Starblazer Presents #1: Starblazer Special Edition – volume 1


By Grant Morrison, Enrique Alcatena, Mick McMahon, Keith Robson, Ian Kennedy, Neil Roberts & various (Heritage Comics/DC Thomson & Co.)
ISBN: 978-1-84535-799-3 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Lost Masterpieces for Comics Cognoscenti … 8/10

DC Thomson is probably the most influential comics publisher in British history. In the 1930s The Dandy and The Beano revolutionised children’s comedy comics, whilst newspaper strips Oor Wullie and The Broons have become genetic markers for Scottishness. The company uniquely portrayed the occasional toff, decent British blokes and working-class heroes who grew from the prose-packed pages of Adventure, Rover, Wizard, Skipper, Hotspur and latterly “strip picture papers” like Victor and Warlord. They also cannily and scrupulously followed wider-world trends and capitalised – as much as any tasteful, all-ages publishing house could – on global interests that filtered down to juvenile consumers.

After decades of savvy consumer-led publication for youngsters, in 1961 the company launched a digest-sized comics title dubbed Commando. About the dimensions of paperback book, they boasted 68 pages per issue – at an average of two panels a page – for single, stand-alone adventure tales, as well as venerable British extras like themed-fact pages.

Not to belabour the point, but each issue told a complete combat story (usually of WWI or II – although all theatres of conflict have featured since), a true rarity for British comics which usually ran material in one or two-page instalments over many weeks. The sagas were tasteful yet gripping yarns of valour and heroism: stark monochrome dramas charged with grit and authenticity. Full-painted covers made them look more like novels than comics and they were a huge and instant success. They’re still being published today.

The format soon encompassed Girls stories, Humour and Adventure too, but back in 1978 science fiction was the Big Thing, so the editors looked hard at the format, made some calls then had a go at that too. The result was Starblazers. The series launched in April 1979 and ran for 281 stand-alone issues, before closing in January 1991.

Today’s DCT is constantly looking for better ways to reach fresh audiences and recently moved into digital publishing of vintage and original new stories in a big way. Backing up their Commando war stories and Spellbound horror fiction reprint projects comes this initially digital-only treat: a timely compilation of canny tales from soon-to-be-big comics names repackaged to expand readerships thanks to their Heritage Comics imprint (expect more reviews in coming months).

Each episode in this selection is accompanied by its original wraparound cover and prefaced with a background page on the contributors. What more do you need in terms of a flight plan?

Reprinting two complete novels by – first seen in Starblazer #45 (1981) & #71 (1982) – the romps are preceded by a ‘Professor Christopher Murray in conversation with Grant Morrison’ and further contextual confirmation in essay ‘Space Fiction Adventure in Pictures! A Brief History of a Cosmic Comic!’ supplemented by a selection of those stunning painted frontages; specifically Starblazer #22 by Ian Kennedy and an unattributed and presumably unused one by Keith Robson from 1980.

Then we blast into action with ‘Operation Overkill’ (Morrison & Enrique Alcatena) and the introduction of what would be a popular returning star. When Earth’s most formidable super prison fails to hold diabolical demonic mass murderer Alta, he springs the most appalling killers in civilisation to maraud across the universe. In response, the flummoxed authorities hire former Star Corps operative Kayn, a private investigator operating under his own unique rule set…

To him the situation is obvious. Alta is setting diversions while he goes after colossal satellite Weaponworld, and all Kayn has to do is stop him getting it.

Let the games begin!

The rapid, rocket- paced romp is epic in scope and potent in delivery and followed by another painted cover from Robson prior to magnificent Mick McMahon applying his unique to Morrisons’s ‘Jaws of Death’ Here space piracy and missing ships prompts the Federation Space Navy to send in their top man. Captain Phil Collins (no relation) is soon victim of the same uncanny forces and stranded on a fantastic agglomeration of discarded vessels, but the mystery is only starting. The scrap-pile island is refuge to all the supposed dead survivors of the lost ships, ranged against an horrific terror that is consuming the artificial atoll and anything else in its path.

Eventually luck and determination bring Collins face to face with would-be galactic conqueror Vardon of Alterus: a despot with a love for big death machines and gladiatorial diversions, but in the end none of it is enough to stop ingenious, angry earthlings from throwing a gigantic spanner into the works and ending his threat forever…

After all that action, fact feature Meet the artist: Neil Roberts gives the lowdown on being a comics creator and is followed by biographies of Enrique Alcatena & Mick McMahon to end the enthrallment.

Sharp stories of soundly spectacular space shenanigans superbly styled out by major league comics makers can never be beaten, making this a sidereal stalwart’s only option for nostalgic magic unleashed and a welcome matter threshold back to more satisfying times. Why not strap on the booster and head back (and to the left a bit) into past tomorrows and see what used to make our eyes pop and hands shake?
© DC Thomson & Co., Ltd. 2019.

Today in 1959, Franco-Belgian spy spoof Clifton began in Le Journal de Tintin so go see Clifton volume 1: My Dear Wilkinson. In the UK in 1967 The Beano started us laughing with Gordon Bell’s Bash Street Kids Spin-off Pup’s Parade.

Doctor Who: The Cruel Sea (Doctor Who Graphic Novel # 18)


By Gareth Roberts, Clayton Hickman, Mike Collins, Robert Shearman, Scott Gray, Steven Moffat, John Ross, David A. Roach, Kris Justice, Dylan Teague, James Offredi, Roger Langridge, Martin Geraghty & various (Panini Comics UK LTD)
ISBN: 978-1-84653-593-2 (Album PB)

Win’s Christmas Gift Recommendation: Timeless, Timebending Thrill Treats… 8/10

Doctor Who premiered on television with the first episode of ‘An Unearthly Child’ on November 23rd 1963. Within a year, his decades-long run in TV Comic began with issue #674 and the opening instalment of ‘The Klepton Parasites’.

On 11th October 1979 (although adhering to the US off-sale cover-dating system so it says 17th) Marvel’s UK subsidiary launched Doctor Who Weekly. It regenerated into a monthly magazine in September 1980 (#44) and has been with us under various names ever since.

All of which only goes to prove that the Time Lord is a comic hero with an impressive pedigree…

While Panini UK collaborated with Marvel they spent a lot of effort – and time! – collecting every strip from the archives into a uniform series of oversized graphic albums, each concentrating on a particular incarnation of the deathless wanderer. This one gathers stories from Doctor Who Magazine (AKA DWM) #355-364 plus material from The Doctor Who Annual 2006 (as originally published between April 2005 and January 2006): all featuring the contemporary official off-screen escapades of the recently revived Time Lord as explosively played by Christopher Eccleston. Comparatively it’s rather short and the large section of bonus features will tell you why…

For the longest time this was actually the only collection of strips featuring “the Ninth Doctor” and whether that statement made any sense to you largely depends on whether you are an old fan, a new convert or a complete beginner. Back then though, this incarnation of the Galloping Gallifreyan was big news as the TV series had been left to moulder since 1989, except for a US backed one-shot pilot with Paul MgGann. His jaunt subsequently fuelled years of comics capers but when a whole new series debuted on March 26th 2005 all bets were off…

More on that astounding busy-time and how it fared after Eccleston just as abruptly quit the role is covered in detail at the back in a copious Commentary section…

We’re here for the comics though, and they start with TV scripters uniting with comics pros for serialised nostalgia in ‘The Love Invasion’ (DWM #355-357) by Gareth Roberts & Clayton Hickman, limned by Mike Collins & David A. Roach, with colours from Dylan Teague & James Offredi, and steadfast Roger Langridge filling boxes and balloons.

Here the Doctor drops new companion Rose Tyler back in swinging 1966 London for a spot of shopping only to uncover alien time meddling by a Kustollian trying to forestall Earth’s future interstellar might. It’s plan involves employing amped up dolly birds dubbed “Lend-a-Hand girls” to satisfy any desire mankind expresses with the intention of destroying the will to strive and overcome.

Of course the chronal comrades are having none of that…

Mike Collins writes and draws DWM #358’s ‘Art Attack’, with Kris Justice inking as Teague & Langridge do their usual thing for a riotous romp at following Rose’s expressed desire to see the Mona Lisa. Instead of the Paris Louvre now, the Doctor decides on the 37th century Oriel. Who wouldn’t prefer a trans-dimensional gallery containing every single art work to have survived World War V?

Sadly though, Artist-in-Residence Cazkelf the Transcendent has a masterpiece of betrayal and doom to compete and things get a bit deadly. Of course, the Doctor can be both creative and forgiving…

Screenwriter Robert Shearman joins Collins, Roach, Offredi & Langridge for eponymous epic ‘The Cruel Sea’ (DWM #359-362) wherein a 22nd century ocean cruise on the sands of Mars turns very nasty, very quickly. Although it’s a wedding party pleasure voyage for the ultra-rich, Tyler and her time tutor steam in stop the bride, an army of ex-wives and other swells being assimilated by a goopy crimson killer abiding in the gritty depths whilst getting to grips with the monster’s side of the story….

Sadly, this is tale of bad stuff, greedy stuff, stupid stuff but no good or redeeming stuff…

A winning component of The Doctor Who Annual 2006, Scott Gray, John Ross, Offredi & Langridge’s ‘Mr. Nobody’ reveals what happens when the distant reincarnation of galactic terror Shogalath is renditioned and tried for his crimes against the Vandos Imperium. Thankfully, as a (self-appointed) “Legal Representative of the Hyper-Temporal Magistrate Authority” the Doctor is glad to butt in and defend janitor Phil Tyson, but amidst all the shooting that ensues it soon seems not everyone is telling the truth, the whole truth and nothing but…

It can’t be British time travel without a dash of Shakespeare, so closing comic conundrum ‘A Groatsworth of Wit’ – by Gareth Roberts, Collins, Roach, Offredi & Langridge from DWM #363-364 – exposes infernal forces bolstering and supporting the Bard’s spite-riven rival Robert Greene and how the subtle sponsorship of malign extra-dimensional “Shadeys” Bloodfinger and Woodscrape affects London four centuries later. The apparent cause is Greene arriving to see who was more famous in modern times and unleashing hell when the answer does not suit him…

Cue the Doctor and Rose drawn to an escalating conflagration as Greene’s tantrum shatters barriers and allows a brace of malign monsters access to everything humans, Of course the Gallivanting Gallifreyan has a few special effects and plot twists up his leather jacket sleeve, so all’s well that ends well for most players involved, but only after a most expedient trip to the olde Globe Theatre and crucial chinwag with the upstart crow himself…

Closing the entertainment portion of the tome is a winning illustrated prose yarn by future showrunner Steven Moffat, captivatingly augmented with pictures from Martin Geraghty. ‘What I Did on My Summer Holidays By Sally Sparrow’ also originated in The Doctor Who Annual 2006 and describes how a vacationing 12-year-old schoolgirl diligently extracts the Time Lord from a most precarious trap, all thanks to a box of old photographs and rampant nostalgia…

Moving on to education and elucidation the prodigious Commentary section begins with editor Clayton Hickman detailing how Eccleston & Billie Piper made a complicated leap to the printed page in ‘Fantastic Journey – Inside the Ninth Doctor Comic Strips’, augmented by development art by Mike Collins. That’s followed by specific story notes by the individual scripters and illustrators for ‘The Love Invasion’, ‘Art Attack’, ‘The Cruel Sea’, ‘Mr Nobody’, ‘A Groatsworth of Wit’ and ‘What I Did on My Summer Holidays by Sally Sparrow’: all supplemented by roughs, sketches, designs and page layout from Collins and Ross.

This rocket-paced rollercoaster ride introduces and – signs off – the Ninth Doctor in splendid style, and dedicated fans can find wealth of new stories in later publishers’ outputs. None of which is relevant if all you want is a darn good read. Every creator involved here managed the ultimate “Ask” of any strip creator: to deliver engaging, thrilling, fun yarns equally enjoyable for the merest beginner and most slavishly addicted fan.

We all have our little joys and hidden passions. Sometimes they overlap and magic is made. These are superb tales of an undeniable bulwark of British Fantasy and if you’re a fan of only one medium of expression, they might make you an addict to others. The Cruel Sea is a fabulous book for casual readers, a fine shelf addition for show devotees and a perfect opportunity to cross-promote our art-form to anyone minded to give comics another go.

If only someone would get around to getting these tales digitised…
All Doctor Who material © BBCtv. Doctor Who logo © BBC 2013. Tardis image © BBC 1963. Doctor Who, the Tardis and all logos are trademarks of the British Broadcasting Corporation and are used under licence. © Published 2014 by Panini Publishing, Ltd. All rights reserved.

Today in 1933, London born US cartoonist Ashleigh (Pot-Shots) Brilliant & Argentine comic book wizard José Delbo (Mighty Samson, Wonder Woman, Transformers, Superman, Batman) were born. No relation we assume. In 1959 this date, pioneering strip cartoonist Gene Carr died as did Green Lantern originator Martin Nodell in 2006.

Man-Thing Marvel Masterworks volume 1


By Steve Gerber, Roy Thomas, Len Wein, Gerry Conway, Val Mayerik, Gray Morrow, Rich Buckler, John Buscema, Neal Adams, Howard Chaykin, Jim Starlin, Gil Kane, Dan Adkins, Jim Mooney, Frank Bolle, Chic Stone, Frank McLaughlin, Sal Trapani, Joe Sinnott, Frank Brunner, Mike Ploog & various (MARVEL)
ISBN: 978-1-3029-5547-2 (HB/digital edition)

This book includes Discriminatory Content produced in less enlightened times. This book also includes some Discriminatory Content included for dramatic and literary effect.

