Barnaby volume 1: 1942-1943


By Crockett Johnson (Fantagraphics Books)
ISBN: 978-1-60699-522-8

This is one of those books that’s worthy of two reviews, so if you’re in a hurry…

Buy Barnaby now – it’s one of the most wonderful strips of all time and this superb hardcover compilation has lots of fascinating extras. If you harbour any yearnings for the lost joys of childish glee you would be crazy to miss this book…

However, if you’re still here and need a little more time to decide…

As long ago as August 2007 I whined that one of the greatest comic strips of all time was criminally out of print and in desperate need of a major deluxe re-issue. So, as if by the magic of a fine Panatella… Cushlamocree! Here it is…

Today’s newspapers have precious few continuity drama or adventure strips. Indeed, if a paper has any strips – as opposed to single panel editorial cartoons – at all, chances are they will be of the episodic variety typified by Jim Davis’ Garfield or Scott Adams’ Dilbert.

You might describe these as single-idea pieces with a set-up, delivery and punch-line, all rendered in a sparse, pared-down-to-basics drawing style. In that they’re nothing new.

Narrative impetus comes from the unchanging characters themselves, and a building of gag-upon-gag in extended themes. The advantage to the newspaper is obvious. If you like a strip it encourages you to buy the paper. If you miss a day or two, you can return fresh at any time having, in real terms, missed nothing.

Such was not always the case, especially in America. Once upon a time the Daily “funny” – comedic or otherwise – was a crucial circulation builder and preserver, with lush, lavish and magnificently rendered fantasies or romances rubbing shoulders with thrilling, moody masterpieces of crime, war, sci-fi and everyday melodrama. Even the legion of humour strips actively strived to maintain an avid, devoted following.

And eventually there was Barnaby which in so many ways bridged the gap between then and now.

On April 20th 1942, with America at war for the second in 25 years, the liberal New York tabloid PM began running a new, sweet little kid’s strip which was also the most whimsically addicting, socially seditious and ferociously smart satire since the creation of Al Capp’s Li’l Abner – another complete innocent left to the mercy of scurrilous worldly influences…

The outlandish 4-panel Daily, by Crockett Johnson, was the product of a man who didn’t particularly care for comics, but who – according to celebrated strip historian Ron Goulart – just wanted steady employment…

David Johnson Leisk (October 20th 1906-July 11th 1975) was an ardent socialist, passionate anti-fascist, gifted artisan and brilliant designer who had spent much of his working life as a commercial artist, Editor and Art Director.

Born in New York City and raised in the outer borough of Queens when it was still semi-rural – very near the slag heaps which would eventually house two New York World’s Fairs in Flushing Meadows – Leisk studied art at Cooper Union (for the Advancement of Science and Art) and New York University before leaving early to support his widowed mother. This entailed embarking upon a hand-to-mouth career drawing and constructing department-store advertising.

He supplemented his income with occasional cartoons to magazines such as Collier’s before becoming an Art Editor at magazine publisher McGraw-Hill. He also began producing a moderately successful, “silent” strip called The Little Man with the Eyes.

Johnson had divorced his first wife in 1939 and moved out of the city to Connecticut, sharing an ocean-side home with student (and eventual bride) Ruth Krauss, always looking to create that steady something when, almost by accident, he devised a masterpiece of comics narrative…

However, if his friend Charles Martin hadn’t seen a prototype Barnaby half-page lying around the house, the series might never have existed. Happily Martin hijacked the sample and parlayed it into a regular feature in prestigious highbrow leftist tabloid PM simply by showing the scrap to the paper’s Comics Editor Hannah Baker.

Among her other finds was a strip by a cartoonist dubbed Dr. Seuss which would run contiguously in the same publication. Despite Johnson’s initial reticence, within a year Barnaby had become the new darling of the intelligentsia…

Soon there were hard-back book collections, talk of a Radio show (in 1946 it was adapted as a stage play), rave reviews in Time, Newsweek and Life. The small but rabid fan-base ranged from politicians and the smart set such as President and First Lady Roosevelt, Vice-President Henry Wallace, Rockwell Kent, William Rose Benet and Lois Untermeyer to cool celebrities such as Duke Ellington, Dorothy Parker, W. C. Fields and even legendary New York Mayor Fiorello La Guardia.

Of course the last two might only have checking the paper because the undisputed, unsavoury star of the show was a scurrilous if fanciful amalgam of them…

Not since George Herriman’s Krazy Kat had a piece of popular culture so infiltrated the halls of the mighty, whilst largely passing way over the heads of the masses and without troubling the Funnies sections of big circulation papers.

Over its 10-year run from April 1942 to February 1952, Barnaby was only syndicated to 64 papers nationally, with a combined circulation of just over five and a half million, but it kept Crockett (a childhood nickname) and Ruth in relative comfort whilst America’s Great and Good constantly agitated on the kid’s behalf.

This splendid collection opens with a hearty appreciation from Chris Ware in the Foreword before cartoonist and historian Jeet Heer provides a critical appraisal in ‘Barnaby and American Clear Line Cartooning’ after which the captivating yarn-spinning takes us from April 20th 1942 to December 31st 1943.

There’s even more elucidatory content after that, though, as education scholar and Professor of English Philip Nel provides a fact-filled, picture-packed ‘Afterword: Crockett Johnson and the Invention of Barnaby’, Dorothy Parker’s original ‘Mash Note to Crockett Johnson’ is reprinted in full, and Nel also supplies strip-by-strip commentary and background in ‘The Elves, Leprechauns, Gnomes, and Little Men’s Chowder & Marching Society: a Handy Pocket Guide’…

The real meat begins with ‘Mr. O’Malley Arrives’ which ran from 20th-29th April 1942, setting the ball rolling as a little boy wished one night for a Fairy Godmother and something strange and disreputable fell in through his window…

Barnaby Baxter is a smart, ingenuous and scrupulously honest pre-schooler (four years old to you) and his ardent wish was to be an Air Raid Warden like his dad. Instead he was “adopted” by a short, portly, pompous, mildly unsavoury and wholly discreditable windbag with pink wings.

Jackeen J. O’Malley, card carrying-member of the Elves, Gnomes, Leprechauns and Little Men’s Chowder and Marching Society – although he hadn’t paid his dues in years – installed himself as the lad’s Fairy Godfather. A lazier, more self-aggrandizing, mooching old glutton and probable soak (he certainly frequented taverns but only ever raided the Baxter’s icebox, pantry and humidor, never their drinks cabinet…) could not be found anywhere.

Due more to intransigence than evidence – there’s always plenty of physical proof whenever O’Malley has been around – Barnaby’s father and mother adamantly refused to believe in the ungainly, insalubrious sprite, whose continued presence hopelessly complicated the sweet boy’s life.

The poor parents’ greatest abiding fear was that Barnaby was cursed with Too Much Imagination…

In fact this entire glorious confection is about our relationship to imagination. This is not a strip about childhood fantasy. The theme here, beloved by both parents and children alike, is that grown-ups don’t listen to kids enough, and that they certainly don’t know everything.

Despite looking like a fraud – he never uses his magic and always has one of Dad’s stolen cigars as a substitute wand – O’Malley is the real deal: he’s just incredibly lazy, greedy, arrogant and inept. He does sort of grant Barnaby’s wish though, as his midnight travels in the sky trigger a full air raid alert in ‘Mr. O’Malley Takes Flight’ (30th April-14th May)…

‘Mr. O’Malley’s Mishaps’ (15th-28th May) offer further insights into the obese elf’s character – or lack of same – as Barnaby continually failed to convince his folks of his newfound companion’s existence, and the bestiary expanded into a topical full-length adventure when the little guys stumbled onto a genuine Nazi plot with supernatural overtones in the hilariously outrageous ‘O’Malley vs. Ogre’ which ran from 29th May to 31st August.

‘Mr. O’Malley’s Malady’, 1st-11th September, dealt with the airborne oaf’s brief bout of amnesia, but as Mum and Dad thought their boy was acting up they took him to a child psychologist. However ‘The Doctor’s Analysis’ (12th-24th September) didn’t help…

The war’s effect on the Home Front was an integral part of the strip and ‘Pop vs. Mr. O’Malley’ (25th September-6th October) and ‘The Test Blackout’ (7th-16th October) saw Mr. Baxter become chief Civil Defense Coordinator despite – not because – of the winged interloper, and suffer the usual personal humiliation.

There was plenty to go around and, when ‘The Invisible McSnoyd’ (17th-31st October) turned up, O’Malley got it all.

