cheri informs him she has permission to go on ahead of Pharaoh’s retinue in a small, poorly-armed skiff. Unable to dissuade her, Papyrus is furious when the princess imperiously orders him to remain behind. As they set off, the brat and Imhotep are blissfully unaware that a member of her small guard has been replaced by a sinister impostor…

The vessel is well underway before they discover Papyrus has stowed away, but before furious Theti-Cheri can have him thrown overboard, their boat is simultaneously hit by an implausibly sudden storm and attacked by a brace of monsters.

Although Papyrus valiantly drives them away with his magic sword, the princess sees nothing, having been knocked out. Still seething on awakening she refuses to believe the hero or Imhotep and orders the expedition onward to Abu-Simbel. Next morning Papyrus and the guards are missing…

Pressing on anyway, the princess and her remaining attendants reach the incredible edifice only to be seized by a band of brigands who have captured the site. They want the enormous treasure hidden within the sprawling complex and already hold Papyrus prisoner. If Theti-Cheri or the hostage Temple Priests won’t hand over the booty, the boy will die horribly…

The repentant princess cannot convince the clerics to betray their holy vows, and in desperation declares that she will instead surrender herself. Appalled and moved by her noble intention, High Priest Hapu determines that only extreme measures can avenge the bandits’ sacrilegious insult and calls upon mighty Ra to inflict a vengeance of the gods upon them…

The astounding, spectacular, epically terrifying result ideally concludes this initial escapade and will thrill and delight lovers of fantastic fantasy and bombastic adventure no matter how many times they re-read it.

Papyrus is another superb addition to that all-ages pantheon of European icons who combine action and mirth with wit and charm, and even though UK publisher Cinebook haven’t released a new adventure since Sekhmet’s Captive in 2022, anybody who has worn out their cherished Tintin, Spirou and Fantasio, Lucky Luke and Asterix collections would be well rewarded by checking out the magnificent seven sagas still available (in paperback or eBook editions) before harassing the publishers to start translating the rest of the fantastic canon…
© Dupuis, 1984 by De Gieter. All rights reserved. English translation © 2007 Cinebook Ltd.

The Incredible Story of Cooking – From Prehistory to Today: 500,000 Years of Adventure


By Stéphane Douay & Benoist Simmat, with Christian Lerolle, Robin Millet & Joran Tréguier, translated by Montana Kane (NBM)
ISBN: 978-1-68112-340-0 (HB) eISBN: 978-1-68112-341-7

Usually this bit is about sex or swearing, but here I’m issuing another culinary advisory. If you are vegan, squeamish or can be upset by fish, cetaceans and other really cool animals comedically killed, butchered and consumed, do not buy this book. It’s really not for you.

The purview of graphic novels and illustrated narrative has expanded to mirror every aspect of prose print and even TV broadcasting these days. One of the most engaging for me and many others is historical investigations, breezy documentaries and fact-based investigations and speculations… and even well-researched cookbooks. Here, direct from the continent via those fine folks at NBM, is a graphic treat that combines all of that…

The history and development of cuisine has fascinated most people and this bold venture agues wittily and quite convincingly that this is the most likely way it all unfolded…

Author, economics journalist and comic book writer Benoist Simmat is mostly known to us for Wine, A Graphic History which sold over 100,000 copies in France and has been translated into many languages, but if you drink poshly you might also have seen his satirical bande dessinée collaboration with Philippe Bercovici – Robert Parker: Les Sept Pêchés capiteux. The ambitious tome under review here is likely to be just as popular, especially as it is expansively limned by comics veteran Stéphane Douay.

Born in Le Havre, the picture maker tried assorted jobs – like radio operator and actor/juggler – before settling into drawing for money. He has illustrated strips for over two decades with Matiè re fantô me, Commandant Achab, Les Anné es rouge & noir, Ririri, Don Quichotte dans la Manche, and strips in several collective albums to his great credit. In 2006, he began the Matière Fantôme series. I don’t know if he or Simmat ever worked as cooks or sous chefs…