Win’s Christmas Gift Recommendation: Timeless, Remorseless, Evergreen Scary Stuff to Make You Think… 9/10

At the end of the 1960s American comic books were in turmoil, much like the youth of the nation they targeted. Superheroes had dominated for much of the decade; peaking globally before explosively falling to ennui and overkill. Older genres such as horror, westerns and science fiction returned, fed by radical trends in movie-making, where the kids who had grown up with Marvel now fulfilled the bulk of their young adult entertainment needs.

Inspiration isn’t everything. In fact as Marvel slowly grew to a position of market dominance in the wake of the losing their two most innovative and inspirational creators, they did so less by experimentation and more by expanding proven concepts and properties. The only real exception to this was the hasty hyper-generation of multiple horror titles in response to the industry down-turn in super-hero sales – a move vastly expedited by a rapid revision in the wordings of the increasingly ineffectual Comics Code Authority rules.

The switch to supernatural stars had many benefits. Crucially it brought a new readership to Marvel comics, one attuned to the global revival in spiritualism, Satanism and all things sinisterly spooky. Almost as important, it gave the reprint-crazy company an opportunity to finally recycle old 1950s horror stories that had been rendered unprintable and useless since the Code’s inception in 1954.

A scant 15 years later the Comics Code prohibition against horror was hastily rewritten – amazing how plunging sales can affect ethics – and scary comics came back in a big way with a new crop of supernatural heroes and monsters popping up on the newsstands to supplement the ghosts, ghoulies and goblins already infiltrating the once science-only scenarios of the surviving mystery men titles. In fact lifting of the Code ban resulted in such an en masse creation of horror titles (both new characters and reprints from the massive boom of the early 1950s) that it probably caused a few more venerable costumed crusaders to (temporarily, at least) bite the dust.

Almost overnight nasty monsters (and narcotics – but that’s another story) became acceptable fare on four-colour pages and whilst a parade of pre-code reprints made sound business sense, the creative aspect of the contemporary buzz for bizarre themes was catered to by adapting popular cultural icons before risking whole new concepts on an untested public. As always in entertainment, the watch-world was fashion: what was hitting big outside comics was to be incorporated into the mix as soon as possible.

The first fan-sensation of the modern era, (now officially enshrined as the Bronze Age of US comic books) Swamp Thing had powerful popular fiction antecedents and in 1972 it was seemingly a concept whose time had come again. Prime evidence was the fact that Marvel were also working on a man-into-mucky, muddy mess character at the very same time. Both Swampy and the Macabre Man-Thing were thematic revisions of Theodore Sturgeon’s classic novella It, and bore notable resemblances to a hugely popular Hillman Comics star dubbed The Heap.

He/it sloshed through the back of Airboy Comics (née Air Fighters Comics) from 1943 until the end of the Golden Age, and my fanboy radar suspects Roy Thomas’ marsh-monster The Glob (Incredible Hulk #121-November 1969 & #129-June 1970) either inspired both DC and Marvel’s creative teams, or was part of that same zeitgeist. It must also be remembered that in the autumn of 1971 Skywald – a very minor player with big aspirations – released a monochrome magazine in their Warren knock-off line entitled The Heap.

For whatever reason, by the end of the 1960s superhero comics were in another steep sales decline, again succumbing to a genre boom led by a horror/mystery resurgence. A swift rewriting of the Comics Code Authority augmented the changeover and at National/DC, veteran EC comics star Joe Orlando became editor of House of Mystery and sister title House of Secrets. These were short story anthologies embracing gothic mystery scenarios, taking their lead from TV triumphs like Twilight Zone and Rod Serling’s Night Gallery, but a horror themed lead meant a focus on character not plot, tragedy and empathy over twist endings and most precious of all, continuity…

No one was expecting satire and social commentary but that came along for the ride too!

Remarkably soon after the Comics Code prohibition against horror being amended, scary comics returned in force and a fresh crop of supernatural superheroes and monsters began appearing on newsstands to supplement the ghosts, ghoulies and goblins already infiltrating the once science-only scenarios of the surviving Fights ‘n’ Tights titles.

In fact, the lifting of the Code ban resulted in such an avalanche of horror titles in response to the industry-wide downturn in superhero sales, that it probably caused a few more venerable costumed crusaders to – albeit temporarily – bite the dust.

When proto-horror Morbius, the Living Vampire debuted in Amazing Spider-Man #101 (cover-dated October 1971) and the sky failed to fall in, Marvel moved ahead with a line of shocking superstars. They began with a traditional werewolf and a vampire before chancing something new: a haunted biker who tapped into both Easy Rider’s freewheeling motorcycling chic and the prevailing supernatural zeitgeist: the all-new Ghost Rider (in Marvel Spotlight #5, August 1972). He had been preceded by western hero Red Wolf in #1 and the aforementioned Werewolf by Night in #2-4. From these beginnings spooky floodgates opened to such an extent there was even room for non-white stars like The Living Mummy and ultimately today’s star turn…

This quirky compendium collects the earliest exploits of Marvel’s muck monster, and not at all coincidentally traces the rise of a unique comics voice. Steve Gerber was a sublimely gifted writer with a ferocious social conscience who combined a deep love of Marvel’s continuity minutiae with dark irrepressible wit, incisive introspection, barbed cultural criticism, a barely reigned-in imagination and boundless bizarre surrealism. His stories were always at the extreme edge of the company’s intellectual canon and never failed to deliver surprise and satisfaction, especially when he couched his sardonic sorties as thinly veiled attacks on burgeoning cultural homogenisation and commercial barbarity. Via material from Savage Tales #1, Astonishing Tales, #12-13, Adventure into Fear #10-19, The Man-Thing #1 & Marvel Two-In-One #1 (communally spanning May 1971 to January 1974) we’ll see how Marvel increasing became the voice of a lost and dissatisfied liberality…

The revolution begins after an erudite Introduction by authorial everyman Steve Orlando (Scarlet Witch, Wonder Woman, Ben 10, Heavy Metal Magazine), before we trudge back to very different times and the beginning of a new kind of comics experience and Marvel’s continued experiments with the monochrome, mature reader marketplace…

Ranged amidst the grittier-than-usual adult-oriented material (that meant partial nudity and more explicit violence back then) Savage Tales #1 (cover-dated May 1971) was a mixed bag of sword & sorcery, sci fi, crime and horror stories featuring Conan, Ka-Zar and more. That line-up included a powerfully enthralling horror yarn entitled ‘Man Thing!’ Scripted by Gerry Conway & Roy Thomas, it offered a fairly traditional spooky story elevated to sublime heights by Gray Morrow’s artwork. It related how government biochemist Ted Sallis was hiding out in the swamps whilst finishing a new/recreated iteration of the much-prized Super-soldier formula that had created Captain America

Sadly, his live-in lover Ellen is an agent for the opposition and when she and her minions made a play for the formula, Ted is wounded and flees into the murky mire. To preserve the only sample of his life’s work, the desperate, possibly dying boffin injects himself with it… and the bog mingles with the mix to spawn something tragic and uncanny…

Barely conscious or sentient, a shambling muck-monster emerges, apparently set on justice or vengeance…

Savage Tales was not a success and who knows how many manic Marvelites actually saw the anthology, but creators are stubborn brutes who can’t let things lie, so some months later the muck monster shambled back via a tenuous mainstream comic book connection…

Cover-dated June 1972, Astonishing Tales #12 sees the Savage Land’s self-appointed Sovereign Ka-Zar – and morphologically unsubstantiated primaeval saber-cat Zabu – abruptly relocating to Florida in pursuit of S.H.I.E.L.D. agent Barbra “Bobbi” Morse only to find that ‘Terror Stalks the Everglades!’ Here Thomas, John Buscema & Dan Adkins deftly recast the Jungle King as a freelance “consultant” for the superspy network, assisting aging biologist Dr. Wilma Calvin – who just happens to be Morse’s mentor – in tracking down a missing scientist named Ted Sallis.

What Ka-Zar doesn’t know is that the project all of them are working on is the recreation of the super-soldier serum that created Captain America and what nobody (technically) alive knows is that Sallis succeeded before he vanished. However, when Advanced Idea Mechanic agents tried to steal it. Sallis had injected himself and the chemicals reacted with the swamp’s magical energies to create a mindless shambling monster.

Readers are clued in thanks to a lovely unused interlude intended for Savage Tales #2, with Wein & Neal Adams providing a chilling recap sequence detailing the macabre Man-Thing’s previous relationship with Calvin, before back in the now, AIM attacks, trapping Ka-Zar with the bog-beast…

In AT #13 (Thomas, J. Buscema, Rich Buckler & Adkins), the mystery grows as the Jungle Lord escapes the ‘Man-Thing!’ to focus on the real monsters, subsequently routing out a traitor and defeating AIM… for now. With the attention-grabbing overlap with mainstream Marvel done for the moment the path was clear if muddy for a new horror hero to forge ahead, but what was needed was the right tone of voice…

Steve Gerber was a uniquely gifted writer who combined a deep love of Marvel’s continuity minutiae with dark irrepressible wit, incisive introspection, barbed socio-cultural criticism, a barely reigned-in imagination and boundless bizarre surrealism. His stories were always at the extreme edge of the company’s intellectual canon and never failed to deliver surprise and satisfaction, especially when he couched his sardonic sorties as thinly veiled attacks on burgeoning cultural homogenisation and commercial barbarity. With Man-Thing he held up a peculiarly scummy mirror to many cordoned-off and taboo subjects and made history – and enemies – over and over again. However before him, Conway & Morrow returned, aided by Howard Chaykin as the bog beast won its own series, beginning in (Adventure into) Fear #10. Cover-dated October 1972, ‘Man Thing!’ (Say it again! Again!) saw the monster defy all odds to return an abandoned baby to a daddy who just did not want him… and would not take no for an answer…

After that conceptual interlude Gerber, Buckler & Jim Mooney opened an extended mystic parable in Fear #11 on the ‘Night of the Nether-Spawn!’ Gerber’s take was that the beast was empathic and all-but-mindless, reacting and responding to those in its vicinity, but having practically no personal volition. Here that relationship draws in teenagers Jennifer Kale and her little brother Andy who are about to get into all sorts of trouble because they stole something from their grandpa. Sadly, when you play with a magical tome belonging to an ancient cult, handed down over eons to the latest in a long line of guardian wizards, sinister stuff is likely to happen…

The upshot is that a demonic force comes looking for little Miss Kale and its evil emanations make it a painful intrusion the maddened muck monster cannot abide. With diabolical Thog the Nether-Spawn thus preoccupied battling the bonkers bog-brute all through small-town Citrusville, Andy & Jennifer are free to try to fix what they broke. All appearances and happy endings to the contrary, it’s too little, too late…

The nation’s racial tensions boiled over into Fear #12 as Gerber, Jim Starlin & Buckler discovered ‘No Choice of Colors!’ after the moss-heap slurped into a far-too-personal vendetta linking racist white sheriff Wallace Corlee and fugitive black murder suspect Mark Jackson. After initially and instinctively saving the wounded runner, Man-Thing is helpless against the literally paralysing hatred of both men: one condemned for loving the wrong shade of woman and the just other happy to have a legal reason to kill another “coloured man”…

Only after one of the enraged obsessives is no more can the swamp beast freely act against the other…

In #13, Val Mayerik begins his fruitful association with the series as – inked by Frank Bolle – ‘Where Worlds Collide!’ finds Gerber in universe-building mode: introducing Jennifer Kale’s Grandpa Joshua as high priest of a cult that has thrived secretly since Atlantis sank beneath the waves. They have safeguarded the world for eons, handing down the sacred Tome of Zhered-Na, but now Jennifer’s meddling as she innocently answered the call of her heritage has opened a portal to infernal terror that begins by taking Jen’s not-boyfriend Jaxon and opening pathways to devil-infested dimensions. When the Man-Thing follows, he finds a place where Ted Sallis is made manifest again and where Thog offers to make it permanent if the human will betray his world…

Ted’s violent refusal coincides with Joshua and the grandkids showing up and, in the flush of frantic battle and escape to consensus reality, the Kales discover Jennifer’s uncanny link to the mindless (again) monster…

Veteran Chic Stone inks #14’s ‘The Demon Plague!’ as, all over America, hate and insanity blossom. Everywhere, humans attack those nearest, dearest or even largely indifferent to them; and the deluge of violence even affects the wildlife in Florida’s swamps with Man-Thing pitilessly assaulted by everything that walks or hops or crawls or swims…

Joshua Kale soon determines that the not properly sealed dimensional portal is permitting demons to pass and possess mortals, and convenes a cult ceremony to close it from within the swamp – which just happens to be the Nexus of All Realities…

Despite best efforts the ritual goes awry and, curiously spying on them, Jennifer and the bog-beast are abducted from existence by a major mage dubbed Dakimh the Enchanter. Forced into gladiatorial actions to retain the sacred tome that only Jennifer knows no longer exists, everybody underestimates the shambling compost heap with flamethrower hands, and the Earthlings are promptly returned without giving away any more arcane secrets…

With Frank McLaughkin as guest inker this time, Gerber & Mayerik probe ‘From Here to Infinity!’ in Fear #15. With chaos gripping the entire planet, the Man-Thing seemingly killed by invading demons and no sacred tome to consult, Joshua Kale visits ancient Atlantis, seeing how mystic Zhered-Na personally dealt with the last such incursion, learning of an eternal war between divine realms – shining Therea and dark Sominus…

