Internet Crusader


By George Wylesol (Avery Hill Publishing)
ISBN: 978-1-910395-51-6 (TPB)

I did consider saving this nifty novel enterprise for our upcoming Occultoberfest (not a Real Thing, except right here) month of horror and supernatural samplings, but – just like a sugar-deprived, axe-wielding kid in fancy dress – I simply couldn’t wait…

Baltimore-based George Wylesol (Ghosts, Etc.) is a cartoonist with lots to say and divers ways of doing so, and in Internet Crusader he channels his avowed fascinations (old computer kit and livery, religious iconography, the nostalgic power of commercial branding and signage) with his ongoing faith in the narrative power of milieu and environment – as opposed to characters – into a spookily sublime tale of demonic incursion and plucky outsider kids saving the world…

You won’t see them, however, except via their actions, as this gripping yarn is told in the form of a diabolically delightful epistolary novel, with all the action taking place on craftily reconstructed computer pages, packed with all the distracting screen furniture, intrusive pop-ups, message pings and emails and barrages of ads that infest modern tech interfaces.

And that the cleverest part here as the kid answering to the handle “Internet Crusader” is a typical, anti-social 12-year old drawn by Christian-supported porn-site come-ons into playing a game devised by the Devil to cripple Heaven through Denial-of-Service attacks and subvert humanity’s free will through similar modern arcana.

Thankfully, God still has a back door or two in reserve, and a desperate plan to save his creation from itself using the “insane gaming skillz” of select youngsters…

But in the eternal war of lies and willpower, can anyone, any message be taken at face value…?

A smart and compulsive experience seamlessly wedding plot to graphics and employing modern cinema’s ubiquitous (if perhaps comfortably obsolescent) computer interface imagery as narrative device is further enhanced for readers by the addition of a comics insert freebie: a faux users guide of the Evil One’s Portal 2 Hell Crusader’s Manual, layering in further immersive context to your reading gestalt.

Ignore the big words: this is clever and witty and fun, but not – as yet – available in electronic formats. Maybe that’s God’s Will too…

Supremely enjoyable, this is a book and experience that’s hard to fault, a joy to read and ideal to give as gift in the fraught months to come…
© George Wylesol 2019. All rights reserved.

Toys in the Basement


By Stéphane Blanquet, translated by Kim Thompson (Fantagraphics Books)
ISBN: 978-1-60699-402-6 (HB)

It’s a bumper time if you have kids who love the grimmer side of storytelling.  Here’s a superb slice of macabre all-ages Euro-whimsy, courtesy of the wildly talented and incredibly prolific Stéphane Blanquet (more than 64 art books, graphic novels, collaborative works and books for kids published since 1994 including Dungeon: Monstres volume 2, Kramer’s Ergot, and Zero Zero).

Do you remember the heart-wrenching scene in the 1964 stop-motion television classic Rudolph, the Red-Nosed Reindeer when he finds the Island of Misfit toys? Do you recall how all they wanted was children to love them? Hold on to that thought…

At a Halloween fancy-dress party a disgruntled little boy is sulking. In his heart he’s a vicious pirate king, but his cheapskate mother would only pay for a pink bunny costume nobody else wanted…

As the other kids tease and bully him, he retreats to a corner where he meets a geeky kid in a chicken suit.

Poultry boy has a broken leg and a raging thirst, but his friend – a girl in a kitten outfit – has been down in cellar fetching drinks for ages. After some pleading, Pink Bunny, keen to avoid further embarrassment, or to be seen with a nerd dressed like a chicken, goes after her.

At the bottom of the stairs he finds her paralysed with fear: the basement is filled with maimed and broken toys, alive, angry and determined to wreak bloody vengeance on the cruel children who maltreated and abandoned them. Luckily, because of their stupid outfits, the toys assume the kids too are dolls, because if they were real children…

Playing for time, Catgirl and Bunnyboy follow the maladjusted playthings to a vast underground cavern where all broken toys are massing, readying for the day they will rise and take over. The children gasp in horror at the artificial army’s secret weapon – a gigantic ravenous Frankensteinian beast named Amelia, cobbled together from thousands of discarded toy fragments, all hungry for righteous slaughter…

It’s at that moment Chicken-boy stumbles upon them and blows their cover…

Dosed with dry, mordant wit and just the right tone of macabre Ghost Train suspense, Toys in the Basement is a simply terrific goose-bumpy thriller rendered magical by the wildly eccentric, brilliantly imaginative and creepily fluid artwork of Blanquet. This dark delight – sadly only available in physical hardback form – also has the perfect moral message for loot-hungry, attention-deprived youngsters – and their kids and grandchildren too.
© 2005 Editions La Joie de Lire SA. This edition © 2010 Fantagraphics Books. All rights reserved.

Thorgal volume 0: The Betrayed Sorceress & Almost Paradise


By Rosiński & Van Hamme, translated by Jerome Saincantin (Europe Comics/Cinebook)
No ISBN (Europe Comics digital-only edition)
ISBN: 978-1-84918-443-4 (Cinebook PB Album)

One of the very best and most celebrated fantasy adventure series of all time, Thorgal accomplishes the seemingly impossible: pleasing critics and selling in vast quantities.

The prototypical Game of Thrones saga debuted in iconic weekly Le Journal de Tintin in 1977 with album compilations beginning three years later. A far-reaching and expansive generational saga, it has won a monolithic international following in fourteen languages and dozens of countries, generating numerous spin-off series, and thus naturally offers a strong presence in the field of global gaming.

In story-terms, Thorgal offers the best of all weird worlds, with an ostensibly historical milieu of bold Viking adventure seamlessly incorporating science fiction elements, dire magic, horrendous beasts, social satire, political intrigue, soap opera, Atlantean mystique and mythically mystical literary standbys such as gods, monsters and devils.

Created by Belgian writer Jean Van Hamme (Domino, XIII, Largo Winch, Blake and Mortimer) and Polish illustrator Grzegorz RosiÅ„ski (Kapitan Å»bik, Pilot ÅšmigÅ‚owca, Hans, The Revenge of Count Skarbek), the feature grew unstoppably over decades with the creative duo completing 29 albums between 1980 and 2006 when Van Hamme moved on. Thereafter the scripting duties fell to Yves Sente who collaborated on a further five collections until 2013 when Xavier Dorison wrote one before Yann became chief scribe. In 2019, he and RosiÅ„ski released the 37th epic-album L’Emite de Skellingar.

By the time Van Hamme departed, the canon had grown to cover not only the life of the titular hero and his son Jolan, but also other indomitable family members through a number of spin-off series (Kriss de Valnor, Louve, La Jeunesse de Thorgal) all clustered under the umbrella title Les Mondes de Thorgal – with all eventually winning their own series of solo albums.

