Gil Kane’s UNDERSEA Agent


By Gil Kane, Steve Skeates, Gardner Fox & various (IDW)
ISBN: 978-1-63140-444-3

The 1960s was the era when all the assorted facets of “cool-for-kids” finally started to coalesce into a comprehensive assault on our minds and our parents’ pockets. TV, movies, comics, bubble-gum cards and toys all began concertedly feeding off each other, building a unified and combined fantasy-land no kid could resist.

The history of Wally Wood’s legendary comics Camelot is convoluted, and once the mayfly-like lifetime of the Tower Comics line folded, not especially pretty: wrapped up in legal wrangling and lots of petty back-biting. None of that, however, diminishes the fact that the far-too brief run of T.H.U.N.D.E.R. Agents was a benchmark of quality and sheer bravura fun for fans of both the still-reawakening superhero genre and the popular media’s spy-chic obsession.

In the early 1960s James Bond movie mania was going from strength to strength, with action and glamour utterly transforming the formerly understated espionage vehicle. The buzz was infectious: soon A Man like Flint and Matt Helm were carving out their own piece of the action, even as television shanghaied the entire trope with the irresistible Man from U.N.C.L.E. (which premiered in September 1964), bringing the genre into living rooms across the world.

Before long, wildly creative cartooning maverick Wood was approached by veteran MLJ/Archie Comics editor Harry Shorten to create a line of characters for a new distribution-chain funded publishing outfit – Tower Comics.

Woody called on some of the biggest names in the industry to produce material in the broad range of genres requested (as well as T.H.U.N.D.E.R. Agents, its spin-offs Dynamo and NoMan and associate title U.N.D.E.R.S.E.A. Agent, there was the magnificent war-comic Fight the Enemy and youth-oriented comedy Tippy Teen).

Samm Schwartz and Dan DeCarlo handled the comedy book – which outlasted all the others – whilst Wood, Larry Ivie, Len Brown and more crafted landmark and benchmark tales for the industry’s top talents to illustrate in truly innovative style. It didn’t hurt that all Tower titles were in the beloved-but-rarely-seen 80 Page Giant format: there was a huge amount to read in every issue!

Tapping into the Swinging Sixties’ twin entertainment zeitgeists – sub-sea adventure and spy sagas – Tower supplemented their highly popular acronymic star-turn, The Higher United Nations Defense Enforcement Reserves (T.H.U.N.D.E.R. Agents) with a United Nations Department of Experiment and Research Systems Established at Atlantis: an aquatic vehicle employing U.N.D.E.R.S.E.A. Agent against crooks, aliens, monsters, enemy agents and the inimical forces of the environment they operated in.

Unlike the dry-land series, however, U.N.D.E.R.S.E.A. Agent began with their strong, solid stories (by D. J. Arneson, Steve Skeates and Don Segall) being illustrated in a traditional manner by industry veteran Ray Bailey – plus occasional stints from Mike Sekowsky, Joe Giella, Frank Giacoia, John Giunta, Frank Bolle, Manny Stallman and Sheldon Mayer.

According to this collection’s appreciative Foreword by Greg Goldstein and reiterated in Michael Uslan’s fact-filled Introduction, that old school stuff didn’t sit well with the kids and in issue #3 Gil Kane moved over from T.H.U.N.D.E.R. Agents  and came aboard to inject his unique, hyper-energetic human dynamism to the watered-down project.

Just a personal aside here: Although I bow to no one in my admiration for Kane and applaud this superb hardback compilation of his U.N.D.E.R.S.E.A. Agent contributions, I also adore the other stuff – especially Bailey’s workmanlike, Caniff-inspired renditions – and eagerly anticipate the day someone finally gathers the entirety of the six-issue run in one commemorative tome…

This superb book however – compiled to celebrate the astounding transformation in Kane’s own artistic endeavours which sprang from his brief time at Tower – reprints the breakthrough material which led to his sudden maturation into a world-class Auteur.

Kane was then a top-rated illustrator but would soon become one of the pivotal players in the development of the American comics industry, and indeed the art form itself. Working as an artist and, after this, an increasingly more effective and influential one, he has drawn for many companies since the 1940s, on superheroes, action, war, mystery, romance, movie adaptations and most importantly perhaps, Westerns and Science-Fiction tales.

In the late 1950s he was one of editor Julius Schwartz’s key artists in regenerating the superhero. Yet by the mid 1960s, at the top of his profession, this relentlessly revolutionary and creative man felt so confined by the juvenile strictures of the industry that he dreamed of bold new ventures which would jettison the editorial and format bondage of comicbooks for new visions and media.

In U.N.D.E.R.S.E.A. Agent #3-6 (spanning June 1966 to March 1967) he was allowed to ink his own pencils for the first time in decades and encouraged to experiment with form, composition and layout – and write too – and Kane discovered a graphic freedom which opened up the way he told stories and led directly to his independent masterpieces His Name is Savage and Blackmark…

(His Name Is Savage was an adult-oriented black-&-white magazine about a cold and ruthless super-spy in the Bond/Helm/Flint mould; a precursor in tone, treatment and subject matter of many of today’s adventure titles. Blackmark not only ushered in the comic book age of Sword and Sorcery, but also became one of the first Graphic Novels. Technically, as the series was commissioned by fantasy publisher Ballantine as eight volumes, it was also envisioned as America’s first comics Limited Series.)

So what have we here? Lieutenant Davy Jones is the U.N.D.E.R.S.E.A. Agent, a skilled diver who, whilst working at the international science lab Atlantis, had an accident which gave him magnetic powers that had to be controlled and contained by a hi-tech belt. His boss was affably brilliant boffin Professor Weston and Jones had a young, impetuous apprentice seaman as sidekick.

Skooby Doolittle joined him in tackling monsters, amok experiments and a remarkable number of crooks, mad masterminds and spies who thought pickings were easier under the sea…

Kane’s contributions commence with ‘The Will Warp’ – from UA #3 and written by Skeates – wherein our dashing heroes have to contend with the diabolical Dr. Malevolent who has perfected a ray that controls minds. Soon the vile villain has taken over Atlantis but has not reckoned on the speed of reaction and sheer determination of Jones and Doolittle…

Skeates also scripted Kane’s tale in #4 wherein Skooby has an unfortunate lab accident and is transformed into a colossal ravening reptilian. Amidst a storm of destruction and with his best friend now an actual danger to shipping, Davy is forced to extreme measures ‘To Save a Monster’…

‘Born is a Warrior’ (#5 and written by Kane’s long-time collaborator Gardner Fox) sees hero and partner go above and beyond in their efforts to overthrow an undersea invasion by aliens, before the astounding adventures conclude with a potent, extra-length tale of triumph and tragedy.

‘Doomsday in the Depths’ (#6, by Fox) finds Jones lost at sea and swept into a utopia beneath the sea floor. Trapped forever in the paradise of Antor, he finds solace in his one true love: the sumptuous scientist Elysse. Sadly, Davy is forced to abandon the miracle city and girl of his dreams to save them all from a horrific monster. Although ultimately victorious, he cannot find his way back…

A glorious cascade of scintillating fantasy action; these yarns – accompanied by a cover gallery by Kane – hark back to a perfect time of primal and winningly uncomplicated action adventure. This is a book to astound and delight comics fans of any stripe or vintage.
Gil Kane’s UNDERSEA Agent © 2015: UNDERSEA Agent © 2015 Radiant Assets LLC. All rights reserved.

Sub-Mariner & the Original Human Torch


By Roy Thomas, Dann Thomas, Rich Buckler & various (Marvel)
ISBN: 978-0-7851-9048-6

Prince Namor, the Sub-Mariner is the hybrid offspring of a sub-sea Atlantean princess and an American polar explorer; a being of immense strength, highly resistant to physical harm, able to fly and thrive above and below the waves. Created by young Bill Everett, Namor technically predates Marvel/Atlas/Timely Comics.

He first caught the public’s attention as part of the elementally electrifying Fire vs. Water headlining team in Marvel Comics #1 (October 1939 and soon to become Marvel Mystery Comics) alongside the Human Torch, but had originally been seen in a truncated version in the monochrome Motion Picture Funnies, a weekly promotional giveaway handed out to moviegoers earlier in the year.

Quickly becoming one of the new company’s biggest draws, Namor gained his own title at the end of 1940 (cover-dated Spring 1941) and was one of the last super-characters to go at the end of the first heroic age. In 1954, when Atlas (as the company then was) briefly revived its “Big Three” (the Torch and Captain America being the other two), Everett returned for an extended run of superb fantasy tales, but even so the time wasn’t right and the title sunk again.

When Stan Lee & Jack Kirby began reinventing comic-books in 1961 with Fantastic Four, they revived the forgotten amphibian as a troubled, semi-amnesiac, yet decidedly more regal and grandiose anti-hero, understandably embittered at the loss of his sub-sea kingdom which had seemingly been destroyed by American atomic testing.

He also became a dangerous bad-boy romantic interest: besotted with the FF’s golden-haired Sue Storm…

Namor knocked around the budding Marvel universe for few years, squabbling with assorted heroes such as Daredevil, the Avengers and X-Men, before securing his own series as part of “split-book” Tales to Astonish with fellow antisocial antihero the Incredible Hulk,

In 1988, as part of Marvel’s 50th Anniversary celebrations, that phenomenal half-century of comicbook history was abridged, amended, updated and generally précised by avowed fan and self-appointed keeper of the chronology Roy Thomas and his writing partner Dann Thomas who collaboratively commemorated the Avenging Son’s contribution in 12-part Limited Series miniseries The Saga of the Sub-Mariner. The saga was rapturously drawn by Rich Buckler.

Roy and Rich did the same with The Saga of the Original Human Torch – a 4-part series which ran from April to July 1990 – and both sides of the tempestuous coin are triumphantly tossed together in this splendidly all-encompassing, no-nonsense textbook of historic Fights ‘n’ Tights mythology…

It all begins thousands of years ago with ‘A Legend a-Borning’ from The Saga of the Sub-Mariner #1 (November 1988) with Buckler inked by Bob McLeod. A short history of the sinking of antediluvian Atlantis and its eventual reoccupation by nomadic tribes of water-breathing Homo Mermanus follows. The water-breathing wanderers splendidly flourish deep in the icy waters, and their story leads to a certain American research vessel which sails into icy waters in 1920…

Its depth-charging and icebreaking has horrendous consequences for the citizens of the depths and in response Emperor Thakorr organises a possibly punitive expedition. Instead his daughter Princess Fen uses experimental air-breathing serums to infiltrate the ship and forms a brief liaison with Captain Leonard McKenzie. They even marry but neither is aware that the voyage has been arranged by unscrupulous telepath Paul Destine who is drawn to the area by an uncanny device of ancient power and origins…

Whilst Destine is being buried under a catastrophic avalanche trying to excavate the artefact, a raiding party from Atlantis boards the ship and drags Fen back home. She believes her husband is killed in the attack…

Nine months later a strange, pink-skinned baby is born beneath the deep blue sea…

The story resumes years later with teenaged Namor experiencing prejudice firsthand as he plays with his blue-skinned chums and royal cousin Prince Byrrah. The passing of his callow years are interspersed with his grandfather’s disdain, his mother’s tales of the fabled “Americans” and the annoying girl Dorma who is always hanging around…

Every day seems to point out another way in which he differs from his people, such as his ever increasing strength, ability to live unaided on the surface and the wings on his ankles which give him the power of flight.

Life changes forever when the youngster is salvaging a sunken ship and shockingly encounters a brace of clunky mechanical men from the surface world doing the same.

In panic he attacks, severing the control cables which connect to a ship far above and proudly hauling them to Atlantis as a prize. For once grandfather is delighted: especially when the face plates are pried open and he sees dead surface-men within.

He’s ever more gleeful when Byrrah suggests Namor should go beard the Surfacers in their own realm to pay them back for the past destruction of Atlantis. Young, feisty and gullible, Namor sets off, ready to live up to his name which means ‘Avenging Son’…

‘A Prince in New York’ spectacularly depicts the fantastic reign of terror and destruction Sub-Mariner wrought upon the city until distracted and talked down by plucky blonde policewoman Betty Dean. It then reveals how he learns to despise Nazi Germany’s maritime depredations before ‘A Fire on the Water’ details how New York Special Policeman the (original) Human Torch is deputised to stop him at all costs…

He never quite succeeds but the ongoing clash resulted in some of the most astonishing scraps in comics history. With the city almost wrecked by their battles Betty Dean again steps in to calm the boiling waters and the next chapter – inked by Richardson & Company – introduced the ‘Invaders!’ as Hitler incomprehensibly decides to eradicate Atlantis with depth charges and U-boats. The act of wanton hatred merely secures the Sub-Mariner’s fanatical aid for the Allied Powers.

With Thakorr wounded, the people elect Namor Emperor by popular acclaim before watching him swim off to crush the Axis and their super-powered servants. He fights with and beside the Torch, Captain America, Bucky, Spitfire and Union Jack. By the time the war is won and Namor returns to his realm, Byrrah and his crony Commander Krang have turned recuperating Thakorr against his interim emperor and Sub-Mariner finds himself banished. Only Lady Dorma’s impassioned intervention prevents the homecoming becoming a bloodbath…

With nowhere else to go Namor rejoins his surface superhero friends to create the post-war All-Winners Squad, before eventually being summoned home by his cousin Namora. Atlantis has been ravaged by air-breathing gangsters…

Seeking vengeance they team up with Betty for a short-lived crusade against criminals, madmen and monsters until again recalled to the rebuilt underwater kingdom.