As the current cult leader views how his inspiration met her end, elsewhere Dakimh recruits promising potential sorceress Jennifer, revives the bog-beast and takes them both an a trans-dimensional voyage to save reality and stop the sorcerous shooting war…cat least for now and at the cost of the link to the swamp totem…

Abruptly switching tack and tone, Fear #16 ‘Cry of the Native!’ (inked by Sal Trapani) explores themes of Native American rights, ecological barbarism and callous capitalism run amok, when developer F A Schist attempts to drain the swamp and relocate its Indian occupants to facilitate his new airport complex. Complex issues of new jobs versus already broken treaties and promises lead to sabotage, riots and civil unrest, but what concerns the Kales most is how the disruption might affect the shaky barriers holding back the hungry hordes of Sominus…

This time, however, simply human pride, greed, bigotry and love of violence – all agonising felt by mindless, empathic Man-Thing – is enough to spark riot and butchery, and stall the project. In the aftermath (and with Trapani sticking around as inker) #17’s ‘It Came Out of the Sky!’ offers dark, wry parody as the bog-beast curiously opens a long-submerged space capsule buried in the hidden mire. Within is a super-powered baby sent from a world believed by one scientist/loving father to be on the imminent edge of extinction due to environmental collapse…

The capsule had fed and sustained the godlike being within for 22 years, but when Wundarr emerged to immediately imprint on the Man-Thing, nothing could convince the educationally and emotionally challenged – and fully-grown – waif that the unthinking moss-mass was not his mother. The rejection and indifference proved unbearable and the violent tantrums that resulted almost destroy the airport construction site and Citrusville…

The story notionally carries over into debuting superhero team-up book Marvel Two-In-One #1 (cover-dated January 1974) where, after a desert clash with Thanos, Fantastic Four stalwart Ben Grimm accidentally and improbably ends up in Florida for the premier issue of his own title. Crafted by Gerber, Gil Kane & Joe Sinnott, the ‘Vengeance of the Molecule Man!’ sees The Thing learn some horrifying home truths about what constitutes being a monster when battling with and beside ghastly, grotesque anti-hero Man-Thing after the essence of the reality-warping villain starts possessing bodies in the swamps

Back in Fear #18, Gerber, Mayerik & Trapani resume straight terror tropes and real-world controversy in ‘A Question of Survival!’ as a bus load of ordinary people and a drunk driver catastrophically intersect on a highway through the Everglades. Drawn to the emotional turmoil, the mire monster becomes unwilling witness and unintentional guide as the survivors learn about each other (this at a time when women and minorities were still legally second-class citizens, and pacifists & warhawks violently clashed over Vietnam) whilst trekking back to civilisation and medical treatment. Sadly, one of them really needs to be the only survivor and is not averse to more killing…

The series truly hit its innovative stride with its final appearance in (Adventure into) Fear #19 – cover-dated December 1973 – wherein Thog makes his grand move to conquer all realities and destroy the benign over-gods of Therea. That’s when Jennifer Kale officially becomes ‘The Enchanter’s Apprentice!’ (Gerber, Mayerik & Trapani) and joins another trans-planar trek as the formerly regulated realms of existence begin to collide, clash and combine. First task is to gather the heroes needful to the task and her far-from-united party rapidly expands to include tutor Dakimh, the mindless Man-Thing, a burly barbarian (Korrek, Warrior Prince of Katharta!) and a brusquely cynical talking mallard who calls himself Howard

Hounded by Thog’s forces, their task is to traverse the twisting paths of existence and save the gods with the chase leading directly into The Man-Thing #1 (January 1974) and a world-shattering ‘Battle for the Palace of the Gods!’ Along the way, Howard is an early casualty, lost in a plunge through cascading universes and the chaos even briefly encompasses baffled heroes Daredevil and Black Widow; and all seems lost when the malign Congress of Realities smashes into seemingly undefended Therea. However, there are forces at play that are beyond even demons and devils, and the mysterious Man-Thing is their unknowing yet willing tool; and ultimately realties are rebalanced and life goes on…

With covers by John Buscema, Buckler, Morrow, Adams, Starlin, Kane, John Romita Snr., Alan Weiss, Frank Brunner, Sinnott, Frank Giacoia, Herb Trimpe & Ernie Chan, the extras in this moody tome of terror and extrospection also include – from November 1970 – Thomas’ original plot for the short story in Savage Tales #1; an original grey-toned art page by Morrow; more by Buscema & Adkins, Buckler, Mooney, Weiss, Brunner, Mayerik & McLaughlin. For your perusal, Gerber’s plot for Fear #16 follows, with lettering notes and Brunner’s cover for #17. More original art includes Romita’s cover for #18 plus interior art by Mayerik & Trapani. The cover art for #19 by Kane & Chan opens another gallery before segueing into house ads, Adams’ cover for Monsters Unleashed #3 and a cover gallery for reprint title Book of the Dead #1-3 (1993-1994) by Tennyson Smith & Morrow, and Ariel Olivetti’s cover to the 2012 Man-Thing Omnibus.

We – me especially – apply the terms milestone, landmark and groundbreaking as guarantors of quality that change the way comics are perceived and even created. It has never been more true or accurate than with these game-changing, socially aware horror yarns. These are stories you must not miss…
© 2024 MARVEL.

Today in 1894 the magnificent Elzie Segar was born. Go read some Popeye or even Thimble Theatre if you can find it.

In 1980 Berke Breathed chose the day to begin his almost-as-magnificent Bloom County strip, as we last saw in Bloom County: Real, Classy, & Compleat 1980-1989. Some of that last factoid is made up by me, but it could have happened…

The Mighty Thor Epic Collection volume 25: The Dark Gods (1998-1999)


By Dan Jurgens & John Romita Jr., Tom DeFalco, Howard Mackie, J.M. DeMatteis, Klaus Janson, John Buscema, Ramon Bernado, Klaus Janson, Mark Pennington, Scott Hanna, Jerry Ordway & various (MARVEL)
ISBN: 978-1-3029-6411-5 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Punch-Punch! Smite-Smite! Gosh Wow!… 8/10

In the middle of 1962, Stan Lee & Jack Kirby launched their latest offbeat superhero creation in anthology monsters-and-mysteries title Journey into Mystery #83. The edifying epic introduced meek, disabled American doctor Donald Blake who took a vacation in Norway only to encounter the vanguard of an alien invasion. Fleeing in terror, he was trapped in a cave and found an old, gnarled walking stick. When, in helplessness and frustration, he smashed the cane into a huge boulder obstructing his escape, his insignificant frame was transformed into the hulking and brawny Norse God of Thunder, Thor!

The series grew from formulaic beginnings battling aliens, commies and cheap thugs into a vast, breathtaking cosmic playground for Kirby’s burgeoning imagination with Journey into Mystery inevitably becoming The Mighty Thor. After years of celestial adventuring, the peculiarities and inconsistencies of the Don Blake/Thor relationship were re-examined – as well as his doomed romance with his nurse Jane Foster – and all was finally clarified and explained regarding how an immortal godling could also be frail Dr. Blake.

The saga took the immortal hero back to his long-distant youth, ultimately revealing that the mortal surgeon was no more than an Odinian deception: a living shell designed to teach the Thunder God humility and compassion…

Time passed, Kirby left and the Thunderer’s fortunes waxed and waned. During the troubled mid-1990’s the title vanished, culled with The Avengers, Iron Man, Captain America and Fantastic Four and subcontracted out to Image creators Jim Lee & Rob Liefeld during 1996-1997 in a desperate attempt to improve sales after Marvel’s apocalyptic Onslaught event.

In 1998 Heroes Return and Heroes Reborn saw those properties rejoin the greater Marvel Universe, relaunched with new first issues. The Thunder God reappeared a few weeks later as in July, Mighty Thor volume 2 launched. This compendium gathers # Mighty Thor #1-13, plus Silver Surfer & Thor Annual 1998; Thor Annual ’99 & Peter Parker, Spider-Man #2 spanning July 1998 to July 1999.

It begins with ‘In Search of the Gods’ by Dan Jurgens, John Romita Jr. & Klaus Janson, finding the Thunderer back on Midgard after more than a year away from the home cosmos, and instantly involved in a desperate hostage situation. Acting immediately, he ends the crisis only to discover the perpetrator is a currently-powerless Guardian God Heimdall. Recently in contemporaneously relaunched Avengers #1, Thor had found Asgard devastated and deserted and now that shocking mystery has been further compounded on Earth…

Elsewhere, Death Goddess Hela and Volla the Prophetess conspire in anticipation of cosmic calamity and desires finally reaching fruition, even as a military shipment goes badly awry at New York’s docks where EMT/paramedic Jake Olsen gets the call to assist…

Before leaving Heimdall with (now) Doctor Jane Foster, Thor and the sentinel Asgardian explored shattered Asgard again, inadvertently liberating an unknown horror from ancient captivity, but all that is forgotten as the docks situation worsens and Thor joins the hard-pressed Avengers in battling reawakened Odinian ultimate weapon The Destroyer

Despite the best efforts of the World’s Mightiest Heroes, the carnage is shattering and people die. People like Olson… and Thor…

Thor’s story nevertheless continues as his journey to Hela’s realm is interrupted by disturbing new cosmic entity Marnot who claims the Thunderer’s soul and returns it to the living world, bound to equally-miraculously resurrected Olsen in a reprise of the spell that created Don Blake… and just in time to stop The Destroyer. However, the new-old arrangement will prove to be a true ‘Deal with the Devil!’

Reborn as ‘God and Man’ in #3, the Storm Lord again walks the Earth – but only as the dormant-until-summoned alter-ego of another frail mortal host with a painfully complex personal life. It makes battling the sea-monsters of beguiling sea-goddess Sedna beside former Avenger Namor the Sub-Mariner a far from friendly reunion in ‘From the Ashes’

Next comes a notional prequel tale from Silver Surfer & Thor Annual 1998, courtesy of Tom DeFalco, Ramon Bernado & Mark Pennington. ‘Millennius!’ finds the Silver Surfer beset by frost giants that have somehow escaped the confines of Asgard. After thrashing and returning them whence they belong, investigation beside the stormy Prince uncovers a plot by an exiled vengeful if not utterly deranged primal god determined to wreak havoc upon the modern universe and resume reshaping what remains to his dark whims. Thanks to the valour of the heroes he does not succeed…

TMT #5 finds the Thunderer still acclimating to his personal new normal and the decidedly different requirements of mortal crimes and crises. This somehow leads to Mjolnir rebelling after Thor’s take-charge personality overrules Olsen’s legal authority when the still readjusting godling compels his paramedic self to perform illegal surgery to save a life in ‘Heroes’

The wreckers of Asgard and Marnot have been manoeuvring in the background throughout and following a flashback to Asgardian childhood, ‘What’s a God to Do?’ sees Thor edging closer to the truth after another pointless clash with best pal Hercules. Once the dust has settled, Thor finds his people have been framed for attacking Olympus even as in Asgard, the fate of the vanquished All-Father is revealed. However, this ‘Deception’ has proven effective, and Thor & Hercules are attacked by the entire outraged Hellenic pantheon…

The true architects of most of this mayhem are a pantheon of previously unknown Dark Gods – Perrikus, Adva, D’Chel, Slottoth, Tokkots and Majeston Zelia – so powerful that they have managed to take possession of the fallen Fabled Realm, consistently attacking Thor since his return; now barring him entirely from reaching his sundered home…

We diverge briefly for Mighty Thor Annual ‘99 which at last revealed why Thor arrived back in our universe so much later than his Avenging Allies. Written and pencilled by Jurgens with inks from Janson, ‘The Tears of a God’ found Thor visiting The Fantastic Four and describing the dimensional rip which left him partially amnesiac and filled with ineffable sadness, before – for our eyes only – the story is fully disclosed…

After battling Doctor Doom in the void between worlds, Thor and the Iron Dictator were cast onto an alien planet where the wounded Thunderer was nursed to health by a mysterious outcast named Ceranda. Somehow unable to leave the desolate world, the lost scion of Asgard grew slowly closer to the beautiful hermit, whilst elsewhere Doom was taking control of a subterranean society: co-opting their technology and resources to his selfish needs…

The last thing the Lord of Latveria needed for escape was Thor’s dimension-spanning hammer and he knew the true reason why it wasn’t working. This tale of dark desire and selfish love ended badly all round so perhaps its best that after the battle and return to Earth Thor had no memory of weeks spent with bewitching Ceranda…

Back at now, a stellar crossover between hammer-hurler and webspinner opens in Thor #8 as the Thunder God encounters the astounding arachnid as Tokkots goes on an Earthly rampage in ‘…and the Home of the Brave!’ prior to being spectacularly defeated and despatched to enslaved Asgard in ‘Plaything of the Gods’ (as seen in Peter Parker, Spider-Man #2, by Howard Mackie, Romita Jr. & Scott Hanna).