In 1985, US publisher Donning released a brief but superb series of oversized hardcover translations, but Thorgal never really found an English-speaking audience until Cinebook began its own iteration in 2007.

The original Belgian series meandered back and forth through the hero’s life and Cinebook’s translated run began with the 7th and 8th albums combined in a double-length premiere edition. By that time the saga of wandering enigma Thorgal Aegirsson had properly gelled, but there were a few books before then, with the hero still finding his literary and graphic feet…

What you’ll learn from later volumes: Thorgal was recovered as a baby from a ferocious storm and raised by Northern Viking chief Leif Haraldson. Nobody could possibly know the fortunate foundling had survived a stellar incident which destroyed a starship full of super-scientific aliens…

Growing to manhood, the strange boy was eventually forced out of his adopted land by ambitious usurper Gandalf the Mad who feared the young warrior threatened his own claim to the throne.

For his entire childhood Thorgal had been inseparable from Gandalf’s daughter Aaricia and, as soon as they were able, they fled together from the poisonous atmosphere to live free from her father’s lethal jealousy and obsessive terror of losing his throne…

Danger was always close but after many appalling hardships, the lovers and their new son finally found a measure of cautious tranquillity by occupying a small island where they could thrive in safety… or so they thought…

Here, however, in these harder-hitting, initial escapades from 1980, the largely unexplained and formulaic Viking warrior is simply a hero in search of a cause. La Magicienne Trahie becomes eponymous debut book The Betrayed Sorceress, opening with a full-grown Thorgal tortured and left to die of exposure and drowning by arch enemy Gandalf.

He is fortuitously rescued by a red-haired woman who demands he work in her service for a year…

Accompanied by a loyal wild wolf, formidable mystic matron Slive is consumed with a hunger for vengeance and orders her reluctant vassal to undertake an arduous quest and great battles to retrieve a hidden casket and its mystical contents. Only after succeeding, does the warrior discover that the target of her ire is Gandalf…

The complex scheme almost succeeds but the witch’s plans eventually lead to bloodshed, calamity, an unsuspected connection to the hero’s beloved Aaricia and the exposure of long-hidden secrets.

As the final clash climaxes, Gandalf is near death and the lovers witness the sorceress’ last voyage into the coldest regions on Earth in a dragonship made of ice…

Follow-up exploit ‘Almost Paradise’ continues the saga and completes the first volume with Thorgal living again amongst Gandalf’s band, but only on sufferance and in constant daily hardship.

Here, a lone ride through winter snows leads to his being hunted by ravening wolves before plummeting into a fantastic time-lost and timeless enclave at the bottom of an icy crevasse. In that tropical Eden he finds a trio of mysterious maidens. Two vie for his attention and argue the seductive benefits of eternal life in a vast garden free of want and danger, but youngest girl Skadia secretly craves the freedom of the outside world and is willing to lead the homesick warrior into horrendous peril to achieve her ends. Desperate to return to his true love, Thorgal escapes with the third immortal, suffering a nightmare journey back to the real world, but not without paying a painful price…

Second collected album L’lle des Mers gelées is also included here as The Island of the Frozen Seas, and begins in spring as Aaricia readies herself to wed Thorgal and leave Gandalf’s lands forever. Those dreams are suddenly shattered when a brace of giant eagles fly down and snatch her away. Soon the entire band of warriors are pursuing in their Drakkars (dragonships), heading ever northwards…

The chase leads to fractious moments aboard ship and imminent mutiny is only forestalled when the Vikings encounter a fantastic vessel that moves without oars or sails. Despite valiant resistance, the barbarians are soon all captives beside Aaricia. All, that is, save for Thorgal and future brother-in-law Bjorn Gandalfson who escaped capture by taking to a lifeboat…

At the top of the world, they meet strange tribes-folk perfectly adapted to arctic existence and Thorgal continues his hunt for his intended bride, meeting and defeating her abductor, discovering an incredible secret citadel and uncovering an incredible story about his long-occluded origins before he can bring his beloved back home to her people…

Although lacking the humour of later tales these works in progress are fierce, inventive and phenomenally gripping: cunningly crafted, astonishingly addictive episodes gradually building towards a fully-realised universe of wonder and imagination whilst offering insight into the character of a true, if exceedingly unwilling hero.

Thorgal is every action fan’s ideal dream of unending adventure. What fanatical fantasy aficionado could possibly resist such barbaric blandishments?

This Europe Comics volume is a digital-only edition from the pan-continental collective imprint which collaborates to bring a wealth of fresh and classic material to English speaking fans. Many of their selections are picked up by established print publishers such as Top Shelf or Cinebook. In fact, this volume will be added to Cinebook’s stable of titles at the end of the year, under special enumeration as Thorgal volume 00: The Betrayed Sorceress, so if you’re already a fan you can wait until then to add the book to your collection. If you can’t wait, though, the past awaits you, only a few keystrokes away…

© Editions du Lombard (Dargaud-Lombard s.a.) 1980 Rosiński & Van Hamme. English translation © 2018 Cinebook Ltd.
Thorgal volume 00: The Betrayed Sorceress is scheduled for a November 2019 release by Cinebook.

Addams and Evil


By Charles Addams Methuen)
ISBN: 978-0-413-55370-1

Charles Samuel Addams (1912 – 1988) was a cartoonist and distant descendant of two American Presidents (John Adams and John Quincy Adams) who made his real life as extraordinary as his dark, mordantly funny drawings.

Born into a successful family in Westfield, New Jersey, the precocious, prankish, constantly drawing child was educated at the town High School, Colgate University, the University of Pennsylvania, and New York City’s Grand Central School of Art, producing cartoons and illustrations for a raft of institutional publications.

In 1932 he became a designer for True Detective magazine – retouching photos of corpses – and soon after began selling drawings to The New Yorker. In 1937 he began creating the macabre ghoulish family portraits that become his signature creation. During WWII he served with Signal Corps Photographic Center, devising animated training films for the military.

Whether he artfully manufactured his biography to enhance his value to feature writers or was genuinely a warped and wickedly wacky individual is irrelevant (although it makes for great reading:- especially the stuff about his second wife – and, as always, the internet awaits the siren call of your search engine…).

What is important is that in all the years he drew and painted those creepily sardonic, gruesome gags and illustrations for The New Yorker, Colliers, TV Guide and others, he managed to enthral his audience with a devilish mind and a soft, gentle approach that made him a household name long before television turned his characters into a hit and generated a juvenile craze for monsters and grotesques that lasts to this day. That eminence was only magnified once the big screen iterations debuted…

This stunningly enticing volume is a reissue of his second collection of cartoons, first published in 1947, and semi-occasionally since then. It’s still readily available if you’ve a big bank book, but the time is ripe for a definitive collected edition, or better yet a reissue of his entire canon (eleven volumes of drawings and a biography) either in print or digitally.

