Ronin – the Deluxe Edition


By Frank Miller with Lynn Varley & John Costanza (DC Comics)
ISBN: 978-1-4012-4895-6 (HB)

I always feel a bit daft reviewing stuff that everyone already knows about, but I’m constantly being reminded that even though somebody talks about the classics of our art-form it doesn’t mean they actually have read them. Moreover, the great thing about comics is that they’re meant to be re-experienced, over and over and over…

So here’s a quick look at Frank Miller’s breakthrough epic: a canny blending of East and West, ancient and futuristic, mythical and technological, all used to scrutinise the unchanging nature of human passion, readily available in a number of versions including Black Label and Absolute Ronin. This edition – available in hardback and digital formats – is a simple Deluxe tome, released in 2014…

Set mostly in a near future where society has irretrievably broken down (just look out of your window, if you still have any of those), our story actually opens eight centuries earlier in feudal Japan, where a beloved, noble lord and his youngest, most untried samurai are besieged by the forces of a terrible demon named Agat who craves the sacred, mystical sword the old daimyo protects.

Eventually, its unrelenting attacks succeed and Lord Ozaki is compromised and murdered. Shamed at his failure and maimed by the shape-shifting demon, the neophyte samurai becomes a masterless warrior: a Ronin forced to wander the Earth until he can regain his honour…

Meanwhile in the 21st century, New York City – and indeed the entire planet – are dying, destroyed by economic, industrial and societal abuse. However, at the heart of the dystopian nightmare, a small team of free-thinking and idealistic scientists are pioneering a scheme to save humanity from itself.

Technological wizard Peter McKenna has invented self-replicating “bio-circuitry” that feeds itself from the polluted earth to grow clean buildings and even new prosthetic limbs. His greatest achievement is the Aquarius complex, a self-staining habitat governed by a benevolent Artificial Intelligence dubbed Virgo. Peter’s wife Casey runs security for the complex, whilst their friend Taggart runs the corporation they jointly founded, selling their world saving tech – and message – to the rest of humanity.

Maternal Virgo is increasingly becoming the fourth member of the team: making autonomous decisions for the benefit of all. She works closely with Billy Challas, an extreme congenital quadriplegic with latent psionic powers. His hidden mental abilities have enabled Virgo to make huge leaps in replacement limbs, but recently his dreams have been disturbed by visions of Ozaki, Agat and the Ronin. Virgo is troubled by how historically accurate the nightmares are…

In ancient Japan, the Ronin has wandered for years, continually defending the holy sword from Agat’s forces, until in one self-sacrificing final duel, demon and hero are both killed by the eldritch blade…

When Virgo’s researches uncover the dream Katana in a junk shop eight centuries later, she accidentally causes an explosion which decimates portions of Aquarius, releasing Agat into our world again. Mercifully, the Ronin’s spirit simultaneously enters Billy, who uses his submerged mind-powers to reconfigure deformed flesh into the form of the ancient warrior.

Lost, dazed and confused, the Ronin wanders through the horrific landscape of post-civilised New York: encountering a debased and corrupted populace whilst Agat possesses Taggart and begins to subvert the pacifist, redemptive mission of Aquarius.

As chief of security, Casey McKenna digs (quite literally) into the problem and with Virgo’s help tracks down Billy/Ronin, but rather than saving the lad she is incomprehensibly drawn into his mystical confusion. Meanwhile, as “Taggart” retools the complex into a munitions super-factory, Peter begins unravelling the mystery: discovering nothing is as it seems, and that there are far more sinister threats than debased gang-mutants and ancient demonic creatures. The entire world is under imminent threat and the clock is ticking…

This tale was not well received when it debuted: the heady mix of manga influences (particularly Kazuo Koike & Goseki Kojima’s stunning and epic Lone Wolf and Cub which permeates and guides this tale like a ghostly grandfather), science fiction, social politics and supernatural ultra-violence was clearly not what the superhero-reading fans had expected.

Although some thematic overtones remained, this was clearly no continuation of Miller’s landmark Daredevil run at Marvel: those issues were returned to in successive DC epics The Dark Knight Returns and Batman: Year One…

However, Ronin did alter American comics forever, allowing adult sensibilities (that had flourished in Europe and Japan for decades) to finally gain a foothold in the dogmatically juvenile American comics market. Of course it wasn’t alone, but with American Flagg! and a few precious others, it was at the vanguard of the zeitgeist that put style and mature content above Fights, Tights and empty frights…

Oppressive, exhilarating, terrifying and mystifying – supplemented here with An Introduction by Jennette Khan; a Ronin Gallery comprising contemporary promotional material; concept sketches; retail posters; original art and pages previous editions’ cover art – Ronin is truly spectacular: a visual tour de force that reshaped what we read and how we read it. As a fan you have a divine obligation to see it for yourself…
© 1983, 1984, 2014 Frank Miller, Inc. Introduction © 2008 DC Comics. All Rights Reserved.

Green Lantern/Green Arrow: Space Traveling Heroes


By Denny O’Neil, Frank McGinty, Elliot S! Maggin, Mike Grell, Alex Saviuk, Vince Colletta & various (DC Comics)
ISBN: 978-1401295530 (HB)

After their hugely successful revival and reworking of The Flash, DC were keen to build on a resurgent superhero trend. Showcase #22 hit newsstands at the same time as the fourth issue of the new Flash comic book (#108) and once again the guiding lights were Editor Julie Schwartz and writer John Broome. Assigned as illustrator was action ace Gil Kane – usually inked by Joe Giella – and the issue revealed a Space Age reconfiguration of the Golden Age superhero with magic replaced by super-science.

Hal Jordan was a young test pilot in California when an alien policeman crashed his spaceship on Earth. Mortally wounded, Abin Sur commanded his power ring – a device for materialising thoughts – to seek out a replacement officer, honest and without fear.

Scanning the planet, it selected Jordan and brought him to the crash site. The dying alien bequeaths his ring, lantern-shaped Battery of Power and professional vocation to the astonished Earthman.

Having established characters, scenario and narrative thrust of a series that would become the spine of all DC continuity, the editors were confident of their ground. Unlike the years-long, practically glacial debut of The Flash, the next two Showcase issues carried the new costumed champion to even greater exploits, and six months later Green Lantern #1 was released.

In this iteration the Emerald Gladiators are a universal police force (Jordan’s “beat” is Space Sector 2814), and over many traumatic years, he grew into one of the greatest members of the serried band of law-enforcers. The Green Lantern Corps has safeguarded the cosmos from all evil and disaster for billions of years, policing countless sentient beings under the severe but benevolent auspices of immortal super-beings who consider themselves the Guardians of the Universe.

These undying patrons of Order were one of the first races to evolve and dwelt in sublime, emotionless security and tranquillity on the world of Oa at the very centre of creation.

Green Lanterns are chosen for their capacity to overcome fear and are equipped with a ring that creates solid constructs out of emerald light. The miracle weapon is fuelled by the strength of the user’s willpower, making it – in the right hands – one of the mightiest tools imaginable…

For eons, a single individual from each of the 3600 sectors of known space was selected to patrol his, her or its own beat, but being cautious and meticulous masters, the Guardians laid contingency plans as appointing designated reserve officers.

The series a ran for a decade before changing tastes pushed it into radical territory as a soap box for social injustice and environmental issues. The “relevancy period” generated landmark groundbreaking tales from Denny O’Neil & Neal Adams that revolutionised the industry, whilst registering such poor sales that the book was cancelled and the twinned heroes (a cost-cutting concept had seen GL paired with liberal firebrand Green Arrow as a walking, rip-roaring conscious for the conservative ring-wielder) unceremoniously shipped into the back of another comic book – the marginally more successful Flash.

The Flash #217-246 saw the transition from Adams to new art sensation Mike Grell: a run that precipitated the viridian vigilantes back into their own title. With the emphasis shifting back to crime, adventure and space opera, Green Lantern was again popular enough for his own book and he naturally brought the boisterous bowman along for the ride….

Collecting Green Lantern #90-106 (August/September 1976-July 1978) this hardback and digital compendium sees them (mostly) return to the starry firmament for cosmic duties beginning with #90 (August/September 1976) as ‘Those who Worship Evil’s Might’ – by Denny O’Neil & Mike Grell – finds the Green Gladiators investigating a starship buried in the Las Vegas desert for countless years. When it disgorges an ancient evil the heroes also meet the freshly awakened officers of a force used by the Guardians of the Universe before green rings were invented…

Issue #91 depicts the return of arch-nemesis Sinestro who inflicts ‘The Revenge of the Renegade’ upon his foes after taking over a poverty-stricken third world monarchy. When the tables are turned, he flees into space and across dimensions, arriving with the green team on a primitive world in dire need of champions legendarily saved via ‘The Legend of the Green Arrow’ (inked by Robert “Bob” Smith).