The end of the reinvigorated Storm Lord’s first extended story-arc comes with ‘Answers’ by regular writer Jurgens and guest illustrators John Buscema & Jerry Ordway when a vintage robotic menace returns. Here a couple of young punks luck into the operating system for android bandit Replicus and whilst the earthbound Thunder God is taking care of business in Asgard, dark usurpers are crowing over the ravaged, tortured bodies of his best friend Balder, eternally betrothed Lady Sif and mighty sire Odin, all the while scheming how to destroy the last remaining free Asgardian…

Thor is just as keen on facing his elusive tormentors and finally gains insight from enigmatic Marnot, who teasingly reveals a long-ago day when the early Asgardians encountered a rival pantheon: happily cruel gods dominating and enslaving the realm of Narcisson and just begging to begin a brutal all-out war with new foes. Against all logic the Narcissons won and were on the verge of eradicating the Asgardians until a juvenile Thor turned the tide, enabling Odin and his surviving warriors to carry the day. With these Dark Gods routed and captive, the All-Father wiped the memories of his own triumphant warriors to spare them the trauma and loss of so many comrades and loved ones. Now, however, the Narcisson gods were somehow free and had at last conquered the Eternal Realm. Armed with knowledge, Thor began to prepare for the invasion and liberation of Asgard…

The final campaign began in the three chapter saga ‘The Dark Wars: part I’, by Jurgens, Romita Jr. & Janson as human Jake Olsen frantically starts setting his complex human affairs in order. The conjoined hero is utterly unaware that colleague Dr. Foster has deduced his godly secret and that an unknown mortal enemy is setting him up to take the fall for selling stolen hospital drugs…

Before the exiled prince is ready to act, Perrikus attacks New York City, demanding a duel with the Odin-son and threatening to kill Lady Sif if the Thunderer doesn’t show. With the gateway to Asgard clear, Thor’s rapid response finds the city as bad as ever and his loved ones broken toys of the Dark Gods. Enraged, he attacks but the blockbusting battle sees his magic mallet cloven in half and he feels himself impossibly transforming back into mortal Jake…

Taking cover in a sewer, Olsen discovers an horrific underworld beneath the shattered city and is taken by trolls to the very bowels of Asgard. Soon, the frail human is being worked to death whilst far above the black pantheon are unable to detect any trace of vanished Thor. However, the broken hero feels untrammelled hope and joy when he discovers many of his missing Asgardian comrades are also enslaved in the noisome pits…

Sadly, before Olsen can even attempt to rescue them, vile Tokkots appears and whisks him back to the throne-room and the waiting Narcissons. Perrikus is furious that he cannot battle his true enemy, only a mortal shell, but everything changes when the broken, battered Midgardian falls on the remnant of Mjolnir and is mystically metamorphosed into a fighting mad Storm Lord…

Unexpectedly, Thor flees into inter-dimensional space, realising that pride and fury are not enough and that what he really needs are potent allies…

The fearsome finale comes in ‘The Dark Wars: part III’ as the conflicted champion convinces the deadly Destroyer and Hercules to raid his once-Golden Realm in a blistering last charge against the Dark Ones and their massed minions whilst he raids the depths to free Asgardian survivors and activates a cleverly concealed ally. Soon Odin, Sif and Balder are free and the fall of the Narcissons is seemingly assured – but the malignant invaders still have one last nasty card to play…

It proves not enough and eventually the brutalised Asgardians are triumphant, after which epilogue ‘The Work of Odin’ answers many questions; such as the identity of manipulative schemer Marnot, the ultimate fate of the human trapped within the deadly Destroyer’s shell and the future of both light and dark gods…

Backed up by a wealth of covers and variants by Romita Jr., Janson, Hanna, Bernado, Jurgens Joe Jusko & Mark Farmer; developmental sketches; house and trade press ads (from Marvel Vision, Marvel Catalog, Marvel Monthly, Wizard #80) supplemented with interviews & previews – ‘Juggling with Jurgens’, ‘Dan Jurgens’ and ‘Working the Second Shift with John Romita Jr.’ – the extras also include the cover to rushed-out reprint Thor: Resurrection by Romita Jr., Janson & Gregory Wright and editor Tom Brevoort’s Afterword from it, before closing on Thor #7’s stunning original art cover.

This almost excessively action-packed if plot light chronicle is an all-out, rocket-paced return to comic book basics, and, whilst perhaps not to everyone’s taste (it’s woefully short of anything even approaching a funny moment), is a blistering epic to delight the Fight’s ‘n’ Tights faithful, with the artwork undeniably some of the best of the modern Marvel Age. If you want your pulses to pound and your graphic senses to swim, this is the ideal item for you.
© 2025 MARVEL.

Today in 1921 Len Dworkins was born. He took over drawing the Buck Rogers newspaper strip in 1949 and also handled aviation standard Skyroads from 1939 using nom de plume Leon Gordon. More significantly, today is the anniversary of The Dandy’s debut in 1937, which I’ve gone on about incessantly for the last few months. Feel free to scroll back and check…

In 1961 cartoonist Don “Megaton Man” Simpson was born and in 1984 the UK saw the last War Picture Library comic digest released into newsagents, sweetshops and railway kiosks. It was #2103 if you’re counting…

The Forever People by Jack Kirby


By Jack Kirby, Vince Colletta, Don Heck, Mike Royer, Murphy Anderson, Al Plastino & various (DC Comics)
ISBN: 978-1-77950-230-8 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Monumental Masterpieces… 9/10

Today in 1970 American comic books changed forever. On December 1st newsstands saw Superman meet the counterculture head on courtesy of Jack Kirby in a title like no other ever before. Moreover it was only one crucial component part of a bold experiment that quite honestly failed, but still undid and remade everything. It was Forever People #1…

When Jack Kirby returned to the home of Superman in 1970 he brought with him one of the most powerful concepts in comic book history. The epic grandeur of his Fourth World saga grafted a complete new mythology onto and over the existing DC universe and blew the developing minds of a generation of readers. If only there had been a few more of them…

Starting in Superman’s Pal Jimmy Olsen, where he revived his 1940s kid-team The Newsboy Legion, introduced large-scale cloning in the form of The Project and hinted that the city’s gangsters had extraterrestrial connections, Kirby moved on to a main course beginning with The Forever People, intersecting where appropriate with New Gods and Mister Miracle to form an interlinked triptych of finite-length titles that together presented an epic mosaic. Those three groundbreaking titles collectively introduced rival races of gods, dark and light, risen from the ashes of a previous Armageddon to battle forever… and then their conflict spreads to Earth…

Kirby’s concepts, as always, fired and inspired contemporaries and successors. Gods of Apokolips & New Genesis became a crucial keystone of DC continuity and integral foundation of that entire fictional universe, surviving the numerous revisions and retcons which periodically bedevil long-lived comics fans. Many major talents dabbled with the concept over decades and a host of titles have come and gone starring Kirby’s creations. That’s happening now even as I type this…

As previously stated, the herald of all this innovation had been Superman’s Pal Jimmy Olsen, which Kirby had used to lay groundwork since taking it over with #133. There readers first met Darkseid, Intergang, The Evil Project and so much more, but it was also used as an emotional setup for a fascinating notion that had seldom if ever previously troubled the mighty, generally satisfied and well situated Man of Tomorrow…

The Forever People #1’s ‘In Search of a Dream!’ saw Kirby & contractually assigned inker Vince Colletta open with a spectacular and contemporarily astute UFO sighting.

Despite a promise of complete autonomy, the King had surrendered much to get his dream rolling. Crushing deadlines and ridiculous expected monthly page counts were one thing, but his choice of inkers was vetoed, and he had to compromise and accept insulting art edits drawn by regular Superman artists perennially pasted onto Superman’s trademarked face to present something DC demanded. Nevertheless, the work was everything and wonders unfolded when friends of Jimmy Olsen witnessed the arrival of a quartet of weird wild kids on the strangest bike on – or off – Earth. Because they took pictures, Clark Kent’s life changed forever.

He had just completed a bruising interview that made him question his role and purpose on Earth when Jimmsys snapshots of those weird kids offered Superman a glimpse of a place where he could be one guy among equals…

Curiosity and a painful need to find those newcomers drove the Man of Steel to find them, and brought him into first known contact with the absolute embodiment of intellectual and philosophical totalitarianism…

Darkseid was infiltrating our world, quietly seeking a unique mind concealing a metaphysical ultimate weapon. The “Anti-Life Equation” was the instant, irresistible negation of choice and free will and with it the right despot would command all that lives. Darkseid’s obsessive search for it had led him to Earth and now he had kidnapped a psychic youngster from a world called New Genesis. Her name was Beautiful Dreamer

All this Superman learned later, after being ambushed by Intergang and saved by her friends Big Bear, Vykin the Black, Serifan and Mark Moonrider. They were all from that promised land Superman had glimpsed but had abandoned Eden to “get involved” helping their friend and Earth. They called themselves Forever People…

Apparently benevolent, curious kids open to new experiences and welcoming the myriad choices the future holds, they were also trained to handle trouble. When Darkseid’s forces counterattacked and took out Superman they revealed one final trick, combining into an unbeatable enigmatic being called Infinity Man

When Darkseid ceded the day, he left a booby trap only Superman could tackle and in return the kids let him travel to Supertown on their fabled paradise planet New Genesis. However, they stressed that any decent right-thinking person’s place was here, fighting evil by facing Darkseid. For the briefest moment, need overwhelmed duty before, inevitably, the Man of Tomorrow turned back and took up the new never-ending battle…

Exuberantly enjoying their dalliance with a primitive culture, the reunited quintet joyously interact with toiling humanity, finding shelter in a mostly deserted slum with disabled kid Donnie and his aging Uncle Willie. The odd youngster’s urge to learn is sadly curtailed when Darkseid steps up his hunt for the equation. His reasoning says abject terror might shake loose the formula from whoever is afflicted with it, and to that effect he orders bug-like behemoth Mantis to declare shattering ‘Super War!’ on humanity.

Arguably marginally less powerful than the Master of Apokolips, Mantis can only be countered by Infinity Man, and the Forever People happily ask mystic computer Mother Box to perform the ritual that will call him and subtract them from existence…

After exploring isolation versus community, introducing outside negation of free will and the concept of terror as addictive sustenance (vile deputy DeSaad feasts on fear and torture), FP #3 tackle’s head-on the series’ core concepts.

‘Life vs. Anti-Life!’ explores conformity, personal freedoms, informed choices, organised bigotry and the tyranny of psychological and physical fascism as the wonder kids are tracked down by Justifiers: human zealots who have willingly surrendered individual autonomy to what appears to be a televangelist telling them what they want to hear. Defeat doubt by surrendering to Anti-Life. It is Good to kill those who are better or weaker than you…

Equipped with terrifying Apokolips weapons, Justifiers burn libraries, attack minorities and even drive the kids out of their tatty home and onto the attack, infiltrating Apokoliptian infiltrator/demagogue Glorious Godfrey’s appalling recruitment rally. Shockingly, when Infinity Man faces Darkseid, the devil defeats the mysterious angel and the traumatised kids are captured…

Forever People #4, horrifically subverts the American dream as fun theme park Happyland is revealed as ‘The Kingdom of the Damned’: a sprawling factory built to mass-produce terror by exploiting whimsy and fantasy. Here DeSaad torments countless human victims while others innocently observe nothing but toys and robots dancing and playing for their pleasure. To this set-up the captured waifs of New Genesis are added and DeSaad feeds, but they have all underestimated the power of Mother Box who seeks aid and finds it in the form of zen wrestler ‘Sonny Sumo’

With the living computer boosting his remarkable gifts, the pacifist warrior executes a one-man rescue that demonstrates the true horror of the Anti-Life Equation: a battle so fast and furious that even Darkseid is panicked and overreacts…

At this juncture DC comic books expanded to 52 pages and as well as reprints, Kirby’s Korner ran short background vignettes. The lost history of the previous war of pantheons was filled in as here when ‘The Young Gods of Supertown Introducing Lonar’ finds a wandering historian picking through cosmic rubble on New Genesis and uncovering a living, breathing remnant of that cataclysmic conflict

Cover-dated January 1971 FP #6 was inked by Mike Royer and revealed how the Master of Apokolips resorts to his personal ultimate weapon ‘The Omega Effect!!’: scattering Sumo and the triumphant New Genesisians throughout key moments of Earth’s history. All but sensitive Serifan who retreats bereft and shellshocked to their sentient Super-Cycle and a final brutal battle with Godfrey’s Justifiers…

Inked by Colletta, back-up The Young Gods of Supertown’ also focuses on the kid with cosmic cartridges as a sneaky ‘Raid from Apokolips’ ruins his and Big Bear’s meditation moment and makes them unpardonably rude in response…

Time travel travails are sorted in concluding episode ‘I’ll Find You in Yesterday!!’ as on New Genesis, Supreme Leader Highfather puts everyone back where they belong by use of almighty Alpha Bullets, and the kids find out how destiny dealt with their saviour Sonny Sumo. That’s bookended by ‘Lonar of New Genesis and his Battle-Horse Thunderer!!!’ as the survivor of the first fall meets current war god Orion

Everything Darkseid ransacks humanity’s subconscious for is found in #8 as manipulative human parasite Billion-Dollar Bates reveals he has ‘The Power!’ of the Anti-Life Equation. Every vice readily embraced, he thinks he’s evil incarnate until the Apokolips crowd show up, but Darkseid’s joy turns to ashes as the Forever People rush in and fate takes a hand that even gods cannot turn aside…

The Fourth World was a huge risk and massive gamble for an industry and company that was a watchword for conservatism. It was probably incredibly tough for editors and publishers to stop themselves interfering, and they often didn’t. With numbers low, spooky stories proliferating everywhere and popular wisdom saying character crossovers boosted sales, Kirby eventually caved to pressure and agreed to host another creator’s star in his epic. Thus Forever People #9 hosted (failed) horror hero Boston Brand, AKA Deadman who was made marginally manifest by a seance and another Cosmic Cartridge. The vengeance hunter accepted an artificial body to pursue the man who killed him in an intriguing, action-packed but ultimately ridiculous aside that began by introducing a ‘Monster in the Morgue!’ It rampaged through town before tech bandits ‘The Scavengers’ sought to steal Brand’s new “mobile home”, and drew the wrath of ghost and teen godlings. The yarn actually ended with a plug for Kirby’s forthcoming series The Demon

After that peculiar and extremely wearisome divertissement the war came for the interstellar innocents with ‘Devilance the Pursuer’. It was the last issue and at least the King had time enough to prepare a narrative pause if not proper conclusion. Simply put, Darkseid’s top killer is despatched to end the pesky brats and is unstoppable. Chased across Earth they appear doomed until the long missing Infinity Man is contacted, returning for one last hurrah that sees the Forever People vanished from the world and human ken…

And that was that. This title and New Gods were axed although Mister Miracle continued on with a definite change of emphasis until time and tastes brought sequels and, at long last, Kirby’s return to craft a proper ending… of sorts.