The Brooklyn Leprechaun, although unseen, was O’Malley’s personal gadfly, always offering harsh, ribald counterpoints and home truths to the Godfather’s self-laudatory pronouncements, and ‘The Pot of Gold’ (2nd-20th November) with which he perpetually taunted and tempted JJ provided a wealth of laughs…

When Barnaby won a scrap metal finding competition and was feted on radio, O’Malley co-opted ‘The Big Broadcast’ (21st-28th November) and brought chaos to the airwaves, but once again Mr. Baxter wouldn’t believe his senses. Dad’s situation only worsened after ‘The New Neighbors’ (30th November-16th December) moved in and little Jane Shultz also started candidly reporting Mr. O’Malley’s deeds and misadventures…

Barnaby’s faith was only near-shaken when the Fairy Fool’s constant prevarications and procrastination meant Dad Baxter’s Christmas present arrived late. The Godfather did accidentally destroy an animal shelter though, so ‘Pop is Given a Dog’ (17th-30th December) concluded with a happy resolution of sorts…

A perfect indication of the wry humour that peppered the feature can be seen in ‘The Dog Can Talk’ which ran from 31st December 1942 to 17th January 1943. New pooch Gorgon could indeed converse – but never when the parents where around, and only then with such overwhelming dullness that everybody listening wished him as mute as all other mutts…

Playing in an old abandoned house (don’t you miss those days when kids could wander off for hours unsupervised by eagle-eyed, anxious parents – or even able to walk further than the length of a garden?) served to introduce Barnaby and Jane to ‘Gus, the Ghost’ (18th January-4th February) which in turn involved the entire ensemble with ration-busting thieves when they uncovered ‘The Hot Coffee Ring’ (5th-27th February). Barnaby was again hailed a public hero and credit to his neighbourhood, even as poor Dad stood back and stared, nonplussed and incredulous.

As Johnson continually expanded his gently bizarre cast of Gremlins, Ogres, Ghosts, Policemen, Spies, Black Marketeers, Talking Dogs and even Little Girls, all of whom could see O’Malley, the unyieldingly faithful little lad’s parents were always too busy and too certain that the Fairy Godfather and all his ilk were unhealthy, unwanted, juvenile fabrications.

With such a simple yet flexible formula Johnson made pure cartoon magic.

‘The Ghostwriter Moves In’ (1st-11th March) found Gus reluctantly relocate to the Baxter dwelling, where he was even less happy to be cajoled into typing out O’Malley’s odious memoirs and organising ‘The Testimonial Dinner’ (12th March-2nd April) for the swell-headed sprite at the Elves, Leprechauns, Gnomes, and Little Men’s Chowder & Marching Society clubhouse and pool hall…

With the nation urged to plant food crops, ‘Barnaby’s Garden’ (3rd-16th April) debuted as a another fine example of the things O’Malley was (not) expert in, whilst ‘O’Malley and the Lion’ (17th April-17th May) found the kid offering sanctuary to a hirsute circus star even as the conniving cheroot-chewing cherub contemplated his “return” to showbiz, after which ‘Atlas, the Giant’ (18th May-3rd June) wandered into the serial. At only 2 feet tall the pint sized colossus was not that impressive… until he got out his slide-rule and demonstrated that he was, in essence, a mental giant…

‘Gorgon’s Father’ (4th June-10th July) turned up to cause contretemps and consternation before disappearing again, after which Barnaby and Jane were packed off to ‘Mrs. Krump’s Kiddie Kamp’ (12th July-13th September) for vacation rest and the company of normal children.

Sadly, although the wise matron and her assistant never glimpsed O’Malley and Gus, all the other tykes and inmates were more than happy to see them…

Once the kids arrived back in Queens – Johnson had set the series in the streets where he’d grown up – the Fairy Fool was showing off his “mechanical aptitude” on a parked car with its engine wastefully running and broke the idling getaway car just in time to foil a robbery.

Implausibly overnight, he became an unseen and reclusive ‘Man of the Hour’ (14th-18th September) and preposterously translated that into a political career by accidentally becoming a patsy for a corrupt political machine in ‘O’Malley for Congress!’ (20th September-8th October).

This strand gave staunchly socialist cynic Johnson ample opportunity to ferociously lampoon the electoral system, the pundits and even the public. Without spending money, campaigning – or even being seen – the pompous pixie won ‘The Election’ (9th October-12th November) and actually became ‘Congressman O’Malley’ (13th-23rd November) with Barnaby’s parents perpetually assuring their boy that this guy was not “his” Fairy Godfather’…

The outrageous satire only intensified once ‘The O’Malley Committee’ (24th November-27th December 1943) began its work, by investigating Santa Claus, despite the newest, shortest Congressman in the House never actually turning up to do a day’s work…

Raucous, riotous sublimely surreal and adorably absurd, the untrammelled, razor-sharp whimsy of the strip is always instantly captivating, and the laconic charm of the writing is well-nigh irresistible, but the lasting legacy of this ground-breaking strip is the clean sparse line-work that reduces images to almost technical drawings, unwavering line-weights and solid swathes of black that define space and depth by practically eliminating it, without ever obscuring the fluid warmth and humanity of the characters.

Almost every modern strip cartoon follows the principles laid down here by a man who purportedly disliked the medium…

The major difference between then and now should also be noted, however.

Johnson despised doing shoddy work, or short-changing his audience. On average each of his daily encounters, always self-contained, built on the previous episode without needing to re-reference it, and contained three to four times as much text as its contemporaries. It’s a sign of the author’s ability that the extra wordage was never unnecessary, and often uniquely readable, blending storybook clarity, the snappy pace of “Screwball” comedy films and the contemporary rhythms and idiom of authors such as Damon Runyan.

He managed this miracle by type-setting the dialogue and pasting up the strips himself – primarily in Futura Medium Italic but with effective forays into other fonts for dramatic and comedic effect.

No sticky-beaked educational vigilante could claim Barnaby harmed children’s reading abilities by confusing the tykes with non-standard letter-forms (a charge levelled at comics as late as the turn of this century), and the device also allowed him to maintain an easy, elegant, effective balance of black and white which makes the deliciously diagrammatic art light, airy and implausibly fresh and accessible.

During 1946-1947, Johnson surrendered the strip to friends as he pursued a career illustrating children’s book such as Constance J. Foster’s This Rich World: The Story of Money, but eventually he returned, crafting more magic until he retired Barnaby in 1952 to concentrate on books.

When Ruth graduated she became a successful children’s writer and they collaborated on four tomes, The Carrot Seed (1945), How to Make an Earthquake, Is This You? and The Happy Egg, but these days Crockett Johnson is best known for his seven “Harold” books which began in 1955 with the captivating Harold and the Purple Crayon.

During a global war with heroes and villains aplenty, where no comic page could top the daily headlines for thrills, drama and heartbreak, Barnaby was an absolute panacea to the horrors without ever ignoring or escaping them.

For far too long Barnaby was a lost masterpiece. It is influential, ground-breaking and a shining classic of the form. You are all poorer for not knowing it, and should move mountains to change that situation. I’m not kidding.

Liberally illustrated throughout with sketches, roughs, photos and advertising materials as well as Credits, Thank You and a brief biography of Johnson, this big book of joy is a long-overdue and very welcome addition to 21st century bookshelves – especially yours…

Barnaby and all its images © 2013 the Estate of Ruth Kraus. Supplemental material © 2013 its respective creators and owners.

An Army of Frogs – A Kulipari Novel


By Trevor Pryce with Joel Naftali, illustrated by Sanford Greene (Amulet)
ISBNB: 978-1-4197-01726

We haven’t covered a straight kid’s prose novel (with the mandatory secret ingredient of loads of cool pictures) for a while now, so it’s good to break that particular duck (sorry, British Sporting metaphor – best look it up under cricket, as I’m being annoyingly clever here…) with a fascinating new series debut from NFL football-star turned author Trevor Pryce, his authorial collaborator Joel Naftali and illustrator Sanford Greene, all dedicated to addressing and rectifying a long-standing literary disparity.

These days, it’s hard enough to get any kid into reading but of late stories targeting – and of interest to – young boys have been pretty much non-existent. Back in the dark ages when we read by candlelight, there was a wealth of essentially Boy’s Only fiction, ranging from fantasies like Heinlein’s Tunnel in the Sky or Clive King’s Stig of the Dump to uncounted war and detective stories of Biggles, Sexton Blake and their square-jawed ilk, classroom classics such as Tom Brown’s Schooldays, Billy Bunter or Just William, tales of innumerable sporting heroes and perennial adventure landmarks like Treasure Island, Ivanhoe, Call of the Wild and so forth.