Namor’s years away had gradually diminished his mighty hybrid abilities, but now-recovered Thakorr orders Atlantis’ greatest scientists to restore them so the Sub-Mariner can renew the Realm’s war against all surface-men…

Instead, Namor attempts diplomacy but his State Visit to the United Nations resulted in violent protests and the death of a bystander. He returns to his grandfather a bitter man, but still argues against war, no matter how hard General Krang and Byrrah urge it…

When Atlantis is wracked by seaquakes Namor leads a patrol to the polar cap above and discovers freshly-exhumed Paul Destine is responsible. The psychic had found a fantastic Helmet of Power which magnified his gifts exponentially and decided to test his new abilities on the closest population centre…

Enraged Namor’s physical might is useless against the tele-potent madman and in an instant Destine wipes his fishy foe’s memories and sends him to live as an amnesiac amongst the dregs of New York, blindly awaiting his future ‘Dark Destiny’ (McLeod inks)…

The epic history lesson reaches the dawn of the Marvel Age decades later as ‘Rage and Remembrance’ recaps the epochal events after new Human Torch Johnny Storm restores the memory of a weary derelict and unleashes the rage of the Sub-Mariner once again. With his mind and most of his memories back Namor instantly heads home to find Atlantis razed and his people scattered. Blaming the humans, he launches a series of blistering attacks on the Fantastic Four whilst attempting to win the heart of the clearly conflicted Invisible Girl…

As months pass he discovers his people had relocated and rebuilt Atlantis. Namor is re-elected Emperor over the protests of Byrrah and betrothed to Lady Dorma, unknowingly earning the eternal enmity of Warlord Krang who has always wanted her…

His war against the surface-men continues, escalating into a brief invasion of New York, a turbulent alliance with the Hulk and clash with the ‘Avengers!’ (Mike Gustovich inks) which results in the revival of his now-forgotten Invaders comrade Captain America…

Sub-Mariner’s pointless sorties against mankind continue as he forcefully adds the X-Men and Magneto to his roster of enemies whilst still trying to take Sue Storm away from Reed Richards.

After repelling an invasion by sub-sea barbarian Attuma he softens and again attempts to gain official recognition for Atlantis. Whilst he is making his embassage, however, Krang seizes control of Atlantis. After battling Daredevil, Namor returns too his kingdom, deals with the usurper and more-or-less dials back his campaign against the surface. Sadly this peace is interrupted as Destine again strikes inviting the new monarch to a ‘Rendezvous with Destiny!’ (McLeod inks).

Time and events telescope from now on as ‘Losses in Battle’ rapidly traces Namor’s showdown with the mental maniac, alliance with the Inhuman Triton and battles with Plantman, Dr. Dorcas, Tiger Shark, the Thing and a host of others, as well a reunion with Betty Prentiss (nee Dean) and rise of the sinister antediluvian Serpent Cult of Lemuria which first devised the formidable Helmet of Power in eons past.

Also revealed is how Namor’s marriage to Dorma is thwarted by murderous Lemurian LLyra and his subsequent agonising first and last meetings with his father…

‘Blood Ties’ then details his meeting with and adoption of Namora’s teenaged daughter Namorita, clashes with Doctor Doom and MODOK, an alliance of Byrrah and Llyra and origins of the Defenders before ‘Triumphs… and Tragedy!‘ (inked by McLeod & Co) brings us to a cameo-packed conclusion, relating Namor’s enforced alliance with Doom, admission into the Mighty Avengers and loss of two of his greatest loves…

Although appearing a tad rushed, the writing is strong: offering fresh insights for those familiar with the original material whilst presenting the chronicles in an engaging and appetising manner for those coming to the stories for the first time. Moreover Buckler’s solidly dependable illustration capably handles a wide, wild and capacious cast with great style and verve.

Balancing the watery wonderment is the later and far shorter comics chronology of Sub-Mariner’s arch ally and favourite enemy as first seen in The Saga of the Original Human Torch.

It starts with ‘The Lighted Torch’ by Thomas, Buckler & Danny Bulanadi, which shows how the Flaming Fury burst into life as a malfunctioning humanoid devised by troubled and acquisitive Professor Phineas Horton. Instantly igniting into an uncontrollable fireball whenever exposed to air, the artificial innocent was consigned to entombment in concrete but escaped to accidentally imperil the metropolis until it/he fell into the hands of a malign mobster named Sardo.

When the crook’s attempts to use the android as a terror weapon dramatically backfired the hapless newborn was left a misunderstood fugitive – like a modern day Frankenstein’s monster. Even his creator only saw the fiery Prometheus as a means of making money.

Gradually gaining control of his flammability, the angry, perpetually rejected android decides to make his own way in the world…

Instinctively honest, the creature saw crime and wickedness everywhere and resolved to do something about it. Indistinguishable from human when not afire, he joined the police as Jim Hammond, tackling ordinary thugs even as his volcanic alter ego battled such outlandish bandits as Asbestos Lady. Before long the Torch met Betty Dean when New York City Chief of Police John C. Wilson asked him to stop the savage Sub-Mariner from destroying everything. The battles are spectacular but inconclusive but only end after Betty intervenes and brokers a tenuous ceasefire.

Later, a brusque reunion with Horton sets the Torch of the trail of his creator’s former assistant Fred Raymond. Hammond is too late to stop Asbestos Lady murdering the Raymonds in a train wreck but adopts their little boy Toro who gains the power to become a human torch as soon as he meets the artificial avenger. The partners in peril become a team who set ‘The World on Fire!’; battling beside Namor in the Invaders for the duration of WWII.

They even play a major role in ending the conflict in 1945 when they storm a Berlin bunker and incinerate Hitler, before rising ‘Out of the Ashes…’ (inked by Alfredo Alcala) by battling Homefront hostiles, exposing Machiavellian android mastermind Adam-II who, with knowledge of the future, attempts to assassinate a group of strangers who would all eventually be Presidents of the USA. The Fiery Furies formed the backbone of the All-Winners Squad, battling maniacs and conquerors from tomorrow, continuing their campaign against crime long after their comrades retired…

When a family crisis benches Toro, the Torch soldiers on with new sidekick Sun Girl until he returns. The reunion is destined to short and far from sweet…

The hot history lesson concludes in ‘The Flaming Fifties!’ (inked by Romeo Tanghal) as Jim Hammond bursts from a desert grave during a nuclear test explosion, revived from a chemically-induced coma mimicking death. His last memory was of being ambushed by gangsters and sprayed with a chemical which inhibited his flame and knocked him out. Blazing back to the ambush site he attacks his assailants and discovers four years have passed…

When they try the same solution again the compound no longer works on his atomically charged form and after a band of G-Men burst in the truth comes out. The Torch and Toro vanished in 1949 and when pressed the crooks admit to having got their chemical cosh from the Russians. More chillingly, they paid for it by handing Toro over to the Reds…

After spectacularly rescuing and deprogramming the Soviets’ flaming secret weapon, the Torch brings Toro home and they continue their anti-crime campaign against weird villains, Red menaces and an assortment of crooks and gangsters but before long tragedy again strikes as the atomic infusion finally reaches critical mass in Jim’s android body.

Realising he is about to flame out in a colossal nova, the Human Torch soars into the desert skies and detonates like a supernova…

The pre-Marvel Age adventures of the Torch end here but devotees already know Jim Hammond was resurrected a number of times in the convoluted continuity that underpinned the modern House of Ideas…

This substantial primer into the prehistory of the Marvel Universe also includes a quartet of original art covers plus a brace of full-colour, textless covers.

Fast, furious and fabulously action-packed, this is a lovely slice of authentic Marvel mastery to delight all lovers of Costumed dramas.
© 1988, 1989, 1990, 2014 Marvel Characters, Inc. All rights reserved.

Silent Invasion Book One: Secret Affairs


By Michael Cherkas & Larry Hancock (NBM)
ISBN: 978-0-91834-850-0

The 1980s were an immensely fertile time for English-language comics-creators. In America a fresh wave of creativity had started with the birth of dedicated comics shops and, as innovation-geared specialist retailers sprung up all over the country, operated by fans for fans, new publishers began to experiment with format and content, whilst eager readers celebrated the happy coincidence that everybody seemed to have a bit of extra cash to play with.

Consequently those new publishers were soon aggressively competing for the attention and cash of punters who had grown resigned to getting their on-going picture stories from DC, Marvel, Archie and/or Harvey Comics. European and Japanese material began creeping in and by 1983 a host of young companies such as WaRP Graphics, Pacific, Eclipse, Capital, Now, Comico, Dark Horse, First and many others had established themselves and were making impressive inroads.

New talent, established stars and fresh ideas all found a thriving forum to try something a little different both in terms of content and format. Even shoestring companies and foreign outfits had a fair shot at the big time and a much great material came – and, almost universally, just as quickly went – without getting the attention or success they warranted.

By avoiding the traditional family sales points such as newsstands, more mature material could be produced: not just increasingly violent and with nudity but also far more political and intellectually challenging too.

Moreover, much of the “brain-rotting trash” or “silly kid’s stuff” stigma had finally dissipated and America was catching up to the rest of the world in acknowledging sequential narrative as a for-real, actual Art-Form, so the door was wide open for gosh-darned foreigners to make a few waves too…

One of the most critically acclaimed and just plain fun features came from semi-Canadian outfit Renegade Press which, spun out by a torturous and litigious process from Dave Sim’s Canadian Aardvark-Vanaheim enterprise, set up shop in the USA and began publishing at the very start of the black and white comics bubble in 1984. Renegade quickly established a reputation for excellence, picking up a surprisingly strong line of creator-based properties and some genuinely remarkable and impressive series such as Ms. Tree, Journey: The Adventures of Wolverine MacAlistaire, Normalman, Flaming Carrot, the first iteration of Al Davison’s stunning Spiral Cage and compulsive, stylish Cold War, flying-saucer paranoia-driven series The Silent Invasion amongst others.

That last was a stunningly stylish saga, bolting 1950s homeland terrors (invasion by Reds; invasion by aliens; invasion by new ideas…) onto Film Noir chic and employing 20-20 hindsight to produce a truly fresh and enticing concept in the Reagan-era Eighties. I firmly believe that in this business nothing good stays lost, but now I’m fed up waiting for it to be rediscovered so I’m going to review my battered old copies as no one has tried to revive it yet. At least they’re still available…

This first superbly oversized monochrome tome – a whopping 298 x 2058 mm – gathers the lead story from the first three issues of The Silent Invasion with co-creators Michael Cherkas & Larry Hancock concocting a delightful confection combining all the coolest genre elements of classic sci-fi, horror, spy, conspiracy theory, crime, romance and even comedy yarns…

The 1950s in American were a hugely iconic and paradoxical time. Incredible scientific and cultural advancements and great wealth inexplicably arose amidst an atmosphere of immense social, cultural, racial, sexual and political repression with an increasingly paranoid populace seeing conspiracy and subversive attacks in every shadow and corner of the rest of the world.

Such an insular melting pot couldn’t help but be fertile soil for imaginative outsiders to craft truly incisive and evocative tales dripping with convoluted mystery and taut tension, especially when wedded to the nation’s fantastic – and then-ongoing – obsessions with rogue science, flying saucers, gangsterism and espionage…

They were also obsessed with hot babes and bust sizes, but more of that elsewhere…

Preceded by a terse and still topical Introduction from Frank Miller, this towering collection from 1988 kicks off with ‘Chapter One: Atomic Spies’ in a dark desert landscape 22 miles outside Union City in April 1952.

Private eye Dick Mallet sees a strange light in the skies and in the morning the cops find his crashed car. There’s no sign of the infamous and distinguished Dick…

A month later reporter Matt Sinkage is still unhappy with his piece on “The Truth Behind Flying Saucers” but his muttering and musing is interrupted by a hot blonde banging on the door of his foreign-sounding neighbour Ivan Kalashnikov.

Arriving at his desk on the Sentinel, Sinkage can’t believe the audacity of the Air Force’s official line about “marsh gas” and starts screaming at his Editor Frank Costello who just bawls him out – again – and sends him off to cover real news…

Instead Sinkage heads out to the site of the latest sighting and starts interviewing local yokels. That night fiancée Peggy cooks him a meal but his mind is elsewhere, on that night six months back in Albany when he saw a UFO and impetuously chased after it: a night everyone but him remembers…

Later, in a bar, Matt continues badgering Frank until the booze gets to him. Eventually Sinkage slinks back to his apartment. Ivan’s door is open and a quick glance reveals the foreigner and others in front of a huge, weird machine and Matt realises they must be Reds! Atomic spies!

Before the reporter can react, Kalashnikov pulls a really strange gun and shoots. Next morning Sinkage awakes with another sore head and fuzzy memory…

Days later Matt again collides with Mr K’s pretty friend Gloria Amber, but fails to get another look at his neighbour’s place. Undeterred, he resorts to asking her out to lunch and somehow provokes the old guy into taking a sudden trip out of town. Things get even stranger when Gloria comes running to him, being chased by what she claims are Red agents…

Spiriting her away, Matt doesn’t hear the pursuers accosting his landlord, claming to be Federal Men…

‘Chapter Two: Secrets and Insidious Machinations’ finds the fugitives deep in the suburbs with Matt’s sedate brother Walter. The reporter is still seeing flying saucers and can’t understand why everybody else thinks they’re just jets, whilst back in Union City Frank is getting a grilling from FBI Agent Housley.

