Sugar and Spike Archives volume 1


By Sheldon Mayer (DC Comics)
ISBN: 978-1-4012-3112-5 (HB)

Win’s Christmas Gift Recommendation: Utter Entertainment Perfection… 10/10

I actually intended this for a forthcoming week of kid-friendly books in the New Year but on re-reading this gloriously whimsical and hilariously absurdist tome I came to the conclusion that just like its scintillating and ultra-impatient co-star, I am quite impatient and don’t like to share with just anybody, so this is for Right Now …and probably just for the parents, ok?

And just so we’re clear, miss Sugar Plumm predates Miss Piggy by DECADES and is marginally scarier! Okay? Good, now go on, and let the kids see it too if you want…

Sheldon Mayer (April 1, 1917 – December 21, 1991) is arguably the most important man in American comic book history. A writer and cartoonist, he was also the editorial guiding light behinds dozens of major features at All American Publishing, with a hand in the creation of Wonder Woman, The Flash, Hawkman, Green Lantern, Justice Society and many more.

He mentored young creators like Carmine Infantino and Joe Kubert and his creative opinions as assistant to Max Gaines and others dictated the way the entire industry unfolded.

Back in 1935, he was a writer, artist and eventually editorial assistant to Major Malcolm Wheeler-Nicholson at embattled and failing outfit National Allied Publications. In 1938, Mayer was credited with rescuing from the trash can a weird strip about a strongman in tights and a cape. He apparently loved the feature – by two kids named Siegel and Shuster – and pushed until Harry Donenfeld put it in his new anthology Action Comics. That worked out pretty well in the end…

Above all else, Mayer was an inveterate and incurable cartoonist. In 1936, at Dell Comics he created semi-autobiographical boy cartoonist Scribbly, and when “Shelly” joined Gaines at AA he brought that comical kid with him. When the superhero craze truly kicked off, Mayer added one to the strip. Ma Hunkel was Scribbly’s fearsome landlady, and when crime and ne’er-do-wells plagued her neighbourhood, she tackled the problem by making a costume from kitchen scraps and pots to patrol her inner city district as the mighty, mysterious Red Tornado

In 1948, Mayer surrendered his editorial position to devote himself to drawing and storytelling. He had already spearheaded AA/DC’s move into funny animal features four years previously, in new or converted titles Funny Stuff (Summer 1944), Animal Antics (March 1946) and Funny Folks (April 1946). Cover-dated June 1945, Leading Comics (former home of the Seven Soldiers of Victory) was the first to drop superheroes, becoming an anthropomorphic mainstay with #15.

Mayer’s mirth mountain included the return of Scribbly; exploring the burgeoning teen scene in Leave it to Binky and Buzzy, and generating all-ages whimsy and hilarity in dozens of strips like Doodles Duck, Peter Porkchop, Nutsy Squirrel, Dodo and the Frog and The Three Mouseketeers. In 1956, he created the most charming and adorable comics concept ever published… Sugar and Spike.

The series was an all-Mayer affair that ran 98 issues – until his eyesight failed and he stopped drawing. Undaunted, he carried on as a writer: scripting anthological horror tales for Adventure Comics and sundry DC mystery titles like House of Mystery and Forbidden Tales of Dark Mansion. He also created Black Orchid, revived DC’s 1950s iteration of Rudolf the Red Nosed Reindeer and – following eye surgery – resumed drawing Sugar and Spike for international syndication.

Some of those stories were reprinted in DC digests The Best of DC, and in 1992, a commemorative 99th issue of Sugar and Spike: released as part of the DC Silver Age Classics series. As usual, I’m revelling in nostalgic joys here whilst whining like a baby and opining for DC to commission a full archival revival in print and digitally…

The concept is beautifully simple and evergreen and as a sign of the regard DC held Mayer in, he was allowed to sign his work: an honour only Siegel & Shuster, Bob Kane and Charles Moulton enjoyed at that time.

In in ordinary domestic America, there are two neighbouring families; each with a toddler. Those little kids get up to all sorts of mischief, much of it quite destructive. These kids are like all baby beings – able to clearly communicate with every other infant in creation – but not adults. The premise constantly generates captivating magic as the bright kids daily discover, categorise and classify their world: posit their own soundly rationalistic explanations for the grown-ups’ weird behaviours and fascinating toys and foods (or anything else they can put in their mouths…). Naturally, the adults think the babytalk babble is cute, but surely it’s nothing but charming nonsense?

Preceded by a revelatory Introduction from Comics historian Bill Schelly the wonderment opens right on the cover which introduces Sugar Plumm and Cecil “Spike” Wilson and sets up a regularly recurring gag: although friends and neighbours, the toddlers’ parents have differing approaches to child rearing. Whenever the kids discuss these discrepancies and attempt to capitalise on the parents’ latest tactic (this was the great era of baby advice gurus like Dr. Benjamin Spock), it’s usually Spike who suffers for it…

That premiere issue opens with ‘Sugar and Spike!’ as the Plumm family move in and quickly introduce themselves and their new daughter to the Wilsons. The kids get on like a house on fire, chatting away like old pals, even though it’s the first baby Spike has ever seen and he can’t form proper words yet…

He’s just discovered a universal truth: although everything has to learn its own language, all babies are born able to communicate with each other…

Soon he’s showing the fascinating new creature with the hair tail all the fun places in his house, like daddy’s basement workshop where all the loud fast toys and paint tins are, and despite the resultant chaos triggering the first of many spats between the adults a friendship for the ages is born…

‘Thumbs Up!’ then builds on the front-cover gag as the infants compare notes on how their parents react to thumb-sucking, unaware that there’s more than one baby-care book and varying opinions can produce wildly varying adult responses…

Mayer was well aware that his young readership needed lots of participatory stimulation and worked hard on activity pages such as ‘Write Your Own Comic Page’, wherein kids could fill in blank word balloons of a strip and colour it in afterwards, before ‘Busy Corners’ introduces Sugar’s Uncle Charley. He’s a motorcycle cop and her favourite adult, partly because he rides that bizarre “put-put” thing and partly because he always brings fun (for which read “inappropriate”) toys, but mostly because Uncle Charley never really grew up. Spike is initially jealous but soon warms to the big guy… just before his antics result in both babies and Charley being sent to stand in the corner again…

‘Free Wheeling’ then sees the tots work out the best – but not correct – way to use a wheelbarrow and invent an indoor sport based on golf that has immense destructive potential in ‘The Big Question’, after which their discovery of ‘The Yak-Yak Box’ leads to telephonic disaster. The debut issue then closes with a back-up starring older kid ‘Littul Snoony’, whose dabbling with a junior chemistry set leads to manic misunderstanding…

Sugar and Spike #2 (cover-dated June/July 1956) opens with mystery yarn ‘Photo Finish’ as the plucky lad attacks another baby photographer hired to snap little miss Plumm. The parents can’t understand why cameras terrify Sugar or why Spike always gallantly attacks the lens-jockeys, but that’s because they can’t understand the little lady’s tale of woe about a snake-ejecting trick box during an earlier photoshoot…

Understandable frustration at big people’s inability to understand baby talk boils over during ‘The Return of Uncle Charley’ who comes bearing a water-spurting fire truck and gets them stuck in the corner again, after which ‘Spike at Home’ and ‘Sugar at Home’ prove that the cooperative kids can cause chaos all on their own, before ‘The Big Toy Mystery’ details their discovery of vehicular fun – and folly – after Spike gets a tricycle…

Mayer was always aware that the newspaper comic strip was a powerful and ubiquitous tool used to raise circulation and promote customer loyalty in the 20th century, and as well as laughs, thrills and escapism creators often added games, cut-out collectibles and paper toys to their output. The common belief was that youngsters – especially girls – loved this kind of “dress-up” play, but I suspect many young men also joined in. One of the most popular and perennially effective was beloved characters in their underwear, plus assorted outfits to clothe them in. Many features took the process further by inviting readers to contribute designs.

This practise graduated from the strips to comic books, and Sugar and Spike employed paper-doll pages for its entire run, beginning with a set of cut-out ‘Pint-Size Pin-ups’ (the kids in diapers and six readers’ ensembles from summer dresses to a Davy Crockett suit), after which the kids go to a swish department store where Sugar teaches her “doll-boy” ‘How to Play Loozum’. This issue closes with a ‘Do It Yourself Comic Page!’ where all the characters are faceless and readers can either draw their own or cut and paste from a selection of expressions graciously provided…

For #3, Spike is given a marble by some older kids, but his love for it triggers calamity when it’s eaten by a vacuum cleaner and Sugar makes the monster give back ‘The Shiny Round Roller’, after which ‘Spike Discovers the Ocean!’ and is quickly convinced that it hates him…

More ‘Pint-Size Pin-ups’ lead to a minor masterpiece as the boy is taken to his first restaurant and befriends the main course in ‘Lobsters Away!’ His screams lead to the Wilsons taking the baby crustacean home, where Spike and Sugar resolve to return “Alice” to her home in the ocean…

Activity page ‘You Be the Editor!!’ presents a scrambled strip to put in order – and colour in – before the issue closes with a “kootchy-coo!” monster invading the Wilson home. Happily, Sugar has encountered a “Nanty” before and her ‘Anti-Aunty’ tactics include roping in Uncle Charley to drive the beast away…

Cover-dated October/November, S&S #4 introduced another major theme and recurring gag: the babies’ gradual capitulation to nature and maturation, as epitomised by learning – to say, if not understand – new grown-up words. ‘Who’s Sorry Now?’ sees Spike in the corner when Sugar teaches him a term that makes adults forgive everything. However, when they hear someone apparently abusing the magic term, their vengeance is both fearsome and bizarre…

The tots’ discovery of a ‘New Gadget’ results in utter chaos and necessary redecoration before ‘One Sunday Afternoon’ finds Pa Wilson failing to self-assemble a new garden hammock thanks to their assistance. Staying with recreation, the ‘Water Babies’ are dumped on their dads, and enjoy a fishing trip that borders on the surreal and uncanny…

Sugar and Spike #5 (December 1956-January 1957) opens with the infants attending ‘The Birthday Party’ of an older kid, and utterly misunderstanding the notion of GIVING OTHER PEOPLE presents. This hilarious romp introduced mean bully Clarence: a spoiled older boy continually outwitted by the toddlers over the years.