There were also loads and loads of other books and series like Narnia tales or The Hobbit but those were a bit egalitarian: equally enjoyable by most girls too – so they didn’t count…

Whilst laudable on so many levels, the increasingly generalised fiction experience over the decades left a lot of lads with no introductory boyish literary equivalent to modern men’s fiction: the Sven Hassels, Zane Greys, Alistair Macleans and Mickey Spillanes who service those particularly manly mainstays of fighting, chasing, outwitting and overpowering your properly evil enemies.

I mean these days even Daleks and Klingons are merely misunderstood and have their own valid points of view…

Seeking to tackle the problem of a whole sub-set of youngsters who just give up on reading, the creators involved here pulled off a masterful trick. This is a “boys book” girls, parents and all other softies are going to want to see too…

In the Outback of Australia Darel is a young frog who dreams of being a mighty warrior just like the vanished Kulipari Poison Frogs of legend.

When the horrendous spell-casting Spider Queen Jarrah and massed scorpion armies tried to invade and consume the lush Amphibilands long ago, those valiant heroes led the frog and turtle resistance, ultimately giving their all to save everyone from annihilation. Now everybody lives in idyllic peace, safely hidden from further assault by supreme Sergu, the Turtle King who dream-cast a mystic Veil around the oasis, masking it from all predators – especially the ever-growing, always hungry, malevolently rapacious scorpion horde.

Darel’s dream is no idle childish fantasy: although his mother was an ordinary wood frog (as is he), his father was Kulipari and heroically gave his life to save the wetland paradise from ultimate destruction during The Hidingwar.

These day’s though, nobody really cares about the old stories: safe and complacent behind the Veil, the various frog tribes carry on their dull, happy lives and don’t care to remember the bad old days…

Even Darel’s best friends Gurnagan and Coorah just play along as the frustrated would-be champion constantly practises fighting, sneaking and strategising, preparing for a day which might never come.

Just in case…

Out in the harsh desert badlands however, supreme scorpion Lord Marmoo plans to destroy the Veil forever and feast on the frogs he knows reside beyond it. To facilitate his scheme he has entered into a risky alliance with monstrous Jarrah and even recruited divisions of lizards and “sandpaper frogs” – debased mercenaries who would do anything, even betraying their own kind for profit…

One day, whilst hunting herbs for apprentice healer Coorah at the very edge of the all-concealing barrier, Darel and Gurnagan encounter a scorpion reconnaissance party ensorcelled by the Spider Queen to breach the hem of the Veil and lay the foundations of the mystic shield’s destruction. Further out, the terrified froglets can see an impossibly huge army just waiting in the shimmering sands for the fall of the wall…

Sensing his moment has come, Darel sends faithful “Gee” back to warn the village whilst he spies on the invaders but Gurnagan is quickly captured and dragged off before he can carry out his task.

With all hope resting in his pads, Darel boldly infiltrates the Scorpion Lord’s camp to save his friend, and begins an astonishing heroic odyssey that will bring his people and homelands to the brink of extinction and take him to the mythic allies needed to fulfil his inescapable destiny…

Superbly illustrated by Sanford Greene who provides maps, character studies and more than fifty fascinating fun and scary full-colour illustrations, An Army of Frogs is an enthralling and captivatingly rousing read which rattles along and will hopefully lead to a host of stirring sequels.

Text © 2013 Trevor Pryce. Illustrations © 2013 Sanford Greene. All rights reserved.

Star Wars: Darth Vader and Son


By Jeffrey Brown (Lucas Books/Chronicle Books)
ISBN: 978-1-4521-0655-7

It’s never too late to find a treasure or have a good time. Cartoonist Jeffrey Brown certainly knows that, as a glance at any of his painfully incisive autobiographical mini-comics, quirky literary graphic novels and hilarious all-ages comedy cartoons will show.

Born in Grand Rapids, Michigan in 1975, Brown studied Fine Art at the Chicago Art Institute but abandoned painting to concentrate on comics.

His painfully intense, bizarrely funny observational strips soon garnered him fans amongst in-the-know consumers and fellow creators alike: all finding something to love in such varied fare as Every Girl Is The End of the World For Me, Cat Getting Out of a Bag and Other Observations, Little Things or current on-going series Sulk.

Happily, unlike so many creators with such an eclectic oeuvre, Brown has also achieved a measure of mainstream success thanks to his keen artistic sense and a lifelong love affair with the most significant popular arts phenomenon of the last 35 years.

In 2012 Brown created a breakout and mainstream best-seller with his hilarious spin on the soft and nurturing side of the Dark Lord of the Sith: exploring what might have been, had the most dangerous man (more or less) in the Empire had the opportunity to spend a little quality time with his missing son and heir…

The hilarious pre (Jedi) school experiences of Star Wars – Episode Three and a Half: Darth Vader and Son features deliriously daft and telling snatches of Skywalker domesticity highlighting such memorable moments as baseball practise with light sabre, a day at the beach (on Tatooine), budding sibling rivalry with a stupid-head sister, having “the talk” about babies, Trick or Treating with dad in tow, playing in Trash (compactors), finding a babysitter for a precocious kid, shovelling snow on Hoth, playing with that Solo kid and the joy of that first (Speeder) bike as well as a host of other awkward, touching warm moments in the otherwise drab life of a galactic nemesis.

No fan of the all-conquering franchise could possibly do without this deliciously sweet and still readily available hardcover hit – or its recent sequel Vader’s Little Princess – and these superbly subversive cartoon treats could easily make converts of the hardest hearted, fun-starved rationalist or clone.

Gloriously daft and entrancingly fun, this is a superb treat for fans and unbelievers alike and there’s even the promise of a third volume in the pipeline…

© 2012 by Lucasfilm Ltd & ® or ™ where indicated. All rights reserved.

Stars Wars: Vader’s Little Princess


By Jeffrey Brown (Lucas Books/Chronicle Books)
ISBN: 978-1-4521-1869-7

Since its launch in 1977 the Star Wars franchise has spawned an awful lot of comic books, toys, games, countless examples of merchandise and even some more movies. The disciples, followers, fans, adherents and devotees are as helplessly dedicated as Trekkies and Whovians (without, as far as I’m aware, being subject to a demeaning descriptive appellation) and are well on the way to becoming the first religion to actively admit it’s completely fictional.

In 2012 Jeffrey Brown, star of such quirkily irresistible indy comics as Unlikely, Clumsy, Bighead, Funny, Misshapen Body and Incredible Change-Bots, scored his first global best-seller with a hilarious spin on the soft and nurturing side of the Jedi experience in Darth Vader and Son and now – just in time for National Star Wars Day – has expanded the concept with “Episode Three and Three-Quarters” to cover Luke Skywalker’s long-lost, turbulent, truculent twin sister Leia (we don’t call her Ambassador Organa anymore… yet… whatever…) in Vader’s Little Princess.

If we peek behind the midnight cape and ebony re-breather helmet of the long-suffering Lord of the Sith, we can glimpse the dark side for the hard-working single parent trying his best to bring up a rebellious girl child and her rather disappointing brother…

Dear daddy Darth only wants a little peace and quiet to destroy the Rebel Alliance and maybe rule the Galactic Empire, but it’s not easy as we can see in this sublime, full colour hardcover charting the rocky road of his capricious, changeable and charming little madam, from nosy, bossy, know-it-all brat to feisty, capable independent know-it-all college applicant in a series of gloriously arch and whimsical cartoons that will delight young and old alike.

It’s the same oft-told tale of parenthood: one minute she’s knitting you ugly presents, hiding your X-Wing’s keys or making faces behind your back whilst you admonish Grand Moff Tarkin, and the next she’s embarrassed to be seen with you; not taking messages from The Emperor and trying to stop you from even “talking” to that good-for-nothing, obnoxious, sneaky Corellian Solo kid who’s always hanging around…

Of course it’s not all one way traffic: Dads – no matter how important – don’t care about important things like fashion, never like your boyfriends and can be so-ooo embarrassing when you’re trying to impress the cool kids…

Gloriously daft and entrancingly fun, this is a superb treat for fans and unbelievers alike and there’s even the promise of a third volume in the pipeline…

© 2013 by Lucasfilm Ltd. LCC & ® or ™ where indicated. All rights reserved.