Inked by Terry Austin, #93’s ‘War Against The World-Builders’ finds aliens abducting homeless people to build a colony world. As GL interrupts his Thanksgiving dinner to play saviour, however, his lover Carol Ferris, Black Canary and Green Arrow are ambushed by government spooks and the archer is abducted. Rogue agents need him to kill someone and believe they have the perfect inducement in #94’s ‘Lure for an Assassin’ (Austin & Dick Giordano inks) but didn’t count on his ingenuity and the return of substitute GL John Stewart, culminating in a political scandal barely averted in concluding chapter ‘Terminal for a Tragedy’ with Vince Colletta signing on as regular inker.

Bouncing back to the big black yonder, #96’s ‘How Can an Immortal Die?‘ sees the reappearance of alien Lantern Katma Tui, crashing to Earth and bringing warning of a terrible threat that has infiltrated the Guardians. Rushing rashly to the rescue, Jordan battles his comrades and patrons to solve and defuse ‘The Mystery of the Mocker’ in a spectacular romp that marks the series’ restoration to monthly status.

The plan doesn’t end well and #98 finds the mind monster loose on Earth and tormenting Black Canary with visions of the dead in ‘Listen to the Mocking Bird’. Tracing the abominable mocker Ffa’rzz to an antediluvian and impossibly distant space station, Jordan Katma Tui, the Arrow and enigmatic space critter Itty infiltrate the monolith and face constant nightmare as they realise ‘We Are on the Edge of the Ultimate Ending!’ Thankfully, devious plotter Ollie Queen has a plan to save everything…

Double-sized Green Lantern/Green Arrow #100 carried a January 1978 cover-date and two tales, beginning with O’Neil, Alex Saviuk & Colletta’s ‘Rider of the Air Waves’ which expanded the Jordan family by introducing a distant cousin. Also called Hal Jordan, this kid had inherited his father Larry‘s title as Air Wave (a Golden Age Great using the power of radio to crush crooks) but got trapped in energy form by debuting dastard Master-Tek. It didn’t take long to sort things out and find little Hal a tutor after which Elliot S! Maggin, Grell & Colletta took Ollie, the Canary and former sidekick Roy “Speedy” Harper back to Star City in ‘Beware the Blazing Inferno!’ the task of stopping a ring of bombers opened old wounds however, and the archer again opted to try fixing things from within by running for Mayor…

Frank McGinty, Saviuk & Colletta deconstructed ‘The Big Braintrust Boom’ in #101 as freewheeling trucker Hal – the elder – Jordan uncovers a mind-bending, potentially world-dominating cult run by old enemies Hector Hammond and Bill Baggett, before O’Neil, Saviuk & Colletta reveal a cunning alien plot to shanghai humans as batteries in ‘Sign Up… and See the Universe’ which intensifies into a full blown invasion in #103’s ‘Earth – Asylum for an Alien’ with David Hunt stepping in to ink. Happily our heroes are up to the challenge, but when a valued comrade suddenly dies the consequences are not just tragic but simply catastrophic in #104’s ‘Proof of the Peril’ by O’Neil, Saviuk, Colletta. Even this is not the end, however, as the bizarre events herald the vengeful assault of old enemy Sonar in follow-up yarn ‘Thunder Doom’leading to a close call with an all-consuming atrocity and revelatory conclusion  ‘Panic… in High Places and Low’ by O’Neil, Grell & Bruce Patterson in last inclusion #106.

Although still laced with satire and political barbs, this tome sees challenging tales of rebellion give way to plot-driven sagas of wit and courage, packed with a less shining, less optimistic sense of wonder albeit still bristling with high-octane action. Here are evergreen adventures that confirmed the end of the Silver Age of Comics and the birth of something new. Illustrated by some of the most revered names in the business, the exploits in this volume closed one chapter in the life of Green Lantern and opened the doors to today’s sleek and stellar sentinels of the stars.
© 1976, 1977, 1978, 2020 DC Comics. All Rights Reserved.

Mighty Warriors Annual 1979


By Paul S. Newman, Don Glut, Dick Wood, José Delbo, Jesse Santos, Paul Norris & various (Stafford Pemberton Publishing)
ISBN: 0 86030 140 0(HB) ASIN: B001E37D7U

The comics colossus identified by fans as Dell/Gold Key/Whitman had one of the most complicated publishing set-ups in history but that didn’t matter to the kids of all ages who consumed their vastly varied product. Based in Racine, Wisconsin, Whitman was a crucial part of the monolithic Western Publishing and Lithography Company since 1915, and drew on the commercial resources and industry connections that came with editorial offices on both coasts (and even a subsidiary printing plant in Poughkeepsie, New York).

Another useful connection was with fellow Western subsidiary K.K. Publications (named for licensing legend Kay Kamen who facilitated extremely lucrative “license to print money” merchandising deals for Walt Disney Studios between 1933 and 1949).

From 1938 on, Western’s comic book output was released through a partnership deal with a “pulps” periodical publisher under the umbrella imprint Dell Comics – and again those creative staff and commercial contacts fed into the line-up of the Big Little, Little Golden and Golden Press books for children that featured in thousands of stores and newsstands. When the partnership ended in 1962 Western swiftly reinvented its comics division as Gold Key.

As previously cited, Western Publishing was a major player since comics’ earliest days, blending a huge tranche of licensed material including newspaper strips, TV and Disney titles (such as Nancy and Sluggo, Tarzan, or The Lone Ranger) with home-grown hits like Turok, Son of Stone and Space Family Robinson.

In the 1960s, during the camp/superhero boom these original adventure titles expanded to include Brain Boy, Nukla, M.A.R.S. Patrol, Total War (created by Wally Wood), Russ Manning’s Magnus, Robot Fighter and much more. There were even heroic classic monsters Dracula, Frankenstein and Werewolf which were utterly irresistible. The sheer off-the-wall lunacy of features like Neutro or Dr. Spektor I shall save for a future occasion…

Such output was a perfect source of material for British publishers whose regular audiences were profoundly addicted to TV and movie properties. For decades, Western’s comics from Frankenstein Jr. to Voyage to the Bottom of the Sea, Yogi Bear and the Beverly Hillbillies to Land of the Giants and Star Trek filled out Christmas Annuals, and along the way also slipped in a few original character concepts.

Despite supremely high quality material and passionate fan-bases, Western never really captured the media spotlight of DC or Marvel’s costumed cut-ups, and in 1984 – having lost or ceded their licenses to DC, Marvel and Charlton – closed the comics division.

crime-fighting iterations of classic movie

The company’s most recognisable stab at a superhero was an understated nuclear era star with the rather unwieldy codename Dr. Solar, Man of the Atom who debuted in an eponymous title dated October 1962, sporting a captivating painted cover by Richard M. Powers that made the whole deal feel like a grown up book rather than a mere comic.

Crafted by writers Paul S. Newman & Matt Murphy with art by Bob Fujitani, the 2-part origin detailed how a campaign of sabotage at research base Atom Valley culminated in the accidental transmutation of a scientist into a (no longer) human atomic pile with incredible, impossible and apparently unlimited powers and abilities. Of course, his very presence is lethal to all around him…

Here – sans any such useful background – the now well-established atomic troubleshooter battles his old cyborg enemy Nuro to prevent marauding energy beings using ‘The Ladder to Mars’ to invade Earth and solves ‘The Mystery Message’ before winning an outer space ‘Battle of the Electronic Fighters’. The done-in-one yarn originally appeared in Doctor Solar, Man of the Atom #27 (April 1969) crafted by Dick Wood & José Delbo.

During its lifetime the parent company was keenly attuned to trends, and when comic book Sword & Sorcery bloomed they had their own offering: a darkly toned barbarian blockbuster dubbed Dagar the Invincible. Reprinting the first issue origin of an orphan who became a vengeance-seeking mercenary ‘The Sword of Dagar’ is by Don Glut & Jesse Santos, providing motivating backstory, an epic quest and tragic doomed loves story culminating at the ‘Castle of the Skull’ as first witnessed in October 1972’s Tales of Sword and Sorcery – Dagar the Invincible #1.

Ending the outré adventure is a tale of Magnus Robot Fighter 4000 AD which comes from issue #25 (February 1969) of his US comic. The mighty mech masher was first seen in the UK as part of a Gold Key comic strip package deal comprising Tarzan, The Green Hornet, Lone Ranger, Phantom and Flash Gordon for weekly TV Tornado and here battles ‘The Micro-Giants’ – size-shifting alien automatons – and a nefarious human entrepreneur in a classy action-romp by an unidentified author and artists Paul Norris & Mike Royer.