Insomnia informs ‘The Early Birds’ as the tiny tots go walkabout whilst the parents enjoy the sleep of the exhausted, and Spike ponders ‘Grampa’s Problem’ – a sly observation on the indignities of old age – before more ‘Pint-Size Pin-ups’ anticipate ‘The Mystery of the Funny Runner’ with our curious kids questioning how older kids have wheels on their feet…

They seek to imitate firefighters in ‘To the Rescue’ with unwelcome results before the copy closes with a backyard clean-up that reveals ‘A Place for Everything’ isn’t literal when looking for somewhere to put fallen leaves…

Charm manifests in almost lethal amounts in #6 as the veteran infants meet and bring up to speed a newborn in ‘The New Baby’, and another developmental milestone is reached on ‘The Trip’ as both tots stay with Spike’s grandparents for their first Christmas. That witty wonderment is augmented by a ‘How To Make Sugar and Spike Dancing Dolls’ and more gloriously adorable ‘Pint-Size Pin-ups’, before ‘Winter Sunday’ sees the downside of shovelling snow off sidewalks with curious toddlers joining in and ‘Cats? Meowch!’ explores the hazards of finger painting with anchovy paste. This issue then folds with Spike and Sugar addressing consumerism in combat with all the mod cons (that was “Modern Conveniences” if you’re post Millennial) in ‘Baby vs. Machine’

By #7 (April/May 1957) Mayer was regularly using fashions contributed by readers, as here in opening yarn ‘Mud Mud Mud!’ when the moms try to split up the kids and Mrs Wilson bribes the local older boys to include Spike in their war games. When their messy roughness provokes a tantrum, Sugar comes to his rescue with shocking consequences but not as much as what happens when the misbehaving tots catch their moms consulting ‘The Magic Book’ that seems to dictate what punishments they get…

The mayhem of Spike’s ‘First Haircut’ came from a plot sent in by two readers, one of whom also designed outfits for another ‘Pint-Size Pin-ups’ section, whilst Mayer can claim full credit for Spike’s close encounter with ‘The Don’t-Touch Thing’ and almost sending his dad to jail from the passenger seat in motorcar moment ‘Three-Wheel Driver’

Issue #8’s mixes crockery carnage and childish misdemeanours with high concept as the kids give the adults ‘Speech Lessons’ in an attempt to make their moms properly communicate in clearcut babytalk and ‘Uncle Charley Strikes Again’ with another magnificently inappropriate toy for Sugar before a double helping of ‘Pint-Size Pin-ups’ leads to another failed experiment when Sugar ensures that ‘The Tick-Tock Won’t Tick-Tock Now!’

Grandpa then finds a way to replace a hobbyhorse in ‘Ride ‘Em Cowboy’, and we close with more animal antics in ‘Trip to the Zoo’

Sugar and Spike #9 saw the title shift to a monthly frequency: opening with ‘Double Trouble’ as the infants investigate a strangely familiar couple inside the big glass toy, whilst their wear & tear on  toys is tackled by daddy – AKA ‘The Fix-It Machine’, and – after two more ‘Pint-Size Pin-ups’‘Horse Sense’ traces the troubles caused by their first trip to an amusement park where the nippers naturally “liberate” a baby-talking little pony…

Another ‘Write Your Own Comic Page’ then leads to a breakthrough in counting in ‘Spike Learns Big Business’

This sublime collection concludes with #10 (cover-dated September 1957) beginning with ‘The Big Word Mystery’ as the troublesome toddler parrots a grown-up sound that makes adults go crazy, after which the kids learn that pulling ‘The Magic String’ makes day-time go away.

One last brace of ‘Pint-Size Pin-ups’ leads to another seaside jaunt where the parents go ‘Beach Nuts’ after the kids go AWOL and – once safely home – ‘More Adventures with the Yak-Yak Box’ when Spike tries in vain to rescue the random toddler who answered whilst he was playing with the very-forbidden telephone…

These are wonderful, whimsical stories from a time when comics were a major entertainment medium and the only mass market accessible to kids. Thanks to the gifts of Sheldon Mayer, these yarns remain some of the most beguiling and hilarious ever crafted – just ask the numerous countries the feature was syndicated to – and absolutely MUST be brought back for kids of every vintage to enjoy.
© 1956, 1957, 2011 DC Comics. All Rights Reserved.

Blue Beetle Jaime Reyes Book One


By Keith Giffen, John Rogers, Cully Hamner, Duncan Rouleau, Rafael Albuquerque, Cynthia Martin, Kevin West, Phil Moy, Jack Purcell, Casey Jones & various (DC Comics)
ISBN: 978-1-77951-506-3 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: All Action Superhero fun and Thrills… 9/10

As the most recent incarnation of the venerable Blue Beetle brand makes the jump from comic book limbo and kids’ animation reruns into live action movie madness, here’s a recent re-release of the first dozen of the superb 36-issue run that began in 2006: one of the most light-hearted and compelling iterations of the Golden Age stalwart and still a pure joy to behold…

The Blue Beetle first appeared in Mystery Men Comics #1, published by Fox Comics and cover-dated August 1939. The eponymous lead character was created by Charles Nicholas (AKA Charles Wojtkowski): a pulp-styled mystery man who was a born nomad. Over the years and crafted by a Who’s Who of extremely talented creators, he was also inexplicably popular and hard to kill: surviving the failure of numerous publishers before ending up as a Charlton Comics property in the mid-1950s.

After releasing a few issues sporadically, the company eventually shelved him until the superhero revival of the early 1960s when young Roy Thomas revised and revived the character for a 10-issue run (June 1964, February 1966) reinventing cop/adventurer Dan Garrett as an archaeologist, educator and scientist who gained super-powers whenever he activated a magic scarab with the trigger phrase “Kaji Da!”

Later that year, Steve Ditko (with scripter Gary Friedrich) utterly recreated the Blue Beetle. Ted Kord was an earnest and brilliant young researcher who had been a student and friend of Professor Garrett. When his mentor seemingly died in action, Kord trained himself to replace him: a purely human inventor/combat acrobat, bolstered by ingenious technology. This latter version joined DC’s pantheon during Crisis on Infinite Earths, earning his own series and a quirky immortality partnering with Booster Gold in Justice League International and beyond…

Collecting Blue Beetle (volume 7) #1-12 spanning May 2006 – April 2007, this saga follows the hallowed formula of a teenager suddenly gifted with great powers, and reveals how some heroes are remade, not born…

At the height of the Infinite Crisis (Link please, June 18 2008), El Paso high-schooler Jaime Reyes found a strange blue jewel shaped like a bug. That night, as he slept, it attached itself to his back, transforming him into a bizarre insectoid warrior. Almost immediately, he was swept up in the chaos, joining Batman and other heroes in a climactic space battle.

As this series opens on ‘Blue Monday’ (written by Keith Giffen & John Rogers and limned by Cully Hamner), he’s come home to El Paso, Texas; terrified for staying out late on a school night, and is suddenly attacked by Green Lantern Guy Gardner. The situation rapidly escalates as his sentient bug armour reacts instinctively and manically to the emerald energy of the foe…

As the fight builds in intensity, by way of flashbacks we see Jaime’s life before everything changed: meeting best buds and fellow high school inmates Paco and Brenda – who were with him when he found the scarab that messed up his life – and bratty little sister Milagro as well as his wonderfully cool parents…

The battle ends as soon as Gardner realises he’s fighting a child, but as when he flies off, the Lantern drops a shocking bombshell: whatever is empowering the kid and manifesting his talking, weapons-infested bug suit, it ISN’T magic…

The mystery intensifies in ‘Can’t Go Home Again’ as more recovered memories detail early clashes with local super-gangbangers The Posse and hint at big changes in Jaime. In the present, Reyes is slowly making his way back to his house, terrified over how his folks will react to his disappearance last night. It’s far worse than he could have imagined and a real shock when he discovers that he’s actually been missing for a year…

Illustrated by Cynthia Martin & Philip Moy ‘The Past is Another Country’ sees Jaime demonstrate his new powers to his gobsmacked family, only to be (initially) rejected and abandoned. Whilst the Reyes clans come to terms with their “dead” son resurrected as a bug monster, the stunned lad road tests his new powers and tracks down his old friends.

A lot has changed: Paco is now part of the Posse and those outcast teens are locked in a deadly war with the minions of local organised crime-boss La Dama… who just happens to be Brenda’s legal guardian Tia Amparo

Cully Hamner returns in #4 as Giffen & Rogers detail how Jaime starts looking into previous Blue Beetles and owners of the scarab and becomes a ‘Person of Interest’ to cyber-hero Oracle/Barbara Gordon who tests him with a view to making him one of her Birds of Prey. That doesn’t end well and presages far worse as militaristic mystery man The Peacemaker hits town on the down-low, secretly seeking old comrade and associate “Blue”…

Delivered in two parts over #5 and 6, ‘Secrets’ is illustrated by Duncan Rouleau, Martin, Kevin West, Moy & Jack Purcell. It reveals how The Phantom Stranger arrives, also hoping to clear up the mystery of this new Blue Beetle. Seeking to ascertain the teen’s place in the hierarchy of “the New Age of Magic” is something many factions are working on, from The Posse to La Dama’s pet goon the Diviner. Chaos reigns as all the investigators converge and clash when a baby of great power is stolen and Jaime at last learns that sometimes you just have to step up and do the right thing…

Following a brutal confrontation with plenty of shocking revelations ‘Secrets Pt 1 of 2’ sees a sharp redefinition of allegiances and anew status quo that almost immediately founders when Peacemaker reveals what nobody seemed able to discern – the true nature of Jaime’s scarab…

John Rogers is sole scripter for BB #7 as ‘Brother’s Keeper’ offers a guest-star packed recap of Reyes’ career to date: filling in many blanks since the night the new Beetle helped save the world. Illustrated by Hamner & Casey Jones and with Giffen back on board, ‘Road Trip’ sees Jaime, Brenda and Peacemaker go looking for even more answers: beginning by consulting young cyber-geek Dan Garrett – a self-proclaimed expert on all previous Blue Beetles.

As the original hero’s granddaughter she also has a fair claim to being the rightful owner of the gem, but a potential squabble and their research is interrupted by the return of a monstrous hunchbacked maniac determined to destroy the “demonic” new hero.