Asterix and the Great Crossing, Obelix and Co., Asterix in Belgium


By Goscinny & Uderzo, translated by Anthea Bell & Derek Hockridge (Orion Books and others)
ISBNs: 978-0-75286-648-2, 978-0-75286-652-9-and 978-0-75286-650-5-

One of the most popular comics features on Earth, the collected chronicles of Asterix the Gaul have been translated into more than 100 languages since his debut in 1959, with twelve animated and live-action movies, TV series, assorted games, toys, merchandise and even a theme park outside Paris (Parc Astérix, unsurprisingly…); all stemming from his glorious exploits.

More than 325 million copies of 34 Asterix books have sold worldwide, making his joint creators France’s best-selling international authors. There is even the tantalising yet frightening promise of a new volume sometime this year by a substitute creative team: Jean-Yves Ferri and Didier Conrad…

The diminutive, doughty, potion-powered paragon of Gallic Pride was created by two of the industry’s greatest masters, René Goscinny & Albert Uderzo, as a weekly strip in Pilote, swiftly becoming a national success and symbol. Although their inspirational collaborations ended in 1977 with the death of the prolific scripter, the creative wonderment continued until 2010 from Uderzo and assistants – albeit at a slightly reduced rate.

After nearly 15 years as a comic strip subsequently collected into compilations, in 1974 the 21st tale (Asterix and Caesar’s Gift) was the first to be published as a complete original album before being serialised. Thereafter each new release was a long anticipated, eagerly awaited treat for the strip’s millions of fans…

The comics magic operates on multiple levels: ostensibly, younger readers revel in the action-packed, lavishly illustrated comedic romps where sneaky, bullying baddies get their just deserts, whilst we more worldly readers enthuse over the dry, pun-filled, sly satire, especially as enhanced for English speakers by the brilliantly light touch of translators Anthea Bell & Derek Hockridge, who played no small part in making the indomitable Gaul and his gallant companions so palatable to the Anglo-Saxon world. (Pour Moi, though, a perfectly produced physically poetic “Paf!” to the phizzog is as welcome and wondrous as any painfully potent procession of puns or sardonic satirical sideswipes…)

More than half of the canon occurs on Uderzo’s beloved Brittany coast, where, circa 50 B.C., a small village of cantankerous, proudly defiant warriors and their families resisted every effort of the Roman Empire to complete the conquest of Gaul. The land had been divided by the conquerors into the provinces of Celtica, Aquitania and Amorica, but the very tip of the latter just refused to be pacified…

The remaining epics occur in various locales throughout the Ancient World, as the Garrulous Gallic Gentlemen visited all the fantastic lands and corners of civilisations of the era…

When the heroes were playing at home, the Romans, unable to defeat the last bastion of Gallic insouciance, futilely resorted to a policy of absolute containment. Thus the little seaside hamlet was permanently hemmed in by the heavily fortified garrisons of Totorum, Aquarium, Laudanum and Compendium.

The Gauls don’t care: daily defying the world’s greatest military machine simply by going about their everyday affairs, protected by the magic potion of resident druid Getafix and the shrewd wits of the diminutive dynamo and his simplistic, supercharged best friend…

Firmly established as a global brand and premium French export by the mid-1960s, Asterix the Gaul continued to grow in quality as Goscinny & Uderzo toiled ever onward, crafting further fabulous sagas; building a stunning legacy of graphic excellence and storytelling gold. Moreover, following the civil unrest and nigh-revolution in French society following the Paris riots of 1968, the tales took on an increasingly acerbic tang of trenchant satire and pithy socio-political commentary…

Asterix and the Great Crossing was the 22nd saga and second original book release in France, premiering in 1975, with a British hardcover edition the following year.

It begins with the usual village kerfuffle as to the true and relative vintage of Unhygienix the fishmonger’s wares and descends into the standard brawl. However, the situation is rather more serious this time as Druid Getafix needs really fresh fish for the magic potion that keeps them all free of Rome…

A merchant but not a fisherman, Unhygienix refuses to catch his own stock and Asterix and Obelix volunteer take to sea in old Geriatrix’ dilapidated skiff to replenish the wizard’s stores even tough a big storm is brewing. Sadly they aren’t fishermen either, and after losing the nets are blown far from home…

Lost at sea and starving they encounter their old pals the Pirates, but Obelix eats all their provisions in one go and soon the mismatched mariners – and faithful mutt Dogmatix – are in even direr straits as another storm blows them ever further westward.

Just as death seems inevitable, the Gauls wash up on an island of the Empire they have never seen before. In this strange outpost the Romans have red skins, paint their faces and wear feathers in their hair. Terrifyingly, there are no wild boar to eat, only big ugly birds that go “gobble, gobble”…

After the usual two-fisted diplomacy with the “Iberians, or perhaps Thracians”, Asterix and Obelix settle down comfortably enough, but things change when the chief decides the big pale face is going to marry his daughter. Desperately the Gauls steal a canoe one night and strike out across the Big Water towards home but only get as far as a little islet where they’re picked up by Viking explorers Herendethelessen, Steptøånssen, NøgøødreÃ¥ssen, HÃ¥rÃ¥ldwilssen and their Great Dane HuntingseÃ¥ssen, who are looking for unmapped continents…

Convinced their odd discoveries are natives of this strange New World, the Danes try to entice the oddly eager indigenes to come home with them as proof of Herendethelessen’s incredible discovery. Braving icy Atlantic seas the dragon ship is soon back in cold, mist-enshrouded Scandinavia where gruff, dismissive Chief Ødiuscomparissen is amazed…

However when Gaulish slave Catastrofix reveals they are from his European homeland, tempers get heated and another big fight breaks out.

Taking advantage of the commotion, Asterix, Obelix and Catastrofix – a fisherman by trade – steal a boat and head at last for home, picking up some piscine presents for Getafix en route…

This is a delightfully arch but wittily straightforward yarn, big on action and thrills, packed with knowing in-jokes and sly references to other French Western strips such as Lucky Luke and Ompa-pa (Oumpah-pah in French) as well as Shakespeare’s Hamlet, and formed the basis of the animated feature film Asterix Conquers America.

 

Strong, stinging satire was the foundation of the next saga. Obelix and Co. debuted in 1976 with the English-language hardcover launching in 1978 and again saw the frustration-wracked Julius Caesar attempting to end the aggravating resistance of the indomitable Gauls.

To that effect the most powerful man in the world dispatches a bold, brash go-getter from the Latin School of Economics to destroy their unity forever. Financial whiz-kid Preposterus has a plan that simply can’t fail and will pay huge dividends to the Empire.

Meanwhile, the replacing of the Totorum Garrison with fresh troops has allowed the Gauls to give Obelix a truly inspired birthday gift. After beating up the entire contingent on his own and without having to share the soldiers, the delighted big man goes back to carving and delivering Menhirs and meets a strange young Roman.

Preposterus (a cruelly effective caricature of France’s then Prime Minister Jacques Chirac) intends to destroy the villagers by making them as greedy, lazy and corrupt as any Roman Patrician through the introduction of Capitalism and Market Forces.

To that end he pretends to be a Menhir buyer, willing to pay any amount for the giant stone obelisks (which have no appreciable use or worth and were usually swapped for small treats or favours) telling the big gullible oaf that money makes men important and powerful.

Without really understanding, gullible Obelix begins accepting ever-larger sums for each stone, forcing himself to work harder and never stop. He doesn’t know what to do with the money but is caught up in an ever-hastening spiral of production.

Too busy to have fun hunting wild boars or play with Dogmatix, he begins hiring his equally gullible friends and neighbours: first to hunt for him and later to help sculpt Menhirs. All does is work and spend his growing mountain of cash on increasingly daft fancy clothes as he drives himself to miserable exhaustion.

Soon most of the village is caught in the spiral, except wily Asterix, who attempts to bring his old pal to his senses by suggesting to his friends that they set up as rival Menhir manufacturers. He’s inadvertently helped in this by the status-obsessed village wives who push their men to become as “successful and influential” as the fat oaf…

In Totorum, the megaliths are beginning to pile up as Preposterus proceeds to exhaust all Rome’s funds purchasing Menhirs. Centurion Ignoramus is happy the plan to destroy the Gauls through cutthroat competition is working, but wants the mountain of shaped stones out of his camp, so Preposterous has them shipped back to Rome and starts selling them to rich trendies as indispensable fashion accessories.