Superb quality and a beguilingly off-beat feel makes these stories and this book a truly enticing prospect. Why don’t you give it a shot?
© MCMLXXVIII by Western Publishing Company, Inc. All rights reserved throughout the world.

Pow! Annual 1971


By unknown writers & artists and Miguel Quesada Cerdán, Vicente Ibáñez Sanchis, José Ortiz Moya, Matías Alonso, Enric Badia Romero, Eustaquio Segrelles del Pilar, Leopoldo Ortiz & various (Odhams Books)
SBN: 60039607X

This quirky item is one of my fondest childhood memories and quite inspirational in directing my career path, and as well as being still a surprisingly splendid read I can now see it as a bizarre and desperately belated sales experiment…

By the end of the 1960s, DC Thomson had overtaken the monolithic comics publishing giant that had been created by Alfred Harmsworth at the beginning of the twentieth century. The company – variously named Fleetway, Odhams and IPC – had absorbed rivals such as The Eagle‘s Hulton Press, and stayed at the forefront of sales by latching onto every fad they had kept their material contemporary, if not fresh, but the writing was on the wall, but now

the comedy strip was on the rise and action anthologies were finding it hard to keep readers attention.

By 1970 – when this annual was released – the trend generated by the success of the Batman TV show was thoroughly dead, so why release a book of all-new superhero strips in a title very much associated with comedy features and cheap Marvel Comics reprints?

A last ditch attempt to revive the genre? Perhaps a cheap means of using up inventory?

I don’t know and I don’t care. What they produced that year was a wonderful capsule of fanboy delight, stuffed with thrills, colourful characters and a distinctly cool, underplayed stylishness, devoid of the brash histrionics of American comic books.

Conceived by tragically uncredited writers – but purportedly all created by Alan Hebden – this is a visual delight illustrated in alternating full colour (painted) and half-colour (black and magenta) sections by IPC’s European stable of artists: some of the greatest artists of the era, and delivered in a thoroughly different and grittily dark take on extraordinary champions, costumed crimebusters and the uncanny unknown…

The wonderment kicked off with ‘Magno, Man of Magnetism’ drawn by Miguel Quesada Cerdán: a valiant crimecrusher who seemed a cross between Simon Templar and James Bond, who donned his mask and used his superpowers only if things got really rough…

Eerily off-kilter sea scourge ‘Aquavenger’ was an oceanic crimefighter illustrated by The Victor veteran Vicente Ibáñez Sanchis, while ‘Mr. Tomorrow: Criminal of the Future’ – illustrated by jack of all genres Matías (Air Ace, Battle Action, Commando, The Victor, Twinkle) Alonso was an outright rebel from an oppressive state in days to come.

I don’t know who wrote or drew edgy, self-contained thriller ‘The Hunter and the Hunted’, but ‘Electro’ (no relation to the Marvel villain – other than the high-voltage shtick) is gloriously rendered by the legendary José Ortiz Moya (Caroline Baker, Barrister at Law; Smokeman; UFO Agent; The Phantom Viking; Commando Picture Library; BattlePicture Library; Vampirella; The Thirteenth Floor; Rogue Trooper; Tex Willer, Judge Dredd and many more).

In the most  traditional tale of the book, Eddie Edwards defends Surf City, USA as a voltaic vigilante and as part of the hero-heavy Super Security Bureau defeating terrors such as the crystalline marauders on view here…

Limned by future Modesty Blaise and Axa illustrator Enric Badia Romero, the fascinating psionic super-squad ‘Esper Commandos’ infiltrate and eliminate the competition before urban hunter ‘Marksman’ deals with a deadly saboteur and faux vengeful spectre ‘The Phantom’ (again no relation to any US star and illustrated by watercolours specialist Eustaquio Segrelles del Pilar) hands out summary justice decked out in a spooky uniform loaded with cunning gadgets…

We dip into the mind of a monster when aquatic horror ‘Norstad of the Deep’ – illustrated by Leopoldo Ortiz – invades the upper world but revert to heroic adventure for closing yarn ‘Time Rider’. Rendered by Ibáñez, it details how a bored genius millionaire builds a time-travelling robot horse and goes in search of adventure…

These are all great little adventures, satisfactorily self-contained, beautiful and singularly British in tone, even though most of the characters are American – or aliens (and no, that’s not necessarily the same thing). This tome easily withstands a critical rereading today, but the most important thing is the inspiring joy of these one-off wannabes. They certainly prompted me to fill sketchbook after sketchbook and determined that I would neither be a “brain surgeon nor a bloke wot goes down sewers in gumboots”. This great little tome gave me that critical push towards the fame and fortune I now enjoy, and could probably do it again!
© 1970 The Hamlyn Publishing Group Limited.

The Dandy Book 1970


By Many & various (D.C. Thomson & Co.)
ISBN: 978-0-85116-008-5 (HB)

For generations of British fans Christmas means The Beano Book, The Broons, Oor Wullie and making every December 25th magical. There used to be many more DC Thomson titles, but the years have gradually winnowed them away. Thankfully, time means nothing here, so this year I’m concentrating on a another Thomson Christmas cracker that made me the man wot I am. As usual my knowledge of the creators involved is woefully inadequate but I’m going to hazard a few guesses anyway, in the hope that someone with better knowledge will correct me when I err.

The Dandy comic predated The Beano by eight months, utterly revolutionising the way children’s publications looked and – most importantly – how they were read. Over decades it produced a bevy of household names that delighted millions of households, with end of year celebrations being bumper bonanzas of the weekly stars in magnificent bumper hardback annuals.

Premiering on December 4th December 1937, The Dandy broke the mould of its hidebound British predecessors by using word balloons and captions rather than narrative blocks of text under the sequential picture frames. A colossal success, it was followed on July 30th 1938 by The Beano and together they completely changed children’s publications. Dandy was the third longest running comic in the world (behind Italy’s Il Giornalino – launched in 1924 – and America’s Detective Comics in March 1937).

Over the decades the “terrible twins” spawned countless cartoon stars of unforgettable and beloved household names who delighted generations of avid and devoted readers…

The fun-filled action begins on the inside front cover as seasoned star Korky the Cat (by Charles Grigg?) set the ball rolling as he dodges the rozzers after a spot of illicit angling. As was traditional at this time, he also performed similar service at the far end – there falling foul of his own meagre engineering skills after building a triple decker “cartie” (think of the Red Bull Soapbox Challenge but sans the manic testosterone overload…)

These annuals were traditionally produced in the wonderful “half-colour” that many British publishers used to keep costs down whilst bringing a little spark into our drab and gloomy young lives. This was done by printing sections of the books with two plates, such as blue/Cyan and red/Magenta. The versatility and palette range provided was astounding. Even now this technique screams “Holidays” to me and my contemporaries, and this volume uses the technique to stunning effect.

D.C. Thomson were also extremely adept at combining anarchic, clownish comedy with solid fantasy adventure tales such as opening comedy thriller ‘King of the Sawdust Ring’ (limned by Paddy Brennan) wherein circus boy Billy King has to recapture an escaped lion and save his pet deer when a parade through town goes badly wrong…

As seen here, these picture thrillers usually came in the old-fashioned captioned format, with blocks of typeset text rather than lettered word balloons. Drama gives way to daft destruction as cowboy superman Desperate Dan (by Dudley D. Watkins) gets lost in fog, whilst another Korky the Cat short wreaks havoc in an ironmonger’s shop before his picture puzzle ‘Twig the Twins!’ – by the always-magnificent Eric Roberts – tests mind and eye.

The Smasher was a lad cut from the same mould as Dennis the Menace and in the episodes here (by Hugh Morren) he carves a characteristic swathe of anarchic destruction, even if his first encounter proves he’s not the toughest lad in town…

Drawn by Ron Spencer, pint-sized Dinah Mite proves she has no need of martial arts training after which hard-pressed squaddie Corporal Clott (by Dennis the Menace originator Davy Law or possibly his successor David Sutherland) disrupts the Army Camp sports day and accidentally and painfully boosts surly Colonel Grumbly to undreamed of heights.