They’re old acquaintances: the G Man regularly pops by to suppress one news item or another…

This time though they want the vanished Sinkage and are not happy that Costello has no idea of the gadfly’s current location. Back in suburbia, things are none too comfortable either. Stuck-up sister-in-law Katie is convinced Matt and his new floozy are up to no good and wants them out. At least she doesn’t know the FBI are scouring the city for them. Enigmatic Gloria, however, is more concerned that Sinkage is sleepwalking and having strange nightmares… just like Kalashnikov feared he might…

Matt and Gloria are just heading out in Walter’s borrowed car when Peggy pops by. She can’t understand why her man is with a flashy trollop and pointedly won’t talk to her. Gloria has told Matt the real Reds are after Kalashnikov’s memoirs and convinced him to drive her to a quiet town in the desert where a “contact” will protect them both. Mr K meanwhile has called in his own heavies to chase the couple, unaware that the FBI have visited Walter and Katie. A net is closing around Sinkage and the mystery woman he implicitly trusts… but really shouldn’t.…

The tension mounts in this volume’s concluding ‘Chapter Three: The Stubbinsville Connection’ as a mysterious Council of shadowy men gather to discuss the Sinkage problem. As Housley’s report continues, it become clear the reporter was also involved in the Albany event and near-panic ensues…

In a cheap motel Matt’s suspicions are back. Gloria vanished from their room for a while during the night and hasn’t mentioned it…

They’re confirmed a little later when she helps Kalashnikov’s hoods Zanini and Koldst abduct her and rough him up. Bach at Walter’s house the FBI turn up to interview them about Matt. They claim they’re the only Feds working on the case and no other government officials have been there before them…

Katie has had enough and spills all she knows. The agents instantly go into overdrive and organise all their forces to head for sleepy, remote Stubbinsville. Matt meanwhile has recovered and called the only guy he still trusts, his researcher Dan Maloney. That worthy warns him of the confusing profusion of agents all claiming to be working for the government, before sharing the same info with Frank Costello…

As Housley’s team fly in, Matt has decided to go on, hitchhiking to the rendezvous with a quirkily affable farmer who happily joins him in “pranking” the cops who have just arrested Zanini, Koldst and Gloria…

Reunited with his oddly-compliant mystery amour, Matt hurtles on to Stubbinsville in a stolen car but with less than 100 miles to go Gloria falls ill. She makes him promise to get her there at all costs…

As the assorted pursuers converge, she directs Matt to a lonely wilderness area, but the forces of law and order have spotted them and follow. As the net closes a fantastic and terrifying light show ignites the dark skies. By the time Housley reaches the specified target area, all he finds is a comatose Sinkage.

As days pass, Matt finds himself free with all charges dropped, but he’s oddly content. Despite another blatant cover-up and no clue as to who all the various parties hounding him actually were, he knows what he knows and wonders when Gloria will be back…

To Be Continued…

Potently evocative, impeccably unique and fabulously cool, The Silent Invasion is a boldly imagined and cunningly crafted adventure long-overdue for a modern revival: an unforgettable gateway to an eerily familiar yet comfortably exotic era of innocent joy and a million “top secrets” which no fan of fantastic thriller fiction should ignore.
© 1988 Michael Cherkas & Larry Hancock. Introduction © 1988 Frank Miller. All rights reserved.

Plastic Man Archives volume 4


By Jack Cole (DC Comics)
ISBN: 978-1-56389-835-8

As adroitly recounted by European comics historian and film critic Andreas C. Knigge in his Foreword to this fourth beguiling Deluxe Archive collection, Jack Cole was one of the most uniquely gifted talents of America’s Golden Age of Comics.

Before moving into the magazine and gag markets he originated landmark tales in horror, true crime, war, adventure and especially superhero comicbooks, and his incredible humour-hero Plastic Man remains an unsurpassed benchmark of screwball costumed hi-jinks: frequently copied but never equalled. It was a glittering career of distinction which Cole was clearly embarrassed by and unhappy with.

In 1954 he quit comics for magazine cartooning, becoming a household name when his brilliant watercolour gags and stunningly saucy pictures began running in Playboy from the fifth edition. Cole eventually moved into the lofty realms of newspaper strips and, in May 1958, achieved his life-long ambition by launching a syndicated newspaper strip, the domestic comedy Betsy and Me.

On August 13th 1958, at the moment of his greatest success he took his own life. The reasons remain unknown.

Without doubt – and despite his other triumphal comicbook innovations such as Silver Streak, Daredevil, The Claw, Death Patrol, Midnight, Quicksilver, The Barker, The Comet and a uniquely twisted and phenomenally popular take on the crime and horror genres – Cole’s greatest creation and contribution was the zany Malleable Marvel who quickly grew from a minor back-up character into one of the most memorable and popular heroes of the era. “Plas” was the wondrously perfect fantastic embodiment of the sheer energy, verve and creativity of an era when anything went and comics-makers were prepared to try out every outlandish idea…

Eel O’Brian was a brilliant career criminal wounded during a factory robbery, soaked by a vat of spilled acid and callously abandoned by his thieving buddies. Left for dead, he was saved by a monk who nursed him back to health and proved to the hardened thug that the world was not just filled with brutes and vicious chisellers after a fast buck.

His entire outlook altered and now blessed with incredible elasticity, Eel resolved to put his new powers to good use: cleaning up the scum he used to run with.

Creating a costumed alter ego he began a stormy association with the New York City cops before being recruited as a most special agent of the FBI…

He soon picked up the most unforgettable comedy sidekick in comics history. Woozy Winks was a dopey indolent slob and utterly amoral pickpocket who accidentally saved a wizard’s life and was gifted in return with a gift of invulnerability: all the forces of nature would henceforth protect him from injury or death – if said forces felt like it.

After failing to halt the unlikely superman’s impossible crime spree, Plas appealed to his sentimentality and, once Woozy tearfully repented, was compelled to keep him around in case he strayed again. The oaf was slavishly loyal but perpetually sliding back into his old habits…

Equal parts Artful Dodger and Mr Micawber, with the verbal skills and intellect of Lou Costello’s screen persona or the over-filled potato sack he resembled, Winks was the perfect foil for Plastic Man: a lazy, greedy, morally bankrupt reprobate with perennially sticky fingers who got all the best lines, possessed an inexplicable charm and had a habit of finding trouble. It was the ideal marriage of inconvenience…

This lavish, full-colour hardback barely contains the exuberantly elongated exploits of the premier polymorph from Police Comics #40-49 and Plastic Man #3 (stretching from March 1945 to Spring 1945), and opens with an outrageous murder mystery in Woozy’s loon-filled boarding house as ‘The Overalls in Mrs. Murphy’s Chowder’ inexorably lead to a fatal stabbing and the ever-imaginative Plas aping the victim until the culprit tries to kill him again…

Police #41 details how an epidemic of shoplifting threatens to close a department store, but when Plas and Woozy hunt down prime suspect ‘Louie the Lift’ they soon discover the thief is only the stooge of a far more dangerous crook, whilst ‘The Diabolical Dr. Dratt’ is clearly his own maniacal man; conning innocent strangers into distilling a deadly new weapon which could level the city…

In ‘Arctic Circle Adventure’ the misshaped manhunters head to the far north to save a little professor’s radium mine from claim-jumpers but none of the polar perils compare to the ardour of marriage-mad Hut Sut who thinks Woozy is the man of her dreams, after which the big goof helps a down-&-out drifter get into a old folks home and precipitates a ‘Murder at the home for the Aged’. Thankfully Plastic Man is on hand to ascertain the identity of the assassin-wolf in the well-wrinkled fold…

Sheer absurdity – and Woozy – trigger a city-wide disaster when a founding father determines to sell the smelly, garbage-strewn land the city is built on back to the Indians and Plas’ poltroon pal makes it happen. Soon ‘Chief Rain-in-the-Trap’ and his braves are running roughshod over everyone and the chameleonic cop is intent on discovering if there’s a pale face behind all that war-paint…

Issue #46 reveals the genesis – and demise – of ‘The Owl’s Witch Union’ as a crook realises magic has as much power as the A-bomb and organises all the city’s sham shamans and con conjurers to take control of the state by eradicating its legislature and government…

‘Slicer and Doser’s Medical School’ finds Woozy trying to save his partner’s life when a pair of deranged surgeons decide to dissect Plastic Man for the sake of science and the betterment of humanity, and it’s just such noble sentiments which prompt inventor Jasper Tipple to design ‘The City of the Future’. Sadly since honest entrepreneurs won’t provide the venture capital to build it the poor fool accepts dirty money and sees his masterpiece become a safe-haven for crooks… until Plastic Man takes an elasticated hand…

The monthly exploits end here with Police Comics #49 (cover-dated December 1945) and the sad tale of a young lady whose physical blandishments were merely average but who nevertheless had the power to make men into helpless puppets.

After years of men acting like slaves around her naturally she fell for the one man immune to her gifts. Such a shame he was a murderous conman and she was so naïve and love-struck…

It was more luck than wit which saved Plas, Woozy and ‘Thelma Twittle, Super-Charmer’…

Rounding out this stylish slapstick selection is grand quintet of tales from Plastic Man #3 (Spring 1946) which opens with ‘The Killing of Snoopy Hawks’ wherein Woozy is threatened by a gossip columnist who ends up dead. Although the cops feel certain it’s the confirmed felon at fault, Plastic Man is equally suspicious of the former banker, upcoming actress and brutal prize-fighter also on the victim’s scandal-list…

The Pliable Paladin almost meets his match when a criminal sociologist hoodwinks a trio of genuine magic makers into destroying the only barrier to his nefarious plots in ‘B. T. Tokus and the Witch Doctors’ after which the stooge becomes the star as ‘Woozy Winks: The Escape of Smelly Pitts’ finds the Dolorous Dope attempting a (semi-legal) get-rich-quick bounty-hunting scheme only to be captured by his target, and fooled into getting married…

Plastic Man’s uncanny abilities are then explored in prose short ‘The Hand Behind’ before this superb slice of superhero silliness concludes with a daring tale of High Seas drama as at-long-last body-conscious Mr. Winks goes in search of deodorant and becomes embroiled in an ambergris-smuggling racket, which is only the tip of an illegal iceberg.

When the oaf turns up missing again, Plastic Man gets on the case and soon discovers and closes ‘A Whale of a Tale’…

Augmented by all the stupendously hilarious covers and a ‘Biographies’ feature detailing the author’s amazing achievements and unhappy life, this is another true gem of funnybook virtuosity: exciting, breathtakingly original and still thrilling, witty, scary, visually outrageous and pictorially intoxicating more than seventy years after Jack Cole first put pen to paper.

Plastic Man is a truly unique creation who has only grown in stature and appeal and this is a magical comics experience fans would be crazy to deny themselves.
© 1945, 1946, 2003 DC Comics. All Rights Reserved.

The Adventures of Blake and Mortimer: The Affair of the Necklace


By Edgar P. Jacobs, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-037-5

Pre-eminent fantasy raconteur Edgar P. Jacobs devised one of the greatest heroic double acts in fiction: pitting his distinguished scientific adventurers Professor Philip Mortimer and Captain Francis Blake against a broad variety of perils and menaces in a sequence of stellar action thrillers which merged science fiction scope, detective mystery suspense and supernatural thrills. The magic was made perfect through his stunning illustrations rendered in the timeless Ligne claire style which had made intrepid boy-reporter Tintin a global sensation.

The Doughty Duo debuted in the very first issue of Le Journal de Tintin (26th September 1946): an ambitious international anthology comic with editions in Belgium, France and Holland. The magazine was edited by Hergé, with his eponymous star ably supplemented by a host of new heroes and features for the rapidly-changing post-war world…

L’affaire du collier – the partnership’s ninth drama-drenched epic escapade – was originally serialised in 1965 and forms the last leg of a trilogy of tales set in France. It was subsequently collected in a single album two years after the conclusion and became Cinebook’s seventh translated treat as The Affair of the Necklace in 2009.

Of more interest perhaps is the fact that it is the only straight crime-caper; shunning the regulation science fictional tropes in favour of a suspenseful mystery and breakneck action thriller…

The story itself draws upon a legendary historical scam which rocked France in the 1780s and has fascinated storytellers ever since: haunting films and television, fascinating authors from Dumas to Maurice Leblanc (Arsène Lupin, Gentleman Thief) to Goethe and even featuring in manga such as The Rose of Versailles.

In 1772 Louis XV asked Parisian jewellers Boehmer and Bassange to create a matchless necklace for his mistress Madame du Barry. The magnificent adornment took so long to complete, the king died and was succeeded by his heir Louis XVI and although the jewellers offered the finished piece – which had not been paid for – to Marie Antoinette numerous times, she refused it – citing the money could be better spent on warships.

Her refusals – probably because she despised Du Barry and didn’t want her cast-offs – laid her open to claims of defrauding the artisans and further tarnished the Queen’s shaky reputation.

When a Bastard-Royal confidence trickster got involved and scammed everybody from the jewellers to the government, the doomed trinket destroyed a Bishop, defanged court magician Cagliostro, scandalised the aristocracy, enraged the public and arguably hastened the fall of the Royal House of Bourbon and sparked the French Revolution.

The necklace itself reputedly ended up in England where it was broken up and its hundreds of individual gems separately sold off…

You don’t need any of that immensely complex background for this jaunt though, which begins with modern France ablaze at the news that the infamous adornment has been found – complete and entire – by British collector Sir Henry Williamson who shockingly plans to give it to the young Queen Elizabeth of the United Kingdom!

Not-all-that-bothered are Professor Mortimer and Captain Blake, back in Paris to give evidence at the trial of infamous criminal and arch-enemy Colonel Olrik. However, that mission is foiled when the Master of Evil boldly escapes from a sealed prison van en route to court.

Despite quickly deducing the rogue’s methods, the Englishmen are at a loss and cooling their heels when Olrik cheekily challenges them to catch him, but with no clues they instead attend the swank soirée held by Sir Henry where he intends to take possession of the infamous Queen’s Necklace from Frances’ greatest jeweller Duranton-Claret who has been repairing and cleaning the long-lost treasure.

The inveterate thrill-seekers eagerly agree and are lost in the social swirl when the unthinkable happens: a landslip in the notorious catacombs below Paris cause the gem-smith’s high security cellar-vault to collapse into the subterranean maze beneath the City of Lights…

Ever in the thick of action, Mortimer braves the disaster scene and quickly discerns it was explosion not accident which caused the chaos. He even returns with the salvaged jewellery case but the ponderous chain of glittering gems is missing; replaced by a taunting note from Olrik…

After agreeing with top cop Commissioner Pradier to keep the theft quiet, all concerned are astounded to find the morning newspapers full of the crime of the century: Olrik himself has contacted them to boast of it…

Duranton is a nervous wreck: his reputation is destroyed and the phone in his palatial house will not stop ringing with rabid reporters constantly pestering him for a comment. Things take a darker turn when Olrik’s chief heavy Sharkey leads a bold raid to abduct the terrified jeweller. Thankfully Blake and Mortimer are on hand to drive off the attackers and are forced to repeat the feat when the thugs later return with Olrik taking personal charge.