The cookery class – extravagantly footnoted throughout – commences with their ‘Foreword The Oldest Story in the World’ before carrying us back to Africa and a quick menu of the species that preceded us in Chapter 1 ‘The Slow Emergence Of Prehistoric Cuisine’. Beginning by examining the capture of fire by Homo erectus, the ice ages of 700,000-500,000 years ago and the first recorded/found recipes found in sites across Asia, the gastro-journey explores with wit, charm and a soupcon of silliness how chucking the latest killed catch onto flames, hot stones and embers not only introduced a whole new range of flavours but also kickstarted the discipline of bacterial control and food hygiene…

With the addition of plants as comestibles and/or flavour enhancers and preservatives, and scavenging increasingly supplanted by farming, the science of food had begun, and as neanderthals and homo sapiens spread across the globe, experts and specialists began carving out their own niches in tribes all advancing as cooking and eating together bound families and individuals into nascent societies…

The second chapter highlights ‘Dinner Tables Of The First Great Civilizations’, sampling moments and menus of Sumer and the origin of beer and trade; Mesopotamia, breadmaking and the invention of status-enhancing banquets; Assyria, the start of gender-specific cooking roles and Egypt’s embracing of salad as well as food for haves and have nots…

Also visited is proto-imperial China as its founders confirmed the link between food and health and formalised the cuisine that has conquered the modern world: a proud claim also true of its contemporary realms in the Indus valley who propounded a connection between certain edibles and a healthy soul, before the chapter closes with a round-up of the state of play in early African and Mesolithic American nations…

The combination of anecdotal snippets, hard archaeological fact and speculation all backed up with unearthed recipes continues in the same breezy manner, encompassing ‘Culinary Passions Of The Ancient Greeks And Romans’, ‘The Trade Routes of the Far East’, ‘Castle Life’ and ‘The New Worlds’ before offering deeper insights into modern eating habits and its politically-charged, commercially ruthless dominance as philosophically demarcated and defined in ‘Bourgeois Revolutions 1: Gastronomy’ and ‘Bourgeois Revolutions 2: Capitalist Cuisine’

From there it’s a short hop into today’s fashionably foody forum in ‘The Era Of Light Eating’ briefing on “taste activism”, macrobiotics and other fad foodisms, fair trade, fast food vs junk food, biodiversity, compassion in farming, food miles, technological advances (like microwave cookers and air fryers), the power of “Big Food”, foods that harm us, the diet industry and so much more that makes eating a political choice and how staying alive is now a balancing act between health, production, pleasure and authenticity…

Following a summation asking where it will all end and how will we get there, this fabulous buffet of fact and fun wraps up with ‘Recipes’: detailing 22 significant dishes the reader can make, culled from the historical archive and the entirety of human experience across the planet.

Graded Easy, Elaborate or Difficult and spanning recent to ancient the list opens with ‘Anti-waste Velouté – Italy’ and includes ‘Vegan Hamburger – England’; ‘Chicago Hot Dog – USA’; ‘Chow Mein Noodles – China’; ‘Cincinnati Chili – USA’; ‘Fish Ceviche – Peru’; ‘Homemade Ketchup Sauce – USA’; ‘Herring and Potatoes in Oil (Hareng Pommes À L’Huile) – France’; ‘Authentic Paella Valenciana “Mixta” – Spain’; ‘Fish & Chips – England’; ‘Woodcock Hash in Beauvilliers-style Croustade – France’; ‘The Aztec Taco – Mexico’; ‘Chicken Marengo – France’; ‘Cassava-Plantain Fufu with Mafé Sauce – Ivory Coast’; ‘Pork Vindaloo – India’; ‘Oyakodon Donburi – Japan’; ‘Maestro Martino’s Macaronis – Italy’; ‘Lamprey Pâté – France’; ‘Beef Plov – Uzbekistan’; ‘Maza Bread – Greece’; ‘Roman Garum – Italy’ before ending at the beginning with ‘Prehistoric Confit – France’

The art of food and pleasures of eating have never been better appreciated or shared than in books like these, blending fun and exoticism with the tantalising yet satisfying anticipation of gustatory consumption. Academically robust and steadfast, the book’s ‘Bibliography’ and ‘Acknowledgements’ sections are huge but fascinating, making this a simply delightful dish: an inviting comics divertissement that absolutely whets the appetite for more… and maybe a snack to accompany the ingestion…

The Incredible Story of Cooking – From Prehistory to Today © Les Arènes, Paris, 2021. © 2024 NBM for the English translation.