The whiz-kid had nearly emptied Caesar’s coffers but his swish and intensive advertising campaign looks sets to recoup the losses with a folk art sales boom… until Italian entrepreneur Meretricius starts selling cut-rate Rome produced Menhirs and the Boom leads to a ruthless price war and inevitable Bust which almost topples the Empire…

Success has not made Obelix happy and he’s thinking of quitting, just as the desperate Preposterous returns and inconsiderately, immediately stops buying Menhirs. Of course being simple peasants the Gauls don’t understand supply and demand or the finer principles of a free market: they’re just really annoyed and frustrated. Luckily there’s lots of Romans around to help deal with their pent-up tensions…

Soon the air is cleared and the villagers have returned to their old-fashioned ways and Asterix and Getafix can laugh at news of the financial crisis wracking Rome…

This hilarious anti-Capitalist tract and telling parody shows Goscinny & Uderzo at their absolute, satirical best, riffing on modern ideologies and dogmas whilst spoofing and lampooning the habits and tactics of greedy bosses and intransigent workers alike. Many politicians and economists have cited this tale which is again stuffed with cameos and in-joke guest shots. I’m told that the beautiful page 36, which featured Preposterus explaining his ad campaign, was also the 1000th page of Asterix since his debut in 1959.

 

Asterix travel epics are always packed with captivating historical titbits, soupcons of healthy cynicism, singularly surreal situations and amazingly addictive but generally consequence-free action, always illustrated in a magically enticing manner. Such was certainly the case with Asterix in Belgium, the 24th adventure and Goscinny’s last. The indefatigable writer passed away in 1977 just as the book was nearing completion.

The story is a grand old romp of friendly rivalries and begins when a relief troop takes over the garrison of Laudanum. These soldiers are delighted to be in Amorica, because it means they are no longer fighting the Belgians. Those barbarians are even worse than the indomitable villagers in Amorica and Caesar himself has called them “the bravest of all the Gaulish Peoples”…

Perplexed by the laid-back attitude of the new occupiers, who consider their new posting a “rest cure”, Asterix and Obelix question one of the new Romans. They report his unbelievable news to Chief Vitalstatistix, who is beside himself with indignation. Most of the others don’t really care, but when the furious Chief storms off for the border to see for himself, the old pals follow to keep him out of trouble…

Soon they have crossed the border and encounter the fabled warriors, led by their chiefs Beefix and Brawnix. They are indeed mighty fighters but arrogant too, and soon Vitalstatistix has become so incensed with their boasting that he proposes a competition to see who can bash the most Romans and prove just who are the Bravest Gauls.

Obelix doesn’t mind: the Belgians are just like him. The only thing they like more than hitting Romans is eating and they seem to do the latter all day long…

Before long however there are no more Roman forts in the vicinity and the matter of honour is still unsettled. What they need is an unbiased umpire to judge who is the greatest and luckily Julius Caesar, moved to action by the terrible news from Belgium and rumours that the Amoricans (three of them at least) are also rising in revolt, has rushed to the frontier with the massed armies of the Empire…

Against such a force the squabbling cousins can only unite to force Caesar to admit who’s best…

Stuffed with sly pokes and good-natured joshing over perceived national characteristics and celebrating the spectacular illustrative ability of Uderzo, this raucous, bombastic, bellicose delight delivers splendid hi-jinks and fast-paced action, and is perhaps the most jolly and accessible of these magical all-ages entertainments.
© 1975-1979 Goscinny/Uderzo. Revised English translation © 2005 Hachette. All rights reserved.

Atalanta: The Race Against Destiny


By Justine & Ron Fuentes and Thomas Yeates (Graphic Universe)
ISBN: 978-1-58013-317-3

The heroic tales and beliefs of ancient cultures have for centuries formed an integral part of children’s educational development – and a good thing too. These days though, those magnificently inspiring and unforgettably visual yarns are as likely to be disseminated via graphic novel as through the sparsely illustrated prose books which had such a formative influence on my early days.

Atalanta: The Race Against Destiny was released in 2007, one self-contained chronicle in a large series which similarly retold through sequential narrative many other myths and legends such as Jason’s Quest with the Argonauts, the Labours of Hercules or the Saga of King Arthur.

Illustrated by the brilliant Thomas Yeates (Saga of the Swamp Thing, Time Spirits, Zorro and more) and adapted from traditional sources by Justine and Ron Fontes, the tragic tale of the World’s first feminist and a ferociously independent woman opens in heaven as the gods of Olympus observe a king railing at his wife, furious that she has given him a useless daughter instead of the son and heir he needed.

Ordering the infant to be ‘Abandoned’ on an exposed hillside, he thinks of her no more, blithely unaware that the baby has been found and adopted by a she-bear…

Nurtured and reared by her ursine protector the child grew strong and tough and exceedingly swift. Nothing could match her speed.

One day, years later, she was ‘Found’ and adopted by hunters who civilised her and gloried in her might and skill with a bow. These simple folk had no time for traditional women’s work and Atalanta grew with no knowledge of a woman’s traditional role in Greek society. She could not spin wool, weave or sew and knew nothing of cleaning or keeping a man’s house in proper order. Moreover she had no time or need to idly make herself pretty for a man…

As she grew to womanhood she often pondered her role and fate. Eventually she was advised by her adopted family to consult an oracle and journeyed to Delphi to seek ‘Answers and Adventures’ from the oracle of Apollo, where her shocking manner, dress and attitudes scandalised the refined citizens.

Sadly the responses of the closeted, drugged seer were far from helpful. The Oracle merely mumbled “avoid husband… can’t avoid… keep life… lose self” and the interpretations and rationalisations of the male priests were little better.

Atalanta returned to a life of hunting and lived day to day until an invitation came to enter a great competition to destroy a fearsome boar ravaging distant Calydon, kingdom of Oeneus and his son Prince Meleager.

Invitations had gone out to the greatest heroes of Greece and en route Atalanta met fabled Jason, and many Argonauts including Castor and Pollux, Theseus, Nestor, last survivor of the Trojan War, and Telemon who was once companion to Hercules himself. All hungered for glory and readily accepted her amongst their company as they discussed the fearsome beast they were to fight against.

Legend had it that the boar was a divine punishment sent by Artemis to punish a slight accidentally perpetrated by Oeneus, but as the champions talked the huntress realised many of the heroes also thought of her as a beguiling quarry…

The hunt for the boar was a disaster. Although she easily outdistanced her companions and drew first blood, many heroes died that day and when Meleager finally slew the beast he wanted Atalanta to share in the triumph. Her skill had indeed led to his killing stroke, but his jealous uncles refused to let a woman share in his glory and a fight broke out.

Besotted with her – and she with him – the Prince slew his uncles in a rage and called upon himself the final, fatal vengeance of the gods as well as his own mother.

Heartbroken and uncomprehending of the sheer spitefulness of celestials, Atalanta returned to the wilds, convinced that her love would ever doom any man she favoured…

Her legend grew however and in a far away kingdom her father pieced together the details and realised the celebrated huntress must be the daughter he had tried to kill. Seeing an opportunity he invited her into his household and the dutiful, curious young woman complied.

It was a disaster. She hated the rules and confinements of a palace princess and her sire only saw her as a means of gaining power, wealth and prestige. When he proffered the famed huntress in wedlock, many suitors came forward. Although the horrified, prophecy-haunted Atalanta knew that any man she married would die, she soon realised her greedy father did not care…

Thus she desperately devised a cunning competition to warn the fools away, demanding that only a man who could catch her would have her hand. To deter them further she insisted that any who failed must die but she had greatly underestimated the arrogance, greed and lust of princes…

A beautiful suitor named Hippomenes did get the message however and acted only as judge for ‘The Race of her Life’, watching the beautiful girl easily outdistance and thereby doom a host of potential husbands. Seeing her run though, he too was smitten and began his own campaign to win the lonely, tragic princess.

A great grandson of sea-god Poseidon, he made Atalanta feel she could beat her oracular curse and then petitioned love goddess Aphrodite to aid him in beating the unbeatable girl in a second race…

Equipped with the gleaming Golden Apples of the Hesperides, the wily youth distracted the fleet huntress enough to cross the finishing line first and won ‘A Bride After All’ but in his elation Hippomenes forgot to properly thank Aphrodite and the outraged deity promptly planned an awful vengeance for the slight.

At the moment of her greatest joy Atalanta learned the true power of prophecy when Aphrodite tricked the happy newlyweds into desecrating a shrine to Zeus’ mother Rhea for which sacrilege she furiously transformed them into a lion and lioness.

For the rest of eternity the lovers would remain together, keeping their lives but losing their selves, becoming the divine beasts pulling Rhea’s chariot across the world…

All religious stories are devised to explain away contemporary unsolved questions, unknowable mysteries or established social structures.

The liturgical history lesson retold here was one proudly patriarchal people’s attempt to rationalise their lives whilst explaining how and why such laws and customs exist and, although grossly simplified here, works in an engaging manner that should certainly tempt readers to go and find out more.