This time the intrepid investigators and Duranton’s valiant butler Vincent are hard-pressed and forced into a last-stand firefight before the police arrive. When those reinforcements counterattack the crooks vanish with disturbing ease and familiarity into the catacombs beneath the house…

As the harassed jeweller’s behaviour becomes more paranoid and erratic, the Englishmen’s suspicions are aroused: if Olrik already has the fabulous treasure, why is he still hounding the Duranton? Thus thanks to a covert wiretap supplied by the ever-efficient Pradier, a sordid story is revealed and an unsuspected connection to Olrik exposed…

Both the jeweller and Olrik know the master criminal only got away with a glass copy of the Queen’s Necklace but as the double-dealing Duranton tries to flee the country, he only avoids the police cordon: wily Olrik and brutal Sharkey are extraordinary criminals, easily snapping up the fugitive and spectacularly beating the cops at their own game – but not before the little gem-smith hides the real necklace in a place only he can access…

The action and suspense spiral as Sharkey is captured. Helpfully leading the authorities into the Byzantine tunnels below Paris he easily gives them the slip, but whilst the police wait for municipal tunnel experts to arrive and take charge of the hunt, Blake and Mortimer strike off on their own. Soon they are hopelessly lost in the terrifying labyrinth…

With their torches failing, the partners in peril at last discover the secret of how the mobsters are able to move so confidently through the uncounted miles of deadly tunnels and track them to their fortress-like lair before reuniting with Pradier’s forces and instigating a blistering showdown…

When the shooting ends our heroes are frustrated to discover that Olrik has escaped and taken the much sought-for necklace with him. Of course, the rogue also has a big surprise in store…

Swift-paced, devilishly devious and gritty, grimly noir-ish, this tale shows the utter versatility of our heroes as they slip seamlessly into a straight cops-&-robbers set-piece, building to an explosive conclusion with a tantalising final flourish, resulting in another superbly stylish blockbuster to delight every adventure addict.

This Cinebook edition also includes excerpts from two other Blake & Mortimer albums plus a short biographical feature and publication chart of Jacobs’ and his successors’ efforts.
Original edition © Editions Blake & Mortimer/Studio Jacobs (Dargaud-Lombard S. A.) 1967, 1991 by E.P. Jacobs. All rights reserved. English translation © 2009 Cinebook Ltd.

Blackhawk Album #1


By Dick Dillin, Chuck Cuidera, Jack Kirby, Sheldon Moldoff, George Roussos, Mort Meskin, Nick Cardy, Frank Frazetta, Bill Ely, Bob Brown & various (Strato Publications)
No ISBN:

Here’s another long-lost oddity of the eccentric and exotic British comics market that might be of passing interest to curio collectors and unrepentant comics nerds like me.

The early days of the American comicbook industry were awash with both opportunity and talent and those factors happily coincided with a vast population hungry for cheap entertainment.

The new medium of comicbooks had no acknowledged fans or collectors; only a large, transient market open to all varied aspects of yarn-spinning and tale-telling – a situation which publishers believed maintained right up to the middle of the 1960s. Thus, in 1940 even though America was loudly, proudly isolationist and more than a year away from any active inclusion in World War II, creators like Will Eisner and publishers like Everett M. (“Busy”) Arnold felt Americans were ready for a themed anthology title Military Comics.

Nobody was ready for Blackhawk.

Military #1 launched at the end of May 1941 (with an August cover-date) and included in its gritty, two-fisted line-up Death Patrol by Jack Cole, Miss America, Fred Guardineer’s Blue Tracer, X of the Underground, The Yankee Eagle, Q-Boat, Shot and Shell, Archie Atkins and Loops and Banks by “Bud Ernest” (actually aviation-nut and unsung comics genius Bob Powell), but none of these strips, not even Cole’s surreal and suicidal team of hell-bent fliers, had the instant cachet and sheer glamour appeal of Eisner and Powell’s “Foreign Legion of the Air” led by the charismatic Dark Knight of the airways known only as Blackhawk.

Chuck Cuidera, already famed for creating the original Blue Beetle for Fox, drew ‘the Origin of Blackhawk’ for the first issue, wherein a lone pilot fighting the Nazi invasion of Poland in 1939 was shot down by Nazi Ace Von Tepp; only to rise bloody and unbowed from his plane’s wreckage to form the World’s greatest team of airborne fighting men…

This mysterious paramilitary squadron of unbeatable fliers, dedicated to crushing injustice and smashing the Axis war-machine, battled on all fronts during the war and – once the embattled nations had notionally laid down their arms – stayed together to crush international crime, Communism and every threat to democracy from alien invaders to supernatural monsters, consequently becoming one of the true milestones of the US industry.

Eisner wrote the first four Blackhawk episodes before moving on and Cuidera stayed until issue #11 – although he triumphantly returned in later years. There were many melodramatic touches that made the Blackhawks so memorable in the eyes of a wide-eyed populace of thrill-hungry kids. There was the cool, black leather uniforms and peaked caps. The unique, outrageous – but authentic – Grumman F5F-1 Skyrocket planes they flew from their secret island base and of course their eerie battle-cry “Hawkaaaaa!”

But perhaps the oddest idiosyncrasy to modern readers was that they had their own song (would you be more comfortable if we started calling it an international anthem?) which Blackhawk, André, Stanislaus, Olaf, Chuck, Hendrickson and Chop-Chop would sing as they plummeted into battle. (To see the music and lyrics check out the Blackhawk Archives edition but just remember this catchy number was written for seven really tough leather-clad guys to sing while dodging bullets…

Quality adapted well to peacetime demands: superheroes Plastic Man and Doll Man lasted far longer than most of their Golden Age mystery man compatriots and rivals, whilst the rest of the company line turned to tough-guy crime, war, western, horror and racy comedy titles.

The Blackhawks soared to even greater heights, starring in their own movie serial in 1952. However the hostility of the marketplace to mature-targeted titles after the adoption of the self-censorious Comics Code was a clear sign of the times and as 1956 ended Arnold sold most of his comics properties to National Publishing Periodicals (now DC) and turned his attentions to becoming a general magazine publisher.

Most of the purchases were a huge boost to National’s portfolio, with titles such as GI Combat, Heart Throbs and Blackhawk lasting uninterrupted well into the 1970s (GI Combat survived until in 1987), whilst the unceasing draw and potential of characters such as Uncle Sam, the assorted Freedom Fighters costumed pantheon, Kid Eternity and Plastic Man have paid dividends ever since.

The “Black Knights” had also been a fixture of the British comics reprint industry since the early 1950s, with distributor-turned publisher Thorpe & Porter releasing 37 huge (68-page, whilst the US originals only boasted 36 pages) monochrome anthologies to entrance thrill-starved audiences under their Strato imprint.

This commodious British collection combines a flurry of tales featuring the Air Aces, balanced out by an assortment of mystery and science fiction tales from DC’s wide selection of weird adventure anthologies (primarily culled in this instance from September and October 1957) and kicks off with the contents of (US) Blackhawk #117 and ‘The Fantastic Mr. Freeze’ wherein the paramilitary aviators battle a chilling criminal maniac with a penchant for cold crimes before tackling smugglers masquerading as Vikings in ‘The Menace of the Dragon Boat’.

‘How Not to Enjoy a Vacation’ was seen in many places; a Public Service feature probably written by Jack Schiff and definitely illustrated by Rueben Moreira, followed by prose poser ‘I Was a Human Missile’, relating a technician’s account of when he was trapped during the test firing of a missile – and how he escaped – after which ‘The Seven Little Blackhawks’ become the targets of a ruthless mastermind exploiting their fame and reputations to plug his new movie…

Regrettably most records are lost so scripter-credits are not available (likely candidates include Ed “France” Herron, Arnold Drake, George Kashdan, Jack Miller, Bill Woolfolk, Jack Schiff and/or Dave Wood) but the art remained in the capable hands of veteran illustrators Dick Dillin & Chuck Cuidera: a team who meshed so seamlessly that they often traded roles with few any the wiser…

Moreover although broadly formulaic, the gritty cachet, exotic crime locales, Sci Fi underpinnings and international jurisdiction of the team always allowed great internal variety within the tales…

Here however the uniformed escapades pause as House of Mystery #67 (October 1957) offers the sorry saga of ‘The Wizard of Water’ – a scurvy conman who accidentally gets hold of King Neptune’s trident as drawn by Bill Ely – and, after an always-engaging ‘Science Says You’re Wrong’ page and text terror tale ‘The Mummy’s Revenge’, counts down ‘Five Days to Doom’ (illustrated by Sheldon Moldoff from House of Mystery #66, September 1957) wherein a printer discovers a seemingly-prophetic calendar and uses it to track down aliens planning to destroy Earth.

‘The Legend of the Golden Lion’ (HoM #67 again and illustrated by George Roussos) then described a Big Game Hunter’s confrontation with a leonine legend of biblical pedigree whilst from the same issue the ever-excellent Bob Brown depicted a weird science-tinged crime caper about ‘The Man Who Made Giants’ before the Blackhawks soared back into action battling ‘The Bandit with a Thousand Nets’ – yet another audacious costumed thief with a novel gimmick (from Blackhawk #118, October 1957).

That issue also provided ‘The Blackhawk Robinson Crusoes’ wherein the Pacific Ocean proved to be the real enemy when an accident marooned the Aviators as they hunted the nefarious pirate Sting Ray, followed by much-reprinted western classic ‘The Town Jesse James Couldn’t Rob’ limned by Frank Frazetta and itself a reprint from Jimmy Wakely #4.

Text feature ‘From Caveman to Classroom’ charted the history of map-making after which Blackhawk #118 continues to completion as ‘The Human Clay Pigeons’ found the entire squadron helpless targets of international assassin/spymaster the Sniper, leaving the rest of this collection to astound and amuse with more genre-specific tales such as the Roussos illustrated psychological crime thriller ‘Sinister Shadow’ from House of Mystery #66 Sept 1957.

Also in that issue is Jack Kirby’s eerie mystery of best friends turned rivals ‘The Thief of Thoughts’, Moldoff’s jungle trek chiller ‘The Bell that Tolled Danger’ and Mort Meskin & Roussos’ tragic supernatural romance ‘The Girl in the Iron Mask’.

Rounding out the collection are selections from House of Mystery #64 (July 1957) beginning with Nick Cardy’s irony-drenched riff on the curse of Midas wherein a criminal subjects himself to ‘The Golden Doom’ – pausing briefly for Jack Miller’s prose expose of mind-readers ‘A Clever Code’ (from HoM #66) and another Public Service ad with teen star Binky explaining ‘How to Make New Friends’ (Schiff & Bob Oksner) – before Bill Ely delivers a murderous revelation regarding ‘The Artist Who Painted Dreams’.

A brace of Henry Boltinoff gag pages starring ‘Professor Eureka’ and ‘Moolah the Mystic’ then segues into Bernard Baily’s macabre depiction of criminal obsession in ‘My Terrible Twin’ (HoM #64) to bring the fun to a close on a spooky high note.

These stories were produced – and reprinted here – at a pivotal moment in comics history: the last showing of broadly human-scaled action-heroes and two-fisted mystery-solvers in a marketplace increasingly filling up with gaudily clad wondermen and superwomen. The iconic blend of weary sophistication and glorious, juvenile bravado where a few good men with wits, firearms and an occasional trusty animal companion could overcome all odds was fading in the light of spectacular scenarios and ubiquitous alien encounters.

These are splendidly engaging tales that could beguile and amaze a whole new audience if only publishers would give them a chance. But whilst they won’t your best bet is to seek out books like this in specialist comic shops or online.

Go on; let your fingers do the hard work…

Despite there being no copyrights included in this tome, I think it’s safe to assume:
All material © 1957, 1958, 2015 DC Comics. All Rights Reserved.

Rip Kirby Comic Album


By Alex Raymond, John Prentiss & Fred Dickenson (World Distributors {Manchester} Ltd)
No ISBN; ASIN: B004N6P0KM

It took the British a very long time to get the hang of American-style superheroes but we never had any trouble with more traditional genre standards, such as this quirky collection of adventures starring one of the world’s most intriguing private eyes. Another tantalising oddment of UK reprint publishing, the Rip Kirby Comic Album was probably released in 1960: a monochrome affair with soft card-covers, gathering selected yarns from the transitional period when John Prentice took over from all-star originator Alex Raymond.

Although this particular vintage item is relatively easy to find, if you’re properly interested in the armchair sleuth’s career you should seek out the recent hardback releases from IDW: the entire saga of Rip Kirby in splendid archival collector’s editions.

In the golden age of newspaper adventure strips (that’s the 1930s, OK?) Alex Raymond made Flash Gordon, Jungle Jim and Secret Agent X-9 household names all over the world, but when duty called, he dropped everything and went to war.

On his return, rather than rekindle old glories, he created (from King Features Editor Ward Greene’s concept and scripts) a new kind of private detective. The result was a rather unique individual, a demobbed marine, intellectual by inclination and sedentary by preference, who – although physically powerful – chose to use his mind rather than fists and guns to solve quandaries.

He had a steady girlfriend called Judith “Honey” Dorian and a seemingly mousy yet deviously competent manservant named Desmond simply sodden with hidden depths (the dapper flunky was a reformed burglar and able sidekick decades before Lady Penelope hired that guy Parker).

Remington “Rip” Kirby debuted on March 4th 1946, to instant approbation and commercial success. Greene scripted the strip until 1952 when he was replaced by journalist Fred Dickenson. Raymond continued to illustrate the wittily urbane serial thriller until September 6th 1956, when, aged only 46, he died in a car crash.

The hugely talented John Prentice was chosen to assume the art duties whilst Dickenson continued writing until 1986 when he retired due to ill-health, from which time Prentice did his job too. The feature finally ended on June 26th 1999 when Prentice retired.

This reprint classic fortuitously represents that transitional tale as the opening case as ‘Rip Kirby in the Elixir of Youth’ (which was originally syndicated from 30th July to 20th October 1956, with Prentice taking over from October 1st) finds aging Hollywood star Mavis Fulton raging against the inexorable ravages of time and taking it out on her makeup man.