Should you not be as familiar with his actual cartoons as with their big and small screen descendants you really owe it to yourself to see the uncensored brilliance of one of America’s greatest humourists. It’s dead funny…
© 1940-1947 the New Yorker Magazine, Inc. In Canada © 1947 Charles Addams.

Der Struwwelmaakies


By Tony Millionaire and guests (Fantagraphics Books)
ISBN: 978-1560976547 (HB)

As a career and lifestyle, cartooning has far more than its share of individuals with a unique view of and response to the world. Ronald Searle, Charles Addams, George Herriman, Gerald Scarfe, Rick Geary, Berke Breathed, Ralph Steadman, Bill Watterson, Matt Groening, Gary Larson, Steve Bell, Richard Thompson – the list is potentially endless. Perhaps it’s the power to create entire sculptured worlds, coupled with the constant catharsis of vented spleen that so colours their work – whether they paint or draw – or maybe it’s simply the crucible of constant deadlines that makes their efforts so addictive and effective.

Der Struwwelmaakies is the fourth collection (featuring material from 2003-2004 and available in both landscape hardback and digital formats) of the magnificent Tony Millionaire’s impossibly addictive and distressingly wonderful weekly newspaper strip which ran in America and selected international venues from February 1994 to December 2016. Client papers included The New York Press, and the feature was widely syndicated in US alternative newspapers such as LA Weekly and The Stranger, and comics magazines such as Linus and Rocky. There was even an animated series on Time-Warner’s Adult Swim strand.

It’s clear that Time never withered his infinitely grotesque variety and perspectives one little bit. It seems he was always Like That…

The man loves to draw and does it very, very well; referencing classical art, timeless children’s book illustration, Moby Dick and nautical adventure novels as well as an eclectic mix of pioneering comics draughtsmen like George McManus, Rudolph Dirks, Cliff Sterrett, Frank Willard, Harold Gray, Elzie Segar and George Herriman. The result of seamlessly blending their styles and sensibilities with European engravings masters from the “legitimate” side of the storytelling picture racket is a uniquely bracing cartoon experience…

Born Scott Richardson, he especially cites Johnny (Raggedy Ann and Andy) Gruelle and English illustrator Ernest H. Shepard (The Wind in the Willows, Winnie the Pooh) as definitive formative influences.

With a variety of graphical strings to his bow – such as his own coterie of books for children (including the superbly stirring Billy Hazelnuts series) – animations and his legendary Sock Monkey stories – Mr. Millionaire folded his strip when he felt that there were no longer enough newspaper and magazines to support it, but in its heyday Maakies was a deliciously deeply disturbing weekly treat detailing the riotously vulgar, violent, scatalogical and absurdly surreal adventures of an Irish monkey called Uncle Gabby and his fellow macro-alcoholic and nautical mis-adventurer Drinky Crow.

They are abetted but never aided by a peculiarly twisted, off-kilter cast of reprobates, antagonists and confrontational well-wishers, such as Drunken Cop, old Wachtel, The Captain’s Daughter and avian Aunt Phoebe whilst constantly opposed by a nefarious French crocodile dubbed The Frenchman. Or not. It depends…

Also on hand and all at sea are a legion of monsters, devils and horrible hangers-on…

In the grand tradition of the earliest US newspaper cartoon features, each episode comes with a linked mini-feature running across the foot of the strip – although often that link is quite hard to ascertain.

Notionally based in a nautical setting of rip-roaring 19th century sea-faring situations, replete with maritime perils and stunning vistas, the dark-and-bitter comical instalments vary from staggeringly rude and crude through absolutely hysterical to conceptually impenetrable, with content and gags utterly unfettered by the bounds of taste or any acquiescence to wholesome fun-squelching decency.

Millionaire cheekily promoted his other creative endeavours in his Maakies pages, digressed into autobiography and personal rants, brought in selected guest creators to mess with his toys and invited the readership to contribute ideas, pictures and objects of communal interest to the mix – especially any tattoos his dedicated readership could be bothered to despatch…

This penetratingly incisive, witty and often poignant cartoon arena was his personal playground and if you didn’t like it, you should leave… but quietly please, ’cause there’s a hangover going on here most days…

Continuity plays second fiddle to an avalanche of inventive ideas and outré action, so the strips can be read in almost any order, and the debauched drunkenness, manic ultra-violence (in the manner of the best Tom & Jerry or Itchy & Scratchy cartoons), acerbic view of sexuality and deep core of existentialist angst still finds a welcome with Slackers, Laggards, the un-Christian and all those scurrilous, lost Generations after X, as well as everyone addicted to bad taste tomfoolery.

This sizzling sampler provides – in indisputable monochrome – still more of the wonderful same with such spit-take, eye-watering, drink-coming-out-of-your-nose moments as how to sabotage and scupper circumcisions with Faux-Skinâ„¢, Zen Master’s Secret to Life, the danger of widdling in rivers during thunderstorms, Maakies Foto Funnies, The Amazing Spider-Fly, Albert Einstone, the Neanderthal Genius and numerous other reasons to welcome the inescapable alcoholocaust to come…

Guest artists this time around include Rick Detorie, Phoebe, Jim Campbell and Kaz and all the timeless themes Millionaire specialises in are on show: mandatory variations of sordid sexual encounters, ghastly interspecies progeny, assorted single entendres, bodily function lectures and misfires and gory death-scenes share space with some of literature’s greatest poets and sots – who never knew what hit them. There’s even room for a wealth of anti-war commentary from the early days of America’s 21st century Middle East misadventures…

If you’re not easily upset this is a spectacularly funny and rewarding strip, one of the most consistently creative and entertaining in existence, so if you can thrive on gorge-rousing gags and mind-bending rumination this is an experience you simply cannot deny yourself.
© Tony Millionaire. All rights reserved. This edition © 2005 Fantagraphics Books.

The Troll King


By Kolbeinn Karlsson (Top Shelf Productions)
ISBN: 978-1-60309-061-2 (TPB)

The power of fairy tales and magical sagas has shaped human thought and psychology fully as much as science and philosophy, and as such is infinitely evergreen – especially when seen through the lens of a truly gifted artist.

Swedish artisan and imaginer Kolbeinn Karlsson was born in Uppsala in 1982, and studied at Malmö’s Kvarnby School of Comic Arts. From 2006 he began publishing mini-comics which quickly won him a far-ranging and appreciative global audience. His stylish renderings have been published throughout Europe in magazines such as Strapazin, Glömp and C’est Bon.