Following that Roleau renders ‘Inside Man’, telling why Peacemaker has so-unwillingly involved himself in Jaime’s life just as Brenda finds herself in a world of trouble…

Living with her aunt – the magic-wielding, arch crime boss of El Paso – in a felonious clearing house for stolen super-technology and magical artifacts, it was only a matter of time before Brenda stumbled upon something really dangerous. Whisked to an far-distant world in ‘Should’ve Taken that Left Turn at Albuquerque…’ (with art from Hamner and Rafael Albuquerque!), her disappearance forces an uneasy truce between Jaime and La Dama so that the Beetle can rescue Brenda, consequently encountering a selection of New Gods and hungry aliens before successfully bringing her back in ‘The Guns of Forever’ (by Rogers & Albuquerque, and we end on a thematic cliffhanger with ‘Meet the New Boss’ as Beetle and Peacemaker investigate cattle mutilations, battle a giant bug monster and meet its owner – an extraterrestrial envoy from extragalactic trading empire The Reach. He also claims to be the creator of the scarab…

With a gallery of variant covers, sketches and character designs by Hamner, this is a welcome return for a great series: one of precious few comic books to combine action and adventure, with comedy and suspense perfectly leavened with fun and wit. Blue Beetle Jaime Reyes offers an innovative and wryly engaging saga impossible to resist, especially with the artistic endeavours of Hamner, Martin, Albuquerque, Rouleau and Jones making each page a visual treat. Even 17 years on, Blue Beetle remains a fresh and delightful joy, so why not bug out and Go Read This!
© 2006, 2007, 2022 DC Comics. All Rights Reserved.

Pete & Pickles


By Berkeley Breathed (Philomel Books/Penguin Young Readers Group)
ISBN: 978-0-399250-82-8 (HB)

Win’s Christmas Gift Recommendation: Because it Ain’t Seasonal Without Cartoon Critters… 10/10

Throughout the 1980s and for half of the 1990s, Berke Breathed dominated the newspaper strip scene with agonisingly funny, edgy-yet-surreal political fantasy Bloom County and, latterly, Sunday-only spin-off Outland. They are all available digitally – so don’t wait for my reviews, just get them now!

At the top of his game and swamped with awards like Pulitzers, Breathed retired to concentrate on books for kids, crafting whimsical wonders like Red Ranger Came Calling, Mars Needs Moms! and Flawed Dogs: The Year End Leftovers at the Piddleton “Last-Chance” Dog Pound (and sequel Flawed Dogs: The Shocking Raid on Westminster), which all rank among the best America has ever produced.

Get them too.

Breathed’s first foray into the field was 1991’s A Wish for Wings That Work: a Christmas parable featuring his signature character, and the most charmingly human one. Between 2003 and 2008, Breathed revived Opus as a Sunday strip, before eventually capitulating to his career-long antipathy for the manic deadline pressures of newspaper production and often-insane, convoluted contradictions of editorial censorship.

It seemed his ludicrous yet appealing cast of misfits – all skilled and deadly exponents of irony and common sense residing in the heartland of American conservatism – were gone for good, until the internet provided a platform for Breathed to resume his role as a gadfly commentator on his own terms.

Since 2015, Bloom County has mocked, exposed and shamed capitalism, celebrities, consumerism, popular culture, politicians, religious leaders and people who act like idiots. Donald Trump figures prominently and often, but that might just be coincidence…

These later efforts, unconstrained by syndicate pressures to not offend advertisers, are also available as book collections. You’ll want those too, and be delighted to learn that all Breathed’s Bloom County work is also available in digital formats – fully annotated to address the history gap, if you didn’t live through events such as Iran-Gate, Live-Aid, Star Wars (both cinematic and military versions), assorted cults, televangelists experiencing less than divine retribution and sundry other tea-cup storms that contributed to all us Baby Boomers beings so obnoxious, rude and defensive…

Not quite as renowned, but every inch as crucial to your enjoyment, is the lost gem on display today: a paean to the power of friendship, all wrapped up in a children’s book about an odd couple thrown together by fate and necessity. And outré noses…

As previously stated, after the all-too-brief, glittering outing as a syndicated strip cartoonist and socio-political commentator (so often the very same hallowed function) Breathed left strips to create children’s picture books.

He lost none of his perception, wit or imagination, and actually got better as an artist. Even so, he never quite abandoned his entrancing cast of characters and always maintained the gently excoriating, crusading passion and inherent bittersweet invective which underscored those earlier narratives.

Moreover, he couldn’t ignore that morally uplifting component of his work that so upset hypocrites, liars, greedy people and others who let us all down while carping on about being unfairly judged and how we don’t really understand complex issues. Trust me, we – and Breathed – understand perfectly…

This crushingly captivating cartoon catechism ruminates on the cost and worth of comradely fraternity.

Pete is a pig: practical, predictable and not in any way a perturbation to normal pedestrian life. He was a pig who didn’t like fuss or surprises and lived alone until the night of the big storm. Aroused from his usual rain-induced nightmare of drowning, Pete gradually became aware that something had broken into his otherwise empty but extremely secure house…

Suddenly accosted, he is all but smothered in the capacious and so strong snoot of escaped circus elephant Pickles, who begs him to shelter her. Of course, pragmatic Pete happily hands her over the moment the clowns hunting her turn up, but can’t forget how she’d smiled at him whilst being dragged away or that she’s left him a posy of dandelions…

The event utterly disrupts his equilibrium and – despite himself – Pete eventually attends the circus. What he sees moves him so greatly that he abandons everything he ever believed and breaks her out.

Hiding her in his house, he soon finds his staid, stolid and secure life shattered by odd adventures and intoxicating fantasies, but no matter how nice it feels, it’s far more than his practical nature can abide. However, the subsequent confrontation jumps quickly from angry words to life-threatening peril when the plumbing breaks and they’re both trapped in a rapidly-filling watery deathtrap…

Combining the potent desolate imagery of Grant Wood’s American Gothic with the paintings of Edward Hopper: channelling the hidden comedic potential of the isolated rural heartland with manic, surreal whimsy in hyper-real fully rendered paintings acting in concert with powerfully simplified line drawings, Pete & Pickles explores loneliness, reticence, compromise and the hunger for companionship in a charming but potent fable. This astounding yarn was inspired by the drawing and razor-sharp perspicacity of Breathed’s (then 5-year-old) daughter Sophie, and can teach us all a thing or two about understanding ourselves and just getting along…

This is a book to trigger personal reflection, audit consciences and promote more honest behaviour, but it will make grown citizens howl and children sit up and pay attention. It’s also wickedly funny and deliciously sad. You’ll laugh, you’ll cry, and you’ll think hard about what you want and who you’d like to share it with…
© 2008 Berkeley Breathed. All rights reserved.

Billy’s Boots Book 1: The Legacy of ‘Dead-shot’ Keen


By Fred Baker, Colin Page, Mike Western, Bill Lacey, Tom Kerr & various (Rebellion Studios)
ISBN: 978-1-78108-671-1 (HB/Digital edition)

Win’s Christmas Gift Recommendation: Classic Comics Fun and Games… 9/10

British kids have always been utterly besotted with sports and comics have continually fed and fuelled their addiction. Even in the days when children’s only exclusive “entertainment” was primarily prose “Story Papers”, tales of playing field rivals, earnest competition, glorious accomplishments, fair play and sporting prodigies dominated. As comic strips took tight hold of kid’s lives during WWII and after, generations of boys grew up wanting to be Wilson, Alf Tupper, His Sporting Lordship, Skid Solo or Roy of the Rovers.

As the 1950s unfolded, football became the undisputed leader of sporting strips: a peculiarly wide field that had found room for speedway, cricket, motor racing, rugby, boxing, wrestling, athletics and fishing among many, many others. In September 1954, Amalgamated Press launched a companion comic to anthological market leader Lion. Edited by Derek Birnage – until 1963, when Barrie Tomlinson took over – Tiger – The Sport and Adventure Picture Story Weekly was cover-dated 11th September and out in time for the new football season. Primarily sports-themed for its entire run (1573 issues until 1985) it merged with or absorbed Champion (1955), Comet (1959), Hurricane (1965), Jag (1969), Scorcher (1974) and Speed (1980) before itself being subsumed by the relaunched Eagle in April 1985.

Among its most memorable treasures was Skid Solo, Johnny Cougar, Rod and Line, Hot Shot Hamish, Nipper, Football Family Robinson, Billy’s Boots and Roy of the Rovers

As the 1960s segued into a new decade, across the United Kingdom, football was king in comics: everything from straight sporting drama strips to wild comedies with strange teams and odd motivations, and even supernaturally-tinged strips like Raven on the Wing

Shoot launched in 1969, a junior, comics-heavy version of adult magazine Goal (which it eventually absorbed!) and Striker in January 1970. Its lead strip would graduate to The Sun newspaper.

Scorcher also kicked off on January 10th 1970, with an all football roster of photo-features sports journalism dedicated to the beautiful game and strips including Kangaroo Kid, Royal’s Rangers, Bobby of the Blues, Sub (He’s always on the sidelines!), Paxton’s Powerhouse, Lags Eleven, Jack of United, Jimmy of City, Hotshot Hamish and Nipper, but the breakout feature proved to be a dramatic reimagining of a comedy strip from Tiger: Billy’s Boots

Scorcher became Scorcher and Score after 77 issues (merging with Score ‘n’ Roar in early July 1971) and finally called “time” with the October 5th 1974 issue – a further 171 outings. Its favourite features were ultimately absorbed into Tiger in 1980, but Annuals and Summer Specials continued to appear until 1984.

The stories here originally played in Scorcher from 10th January 1970 to 9th January 1970. The strip had taken its name from a comedic feature by Frank Purcell that ran in Tiger from 1961-1963. For a fresh new era, it was overhauled by 50-year veteran scripter Fred Baker (Martin’s Marvellous Mini, Skid Kids, Tommy’s Troubles, Hot-Shot Hamish, and much more in titles including Tiger, Buster, Chips, Radio Fun, Film Fun, Valentine and Roy of the Rovers).

He wrote the feature for most of its first 20 years run which was initially illuminated – in this volume at least – by Colin Page (Adam Eterno, Paddy Payne), Bill Lacey (Rick Random, Super Detective Library, Cowboy Comics Library, Mickey Mouse Weekly, Mytek the Mighty, Rat Pack), Mike Western (Lucky Logan, Biggles, No Hiding Place, The Wild Wonders, The Leopard from Lime Street, Darkie’s Mob, HMS Nightshade, Roy of the Rovers) and Tom Kerr (Little Lew, Fay, Monty Carstairs, Kip Kerrigan, Kelly’s Eye, Captain Hurricane, The Steel Claw, Charlie Peace, Kraken, Black Axe, Boy Bandit, Tara King/The Avengers, Peter the Cat, Clarks Commandos et al).

Billy’s Boots was initially rendered in 2-page, full colour instalments and survived Scorcher’s merger with Tiger in 1974, and amalgamation with Eagle in 1985. A year later Billy migrated to Roy of The Rovers magazine offering new adventures until 1990. Even then, the lad kept kicking, appearing in reprints, Annuals and Best of Roy of the Rovers Monthly, Striker and Total Football magazine into the 21st century.