As conman “Dr.” Leon de Leon is kicked out of town for his usual charlatanry, he links up with disgraced and recently dismissed cosmetic artist Pancake Murgatroyd and both head East to New York…

In the city they first target wealthy spinster Hattie Hilton for a million dollar scam. All they need is a gullible actress they can cosmetically add fifty years to before very publicly erasing those years with their bogus Fountain of Youth for foolish old ladies…

The scheme proceeds with slow, sure success until Hattie’s butler swipes some of the miracle mixture for his own use and affably shares the benefits with Desmond. When Rip sees their silliness, he immediately leaps to the correct conclusion and quietly intervenes in Miss Hilton’s behalf…

‘Model in Trouble’ (originally entitled ‘The Fatal Photo’ and running from December 9th 1957 to February 8th 1958) focuses on Honey’s modelling career but deviates into deadly danger after her photographer – a notorious letch and Lothario – is murdered during a shoot.

With his girlfriend the only suspect, Rip starts nosing around and soon finds plenty of other likely candidates but things really start popping when he finds the dying shutterbug got a shot at his killer…

The high stakes thrills and chills conclude with the butler centre stage when ‘Desmond Makes a Lucky Strike’ (first serialised from 27th May to August 10th 1957 as ‘Casino Con’ follows the dutiful valet as he beguiles and cajoles his easygoing employer into taking a trip out west.

Awaiting them are husband-&-wife hucksters Belle and “Stogie” Nash and they soon part Desmond from his savings by convincing him there’s uranium in them thar hills…

Rip’s response is typical: organise a few old pals on both sides of the law and set up an irresistible sting to fleece the fleecers…

This arcane album offers a perfect snapshot of one of America’s most famous fictional detectives, drawn by two of the world’s most brilliant artists. A perfect taste of the heady 1950s style, this book will suck you into a captivating world of adventure and resurgent post-war glamour all doled out with deliciously sharp dialogue, smart plotting and plenty of laughs to balance the thrills.

Your chances of tracking down this gem are rather better than you’d expect and well worth the effort if you’re an art-lover or comics curio collector, as Raymond’s and Prentice’s drawing at this size are an unparalleled delight.
© King Features Syndicate Inc. All rights reserved.

The Super Summer Holiday Annual (No. 1)


By various (Atlas Publishing & Distributing Co. Ltd.)
No ISBN:

It took the British a very long time to get the hang of American-style superheroes – just ask any old UK-based fan about Tri-Man, Gadget Man and Gimmick Kid or the Phantom Viking if you doubt me – but we never had any trouble with more traditional genre standards, which is why this delightful oddment of UK reprint publishing boasts such a decidedly eclectic all-star line up.

Probably released in 1961, it’s a monochrome affair with soft card-covers, gathering select licensed snippets from National Comics/DC, presumably thought to be appealing or of interest to us junior limeys. The decidedly quirky special offers choice late-1950s escapades of Batman and Robin the Boy Wonder, The Viking Prince, Superman & Lois Lane and Davy Crockett, bundled up as a marvellously mixed bag of tales which must have frankly baffled and bedazzled the kids of Britain in equal amounts.

The book was (probably) released in 1961 by UK based Atlas Publishing and Distribution, re-reprinting material licensed to Australian outfit KG Murray Publishing Company – one of many small outfits repackaging American strips for the anything-goes UK marketplace…

In America during the 1950s, when superheroes were in a seemingly inescapable trough, comicbook companies looked to different types of leading men in their action heroes. In 1955 writer/editor Robert Kanigher created a traditional adventure comic entitled The Brave and the Bold which featured historical strips and stalwarts.

The Golden Gladiator, illustrated by Russ Heath, was set in the declining days of the Roman Empire, The Silent Knight fought injustice in Norman Britain, courtesy of Irv Novick, and the already-legendary Joe Kubert was drawing the exploits of a valiant young Norseman dubbed the Viking Prince.

This last feature appeared in almost every issue and eventually took over Brave and the Bold entirely, until the resurgent superhero boom saw B&B retooled as a try-out title with its 25th issue. Before that, however, those fanciful, practically “Hollywoodish” Viking sagas were among some of the finest adventure comics of all time (and they’re long overdue for a definitive collection of their own).

The valiant Jon has long been a fan favourite, intermittently returning in DC’s war titles and often guest-starring in such varied venues as Sgt. Rock and even Justice League of America.

Here at the height of his popularity, the lonely wanderer and his companion the Mute Bard kick off proceeding in fine fettle, accepting ‘The Challenge of the Flying Horse’ (B&B #19 Aug/Sep 1958 by Bob Haney & Kubert) and invading Valhalla to aid the comely Valkyries against an invasion of menacing Moon Vikings…

Tales from the censorious 1950s (with just a little overlapping touch of the 1960s) always favoured plot over drama – indeed, a strong argument could be made that all DC’s post-war costumed crusaders actually shared one personality (and yes I’m including Wonder Woman) – so narrative drive focused on comfortably familiar situations or outlandish themes and paraphernalia, but as a kid they simply blew me away.

They still do.

The Gotham Gangbusters especially had to perpetually think and act outside the box as they fought crime and worse with kid gloves on. ‘Batman… Superman of Planet X!’ (from Batman #113, February 1958 by France Herron, Dick Sprang & Charles Paris) offers fantastic science fiction fantasy and perhaps the best ever art job ever seen in an incredible, spectacular stupendous romp with the Cowled Crimebuster shanghaied to a distant galaxy to save an advanced civilisation from invasion…

At a time when the rise of television had made the colonial west crucial viewing, almost every publisher who had survived the birth of the Comics Code had their own iteration of Davy Crockett. National/DC joined the party rather late with Frontier Fighters, which ran for 8 issues between summer 1955 and the end of 1956.

The anthological title supplemented the man of the moment with the equally public-domain likes of Kit Carson, Buffalo Bill, Buck Skinner and similar mythic types whilst incorporating all the tropes and ingrained stereotypes you’d expect of the times, but cover-featured Crockett was always the main attraction.

‘The Renegade Fur-Traders’ was first seen in #6 (July-August 1956), by an unnamed author and illustrated with captivating authenticity by the excellent John Prentice, not long before he would begin ghosting the Rip Kirby newspaper strip. It told of how Davy and his mountainous pal Sam Willoughby saved a tribe of Piegan Indians from being swindled by wicked white men…

When Lois Lane – arguably the oldest supporting character/star in the Superman mythology if not DC universe – finally received her own shot at a solo title, it was very much on the terms of the times. I must shamefacedly admit to a deep, nostalgic affection for her bright and breezy, fantastically fun adventures, but as a free-thinking, (nominally) adult liberal of the 21st century I’m often simultaneously shocked nowadays at the jolly, patronising, patriarchally misogynistic attitudes underpinning too many of the stories.

Of course I’m (painfully) aware that the series was intended for young readers at a time when “dizzy dames” like Lucille Ball or Doris Day played to the popular American gestalt stereotype of Woman as jealous minx, silly goose, diffident wife and brood-hungry nester, but to ask kids to seriously accept that intelligent, courageous, ambitious, ethical and highly capable females would drop everything they’d worked hard for to lie, cheat, inveigle, manipulate and entrap a man just so that they could cook pot-roast and change super-diapers is just plain crazy and tantamount to child abuse. They’re great, great comics but still…

I’m just saying…

Superman’s Girlfriend Lois Lane #1 launched at the start of 1958) and became the regular venue for stunning yarns illustrated by sleek, slick Kurt Schaffenberger whose distinctive art-style would quickly become synonymous with the reporter. In this yarn from the second issue (April/May) Lois was apparently appalled to uncover ‘Superman’s Secret Sweetheart’ (possibly written by Bill Finger), but was in fact on her very best mettle, helping a bullied college girl fight back against her mean sorority sisters…

Prince Jon then became ‘The Viking Genie’ (Bill Finger & Joe Kubert from B&B #14 Dec 1958/Jan 1958) as he is sealed in a barrel by his enemies and washes up some time later on the shores of distant Araby.

Freed from his prison by an old man and his beautiful daughter, the golden-haired Northman uses ingenuity and superb physicality to grant the dotard’s three wishes, consequently unseating a tyrant and restoring the old man to the throne of Baghdad…

Detective Comics #249 (November 1957) was the original setting for Finger & Sheldon Moldoff’s ‘The Crime of Bruce Wayne’ wherein civic-minded Bruce Wayne agrees to Commissioner Gordon’s scheme to impersonate masked criminal The Collector. Sadly things go badly awry: Gordon is hospitalised and Wayne is sentenced to death, with Robin and Batwoman frantically trying to find the real Collector before time runs out for the incarcerated, incognito Caped Crusader…

Davy Crockett was then captured by ‘Two Little Paleface Indians’ (Frontier Fighters #3 Jan Feb 1956, art by Prentice) stolen and raised by the warlike Creek. Not only does he have to escape imminent execution but also return the bellicose little waifs to their true parents, after which ‘The Bombshell of the Boulevards’ (Leo Dorfman & Schaffenberger) sees Lois Lane donning a peroxide wig to deceitfully secure a Hollywood interview.

Apparently blondes not only have more fun but also make more trouble and soon she has provoked a death-duel between rival enflamed suitors. Of course, it was only another scheme by Superman and Jimmy Olsen to teach her a lesson in journalistic ethics. Good thing reporters are so much less unscrupulous these days…

The Viking Prince returns to frozen climes to confront the ‘Threat of the Ice-King’ (Haney & Kubert from B&B #18, June/July 1958) and spectacularly rescues a Rose Princess from the icy ogre’s legion of arctic monsters before Davy Crockett tackles ‘The Indian Buccaneers’ (Frontier Fighters #5, May/June 1956 Prentice) dragooned into raiding Louisiana with infamous pirate Swampfox Cy…

The weirdly enticing array of adventures ends with charming Public Service ad ‘Don’t Give Fire a Place to Start’ by Jack Schiff & Win Mortimer, wrapping up the all-ages fun on a cautionary note every hoarder of highly inflammable collectibles should heed…

Although I’ve been nostalgically self-indulgent and a touch jocund throughout, there’s no denying the merit of these ancient tales, especially since they’re presented in staggeringly powerful and beautifully composed black and white: all marvellous examples of a level of artistic individuality and virtuosity we’re losing today as computer-colour advances and digital shortcuts are increasingly homogenising the craft and design of graphic narrative.

While we’re all revelling in the variety and creative freedom of today’s technology, let’s never forget the sheer force and potent efficiency of the lone line and an artist’s innate sense of flair and individuality. These are things of magical beauty and infinite potential…

Although there are no copyrights included I think it’s safe to assume:
All material © 1956, 1957, 1958, 2015 DC Comics. All Rights Reserved.

Lion Annual

Lion Annual 1956

By many and various (Amalgamated Press)
No ISBN:

The 1950s ushered in a revolution in British comics. With wartime restrictions on printing and paper lifted, a steady stream of new titles emerged from many companies and when the Hulton Press’ The Eagle launched in April 1950, the very idea of what weeklies could be altered forever.

The oversized, prestige package with photogravure colour was exorbitantly expensive however, and when London-based publishing powerhouse Amalgamated Press retaliated with their own equivalent, it was an understandably more economical affair.

I’m assuming they only waited so long before the first issue of Lion launched (dated February 23rd 1952), to see if their flashy rival periodical was going to last..

Like Eagle, Lion was a mix of prose stories, features and comic strips and had its own cover-featured space-farer in Captain Condor – Space Ship Pilot.

Initially edited by Reg Eves, the title eventually ran for 1156 weekly issues until 18th May 1974 when it merged with Valiant. Along the way, in the traditional manner of British comics which subsumed weaker-selling titles to keep popular strips going, Lion absorbed Sun in 1959 and Champion in 1966; swallowing Eagle in April 1969 and merged with Thunder in 1971, in its capacity as one of the country’s most popular and enduring adventure comics. It vanished in 1976 when Valiant was amalgamated with Battle Picture Weekly.

Despite its demise in the mid-70s there were 30 Lion Annuals between 1953 and 1982, all targeting the lucrative Christmas market, combining a broad variety of original strips with prose stories; sports, science and general interest features; short humour strips and – increasingly from the 1970s onwards – reformatted reprints from IPC/Fleetway’s vast back catalogue.

That’s certainly not the case with this particular item. Forward-dated 1956 but actually published in late 1955, it’s a delicious dose of traditional comics entertainment, big on variety, sturdily produced in a mix of full-colour sections and a preponderance of starkly potent monochrome, offering a wide variety of treats to beguile boisterous boys – then and now…

I’m sure I don’t need to remind you that these entertainments were produced in good faith in a culture and at a time very different from ours, and occasionally attitudes and expressions are used which we will find a little upsetting. This book is actually one of the better examples of racial, gender and cultural tolerance, but even so…

Opening with an evocative, thematic map of North and South America (mirrored by a second one at the back highlighting Africa, India and New Guinea) and a spectacular painted frontispiece of ‘Sea-Bed Treasure Seekers’ the wonderment begins with ‘Sandy Dean in Guardian of the Secret Chimp’ (scripted by Ted Cowan & illustrated by Barry Nelson), a comic strip saga wherein our ideal schoolboy and his chums get into trouble after someone sends them a baby ape to look after. Next, “Edwin Dale” provides a prose thriller starring troubleshooter Mr. X who stops a con-artist exploiting ‘The Pigmies Who Wanted to Become Giants’ before a pictorial ‘World-Wide Quiz’ tests your general knowledge.

Arthur Deam’s text story about ‘Taming a Trouble-Maker’ features another school stalwart as Bob Belman turns a lout into a sports star with a practical joke and his own shining example before “Jack Maxwell” crafts a rousing comic strip romp starring Len Dalton and Dick Archer‘The Jungle Jeep Adventurers’ searching for – and finding – a lost city in the Amazon after which Brian Mead proffers prose lark ‘Spook-Hunter Gerry Gets his Ghost’: a comedic affair of haunted houses and hidden pets…

Sticking with text tales, Brian Ireland’s stirring yarn of Canadian lumberjack skulduggery ‘The Unmasking of the Timber-Camp Traitor’ is followed by general knowledge oddments in ‘Picture Parade of Facts from Near and Far’ and Peter Glassford’s beguiling ‘The Sea-Bed Treasure Seekers’ with a brace of British divers battling sharks and such to recover sunken gold…

Opening the colour comics sections, ‘Captain Condor Fights the Space Pirates’ is by Frank S. Pepper and probably illustrated by original artist Ron Forbes.