The Troll King (available in both paperback and digital formats) is his first book, released in 2009 and since then adapted into an animated film. It’s a superb marriage of bizarre situations and legendary fictions, illustrated in a compelling, evocative and unique style, all tied together with a superb sense of guided absurdity that no fan of narrative art of fantastic fiction could possibly resist.

It also gives the initial appearance of relating unrelated tales but that is not truly the case…

Two hairy overly-masculine hermits live together in the wilds: shunning civilisation, exercising, and secretly wishing they had a child. When they perform a rite to bind themselves together, a strange forest creature blesses their union and their greatest desire is made real…

Elsewhere, ‘Sleeping and Dreaming of Food’ a starving, hallucinating dwarf falls into the Black River and endures visions and strange transformations, even as in another elsewhere an ambulatory carrot invades an ornate indoor pool and begins to sprout uncontrollably…

And so unravels a fevered stream of peculiar pictorial encounters that demand the reader’s full attention and participation, with always that ponderous forest presence intersecting the story strands…

Blending humour with horror and salutary moral warnings with random acts of fate, The Troll King offers a truly unsettling but incredibly rewarding walk on the weird wild side thatwill haunt your dreams until you can no longer separate the surreal from the ridiculous…
© 2009 Kolbeinn Karlsson. All rights reserved.

The Adventures of Blake & Mortimer: The Mystery of the Great Pyramid parts 1 & 2 – The Papyrus of Manethon & The Chamber of Horus


By Edgar P. Jacobs, translated by Clarence E. Holland & Erica Jeffrey (Cinebook)
ISBN: 978-1-905460-37-3 (Manethon TPB) 978-1-905460-38-0 (Horus TPB)

Master storyteller Edgar P. Jacobs pitted his distinguished duo of Scientific Adventurers Captain Francis Blake and Professor Philip Mortimer against a wide variety of perils and menaces in stunning action thrillers which merged science fiction, detective mysteries and supernatural thrillers in the same timeless Ligne Claire style which had done so much to make intrepid boy reporter Tintin a global sensation.

The strip debuted in Le Journal de Tintin #1 (26th September 1946): an anthology comic with editions in Belgium, France and Holland. The new weekly was edited by Hergé, with his eponymous star ably supplemented by a host of new heroes and features…

Brussels-born Edgar P. Jacobs was a prodigy who drew from an early age and was besotted by music and the performing arts – especially opera. Upon graduation from commercial school in 1919, he promptly rejected safe, steady office work and instead avidly pursued his artistic passions…

His dream of operatic glory was crushed by the Great Depression, and when arts funding dried up following the global stock-market crash he was forced to pick up whatever dramatic work was going, although this did include more singing and performing. He moved into illustration in 1940, with regular work for Bravo magazine and some jobs for short stories and novels and, when the occupying Nazi authorities in Belgium banned Alex Raymond’s quintessentially All-American Hero Flash Gordon, Jacobs famously took over the syndicated strip to complete the saga.

His Stormer Gordon lasted less than a month before being similarly embargoed by the Occupation dictators, after which the man of many talents simply created his own epic science-fantasy feature in the legendary Le Rayon U, a milestone in both Belgian comics and science fiction adventure.

At this time, Jacobs and Tintin creator Hergé got together, and whilst creating the weekly U Ray strip the younger man began assisting on Tintin, colouring original monochrome strips from The Shooting Star (originally run in newspaper Le Soir) for an upcoming album collection.

By 1944 Jacobs was performing similar duties on Tintin in the Congo, Tintin in America, King Ottokar’s Sceptre and The Blue Lotus. He was contributing to the drawing too, working on extended epic The Seven Crystal Balls/Prisoners of the Sun.

Following the Liberation, publisher Raymond Leblanc convinced Hergé, Jacobs and a few other comics masters to work for his bold new venture: publishing house Le Lombard, and Le Journal de Tintin. Beside Hergé, Jacobs and writer Jacques van Melkebeke, the weekly featured Paul Cuvelier’s Corentin and Jacques Laudy’s The Legend of the Four Aymon Brothers.

Laudy had been a friend of Jacobs’ since their time together on Bravo, and ‘Le secret de l’Espadon’ starred English Military Intelligence officer Blake, closely modelled on him. The debonair spy was to be partnered with a bluff, gruff, excitable British boffin…

The serial ran from issue #1 for three years, cementing Jacobs’ status as a star in his own right. In 1950, with the first 18 pages slightly redrawn, The Secret of the Swordfish became Le Lombard’s first album release with the concluding part published in 1953. The volumes were reprinted nine more times between 1955 and 1982, supplemented in 1964 by a single omnibus edition.

Chronologically, the next epic was this eerily exotic thriller which originally ran in Le Journal de Tintin as Le Mystère de la Grande Pyramide from March 23rd 1950 to February 21st 1951.

The ongoing adventures resume in the months following the defeat of Tibetan warlord Basam-Damdu and liberation of the planet from his monomaniacal tyranny…

Available in paperback album form and in digital editions and subtitled ‘The Papyrus of Manethon’The Mystery of the Great Pyramid Part 1 opens with the author’s fascinating and pertinent illustrated Foreword on everything Anciently Egyptian – complete with extremely handy maps and plans – before the story proper begins with fretful Professor Mortimer taking some time off to pursue his occasional hobby.

A keen amateur archaeologist, the war-weary big brain has flown to Cairo with devoted assistant Ahmed Nasir for a holiday …and to help Egyptologist Ahmed Rassim Bey translate an astounding new find.

However, as they debark at the airport, the vigilant Indian thinks he spots an old enemy…

When no sign can be found the travellers move on, and the following morning Mortimer is examining some fragile scraps of papyrus attributed to legendary contemporary archivist Manethon. The ancient priest’s writings indicate that a secret treasure is hidden beneath a certain pyramid in a “Chamber of Horus”…

Cautious of the effect of such a sensationalistic discovery, the historians decide to proceed carefully, blithely unaware that trusted assistant Abdul Ben Zaim is in the employ of a cruel and dangerous enemy…

Even after an evening of socialising, the learned men are keen to get to work. Returning late to the laboratory of the Egyptian Museum, they discover Abdul furtively loitering and Mortimer’s suspicions are aroused. When nobody is watching, the physicist craftily secures a portion of the papyrus and talks Ahmed into conducting a clandestine test…

Abdul is indeed playing a double game and his mysterious master is a man both subtle and exceedingly dangerous. That night the hidden leader tries to steal the documents, but is surprised by Mortimer who has anticipated such a move. The canny scientist is just as surprised when the villain is exposed as treacherous Colonel Olrik.