Engrossing, dynamic, pretty and blessed with a light touch, this splendid introduction to mythology is designed for kids with a reading age of nine or above – that’s Year 4, I suspect – and also contains a full ‘Glossary’ of characters and concepts, suggested ‘Further Reading, Websites and Films’, background on ‘Creating Atalanta: The Race Against Destiny, creator biographies in ‘About the Author and the Artist’ and an ‘Index’.

Packaged as full-colour, 48 page, card-cover booklets, they were designed to introduce youngsters to the magical riches of human history and imagination.

Although this particular saga retells a rather tragic and indubitably unfair tale of sexism, oppressive destiny and the costs of attempting to defy fate, it does read very well as sequential narrative in its own right and serves not just as an educational aid or social warning but as a smart way to get your youngsters into comics.
© 2007 Lerner Publishing Group, Inc. All rights reserved.

Bone: Stupid, Stupid Rat-Tails – the Adventures of Big Johnson Bone, Frontier Hero


By Jeff Smith, Tim Sniegoski & Stan Sakai (Cartoon Books)
ISBN: 978-1-88896-306-9

Jeff Smith burst out of relative obscurity in 1991 and changed the comics-reading landscape with his captivating all-ages comicbook Bone. The compelling black and white saga intoxicated the market and prospered at a time when an endless procession of angst-ridden, steroid-breathed super-vigilantes and implausibly clad “Bad-Grrls” came and went with machine-gun rapidity.

Born in Pennsylvania and raised in Ohio, Smith avidly absorbed the works of Carl Barks, Charles Schultz and especially Walt Kelly from an early age, and purportedly first began producing the adventures of his Boneville creations at age ten.

Whilst attending OhioStateUniversity he created a prototype strip for the College newspaper: ‘Thorn’ was another early incarnation of his personal universe and a valuable proving ground for many characters that would eventually appear in Bone. A high school classmate became a Disney animator and Smith subsequently gravitated to the field before striking out on his own, having mastered the graceful gentle slapstick timing and high finish style which typifies his art style.

He founded Cartoon Books to self-publish 55 delightful black and white issues: a fantasy-quest yarn that owed as much to Tex Avery as J.R.R. Tolkien, as well as his personal holy trinity, Barks, Schultz & Kelly. The thrilling and fantastically funny saga progressed at its own unique pace between 1991 and 2004 and since then has been collected into nine volumes from Cartoon Books (with two further collections of prequels and side tales), reissued in colour by Scholastic Books and even reprinted in Disney Adventures magazine.

Fone Bone is the strange, amorphous, affably decent little hero, a thematic blend of Mickey Mouse and Asterix, who had been run out of the town of Boneville along with his tall, not-so-bright cousin Smiley due to the financial and political irregularities, misdemeanours and malfeasances of their dastardly, swindling relative Phoncible P. “Phoney” Bone…

After an incredibly journey the trio ended up in LostValley: an oasis of pastoral beauty hidden from the rest of the world. Along the way Bone was adopted by a dragon he doesn’t believe in, stalked by ghastly rat monsters and befriended by many talking animals and people…

At series’ end, Smith issued a monumental one volume compilation (more than 1300 black and white pages) which Time magazine dubbed “the best all-ages graphic novel yet published” and one of the “Top Ten Graphic Novels of All Time.”

Smith has won many awards including 11 Harveys and 10 Eisners. In 2011, a spectacular 20th anniversary full-colour edition of the Brobdingnagian single volume was released, stuffed with extras and premiums. If you’ve got the dough, that’s the book to shoot for…

The core series also spawned a few prequel series such as dark origin tale Rose and this far-lighter yarn introducing the Bone cousins’ pioneering ancestor: a rootin’ tootin’ rip-snorter of a trapper and loud-mouthed, itinerant Frontier Scout named Big Johnson Bone who found and saved an idyllic valley from an all-consuming threat and made the place safe from marauding monsters. Since there are plenty of versions to opt for, purist that I am, I’ve again plumped for an original monochrome Cartoon Books collection.

Originally appearing as back-ups in the original comicbook and the one-shot Stupid, Stupid Rat-Tails between 1998 and 1999. these tremendously intoxicating tall tales were first gathered together in 2000 and remain one of the best and most entertaining all-ages comics sagas of the modern age.

Once upon a time a distant land was filled with huge, scary, fiercely rapacious rat creatures with magnificent tails…

Scripted by Tom Sniegoski and illustrated by Smith, the eponymous 3-part epic ‘Stupid, Stupid Rat-Tails: the Adventures of Big Johnson Bone, Frontier Hero’ opens with the boastful lone scout – except for his mule Blossom and Mr. Pip, a dolorous, depressive, nagging monkey he won in a card game – getting snatched up in a real rip-roarer of a twister and whirled across the landscape to be unceremoniously dumped in a beautiful, unspoiled valley…

Actually it’s not completely perfect: there are a vast number of stupid but rapacious monsters eating all the local fauna. After giving two of the surly critters a sound drubbing, Johnson finds the last few animal kids still unconsumed by the long-tailed, giant ratty beasts. Lily the bearcub, Pete the Porcupine, Ramona the fox kitten and Porter the turtle then ask the big-hearted little guy for help in getting their mummies and daddies back…

The kits, cubs, pups and tads already have a protector of sorts but Stillman is a very little dragon, lacking in size, power and confidence as he can’t breathe flame because it gives him indigestion and makes him puke. He’s a dab hand at throwing rocks though…

Stillman says that a proper protector from the High Council of Dragons is on the way, but has no idea how soon the saviour will arrive.

Some distance away Maud, queen of the rat creatures, has problems of her own. It’s really hard to stay happy and well-groomed when your son is as big as a mountain, dumb as a rock and hungrier than all the rest of her stupid, stupid subjects combined. The big darling might be a hundred feet tall, but he has such a sensitive tummy and is a martyr to bilious attacks. With a kid like Prince Tyson it’s no wonder she has to kill so often.

If you’ve ever heard the phrase “mad as a bag of rats”? Maud is the bag they were taking about.

When she hears from her chastened subjects of tough, two-fisted mammals falling from the sky, stopping her subjects from rightfully expanding her territory and just plain refusing to be eaten, she decides to send a party to capture them – which coincidentally is just what Johnson Bone has decided to do to her…

The rat things attack first however but only get another fierce trouncing for their troubles. In fact the old scout might well have ended it all then and there had not Stillman joined in with an extremely poorly thrown stone…

Taking advantage of Bone’s temporarily stunned state, the rats scoop up Lily and Pete and amscray pronto, leaving the slowly recovering trapper with but one thought… those giant varmint pelts would be worth a fortune back home…

As soon as his head clears Johnson is off in pursuit, tracking the rat things to Maud’s cave, where the accounts of what the sky-dropped mammal does to rat beast tails has the entire tribe in a tizzy. In a fit of regal rage Maud sends everybody to kill the invaders…

When the opposing forces clash, despite routing the ordinary man-sized rodent rogues, even the dapper trapper is daunted when Tyson snatches up him and Ramona and swallows them whole…

Left behind, Blossom and snooty Mr. Pip are in a world of trouble until the wily monkey tries to romance Maud, whilst inside the cavernous Tyson Bone is still alive and kicking and he’s even found most of the animal kids’ missing parents alive and as yet undigested. Elsewhere Stillman has discovered his inner firedrake – much to the rat creatures’ dismay… and that’s when the wily explorer in Tyson’s tum gets a hankering for a good old hootenanny and roaring bonfire barbeque…

A stunning blend of slapstick and wry laughs for young and old alike, this gloriously over-the-top, tall tales prequel and modern “Just So” story is a pure cartoon delight of all-ages action and comedy adventure, but this terrific tome has even more fun in store.

Again scripted by Sniegoski, Riblet introduces a real problem child to the valley’s animal population in a fabulously arch yarn illustrated by the amazing Stan Sakai.

The other cubs and kits don’t like hanging out with Riblet. The baby boar is a bully: mean, rough and developmentally challenged, he just doesn’t play well – or safely – with the other kids. So when a couple of starving rat creatures capture him, thinking ‘A Little Pork Would be Lovely’ they have no idea of the trouble they’ve made for themselves…

In ‘Bringing Home the Bacon’, the suddenly liberated kids celebrate their good fortune and nobody tries that hard to get him back even as Riblet begins working his unique charms on his unlucky abductors, revelling in his favourite ‘Fun & Games’ even as the hungry horrors learn the logic of ‘Losing One’s Appetite’ and resort to ‘Something Drastic’ even as the kids begin to feel the tiniest pangs of conscience…

Fast-paced, trenchant and wickedly uproarious, Riblet is a smart, beguiling counterpoint to the sometime saccharine sweetness of the Valley Forest’s frolicsome animal kids and a sheer ribald riot in its own right.