When he started in Lion #1, Condor was “The Outlaw of Space”; a rebel overthrowing a galactic tyrant. By this time however he’s a simple space pilot who encounters an asteroid full of cosmic corsairs and despatches them with doughty deliberation, after which Ray Marr takes us to ancient times in his prose thriller of ‘Marcus the Roman Wrestler’ thwarting a tyrant and securing common lands for the common folk whilst Harry Hollinson D.F.C. depicts some of the soon to be commonplace ‘Wonders of Outer Space’.

As I’m one of those kids still furtively muttering “where’s MY jetpack?”, I shall move on swiftly and say nothing…

It’s back to school as the Fourth Form teach a japester a lesson in Ronald Knill’s text account of ‘The Downfall of Sammy the Sneak’ before Brett Marlowe, Detective employs the comic strip form to solve ‘The Case of the Chinese Idol’ (as delineated by John Fordice) whilst Australian bush-bandits responsible for the ‘Robbery at Woolshed Creek’ are relentlessly tracked down by Trooper Tom Donnelly and his aborigine tracker pal Jolli – of the Australian Northern Territory Mounted Police Patrol – in Guy Deakin’s prose thriller.

‘Mighty Mabu Saves the Herd’ (illustrated by F.A. Williams) is Mark Aldridge’s text tale of a wise elephant protecting his tribe from drought and human hunters and “Connoly” renders a page of crazy gadgets in ‘They’re Inventors’ Brain-Waves’ before the clearly pseudonymous Dan Colt renders a powerful cowboy-era strip saga as ‘Trapper Ken Foils the Fur Thief’ before we return to school for Tom Stirling’s prose tale of bullies overcome by ‘Skinny’s Smoke Bomb’…

Itinerant trader/skipper Stormy Tate becomes ‘The Man Who Wrecked a Revolution’ in R.G. Thomas’ text tale of the South Seas before another colour comic strip (by E. George Cowan – or Ted to his friends and us Fans) finds us in medieval England where ‘Tony the Circus Acrobat’ and his performing pals overthrow a local lordly tyrant whilst Richard Birnham’s ‘“Rajah” Routs the Railroad Wreckers’ offers a prose saga of pride and patriotism on the steam railroads of imperial India and Derek Knight describes in text the astounding wild west exploits of ‘Sheriff Spike – Racket Buster’…

Pictorial fact-feature ‘When the Romans Went Chariot Racing’ precedes a rollicking WWII comic strip battle blitz by Cliff Hooper as peerless Privates Joe Dale and Shorty Brown investigate the ‘Mystery House in No-Man’s Land’ to find out where all the Germans are disappearing to, after which Kaibu of Samba Island exposes the conniving tricks of a greedy witch doctor in prose tale ‘The Haunted Lagoon’ by Michael Alan whilst Victor Norman describes the astounding and amusing antics of ‘Phido, the Electronic Bloodhound’, before the final comic strip details how two British pilots comprising the ‘Skyway Police for the Desert Sheik’ (by Hugh Tempest) expose a scheme by oil interests to defraud their boss.

The 160 pages of wholesome thrills conclude with a rousing jungle caper in prose form as ‘The T.V. Thrill-Hunters’ go in search of great footage and encounter a lost Inca city and hunters smuggling rare animals… like pterodactyls…

Sadly many of the actual creators are unknown, especially the exceptional artists whose tantalisingly familiar-looking efforts adorn the prose stories, but generally this is still a solid box of delights for any “bloke of a certain age” seeking to recapture his so-happily uncomplicated youth. It also has the added advantage of being far less likely than other (usually unsavoury) endeavours which, although designed to rekindle the dead past, generally lead to divorce…
© 1955 the Amalgamated Press and latterly IPC. All rights reserved.

Lion Annual 1966

By many and various (Fleetway)
No ISBN:

Even though sales of all British comics were drastically declining, the 1960s were a period of intense and impressive innovation with publishers embracing new sensibilities and constantly trying new types of character and tales.

At this time Lion and its stable-mate Valiant dominated the boys’ adventure field although nothing could touch DC Thomson’s Beano and Dandy in the kids’ comedy arena.

From their creative peak comes this book, the 13th Annual (on sale from the end of August 1965), a far slicker, sleeker package, which opens in a blaze of colour with history-feature ‘Fighting Scot’, recounting the Horatian battle of military legend Dr. William Brydon, only survivor of the British Retreat from Kabul in 1842.

The comic action commences with an exploit of a much travelled, much recycled favourite. In October 1960 Karl the Viking debuted in Lion as The Sword of Eingar by Ken Bulmer and Don Lawrence. The one-off became a regular feature and ran until September 1964: a total of 205 instalments, plus four complete tales in the annuals (including one scripted by Michael Moorcock).

The character was subsequently renamed Rolf and Eric as his stories were reprinted in Lion, Smash!, Valiant and elsewhere. The British comics industry generally recycled strips which didn’t date too much approximately every five years, on the mistaken assumption that their readership was transient and temporary, constantly outgrowing picture stories before moving on to more worthy entertainments.

Here ‘Karl the Viking and the Swamp of Fear’ found the bold warrior battling dinosaurs in a fetid bog to ensure the son of a fallen comrade inherited the mantle of chieftainship…

The monochrome section begins with ‘Menace of the Flying Mini’: another historical prose feature this time detailing the amazing life of micro-plane pioneer A. E. Clouston. It is followed by a stunning saga of the Napoleonic era set in 1812. ‘The Little King – Part I: Escape from Hell’ traces the perilous path of young Blaise, heir to the kingdom of Arenburg. When vile regent Rosencranz moves to oust the boy-king, the child barely escapes with his life and, resolved to save his people from tyranny, makes his way across frozen, war-wracked Europe to find embattled Emperor Bonaparte and demand his aid in restoring his rightful rule.

A spectacular work, it’s drawn by one of the great foreign artists Fleetway was using during this period but I just can’t decide who. At this moment I’m torn between Hugo Pratt, Vicente Alcazar, Fernando Fernández or Victor de la Fuentes, but it’s probably some equally brilliant and prestigious master I’m slighting…

Venerable space ace Captain Condor stars in prose puzzler ‘The Mystery Men from Fantasy Planet’, uncovering a vast criminal conspiracy after which Lion‘s iconic and irrepressible mechanical marvel is stolen by American mobsters and becomes ‘Robot Archie – The Metal Monster’ in a black & white comic strip (probably) scripted by Ted Cowan and illustrated by Carlos Pino.

A rollicking text romp set in cavalier days sees a dispossessed lord reclaim his lands with the help of the recently-restored King’s top agent John Quarrel in ‘Two Rapiers for Revenge’ after which ‘The Rommel Raiders’ reveals, in strip form, the history of a daring commando raid on Germany’s greatest general before the war takes to the air in ‘Paddy Payne and the Ghost Squadron’ with the daring Spitfire pilot single-handedly uncovering and eradicating a hidden Nazi airbase…

Photographic optical teasers in ‘Pic Quiz’ segue into the astounding and breathtakingly bombastic conclusion of ‘The Little King’ in ‘Part II: Return to Glory!’ whilst ‘Guess What?‘ asks for more identifications – albeit drawn ones – before a prose thriller sets special agent Vic Gun on the trail of ‘The Plot to Kill’ the president of a friendly nation…

‘Now You Know’ offers a fascinating fusillade of sporting facts and cartoon biography of Wyatt Earp, ‘One of the Fearless’ segues seamlessly into the saga of stalwart Saxon ‘Longsword’ as he battles to protect Normandy from invasion whereafter stunning colour augments the comic strip history of ‘Churchill – the Warrior’ (Pino again?).

‘Rory McDuff in the Mountains of the Sun’ takes the indomitable stuntman on a prose journey into the Arabian deserts aiding of a reformist sheik in fear of his life, after which detective Bruce Kent invites you to Spot the Clue in taxing comic strip teaser ‘Find the Traitor’ whilst ‘Zip Nolan and the Payoff’ finds the ultra-observant Highway Patrolman scuttling a blackmail plot and bank raid in a terse, taut text thriller before everything calms down with an assortment of spot gags in ‘Time for a Laugh’…

Adding context to earlier excitements ‘The Army that Froze to Death’ details how the Russian winter dealt Napoleon’s forces a crushing defeat whilst photo-feature ‘Men on the Moon’ reviews current technology built for the then-forthcoming lunar landing.

‘The Blazing Guns of Wild Bill Hickok’ recounts in prose form a deadly showdown for the legendary gunslinger and the festive fun concludes with another aerial assignment as ‘Paddy Payne and the Flying Secret’ sees the pilot paladin ferret out a spy stealing secrets from his own squadron…

Adapting to a more sophisticated audience, the editors had slowly given Lion a unique identity as the years passed. This collection would be the last to feature a general genre feel. Future years would see the pages filled with an increasingly strange and antiheroic – even monstrous – pantheon which made readers into slavish but delighted fanatics. However, viewed from today’s more informed perspectives this book is a magical collection of graphic treats and story delights that will enchant any kid or adult.
© Fleetway Publications Ltd. 1965. All rights reserved.

Lion Annual 1975

By many and various (Fleetway)
No ISBN;  SBN 85037-141-4

Being almost universally anthology weeklies, British comics over the decades have generated a simply incomprehensible number of strips and characters in a variety of genres ranging from the astounding to the appalling. Perhaps it’s just personal bias based on being the right age at the right time, but the early 1970s adventure material from Fleetway Publications seems to me the most imaginative and impressive.

Fleetway was a small division of IPC – the world’s largest publishing company – and had, by the early 1970s, swallowed or out-competed all other outfits producing mass-market comics except the exclusively television-themed Polystyle Publications.

As it always had been, the megalith was locked in a death-struggle with Dundee’s DC Thomson for the hearts and minds of their assorted juvenile markets – a battle the publishers of the Beano and Dandy finally won when Fleetway sold off its dwindling comics line to Egmont publishing and Rebellion Studios in 2002.

This is technically the last proper Lion Annual. In May 1974 the long-running title was merged with Valiant as very much the junior partner. Valiant itself was to be absorbed into Battle Picture Weekly two years later. However although the title itself was winding down, the Christmas Annual market worked on different principles and retailers seemed ever-eager to see familiar names when stocking up on one-off big-ticket items.

The memory of many defunct comics survived for years beyond their demise because publishers kept on banging out hardback collections for titles parents and retailers remembered from their own pasts.

Lion Annual 1975 was released in Autumn 1974, the 22nd since the comic began in 1952. There would be eight more before the hallowed name finally vanished from vendor’s shelves…

Boasting the traditional blend of full-colour, duo-tone and monochrome sections, this titanic tome kicks off with the wonderfully preposterous ‘Marty Wayne – He’s Heading for Fame!’ This star-struck kid was such a talented mimic he was occasionally used by MI-6 for emergency missions and here he’s sent by his spymaster boss to infiltrate a circus and ferret out a scurrilous saboteur after which a prose tale of ‘The Spellbinder’ (probably written by Tom Tully and illustrated by regular strip artist Geoff Campion) found young Tom Turville and his ancient alchemist ancestor Sylvester breaking all the rules – and the Fourth Wall – to rescue the mystically kidnapped creative staff of Lion. Apparently the magician’s arch enemy Tobias wanted to have a comic starring just him alone…

In a stunning black-&-white strip illustrated by the Solano Lopez studio, immortal time-castaway ‘Adam Eterno’ then washes up in a dystopian future to battle deadly cultists and surprisingly team up with the ubiquitous, undying Sylvester Turville (potential script candidates include Chris Lowder, Tully, Ted Cowan and Donne Avenell) before Reg Parlett’s priceless puss ‘Mowser’ wins another hilarious battle with obnoxious butler James…

‘Rory McDuff and the Sargasso Sea Monster’ pits the troubleshooting paranormal investigator against modern day pirates and their pet dinosaur in a stunning thrill-ride limned by the inimitable and brilliant Reg Bunn, after which Spot-the-Clue highway patrolman ‘Zip Nolan’ tracks down a brace of bandits and a neat photo-feature details the history and hobby of collecting ‘Postcards’.

The Jungle Robot debuted in the first issue of Lion in 1952, created by E. George “Ted” Cowan & Alan Philpott, before vanishing until 1957. On his return in the 1960s as ‘Robot Archie’ he became one of the most popular and long-lasting heroes of British comics and in this prose outing – with pictures by Ted Kearnon – the amazing automaton and his hapless handlers Ted Ritchie and Ken Dale find themselves fighting a full-fledged alien invasion…

Maintaining the mechanical man mystique in comedic drama strip-form is Frank S. Pepper & Alex Henderson’s ‘Steel Commando’; a sturdy survivor of the March 1971 merger with Thunder who here, with his partner – portly nerdish Lance-Corporal Ernie “Excused Boots” Bates – is ordered to seize a vital railway station before the Nazis can use it to reinforce the line.

As ever “old Ironsides” is ready and able but Ernie’s feet are playing up…

‘Heads with a History’ is a photo-feature on ship’s figureheads after which a popular serpentine super-villain makes his first appearance in a potent prose yarn.

Angus Allan & John Catchpole’s ‘Shadow of The Snake’ had begun in the weekly anthology in 1972; cataloguing the outrageous crimes of mad scientist Professor Krait who could transform himself into a reptilian rogue with all the assorted evolutionary advantages of the world’s ophidian denizens.

Here the bizarre bandit was in Brazil to perpetrate a bold bank heist with his mortal nemesis and former lab assistant Mike Bowen advising the bewildered, overmatched police…

A quartet of pictorial info-pages declare ‘It’s a Fact!’ before another nigh-legendary weird warrior appears in a text tale.

The Spider was a mysterious super-scientist whose original goal was to be the greatest criminal in the world. As conceived by Ted Cowan he began his public career by gathering a small team of crime specialists before attempting a massive gem-theft from a thinly veiled New York’s World Fair. As time progressed, committing crime proved no challenge and the Awesome Arachnid turned his coat and started hunting super-villains.