But that’s a tale for another day…

This handy compendium also offers bonus material including ‘Mother Box Files’ re-presenting dozens of pertinent Kirby characters as revisited by himself and others in various editions of the DC Who’s Who fact files. Here a group treatment of The Forever People augments solo entries for Beautiful Dreamer, Big Bear, DeSaad, Infinity Man, Mantis, Mark Moonrider and The Pursuer by Kirby & Greg Theakston; with Glorious Godfrey inked by Bob Smith, Serifan inked by Gary Martin and Vykin the Black inked by Karl Kesel. Augmenting them are Kirby pin-ups from the original run: the four guys in ‘The Forever People’, ‘Beautiful Dreamer versus Darkseid’ and ‘The Infinity Man’ plus a self-portrait of the King, all from FP #4 and inked by Colletta.

We close with a selection of stunning pencilled pages in ‘The Art of Jack Kirby’, what more do you need to know?
© 1970, 1971, 1972, 2020 DC Comics. All Rights Reserved.

Lucky Luke creator Morris was born today in 1923, and in 1945 Shazam/Captain Marvel spinoff Hoppy the Marvel Bunny debuted in Funny Animals Comics #1. Five years later cartoonist Gary Panter was born. I’m sure there’s no connection but just in case why not see Jimbo in Paradise.

Captain America Marvel Masterworks volume 3


By Stan Lee, Jack Kirby, Jim Steranko, Syd Shores, Dan Adkins, Frank Giacoia, Joe Sinnott, George Tuska, Tom Palmer & various (MARVEL)
ISBN: 978-0-7851-2063-6 (HB) 978-0-7851-8803-2 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Pure Superhero Swashbuckling… 10/10

During the Marvel Renaissance of the early 1960’s Stan Lee & Jack Kirby imitated the tactic that had worked so tellingly for DC Comics, but with mixed results. Julie Schwartz had scored an incredible success with his revised versions of the company’s Golden Age greats, so it seemed natural to try and revive the characters that had dominated Timely/Atlas in those halcyon days.

A new Human Torch premiered as part of the revolutionary Fantastic Four, and in the fourth issue of that title Sub-Mariner resurfaced after a 20-year amnesiac hiatus (everyone concerned had apparently forgotten the first abortive attempt to revive an “Atlas” superhero line in the mid-1950s). The Torch was promptly given his own solo feature in Strange Tales beginning in #101, and in #114 the flaming teen fought an acrobat pretending to be Captain America.

With reader reaction strong, the “real” thing promptly resurfaced in Avengers #4 and, after a captivating, centre-stage hogging run in that title, the Sentinel of Opportunity was granted his own series as half of “split-book” Tales of Suspense (from #59, cover-dated November 1964).

However, Marvel’s inexorable rise to dominance in the American comic book industry really took hold in 1968 when many of their characters finally got their own full length titles. Prior to that and due to a highly restrictive distribution deal, the company was tied to a limit of 16 publications per month. To circumvent this, Marvel developed those titles with two series per publication, such as Tales of Suspense where original star Iron Man shared honours with Cap. When the division came, Shellhead started afresh with a big deal First Issue, whilst Cap retained the numbering of the original title; thereby premiering with #100.

This resoundingly resolute full-colour collection spanning May 1968 to May 1969 – and available in hardcover, trade paperback and digital editions – re-presents Captain America #101-113 and also includes a fervent Introductory reminiscence from arch-Kirby appreciator John Morrow, plus a fascinating Afterword by industry legend Jim Steranko wherein he meticulously and methodically deconstructs the landmark epic that comprises the end of this titanic tome…

Crafted by Stan Lee, Jack Kirby & legendary 1940s Cap illustrator Syd Shores, Captain America #101-102 recount the return of fascist revenant the Red Skull who here deploys yet another appalling Nazi revenge-weapon in ‘When Wakes the Sleeper!’ This results in boatloads of furious action and a classic clash of wills and ideologies in furious finale ‘The Sleeper Strikes!’ It all began as our hero and his trusty support crew Agent 13 & Nick Fury hunt a murderous mechanoid capable of ghosting through solid Earth and blowing up the planet…

Although the immediate threat is quickly quashed, the instigator remains at large and #103 exposes ‘The Weakest Link!’ as the budding romance with S.H.I.E.L.D. Agent 13 (finally revealed after two years as Sharon Carter) is cruelly interrupted by the nefarious Nazi. The über-fascist’s latest scheme of nuclear blackmail also extends to a second issue, wherein his aging band of war-criminal assassins, The Exiles, sequentially test Cap nigh to destruction on the hidden isle where our hero becomes the ‘Slave of the Skull!’

That issue and following super-villain team-up – wherein Living Laser and The Swordsman ally with another flamboyant Cap foe to battle ‘In the Name of Batroc!’ – feature the loose, flowing inking of Dan Adkins, before Frank Giacoia embellishes all-action, sinister spies-&-devious-doppelgangers romp ‘Cap Goes Wild!’ in #106.

Shores spectacularly returns in #107 embellishing sinister mystery ‘If the Past Be Not Dead…’: a panic-paced-paced psycho-thriller introducing malevolent, mind-bending world-conquering psychiatrist Doctor Faustusâ’…

The Star-Spangled Avenger is once again rescuing Agent 13 – or at least he thinks he is – in breakneck thriller ‘The Snares of the Trapster!’ before Captain America #109 redefines his origin for the Sixties generation with ‘The Hero That Was!’: a blistering and bombastic wrap-up to Kirby’s run on the Sentinel of Liberty… at least for the moment.

Comics phenomenon and one-man sensation Jim Steranko then took over the art – and art direction – with #110 for a far-too-brief stint that was to become everybody’s favourite Star Spangled epic for decades to come.

After a swift and brutal skirmish with the Incredible Hulk, teen appendage Rick Jones becomes the patriotic paladin’s new sidekick in ‘No Longer Alone!’, just in time for the pair to tackle the memorably lascivious, ferociously fetishistic Madame Hydra – and her eerily obedient hordes – in #111’s ‘Tomorrow You Live, Tonight I Die!’ Both are inked by Joe Sinnott in a landmark saga that inspired and galvanised a generation of would-be comics artists.

With the Avenger seemingly killed at the issue’s close, the next month saw a bombastic account of Captain America’s serried career by fill-in superstars Kirby & George Tuska, before Lee, Steranko & Tom Palmer returned to conclude the Hydra affair with ‘The Strange Death of Captain America’ in #113.

This yarn reset the veteran warrior’s character and dictated his heroic trajectory; and led to a whole new career path…

Also on offer are a selection of Kirby’s original art pages and covers, including rejected and unseen pencil versions prior to editing and the draconian interference of the Comics Code Authority…

These are tales of dauntless courage and unmatchable adventure, fast-paced and superbly illustrated, which rightly returned Captain America to the heights that his Golden Age compatriots Human Torch and Sub-Mariner never regained. They are pure escapist magic: glorious treats for the eternally young at heart, and episodes of sheer visual dynamite that cannot be slighted and should not be missed.
© 1968, 1969, 2016 Marvel Characters, Inc. All rights reserved.

Today in 1914, Timely Marvel founding force Vince Fago was born, as was contemporary universe-builder Jerry Ordway. In 2012 utterly unique commix creator Spain Rodriguez died. He probably saw it coming… and you can learn all you should already know about him by viewing Spain: Rock, Roll, Rumbles, Rebels & Revolution.

DC Finest Green Lantern (volume 2) – Earth’s Other Green Lantern


By Gardner F. Fox, John Broome, Bob Haney, Gil Kane, Carmine Infantino, Ramona Fradon & Charles Paris, Murphy Anderson, Joe Giella, Frank Giacoia, Sid Greene & various (DC Comics)
ISBN: 978-1-79950-326-2 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Pure & Superhero Sensationalism… 9/10

After a hugely successful revival and reworking of Golden Age all-star The Flash, DC (National Periodical Publications as they were then) built on a resurgent superhero trend. Cover dated October 1959 and on sale from July 28th, Showcase #22 hit newsstands at the same time as the fourth issue of the new Flash comic book (#108) and once again the guiding lights were Editor Julie Schwartz and writer John Broome. Assigned as illustrator was action ace Gil Kane.

Brash, cocky test pilot Hal Jordan was in California when an alien cop crashed on Earth. Mortally wounded, Abin Sur commanded his ring – a device which could materialise thoughts – to find a replacement officer: one both honest and without fear. Scanning the planet, the wonder weapon selected Jordan, whisking him to the crash-site. The dying alien bequeathed his ring, lantern-shaped Battery of Power and his profession (patrolman of Sector 2814) to the astonished Earthman.

In 6 pages the story established characters, scenario and narrative thrust of a series that would become the spine of all DC continuity. With the concept of the superhero being re-established among the buying public, there was no shortage of gaudily clad competition. Better books thrived by having something a little “extra”. With Green Lantern that was primarily the superb scripts of John Broome & Gardner Fox and astounding ever-evolving drawing of Gil Kane (ably abetted by a string of top inkers) whose dynamic anatomy and dramatic action scenes were maturing with every page he drew. Happily, the concept itself was also a provider of boundless opportunity.

Other heroes had extraterrestrial, other-dimensional and even trans-temporal adventures, but the valiant champion of this series was also a cop: a lawman working for the biggest police force in the entire universe.

This fabulous compilation gathers Green Lantern #40-61 (October 1965 -June 1968) plus contemporary guest appearances in The Flash #168, Detective Comics #350 and The Brave and the Bold #69. It all gets started without fanfare and opens with GL #40 which went on sale on August 26th 1965.

Conceived and delivered by Broome, Kane & Sid Greene (with conceptual input as always from editor Schwartz, ‘The Secret Origin of the Guardians!’ was a landmark second only to game-changing ‘Flash of Two Worlds’ (see DC Finest: The Flash – The Human Thunderbolt) as the Emerald Gladiator with his Earth-2 counterpart Alan Scott have to stop obsessed Oan scientist Krona, whose misguided attempts to discover the origins of the universe had introduced evil into our pristine reality billions of years ago. His actions forced his immortal brethren to become protectors of life and civilisation in an unending act of group contrition – the Guardians of the Universe.

Now he was back and still asking the wrong question, with his efforts also endangering a parallel earth. Happily for creation, that world had its own vastly experienced Emerald Avenger, who pitched in, and was so good at crisis management that the Guardians offered him Hal’s job…

Simultaneously high concept and all-action, the tale became a keystone of DC cosmology and a springboard for all those mega-apocalyptic publishing events such as Crisis on Infinite Earths. It has seldom been equalled and never bettered…

Gardner Fox scribed GL #41, spotlighting twisted romance in ‘The Double Life of Star Sapphire!’ as an alien power-gem again compels Jordan’s boss/true love Carol Ferris to subjugate and marry her sometime paramour Green Lantern. Fox also wrote another cracking magical mystery to end the issue as extraterrestrial wizard Myrwhydden triggered ‘The Challenge of the Coin Creatures!’

Next came ‘The Other Side of the World!’ wherein Fox continued a long-running experiment in continuity with a superb tale of time-lost civilisations and an extra-dimensional invasion by the Warlock of Ys co-starring peripatetic quester Zatanna the Magician as perfectly pictured by Kane & Greene.

At that time the top-hatted, fish-netted sorceress appeared in a number of Schwartz-edited titles, hunting her long-missing father Zatarra: a magician-hero in the Mandrake mould who had fought evil in the pages of Action Comics for over a decade, beginning with the very first issue. In true Silver Age “refit” style, Fox concocted a young, equally empowered daughter, promoting and popularising her in guest-team ups with superheroes he was currently scripting. If you’re counting, these tales appeared in Hawkman #4, Atom #19, Green Lantern #42 and an Elongated Man back-up strip in Detective Comics #355 as well as a slick piece of back writing to include the high-profile Caped Crusader via Detective #336. It all concluded after this GL segment in Justice League of America #51. You can enjoy the entire early epic by tracking down Justice League of America: Zatanna’s Search

The Flash shared the spotlight in #43: a high-energy tussle with a debuting tectonically terrifying new supervillain for Fox’s ‘Catastrophic Crimes of Major Disaster!’ and the next issue provide two tales – an increasing rarity as book-length epics became the action-packed norm.

Second-class postage discounts had for years dictated the format of comic books: to qualify for cheaper rates periodicals had to contain more than one feature, but when the rules were revised single, complete tales not divided into “chapters” soon proliferated. Here though are two reasons to bemoan the switch; Fox’s ‘Evil Star’s Death-Duel Summons’ and Broome’s “Jordan Brothers” adventure ‘Saga of the Millionaire Schemer!’, offering high-intensity alien supervillain action and a heady, witty comedy-of-errors mystery as Hal visits his family and is embroiled in new sister-in-law Sue’s hare-brained scheme to prove that her husband Jim Jordan is actually Green Lantern!