Bone is a truly perfect cartoon tale and one that appeals with utterly universal appeal. Already it is in the rarefied ranks of Tintin, Pogo, Rupert Bear, Little Nemo and the cherished works of Schultz, Kelly and Barks, and it’s only a matter of time before it breaks out of the comic club completely and becomes kin to the likes of The Wind in the Willows, Alice in Wonderland, the Moomins and Oz.

If you have kids or can still think and feel like one you must have these books…
© 1998, 1999 and 2000 Jeff Smith. All rights reserved.

Spider-Man & the Secret Wars


By Paul Tobin, Patrick Scherberger, Clayton Henry & Terry Pallot, with Jim Shooter, Mike Zeck & John Beatty (Marvel)
ISBN: 978-0-7851-4449-6

Presented in the manner of the company’s all-ages Marvel Adventures format, this notionally “in-continuity” tale offers cosmic thrills, chills and light drama by in-filling on one the House of Ideas’ biggest successes. Assiduously revisiting the epic “maxi-series”, writer Paul Tobin, penciller Patrick Scherberger and inkers Clayton Henry & Terry Pallot have cannily crafted an engagingly expanded selection of Spider-sagas faithful to the original whilst adding a contemporary complexity and depth to the iconic wall-crawler

This highly satisfying digest-sized collection collects the 4-issue miniseries from February-May 2010, and also re-presents the original Secret Wars #1 (May 1984) and its opening chapter by James Shooter, Mike Zeck & John Beatty.

The premise of the original 1980s blockbuster was that an all-powerful alien calling itself The Beyonder abducted an army of Earth heroes and villains to an alien purpose-built Battleworld created as an arena in which to prove which was mightier – Good or Evil.

Whilst by no means a new plot, it gave the entire company a massive commercial boost and allowed a number of major series to radically retool at a time when comicbook sales were in a dire downturn. This canny slice of infilling explores some of the saga’s untold moments in an engaging and appealing way, adding contemporary sensibilities and a lighter take to a classic but rather dated and straightforward Fights ‘n’ Tights yarn.

I would strongly suggest however, that if you’ve never seen the original epic, you track it down before tackling Spider-Man & the Secret Wars – it’s not actually necessary but you will get the most out of the new material that way…

The drama opens at a most critical moment, seconds after the almighty Molecule Man has dropped an entire mountain on top of the embattled heroes. With the Incredible Hulk holding up millions of tons of rock, the entombed good guys perforce take a few moments to chill and reminisce.

Top of Spider-Man’s list is the many gaffes he’s made since arriving, particularly the way he’s treated Captain America and the monstrous Green Goliath currently holding all their lives in his big green hands…

Thanks to heroic teamwork, all of the buried brigade eventually emerge safely but the wall-crawler has learned a hard lesson in a most harrowing manner…

The second chapter also focuses strongly on damaging mis- and pre-conceptions as the residents of Denver, Colorado – simultaneously shanghaied by the Beyonder and dumped on his remodelled planet as some kind of control group – is assaulted by a horde of marauding aliens, and the heroes form a living barricade with the valiant but all-too-human civilian defenders to lives and property.

They are surprisingly assisted by arch-nemesis and ultimate evil Doctor Doom, but try as he might Spider-Man cannot fathom the Iron Dictator’s true purpose…

At one critical juncture the world-devouring cosmic god Galactus decided to end the contest early by eating Battleworld, prompting a desperate alliance by the transplanted heroes and villains to stop him. Here, portions of their combined assault are examined in detail as Spider-Man experiences bizarre reality-warping episodes – a natural side effect of proximity to the perilous planetivore – and flashes back and forward through his personal past and futures, experiencing happiness and the darkest of imagined terrors…

The original miniseries culminated with Doom actually stealing the Beyonder’s power and becoming omnipotent. In this modern re-visitation, that conditional triumph is examined as the web-spinner is granted a taste of paradise by the troubled new god who is finding it hard to hang on to lust for conquest, or even personal ambition, after achieving all-consuming divinity…

The cleverly introspective human adventure is capped off by a re-presentation of the original saga’s first issue from 1984, wherein ‘The War Begins’ with the Avengers, X-Men and Fantastic Four, Magneto, the Hulk and the utterly out-of-his-depth Spider-Man all teleported into the deep unknown to see a galaxy destroyed and a world constructed purely so that a cosmic force could determine which of two philosophies was correct.

Arrayed against them were Doom, Galactus, Molecule Man, Ultron, the Lizard, Dr. Octopus, the Enchantress, Absorbing Man, Kang the Conqueror and the Wrecking Crew, all of whom had no problem with a disembodied voice telling them “Slay your enemies and all you desire shall be yours”…

Unceremoniously dumped on the brand new world the sides split into factions and the War began…

This blockbusting little box of delights also includes a full cover gallery by Scherberger, Christina Strain, Chris Sotomayor, Veronica Gandini, Jean-Francis Beaulieu, Zeck & Beatty as well as pages of Scherberger’s early character sketches.

Fast-paced and impressive, bright and breezy with lots of light-hearted action and some solid sly laughs, this book really sees the alternative web-spinner hitting his wall-crawling stride with the violence toned down and “cartooned-up” whilst the stories take great pains to keep the growing youth-oriented soap opera sub-plots pot-boiling on but as clear as possible.

In 2012 the Marvel Adventures line was superseded by specific comicbook titles tied to Disney XD TV shows designated as “Marvel Universe cartoons”, but these collected stories are still an intriguing and perhaps more culturally accessible means of introducing character and concepts to kids born often two generations or more away from those far-distant 1960s originating events. However even though these Spidey super stories are extremely enjoyable yarns, parents should note that some of the themes and certainly the violence might not be what everybody considers “All-Ages Super Hero Action” and might perhaps better suit older kids…
© 2010, 2011 Marvel Characters, Inc. All rights reserved.

Asterix and the Roman Agent


By Goscinny & Uderzo, translated by Anthea Bell & Derek Hockridge (Brockhampton/Knight Books)
ISBN: 0-340-20285-8

This is another one purely for driven nostalgics, consumed collectors and historical aficionados, highlighting the marvellous variety of formats and methods used to elevate and disseminate brilliant comics from the gutters of prejudice by turning them into proper books…

One of the most-read series in the world, the collected chronicles of Asterix the Gaul have been translated into more than 100 languages since his debut in 1959, with animated and live-action movies, TV series, assorted games, toys and even a theme park outside Paris (Parc Astérix, if you’re planning a trip…) spinning off from his hilarious exploits.

More than 325 million copies of 34 Asterix books have sold worldwide, making his joint creators France’s bestselling international authors. The diminutive, doughty hero was created as the transformative 1960s began by two of the art-form’s greatest masters, René Goscinny & Albert Uderzo, and even though their perfect partnership ended in 1977 the creative wonderment still continues – albeit at a slightly reduced rate of rapidity.

When Pilote launched in 1959 Asterix was a massive hit from the very start. At first Uderzo continued working with Charlier on Michel Tanguy, (Les Aventures de Tanguy et Laverdure), but soon after the first epic escapade was collected as Astérix le gaulois in 1961 it became clear that the series would demand most of his time – especially as the incredible Goscinny never seemed to require rest or run out of ideas (after the writer’s death the publication rate dropped from two books per year to one volume every three to five).

By 1967 the strip occupied all Uderzo’s attention. In 1974 the partners formed Idéfix Studios to fully exploit their inimitable creation and when Goscinny passed away three years later Uderzo had to be convinced to continue the adventures as writer and artist, producing a further ten volumes thereafter.

Like all great literary classics the premise works on two levels: for younger readers as an action-packed comedic romp of sneaky, bullying baddies always getting their just deserts and as a pun-filled, sly and witty satire for older, wiser heads, enhanced here by the brilliantly light touch of master translators Anthea Bell & Derek Hockridge who played no small part in making the indomitable Gaul so very palatable to the English tongue. (Me, I still admire a divinely delivered “Paff!” to the snoot as much as any painfully potent pun or dry cutting jibe…)

The feature debuted in Pilote #1 (29th October 1959, with the first page actually appearing a week earlier in a promotional issue #0, June 1st 1959). The stories were set on the tip of Uderzo’s beloved Brittany coast where a small village of redoubtable warriors and their families resisted every effort of the all-conquering Roman Empire to complete their conquest of Gaul. Alternately and alternatively the tales took the heroes anywhere in the Ancient World, circa 50BC, as the Gallic Gentlemen wandered the fantastic lands of the Empire and beyond…

Unable to defeat or even contain these Horatian hold-outs, the Empire resorted to a desperate policy of containment with the seaside hamlet perpetually hemmed in by the heavily fortified garrisons of Totorum, Aquarium, Laudanum and Compendium.