Drawn by Jimmy Hughes, Bully Beef and Chips invariably proved that a weedy underdog’s brain always trumped brutal brawn, as here where little Chips orchestrates a well-deserved water-pistol drubbing…

Eric Roberts does triple-duty this year with puzzles, schoolboy grifter Winker Watson and perennial bath-dodger Dirty Dick who here plays chalk-based pranks on the police, after which Winker Watson’s Dandy Doodles baffle and bemuse before crafty Korky is outsmarted by a peg-legged sailor…

Another package of light-hearted drama then ensues courtesy of schoolboy Charley Brand and his robotic pal ‘Brassneck’– by the fabulous Bill Holroyd – who are largely innocent spectators as Christmas Day devolves into a toy and snowball brawl for all the adults in the street, after which Desperate Dan learns the cost of his well-meaning but excessive generosity and Dinah Mite discovers another benefit to small size and big muscles at a football match…

Bully Beef and Chips then clash whilst fishing which segues into a tale of The Island of Monsters (drawn by Q-Bikes artist Andrew Hutton?): a thrilling castaway series with two boys marooned on a tropical paradise where all the animals are incredibly enlarged. This time, the lads witness the results of human pirates underestimating the power and ferocity of giant gulls, beetles, bees and grasshoppers…

Next ‘Dirty Dick’s Picture Puzzle’ tests our brains before Korky’s superstitious nature pays off in a fish supper and our little Dick pops back, finally meeting his match in an escaped zoo chimp in a grubby but great strip by (perhaps) Tom Williams.

Whilst a great deal of material was based on school as seen by pupils, George Martin’s ‘Greedy Pigg’ featured a voracious teacher always attempting to confiscate and scoff his pupils’ snacks. Here he abandons kids’ tuck boxes to extend his appetite to encompass the pantries and larders of adults and even a wandering tramp gets what he deserves…

Dinah Mite then returns to train her new gang to the peak of punishing fitness, after which Desperate Dan’s heavy-footed antics wreck the skating pond and The Smasher takes three pages to ponder his job when he grows up.

Korky’s parrot declares war on the cat but comes to regret allying with the mice, whilst Corporal Clott successfully spoils target practice and Dirty Dick cleans up as golf caddy.

Jimmy Hughes’ geriatric delinquent Smarty Gran’pa mentors little kids in scrumping, pranking and dodging coppers whilst Corporal Clott wrecks record-keeping and penmanship before we return to drama as ‘Ricky’s Racer’ (probably by Brennan) sees a poor but proud kid master a found sledge: tearing up the icy landscape, making friends with a rich toff’s son and even foiling a burglary in a ripping yarn only DC Thomson could pull off…

A brutal training regime pays off in scoff for The Smasher’s new gang, before Bully Beef and Chips escalate a darts match into armoured warfare heralding classic comedy japes in a posh private school…

Winker Watson was always a triumph for artistic legend Eric Roberts, who here turns a visiting TV documentary crew into the spur for another string of victories against boarding school tyranny. Our devious mastermind easily humiliates the masters and treats his chums to a “slap-up feed” of the kind ‘Greedy Pigg’ constantly contrived to steal.

In a neat segue, George Martin’s voracious pie predator is led to his “just desserts” by toffee apples stuck on arrows before Robert returns with picture teaser ‘Winker Watson’s Class for Clever Dicks’ – combining comedy with brain testing scenarios before Dirty Dick encounters a military mascot and learns how the army deal with dust and disarray…

Korky’s flying lessons soon bring him into dispute with squadrons of geese, after which family favourite ‘Spunky and his Spider’ offers another delightfully rustic tale of an affable, truanting kid and his devoted, amiable apple-loving, giant antediluvian arachnid as limned by the fabulous Bill Holroyd. This time the eight-legged wonder helps school kids beat bullies trying to snatch the cash made from carol-singing…

Greedy Pigg’s appetite and lack of scruples scupper him again just as Desperate Dan’s snow balls make him lots of enemies whilst Bodger the Bookworm (by Shamus O’Doherty) uses some novel notions to retrieve a confiscated ball before the fun climaxes with the saga of Barefoot Bill (Hutton again?): a schoolboy whose gigantic feet and love of soccer forced him to learn to play sans footwear…

With Puzzle Answers and the aforementioned Korky endpapers wrapping up proceedings, let’s celebrate another tremendously fun book, with so much merriment on offer I can’t believe this book is over half a century old and still available through second hand outlets.

The only thing better would by curated archive reissues and digital editions…
© 1968 D.C. Thomson & Co., Ltd. All rights reserved.

The DANDY is a trademark of and © D. C. Thomson & Co. Ltd. 2006. Associated characters, text and artwork © D. C. Thomson & Co. Ltd. 2006. All rights reserved.

Hurricane Annual 1968


By Many & various (Fleetway)
No ISBN:

From the late 1950s and increasingly through the 1960s, Scotland’s DC Thomson steadily overtook their London-based competition – primarily monolithic comics publishing giant Amalgamated Press. Founded by Alfred Harmsworth at the beginning of the twentieth century, AP sought to regain lost ground, and the sheer variety of material the southerners unleashed as countermeasures offered incredible vistas in adventure and – thanks to the defection of Leo Baxendale and Ken Reid to the enemy – eventually found a wealth of anarchic comedy material to challenge the likes of the Bash Street Kids, Dennis the Menace, Minnie the Minx and their unruly kin.

During the latter end of that period the Batman TV show sent the entire world superhero-crazy. Amalgamated had almost finished absorbing all its local rivals – such as The Eagle‘s Hulton Press – to form Fleetway/Odhams/IPC and were about to incorporate American-styled superheroes into their heady brew of weekly thrills.

Once the biggest player in children’s comics, Amalgamated had stayed at the forefront of sales by latching onto every fad: keeping their material contemporary, if not strictly fresh. The all-consuming company began reprinting early Marvel Comics successes for a few years: feeding on the growing fashion for US style adventure which had largely supplanted the rather tired True-Blue Brit style of Dan Dare or DC Thompson’s Wolf of Kabul.

Even though sales of all British comics were generally – and in some cases, drastically -declining, the 1960s were a period of intense and impressive innovation with publishers embracing new sensibilities; constantly trying new types of character and tales. At this time Valiant and its stable-mate Lion were the Boys’ Adventure big guns (although nothing could touch DC Thomson’s Beano and Dandy in the comedy arena).

Hurricane was an impressive-looking upgrade that began during that period of expansion and counterattack, apparently conceived in response to DCT’s action weekly Hornet. It launched the week of February 29th 1964 and ran for 63 issues, but was revamped three times during that period before ultimately being merged into companion paper Tiger.

It carried a superbly varied roster of features in that time, including two (and a half) stars who survived its extinction. Racing driver Skid Solo and comedy superman Typhoon Tracy as well as Sgt Rock – Paratrooper… but not for so long for him…

There was heavy dependence on European and South American artists initially, among them Mario Capaldi, Nevio Zeccara, Georgio Trevisan, Renato Polese and Lino Landolfi, some of whom lasted into the Annuals. As with so many titles, although the comics might quickly fade, Christmas Annuals maintained a presence for years after and Hurricane seasonal specials were produced for every year from 1965 to 1974…

Following a tried-&-true formula, this book – published in 1967 – offers comics adventures, prose stories, fact-features, funnies and puzzles and kicks off with stunning full-colour fact feature strip ‘Lawmen and Badmen of the Wild West’.

Looking  like they’re painted by Reg Bunn or Tony Weare, these comics outline the lives and times of Wyatt Earp, Tom Smith, Black Bart, Sam Bass, Billy the Kid and Bat Masterson, before fully fictional western star Drago teaches a headstrong young cavalry officer the meaning of command in monochrome thriller ‘He Rides Alone’ – possibly illustrated by Polese.

Regular prose feature ‘The Worst Boy in the School’ (illustrated by Geoffrey Whittam?) follows a page of medical gags entitled ‘Take a dose of Chuckles!’ The long-running boarding school saga was enlivened by its star Duffy coming from Circus stock. Here the comedy, chaos and espionage excitement stems from a New Boy who’s convinced enemies of his father – a South American president – are trying to kidnap him. He’s not wrong…

Returning to monochrome strips, ‘Sgt. Rock – Special Air Service’ ferrets out Nazi infiltrators masquerading as American GIs before we switch back to fact for a photo-feature offering capacious coverage of modern British military might in ‘The Army Marches on its Wheels!’ whilst the comedy capers of ‘Rod the Odd Mod and ‘is old pal Percy Vere’ literally bring the house down when he gets the Hi Fi bug.

‘Casey and the Champ’ stars a veteran railroad man and his steam engine who here reveal in strip form the unlikely salvation of a played-out mining town as prelude to photo feature ‘Why Not Go by Balloon?’ before heading to 1804 where Regency prize-fighter Jim Trim stumbles upon a Napoleonic plot to conquer England in ‘Two Fists Against the World!’ (perhaps illustrated by Carlos Roume)…

Prose yarn ‘Carlos of the Wild Horses’ details the story of conquistadores imperilled by rebellious Aztecs and saved by the bond between the governor’s young son and a herd of mustangs and is followed by text fact-features ‘War Dogs’ – commemorating canines in combat – and ‘Atlantic Greyhounds’ explaining why the glory days of cruise liners had passed and why they could be built no bigger. Ah, the joys of schadenfreude and hindsight in action…

Next is a prose-&-photo precis current of movie release ‘The Train’(starring Burt Lancaster, but I’d never heard of it): a tale of Nazi collaboration and pursuit of transport of stolen art, followed by photo feature ‘When Nature Turns Nasty!’ before the incontestable star of Hurricane thunders in on a wave of colour illustration. ‘The Juggernaut from Planet Z’ is again despatched to aid his Earth chum Dr. Dan Morgan only to be overridden – and temporarily enslaved – by crazed would-be dictator General Zeb.