The wily war criminal has been missing since the fall of Basam-Damdu, but has lost none of his lethal skills. Overpowering Mortimer, the rogue escapes, taking with him the last shred of papyrus the Professor had been holding…

Safe in his lair, Olrik presses Abdul, who hastily translates the assembled fragments and declares the Chamber of Horus must be in the Great Sphinx on the Giza Plateau…

Under constant surveillance by Olrik’s gang, Mortimer and Nasir warily go about their business, hoping to lure the mastermind out of hiding. Meanwhile Abdul, believing himself undiscovered, returns to work at the museum, where flashy German Egyptologist Herr Doktor Grossgrabenstein is loudly informing all and sundry of his latest search for the tomb of Tanitkara.

The bombastic treasure-hunter invites Mortimer to visit him and view his unique collection but the boffin is too absorbed with shadowing Abdul – a task made far harder by the inept assistance of the local police.

When a lucky clue leads the resolute researcher to an antique store, Olrik’s scurrilous henchman Basendjas ambushes and imprisons Mortimer in the basement, but after a tremendous, extended battle the doughty doctor breaks free and calls in the cops.

Sadly, even on the defensive, Olrik is formidable and fights free of the encroaching authorities before vanishing into the warrens of the city. After Abdul is killed in a hit-and-run incident, effusive Grossgrabenstein is present when Mortimer admits defeat and calls in a seasoned professional…

In London, Captain Francis Blake receives a cablegram and takes a leave from desk duty at I.S. Scotland Yard’s international security division is already investigating a surge of criminal activity in Northeast Africa and is happy to have their top man take a personal interest.

Blake heads out to Egypt by devious and complex means but, despite his circuitous route and customary caution, does not make it. Mortimer becomes increasingly impatient as he awaits the espionage expert’s arrival and to kill time finally accedes to his German colleague’s repeated requests to visit his dig at Giza.

When he arrives, Mortimer finds bullying foreman Sharkey whipping native workers and is just in time to thrash the brute as he tries to attack an old Holy Man who has objected…

The enraged thug pulls a gun, but is admonished by Grossgrabenstein, who then reluctantly allows the Professor to inspect the recently-cleared chambers below the pyramid.

As Mortimer climbs back to the surface, a hasty, anonymous cry alerts him and he narrowly dodges a huge rock which crashes into the space where he stood. The area it fell from is empty and nobody recognises the voice which called out…

Making his way back to his hotel, the weary scientist is then metaphorically crushed to receive news that his best friend has been shot to death in a phone booth at Athens airport…

Bitter and enraged, Mortimer swears to make Olrik pay…

To Be Concluded…

The Chamber of Horus’ concludes Le Mystère de la Grande Pyramide after a brief summary of past events.

With his great friend murdered, Mortimer is resolved to finish the case himself and begins by visiting decidedly odd and off-kilter Doktor Grossgrabenstein in his mansion. He hasn’t made up his mind about the German, but the archaeologist’s staff – especially thuggish foreman Sharkey – are definitely playing some deeper game…

The visit almost ends in disaster, but once again a mysterious warning – in Egyptian – tips Mortimer off and he leaves before the gang can grab him. Later that night, he meets again the aged holy man Sheik Abdel Razek which results in the enigmatic cleric giving him a strange talisman and a warning of the arcane forces he faces. Rationalist sceptic though he is, the physicist keeps the artefact near and that night, when another vicious attempt is made on his life, the charm proves its worth…

Instructing Nasir to make discreet inquiries, Mortimer returns to the Giza excavation, unaware that he has picked up a silent shadow. A commotion then brings him to Razek’s dwelling where Sharkey is threatening the old man. Before the Professor can intervene, the bully is sent scurrying by a shocking display of spooky pyrotechnics…

The house is incredibly ancient, built from reclaimed materials, and as he chats with the sheik, Mortimer sees glyphs and symbols etched into the walls which can only have come from the original pyramids. Razek is charmingly evasive however, and Mortimer eventually leaves, but on his way back sees figures lurking around Grossgrabenstein’s work site.

Although he loses them, the subsequent chase gives him an opportunity to inspect the tunnels under the tomb. Further investigation is cut short when he clashes with native worker Abbas whom he suspects has been following him…

Things take a dangerous turn the next night when he returns to the German’s grand home. A sudden slip by Grossgrabenstein tips off Mortimer that the boisterous historian has at some stage been replaced by gifted mimic Olrik. After a mighty struggle, the Professor is captured and before long Nasir too is bundled into the opulent cell the Prof has been dumped in…

Their bacon is saved by the unexpected arrival of the police, who storm the mansion with guns blazing. In the confusion a beloved old comrade resurfaces as Francis Blake sheds his own disguise to rescue his beleaguered friends.

When the gunfire subsides, the triumphant police attempt to arrest the real Grossgrabenstein. As they blunder around, slippery Olrik again escapes…

With all nefarious opposition seemingly routed, Blake and Mortimer are free to concentrate on solving the mystery of the Chamber of Horus and why ultra-modern super-criminal Olrik was so obsessed by it. Soon they are carefully exploring the claustrophobic tunnels beneath the Great Pyramid and eventually discover not only the incredible treasures of the pharaohs but their old arch-foe plundering the sacrosanct horde.

Olrik is as hard-headed and no-nonsense as his British adversaries and puts no faith in curses, talismans or magic, but the sudden arrival of Razek teaches all of the western sceptics and heretics a lesson they will never forget… before carefully erasing their memories to protect the secrets his line has spent millennia protecting…

Suspenseful and fantastic in the grandest tradition of epic intrigue, Blake & Mortimer are the very epitome of dogged heroic determination and graphic personifications of the Bulldog Spirit: worthy successors to Sherlock Holmes, Allan Quatermain, Professor Challenger, Richard Hannay and all the other valiant stalwarts of lost Albion …and decent chaps proudly participating in the grand international alliance against insular ignorance and wickedness.

This saga delivers splendid Blood-&-Thunder thrills and spills in timeless fashion and with breathtaking visual punch. Every kid of any age able to suspend modern mores and cultural disbelief can’t help but revel in the adventure of their lives… and so will you.
Original editions © Editions Blake & Mortimer/Studio Jacobs (Dargaud – Lombard s.a.). © 1986, 1987 by E.P. Jacobs. All rights reserved. English translation © 2007, 2008 Cinebook

Hellboy Omnibus volume 3: The Wild Hunt


By Mike Mignola & Duncan Fegredo with Dave Stewart & Clem Robins (Dark Horse Books)
ISBN: 978-1-50670-668-9 (TPB) eISBN: 978-1-50670-689-4

Hellboy was first seen 25 years ago in the 1993 San Diego Comic Con programme. Many Happy Returns, Big Red.