Crossovers were becoming increasingly common as shared continuity expanded and heroes popped up out of their regular jurisdiction. One brilliantly executed example follows…

Back in 1963 Schwartz had assumed editorial control of Batman & Detective Comics, allowing him space for a character who had been lying mostly fallow ever since his debut as a very long-legged walk-on in the April/May 1960 Flash. The Elongated Man was Ralph Dibny: a circus-performer who discovered an additive in popular soft drink Gingold which gave certain rare people increased muscular flexibility. Intrigued, Dibny isolated and refined the chemical and developed a serum granting him the ability to stretch, bend and compress his body to an incredible degree. From Detective #350 (April 1966) comes ‘Green Lantern’s Blackout!’ wherein Hal’s best friend Thomas Kalmaku seeks out the Stretchable Sleuth to solve the riddle of the hero’s abrupt disappearance – an entrancing, action-packed team-up with a future Justice League colleague by Fox & Carmine Infantino.

Scripted by Broome, Earth-2’s ring wielder returns for another power-packed pairing in Green Lantern #45’s fantasy & fisticuffs romance romp ‘Prince Peril’s Power Play’. The author raised the dramatic stakes with the hero’s first continued adventure in the following issue. GL #46 opens with Fox’s delightfully grounded crime-thriller ‘The Jailing of Hal Jordan’, before – preceded by a spectacular Kane pin-up – ‘The End of a Gladiator!’ details the murder of Sector 2814’s GL by old foe Dr. Polaris, concluding with his honour-laden funeral on Oa, home of the Guardians!

Broome was on fire at this time: the following issue and concluding chapter sees the hero’s corpse snatched to the 58th century and revived in time to save his occasional future home from a biological infection of pure evil in the spectacular triumph ‘Green Lantern Lives Again!’ Bizarrely garbed goodies and baddies were common currency at this time of incipient TV-generated Batmania, so when gold-plated mad scientist Keith Kenyon returned it was as a dyed-in-the-wool costumed crazy for Fox’s ‘Goldface’s Grudge Fight Against Green Lantern!’: a brutal clash of opposites. Sadly, Broome’s showbiz scoundrel Dazzler didn’t quite set the world afire in #49’s ‘The Spectacular Robberies of TV’s Master Villain!’ but the yarn was still a shocker, as Hal Jordan quit his job as a Coast City test pilot and went on the first of his vagabond quests across America…

Green Lantern had been the first hero to co-headline with Batman in The Brave and the Bold #59 (April/May 1965): a tale which became the blueprint of the title’s next 20 years as two colleagues joined forces for a specific case. There devious criminal scientist John Starr tricked Bruce Wayne into clearing his name and stole the Emerald Crusader’s power to fuel a chronal assault on Gotham as the Time Commander. Here and now, Win Mortimer joins scripter Bob Haney as Gotham Gangbuster and Green Knight endure a fractious reunion in B&B #69’s ‘War of the Cosmic Avenger’ (December 1966-January 1967) as John Starr repeats his tactic to unleash star-powered golem Cosmo upon the world, utterly unaware that the monster might have its own sinister agenda. Luckily, our heroes are smarter than the brilliant but bad time bandit…

With Green Lantern #50 Kane began inking his own art (probably in preparation for his forthcoming independent publications Savage and Blackmark), lending the proceedings a raw, savage appeal. The fight content in the stories was also ramped up, as seen in Broome’s murder-mystery treasure hunt ‘The Quest for the Wicked Queen of Hearts!’, complimented by an extragalactic smack-fest in Fox’s ‘Thraxton the Powerful vs Green Lantern the Powerless’, prior to Broome bringing the Emerald Crusader back to the 58th century to battle ‘Green Lantern’s Evil Alter Ego!’ in #52. Meanwhile, across the editorial aisle in The Flash #168 (cover-dated March 1967 but on sale from January 19th) Broome delivered a full-length thriller for Infantino & Sid Greene in which the Guardians of the Universe seek out the Scarlet Speedster after finding ‘One of our Green Lanterns is Missing!’ Bafflingly, as the Vizier of Velocity hunts for his missing best buddy, he is constantly distracted and diverted by a gang of third-rate thugs who have somehow acquired futuristic super weapons…

Back in GL #52, Broome & Kane have Alan Scott and comedy sidekick Doiby Dickles pop over from Earth-2 to aid against returning arch nemesis Sinestro in frankly peculiar ‘Our Mastermind, the Car!’, before finding far less outré plot or memorable foe for #53’s ‘Captive of the Evil Eye!’ wherein an alien giant stealing Earth’s atmosphere is ferociously foiled. The same issue sees Infantino & Greene step up to illustrate Broome’s thrillingly comedic Jordan Brothers back-up ‘Two Green Lanterns in the Family!’ as Hal finds employment as an investigator for the Evergreen Insurance company…

Broome & Kane reunite for positively surreal, super-scientific saga ‘Menace in the Iron Lung!’ (GL #54), with a manic shut-in orchestrating a deadly remote war against the Viridian Avenger followed by an all-out attack on the Guardians and their operatives in ‘Cosmic Enemy Number One’. The trans-galactic assassinations conclude in ‘The Green Lanterns’ Fight for Survival!’ and the appointment of a second Earthling to the now depleted Corps.

For #57, Fox scripts a sparkling Fights ‘n’ Tights duel in ‘The Catastrophic Weapons of Major Disaster!’ with the walking extinction event simultaneously tapping into and depowering the power ring before #58’s gripping psycho-thriller ‘Peril of the Powerless Green Lantern’ sees our hero seemingly suffering from debilitating combat fatigue. Sid Greene returned to inking with this yarn, staying on to embellish another continuity landmark.

In Green Lantern (volume 2 #59, March 1968) Broome introduced ‘Earth’s Other Green Lantern!’ in a rip-roaring cosmic epic of what-might-have-been. When dying Abin Sur originally ordered his ring to select a worthy successor Hal Jordan wasn’t the only candidate, but simply the closest of two. Here thanks to Guardian technology Hal sees what would have occurred if the ring had chosen his alternative Guy Gardner instead¦?

Action lovers and fans of fantasy fiction couldn’t find a better example of everything that defines superhero comics, but by the time of these later stories began DC was a company in transition – as indeed was America itself – with new ideas (for which, in comic-book terms, read “new, young writers”) granted greater headway than ever before: in turn generating an influx of new kids unseen since the very start of the industry, when excitable young artists and writers ran wild with imagination. Green Lantern #60 (April 1968), however, was an all-veteran outing as Fox, Kane & Greene introduced a fantastic new foe in ‘Spotlight on the Lamplighter!’, a power-packed, crime-busting morality play inadvertently foreshadowing a spectacular Green team-up classic in the next issue.

We end as we began for the last tale in this collection, wherein Mike Friedrich pens ‘Thoroughly Modern Mayhem!’ Mercifully the story is as wonderful as the title is not, since it cut to the quick of a problem many a kid had posited. If the power ring was so powerful why not just command it to end all evil? When the old and world-weary Emerald Crusader of Earth-2 does just that, it takes both him and his Earth-1 counterpart to remedy the shocking consequences to all of humanity…

Augmented with covers by Kane, Murphy Anderson, Jack Adler, Infantino, Greene & Joe Giella, these costumed drama romps are in themselves a great read for most ages, but when also considered as the building blocks of all DC continuity they become vital fare for any fan keen to make sense of the modern superhero experience. This blockbusting book showcases the imaginative and creative peak of Broome, Fox & Kane: a plot driven plethora of action sagas and masterful thrillers that literally reshaped the DC Universe. If you love superheroes you will never read better…
© 1965, 1966, 1967, 1968, 2025 DC Comics. All Rights Reserved.

Today in 1908 key comics personage, DC editor, writer and media intermediary Whitney Ellsworth was born, and in 1970 so was Mexican maestro Humberto Ramos who has excelled on everything from Amazing Spider-Man to Young Justice.

You’ve probably never heard of her, but Dorothy Woolfolk shattered a bunch of glass ceilings and was DC’s first woman editor. We lost her today in 2000, but her legacy lives on.

The Sludge! – 60th Anniversary edition


By E. George Cowan, Bill Lacey, Earnest “Ted” Kearon, with Geoff Campion & various (Rebellon Studios/ treasury of British Comics)
ISBN: 978-1-83786-520-8 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Murkily Macabre Merriment for All… 8/10

British comics always enjoyed an extended love affair with what can only be described as “unconventional” (for which substitute “bizarre” or “creepy”) stars. So many notional role models we grew up reading were outrageous or just plain “off”: self-righteous voyeur/vigilantes like Jason Hyde, sinister foreign masterminds like The Dwarf or Black Max, affable criminals such as Charley Peace, arrogant ex-criminals like The Spider or outright racist Overmen like manic white ideologue Captain Hurricane

Prior to game changers Action, 2000AD and Misty, our comics fell into fairly ironclad categories. Back then, you had genial and/or fantastic preschool fantasy; many, many licensed entertainment properties; action; adventure; war (especially ones “We” were in or had started); school dramas; sports and straight comedy strands. Closer examination could confirm that there was always a subversive merging, mixing undertone, especially anarchic antiheroes like Dennis the Menace or our rather strained interpretation of costumed crime-busters. Just check out Phantom Viking, Kelly’s Eye or early Steel Claw stories…

Following post-war austerity, the otherwise bleak and restricted 1950s ushered in a comics revolution. With the UK’s printing and paper restrictions gone, a steady stream of titles emerged from companies new and old, aimed at different levels of childish attainment from pre-school to young adult. In April 1950, when Hulton Press launched Eagle the very concept of what weeklies could be changed. However, that oversized prestige package with luxurious photogravure colour was expensive, and beyond the reach of many kids. So, when London’s publishing powerhouse Amalgamated Press retaliated, it was with a far more economical affair. I’m assuming AP only waited so long before the first issue of Lion launched (cover-dated February 23rd 1952) to see if their flashy rival was going to last.

Just like Eagle, Lion mixed prose stories, features and comic strips. It even offered its own cover-featured interstellar-hero: Captain Condor – Space Ship Pilot. Initially edited by Reg Eves, Lion’s 1156 weekly issues ran until 18th May 1974, when it merged with sister-title Valiant. Along the way, as British comics always had, it subsumed weaker-selling titles to keep popular strips going. Like the sticky star featured here, Lion had absorbed Sun in 1959 and Champion in 1966; going on to acquire and ultimately swallow Eagle in April 1969. The result merged with Thunder in 1971. In its capacity as one of the country’s most popular and enduring adventure comics, the last vestiges of Lion finally vanished in 1976 when its devourer Valiant was amalgamated with Battle Picture Weekly.

Despite its mid-70s demise, there were 30 Lion Annuals between 1953 -1982, all targeting the lucrative Christmas market, combining a broad variety of original strips with topical and historical prose adventures; sports, science and general interest features; short humour strips and – increasingly in the 1970s – reformatted reprints from IPC/Fleetway’s vast back catalogue. Originally presenting a cosy façade of genial comedic antics or school follies, cheery cowboys, staunch soldiery and moonlighting light entertainment stars, before long there lurked behind and below the surface dark, often utterly deranged fantasy fare. These included marauding monsters and uncanny events upsetting our comfy status quo. Perhaps it was all just a national shared psychosis triggered by war, rationing, and nightly bombing; never forget that we also smugly rejoiced in NO SUCCESSFUL INVASION SINCE 1066, DAMMIT!

Over and again British oddness would combine with or react to long-standing familiarity with soft oppression, leading to sagas of overwhelming, imminent conquest and worse. With our benighted shores existentially threatened, entertainment sources responded with a procession of doughty resistors facing down doom from the deepest depths of perfidy and menace… especially as churned up by the scary results of foolish modern SCIENCE!

Thanks to economic vagaries and spiralling costs in publishing, the mid 1960s and early 1970s were particularly wild and desperate for comics: inspiring a wave of innovation most fondly remembered for more of those aforementioned darkly off-kilter heroes, beguiling monsters and charismatic villains.

The Sludge pretty much set a blueprint for all that…

Gathering serialised episodes from Lion 13th February to 12th June 1965, material from Lion Annual 1967, and Lion 20th December 1969 – 16th May 1970, this compilation delivers fantastic threats and menaces in a traditional weekly manner, as a pair of doughty white blokes lead humanity’s resistance to an uncanny doomsday scenario. As usual for the context of these times, atomic energy was the initial culprit of all those woes, never depicted with more pant-wettingly oppressive doom zeitgeist than right here…

‘The Sludge’ began its inexplicably vehement war against humanity in glamourous exotic Canada, created by prolific E. – for Edward – George Cowan (Ginger Nutt, The Spider, Saber, King of the Jungle, Smokeman/UFO Agent, Nick Jolly the Flying Highwayman, Paddy Payne, Girls’ Crystal Libraries) with the spooky dramas visually unfolding thanks to Bill Lacey (1917-2000). Back then, he was pretty much The benchmark indicator of a strip’s veracity and a gifted master of easy authenticity able to make the strangest concepts readily accessible. Lacey began his commercial art career as a technical illustrator for the Ministry of Aircraft before segueing neatly into comics.

At Amalgamated Press/ Fleetway he worked on prestigious Mickey Mouse Weekly, Look and Learn, Cowboy Comics Library, Super Detective Library, Battle Picture Weekly, Valiant and a bunch of Lion strips including Mytek the Mighty, Whirlpool of Weed, Sinister Island, Rat Pack and Rick Random, before widening his brief with DC Thomson gigs including Tasker, The Wilde Boys and Q-Bikes.