Sport next as ‘Hurry of the Hammers’ finds the football star in black-&-white and almost deprived of club and grounds by an unscrupulous new owner more interested in profit than the beautiful game. Historical factual strip ‘They Climbed… the Matterhorn’ then leads to a prose outing for the worst ship in the WWII navy. One again confounding the British Admiralty and escaping being broken up for parts in ‘HMS Outcast – Pride of the Fleet’ sees Geoff Campion’s unruly mob save the Pacific flotilla from destruction by the Japanese using ping pong balls and tomato sauce…

‘Typhoon Tracy’s Lucky Strike!’ finds the mighty moron in Alaska, battling bears, triggering a gold rush and helping an old friend stave off poverty, after which Giovanni Ticci employs duo-colour to limn a superbly light-hearted ‘Sword for Hire’ romp starring Cavalier soldier-of-fortune Hugo Dinwiddie who saves a fugitive king’s agent from capture even while acting as an unwilling substitute for a duellist.

Reverting to prose, ‘The Terrible Revenge of Dr. Parvo’ stars atomic accident survivors Ace Sutton and Flash Casey who use their journalistic skills and ability to walk through walls to stop a madman weaponizing weather, after which strip ‘Danger at Manakee Deep’ details a futuristic undersea habitat and resource factory endangered by greed and treachery.

‘Rodeo!’ traces the history of the sport with photos front the Calgary Stampede whilst monochrome strip ‘The Ragged Racer’ offers early environmental activism from its Wildman hero as he thwarts a circus’ scheme to destroy his mountainous animal preserve and gag page ‘It’s a Dog’s Laugh!’ brings us the text cover feature ‘R.A.F. to the Rescue’ outlining the history and activities of the coastal guardians.

The prose perseveres with adventure yarn ‘The Fiery Furnaces’ as two roving sportsmen accidentally dethrone a South American tyrant with delusions of grandeur (with illustrations by either Nevio Zaccara or Alfredo Giolitti) before ‘Rod the Odd Mod and ‘is old pal Percy Vere’ endure a calamitous bath night…

Sport was a major fascination of publishers at this time and ‘Soccer Special by The Ref’ opens an extended section of pictorial mini-features comprising ‘Famous Captains before they were Famous’, ‘Soccer Trophies Worth Winning’ and ‘Strange Things Happen in Soccer’ before we all ride off into the sunset, ending with comic strip masked cowboy ‘The Black Avenger’ who chases and then saves a “white magician” stirring up Indian tribes.

Eclectic, wide-ranging and always of majestically high quality, this blend of fact, fiction, fun and thrills is a splendid evocation of lost days of joy and wonder. We may not be making books like this anymore but at least they’re still relatively easy to track down. Of course, what’s really needed is for some sagacious publisher to start re-issuing them…
© Fleetway Publications Ltd., 1967

The Outer Limits Annual 1966


By Paul S. Newman(?) & Jack Sparling, & various (World Distributors {Manchester} Limited)
No ISBN. ASIN: B0042Q9PAE (HB)

British Comics have always fed heavily on other media and as television grew during the 1960s – especially the area of children’s shows and cartoons – those programmes increasingly became a staple source for the Seasonal Annual market. There would be a profusion of stories and strips targeting not readers but young viewers and more and more often the stars would be American not British.

Much of this stuff wouldn’t even be as popular in the USA as here, so whatever comic licenses existed usually didn’t provide enough material to fill a hardback volume ranging anywhere from 64 to 160 pages. Thus, many Annuals such as Daktari, Champion the Wonder Horse, Lone Ranger and a host of others required original material or, as a last resort, similarly-themed or related strips. That’s not the case here…

The Outer Limits launched in the USA on September 16th 1963, running until January 16th 1965: two seasons comprising 49 self-contained episodes of an anthological science fiction series with no returning stars where drama, suspense and uncanny situations beguiled paranoid, culturally shell-shocked audiences seeking a brief release from real-world threats like the Cold War and Cost of Living. Like contemporary rival show The Twilight Zone, it was sold all over the world and developed a fanatically devoted fanbase, thereby achieving a kind of immortality, with modern reboots and merchandising.

Comic book franchising specialist Gold Key produced a series of 18 issues spanning March 1964 to October 1969, running almost half a decade beyond the show’s cancellation (but presumably sustained by regional TV syndication). They were part of print monolith western Publishing whose Dell Comics, Gold Key, Big Little, Little Golden and Golden Press books for children were a staple of kids’ lives in America for decades.

Western Publishing was a major player since comics’ earliest days, blending a huge tranche of licensed material including newspaper strips, TV and Disney titles, (such as Nancy and Sluggo, Tarzan, or The Lone Ranger) with home-grown hits like Turok, Son of Stone and Magnus, Robot Fighter.

Their output was an ideal perfect source of material for British publishers whose regular audiences were profoundly addicted to TV and movie properties. For decades, Western’s comics from The Impossibles and Bugs Bunny to Voyage to the Bottom of the Sea and Star Trek filled our Christmas treats and also slipped in some original character concepts.

“All Killer and No Filler”, this book – the second of two Outer Limits editions – was produced in a non-standard UK format, with full-colour for three American reprints and nothing else: no prose pieces, puzzles, games or fact-features on related themes. It looks and feels like it’s one from the wonderful Mick Anglo’s packaging company Gower Studios, however and I’m fairly certain the originals were scripted by prolific wonder Paul S. Newman (Dr. Solar, Man of the Atom, Space Family Robinson, Turok, The Lone Ranger)

There’s no doubt the illustrator was the uniquely stylish and equally prolific John Edmond “Jack” Sparling (Hap Hopper, Washington Correspondent, Claire Voyant, Doc Savage, Challengers of the Unknown, Unknown Soldier, Captain America) who in sterling fashion produced this trio of terrors…

‘The Dread Discovery’ debuted in quarterly issue #5 (April 1965) and is set in a NASA base where Peter Norton, with his pals Andy and Fred, accidentally shoot down a flying saucer with their model rocket. The kids’ parents all work on-base and are – eventually – delighted to meet the vessel’s occupant. FR-2 is a defector from his own people, arriving in advance of their invasion fleet and willing to give his life to save humanity…

The Outer Limits #6 (July 1965) recounted the saga of ‘The Mystery Moon’ wherein little Jim Burke is abducted by aliens when he exposes their seeming mission of mercy as a devious scheme to fling earth out of orbit. Luckily for humanity, the lad’s a lot smarter and more cunning than his kidnappers…

The brooding mystery and omnipresent menace conclude with ‘The Message from Space’ (#8, July 1966) as radio-astronomer Arthur Godderd decodes a communication from distant star 102 Beta and has his chemist chum Charles Dilling mix up the resulting formula. When sunlight hits the goo, it super-expands and attacks civilisation on multiple fronts. Seemingly unstoppable, the glob is only countered when all the previously warring nations on Earth act in unison in accordance with a crazy theory put forward by desperate Dr. Dilling…

Quirky but chilling, and always applying sound scientific principles to the most outlandish plot circumstances, this is a superb scare package for kids in the manner of Goosebumps and well worth a latter-day revisit.
© MCMLVX, MCMLVXI by Daystar-Villa Di Stefano-United Artists Television. All rights reserved throughout the world.

The Leopard from Lime St. Book One


By Tom Tully, Mike Western, Eric Bradbury & various (Rebellion Studios)
ISBN: 9-781-78108-597-4 (PB)

Win’s Christmas Gift Recommendation: Superb All-Ages Entertainment and Adventure… 9/10

They – apart from lawyers – say imitation is the sincerest form of flattery. You can make your own mind up on that score if you seek out these quirky and remarkable vintage thrillers offering a wonderfully downbeat and sublimely British spin on a very familiar story…

Until the 1980s, comics in the UK were always based on the anthological model, offering variety of genre and character on a weekly or sometimes fortnightly basis. Primarily humorous periodicals like The Beano would be leavened by the Q-Bikes or General Jumbo and action papers like Lion, Valiant or Smash! included gag serials like Grimly Feendish, Mowser, The Nutts or a wealth of other laugh treats.