After the establishment of the comicbook direct market system, there was a huge outburst of independent publishers in America and, as with all booms, a lot of them went bust. Some few, however, were more than flash-in-the-pans and grew to become major players in the new world order.

Arguably, the most successful was Dark Horse Comics who fully embraced the shocking new concept of creator ownership (amongst other radical ideas). This concept – and their professional outlook and attitude – drew a number of big-name creators to the new company and in 1994 Frank Miller & John Byrne formally instituted the sub-imprint Legend for those projects major creators wanted to produce their own way and at their own pace.

Over the next four years the brand counted Mike Mignola, Art Adams, Mike Allred, Paul Chadwick, Dave Gibbons and Geof Darrow amongst its ranks; generating a wealth of superbly entertaining and groundbreaking series and concepts.

Unquestionably the most impressive, popular and long-lived was Mignola’s supernatural thriller Hellboy.

As previously cited, the hulking monster-hunter debuted in San Diego Comic-Con Comics #2 (August 1993) before formally launching in 4-issue miniseries Seed of Destruction (with Byrne scripting over Mignola’s plot and art). Colourist Mark Chiarello added layers of mood with his understated hues. Once the fans saw what was on offer there was no going back…

This new trade paperback – and digital – series re-presents the succession of long-form tales and miniseries which followed as omnibus volumes, accompanied by a companion series of tomes featuring all the short stories. I’ll get around to them too before much longer…

This third titanic terror tome collects Hellboy: Darkness Calls, Hellboy: The Wild Hunt and Hellboy: The Storm and the Fury as well as short story ‘The Mole’ from Hellboy: Free Comic Book Day 2008.

What You Need to Know: on December 23rd 1944 American Patriotic Superhero the Torch of Liberty and a squad of US Rangers intercepted and almost foiled a satanic ceremony predicted by Allied parapsychologist Professors Trevor Bruttenholm and Malcolm Frost.

They were working in conjunction with influential medium Lady Cynthia Eden-Jones. Those stalwarts were waiting at a ruined church in East Bromwich, England when a demon baby with a huge stone right hand appeared in a fireball. The startled soldiers took the infernal yet seemingly innocent waif into custody.

Far, far further north, off the Scottish Coast on Tarmagant Island, a cabal of Nazi Sorcerers roundly berated ancient wizard Grigori Rasputin whose Project Ragna Rok ritual seemed to have failed. The Russian was unfazed. Events were unfolding as he wished…

Five decades later, the baby had grown into a mighty warrior engaging in a never-ending secret war: the world’s most successful paranormal investigator. Bruttenholm spent years lovingly raising the weird foundling whilst forming an organisation to destroy unnatural threats and supernatural monsters – The Bureau for Paranormal Research and Defense. “Hellboy” quickly became its lead agent.

Moreover, as the decades of his career unfolded, Hellboy gleaned tantalising snatches of his origins, hints that he was an infernal creature of dark portent: born a demonic messiah, somehow destined to destroy the world and bring back ancient powers of evil. It is a fate he despises and utterly rejects, even though the universe keeps inexorably and relentlessly moving him towards it…

The comics cavalcade of chills and thrills commences with a whimsical dreamy vignette by Mignola & Duncan Fegredo from Free Comic Book Day 2008: Hellboy. As the B.P.R.D. top gun spends a little downtime in England with some old – and largely deceased – pals, he has a bit of an extended fright after one of them points out ‘The Mole’ growing on the arcane agent’s left hand…

Re-presenting 2007’s 6-issue miniseries Hellboy: Darkness Calls and including a brace of epilogues created especially for the first collected edition, this tale is especially noteworthy as creator Mignola surrendered visual autonomy over his legendary character to illustrator Duncan Fegredo – with evocative support as always from colourist Dave Stewart and letterer Clem Robins – whilst moving the years-in-the-making saga towards its long-awaited cataclysmic conclusion…

The drama opens beneath rural Italy as accursed wizard Igor Weldon Bromhead hastens the destruction of humanity by summoning and binding the malign witch-goddess Hecate. Bromhead wants revenge and doesn’t care if the world burns in his getting of it. In faraway England, the ripples of his acts alert the fey folk and other supernatural entities that the End Times are finally upon them…

Hellboy is still in Britain; visiting old friends and desperately seeking to sidestep the fate he seems incapable of escaping or thwarting. Restless, he wanders into the woods, seemingly oblivious to the strange signs and portents dogging his heels until he encounters a strange trio of sinister characters and is sucked into a living history lesson…

After also meeting the ghost of witchfinder Henry Hood, Hellboy is made painfully aware of a deadly rising of the covens, as congregated creatures of the night attack him in an abandoned church. After a climactic battle – and more painful revelations of his past and ordained future – the paranormal paragon is suddenly yanked away into the infernal arctic domain of terrifying nemesis Baba Yaga: the Russian witch-queen sworn to destroy him…

In England, witches continue to gather, urged on by minor demon Gruagach; another unclean creature with a grudge against Hellboy. He advocates waking a long-buried queen of the dark to lead their final assault on the world and will not be dissuaded…

Meanwhile in Baba Yaga’s land of eternal chill, Hellboy is holding his own against the sorceress’ legions but is about to meet his match against her greatest thrall: an indomitable, unstoppable warrior dubbed Koshchei the Deathless.

The captive is not without allies. Fallen god Perun, giant wolves and a rebellious Domovoi (house spirit) all offer what aid they can but it’s the ministrations of little dead girl Vasilisa that provide Hellboy with an opportunity to escape the endless war and return to the physical world.