Back in Canada, an atomic test somehow leads to luxury liner Atlanta being boarded in mid-ocean by something shiny, sticky and incomprehensible. Hours later the utterly deserted off-course, radio-silent vessel smashes into Montreal harbour after neatly avoiding every tug and other maritime measure deployed to stop or at least slow her down. Among those watching are reporter Bill Hanley and cameraman Rick Slade, who notice that the colossal ship seems to be displaying cold, malignant eyes on its sticky, shiny hull…

Nobody listens at first, but eventually as sightings of a man-like mass moving across the city tie-in to inanimate objects – like cargo crates, cars, suspension bridges and air force fighter planes – moving on their own and attacking any human they can reach, Hanley & Slade -always on the thing’s trail – formulate a theory…

Sadly, facts are hard to corroborate. What they do know is that a self-propelled glowing blob makes everyday objects kill people. Also, when this “Sludge” vacates its current host, the solid object dissolves into goo and powder…

From there on it’s a frantic chase across the continent as newsmen chase monster and local authorities try something else to stop the inimical phenomenon. Eventually, Bill realises two things: it’s attracted to all power sources – electrical engines, oil refineries, atomic power stations – and has somehow made the reporters its prime targets for obliteration…

After weeks of spectacular set pieces and hairsbreadth escapes the end comes in traditional manner when the media men discover an unsuspected vulnerability and humanity exploits it to the full. Of course, this B-movie had a sequel in the works…

That came in full painted colour and Lion Annual 1967 where The Return of the Sludge’ sees the tiniest smidgeon of atomic goo gradually rebuild itself for another cataclysmic death spree, enhanced by the fact that it has developed immunity to its personal brand of Kryptonite…

Thankfully Bill & Rick are on the ball and on the case by the time it graduates from buses to an atomic submarine, so humanity can breathe easy again…

Next comes a rare UK comics team-up/crossover. You might want to check out Robot Archie and the World of the Future please link to 13th November 2025 before tackling this, but be assured there are plenty of cues to catch you up if that’s too long to wait. Running in Lion from 20th December 1969 – 31st January 1970, ‘Robot Archie vs The Sludge’ saw the periodical’s most popular, long-lived star testing his hard-wired wits and mechanical might against the undying goop with veteran artist Ernest “Ted” Kearon (Spot the Clue with Zip Nolan, The Day the World Drowned, Steel Commando, DC Thomson’s Morgyn the Mighty) signing on for Cowan’s sequel of sorts…

Robot Archie was for a very long time the greatest achievement of inventor Professor C. R. Ritchie. He gave the bragging ‘bot to nephew Ted Ritchie who, with explorer chum Ken Dale, made themselves useful all over the world wherever trouble happened. The arrogant, smug, self-absorbed yet paternally benevolent mechanoid lost pole position after the Prof left them The Castle. This inhabitable two-storey faux chess piece could take them anywhere in history and even into the future, and inevitably Archie commandeered it and got them all lost in spacetime…

Now – whenever that is – the humans finally think they’ve made it back home when the Castle materialises on a swanky island of rich people. A closer inspection reveals the owners are not home and events soon prove that they are in some kind of future theme park preserve. Worst of all, a ghastly walking mess that can animate objects and machines is right behind them and keen to kill. Moreover, the monster-mess has somehow subjugated a servant race of natives and even much of the flora and fauna wants the interlopers gone…

What follows is a bizarre death chase that culminates in Archie succumbing to the Sludge’s power before defeating the terror and escaping with his pals. But of course, it’s not over…

Returned to the relative peace and quiet of the timestream the trio stumble straight into sequel/continuation ‘Robot Archie – Return of the Sludge’ (in Lion 7th February through 16th May 1970) as scraps of the mucky monstrosity cling to the timeship and run amok when they finally return to their origin point and beloved home (a disused railway station in 196???).

The terror resumes when the sinister splodges are struck by lightning and grow exponentially. Soon Britain is under attack by the Sludge who possesses steam engines, power pylons, cranes, statues, every scary item in Milchester museum – from mummies to stuffed whales and dinosaur remains – and ultimately British Army tanks in its frantic zeal to destroy the robot it clearly hates even more than humanity.

Battling indomitably as always, the trio (and Earth) only survive thanks to another trick of fate…

Closing this spooky spectacular is a potent ‘Covers gallery’ of thrilling colour clashes courtesy of wonder man Geoff Campion, and the usual creator briefings.

For British, Commonwealth and European readers of a certain age and prone to debilitating nostalgia, the comic works gathered in this bombastic B-movie-tribute gig are an exciting, engaging, done-in-one delight that’s undemanding and rewarding; and a rare treat these days. If that appeals, this is what you want. What you really, really want…
© 1965, 1966, 1969, 1970 & 2025 Rebellion Publishing IP Ltd. All Rights reserved.

Today in 1914 Golden Age master Lou Fine was born, followed by another graphic genius in 1922 when Charles M. Schulz began day one of his formative years. That must have been useful when crafting Peanuts in later years. In 2006 superhero superstar Dave Cockrum died.

Mighty Thor Omnibus volume 3


By Stan Lee & Jack Kirby, Larry Leiber, Gerry Conway, John Buscema, Neal Adams, Vince Colletta, Joe Sinnott, George Klein, Bill Everett, John Verpoorten, Sam Grainger, Jim Mooney, Sal Buscema, John Romita Sr., Art Simek, Sam Rosen & various & various (MARVEL)
ISBN: 978-1-3029-0381-7 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times

Win’s Christmas Gift Recommendation: A Epic Jewel of Historic Import… 9/10

We all still love superheroes right? Here’s another bunch of yarns thou shouldst not miss…

The Mighty Thor was the title in which Jack Kirby’s restless fascination with all things Cosmic was honed and refined via dazzling graphics and captivating concepts. The King’s career-defining string of signature superheroic fantasies and power-packed pantheons all stemmed from a modest little fantasy/monster title called Journey into Mystery where – in the summer of 1962 – a tried-&-true comic book concept (feeble mortal remade as god-like hero) was revisited by fledgling Marvel Comics to add a Superman analogue to their growing roster of costumed adventurers.

It is lettered throughout by unsung superstars Art Simek &Sam Rosen, and hued by an unjustly anonymous band of colourists. As well as a monolithic assortment of nostalgic treats at the back, this mammoth tome is dotted throughout with recycled Introductions – ‘God and Mangog’ by Arlen Schumer, ‘The Beginning of the End’ by Jon B. Cooke, ‘Legendary Tales’ by Will Murray and ‘Asgard Forever!’ by Stan Lee, from previous Marvel Masterworks editions, and also includes editorial announcements and ‘The Hammer Strikes!’ news and letters pages for each original issue to enhance overall historical experience…

This blockbusting era-defining, full-colour third tome offers Asgardian exploits from Thor #153-194, collectively covering June 1968 to December 1971 as the Universe Jack built slowly began to succumb to the weight and stricture of Marvel’s abiding continuity, and the King sought ever more challenging innovation and spectacle…

Once upon a time lonely, lamed American doctor Donald Blake took a vacation in Norway only to encounter the vanguard of an alien invasion. Entombed in a cave, Blake found a gnarled old walking stick, which, when struck against the ground, turned him into the Norse God of Thunder! Without any hesitation or preamble the reborn godling was soon defending the weak and smiting the wicked. Months swiftly passed and rapacious extra-terrestrials, Commie dictators, costumed crazies and cheap thugs gradually gave way to a vast panoply of fantastic worlds and incredible, mythic menaces. Eventually the magnificent warrior’s ever-expanding world of Asgard was a regular feature and mesmerising milieu for the hero’s earlier adventures, heralding a fresh era of cosmic fantasy to run almost tangentially to the company’s signature superhero sagas.

The action begins here with the conclusion of another calamitous clash involving wicked stepbrother Loki. In the wilds of Asgard, Ulik the Troll had attacked Karnilla, Queen of the Norns and brave lovestruck god Balder offered to be her champion if she freed Thor’s beloved Sif from the awesome Destroyer armour her spirit was trapped in, and which had forced her to kill her briefly de-powered beloved.

Resurrected and triumphant, Thor united with his lost companions against Ulik, only to lose his newly re-energised hammer to Loki, who fled to Earth with it. In hot pursuit, the heroes followed and Sif was gravely wounded…

Now in ‘…But Dr. Blake Can Die!’ the Thunderer reverts to his mortal guise to surgically operate on the dying goddess – an opportunity for further mayhem that Loki cannot resist, but which our hero’s courage and ingenuity manage to frustrate…

Vanquished and hurled into an inter-dimensionally bottomless pit, furious Ulik saves himself whilst accidentally releasing an ancient unstoppable beast in #154’s ‘…To Wake the Mangog!’ A creature imprisoned by Odin in his ancient prime, the monster – embodying the power and spirit of a billion, billion predatory warriors – emerges incandescent at his long incarceration and, brutally laying waste to everything in its path, rampages towards the heart of Asgard to trigger Ragnarok in ‘Now Ends the Universe!’ All of the Golden Realm’s martial resources are unable to slow the deadly march to doom in ‘The Hammer and the Holocaust!’ but their valiant delaying tactics, depicted in unimaginably powerful battles scenes from a genius on fire Kirby resulted in a last-minute save in #157’s ‘Behind Him… Ragnarok!’

Although short on plot development, the astounding struggle to save Asgard is a masterful expression of the artist’s hunger for bigger stories, and might well have underpinned his later Fourth World series at DC…

The peculiarities of the Blake/Thor relationship were examined and finally clarified next; beginning with ‘The Way it Was!’ – a framing sequence by regular creative team Stan Lee, Kirby & Vince Colletta – that book-ended a reprint of the Thor debut story from Journey into Mystery #83, ‘The Stone Men of Saturn’ (scripted by Larry Leiber and inked by Joe Sinnott). This memory moment neatly segues into ‘The Answer at Last!’ taking the immortal hero back to his long-distant youth to reveal Blake as an Odinian construct designed to teach the Thunderer humility and compassion by living amongst mortals as one of them…

With his true nature re-established, Thor answers a call from the galaxy-roving Colonisers of Rigel, plunging into the depths of space to face a cosmic menace. ‘And Now… Galactus!’ reintroduced old AI companion The Recorder whilst pitting the Devourer of Worlds against living planet Ego: a clash concluded with the Thunderer’s heavy-handed aid in ‘Shall a God Prevail?’ The cosmic wonderment then escalates in ‘Galactus is Born!’ as Asgardian magic finally reveals a tantalising fragment of the terrifying space god’s origins…

Pausing briefly for text interlude ‘The Beginning of the End’ by Jon B. Cooke, we then storm onwards into a sci-fi-fuelled two-parter. In #163 & 164 Thor is summarily despatched to Earth to battle an invasion from a ghastly dystopian future. ‘Where Demons Dwell!’ sees his lover Lady Sif investigating a bizarre energy vortex until captured by Mutate monsters led by rogue Greek god Pluto. The reunited Asgardians decimate the horrors from tomorrow ‘Lest Mankind Fall!’ and as valiant comrade Balder rejoins them in cataclysmic combat, a mysterious cocoon hatches a man-made god…

‘Him!’ (Thor #165) and its conclusion ‘A God Berserk!’ see the creature created by evil scientists to conquer mankind – and who would eventually evolve into tragic cosmic saviour Adam Warlock – wake amidst the turmoil of the battle and, seeing Sif, decide it is time he took a mate…

Trailing the naive artificial superman across space and assorted dimensions with the outraged Thor, Balder witnesses his gentle comrade’s descent into brutal “warrior-madness”, resulting in a savage beating of Him. By the time the Thunderer regains his equilibrium, he is a shaken, penitent and guilt-ridden hero, eager to pay penance for his unaccustomed savagery.