The Incredible Story of Cooking – From Prehistory to Today: 500,000 Years of Adventure will be published on 10th September. 2024 and is available for pre-order now. NBM books are also available in digital formats.
For more information and other great reads see NBM Graphic Novels.

Asterix and the Picts (Asterix album 35)


By Jean-Yves Ferri & Didier Conrad, coloured by Thierry Mébarki, Murielle Leroi & Raphaël Delerue: translated by Anthea Bell (Orion Books)
ISBN: 978-1-44401-167-8 (Album HB) 978-1-44401-169-2 (Album TPB) eISBN: 978-1-4440-168-5

Asterix the Gaul is probably France’s greatest literary export and part of the fabric of French life. The feisty, wily little warrior who fought the iniquities and viewed the myriad wonders of Julius Caesar’s Roman Empire with brains, bravery and – whenever necessary – a magical potion imbuing the imbiber with incredible strength, speed and vitality, is the go-to reference for all us non-Gallic gallants when we think of France.

The diminutive, doughty darling was created at the close of the 1950s by two of our artform’s greatest masters, with his first official appearance being October 29th in Pilote #1, even though he had actually debuted in a pre-release teaser – or “pilot” – some weeks earlier. Bon Anniversaire mon petit brave!

His adventures first touched billions of people all around the world for five and a half decades as the sole preserve of originators Rene Goscinny and/or Albert Uderzo. After close on 15 years as a weekly comic serial subsequently collected into book-length compilations, in 1974 the 21st saga – Asterix and Caesar’s Gift – was the first to be released as a complete original album prior to serialisation.

Thereafter each new album was an eagerly anticipated, impatiently awaited treat for legions of devotees, but none more so than this one which was created by Uderzo’s handpicked replacements – scripter Jean-Yves Ferri (Fables Autonomes, La Retour à la terre, De Gaulle à la plage) and illustrator Didier Conrad (Les Innomables, Le Piège Malais, Tatum, Spirou) – who had taken up a somewhat poisoned chalice on his retirement in 2009. And began the further adventures of truly immortal French heroes. Happily the legacy was in safe hands, especially after this first book was meticulously overseen by Uderzo every step of the way…

Whether as an action-packed comedic romp with sneaky, bullying baddies getting their just deserts or as a punfully sly and witty satire for older, wiser heads, the new work is just as engrossing as the previously established canon, and English-speakers are still happily graced with the brilliantly light touch of translator Anthea Bell who, with former collaborator Derek Hockridge, played no small part in making the indomitable little Gaul so palatable to English-speakers around the globe.

As you surely already know, half of these intoxicating epics are set in various exotic locales throughout the Ancient World, whilst the rest take place in and around Uderzo’s adored Brittany where, circa 50 B.C., a little hamlet of cantankerous, proudly defiant warriors and their families resisted every effort of the mighty Roman Empire to complete the conquest of Gaul.

Although the country is divided by the notional conquerors into provinces Celtica, Aquitania and Amorica, the very tip of the last named regions stubbornly refuses to be pacified. The Romans, utterly unable to overrun this last bastion of Gallic insouciance, are reduced to a pointless policy of absolute containment – and yet these Gauls come and go as they please. Thus a tiny seaside hamlet is permanently cut off (in the broadest, not-true-at-all sense) by heavily fortified garrisons Totorum, Aquarium, Laudanum and Compendium: filled with veteran fighters who would rather be anywhere else on earth than there…

Their “confined detainees” couldn’t care less: casually frustrating and daily defying the world’s greatest military machine by simply going about their everyday affairs, untouchable thanks to a miraculous magic potion brewed by resident druid Getafix and the shrewd wits of diminutive dynamo Asterix and his simplistic, supercharged best friend Obelix

Astérix chéz les Pictes was released in October 2013, simultaneously hurtling off British shelves as Asterix and the Picts. It opens in February with snow piled deep in the village and all around its weathered stockade. Eager to avoid the usual spats, snipes and contretemps of their fellows, doughty little Asterix and his affable pal Obelix go for a bracing walk on the beach and discover lots of flotsam and jetsam: Roman helmets, old amphorae, a huge cake of ice with a strange tattooed giant inside…