Here ‘The Spider and the Molecule Man’ finds him and long-suffering, still crooked assistants Pelham and Ordini chasing a nuclear menace with the ability to infinitely replicate himself before the aforementioned ‘Robot Archie’ clanks back to centre stage in a splendid red, black and white strip by Cowan & Kearnon with the mechanical marvel battling thieves wielding a stolen growth-acceleration ray…

Following a laugh break courtesy of ‘Leo’s Joke Page’, fantasy football takes hold as ‘The Team Terry Kept in a Box’ (Frank S. Pepper & Mike White) had to win a crucial replay. What nobody knew was that player manager Terry was the only living member of Anstey Albion: all the rest were historic sporting figures captured on Victorian stereo-opticon plates and reanimated long enough play individual matches. Here that replay is almost lost when Terry is hit by a bus and almost misses the match…

It’s back to monochrome and prose action as ‘The Steel Commando’ (and Ernie) show the Americans how to clear a Pacific island of entrenched Japanese soldiers and Parlett tickles ribs with a visit from anarchic kid-gang ‘The Lion Street Lot’ before ‘The Silver Colt’ reveals a pitiless rivalry between two WWI aviators.

Superbly drawn by Ian Kennedy, the spectacular strip was originally serialised in Lion during 1965, but with a little judicious editing makes for a splendidly entertaining extended complete tale here.

‘Marty Wayne’ gets the text thriller treatment next, imitating the Vice President of a hostile nation, after which ‘Zip Nolan’ is back in strip action tracking an industrial spy before humour takes hold with two more examples of ‘Leo’s Joke Page’ and another rousing duel between ‘Mowser’ and James whilst the castle is burgled. Then Campion displays his astounding talents in a stupendous full-colour ‘Spellbinder’ strip with Tom and Sylvester Turville trapped in fantastic realms: a cunning counterpoint to the Adam Eterno story seen earlier…

‘Paddy Payne and the Fire Raiders’ finds Joe Colquhoun’s astounding Air Ace (limned here, I suspect, by foreign hands) fighting a devilish new incendiary weapon before the Statue of Liberty is explored and explained in ‘The Tallest Lady in the World’. Then ‘The Last of the Harkers’ finds hapless final heir Joe and his ghostly coach attempting to reclaim a dead ancestor’s unpowered flight record to save the family seat…

The fun and thrills wrap up in that order as one more ‘Mowser’ mirthquake shows the fat cat’s infinite capacity for expensive food before ‘The Shadow of the Snake’ falls across the Andes in a stellar strip by Allan & Catchpole with the sinister serpent man raiding a lost valley of dinosaurs in search of genetic traits he can add to his insidious arsenal…

This is a glorious lost treasure-trove for fans of British comics and lovers of all-ages fantasy, filled with danger, drama and delight illustrated by some of the most talented artists in the history of the medium. Track it down, buy it for the kids and then read it too. Most of all pray that somebody somewhere is actively working to preserve and collect these sparkling and resplendent slices of our fabulous graphic tradition in more robust and worthy editions.
© IPC Magazines Ltd. 1974. All rights reserved.

Merry Christmas, Boys and Girls!

In keeping with my self-imposed Holiday tradition here’s another selection of British Annuals selected not just for nostalgia’s sake but because it’s my house and my rules…

After decades when only American comics and memorabilia were considered collectable or worthy, the growing resurgence of interest in home-grown material means there’s lots more of this stuff available and if you’re lucky enough to stumble across a vintage volume, I hope my words can convince you to take a punt and step out of your comfort zone.

Topping my Xmas wish-list would be further collections from those fans and publishers who have begun to rescue this magical material from print limbo in (affordable) new collections…

Great writing and art is rotting in boxes and attics or the archives of publishing houses, when it needs to be back in the hands of readers once again. As the tastes of the reading public have never been broader and since a selective sampling of our popular heritage will always appeal to some part of the mass consumer base, let’s all continue rewarding publishers for their efforts and prove that there’s money to be made from these glorious examples of our communal childhood.

Whizzer and Chips Annual 1979

By various (Fleetway)
SBN: 85037-478-2                  ASIN: B000IZ3DO2

British comics were always anthological. Even the few titles which notionally featured a solo lead like Doctor Who Weekly/Monthly or Hulk Comic carried a preponderance of ancillary series and serials. Most – whether Adventure or Humour, Pre-School or Juvenile and most importantly Boys or Girls – worked on the premise that variety was the spice of life and offered as many different characters and premises as they could cram into the page count.

That was never more ably demonstrated than in Fleetway/IPC’s ingenious comedy vehicle Whizzer and Chips which launched in October 1969 and ran – absorbing other flagging or failing kids’ humour titles – such as Knockout!, Krazy, Whoopee! and Scouse Mouse – until its own subsuming into valiant and venerable survivor Buster in October 1990, when the decline of mass-market children’s periodical publication really began to be felt.

Edited by Bob Paynter and lavishly packed with gag-features in IPC’s continual battle to steal market-share from DC Thomson’s unassailable Beano and Dandy, the first W&T appeared on Saturday 11th (dated the 18th; the off-sale date by when retailers had to have returned unsold copies for a refund/discount on the next issue), it’s innovative boast being “two comics for only sixpence” …and that’s in old money…

Chips was designed as a 16-page pull-out insert in the middle of Whizzer and the illusion was further fostered by the conceit that the graphic ranks of the “Whizz-kids” were deadly rivals of the “Chip-ites” eternally in their midst…

The comic was a splendid success, not because of the schizo-gimmick but because it was slickly professional and contained top-flight material by the company’s best comedy artists and writers; although arguably a toning down of the irreverent anarchy which predominated in earlier 1960s titles like Wham! and Pow! might have made parents a little happier to buy it too…

For a far more detailed discourse – on this and a host of other British comics – you should check out Lew Stringer’s glorious blog Blimey!… He’d also be able to tell you far more about the individual creators than I ever will, but as usual I’m going to have a bash anyway and apologize in advance for my inevitable errors and omissions.

As a hit weekly Whizzer and Chips naturally had end-of-year annuals from the earliest opportunity and this one (released at the end of 1978) was the ninth of 24, offering a wide range of old and new characters – just as you’d expect and want.

Behind that tantalising Mike Lacey cover the manic madness and mayhem begins with a delicious ‘Super Store Super Game’ (bring your own counters and dice, kids!) whilst ‘Lazy Bones’ (Colin Whittock) reveals how indolent young Bennie Bones attempts to skive off household chores again but only earned more work, after which Lacey’s ‘Sid’s Snake’ found serpentine Slippy getting into a tight spot he couldn’t slide out of.

Cliff Brown had the franchise for producing cartoon games and puzzles and begins here with the “mazing” ‘Jailbreak!’ before ‘The Magic of Films’ (Dave Jenner?) found the possessor of an enchanted tome using a manifested action hero to beat a bully before ‘Sweet Tooth’ (Trevor Metcalfe) outwitted another rampaging brute after his sugary treats. Always tardy ‘Slowcoach’ then found the perfect excuse for missing school registration…

Cover-star ‘Sid’s Snake’ – or rather his human co-conspirator – was the leader of the Whizz-Kids faction. He would organise infiltrations and “raids” onto Chips pages when not getting into tight spots or showing off to worms as in this second one-page outing, whilst the ‘Happy Families’ (by Dick Millington) spent most of their time sparring and causing domestic disasters, unlike Tom Williams’ underage ‘Tiny Tycoon’ who here transforms a little funfair into a big deal skate rink before Leo Baxendale’s pugnacious nipper ‘Champ’ turns his competitive drive to mastering the pogo stick with agonising consequences for all…

‘Super Store!’ by Bob Hill was the magical multi-storey emporium where anything could be bought, such as ghosts to stock a haunted house whilst – continuing the strangely trippy tone – ‘The Drips’ (Michael T Green perhaps?) were sentient water droplets playing mind-games with a baffled homeowner and ‘Beat Your Neighbour’ (a survivor of the merger with Knockout) revealed the depths competing families would sink to in order to be the best – in this case in making their home safe…

Uppity little madam ‘Toffee Nose’ made life hell for poor old dad when she found the garden too grubby, after which ‘Sid’s Snake’ resurfaces to show off his pugilistic skills; no doubt to provoke boy boxer ‘Shiner’ – also by Lacey – who leads off the Chips section of this book by once again disappointing his mum and copping a black eye without fighting anybody…

‘Footsie the Clown’ began as a colour strip by Leo Baxendale on the back page of Wham! and was revived here in monochrome, still being weird at the circus (by an artist I don’t recognise). Next comes Mike Brown’s bombastic ‘Super Dad’ quashing more time-wasting kids’ pranks before hard-luck lad ‘Loser’ adds his own unique spin to Shakespeare and Norman Mansbridge’s ‘Fuss Pot’ shows the proper way to shovel snow…

Cliff Brown’s ‘Treasure Island Maze!’ segues into another – cosmetically cushioned – clash for ‘Shiner’ and farmyard frenzy for ‘Footsie the Clown’ and his faithless companion Wuff the Wonder Dog whilst Reg Parlett’s rival gangs ‘Smarty’s Toffs & Tatty’s Toughs’ again fought a class war that left everyone bedraggled, beaten and in need of a break…

Following Cliff Brown’s brow-knitting puzzle ‘Two Old Grannies are in Trouble’ a TV commercial director soon regrets asking the opinion of one little girl in ‘Here’s Fuss Pot – the fussiest girl of the lot!’ after which ‘Pete’s Pockets’ disgorge a wish-granting genie as ‘Lib an’ Archie and their Magic Piano’ accidentally solve a skiers’ dilemma and ‘Loser’ wins after destroying a panting and uncovering a lost masterpiece…

‘Sammy Shrink – He’s the Smallest lad in the World’ – and one of IPC’s most well-travelled, having compactly fitted into Wham!, Pow!, Smash! and Knockout before squeezing into Whizzer and Chips.

Here Jenner portrays the mighty mite at his most pranksome before ‘Theo’s Thinking Cap’ saves the (wedding) day by finding a missing ring and ‘Belle Tent – She’s Funtastic’ proves girls can be just as destructive as boys and shouldn’t be let anywhere near a cricket pitch…

‘Shiner’ keeps his eyes un-pummelled by using his wits against a big bully before ‘Don’t Times Change!’ offers sharp comparisons of past and present parental peccadilloes whilst ‘Pete’s Pockets’ open again and suck the poor twit into a mad melee with a magician he didn’t know he had after which the landlord of ‘Harry’s Haunted House’ (Parlett) fails again to evict his ghostly tenant…

‘Shiner’s Scrap Book’ offers boxing spot-gags by Brocker and ‘Wear ’em Out Wilf’ (Mansbridge) shows the wee wrecker proving the flimsiness of pianos before ‘Little Mo Peep’ causes chaos during a seaside excursion, ‘The Toffs and the Toughs’ (Parlett) compare the relative merits of castles and tents and ‘Sammy Shrink’ (by Terry Bave and wife/scripter Sheila) reacts badly to the news that his sweetie ration is being cut…

Parlett’s ‘Belle Tent – She’s Funtastic’ finds the unladylike lass causing catastrophe at a country house after which ‘Smarty’s Toffs & Tatty’s Toughs’ resort to all-out retail war at an antiques fair and the Baves put ‘Sammy Shrink’ through icy hell at the skating rink whilst ‘Loser’ sees the dark side of scouting for badges.

A belligerent bee cause ‘Footsie the Clown’ to lose his sense of humour, ‘Theo’s Thinking Cap’ helps a kid get into an air-show and ‘Pete’s Pockets’ unleash a dragon at the cinema before ‘Sammy Shrink’ has fun with snow and none with ice cream whilst ‘Shiner’ proves the superiority of British boxing to the kung fu of a new (Korean) bully in town and ‘Beat Your Neighbour’ reveals the danger of high-impact competitive gardening before Baxendale’s ‘Champ’ tries karate… with smashing results…

There’s more eerie insanity when ‘The Drips’ decide to practice their practical jokes inside gumboots and umbrellas and the assorted gags of ‘Sid’s Snake Smiles’ give way to vintage hi-jinks as ‘Jumbo and Jet!’ sees a boy and his elephant attempt to lay crazy paving.

A new boomerang soon makes ‘Champ’ the most unpopular kid at the funfair and the ‘Beat Your Neighbour’ dads clash over whose son can get smartest quickest even as animal crackers in a ‘Vet Set’ neatly lead to a final dose of ‘Sid’s Snake’ silliness with the reptile deciding to emulate the action of a space-hopper…

The weekly comic usually sported an adventure serial to balance the mirth and here ‘Whizz Wheels’ – with art from Ron Turner – details another exploit of bicycle prodigy Tommy Wheels who stood up to a bullying newcomer in town and accidentally exposed a vast bike theft ring.

It’s back to the funny stuff as ‘Rotten Egghead – He’s Just Got to Win!’ find the inventive poor sport building a tank to win a snowball fight whilst the ‘Happy Families’ fall out over television programmes and ‘Tiny Tycoon’ finds a fortune marketing animal skateboards and artificial goalkeepers.

‘Lazy Bones’ learns that looking up his ancestors is conducive to a quiet nap and the ‘Beat Your Neighbour’ regulars take up fishing with the usual bellicose results after which Wham!‘s veteran cave-boy ‘Glugg – He’s First in Everything’ have a few problems with his breakfast egg before ‘Sweet -Tooth’ needs heavy machinery to retrieve his latest batch of stolen treats…

Brown offers one more diversionary puzzle in ‘Two Astro-Twits are trying to get to the Moon!’ and the ‘Super Store!’ vends a cut-price golf course to deflate the town swells and snobs before this years festival of fun concludes with a last ‘Lazy Bones’ lesson as his visit to a Free School soon has him begging to get back to his own humdrum class…

Weirdly timeless amusements and evergreen cartoon magic make this tome a terrific treat for youngsters as well as the nostalgia-besotted oldsters like me: this is well worth a second read and an absolute delight if you’re seeing it for the first time…
© IPC Magazines Ltd. 1978

Victor Book for Boys 1975

By many and various (DC Thomson)
Retroactively awarded ISBN: 978-0-85116-077-1

If you grew up British anytime after 1960 and read comics you probably cast your eye occasionally – if not indeed fanatically – over DC Thompson’s venerable standby The Victor.