While he has been gone, however, events have moved on. The hags and weird folk have succeeded in freeing the one who will lead them in the final clash with humanity, and the benign spirits who have sheltered Man for so long see that their own long, long lives are finally done…

Offering astounding supernatural spectacle, amazing arcane action, mounting mystical tension and the imminent end of decades of slowly unfolding wonderment, this is merely the beginning of the End…

Climactic 8-issue miniseries Hellboy: The Wild Hunt from 2008-2009 draws together many subtly scattered clues disseminated throughout his innumerable tempestuous exploits and at last provides a conclusion to more than 15 years of slowly boiling magical suspense… as well as the incredible answers to the enigma of the horrific hero’s doom-drenched double destiny…

Mignola & Fegredo resume the fateful tale as the fey folk and other creatures of ancient mythology and legend are fading into non-existence in the face of a bloody rising of witches. The malevolent hags have a new queen who promises blood and slaughter and domination of the world by her kind whilst the only being who might stop her inexorable ascendance is missing…

In rural Italy, Hellboy receives a letter from a most ancient and august society. The paranormal paragon has been hiding; avoiding having to deal with the hard-wired cosmic fate which will not let him go…

Nevertheless, on reading the missive, Hellboy returns to England and meets the oldest members of the aristocratic secret society known as the Wild Hunt. They have been clandestinely defending the Sceptr’d Isles from mystic assault for centuries and – more aware of Hellboy’s destiny-drenched antecedents than the hero himself – urge him to join them in exterminating a band of primordial giants set to ravage the Realm…

The entire affair is a trap, but the mortal warriors are no match for Hellboy who defeats his duplicitous opponents before also despatching the giants in an uncontrollable burst of berserker madness…

In a faraway place, ensorcelled goblin Gruagach of Lough Leane reflects on a long-ago slight inflicted upon him by Hellboy. This has been the cause and trigger of all the carnage and world-shattering destruction about to unfold as soon as the new Queen of Witches is ready. Perhaps he repents it all, just a shade…

The subject of his hate is currently in Ireland, renewing the acquaintance of Alice whom he saved from being abducted as a baby by the Little People. The decades have been uncannily kind, as if some elfin magic rubbed off on her…

As the Red Queen cruelly consolidates her power in England, Hellboy and Alice are visited by former pixie potentate Queen Mab who reveals another missing part of a decades-long puzzle and hints that there might be way to thwart this oppressive, inescapable destiny.

However, when another supposed ally betrays them and Alice is wounded unto death, Hellboy is approached by re-embodied myth Morgan Le Fay who offers to trade for the mortal girl’s life.

Le Fay reveals that although the hell-born hero is certainly the son of the devil. his human mother could trace her own line back to Arthur Pendragon. Hellboy is the doom of mankind but also the True King of England, and she is his many-times removed grandmother…

If he wants to save humanity from an army of darkness, he has his own to call upon – one comprising millennia of Britain’s noble dead. All Morgan’s heir has to do is take up the Sword in the Stone.

It should be easy. His new occult opponent – now calling herself the Mor-Rioghain – also wants to awaken the dragons from the beginning of time and wipe out humanity: the fore-ordained role Hellboy has sworn never to enact…

With horror Hellboy realises he has not been running from one unwanted Destiny, but two…

With fate closing in all around him, Hellboy is uncharacteristically nonplussed, but an ethereal visitation prompts him to ferocious action and as he confronts his own inherently evil nature to finally throw off all the sly influences attempting to sway him and once again choose his own path…

The opportunity came via twinned 3-issue miniseries, entitled Hellboy: The Storm and Hellboy: the Fury and opens in England as the police investigate bizarre grave desecrations: ancient church crypts and stone sarcophagi all lacking the knights and nobles who once lay in them…

The constabulary are grateful for the assistance of noted parapsychologist Hellboy, but he’s not saying much…

As Hellboy and Alice review the situation they are again attacked by elements of Britain’s mythical past sworn to the new Witch Queen even as, elsewhere, Gruagach is confronted by the land’s greatest mage who reveals the shocking truth of the red-handed harridan. The petty-minded cause of humanity’s last war is given one last chance to repent and redeem himself, but with carnage and malevolence mounting in every realm, it might be too late…

As Hellboy and Alice catch their breath in the strangest tavern in the benighted kingdoms, the duties of his office and the risen army of nobles assemble and await his decision to accept or reject his twin destinies: King of Britain and all Mankind or Lord of Hell…

And as he struggles with his decision, Hellboy’s oldest enemies gather to confront him one last time and as he reels with the force of the choices the primal forces of Ragna Rok are finally awakened to Fight the Last Battle: the Champion of Man against the Great Dragon…

All that is left now is the killing and the final judgement… or is there still a chance to save the world and evade damnation?

Offering astounding supernatural spectacle, amazing arcane action, and unfolding with the pace of a mythic saga, the majestic mystery of Hellboy is a true landmark of comics storytelling and one every comics fan and fantasy aficionado should read.

Rounding out this occult endeavour is a stunning Hellboy Sketchbook Section which includes behind-the-scenes insights, author commentary, character designs, breathtaking drawings and roughs detailing the development and visual evolution of the beasties and bad guys populating the stories to sweeten the pot for every lover of great comics art.

Baroque, grandiose, alternating suspenseful slow-boiling tension with explosive catharsis, Hellboy mixes apocalyptic revelation with astounding adventure to enthral horror addicts and action junkies alike. This is another cataclysmic compendium of dark delights you simply must have.
Hellboy™ The Wild Hunt © 1993, 2018 Mike Mignola. Hellboy, Abe Sapien, Liz Sherman and all other prominently featured characters are trademarks of Mike Mignola. All rights reserved.

Buck Danny volume 2: The Secrets of the Black Sea


By Francis Bergése & Jacques de Douhet; colours byFrédéric Bergése and translated byJerome Saincantin (Cinebooks)
ISBN: 987-1-84918-018-4 (TPB)

Premiere pilot Buck Danny premiered in Le journal de Spirou in January 1947 and continues soaring across the Wild Blue Yonder to this day. The strip details the improbably long but historically significant career of the eponymous Navy pilot and his wing-men Sonny Tuckson and JerryTumbler. It is one of the world’s last aviation strips and a series which has always closely wedded itself to current affairs such as The Korean War, Bosnia and latterly Gulf and Afghanistan.

The Naval Aviator was created by Georges Troisfontaines whilst he was director of the Belgian publisher World Press Agency, and initially depicted by Victor Hubinon before being handed to the multi-talented Jean-Michel Charlier, who was then working as a junior artist.

When Charlier, with fellow creative legends Albert Uderzo and René Goscinny, formed the Édifrance Agency to promote the specialised communication benefits of comics strips, he continued to script Buck Danny and did so until his death. From then on, his artistic collaborator Francis Bergése (who had replaced Hubinon in 1978) took complete charge of the adventures of the All-American Air Ace, occasionally working with other creators such as in this captivating political thriller scripted by Jacques de Douhet.

Like so many artists involved in stories about flight, Francis Bergése (born in 1941) started young with both drawing and flying. He qualified as a pilot whilst still a teenager, enlisted in the French Army and was a reconnaissance flyer by his twenties. At age 23 he began selling strips to L’Étoile and JT Jeunes (1963-1966), after which he produced his first aviation strip Jacques Renne for Zorro. This was soon followed byAmigo, Ajax, Cap 7, Les 3 Cascadeurs, Les 3 A, Michel dans la Course and many others.