He’s also an international star, having been translated into Finnish, Swedish, Icelandic, Dutch, Bengali, Turkish and more…

In October 1971, John Gillatt took over the art for a 16-year run which truly defined the strip in readers’ eyes and minds, but that’s a treat for another volume…

Here however, in interlinked serials we meet 12-year-old Billy Dane who is an avid – but rubbish – footballer. His earnest desire is simply to play the game but he’s so bad nobody will let him join even a playground kickabout…

An orphan living with his grandmother, Billy’s life changes forever when he dutifully cleans out her attic and finds a battered old pair of football boots. They were a souvenir his grandad had picked up, and had been used by sporting legend Charles “Dead-Shot” Keene. When Billy wistfully dons them and starts mucking about in the backyard, something miraculous occurs.

Suddenly, he can kick with the force and accuracy of an adult professional and later testing shows that the fabulous footwear sends him subconscious messages, enabling to read a field and almost predict the best place to be in any game situation…

Now bursting with confidence and hungry to play, he rapidly moves from friendly games to school caps, county matches and even international fixtures, with a heaping helping of drama accruing from his eagerness frequently leading him to play for rivals and opposing teams…sometimes on the same day…

Further confusions and concerns arise as he researches the life of Dead-Shot and realises that he’s often reliving actual events that affected the star and shaped his astounding career. The phenomenon doesn’t let up even after Billy finally meets and befriends his idol…

Of course, as this is a drama the most challenging problem Billy constantly faces is losing, mislaying, being deprived of and recovering the ratty, tatty, far-out-of-fashion old boots: prompting many manic moments where the plucky kid must humiliatingly go on without the miracle-making fantastic footwear, but always the lad perseveres and overcomes…

It’s also not as if he doesn’t have other problems too. At one stage he’s forced to move across the country, leaving all his friends: encountering school bullies, and teachers and trainers who think he’s troubled…

After its initial set-up the nature of the stories become rather formulaic, with Billy always seeking to be the best he could: trying to wean himself off ghostly footgear and develop innate natural skills. This was usually a huge disappointment as he always failed unless he was wearing the boots of his hero. Thankfully, the astounding illustration always makes the stories feel fresh and the ongoing mystery of how and why the boots work keeps the tension up…

Such narrative repetition was not deemed a problem at the time, since editors held the firm conviction that readers had a definite shelf-life and would quickly move on to better things… like Chaucer, Len Deighton, or the back pages of The Sun or Daily Mirror

This astoundingly absorbing classic is another perfect example of purely British comics sensibilities: passionate, idealistic and desperately earnest as it follows the path of a working class hero navigating a treacherous path to glory or dismal defeat. This is a welcome reintroduction: inspirational, warm, beautifully rendered and absolutely unforgettable. Another treasure-trove from Rebellion’s ever-expanding Treasury of British Comics, this tale span generations and demands to be in every family bookcase.
© 1970, 1971, & 2020 Rebellion Publishing IP Ltd. All Rights Reserved.

A thankful tip of the fact hat to footy publications site Soccerbilia – for some of the background recycled here.

Moomin volume 6: The Complete Lars Jansson Comic Strip


By Lars Jansson (Drawn & Quarterly)
ISBN: 978-1-77046-042-3 (HB) eISBN: 978-1-77046-553-4

Win’s Christmas Gift Recommendation: Enchanting Entertainment… 9/10

Tove Jansson was one of the greatest literary innovators and narrative pioneers of the 20th century: equally adept at shaping words and images to create worlds of wonder. She was especially expressive with basic components like pen and ink, manipulating slim economical lines and patterns to realise sublime realms of fascination, whilst her dexterity made simple forms into incredibly expressive and potent symbols and as this collection shows, so was her brother…

Tove Marika Jansson was born into an artistic, intellectual and rather bohemian Swedish family in Helsinki, Finland on August 9th 1914. Father Viktor was a sculptor and mother Signe Hammarsten-Jansson a successful illustrator, graphic designer and commercial artist. Tove’s brothers Lars – AKA “Lasse” – and Per Olov became – respectively – an author/cartoonist and art photographer. The family and its close intellectual, eccentric circle of friends seems to have been cast rather than born, with a witty play or challenging sitcom as the piece they were all destined to inhabit.

After extensive and intensive study (from 1930-1938 at the University College of Arts, Crafts and Design, Stockholm, the Graphic School of the Finnish Academy of Fine Arts and L’Ecole d’Adrien Holy and L’Ecole des Beaux-Arts, Paris), Tove became a successful exhibiting artist through the troubled period of the Second World War.

Brilliantly creative across many fields, she published the first fantastic Moomins adventure in 1945. Småtrollen och den stora översvämningen (The Little Trolls and the Great Flood or latterly and more euphoniously The Moomins and the Great Flood) was a whimsical epic of gentle, inclusive, accepting, understanding, bohemian misfit trolls and their strange friends…

A youthful over-achiever, from 1930-1953 Tove had worked as an illustrator and cartoonist for the Swedish satirical magazine Garm: achieving some measure of notoriety with an infamous political sketch of Hitler in nappies that lampooned the Appeasement policies of European leaders in the build-up to WWII. She was also an in-demand illustrator for many magazines and children’s books, and had started selling comic strips as early as 1929.

Moomintroll was her signature character. Literally.

The lumpy, gently adventurous big-eyed romantic goof began life as a spindly sigil next to her name in her political works. She called him “Snork” and claimed she had designed him in a fit of pique as a child – the ugliest thing a precocious little girl could imagine – as a response to losing an argument with her brother about Immanuel Kant.

The term “Moomin” came from her maternal uncle Einar Hammarsten who attempted to stop her pilfering food when she visited, warning her that a Moomintroll guarded the kitchen, creeping up on trespassers and breathing cold air down their necks. Snork/Moomin filled out, became timidly nicer – if a little clingy and insecure – acting as a placid therapy-tool to counteract the grimness of the post-war world.

The Moomins and the Great Flood didn’t make much of an initial impact but Jansson persisted, probably as much for her own edification as any other reason, and in 1946 second book Kometjakten (Comet in Moominland) was published. Many commentators have reckoned the terrifying tale a skilfully compelling allegory of Nuclear Armageddon. You should read it now… while you still can…

When it and third illustrated novel Trollkarlens hatt (1948, Finn Family Moomintroll or occasionally The Happy Moomins) were translated into English in 1952 to great acclaim, it prompted British publishing giant Associated Press to commission a newspaper strip about her seductively sweet and sensibly surreal creations.

Jansson had no misgivings or prejudices about strip cartoons and had already adapted Comet in Moominland for Swedish/Finnish paper Ny Tid. Mumintrollet och jordens undergängMoomintrolls and the End of the World – was a popular feature so Jansson readily accepted the chance to extend her eclectic family across the world. In 1953, The London Evening News began the first of 21 Moomin strip sagas which promptly captivated readers of all ages. Jansson’s involvement in the cartoon feature ended in 1959, a casualty of its own success and a punishing publication schedule. So great was the strain that towards the end she recruited brother Lars to help. He took over, continuing the feature until its end in 1975. His tenure as sole creator officially starts here…

Liberated from the strip’s pressures, Tove returned to painting, writing and other creative pursuits: generating plays, murals, public art, stage designs, costumes for dramas and ballets, a Moomin opera and 9 more Moomin-related picture-books and novels, as well as 13 books and short-story collections strictly for grown-ups.

Tove Jansson died on June 27th 2001. Her awards are too numerous to mention, but just think: how many modern artists get their faces on the national currency?

Lars Fredrik Jansson (October 8th 1926 – July 31st 2000) was just as amazing as his sister. Born into that astounding clan twelve years after Tove, at 16 he started writing – and selling – his novels (nine in total). He also taught himself English because there weren’t enough Swedish-language translations of books available for his voracious reading appetite.

In 1956, he began co-scripting the Moomin newspaper strip at his sister’s request: injecting his own brand of witty whimsicality to ‘Moomin Goes Wild West’. He had been Tove’s translator from the start, seamlessly converting her Swedish text into English. When her contract with The London Evening News expired in 1959, Lars Jansson officially took over the feature, having spent the interim period learning to draw and perfectly mimic his sister’s cartooning style. He had done so in secret, with the assistance and tutelage of their mother Signe Hammarsten-Jansson, and from 1961 to the strip’s end in 1974 was sole steersman of the newspaper iteration of trollish tails.

Lasse was also a man of many parts: his other careers including writer, translator, aerial photographer and professional gold miner. He was the basis and model for cool kid Snufkin

Lars’ Moomins was subtly sharper than his sister’s version and he was far more in tune with the quirky British sense of humour, but his whimsy and wry sense of wonder was every bit as compelling. In 1990, long after the original series, he began a new career, working with Dennis Livson (designer of Finland’s acclaimed theme park Moomin World) as producers of Japanese anime series The Moomins and – in 1993 with daughter Sophia Jansson – on new Moomin strips…

Moomintrolls are easy-going free spirits: modern bohemians untroubled by hidebound domestic mores and most societal pressures. Moominmama is warm, kindly tolerant and capable but perhaps overly concerned with propriety and appearances whilst devoted husband Moominpappa spends most of his time trying to rekindle his adventurous youth or dreaming of fantastic journeys.