Carrying the find back to their fascinated friends, the duo are informed by Getafix that the kilted chap appears to be a Pict – another tribe ferociously resistant to Roman rule – from distant Caledonia on the other side of the sea. The find polarises the village: the men are wary and distrustful but women seem to find the hibernating Hibernian oddly fascinating. So great is the furore over the discovery nobody bats an eyelid when Limitednumbus the Roman census-taker sidles into the village eager to list everything going on and everyone doing it…

Soon Getafix has safely defrosted the giant but the ordeal has left the iceman speechless. That only makes him more interesting to the wowed womenfolk, and when a smidgeon more Druid magic gives him a modicum of voice (very little of it comprehensible), before long Chief Vitalstatistix orders his mismatched go-to guys to take ship and bring the bonnie boy back to his own home, wherever it is.

… With the gorgeous tattooed giant gone, the bedazzled women will go back to normal again. At least that’s the Chief’s fervent hope…

After tearful farewells (from approximately half of the village) the voyagers head out, greatly encouraged as the Pict suddenly regains his power of speech. In fact he then can’t stop gabbing, even when the Gauls meet their old chums The Pirates and indulge in the traditional one-sided trading of blows.

The reinvigorated refrigerated hunk is called Macaroon and is soon is sharing his tale of woe and unrequited love even as the little boat steadily sails towards his homelands. Macaroon lived on one side of Loch Androll and loved Camomilla, daughter of chieftain Mac II. Sadly, ambitious, unscrupulous rival chieftain Maccabaeus from across the water wanted to marry her too and cunningly disposed of his only rival by lashing him to a tree trunk and casting him into freezing coastal waters…

Meanwhile in Caledonia, a Roman expeditionary force led by Centurion Pretentius arrives and makes its way to a rendezvous with a potential ally: a chief of clan Maccabees willing to invite the devious, all-conquering empire into the previously undefeated land of the Picts…

Once Macaroon and his Gallic guardians reach home turf they are feted by his amazed, overjoyed kin, whilst across the loch the traitor seeks to placate his own men who have witnessed the giant’s return and believe him a ghost. Villainous Maccabaeus is only days away from becoming King of all the Picts. He even holds captive Camomilla – whom he must wed to cement his claim – and with Romans to enforce his rule looks forward to a very comfortable future. He will not tolerate anything ruining his plans at this late stage…

Things come to crisis when Macaroon has a sudden relapse and the Druid’s remedy to restore him is lost at the bottom of a loch thanks to the playfulness of the tribe’s colossal and revered water totem “the Great Nessie”. When Asterix & Obelix helpfully offer to retrieve it, they find a tunnel under the loch leading into the Maccabees fortress, and which is simply stuffed with lots of lovely Romans to pummel…

With the jig up and Camomilla rescued, the scene is set for a spectacular and hilarious final confrontation setting everything to rights in the tried-and-true, bombastic grand manner…

Fast, funny, stuffed with action and hilarious, tongue-in-cheek hi-jinks, this is a joyous rocket-paced chariot ride for lovers of laughs and devotees of comics everywhere…
© 2013 Les Éditions Albert René. English translation: © 2013 Les Éditions Albert René ©. All rights reserved.

Oor Wullie & The Broons: Cooking Up Laughs!


By Robert Duncan Low, Dudley D. Watkins, Ken H. Harrison & various (DC Thomson)
ISBN: 978-0-84535-614-9 (HB)

This book includes Discriminatory Content produced in less enlightened times.

August 24th is National Waffle Day so here I am burbling at you again and hoping this Crimbo I’ll get a day-diary with less distracting factoids…

Published eternally in perfect tandem, The Broons and Oor Wullie are two of the longest-running newspaper strips in British history, having appeared continuously in Scottish national newspaper The Sunday Post since their dual debuts in the March 8th 1936 edition. Both boisterous boy and gregariously engaging inner city clan were co-created by writer/Editor Robert Duncan Low (1895-1980) in conjunction with Dudley Dexter Watkins (1907-1969); DC Thomson’s greatest – and signature – artist. Three years later the first strips were collected in reprint editions as special Seasonal Annuals; alternating stars and years right up to the present day and remaining best-sellers every single time.