Buster seemed to offer the best of all worlds. Running 1902 issues from May 28th 1960 to 4th January 2000, it finely balanced drama, action and comedy, with its the earliest days – thanks to absorbing Radio Fun and Film Fun – heavy with celebrity-licensed material like Charlie Drake, Bruce Forsyth and Benny Hill or the eponymous cover star billed as “the son of (newspaper strip star) Andy Capp”. The comic became the final resting place of many, many companion papers in its lifetime, including The Big One, Giggle, Jet, Cor!, Monster Fun, Jackpot, School Fun, Nipper, Oink!and Whizzer & Chips, so the cumulative roster of strip content is wide, wild and often wacky…

At first glance, British comics prior to the advent of 2000AD seem to fall into fairly ironclad categories. Back then, you had genial and fantastic preschool fantasy, a large selection of adapted media properties, action, adventure, war and comedy strands. A closer look, though, would confirm that there was always a subversive merging, mixing undertone, especially in such antihero series as Dennis the Menace or our rather strained understanding of the concept of superheroes. Just check out The Spider or the early Steel Claw…

We had dabbled with the classic form in the Batman-influenced 1960s and slightly beyond, but Tri-Man, Gadgetman, Johnny Future and the Phantom Viking remained uncomfortably off-kilter oddities. In the March 27th 1976 edition of Buster that all changed…

Now part of Rebellion Publishing’s line of British Comics Classics, The Leopard from Lime Street originally ran 470 episodes comprising 50 adventures until May 18th 1985 – and even later as colorized reprints and a wealth of foreign-language and overseas editions.

For most of that time it was a barely-legal knock-off of Marvel’s Spider-Man – with hints of DC Thomson’s Billy the Cat – as seen through a superbly English lens. It was also, however, utterly unmissable reading…

This first volume – available as large paperback (213 x 276 mm) or digital edition – was released in 2017 and reprints strips from Buster March 27th 1976 to June 11th 1977. The incredible stories are preceded by a superbly informative Introduction from comics historian and author Steve Holland ‘Behind the Mask’ before we head to the middle (or maybe north-ish) of England where in Selbridge, scrawny 13-year-old Billy Farmer is being bullied again: this time by the kids at school…

His abiding interests are journalism and photography and Billy publishes a school newspaper all by himself, probably to compensate for his home life. He lives with loving but frail Aunt Joan and vicious, indolent, work-shy and physically abusive Uncle Charlie who avoids work like the plague but is always ready to deliver a violent lesson with fist, boot or belt…

Life changes for Billy when he visits the Jarman Zoological Institute and is accidentally scratched by Sheba, an escaped leopard being treated with radioactive chemicals for an unspecified disease.

In the days before Health and Safety regulations or a culture of litigation, Billy is given a rapid once-over by the scientists in charge and declared fine before being sent home.

Only when Uncle Charlie tries to hit him and ends up thrown into the dustbins does Billy realise that something has changed: he now has the strength, speed, stamina and agility of a jungle cat as well as enhanced senses and a predator’s “danger-sense”…

Soon, he’s wearing a modified pantomime costume and prowling the dark streets and low rooftops, incurring the curiosity of Editor Thaddeus Clegg of the Selbridge Sun whilst ever-more confidant Billy sells news photos of the burglars, kidnappers and crooks the vigilante “leopardman” preys on. He’s also a dab hand at getting candid shots of the secluded celebrities no pro journo can get near…

School remains a nightmare of bullies and almost-exposure of Billy’s secret, but home life gets much better after the police identify Billy as being an official confidante of the cat creature even as Uncle Charlie is regularly brutalised by the feral fury in defence of his “friend”…

A major storyline sees the mystery prowler framed for arson and theft, but always Billy or the beast eventually clear the Leopard’s name and reputation. Moreover, the boy’s earnings – grudgingly paid by Clegg – start making life easier for Aunt Joan, while the beast’s constant proximity to Lime Street ensures Charlie keeps his outbursts verbal and his drunken fists unclenched…

All that almost ends when a crooked circus owner first tries to capture and exhibit the Leopardman and then creates his own inferior version, before earning a very painful object lesson. After crushing robbers, child abductors and a masked wrestler who all successively learn to fear the beast, the next challenges are even worse as a circus acrobat mimics the cat’s abilities to very publicly frame the Leopard for a string of crimes before a bullying classmate’s dad infiltrates the school trip to a stately home/safari park to pull off a million quid blag, leaving Billy trapped and accidentally reunited with his accidental creator Sheba.

Is that why his powers seem to be increasing beyond his ability to control them?…

Enthrallingly scripted by British comics superstar Tom Tully (Heros the Spartan; Janus Stark; Mytek the Mighty; Steel Claw; Adam Eterno; Johnny Red; Harlem Heroes; Roy of the Rovers) and collaboratively illustrated by British comics royalty Mike Western (Lucky Logan; No Hiding Place; Biggles; The Wild Wonders; Darkie’s Mob; The Sarge; HMS Nightshade; Jack O’Justice; The Avenger; Billy’s Boots; Roy of the Rovers) and Eric Bradbury (Mytek the Mighty; House of Dolmann; Maxwell Hawke; Cursitor Doom; Von Hoffman’s Invasion; Death Squad; Hook Jaw; Doomlord; Rogue Trooper; Invasion; Mean Arena; Tharg the Mighty and more) this moody pre-modern masterwork offers a fascinating insight into the slant a different culture can bring to as genre. The concept of a “real-life” superhero has never been more clearly explored than in these tales of the cat kid who survives not supervillains but a hard-knock life…
The Leopard from Lime Street ™ & © 1976, 1977, 2017 Rebellion Publishing Ltd. All Rights Reserved.

Star Wars – The New Republic Epic Collection volume 5: Dark Empire


By Tom Veitch, Peet Janes, Scott Allie, Jason Hall, Henry Gilroy, Joe Casey, Cam Kennedy, Jim Baikie, Paul Lee, Brian Horton, John McCrea, Dario Brizuela, Francisco Paronzini, Arthur Adams, Edvin Biuković, Steve Crespo, Rodolfo DaMaggio, Doug Mahnke, John Nadeau, Jordi Ensign, Stan Manoukian, Vince Roucher, Isaac Buckminster Owens, Dusty Abell, Jim Royal, Jan Duursema, Pop Mhan, Andrew Robinson & various (Marvel)
ISBN: 978-1-3029-2698-4 (TPB)

Win’s Christmas Gift Recommendation: Epic Entertainment and Adventure… 9/10

I’m sure we’re all familiar with the mythology of Star Wars. What you might not know is that the first sight future fanatics got of its breathtakingly expansive continuity and the mythology-in-the-making way back in 1977 was the premier issue of the Marvel comic book adaptation. It hit shelves two weeks before the film launched in cinemas, setting the scene for a legion of kids and beginning a mini-phenomenon which encompassed the initial movie trilogy and expanded those already vast imaginative horizons.

Marvel had an illustrious run with the franchise – nine years’ worth of comics, specials and paperback collections – before the option was left to die. Comic book exploits were reinstated in 1991 by Dark Horse Comics who built on the film legacy with numerous superb titles and tales until Disney acquired the rights to Star Wars in 2012. Around the same time, the home of Donald & Mickey also bought Marvel Comics and before long the original magic was being rekindled…

When Marvel relaunched the enterprise, they included not just a core title but also solo books for the lead stars. Moreover, rather than ignore what had passed between their two bites of the cherry, Disney/Marvel began reissuing the Dark Horse material too. Amongst the very best of it was a tryptic of miniseries released as one grand adventure under their Star Wars Legend imprint.

Scripted primarily by Tom Veitch, this fifth paperback/digital Epic Collection gathers Star Wars: Dark Empire #1-6; Dark Empire II #1-6; Empire’s End #1-2, plus material from Star Wars Tales #8, 11, 16, 17 and Star Wars Handbook volume one: X-Wing Rogue Squadron & Star Wars Handbook volume three: Dark Empire: originally seen between December 1991 and September 2003.

Set after the movie Return of the Jedi and now relegated conceptually to an alternate universe in light of later cinematic releases, Dark Horse kicked off its Star Wars franchise with a supremely moody, action-packed thriller. Illustrator Cam Kennedy (reuniting with scripter Veitch after previously collaborating on the excellent and peculiar Light and Darkness War), rendered the alien universe and familiar characters in his own unique and magnificent manner, delivering quirky but reassuringly authentic settings and scenarios for a space opera romp that satisfyingly captures the feel and pace of the cinema versions, whilst building on the canon for Force-starved fanatics everywhere.