Their son Moomin is a meek, dreamy boy with confusing ambitions. He adores their permanent houseguest the Snorkmaiden – although that impressionable, flighty gamin prefers to play things slowly whilst waiting for somebody potentially better…

The 6th oversized (310 x 221 mm) monochrome hardback compilation gathers serial strip sagas #22-25 and is a particular favourite, and opens with Lars firmly in charge and puckishly re-exploring human frailties and foibles via a beloved old plot after a seaside excursion with the Snorkmaiden unearths ‘Moomin’s Lamp’

Of course, the ancient artefact comes with its own rather lazy and inept genie, and when the glamour-crazed Snorkmaiden foolishly wishes for a diamond diadem despite her beau’s best advice, it triggers a bold theft and a great deal of difficulties with the local constabulary…

Soon, fugitives from the law and justice – definitely two different things here – the young malefactors have compromised the honour of overprotective Moominpapa and gone off to hide in the leafy wooded “Badlands” of Moomin Valley, enduring privation on the run until scurrilous reprobate Stinky “nobly” takes the offending lamp off their hands…

The perils of unrelenting progress and growth then manifest in ‘Moomin and the Railway’ when a bunch of burly but affable and unflappable workmen begin laying railroad tracks through the unspoiled beauty of Moomin Valley. Enraged and outraged, our young hero begins a campaign of resistance that includes persuasion, intimidation and even sabotage. Sadly, many of his initial allies turn at the prospect of increased ease, newfound affluence and plain old indifference, before incorrigible rebel Snufkin takes a hand and salvation suddenly comes in a strange form with the valley saved yet changed forever…

Contemporary Cold War concerns are then lampooned when the patriarch meets up with old school chum in ‘Moominpapa and the Spies’. Lost in a nostalgic haze with old crony Wimsy and hankering to recapture the wild and free, glory days of youth, the happy fantasist embarks on a misguided spree bound to disappoint and stumbles into an actual spy plot involving the worst operatives in the world. Ultimately Moominpapa is shanghaied and lost at sea before regaining his equilibrium and heading home again…

The weird wonderments conclude for now with another wry retort to fads and fashions as ‘Moomin and the Circus’ sees the Finn Family of trolls forced into vegetarianism when animal conservation captivates the entire valley. When Moominpapa is – most reluctantly – elected leader of the local Society for the Prevention of Cruelty to Animals, he resolves to lead by example, and his edicts quickly show up the hypocrisy of the fashion-conscious elite who pressganged him. Everybody gets an even more urgent chance to rethink their priorities and intentions after the SPCA forces the closure of a travelling show and then has to deal with the consequences: homing the Lions, horses, elephant, ostrich, monkeys, parrots, and sea-lions who were only really happy in show biz…

This compilation closes with ‘Lars Jansson: Roll Up Your Sleeves and Get to Work’ by family biographer Juhani Tolvanen, extolling his many worthy attributes…

These are truly magical tales for the young, laced with the devastating observation and razor-sharp mature wit which enhances and elevates only the greatest kids’ stories into classics of literature. These volumes – both Tove and Lars’ – are an international treasure trove no fan of the medium – or carbon-based lifeform with even a hint of heart and soul – can afford to be without.
© 2011 Solo/Bulls. “Lars Jansson: Roll Up Your Sleeves and Get to Work” © 2011 Juhani Tolvanen. All rights reserved.

Marshal Law the Deluxe Edition


By Pat Mills & Kev O’Neill, with Mark A. Nelson & Mark Chiarello, lettered by Phil Felix, Steve Potter & Phil Oakley (DC Comics)
ISBN: 978-1-4012-3855-1 (HB/Digital edition)

Win’s Christmas Gift Recommendation: Ultimate Antihero Excess… 10/10

Hard to believe, I know, but not everybody likes superheroes.. Some folks actively loathe them. And then there’s Pat Mills & Kev O’Neill…

One of the greatest creative forces in British comics, Pat Mills began his career at DC Thomson. He wrote girls comics and humour strips; moved south to IPC and killed posh-comics-for-middle-class-kids stone-dead by creating Battle Picture Weekly (1975 with John Wagner & Gerry Finley-Day), as well as Action (1976), 2000AD (1977) and Starlord (1978). Along the way, he also figured large in the junior horror comic Chiller

As a writer he’s responsible for Ro-Busters, ABC Warriors, Nemesis the Warlock, Slaine, Button Man, Metalzoic, and Requiem Vampire Knight among many, many others. That also includes Battle’s extraordinary Charley’s War (with the brilliant Joe Colquhoun): the best war strip of all time and one of the top five explorations of the First World War in any artistic medium.

Unable to hide the passions that drive him, his most controversial work is probably Third World War which he created for the bravely experimental comics magazine Crisis. This fiercely socially conscious strip blended his trademark bleak, black humour, violence and anti-authoritarianism with a furious assault on Capitalism, Imperialism and Globalisation. It even contained elements of myth, mysticism, religion and neo-paganism – also key elements in his mature work.

Some of his most fruitful collaborations happened when teamed with the utterly unique and much-missed Kevin O’Neill. In 1988 O’Neill won the singular accolade of having his entire style of drawing – not a panel, not a story, but every single mark he left on paper – banned by the USA’s dried-up-but-not-quite-dead Comics Code Authority!

Not that it stopped the rise of his remarkable and truly unique talent in later triumphs such as Serial Killer, The League of Extraordinary Gentlemen and of course, Marshal Law

“Kev” was born in 1953 and, aged 16, began work as an office boy/art corrector for British weekly Buster. He worked in every aspect of the compartmentalised industry: lettering, art paste-up, logo design, colouring and more…

As the kids’ stuff began to pale, life changed in 1977, when author/editor Mills transferred him to a forthcoming, iconoclastic new science fiction comic. O’Neill became a mainstay of 2000 AD: producing covers, pinups and Future Shock short stories, whilst contributing to serials like Ro-Busters, satirical super parody Captain Klep, ABC Warriors and his personal breakthrough character Nemesis the Warlock.

From there on, America came calling in the form of DC Comics, but his efforts on edgier science fiction titles like Green Lantern and Omega Men, graphic novel Metalzoic (and Bat-Mite!) only reinforced how different he was. Happily just as his “style of drawing” was banned by the American Comics Code Authority the marketplace changed completely…

In 1987 Marvel’s creator-owned imprint Epic Comics published a 6-issue miniseries starring a hero superficially very much in the vein of Judge Dredd, but one who took the hallowed American creation of the superhero genre and gave it a thorough duffing-up, Brit-boy style. It was the wholly traditional tale of a (costumed) cop who did the Right Thing and did it His Way…

San Futuro is a vast metropolitan urban dystopia built on the Post-Big Quake remnants of San Francisco. America is recovering from another stupid, exploitative war in somebody else’s country, and – as usual – demobbed, discharged, discarded, damaged, brain-fried grunts and veterans are clogging the streets and menacing decent society. The problem is that this war was fought with artificially manufactured superheroes, who eventually came home to become a very dangerous embarrassment. Marshal Law was one of them, but now he’s a cop; angry and disillusioned but dedicated. His job is to put away bad guys, but it’s hard to tell them apart from the “good” ones. This establishing series was collected as Marshal Law: Fear and Loathing.

This hefty compilation gathers the ever-peregrinating strip as it appeared under many publishers’ banners. It gathers Marshal Law #1-6, Marshal Law: Crime and Punishment, Marshal Law Takes Manhattan, Marshal Law: Kingdom of the Blind, Marshal Law: The Hateful Dead, Marshal Law: Super-Babylon & Marshal Law: Secret Tribunal 1-2. It opens with an Introduction from comics megafan/TV personality Jonathan Ross and stunning and informative ‘Map of San Futuro’ offering a ‘Welcome to San Futuro – Home of Law and Disorder’ before Fear and Loathing: A Prologue’ introduces the world’s greatest hero. Colonel Buck Kaine AKA The Public Spirit has returned from a divine, ordained mission to the stars and his example inspired a certain young man to enlist in the SHOCC (Super Hero Operational Command & Control) program that created all the now-unwanted superbeings infesting Sat Futuro and the world…

Fear and Loathing begins with ‘Stars and Strippers’ as a rapist serial killer terrorises the city, distracting weary Marshal Law from his preferred targets: degenerates, thugs and thieves like Gangreen

Marshal Law was once a forgotten supersoldier like them, but now he’s a cop: burned-out, angry and extremely disillusioned. His job is to put away rogue masks and capes, but as bad as they are, the people he works for are worse. Some heroes like The Public Spirit have the official backing of the government and can do no wrong – which is a huge problem as the solitary Marshal is convinced that he’s also the deadly rapist/serial killer called the Sleepman

The case powerfully and tragically unfolds with bleak black humour, grim excess and raging righteous fury in ‘Evilution’, ‘Super Hero Messiah’, ‘Conduct Unbecoming’, ‘Mark of Caine’ and ‘Nemesis’: a savage parody of beloved genre stars and motifs, and uncompromising commentary and satirical attack on privilege, prestige, US policies and attitudes, in comics and the real world. However, Fear and Loathing is also a cracking good yarn for thinking adults with mature dispositions, open minds, and who love seeing injustice punished.

In the 1989 Epic Comics one shot ‘Marshal Law Takes Manhattan’, Mills & O’Neill – with additional inks by Mark A. Nelson and colours from Mark Chiarello – went after the entire (thinly disguised) Marvel Comics pantheon, with old zipper-face dispatched to New York to extradite a war criminal – and Law’s old army trainer – The Persecutor. Unfortunately (for them), the mass killer has hidden himself amongst the inmates of “The Institute”: a colossal Manhattan skyscraper housing all the Big Apple’s native superheroes. Each and every is one a brilliant, barmy, bile-filled parody of Marvel’s Mightiest …and they don’t stand a chance against disgust and righteous indignation…

Mills & O’Neill brought their new toy to British independent outfit Apocalypse, publishers of Toxic, a short-lived (March to October 1991) but talent-heavy rival to 2000 AD. Naturally, carnage and mayhem were the result, but not before author Mills slips a few well-aimed pops at US covert practices and policies in South America under the door.

That troubled, influential periodical was originally preceded by Marshal Law Special ‘Kingdom of the Blind’ at the end of 1990, which has been slotted in here…

Although played for more overt laughs than previous tales, the vented spleen and venom displayed in this captivating yarn is simply breathtaking, with the creators putting the boot into the most popular hero of the time. The Private Eye had trained himself to fight criminals ever since his parents were murdered in front of him. For decades he made the night his own, to universal acclaim: even Marshal Law thought he was the exception that proved the rule…

When circumstances force the Marshal to question his beliefs, he uncovers a snake-pit of horror and corruption that shakes even his weary, embittered sensibilities, and makes him wonder why nobody ever questioned how one hero could get through so many sidekicks…

Second Special ‘The Hateful Dead’ – lettered by Steve Potter – began a 2-part odyssey wherein the toughest cop in San Futuro faced an undead plague after a Toxic accident (tee-hee; d’you see what they did there?) resurrects a graveyard full of dead supermen – many of them put there by Marshall Law -as well as ordinary ex-citizens to bedevil the conflicted hero-hunter. The story ended on an incredible cliffhanger… and Apocalypse went bust.