The Gauls don’t care: they daily defy the world’s greatest military machine simply by going about their everyday affairs, protected by the magic potion of resident druid Getafix and the shrewd wits of the rather diminutive dynamo and his simplistic, supercharged best friend…

Firmly established as a global brand and premium French export by the mid-1960s, their gradual rise to prominence this side of the pond was tentative but as unstoppable as Obelix’s pursuit of roast boar or Roman playmates…

The translated albums are available in a wealth of differing formats and earlier editions going all the way back to the first 1969 Brockhampton editions (still readily available from a variety of retail and internet vendors – or even your local charity shop and jumble sale).

Asterix and the Roman Agent premiered in 1970 in Pilote #531-552, simultaneously making the jump to a French album and English translated editions in 1972 – from when this delightful digest-sized (212 x 150mm), kid-friendly collectors’ item originates, and highlighted homeland insecurity as Caesar, under attack by the Roman Senate over the indomitable, unconquerable Gauls, deploys his greatest weapon: a double-edged sword named Tortuous Convolvulus, whose every word and gesture seems to stir ill-feeling and conflict in all who meet him.

Where Force of Arms has failed the wily despot hopes this living weapon of mass of dissension might forever fracture the Gauls’ unshakable comradeship and solidarity with a dose of Roman entente dis-cordiale…

On the crossing, just two minutes with the conniving Convolvulus has a sworn brotherhood of pirates at each other’s throats, and even while discussing the plan with Aquarium’s commander Felix Platypus, the agent’s unique gift sows discord and violence, so when he finally enters the village it’s not long before the high-spirited and fractious Gauls are at war with each other…

The women are cattily sniping at each other, the traders are trading blows and even Asterix and Obelix are on the outs. But that’s not the worst of it: somehow the idea has gotten around that their sharp little champion has sold out to the Romans…

With discord rife, the Romans soon have the secret of the magic potion too – or do they? The cunningly ingenious Convolvulus hasn’t reckoned on two things: the sheer dimness of Imperial troops and the invaluable power of true friendship, leaving Asterix and Obelix a way to overcome their differences, turn the tables and once more save the day.

At last, the agent provocateur is forced to realise that sometimes one can be too smart for one’s own good…

Brittle, barbed and devilishly sharp, this yarn was reputedly based on lingering ill-feeling following an internal power-struggle at Pilote which almost cost editor Goscinny his job. The original title for the tale was La Zizanie – “The Ill-feeling” or “The Dissension”. Seen through the lens of forty years of distance, however, all that can be seen now is stinging, clever, witty observational comedy and magnificently engaging adventure, and surely that’s what matters most?

Asterix sagas are always stuffed with captivating historical titbits, soupcons of healthy cynicism, singularly surreal situations and amazingly addictive action, illustrated in a magically enticing manner. These are perfect comics that everyone should read over and over again.

Surely you don’t disagree?
Text © 1970 Dargaud Editeur. English language text Text © Hodder & Stoughton, Ltd.

Isis & Osiris: To the Ends of the Earth – An Egyptian Myth

Isis
By Jeff Limke & David Witt (Graphic Universe)
ISBN: 978-1-58013-320-3, 978-0-82256-570-3

The heroic tales and beliefs of ancient cultures have for centuries formed an integral part of children’s educational development – and a good thing too. These days though, those magnificently inspiring and unforgettably visual yarns are as likely to be disseminated via graphic novel as through the sparsely illustrated prose books which had such a formative influence on my early days.

Isis & Osiris: To the Ends of the Earth was released in 2007, one self-contained chronicle in a larger series which similarly retold through sequential narrative many other myths and legends such as Jason’s Quest with the Argonauts, the Labours of Hercules or the Saga of King Arthur.

Packaged as full-colour, 48 page, card-cover booklets, they were designed to introduce kids to the magical riches of human history and imagination. This particular epic retells one of the oldest stories of our species, revealing a story of love, hate and the devotion of marriage, as well as describing the invention of Egypt’s infamous burial ceremony and system of justice.

The story begins in the most ancient of days as the divine Isis begins a holy ritual with the royal infant Dactyl, simultaneously regaling him with a tale of ‘A Party to End all Parties’. At that long-ago festival her beloved and revered husband Osiris was betrayed by his jealous, ambitious and infinitely wicked brother Set.

The dark plotter had brought a lavish and ornate stone sarcophagus carved from solid rock to the celebration and proposed a party game: whomever the beautiful bier best fitted would win it forever. Everybody tried and failed to settle into it until noble, jolly Osiris at last lay within, at which time it magically sealed itself, trapping the king of the gods within ‘A Stone-Cold Prize’…

His fate sealed, Osiris and the sarcophagus were hurled into the mighty Nile River by Set’s servants, to vanish from sight as the triumphant usurper assumed control of the world. Heartbroken but determined, Isis became a ‘Goddess Interrupted’ as she roamed the Earth for years, searching for her lost husband.

The Nile was the source of all life and Osiris’ magical passage had wrought wondrous changes and transformations Isis could track as she wearily walked the world. Eventually Isis arrived in the land ruled by Queen Astarte where she was made most welcome even as she saw the stump of a huge Tamarisk tree and felt the presence of he long-lost love.

The mighty growth was so impressive that the King had ordered it to be carved into a glorious imperial column for his palace, and when she travelled there Isis knew her quest was ended.

Arriving at our story’s starting point, the divine goddess, in her gratitude, was attempting to bless Astarte’s infant son Dactyl with her heavenly gifts when the suspicious queen inadvertently burst into her chamber and interrupted the benison. This contravention of the law of courtesy cost the mother and her son greatly…

Angered and impatient, Isis shattered the ceremonial column and released the hated sarcophagus from within it, before commandeering a boat and crew to take her beloved back up the Nile to his stolen kingdom.

‘A God Comes Home, a God Goes Missing’ found the reunited couple preparing to celebrate Osiris’ resurrection, with amazing new gifts for the people – such as farming tools and wheat – aided by their hawk-headed son Horus and Set’s jackal-headed boy Anubis. As they busied themselves, nobody saw a giant boar steal in and remove the still-slumbering Osiris…

When she discovered him missing the goddess exploded in fury, unleashing her wrath against the people until fair-minded Horus calmed her down and restored her reason.

By the banks of the river, the boar resumed his true shape and spiteful, jealous Set, determined never to lose or share the worship of mankind, cut his brother into many pieces and scattered them ‘To the Ends of the World’…

Shattered and disconsolate, Isis is comforted and encouraged by Set’s wife Nephthys, who urges her to find the strength to search for her husband again. With the aid of her sister-in-law, Anubis, and Horus, Isis once more roams the earth until all the scattered segments of Osiris are found and reconstituted. All but one…

With a vital fragment missing, Isis has a potter construct a clay replacement from the earth her husband had previously blessed, and undertakes a new ceremony to recombine, reunite and reanimate the pieces. By ‘Making a Mummy’ she and her priests totally heal the withered husk and bring Osiris back to vibrant life.

His journey to the Land of the Dead had greatly changed the mighty ruler and, restored to health and power, he has accepted a great burden. Henceforth he will judge all those going to the afterlife with a set of scales balancing the evil in men’s hearts against the weight of a heavenly feather…

All religious stories are devised to explain away contemporary unsolved questions and unknowable mysteries. The liturgical history lesson retold here was one people’s attempt to rationalise the course of their lives as farmers whilst explaining how and why their laws and customs began and, although grossly simplified here, works in an engaging manner that should certainly tempt readers to go and find out more.

Engrossing, dynamic, pretty and blessed with a light touch, this splendid introduction to mythology is designed for kids with a reading age of nine or above – that’s Year 4, I suspect – and also contains a full ‘Glossary’ of characters and concepts, suggested ‘Further Reading, Websites and Films’, creator biographies in ‘About the Author and the Artist’ and an ‘Index’.

They also read very well as sequential narrative in their own right and would serve not just as educational aid but as a smart way to get your youngsters into comics.
© 2007 Lerner Publishing Group, Inc. All rights reserved.