The Dundee based publisher has long been a mainstay of British popular reading and arguably the most influential force in our comics industry. Its strong editorial stance and savvy creativity has been responsible for a huge number of household names over the decades, through newspapers, magazines, books and especially its comics and prose-heavy “story-papers” for Girls and Boys.

That last category – comprising Adventure, Rover, Wizard, Skipper and Hotspur – pretty much-faded out at the end of the 1950s when the readership voted overwhelming with their pocket money in favour of primarily strip-based entertainments…

Cover-dated 25th January The Victor premiered in 1961 as a (mostly) comic strip package, running for 1657 weekly issues until finally folding in November 1992. Absorbing in its time fellow publications Wizard, Hotspur, Scoop, Buddy, Champ and Warlord, it was very much the company’s flagship title for action tales and as such had its own immensely popular run of Christmas Annuals.

The Victor Book for Boys began in 1964 and resulted in thirty stout and stunning hardcover editions over the years. As with the comic iteration the content was based on classic “Boys Own” adventure material encompassing fantasy, war, science fiction, sports stories, period drama and everything in between.

This particular edition opens with historical fact feature ‘The Age of the Ironclad’ and follows up with war comic strip ‘The Pigeon That Won the V.C.’, detailing how avian messenger Winkie was responsible for the rescue of four downed airmen in 1942; pressing on with perennial favourite ‘The Tough of the Track’ illustrated by Peter Sutherland.

Alf Tupper ranked high amongst the company’s grittily realistic pantheon of ordinary stars: a perpetually grimy, soot-stained, incorrigibly working class true sportsman who ran for pride and honour, not gain or prestige.

Here he has a nasty clash with rich, spoiled running rival Nigel Fenton who tries to hit Alf with his sports-car even as his equally vile father is attempting to fix a traction engine competition. When Alf allies with Colonel Fenton‘s most feared opponent, sparks fly, steam explodes and both generations of bad men learn a much deserved lesson…

This is followed by another exploit of the magnificent ‘Morgyn the Mighty’. The “strongest man in the world” first appeared in The Rover in 1928 in prose form, transferred to The Beano in 1938 (drawn by Dudley Watkins) and, after visiting the reborn comics version of Rover, rocked up in The Victor in 1963.

Here the wandering, loincloth-clad wonder man (drawn by Ted Kearnon, perhaps) is in the Himalayas and uncovers the secret of the legendary Yetis, after which ‘The Ruffies and the Tuffies’ (by George Martin and recycled from The Beezer where they were The Hillies and the Billies) comedically continue their frantic feuding before another WWII yarn depicts a plucky Home Guard hero using ‘The Drainpipe Destroyer’ (the formidable Northover Projector) to quash a burglary by Black Marketeers.

Following a general knowledge ‘Quick Quiz’, ‘The Jalopy with a Jinx’ reveals how a young man uses a vintage car to foil a modern jailbreak before ‘Killer Kennedy R.N.’ triumphantly trades his motor torpedo boat for a German bomber after being captured at sea and Queen’s Messenger Peter Hazard runs into a little trouble in modern Afghanistan and has to recover precious papers and treasures before completing his ‘Escape from the Red Assassin’…

‘Night run to Fort Luton’ offers a prose yarn about a motorbike despatch rider in WWII Britain, followed up by sports feature ‘Goal!’, a fact-file on rescue procedures entitled ‘Guardians of the Mountains’ and comedy capers from Michael Barratt in a reprint of ‘Tall Tales from Toad-in-the-Hole’: a Topper revival/reprint featuring a little village cut off from progress since the time of Cromwell and poorly adjusting to modern developments such as the unfortunate bill-poster of this episode…

‘Splashdown to Danger!’ finds a modern British salvage vessel on site when a space capsule plunges into the ocean and quickly embroiled in a sinister scheme by leftover Nazi rocket scientists before ‘The Sea Shall Not Have Them!’ describes contemporary air-sea rescue procedures.

Next up is an example of fabulously engaging, long running comedy adventure ‘The Hammer Man’ superbly illustrated by Richard Terry “Ted” Rawlings. Set in the 15th century the strip detailed the rise of blacksmith Chell Puddock whose services to King Henry V saw the commoner elevated to the knighthood as the most peculiar noble of all time…

Here it’s 1415 and he’s still a commoner on the battlefields of France, but his valiant deeds make him many noble friends as he unhorses a rogue English knight, single-handedly breaches the stubbornly impregnable castle of St. Pol and defeats the terrifying Wolf of Picardy in single combat…

Another light-hearted comedy drama was ‘Fred Kay’s Crazy Railroad’ (art by Josep Marti) which described the exploits of a determined British transport sergeant and his crew of misfits and rejects who constructed a makeshift transport line in Burma in 1944. This time his immediate problem is a load of unstable dynamite a pushy American Colonel wants anywhere but where he is…

‘Gorgeous Gus’ (by Bert Vandeput?) was English aristocrat the Earl of Boote who owned and played for First Division Redburn Rovers. When the team travelled to Buenos Aires for an international fixture, Sportivo’s scurrilous director tricks Gus into a polo match and dislocates his shoulder, thinking that it will keep the Rover’s star player out of the game.

Devious Don Juan has no concept of True Brit grit…

Prose skit ‘Chipper’s Time Machine’ reveals why you should never buy a time/space engine from the back of a market stall and ‘Sports Quiz’ tests your knowledge on a wide variety of subjects before Rawlings turns in a typically robust and rambunctious job dramatising the incredible career of Nova Scotian Negro William Hall V.C. who was born the ‘Son of a Slave’ in 1827 and became one of the Royal Navy’s greatest heroes…

‘The Ruffies and the Tuffies’ then briefly suspend hostilities to appear on a TV show whilst ‘It’s a Funny Old World!’ offers crazy clipping of strange –but-true events before ‘The Flying Cowboy’ joins the British Royal Flying Corps in 1916 to show the Boche how things are done back home on the range…

‘Tall Tales from Toad-in-the-Hole’ sees an aged dotard experience the terrors of modern heating before our learning experience kicks in again with optical shenanigans in ‘Your Eyes Tell you Lies!’ whilst ‘Build a Battle Gun’ offers patterns and instructions for the budding model-maker.

The strip action wraps up with a tale of ‘Kenny Carter’s Kayo Kids’ as the dedicated boxing coach takes under his wing a brace of constantly battling troubled twins who only want to fight each other before the tome steams to close with another spread detailing more amazing vessels from ‘The Age of the Ironclad’.

Divorcing the sheer variety of content and entertainment quality of this book from simple nostalgia may be a healthy exercise but it’s almost impossible. I’m perfectly happy to luxuriously wallow in the potent emotions this annual still stirs. It’s a fabulous thrill-packed read from a magical time and turning those stiffened two-colour pages is always an unmatchable Christmas experience… happily one still relatively easy to find these days.

You should try it…
© DC Thomson & Co., Ltd., 1974.

Batman Storybook Annual

By various and Mick Anglo (World Distributors)
No ISBN

Before American publishers began exporting directly into the UK in 1959 our exposure to their unique brand of fantasy came from licensed reprints. British publishers/printers like Len Miller, Alan Class and others purchased material from the USA – and occasionally Canada – to fill 68-page monochrome anthologies – many of which recycled those same stories for decades.

Less common were the flimsy, strangely coloured pamphlets reprinting the same stuff, produced by Australian outfit K. G. Murray and exported and distributed here in a rather sporadic manner. They also produced sturdily substantial Christmas Annuals which had a huge impact on my earliest years (I strongly suspect my adoration of black-&-white artwork stems from seeing supreme stylists like Curt Swan, Carmine Infantino, Gil Kane and Murphy Anderson uncluttered by cheap, flat colour).

The first Batman Annual came out in 1960, but in the heyday of “Batmania” two separate publishers were releasing hardback Holiday Editions. This delightful oddment comes from just after Batmania ruled the Earth, thanks to the power of the Adam West/Burt Ward Batman TV show. Another publisher had the rights to reprint the current crop of DC comic strips – which bore only superficial resemblance to the TV iteration anyway – but World Distributors secured a license to publish prose books directly based on the screen escapades…

British comics have always fed heavily on other media and as the popularity of television burgeoned during the 1960s – especially children’s shows and cartoons – those shows increasingly became a staple source for the Seasonal Annual market. There would be a profusion of stories and strips targeting not simply readers but young viewers and more and more often the stars would be American not British…

After three seasons (perhaps two and a half would be closer) the overwhelmingly successful Batman TV show ended in March, 1968. It had clocked up 120 episodes and a movie since the US premiere on January 12th, 1966 and triggered a global furore for all things zany and mystery-mannish.

At this time DC, Dell/Gold Key, Marvel and Charlton all had limited overseas licenses – usually in dedicated black-&-white anthologies. Another factor to consider was the traditions of the UK market. American comics had been primarily picture-strip based since the 1930s, but British weeklies had been providing Boy’s and Girl’s “papers” that were prose-based for all that time and longer.

DC Thompson persevered with illustrated text periodicals until well into the 1960s and every British company continued to shave costs by padding comics and annuals with text stories and features well into the 1970s.

Seasonal annuals provided a vital sales peak of the publishing year and a guaranteed promotional push (see Alan Clark’s superb The Children’s Annual for further details). Any comic worth its salt needed a glossy hardback on the shelves over the Christmas period, but they didn’t have to be picture-packed…

Not yet, at least. In future years various outfits would publish DC and Marvel Annuals: mostly full colour reprint strip extravaganzas with a little UK-originated material, but in the 1960s the prose tradition was still worth pursuing – especially if another company had the licences to publish strips but had neglected to secure rights to storybooks and text tales…

Thus this peculiar and delightful novelty: a comfortingly sturdy 96 page parcel of bold illustrations, games, puzzles and prose stories featuring the Dauntless Dynamic Duo in exceedingly British, goggle-box inspired tales of skulduggery and derring-do, flavoured with the OTT wackiness of the TV show at its madcap height.

This was the last of four; released in 1969 by Manchester-based World Distributors. The company was formed by Sidney, John and Alfred Pemberton after WWII and their main business was licensed Annuals; usually released in Autumn for the Christmas trade and ranging over the decades from Doctor Who to Star Trek to Tarzan, as well as choice selections of comics properties like Fantastic Four, Superman and The Phantom. They became World International Ltd in 1981 but changing market conditions put them out of business by the end of the decade.

This entire package – like most of their 1960s offerings – was produced in the cheap and quirky mix of monochrome, dual-hued and weirdly full-coloured pages which made the Christmas books such a bizarrely beloved treat. As for the writers and artists of the material your guess is, sadly, as good as or better than mine, but it was certainly generated by the wonderful Mick Anglo’s publishing/packaging company Gower Studios and therefore offered a delightfully eclectic mix of material far more in keeping with the traditionally perceived interests of British boys than the suited-&-booted masked madness which usually followed in the Caped Crusader’s scalloped wake.

The madcap all-ages mayhem opens with ‘The Archer Hits the Target’ wherein the Caped Crusader escapes an bizarre bowman’s death-trap through a liberal application of “batdope” after which the ‘The Riddler Riddles’ provide a page-full of wicked brainteasers. ‘The Joker Laughs Last’ but still fails in pulling off a million-dollar bank raid and we take a quick break by enjoying some arcane natural history facts in featurette ‘How Odd!’

An invasion of animated umbrellas presages ‘The Penguin’s Biggest Flap’ but once he’s properly thumped a brace of divertissements begins with more gags in ‘The Caped Crusader’s Conundrums’ and ends with speed records quiz ‘Fast, Faster, Fastest’ after which the Gotham Gangbusters scupper a modern buccaneer and leave ‘No Plunder for the Pirate’…

A fact-file on ‘Queer Birds’ then leads into gripping board-game ‘Catch the Joker’ (still got those counters and dice?) whilst a sartorially superior super-crook meets his match when ‘Batman Buttonholes the Gent’ after which the not-so-Dark Knight offers a lecture on natural gimmicks and animal adaptations in ‘Crime Fighters, Please Note’.

‘Bus Ride – by Water’ is a photo-feature on hovercraft and ‘Know your Sports’ tests your knowledge on games before the Bird Bandit bounces back in ‘A Parry for the Penguin’, kidnapping Commissioner Gordon and Chief O’Hara before a second seductive board-game pits the Caped Crimebusters against the Fowl Felon and Mountebank of Mirth who are ‘Cruising for a Bruising’…

‘No Safety in Numbers’ examines conspiracies from Guy Fawkes to the German plot to kill Hitler via the betrayal of Jesse James, whilst ‘Sharpen your Mind’ provides another batch of riddles before we charge back into action as Batman rescues Bruce Wayne‘s Aunt Harriet from a medieval-themed malcontent in ‘A Bleak Outlook for the Black Knight’…

‘A Joke Isn’t a Joke’ offers another board-game and language-skills are tested in ‘Every Kind of Bat’ and crossword ‘Words Up and Down’ before a deadly card-based cad hits town and ‘Batman Outshines the Ace’ after which another photo-spread details the job of divers in ‘Splash! It’s the Police’ and the underwater theme concludes with ‘The Penguin’s Fishy Facts’…

‘Wiping the Smile from the Smiler’s Face’ finds Batman battling a bomb-planting maniac after which general knowledge is assessed in ‘Battle of Wits’ and the Dynamic Duo become ‘Big Game for the Catwoman’ (and her sultry Cat-Girls!) before we all suffer the corny pangs of wit from ‘The Joker Jokes’…

This quirky fun-fest then concludes on a high note (A-flat, I suspect) as ‘The Minstrel Plays it Hot’ but still falters before the keen wits and fast fists of Batman and Robin…

Odd and truly daft, this titanic tome is probably only of interest to comics completists and incurable nostalgics, but I’ll bet there are more of us than anybody suspects out there and what’s wrong with a little sentiment-soaked reminiscing anyway?
© MCMLXIX by National Periodical Publications Inc. All rights reserved throughout the world.