After two years Law jumped back across the pond to Dark Horse Comics, concluding the yarn in ‘Super Babylon’ wherein the resurgent Bad Cop quelled the return of the living dead and – just by way of collateral damage – devastated assorted superhero pantheons by ending thinly disguised versions of the Justice Society and League as well as WWII super-patriots like the Invaders and Captain America. All this happened a decade before Marvel Zombies stirred in their graves or The Walking Dead pulled on their brain-stained boots…

In addition, the creators couldn’t resist one more mighty pop at American Cold-War Imperialism that’s both utterly over-the-top and hilarious – unless you’re a Republican, I suppose…

Additionally, there’s a wicked spoof as ‘Naked Heroes by Veegee’ shares the candid snaps of a super-celeb paparazzo and the art for Marshal Law’s feature in Hero Illustrated (May 1994)…

Less contentious – unless you’re a devoted fan of the Alien movies/comics or The Legion of Super Heroes – is Secret Tribunal. Lettered by Bill Oakley, it begins with Cape Fear’ as the Marshal is deployed to an orbiting Space Station where the government grows its manufactured superbeings, just as a nasty incursion of fast-breeding carnivorous space-beasts starts ripping the immature adolescent and primarily teenaged supermen and wonder women to gory gobbets…

Even though the hero hunter is ordered to bring with him a super-team (riffing off certain Marvel mutants…), in the end the only solution is a ruthless and highly personal ‘Court Marshal’

Supplemented by an ‘Afterword by Pat Mills’ that shares his reasons for “hating heroes” and a stunning ‘Shooting Gallery’ of covers, designs, foreign edition art, previous collection covers, retail posters, and more to augment the experience of Futuro shock, this is classically inappropriate mayhem: just who could resist it?

Mills’ incisive observation, sharp dialogue, brilliant scenarios, great characters, stunningly memorable one-liners and hilariously compelling stories full of twists and surprises are magnificently brought to life by the cruelly lush art and colours of O’Neill: an artist so crazed with the joys of creation that every panel overflows with so many visual and typographical ad-libs that you could read this book one hundred times and still find new treats to make you laugh and wince. So I’m thinking that perhaps you really should…
© 1987, 1988, 1989, 1990, 1991, 1992, 1993, 2013 Pat Mills & Kevin O’Neill. All Rights Reserved.

A Spirou & Fantasio Adventure: Volume 19 – The Visitor from the Mesozoic


By André Franquin with Greg & Jidéhem, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-80044-066-1 (Album PB/Digital edition)

Win’s Christmas Gift Recommendation: Marvellous Monster Madness… 9/10

Spirou (whose name translates as “squirrel”, “mischievous” and “lively kid” in the language of Walloons) was created by French cartoonist François Robert Velter – AKA Rob-Vel – for Belgian publisher Éditions Dupuis. He was a measured response to the success of Hergé’s Tintin at rival outfit Casterman. At first, Spirou (with his pet squirrel Spip) was a plucky bellboy/lift operator employed by the Moustique Hotel (an in-joke reference to Dupuis’ premier periodical Le Moustique) whose improbable adventures gradually evolved into astounding and often surreal comedy dramas.

The other red-headed lad debuted on April 21st 1938 in an 8-page, French-language tabloid magazine that bears his name to this day. Fronting a roster of new and licensed foreign strips – Fernand Dineur’s Les Aventures de Tif (latterly Tif et Tondu) and US newspaper imports Red Ryder, Brick Bradford and SupermanLe Journal de Spirou grew exponentially: adding Flemish edition Robbedoes on October 27th 1938, bumping up the page count and adding compelling action, fantasy and comedy features until it was an unassailable, unmissable necessity for Continental kids.

Spirou and chums spearheaded the magazine for most of its life, with many impressive creators building on Velter’s work, beginning with his wife Blanche “Davine” Dumoulin, who took over the strip when her husband enlisted in 1939. She was aided by Belgian artist Luc Lafnet until 1943, when Dupuis purchased the feature, after which comic-strip prodigy Joseph Gillain (“Jijé”) took over.

In 1946, Jijé’s assistant André Franquin inherited the strip. Gradually, he retired traditional short gag-like vignettes in favour of longer adventure serials; introducing a wide and engaging cast of regulars. He ultimately devised a phenomenally popular nigh-magical animal dubbed Marsupilami, who debuted in 1952’s Spirou et les héritiers.

Jean-Claude Fournier succeeded Franquin in 1969 and working for a decade: beginning a succession of reinventions by creator teams that included Raoul Cauvin & Nic Broca; Yves Chaland; and Philippe Vandevelde – writing as Tome” & artist Jean-Richard Geurts – AKA Janry.

These last reverently referenced the beloved, revered Franquin era: reviving the feature’s fortunes in 14 albums between 1984-1998. After their departure the strip diversified into parallel strands: Spirou’s Childhood/Little Spirou and guest-creator specials A Spirou Story By… before Lewis Trondheim and the teams of Jean-Davide Morvan/Jose-Luis Munuera and Fabien Vehlmann/Yoann stepped up.

By my count – which includes specials, spin-offs series and one-shots – they cumulatively bring the album count to upwards of 90, but for many of us the Franquin sagas are the epitome and acme of the Spirou experience…

Cinebook have been publishing Spirou & Fantasio’s exploits since October 2009, initially concentrating on translating Tome & Janry’s superb pastiche/homages of Franquin, but for this manic marvel (available in paperback and digitally) they reached back all the way to 1960 for some true Franquin-formulated furore.

Belgian superstar André Franquin was born in Etterbeek on January 3rd 1924. Drawing from an early age, he began formal art training at École Saint-Luc in 1943 but when the war forced the school’s closure a year later, Franquin found animation work at Compagnie Belge d’Animation in Brussels. Here he met Maurice de Bevere (Lucky Luke-creator “Morris”), Pierre Culliford (AKA The Smurfs creator Peyo), and Eddy Paape (Valhardi, Luc Orient).

In 1945 all but Culliford signed on with Dupuis, and Franquin began his career as a jobbing cartoonist/illustrator, crafting covers for Le Moustique and scouting magazine Plein Jeu. Throughout those days, Franquin and Morris were being trained by Jijé – at that time main illustrator at Le Journal de Spirou. He turned the youngsters and fellow neophyte Willy Maltaite – AKA Will (Tif et Tondu, Isabelle, Le jardin des désirs) – into a perfect creative bullpen known as the La bande des quatre or “Gang of Four”. They would revolutionise Belgian comics with their prolific and engaging “Marcinelle school” style of graphic storytelling.

Jijé handed Franquin all responsibilities for the flagship strip part-way through Spirou et la maison préfabriquée, (LJdS #427, June 20th 1946. He ran with it for two decades, enlarging the scope and horizons until it became purely his own. Almost every week fans would meet startling new characters like comrade/rival Fantasio and crackpot inventor the Count of Champignac. Along the way Spirou & Fantasio became globe-trotting journalists, endlessly expanding their weekly exploits in unbroken four-colour glory.

The heroes travelled to exotic places, uncovering crimes, finding the fantastic and clashing with a coterie of exotic arch-enemies like Zorglub and Zantafio, as well as one of the first strong female characters in European comics, rival journalist Seccotine (renamed Cellophine in the current English translation).

In a splendid example of good practise, Franquin mentored his own band of apprentice cartoonists during the 1950s. These included Jean Roba (La Ribambelle, Boule et Bill), Jidéhem (Sophie, Ginger, Starter, Uhu-Man, Gaston Lagaffe) and Greg author of Luc Orient, Bruno Brazil, Bernard Prince, Achille Talon, and Zig et Puce who all worked with him on Spirou et Fantasio.

In 1955, a contractual spat with Dupuis saw Franquin sign with rivals Casterman on Le Journal de Tintin, collaborating with René Goscinny and Peyo whilst creating the raucous gag strip Modeste et Pompon. Within weeks Franquin patched things up with Dupuis and returned to Spirou, subsequently co-creating Gaston Lagaffe (known in Britain as Gomer Goof), but was obliged to carry on his Casterman commitments too…

From 1959, writer Greg and background artist Jidéhem assisted Franquin, but by 1969 the artist had reached his Spirou limit. He quit, taking his mystic yellow monkey with him…

His later creations include fantasy series Isabelle, illustration sequence Monsters and bleak adult conceptual series Idées Noires, but his greatest creation – and one he retained all rights to on his departure – is Marsupilami, which, in addition to comics tales, has become a star of screen, plush toy store, console and albums.

Plagued in later life by bouts of depression, Franquin passed away on January 5th 1997, but his legacy remains: a vast body of work that reshaped the landscape of European comics.

Originally entitled Le voyageur du Mésozoïque and brought to you here as The Visitor from the Mesozoic this album combines a long tail (sorry couldn’t resist!) plus another, shorter adventure by the master crafted in collaboration with co-writer Greg (alias Michel Régnier) and artist Jidéhem – AKA Jean De Mesmaeker. The lead romp comes from 1957 having originated as a serial in Le Journal de Spirou #992-1018 and clearly and cleverly channelling that time’s penchant for rampaging, city-stomping giant monsters…

It begins in the Antarctic as the mushroom-mad Count de Champignac is rescued – much against his will – from his own experiments and frozen doom and brought back to France. He has with him a dinosaur egg that has been frozen for millions of years…

Getting the fragile, precious miracle back to his lab in bucolic Champignac-on-the-Sticks takes all the ingenuity and determination his pals Spirou and Fantasio can muster, but after much fuss and fluster the primordial ovum is stashed in the genius’ workshop and slowly thawing under the gimlet eyes of a handpicked team of fellow mad scientists including Doctors Nero, Schwartz, atomic pariah Sprtschk and Alexandre Specimen – “the Biologist”…

Their bumbling patience is tested to its limits when the mischievous Marsupilami becomes obsessed with the new ball toy and perhaps it’s his terrifying antics that finally force it to hatch…

Everyone is delighted when the mega-million-year-old herbivore pops out, but science is never patient and the bonkers boffins imprudently goose along its development with a little growth formula and aging extracts. Sadly, so does the Marsupilami and when everybody wakes up in the morning they’re greeted by a genial skyscraper saurian with a huge empty belly and a very bad cold…

Soon the big daft brute is shambling through the hamlet looking for browse and causing quite a commotion. The villagers might be used to weird happenings but the government respond with predictable hostility: sending in a tank column and a flight of warplanes…

They prove inefficient and quite ineffective, but the story also generates a wave of controversy. Stridently vocal, violently different pressure groups form: some wanting to save the poor endangered creature and others seeking to preserve the precious landmarks and monuments the beast is trampling. There’s even one guy who wants to make the dinosaur the latest taste sensation in his canned meat factory…

With chaos rampant Spirou looks for a solution to help the creature and finds one, but it depends on manoeuvring the monster to a certain isolated promontory. Thankfully, the Marsupilami has lost patience with his old toy and is ready to step in and step up…

Manic and wildly slapstick in tone and delivery, the story of the big beast is both charming and wickedly satirical and offers a happy ending films like Godzilla, Konga and Gorgo could never have imagined…

The rampaging silliness is counterbalanced by an equally funny but far more sinister pastiche also set in the wild world of the Merlin of Mushrooms. Back-up yarn ‘Fear on the Line’ stems from 1959, serialised as ‘La Peur au bout du fil’ in LJS #1086-1092. Notable for the first crossover appearance of comedy sluggard Gaston Lagaffe, the story details how Champignac distils the chemical essence of evil and accidentally drinks it instead of his coffee. Warned too late, Spirou and Fantasio must chase the now wicked prankster as he wreaks havoc in the village and plants bombs filled with his chemical concoctions. Happily, The Biologist is on hand to offer advice as the clock counts down to doom and our heroes give chase, but in the end it’s the Marsupilami who solves the crisis in his own bombastic manner…

The Visitor from the Mesozoic is the kind of lightly-barbed comedy-thriller that delights readers fed up with a marketplace far too full of adults-only carnage, testosterone-fuelled breast-beating, teen-romance monsters or sickly-sweet fantasy.