Star Wars: Dark Empire opened in December 1991 with ‘The Destiny of a Jedi’: unfolding about ten years after the Battle of Endor and the death and redemption of Darth Vader. Although the Emperor is gone, the war continues. The militaristic remnants of the Empire are still battling for every inch of the galaxy. The New Republic is desperately hard-pressed. Han Solo and his wife Leia, although new parents, are as deeply involved as ever, and Luke Skywalker is pushed to ever-more desperate measures as he attempts to destroy the pervasive unleashed evil corrupting the universe. His solution to rebalance the Force is to revive and rebuild the fabled Jedi Knights…

A mysterious new leader employing ingenious new super-weapons is winning the war for the Empire in ‘Devastator of Worlds’ and the heroes must separate to succeed. The Alliance is being picked off world by world and as ‘The Battle for Calamari’ rages, Han and Leia pursue the strategic aspects of the conflict resulting in a ‘Confrontation on the Smugglers Moon’ whilst Luke heads directly to the source and succumbs to the Dark Side when a dead foe returns thanks to he horrors of cloning in ‘Emperor Reborn’.

‘The Fate of a Galaxy’ is decided with closing 6th issue (October 1992) with Leia’s newly conceived child destined to become the greatest threat the galaxy has ever faced…

Can the heroes reunite to avert the tragedy before all is lost?

No need to guess as December 1994 saw the start of sequel series Star Wars: Dark Empire II with ‘Operation Shadow Hand’.

Veitch & Kennedy returned in a blaze of glory after the runaway success of Dark Empire with a superb continuation featuring the further battles of Luke, Leia, Han Solo and all the other movie favourites…

Deprived of clone bodies he was incubating to ensure a return to physicality, the ghost of Emperor Palpatine is intent on possessing the unborn child in Leia’s belly even as his Dark Side lieutenants struggle to become his successor. The Empire’s last infrastructure remnants are producing more diabolical planet-killing weapons to terrorise and subdue the battered, war-weary galaxy and the monster expects success thanks to his last resort weapon: Seven Dark Jedi fanatically executing his contingency plans, whilst his nemesis Skywalker pursues a cosmic wild goose chase sparked by Jedi database the Holochron. It has set him in pursuit of scattered Jedi survivors who might have escaped the purge…

‘Duel on Nar Shaddaa’, ‘World of the Ancient Sith’ and ‘Battle on Byss’ unite old favourites with new Star Warriors – such as Ysanna tribe adepts Rayf and Jem – in a desperate struggle for survival even as reborn, young Palpatine readies ‘The Galaxy Weapon’ to deliver total victory.

Han and Leia have been hiding their Force-rich twins Jacen and Jaina from the Emperor for years, but are now fearful that their imminent third child will be the spectral horror’s new target for possession. When news comes that Palpatine has eradicated the entire Alliance leadership, Luke and his new Jedi disciples arrive in time to rally the last survivors in a last-ditch attempt to push back the swiftly-closing ‘Hand of Darkness’ (#6, May 1995). Tragically, the Dark Jedi are hot on their trail and a deadly confrontation looms…

This big bombastic blockbuster rockets along, packed with tension and invention, with action aplenty and spectacular set pieces for the fans – although it might be a tad bewildering if your Star Wars IQ is limited.

The trilogy concluded later that year in Star Wars: Empire’s End (October & November 1995) with Jim Baikie replacing Kennedy as artist for a much shorter adventure wrapping up all the plot-threads in a fittingly spectacular fashion. Issue #1’s ‘Triumph of the Empire’ sees the regrowth and expansion of a new rebel alliance and next generation of Jedi Knights when Palpatine discovers his clone-body is breaking down. The ‘Rage of the Emperor’ compels him to attempt a precipitous possession of new-born Anakin Solo leading to one final, sacrifice soaked confrontation…

Accompanying the colossal star-shaking events are a tranche of short stories taken from anthological series Star Wars Tales, beginning with ‘Tall Tales’ by Scott Allie, Paul Lee & Brian Horton from #11 (March 2002). Here, gossip among patrons in a cantina about a ship called the Millennium Falcon leads to another brawl by some very familiar strangers, after which ‘The Other’ (#16, June 2003 by Jason Hall & John McCrea) sees Luke and Leia on Coruscant, debating her future and provoking some awful memories of when they were constantly at war…

Star Wars Tales #8 (June 2001 by Henry Gilroy & Dario Brizuela & Francisco Paronzini) shares ‘The Secret Tales of Luke’s Hand’ as 4-year old Anakin Solo hears bedtime stories of his uncle’s prosthetic paw before Joe Casey & Francisco Paronzini expose ‘Phantom Menaces’ (#17, September 2003) when Ambassador Luke Skywalker encounters a seemingly spectral Sith Lord haunting a candidate planet of the New Republic …

After all that, true Jedi adepts and prospective Padawans can enhance their SWIQ through studying a veritable avalanche of new friends and foes whilst also reacquainting themselves with old favourites in data-drenched Star Wars Handbook volume one: X-Wing Rogue Squadron by Peet Janes, Arthur Adams, Edvin Biuković, Steve Crespo, Rodolfo DaMaggio, Doug Mahnke, John Nadeau, Jordi Ensign, Stan Manoukian, Vince Roucher and Star Wars Handbook volume three: Dark Empire by Janes, Nadeau, Ensign, Isaac Buckminster Owens, Dusty Abell, Jim Royal, Jan Duursema, Pop Mhan & Andrew Robinson.

These catalogues detail everybody and everything from Wedge Antilles and Boba Fett to World Devastators and the Jedi Holocron and segue efficiently into a trove of extras including a gallery of covers – movie photos and painted works from Dave Dorman, Ashley Wood, Kia Asamiya, John Nadeau – plus previous collection covers by Dorman, Mark Zug and Tsuneo Sanda.

There’s also Dark Empire painted promo art, character roughs and equipment sketches, and pencilled pages all by Cam Kennedy; text End-pieces and Introductions from the original comics as well as art Prints and Plates by Kennedy and Dorman.

Exceptional fun, in strong stories with beautiful pictures, this is an utter delight for devotees of a galaxy not so very far, far away and anyone hungry for good old fashioned action entertainment.
STAR WARS and related text and illustrations are trademarks and/or copyrights in the United States and other countries of Lucasfilm Ltd. and/or its affiliates. © & ™ Lucasfilm Ltd. All rights reserved.

The Adventures of Blake and Mortimer volumes 9 and 10: The Sarcophagi of the Sixth Continent parts 1 & 2


By Yves Sente & André Juillard, coloured by Madeleine DeMille & translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-067-2 (Album PB) 978-1-84918-077-1 (Album PB)

Win’s Christmas Gift Recommendation: Blockbuster Thrills No Movie Can Match… 9/10

Pre-eminent fantasy raconteur Edgar P. Jacobs devised one of the greatest heroic double acts in pulp fiction: pitting his distinguished scientific adventurers Professor Philip Mortimer and Captain Francis Blake against a daunting variety of perils and menaces in a sequence of stellar action-thrillers blending science fiction scope, detective mystery suspense and supernatural thrills. The magic was made perfect through his stunning illustrations, rendered in the timeless Ligne Claire style which had made intrepid boy-reporter Tintin a global sensation.

The Doughty Duo debuted on 26th September 1946: gracing the pages of the very first issue of Le Journal de Tintin: an ambitious international anthology comic with editions in Belgium, France and Holland. It was edited by Hergé, with his eponymous, world-famous star ably supplemented by a host of new heroes and features for the rapidly-changing post-war world. Bon anniversaire, Chaps!…

Blake & Mortimer are the graphic personification of Britain’s Bulldog Spirit and worthy successors to the likes of Sherlock Holmes, Allan Quatermain, Professor Challenger, Richard Hannay and all the other valiant stalwarts of lost Albion: valiant champions with direct connections to and allegiance beyond shallow national boundaries…

After decades of fantastic exploits, the series apparently ended with the 11th album. The gripping contemporary adventure had been serialised between September 1971 and May 1972 in LJdT, but after the first volume was completed Jacobs simply abandoned his story due to failing health and personal issues.

Edgard Félix Pierre Jacobs died on February 20th 1987, never having returned to extended adventure Les 3 formules du professeur Satō. That concluding volume was only released in March 1990, after veteran cartoonist Bob de Moor was commissioned by the Jacobs family and estate to complete the tale from the grand originator’s pencils and notes.

The long-postponed release led to a republishing of all the earlier volumes, followed in 1996 by new adventures from two separate creative teams hired by the Jacobs Studio who would produce complete books rather than weekly serials.

The first was the L’Affaire Francis Blake by Jean Van Hamme & Thierry “Ted” Benoit which settled itself into a comfortably defined, familiar mid-1950s for a rousing tale of espionage and double-dealing. The tale controversially omitted the fantastic elements of futuristic fiction and fringe science which had characterised Jacobs’ creation, whilst focusing on the suave MI5 officer rather than bombastic, belligerent boffin and inveterate scene-stealer Mortimer…

The same was broadly true for the follow-up release, published in 1999, although references to the space race and alien infestation did much to restore the series’ fantasy credentials in Yves (XIII, Le Janitor, Thorgal) Sente & André (Arno, Bohémond de Saint-Gilles, Masquerouge, Mezek) Juillard’s La machination Voronov.