Bergése worked as a jobbing artist on comedies, pastiches and WWII strips until 1983 when he was offered the plum job of illustrating the venerable and globally syndicated Buck Danny. A man with his head very much in the clouds, Bergése even found time in the 1990s to produce some tales for the European interpretation of Great British icon Biggles. He finally retired in 2008, passing on the reins to illustrator Fabrice Lamy & scripter Fred Zumbiehl.

Like all Danny tales this second Cinebook volume is astonishingly authentic in feel and fact: a suspenseful and compelling, politically-charged adventure yarn originally published in 1994 as Buck Danny #45: Les secrets de la mer Noire: blending mind-boggling detail and technical veracity with good old-fashioned blockbuster derring-do.

It’s 1991 and in the dying days of the Soviet Empire a submarine incident leads the American Chief of Naval Operations to dispatch Buck into the newly open Russia of “Glasnost and Perestroika” to ascertain the true state and character of the old Cold War foe. All but ordered to be a spy, Buck is further perturbed by his meeting with ambitious Senator Smight, the US dignitary who is supposed to be his contact and cover-story on the trip to heart of Communism.

Buck is an old target of the KGB and knows that no matter what the official Party Line might be, a lot of Soviet Cold Warriors have long and unforgiving memories…

No sooner does he make landfall than his greatest fears are realised. Shanghaied to a top secret Russian Naval super-vessel, Buck knows he’s living on borrowed time: but his death is apparently only a pleasant diversion for the KGB renegade in charge, whose ultimate plans involve turning back the clock and undoing every reform of the Gorbachev administration… and the key component to the scheme will be a conveniently dead American spy in the wrong place at the right time…

Of course, the ever-efficient US Navy swings into action, determined to rescue their pilot, clean up the mess and deny the Reds a political victory, but there’s only so much Tumbler and Tuckson can do from the wrong side of the re-drawn Iron Curtain. Luckily, Buck has some unsuspected friends amongst the renegades too…

Fast-paced, brimming with tension, packed with spectacular air and sea action and delivered like a top-class James Bond thriller, The Secrets of the Black Sea effortlessly plunges the reader into a delightfully dizzying riot of intrigue, mystery and suspense. This is a superb slice of old-fashioned razzle-dazzle that enthrals from the first page to the last panel and shows just why this brilliant strip has lasted for so long.

Suitable for older kids and boys of all ages and gender, the Adventures of Buck Danny is one long and enchanting tour of duty no comics fan or armchair adrenaline-junkie can afford to miss. Chocks Away…
© Dupuis, 1994 by Bergése& de Douhet. English translation © 2009 Cinebook Ltd. All Rights Reserved.

Airboy: The Return of Valkyrie


By Chuck Dixon, Timothy Truman, Tom Yeates, Stan Woch & Will Blyberg (Eclipse)
ISBN: 0-913035-59-9 (limited edition) ISBN: 978-0-91303-560-3 (TPB)

The wonderful prospect of It’s Alive’s efforts to revive the magnificent Airboy have prompted me to rerun this review from days past.

There are some nifty omnibus editions available too, and they’re on my To Do Soon list…

Created for Hillman Periodicals by the brilliant Charles Biro (Steel Sterling, the original Daredevil, the Little Wiseguys and Crime Does Not Pay among many other triumphs), Airboy featured a plucky teen and his fabulous super-airplane, affectionately dubbed ‘Birdie’.

He debuted in the second issue of Air Fighters Comics in November 1942 and once the war concluded the comic was renamed Airboy Comics in December 1945. For more than twelve years of publication the boy-hero tackled the Axis powers, crooks, aliens, monsters, demons and every possible permutation of sinister threat – even giant rats and ants!

The gripping scripts took the avenging aviator all over the world and pitted him against some of the most striking adversaries in comics. He was the inspiration for Jetboy in the many Wild Cards braided mega-novels by George R.R. Martin and friends.

Then the world moved on and he vanished with many other comicbook heroes whose time had run out. In 1982 comics devotee Ken Pierce collected all the Airboy adventures that featured the pneumatic Nazi-turned-freedom-fighter Valkyrie, which apparently inspired budding independent comics company Eclipse to revive the character and all his Hillman comrades.

Always innovative, Eclipse were experimenting at that time with fortnightly (that’s twice a month, non-Brits) comics with a lower page count than the industry standard, at a markedly reduced price. Airboy premiered at 50 cents a copy in 1986 and quickly found a vocal, dedicated following. And looking at this compilation once more, it’s easy to see why.

Deep in the Florida Everglades the monstrous bog-creature known as The Heap stirs after decades of inactivity. Something momentous is beginning to unfold. It remembers a previous life, brave heroes and a diabolical evil. It begins to walk towards a distant villa…

In Napa Valley, David Nelson is a bitter, broken old man. Not even his teenaged son can bring joy to his life. Trained since birth by the Japanese Ace and martial artist Hirota, the boy is a brave, confident fighter but still doesn’t know why his life has been one of constant training.

Then suddenly a horde of assassins attacks the compound and the old man dies in a hail of machine gun bullets. Only then does young Davy discover the truth about his father. Once he was the hero known as Airboy, with valiant comrades and a unique super-aircraft. Once he loved a beautiful German woman-warrior named Valkyrie. But for 30 years she has been trapped in suspended animation by Misery, a supernatural being who feeds on evil and steals the souls of lost fliers…

Forced to do the monster’s bidding for three decades (such as providing weapons for South American despots to slaughter and enslave innocents) the old hero had gradually died inside. But now his son is ready to avenge him and free the beautiful sleeper, aided by such combat veterans as Hirota and the legendary Air Ace Skywolf…

Fast-paced, beautifully illustrated and written with all the gung-ho bravado of a Rambo movie, this tale of liberation and revolution rattles along, a stirring blend of action and supernatural horror that sweeps readers along with it. The book collects issues #1-5 of the comic plus an 8-page promotional preview with a cover gallery that includes art from Stan Woch. Tim Truman, and the late, great Dave Stevens.

The title was briefly one of the best indie titles available and spawned a mini-franchise of equally unmissable spin-offs, and I’m extremely hopeful that the potential revival makes Airboy a three-time success.

I’m reviewing my signed and numbered hardcover limited edition which has a beautiful colour plate included plus a superb Steranko painted cover, but the standard trade paperback is almost as good, if that’s all you can find.
Story © 1989 Timothy Truman and Chuck Dixon. Art © 1989 Timothy Truman, Tom Yeates, Stan Woch and Will Blyberg. Cover art © 1989 Jim Steranko. Airboy, Valkyrie, Skywolf, Misery, The Heap ™ Eclipse Enterprises, Inc. All Rights Reserved.