Easily accessible to readers of all ages and drawn with all the beguiling style and seductive yet wholesome élan which makes Asterix, Lucky Luke, and Iznogoud so compelling, this is a truly enduring landmark tale from a long line of superb exploits, and deserves to be a household name as much as those series – and even that other kid with the white dog…
Original edition © Dupuis, 1960 by Franquin. All rights reserved. English translation © 2022 Cinebook Ltd.

Iznogoud’s Nightmares


By Goscinny & Tabary translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-360-4 (Album PB)

For the greater part of his too-short lifetime (1926-1977) René Goscinny was one of – if not the – most prolific and most-read writers of comic strips the world has ever seen. He still is.

Among his most popular comic collaborations are Lucky Luke, Le Petit Nicolas and, of course, Asterix the Gaul, but there were so many others, such as the dazzling, dark deeds of a dastardly usurper whose dreams of diabolical skulduggery perpetually proved to be ultimately no more than castles in the sand…

Scant years after the Suez crisis, the French returned to those hotly contested deserts when Goscinny teamed with sublimely gifted Swedish émigré Jean Tabary (1930-2011) – who numbered Richard et Charlie, Grabadu et Gabaliouchtou, Totoche, Corinne et Jeannot and Valentin le Vagabond amongst his other hit strips – to detail the innocuous history of imbecilic Arabian (im)potentate Haroun el-Poussah.

However, it was the strip’s villainous foil, power-hungry vizier Iznogoud who stole the show – possibly the conniving little imp’s only successful coup…

According to the Foreword in this very special collection, the very notion of the series came from a throwaway moment in Les Vacances du Petit Nicolas, but – once it was fully formed and independent – Les Aventures du Calife Haroun el Poussah was created to join the roster in Record, with the first episode appearing in the January 15th 1962 issue. An assured if relatively minor hit, the strip jumped ship to Pilote – a comics periodical created and edited by Goscinny – where it was artfully refashioned into a starring vehicle for the devious little ratbag who had increasingly been hogging all the laughs and limelight.

Like all great storytelling, Iznogoud works on multiple levels: for youngsters it’s a comedic romp with adorably wicked baddies invariably hoisted on their own petards and coming a-cropper, whilst older, wiser heads can revel in pun-filled, witty satires and marvellously accessible episodic comic capers. Just like our Parliament today. That latter aspect is investigated in this collection of short episodes…

This same magic formula made its more famous cousin Asterix a monolithic global success and – just like the saga of the indomitable Gaul – the irresistibly addictive Arabian Nit was originally adapted into English by master translators Anthea Bell & Derek Hockridge, who made those Roman Follies so very palatable to British tastes. Always the deliciously malicious whimsy was heavily dosed with manic absurdity, cleverly contemporary cultural critiques and brilliantly delivered creative anachronisms which serve to keep the assorted escapades bizarrely fresh and hilariously inventive. However, like so many comics inventions, the series grew beyond its boundaries and this volume re-presents a sidebar series that began as a s statement and grew into a separate second career for the vindictive viper…

Insidious anti-hero Iznogoud is Grand Vizier to affable, easy-going Caliph of Ancient Baghdad Haroun Al Plassid, but the sneaky little toad has loftier ambitions, or – as he is always declaiming – “I want to be Caliph instead of the Caliph!”…

The retooled series launched in Pilote in 1968, quickly growing into a massive European hit, with 31 albums to date (carried on by Tabary’s children Stéphane, Muriel & Nicolas after his passing in 2011); his own solo comic; a computer game; animated film, TV cartoon show and a live-action movie.

When Goscinny died in 1977, Tabary started scripting his own sublimely stylish tales (from the 13th album onwards), gradually switching to book-length complete adventures, rather than the compilations of short, punchy vignettes which typified the collaborations.

In October, 1974, whilst the shifty shenanigans were unfolding to the delight of kids, its sandy-struck star began moonlighting: pulling double duty as a commentator and critic of real-world politics and social issues in a French newspaper. Some of the best and least dated have been resurrected here.

Published in 1979 by Editions de la Séguinière, Les Cauchemars d’Iznogoud was the 14th collection, gathering material from Le Journal du Dimanche and appears here with the usual introductory page of key characters plus an annotated text section offering political clarity and historical context. Each entry is presented as a short strip highlighting a contemporary issues seen through the wry lens of a Vile Vizier, offering a wry and raucous roster of advisory lectures with the sagacious schemer pausing his campaign to seize power from his oddly oblivious Lord and Master in favour of blessing all us proles with his wisdom and ruling acumen.

Deftly detailing how to deal with labour disputes, union demands, social unrest, unruly clergymen, domestic and foreign policy, the environment, cost-of-living crises, energy security, sporting links with pariah states, diversity, sectarianism and segregationism, and so much more, here the Caliph-in-waiting explains how to maintain a popularity and power in ancient but oh-so-contemporary Baghdad as well as the modern world…

Trust me, it’s far funnier than I’ve made it sound and all the usual magic and madness is apparent as the Vizier asks and answers questions posits potential policy in ‘If I were Minister of Labour…’, ‘If I were Minister of Energy…’ or ‘…Waste Management…’, ‘…the Interior…’, ‘…the Army…’, ‘…of Students…’, ‘…of Police…’, ‘ … the Anti-Gang Unit…’, ‘…of Negotiators…’, ‘…of Censorship…’, ‘…of the Economy…’ ‘…of Industry…’, and ‘If I were President of the Judges Union…’

Many strips are general in nature rather than addressing a specific “hot topic”, but still deliver hilariously acerbic and excoriating satirical points in bulletins like ‘If I were a Carpet Seller…’, ‘If I were Minister of Wishes…’, ‘If I dined with ordinary people…’, ‘If I were Minister of Divorce…’, ‘If I were Minister of Quality of Life…’, ‘If I spoke officialese…’ ‘ ‘If I were Minister of Compromise…’, ‘If I were Minister of Holes…’, ‘If I were Minister of Tolls…’, ‘If I were Minister of Prison Guards…’, ‘If I were the usurper…’, ‘If I were Minister of Freezing…’, ‘If I were going on holiday…’ (a popular a pressing duty of Prime ministers everywhere and one our own British bosses are world leaders in), as well as ‘If I were Secretary of Non-Smoking…’ and ‘If I were a UN Delegate…’

There is even a particularly scary sub-strand of episodes pondering – with menaces – ‘If I were your Caliph/King/Inheritor/Guess What?’

What’s truly daunting and trenchant is just how many of these strips are still painfully relevant right now, with the darker side of sport, white & greenwashing, nepotism, cronyism and even sexual politics all poked with a very sharp stick (which is, coincidentally, my suggested solution for dealing with our 21st century ruling rascals and feather-bedding incompetents) in tales such as If I were Minister of Labour…’, ‘ ‘…of Racing…’, ‘…of Football…’, or even ‘If I were the one in charge of their “happiness”…’, If I were the Impaler…’, If I were on an official visit…’ and ‘If I were Minister of Ladies of the Night…’

Although the farcical eternal battle with his own hereditary superior is surrendered to the exigencies of a topical tone, the cast of regulars and legendary locales are still happily extant here with bumbling, long-suffering henchman and strong-arm crony Wa’at Alahf’ acting as sounding board and straight man and Caliph Haroun al Plassid acting as the oblivious powers that be in a panoply of short, sharp shockers blending un-realpolitik with world weary cynicism in a pun-punctuated comedy of errors, riddled with broad slapstick and craftily convoluted conniving…

Just such witty, fast-paced hi-jinks and craftily crafted comedy set pieces have made this addictive series a household name in France where “Iznogoud is now an acceptable general term for a certain type of politician: over-ambitious, unscrupulous, sans-gravitas and frequently a little short in the height department…

When first released in Britain during the late 1970s (and again in 1996) these tales made little impression, but certainly in today’s fervid climate of fustercluckery, these brisk and brutal, wonderfully beguiling strips have found an appreciative audience among today’s more internationally aware, politically jaded comics-and-cartoon savvy Kids Of All Ages…

…And journalists and Hansard, and Polit-Wonks, and dictators and…
Original edition © 2012 IMAV éditions by Goscinny & Tabary. All rights reserved. English translation 2017 Cinebook Ltd.

Spirou & Fantasio volume 18: Attack of the Zordolts


By Yoann & Vehlmann, designed by Fred Blanchard, colored by Hubert & translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-80044-022-7 (Album PB/Digital edition)

Win’s Christmas Gift Recommendation: Manic Mirth and Mad Melodrama… 9/10

Spirou (which translates as both “squirrel” and “mischievous” in the Walloon language) was created by French cartoonist Françoise Robert Velter AKA Rob-Vel for Belgian publisher Éditions Dupuis in response to the phenomenal success of Hergé’s Tintin at rival outfit Casterman.

Soon-to-be legendary weekly comic Le Journal de Spirou launched on April 21st 1938 with a rival red-headed lad as lead feature in an anthology which bears his name to this day. The eponymous hero was a plucky bellboy/lift operator employed in the Moustique Hotel – a sly reference to the publisher’s premier periodical Le Moustique. His improbable adventures with pet squirrel Spip gradually evolved into far-reaching, surreal comedy dramas.

Spirou and his chums have spearheaded the magazine for most of its life, with a phalanx of truly impressive creators carrying on Velter’s work, beginning with his wife Blanche “Davine” Dumoulin who took over the strip when her husband enlisted in 1939. She was assisted by Belgian artist Luc Lafnet until 1943, when Dupuis purchased all rights to the property, after which comic-strip prodigy Joseph Gillain (Jijé) took the helm.

In 1946, his assistant André Franquin assumed the creative reins, gradually ditching the well-seasoned short gag vignettes in favour of epic adventure serials. He also expanded the cast, introducing a broad band of engaging regulars and eventually creating phenomenally popular magic animal Marsupilami.