The latter team eventually won the plum job of detailing the early days and origins of Blake & Mortimer in Les Sarcophages du Sixième Continent, Tome 1: La Menace universelle and Les Sarcophages du Sixième Continent, Tome 2: Le Duel des Esprits. The albums were the 16th and 17th published exploits of the peerless pair: a boldly byzantine epic spanning decades and stretching from India under the Raj to Cold War Europe and deep beneath Antarctic ice…

Retitled The Global Threat for English speakers, our mystery opens in Simla, former summer capital of India when Britain ruled the vast, disparate nation. It is February 1958, and a decade after independence and partition, a glittering conclave of rich men and maharajas has gathered, in splendour and secrecy…

Surveilling the ominous meeting of truculent minor warlords are agents of the Indian government, led by veteran warrior Lieutenant Ahmed Nasir. The mission goes badly wrong, but before the end, the operatives observe a fantastic demonstration of power from a masked demagogue who claims to be immortal Emperor Ashoka, and claims to hold an ultimate weapon that will make him – and them – the rightful rulers of all they desire…

As the discovered spies are ruthlessly dealt with, Ashoka heads for another meeting: this one with Soviet representative Major Varich (last seen in Blake and Mortimer: The Voronov Plot). The disgraced soldier soon realises his melodramatic new ally has an even greater hatred of the British do-gooders…

In a flashback to the last days of the empire, young graduate Philip Angus Mortimer travels home to Simla to stay with his military doctor father and elites of their social circle. India is in turmoil however, with independence agitators everywhere. In Bombay, he saves the life of a fellow English traveller and has an impromptu encounter with an aged gentleman called “the Mahatma” by the gathering crowd. Francis Percy Blake is also the son of a soldier and is seeing his father for the first time in years, so they agree to travel on together. After they separate at Ambala, Mortimer’s adventures continue when he is attacked by a mysterious stalker. The assault actually saves his life as the connecting train he was supposed to catch is blown up…

Despite everything, the young man eventually reaches Simla, but his fondly-remembered childhood days have clearly ended. His first clue is how lifelong friend Sushil treats him, later bolstered by a friendly warning from his mother to stay away from the natives…

That doesn’t stop him from trying to bridge barriers, but only leads to heartbreak after he meets Princess Gita, daughter of local rajah and militant the great Emperor Ashoka. Irresistibly drawn together, their brief romance stoked deadly tensions between the races and led to her death and his being cursed by the allegedly immortal rebel leader. For his own safety, the heartbroken boy is sent from India to lose himself in the study of physics at university…

February 1958, and older, sadder Mortimer wakes from a horrific familiar nightmare of the home and love he lost. Oddly, it has not gripped him for years but he has no time to ponder, as he is imminently to depart for Belgium: part of the British Pavilion contingent attending the Universal Exposition. As the cultural, scientific and trade fair of the world’s nations, it will be a hotbed of intrigue and propaganda…

Meanwhile in Antarctica, an Indian team are setting up their own science colony, aided by neighbouring British outpost Halley Station. However, “Gondwana Base” has been compromised from the start, and transformed – with the logistical assistance of Soviet technology and Major Varich – into a sub-surface citadel housing Emperor Ashoka’s fabled secret weapon. The last component to arrive is villainous Colonel Olrik, but the nemesis of Blake and Mortimer is a far from willing participant…

Day later, Mortimer is in Brussels, meeting Blake and supervising the breakthrough radio experiment connecting them to Halley Station, unaware that the expo – and his own team – are riven with spies and saboteurs. He is troubled by another dream, one where Olrik was menaced by Ashoka and the trained apes that followed him everywhere in long-ago Simla.

After quieting his friend’s concerns, the MI5 Intelligence Chief is introduced to the rest of the British contingent given a privileged tour of the whole site and meets again old ally Labrousse (S.O.S. Meteors). The French meteorologist has a bold new venture underway and is actually in transit to South Africa and ultimately Antarctica…

It’s a “busman’s holiday” for Blake too. He’s actually at the Expo to prevent the illegal transfer of uranium from a foreign power to a nebulous new independent threat and is working with the Indian government…

His seemingly casual meet-&-greet with representatives from third world countries soon bears fruit, even as, at Gondwana Base, Olrik is reluctantly encased in a high tech coffin. His previous susceptibility to the telecephalscope of Professor Septimus (The Yellow M) makes him an ideal candidate for Ashoka’s weapon: a system capable of turning cerebral energy into planet-spanning power capable of affecting electrical devices, heavy machinery and solid objects with tremendous force.

The results are catastrophically and almost instantly experienced at the Expo as a weird energy wrecks buildings and exhibits. Only technical difficulties at the base prevent more death and destruction in Brussels, but before it ends Olrik commandeers Pavilion TV screens to send a threatening message to his despised foes…

Mortimer canvases other countries’ science teams and while seeking to quash resurgent national rivalries and unrepentant suspicions soon forms a hypothesis which is suddenly confirmed by Nasir. Their old comrade has covertly made his  way to Europe to warn them and brings also the name of the traitor in the British party. They are too late to stop the uranium transfer, but now know it is southbound to Antarctica and meant to power a doomsday weapon. Without a moment’s pause the trio take a plane to South Africa in desperate pursuit…

Concluding volume The Sarcophagi of the Sixth Continent part 2: Battle of the Spirits opens with our heroes initially frustrated. Their plan had been to join old friend Labrousse as he transported his atomic powered-ice-boring submersible to the frozen continent, but his ship has already sailed. Their dashed hopes are restored after eccentric millionaire ecological advocate and adventurer Lord Archibald McAuchentoshan offers them his ship and crew.

Their hopes are even further elevated when the vessel turns out to be a capacious flying boat, not a luxury yacht. Three hours later they are reunited with Labrousse aboard the freighter Madeline and en route to Halley Base, but they have not reckoned with storms and icebergs. The stormy conditions prove fortuitous however, as they allow them to catch up to the uranium-carry traitor’s ship and a little cunning allows them to secrete Nasir aboard as a wounded sailor…

Ahead of them climate and geology are playing tricks on all concerned. A minor earthquake wrecks the British loading dock and a polar storm looms, prompting Ashoka’s minions into attacking Halley Base and abducting the staff. The Eternal Emperor knows Mortimer is coming and seeks time for his agent to deliver the uranium, but has again underestimated the determination and ingenuity of his foes. Even though the Professor is captured on arrival, Blake escapes into the icy wastes. His epic pursuit leads him to Varich and exposes Ashoka’s Soviet support system, before he eventually links up with Labrousse’s team and is offered the use of his ice-sub for a counterattack.

Meanwhile at Gondwana Base, gloating Ashoka is attempting to use Mortimer as a second living battery in his diabolical machine, until long-forgotten Nasir – who had infiltrated the base as the traitor agent – intervenes. In the chaos that ensues, the ice-borer breaks into the control room from below. Amidst bloodshed and tectonic turmoil, Mortimer is cut off and leans from a dying acolyte the true story of Gita’s death, shaking him from decades of guilt and shame, but is forced by an unrepentant and finally exposed Ashoka to man the second electronic sarcophagus. Soon, his consciousness joins the ether inhabited by Olrik’s personality, resolved to stop the crazed villain from wreaking havoc at the Universal Exposition, in a mind-bending and literal battle of wills…

Thankfully, the Professor’s allies are as swift-thinking and indomitable as he, and one final sally against the Emperor saves him as he saves the Expo and as Gondwana erupts and vanishes in a welter of fire and ice.

…But what happened to Olrik?…

Binding many vivid facets of the heroes’ prestigious past exploits and achievements into a vibrant sci fi romp, this epic extravaganza blends Cold War tension with modern ethical and ecological concerns in a rip-roaring chase yarn to delight fans of many genres.

These Cinebook editions – available in paperback album and digital formats – also include previews for other albums, plus a biographical feature and chronological publication chart of Jacobs’ and his successors’ efforts.

Gripping and fantastic in the truest tradition of pulp sci-fi and Boy’s Own Adventures, Blake and Mortimer are the very epitome of dogged heroic determination; always delivering grand, old-fashioned thrills and spills in timeless fashion and with astonishing visual punch. Any kid will experience the adventure of their lives… and so will their children.
Original editions © Editions Blake & Mortimer/Studio Jacobs (Dargaud-Lombardgreet s.a.) 2003, 2004 by André Juillard & by Yves Sente. All rights reserved. English translation © 2010, 2011 Cinebook Ltd.