The shape and structure of British kids cartoon reading owes a massive debt to R.D. Low who was probably DC Thomson’s greatest creative find. He started at the Scottish publishing monolith as a journalist, rising to the post of Managing Editor of Children’s Publications where – between 1921 and 1933 – he conceived and launched the company’s “Big Five” story-papers for boys. Those rip-roaring illustrated prose periodicals comprised Adventure, The Rover, The Wizard, The Skipper and The Hotspur.

In 1936 his next brilliant idea resulted in The Fun Section: an 8-page pull-out supplement for The Sunday Post consisting primarily of comic strips. The illustrated accessory launched on 8th March and from the very outset The Broons and Oor Wullie – both laudably limned by the incomparable Watkins – were its incontestable star turns…

Low’s shrewdest move was to devise both strips as domestic comedies played out in the charismatic Scottish idiom and broad homespun vernacular. Ably supported by such features as Chic Gordon’s Auchentogle, Allan Morley’s Nero and Zero, Nosey Parker and other comics pioneers, they laid the groundwork for the company’s next great leap, which came in December 1937 when Low launched DC Thomson’s first weekly pictorial comic.

The Dandy was followed by The Beano in 1938 and early-reading title The Magic Comic a year after that. War-time paper shortages and rationing sadly curtailed this strip periodical revolution, and it was 1953 before the next wave of cartoon caper picture-papers. To supplement Beano & Dandy, the ball started rolling again with The Topper, followed by a host of new titles like Beezer and Sparky.

Low’s greatest advantage was always his prolific illustrator, whose style, more than any other, shaped the look of DCT’s comics output until and even beyond the bombastic advent of Leo Baxendale who shook things up in the mid-1950s. Hailing from Manchester and Nottingham, Watkins was an artistic prodigy. He entered Glasgow College of Art in 1924 and before long was advised to get a job at Dundee-based DCT, where a 6-month trial illustrating boys’ stories led to comic strip specials and some original cartoon creations.

Percy Vere and His Trying Tricks and Wandering Willie, The Wily Explorer made him a dead cert for both lead strips in the Fun Section and, without missing a beat, in 1937 Dudley D. added The Dandy’s sagebrush superman Desperate Dan to his weekly workload, and The Beano‘s placidly and seditiously outrageous Lord Snooty seven months later.

Watkins soldiered on in unassailable magnificence for decades, drawing some of the most lavishly lifelike and winningly hilarious strips in illustration history. He died at his drawing board on August 20th 1969. For all those astonishingly productive years he had unflaggingly drawn a full captivating page each of Oor Wullie and The Broons every week.

His loss was a colossal blow to the company and Thomson’s top brass preferred to reprint old Watkins episodes in both newspaper and Annuals for seven years before replacement artists were agreed upon. Dandy reran his old Desperate Dan stories for twice that length of time.

An undeniable, rock-solid facet of Scots popular culture from the very start, the first Broons Annual (technically Bi-Annual) appeared in 1939, alternating with a first Oor Wullie book a year after (thanks to those wartime paper restrictions, no annuals at all were published between 1943 – 1946) and for millions of readers no year can truly end without them.

Every kid who grew up reading comics has their own personal nostalgia-filled nirvana, and DC Thomson have always sagely left that choice to us whilst striving to keep all eras alive with carefully-tooled collectors’ albums like this substantial (225 x 300 mm) hardback Gift Book. Bright and breezy, the compilation focuses on the characters’ relationship with food – particularly Scotland’s unique and evocative cuisine – through festive occasions, seasonal celebrations and in everyday contexts: especially in comedic situations as comfort or consolation or even hard-won prizes. It’s also jam-packed with some of the best-written, most impressively drawn strips ever conceived: superbly timeless examples of cartoon storytelling at its best.

Moreover, rather than chronological arcs tracing particularly bleak and fraught beginnings in British history through years of growth, exploration and cultural change, we’re treated to a splendid pick-&-mix protocol: a surprise on every turn of a page with Low & Watkins ably succeeded by Tom Lavery, Peter Davidson, Robert Nixon, Ken H. Harrison, Iain Reid, Tom Morton, Dave Donaldson, Morris Heggie and more.