Franquin was followed by Jean-Claude Fournier who updated the feature over nine stirring adventures tapping into the rebellious, relevant zeitgeist of the times: offering tales of environmental concern, nuclear energy, drug cartels and repressive regimes.

By the 1980s the series seemed outdated and lacked direction. Three different creative teams alternated on the feature, until it was overhauled and revitalised by Philippe Vandevelde (writing as Tome) and artist Jean-Richard Geurts AKA Janry. They adapted, referenced and in many ways returned to the beloved Franquin era.

Their sterling efforts revived the floundering feature’s fortunes, generating 14 wonderful albums between 1984 and1998. As the strip diversified into parallel strands (Spirou’s Childhood/Little Spirou and guest-creator specials A Spirou Story By…), the team on the core feature were succeeded by Jean-David Morvan & José-Luis Munuera. Then Yoann & Vehlmann took over the never-ending procession of amazing adventures…

Multi-award-winning French comics author Fabien Vehlman was born in 1972, began his comics career in 1996 and has been favourably likened to René Goscinny. He’s best known for Green Manor (illustrated by Denis Bodart), Seven Psychopaths with Sean Phillips, Seuls (drawn by Bruno Gazzotti and available in English as Alone), Wondertown with Benoit Feroumont and Isle of 1000,000 Graves with Jason.

He assumed the writing reins on Spirou and Fantasio in collaboration with Yoann. beginning with the book on review here – 2010’s Spirou et Fantasio – Alerte aux Zorkons.

Yoann Chivard was born in October 1971 and was drawing non-stop by the age of five. With qualifications in Plastic Arts and a degree in Communication from the Academy of Fine Arts in Angers, he became a poster and advertising artist whilst dabbling in comics. His creations include Phil Kaos and Dark Boris for British Indie publications Deadline and Inkling, Toto l’Ornithorynque, Nini Rezergoude, La Voleuse de Pere-Fauteuil, Ether Glister and Bob Marone and he has contributed to Trondheim & Sfar’s Donjon. In 2006, Yoann was the first artist to produce a Spirou et Fantasio one shot Special. It was scripted by Vehlmann…

Cinebook have been publishing Spirou & Fantasio’s exploits since 2009, alternating between the various superb reinterpretations of Franquin and earlier efforts from the great man himself. When Jijé handed Franquin all responsibilities for the strip part-way through Spirou et la maison préfabriqué (LJdS #427, June 20th 1946), the new guy ran with it for two decades; enlarging the scope and horizons until it became purely his own. Almost every week fans would meet startling new characters such as staunch comrade and rival Fantasio or crackpot inventor and Merlin of mushroom mechanics Pacôme Hégésippe Adélard Ladislas de ChampignacThe Count of Champignac

Spirou and Fantasio became globe-trotting journalists, travelling to dangerously exotic places, uncovering crimes, exploring the fantastic and clashing with a coterie of exotic arch-enemies such as Fantasio’s deranged and wicked cousin Zantafio and that maddest of scientists, Zorglub.

This old school chum and implacable rival of Champignac is an outrageous Bond movie-flavoured villain who constantly targets the Count. A brilliant engineer, his incredible machines are far less dangerous than his mesmerising mind-controlling “Zorglwave” and an apparently unshakable desire to conquer Earth and dominate the solar system from a base on the Moon…

This tale opens with the seemingly reformed plotter stealing some of Champignac’s most incredible mushroom-based miracles and triggering a massive mutational event in and around the bucolic generally placid hamlet of Champignac-in-the-Sticks.

The first Spirou and Fantasio hear of it is a desperate cell phone call from Pacôme, who has just reappeared after weeks amnesiac and missing. Driving back from a promotional tour, our heroes race across country only to find the placid region is now an armed camp, with soldiers in biohazard gear brutally decontaminating villagers.

The little valley has become a monstrous alien jungle dominated and transformed by weird and incredible plant/animal/fungus creatures, but neither they nor the military – who are keen on immediately nuking the geographical atrocity – can stop our dedicated reporters sneaking in to find their friends.

On locating the Count and his two new chums – hot Swedish science students Astrid and Lena – the lads learn that the brave new world is an accident and hideous side effect of Zorglub’s latest scheme, and that he’s sorrier than anyone at the state of the local environment.

He’s certainly keen enough on fixing the problem…

Other than the fact that everything wants to eat everything else, and that many of the human locals seem comfortable and accustomed to the changes, the main problem seems to be a rapidly proliferating and aggressive form of beast man. The jungle is now a superfast evolutionary Petri dish with everything in it part of an arms race to out-compete all rivals. These brutish bipeds have for some reason evolved immunity to Zorglub’s Zorglwave by having oodles of aggression and not enough intellect. They are ravening, unstoppable Zordolts…

Not sure what’s happening, but resolved to stop the Army bombing the village before foiling Zorglub, everybody works frantically together and succeeds in part one of the plan, but when the jests are repelled and the Zordolts stopped by Champignac’s newly-liberated dinosaur they find the villain vanished.

By the time Champignac has worked his mushroom magic in reverse and restored most of the status quo, the Master of the Z ray is long gone. If our heroes could look up high enough, they might see him well on his way to the moon with Astrid in Lena in tow and about to set his Great Masterwork in motion…

To be Continued…

Rocket-paced, action-packed, compellingly convoluted and with just the right blend of perfectly blending helter-skelter excitement and sheer daftness, Attack of the Zordolts is a terrific romp to delight devotees of easy-going adventure.

Stuffed with an astounding array of astonishing hi-tech spoofery, riotous chases and gazillions of sight gags and verbal ripostes, this exultant escapade is a fabulous fiesta of angst-free action and thrills. Readily accessible to readers of all ages and drawn with beguiling style and seductive energy and wit, this is pure cartoon gold, truly deserving of reaching the widest audience possible.

Buy it for you, get another for the kids and give copies to all your friends…
Original edition © Dupuis, 2010 by Vehlmann, Yoann, Blanchard & Hubert. All rights reserved. English translation 2021 © Cinebook Ltd.

Some Frightful War Pictures illustrated by W. Heath Robinson


By W. Heath Robinson (Last Post Press)
ISBN: 978-1-4733-3483-0 (PB/Digital edition)

Not many people enter the language due to their own works and efforts. Fewer still last the course and remain relevant. Can you recall what “doing an Archer” means? We’ll soon be calling it “doing a Boris”… or “Truss” or “Sunak” or…

Moreover, when such endeavours also challenge egregious public perceptions and seek to correct outrageous out-of-control attitudes whenever  governments seek to enflame the worst of humanity for immediate political gain – and yes I am drawing parallels with now – these heroes need to be remembered just as much as The Fallen of so many wars. On this day of all days, never forget that, and also please recall that all the dead we commemorate are only that way because politicians and diplomats on all sides of every conflict failed to do their jobs right and only cartoonists and satirists ever called them out for it…

William Heath Robinson was born on 31st May 1872 into an artistic dynasty. His father Thomas was chief staff artist for Penny Illustrated Paper and older brothers Thomas and Charles were also illustrators of note. After proper schooling, William tried – unsuccessfully – to become a watercolour landscape artist before turning to the family trade.

In 1902, he released fairy story Uncle Lubin before finding graphic work at The Tatler, Sketch, Strand, Bystander and London Opinion. During this period, he developed the humorous whimsy and penchant for eccentric over-engineered mechanical devices for simple tasks which made him a household name.

During The Great War, Heath Robinson uniquely avoided the jingoistic stance and fervour of many of his competitors, preferring to satirise the absurdity of conflict itself in every periodical venue and volumes of collected cartoons. When the shooting stopped, he went on to a career of phenomenal success and creativity in cartooning, illustration and advertising.

Sadly he found himself doing it all over again in World War Two…

William Heath Robinson died on 13th September 1944.

There was a mild resurgence of interest in his efforts some years ago (from whence stems this timely collection) and if you’re interested you could scour the internet or even real bookshops for Hunlikely! (1916) or The Saintly Hun: A Book of German Virtues (1917). More general joys and niggles can be seen in Flypapers (1919), Get On With It (1920), The Home Made Car (1921), Quaint and Selected Pictures (1922), Humours of Golf (1923) and Let’s Laugh (1939), and in larger compendia Heath Robinson At War (1941) and The Penguin Heath Robinson (1946)

His literary collaborations can be found in The Incredible Inventions Of Professor Branestawm – 1933, accompanying the novels of N Hunter – or in Mein Rant with R. F. Patterson (1940).

In the 1970s and 1980s Duckworth reprinted a selection of albums including Inventions, Devices, The Gentle Art of Advertising, Heath Robinson at War, Humours of Golf, How To Be A Motorist, How To Be A Perfect Husband, How To Live in a Flat, How To Make your Garden Grow, How To Run a Communal Home, How To Build a New World, and, ominously and rather perspicaciously foresightfully, How To Make the Best of Things

Some of these may still be found at or ordered through your local Library Service. Both Ribaldry and Absurdities were reissued in the 1990s and were readily available online last month…

There is very little point of in-depth analysis in the limited space available here, but surely some degree of recommendation is permissible. In Absurdities (1934), Heath Robinson personally gathered his favourite works into a single volume that more than any other describes the frail resilience of the human condition in the Machine Age and particularly how the English used to deal with it all. They are also some of his funniest panels.

In Railway Ribaldry – a commission from The Great Western Railway Company to celebrate their centenary in1935 (and more power to them; can you imagine a modern company paying someone to make fun of them?) – he examined Homo Sapiens Albionensis, as steel and rails and steam and timetables gradually bored their way into the hearts and minds of us folk. Much too little of his charming and detailed illustrative wit is in print today, a situation that cries out for rectification more than any other injustice in the sadly neglected field of cartooning and Popular Arts.

I apologize for the laundry-list nature of the above, but I’m not sorry to have produced it and neither will you be when you find any the wonderful, whimsical, whacky work of William Heath Robinson, Wizard of Quondam Mechanics.

In the spirit of his unique contribution to war and peace, this review ostensibly concerns his first combat collection which is readily available in digital editions. Published in 1915, Some Frightful War Pictures reprinted gags and observations first published in The Sketch and The Illustrated Sporting and Dramatic News: assaulting both the despised and press-pilloried “Boche” and the Empire’s own inept High Command with genteel mockery.

In complex, convoluted cartons with titles like ‘The True Reason of the War (July 1914)’, ‘Nach Paris!’, ‘Hague Convention Defied!’, ‘Kolossal!’, ‘The War Lord at the Front!’ and ‘War Komforts!’, the artist repeatedly points out how alike all sides are, whilst subtly hinting that other ways of settling issues are always available…
© 2017 The Estate of William Heath Robinson.