So What’s the Set Up?: the Brown family dwell together in a tenement flat at 10 Glebe Street in timelessly metafictional Scottish industrial everytown Auchentogle (sometimes called Auchenshoogle and soundly based on Glasgow’s working class Auchenshuggle district). As such it’s an ideal setting to tell gags in, relate events and crystalise the deepest, most reassuring cultural archetypes for sentimental Scots wherever in the world they might actually be residing. And naturally, such a region is the perfect sounding board to portray all the social, cultural and economic changes that came after the war…

Adamant, unswerving cornerstone of the family feature is long-suffering, ever-understanding culinary commander-in-chief Maw Broon, who puts up with cantankerous, cheap, know-it-all Paw and their battalion of stay-at-home kids. These comprise hunky Joe, freakishly tall beanpole Hen (Henry), sturdy Daphne, gorgeous Maggie, brainy Horace, mischievous twins Eck and the unnamed “ither ane” plus a wee toddling lassie referred to only as “The Bairn”.

Not officially in residence yet always hanging around is sly, patriarchal bewhiskered buffoon Granpaw: a comedic gadfly who spends more time at Glebe Street than his own cottage, constantly trying to impart his decades of out-of-date, hard-earned experience to the kiddies… but do they listen?

Offering regular breaks from inner-city turmoil whilst simultaneously sentimentalising, spoofing and memorialising more traditional times, the clan constantly adjourn to their “But ‘n’ Ben” (a dilapidated rustic cottage in the Highlands) to fall foul of weather, the countryside and all its denizens: fish, fowl, farm-grown, temporary and touristic…

As previously stated, Oor Wullie also launched on March 8th 1936 with his own collected Annual assemblages unfailingly appearing in the even years. His operating premise is sublimely simply and eternally fresh: an overly-imaginative, impetuous scruff with a weakness for mischief, talent for finding trouble and no hope of ever avoiding parental or adult retribution when appropriate shares what just happened…

Wullie – AKA William MacCallum – is the archetypal good-hearted rascal with too much time on his hands. He can usually be found sitting on an upturned bucket at the start and finish of his page-a-week exploits. The regular supporting cast includes Ma and Pa, local beat-Bobby P.C. Murdoch, assorted teachers and sundry other interfering adults who either lavish gifts or inflict opprobrium upon the little pest and his pals Fat Boab, Soapy Joe Soutar, Wee Eck and others. As a grudging sign of changing times, in later years he’s been caught in the company of sensible wise-beyond-their-years schoolgirls like Rosie and Elizabeth

A compilation in monochrome – with some full-colour pages – Cooking Up Laughs! was released in 2016 as part of the admirable drive to keep early material available to fans: a lavishly sturdy hardback (still readily available through internet vendors) offering a tasty and tantalising selection curated with an emphasis on the eating habits of the stars; well, these northern stars at least….

Eating has always been a perennial and fundamental aspect of both strips (don’t get me started on the sociological value and importance of food in communal/tribal settings: I’ve been to college twice and did all the reading they told me to!), and the topic even generated a spin-off line of Maw Broon Cook Books

Divided by colour cover or title-pages from previous Annuals, the endless escapades of the strip stars comprise the happily standard fare: kids outsmarting older folk to score sweets and prohibited provender; pompous male adults making galling goofs and gaffes when cooking; family frolics and festival events: rules of rationing and home-grown garden gifts; etiquette outrages: potent penalties for gorging; stolen candies, Christmas revels, how to drink Tea and even some full-colour puzzle pages to digest…

Also on show are Scots-specific treats and techniques such as Clootie Dumpling disasters; the mysteries of Fruit; the makings of “a Piece”; fabled Fish Suppers and the miracle of Cheps; how to present Crofter’s Porridge; the marvel of Mince ‘n’ Tatties; better things to do with Neeps; dieting dos and don’ts and every manner of sweet or savoury sampling of succulence and sinfulness…

With snobs to deflate, bullies to crush, duels to fight, chips to scoff, games to win and rowdy animals (from cats to coos) to escape, the eternally affable humour and gently self-deprecating, inclusive frolics make these superbly crafted strips an endlessly entertaining, superbly nostalgic treat.

Packed with all-ages fun, rambunctious homespun hilarity and deliriously domestic warmth, these examples of comedic certainty and convivial celebration are a sure cure for post-modern glums and Bank Holiday blues… and you can’t really have a happy holiday without that, can you?
© D.C. Thomson & Co., Ltd. 2016.