In ‘This World Renounced!’ (sporting a cover by John Romita: the first ever not drawn by Kirby) almighty Odin punishes his son for succumbing to Warrior Madness by exiling him to deep space, where he must atone by locating enigmatic world-devourer Galactus. However, just before departure, the Prince of Asgard clears up some outstanding old business, including another confrontation with his stepbrother Loki…

Superb George Klein came aboard as inker for ‘Galactus Found!’ with Balder and the Warriors Three (Fandral, Hogun & Volstagg) babysitting Earth as Thor roams the heavens on his lonely mission. By the time a new threat emerges in Red China, in the deep unknown Galactus meets to Thor to disclose ‘The Awesome Answer!’ to his origins: a dose of pure Kirby Kosmology of truly staggering proportions. Meanwhile back home, the terrifying Thermal Man is making things far too hot for both his Chinese creators and the Lands of the Free…

With comics legend Bill Everett assuming inking chores, Thor #170’s ‘The Thunder God and the Thermal Man’ finds the star-lost hero on Earth with mission accomplished, to discover New York besieged by a walking atomic nightmare. Tumbling straight into cataclysmic combat beside his Asgardian comrades against the unstoppable mechanoid menace, Thor is suddenly deprived of his allies at the height of the struggle when Balder, Hogun, Fandral & Volstagg are arcanely abducted to Asgard by Loki and the Norn Queen. Nevertheless, the turbulent Thunder God triumphs…

Alone on Earth, Thor next faces a series of single-issue situations: confronting ‘The Wrath of The Wrecker!’ to crush the Norn-empowered bandit before foiling the body-swapping plot of billionaire Kronin Krask in ‘The Immortal and the Mind-Slave!’ after which Will Murray’s text treatise on ‘Legendary Tales’ offers a breather prior to our godly hero overcoming the earthbound fury of ‘Ulik Unleashed!’ after the titanic troll succumbs to the mesmeric wiles of old Thor adversaries The Circus of Crime

The Thunderer continues punching down after a strength-stealing robot runs amok in ‘The Carnage of the Crypto-Man!’ before the last great epic of the Kirby-era begins, behind a Marie Severin cover as ‘The Fall of Asgard!’ (Lee, Kirby & Everett) sees valiant Balder and the Warriors Three barely escape the clutches of lovestruck Karnilla to confront the assembled hordes of giants and trolls marching on the Home of the Gods. With All-Father Odin incapacitated by his annual Great Sleep, perfidious Loki has seized the throne, forcing war-goddess Sif to summon Thor home for perhaps the Last Battle…

Inked by Colletta, ‘Inferno!’ reveals the usurper’s folly as fire-demon Surtur sunders his ancient Odinian captivity to instigate his pre-ordained task of burning down the universe. With everything appearing ‘To End in Flames!’, Loki flees to Earth, having first hidden Odin’s comatose form in the life-inimical Sea of Eternal Night. As Thor leads a heroic Horatian last stand, Balder penetrates the Dimension of Death to rescue the All-Father just as Surtur fires up for his fulminating final foray. It’s a close call but is not yet the end…

Thor #178 (July 1970) was a shock and is a landmark: the first issue without Jack Kirby since the strip’s formative days. Clearly a try-out or hasty fill-in yarn, ‘Death is a Stranger’ – by Lee, John Buscema & Colletta – sees the Thunderer snatched away from Asgard by the nefarious Abomination and duped into clashing with the Stranger: an extra-galactic alien powerhouse who collects unique beings for scientific study…

Inked by John Verpoorten, the interrupted epic riotously resumed in #179 with ‘No More the Thunder God!’ as Thor, Sif & Balder are sent to Earth to arrest fugitive Loki. The issue was Kirby’s last: he left the entire vast unfolding new mythology on a monumental cliffhanger just as the Thunder God is ambushed by his wicked step-brother. Using arcane magic, the Lord of Evil switches bodies with his noble sibling and gains safety and the power of the Storm whilst Thor is doomed to endure whatever punishment Odin decrees…

More than any other Marvel strip Thor was the feature where Kirby’s creative brilliance matched his questing exploration of an Infinite Imaginative Cosmos: dreaming, extrapolating and honing a dazzling new kind of storytelling graphics with soul-searching, mind-boggling concepts of Man’s place in the universe.

Although what followed contained the trappings and even spirit of that incredible marriage, the heart, soul and soaring, unfettered wonderment just were not there any longer: nor would they truly return until 1983 when Walt Simonson assumed creative control with #337.

Here, then ‘When Gods Go Mad!’ introduces the radically different style of hot property Neal Adams, inked by comfortably familiar Joe Sinnott, as the true Thunderer is sent to Hell and the tender mercies of Mephisto, whilst on Earth Loki uses his brother’s body to terrorise the UN Assembly and declare himself Master of the World. In #181’s ‘One God Must Fall’ Sif leads the Warriors Three on a rescue mission to the Infernal Realm as Balder struggles to combat the power of Thor merged with the magic and malice of Loki until Mephisto is thwarted. Then, a cataclysmic battle of brothers on Earth subsequently sets the world to rights…

The new Post-Kirby era truly began with Thor #182, as John Buscema took up the artistic reins and began his own epic run as illustrator with ‘The Prisoner… The Power… and… Dr. Doom!’ Here the Storm Lord becomes entangled in Earthly politics when a young girl entreats him to rescue her father from the deadly Iron Monarch of Latveria. The godling cannot refuse, especially as the missing parent is an expert on missile technology and capable of making Doom the master of ICBM warfare…

The decidedly down-to-Earth and rather mismatched melodrama concludes with Don Blake ‘Trapped in Doomsland!’ until Thor can retrieve his recently misappropriated mallet, but even after his deadly mission of mercy is accomplished, tragedy is his only reward…

Preceded by Stan Lee’s text piece ‘Asgard Forever!’ the first epic of the new age sees Lee, Buscema & Joe Sinnott crafting their own ambitious cosmic saga, opening with #184, exploring ‘The World Beyond!’ wherein an implacable, sinister force devours the outer galaxies, with psychic reverberations of the horrific events impacting and unravelling life on Earth and in Asgard. With all creation imperilled, Odin departs to combat the enigmatic threat alone…

Sam Grainger inked ‘In the Grip of Infinity!’, as universal calamity intensifies and the All-Father falls to an enigmatic, seemingly all-consuming invader before ‘Worlds at War!’ exposes a hidden architect behind the encroaching armageddon. That revelation leads to a desperate last-ditch ploy, uniting the forces of Good and Evil in ‘The World is Lost!’ before one final clash – inked by Jim Mooney – answers all the questions before celebrating ‘The End of Infinity!’ Although vast in scope and drenched in powerful moments highlighting the human side of the gods in extremis, this tale suffers from an excess of repetitive padding and a rather erratic pace. Without pause, though, we plunge on as Thor #189 sees sepulchral goddess Hela come calling, demanding Thor feel ‘The Icy Touch of Death!’ to pay for all the souls she didn’t get in the recent sidereal showdown…

After a big chase around planet Earth she is finally dissuaded in ‘…And So, To Die!’, but the distraction has meanwhile allowed ever-opportunistic Loki to seize the Throne of Asgard and unleash ‘A Time of Evil!’ This typically tyrannical behaviour results in the deranged despot using Odin’s stolen power to manifest an unstoppable artificial hunter/killer dubbed Durok the Demolisher. Unleashing his merciless engine of destruction on Earth, Loki gloats at the ‘Conflagration!’ (Grainger inks) he has callously instigated…

Completing the retiring of the Old Guard, Gerry Conway came aboard as writer for double-length tale ‘What Power Unleashed?’ (#193, with Sal Buscema augmenting & inking brother John) to conclude the epic tale. Prevented by vows from taking up arms against Loki’s puppet, Balder and Sif sagely enlist the Silver Surfer to aid the embattled Thunderer as Asgard totters on the brink of total destruction. Free to act against the real enemy, Thor then retaliates with staggering power and ‘This Fatal Fury!’: occupying the usurper’s full and furious attention until All-Father Odin finally resumes his rightful place.

To be Continued…

Kirby’s Thor will always be a high point in graphic fantasy, all the more impressive for the sheer imagination and timeless readability of the tales. With his departure the series foundered for the longest time before finding a new identity, yet even so the stories in this volume still offer intrigue and action, magnificently rendered by illustrators who, whilst not possessing Kirby’s vaulting visionary passion, were every inch his equal in craft and dedication.

With covers by Kirby, Colletta, Romita, John & Sal Buscema, Everett, Klein, Severin, Adams, Sinnott & Chic Stone, this book also includes the covers to Thor Annuals #3 & 4, pertinent house ads and a huge selection of original artwork plus unedited and unused images and story pages by Kirby, Buscema, Everett, Verpoorten, Grainger, and Mooney. Also on view are the covers to Tales of Asgard #1 (1968 by Kirby) and the 1984 re-release with a Simonson frontage, as well as Super-Villain Classics #1 (Bob Layton) recycling Galactus’ origins as seen in Thor between #160 &168… and it’s 1996 re-release with Steve Epting on the cover.

Other potent pictures include interlocking covers by Olivier Coipel, Mark Morales & Laura Martin from the 2009 Tales of Asgard series, re-re-re-printing Lee & Kirby’s Asgardian back-ups.

This is unmissable fantasy action and an absolute must for all fans of the medium, and all disciples of the modern Norse gods.
© 2022 MARVEL.

Today in 1916 stellar DC inker Stan Kaye was born. Two years later Frank King’s Gasoline Alley began – the longest-running current strip in US, and second-longest running strip of all time. It certainly outlasted Ham Fisher’s boxing strip Joe Palooka, which began in 1930 and ended today in 1984. Two years later, Al Smith died. He had inherited and sustained Bud Fisher’s Mutt and Jeff from 1932 to 1980.

The JSA All Stars Archives volume 1


By John Wentworth, Ken Fitch, Bill O’Connor, Sheldon Mayer, Charles Reizenstein, Bill Finger, Stan Aschmeier, Bernard Baily, Ben Flinton & Leonard Sansone, Howard Purcell, Hal Sharp, Irwin Hasen & various (DC Comics)
ISBN: 978-1-4012-1472-2 (HB)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Golden Aged but Evergreen Enjoyment …8/10

In the JSA’s anniversary year, here’s yet another DC classic collection long overdue for revival and digital return. Until then – and if you can find it – this hardback will make a perfect present for you or yours…

After the actual invention of the comic book superhero – indisputably Action Comics’ debut of Superman in June 1938 – the most significant event in the industry’s history was the combination of individual sales-points into a group. Thus what seems blindingly obvious to us with the benefit of four-colour hindsight was proven: consumers couldn’t get enough of garishly-hued mystery men and combining a multitude of characters inevitably increases readership. Plus, of course, a mob of superheroes is just so much cooler than one… or one-and-a-half if there’s a sidekick involved…

The creation of the Justice Society of America in 1941 (with copies of All-Star Comics #3 going on sale today waaay back then) utterly changed the shape of the budding business. However, before that team could unite they had to be popular enough to qualify, and this superb hardcover sampler gathers the debut adventures of a septet of beloved champions who never quite made it into the first rank but nonetheless scored enough to join the big team and maintain their own solo spots for much of the Golden Age of American Comics.

Whilst most favoured 1940s stalwarts all won their own DC Archive collections (some even making it into digital modern editions this century), this particular tome bundles a bunch of lesser lights – or at least those who never found as much favour with modern fans and revivalists – and features the first 5 appearances of 7 of the JSA‘s “secondary” mystery men: all solid supporting acts in their own anthology homes but who were potentially so much more…

Gathered here are short, sharp, stirring tales from Flash Comics #1-5; Adventure Comics #48-52; All-American Comics #19-29 and Sensation Comics #1-5, collectively spanning January 1940 to May 1942. They are preceded a sparkling, informative and appreciative Foreword by Golden Age aficionado and advocate Roy Thomas… himself enjoying an anniversary today so a very happy 85th birthday to you, sir!

The vintage vim & vigour begins with a character equally adored and reviled in modern times. Johnny Thunderbolt – as he was originally dubbed – was an honest, well-meaning, courageous soul who was also a grade A idiot. However, what he lacked in smarts he made up for with sheer luck, unfailing pluck and the unconscious (at least at first) control of an irresistible magic force.

The series was played for action-packed laughs, but there was no getting away from it: Johnny was, quite frankly, a simpleton in oblivious control of an ultimate weapon. At least his electric genie was more plausible than an egomaniacal orange-toned cretin in control of America’s nuclear arsenal…

John Wentworth & Stan Aschmeier introduced the happy sap in ‘The Kidnapping of Johnny Thunder’ from January 1940’s Flash Comics #1: a fantastic origin detailing how, decades previously, the infant seventh son of a seventh son in America was abducted by priests from mystical island Badhnisia. The child was to be raised as the long-foretold wielder of a fantastic magical weapon, all by voicing the eldritch command “Cei-U” – which sounds to western ears awfully like “say, you”…

However, ancient enemies on neighbouring isle Agolea started a war before ceremonial indoctrination could be completed and at age seven the lad, through that incomprehensible luck, returned to his parents to be raised in relative normality of the Bronx. Everything was fine until Johnny’s 17th birthday, when the rite finally came to fruition and – amid bizarre weather conditions – Badhnisians cultists intensified the search for their living weapon.

By the time they tracked him down, he was working in a department store and had recently picked up the habit of blurting out the phrase “say you.” It generally resulted in something very strange happening. One example being a bunch of strange “Asiatics” attacking him and being blown away by a mysterious pink tornado…

Pattern set, each month Johnny looked for gainful employment, stumbled into a crime or crisis where his voluble temperament resulted in an inexplicable unnatural phenomenon that solved the problem but left him no better off. It was a winning theme that lasted until 1947, by which time the Force had resolved into a wisecracking thunderbolt-shaped humanoid genie, while Johnny was ousted from his own strip by sexy new crimebuster Black Canary.

Flash Comics #2 featured ‘Johnny Becomes a Boxer’. Upon stepping in to save a girl from bullies, Johnny somehow convinces vivacious Daisy Darling to be his girlfriend. He then becomes Heavyweight Champion, leading to his implausibly winning a fixed bout in #3’s ‘Johnny versus Gunpowder Glantz’. Only now, Daisy refuses to marry a brute who lives by hitting others. The solution came in ‘Johnny Law’ when kidnappers attempt to abduct Daisy’s dad. Following his sound thrashing of the thugs, and at his babe’s urging, Johnny then joins the FBI. This tantalising taste of times past concludes with ‘G-Man Johnny’ (#5 May 1940) as the kid’s first case involves him in a bank raid and results in his own dad being taken hostage…

Although he eventually joined the JSA, and despite affable, good-hearted bumbling carrying him through the war, shifting peace-time fashions found no room for a hapless hero anymore, and when he encountered a sultry masked female Robin Hood who stole from crooks, the writing was on the wall. Nevertheless, fortuitously imbecilic (and remarkably Millennial in outlook and prospects) Johnny Thunder is fondly regarded by many modern fans, still having much to say and a decidedly different way of saying it…

Ken Fitch & Bernard Baily’s Hourman was a far more serious proposition. He actually had a shot at stardom and began by supplanting The Sandman as cover feature in Adventure Comics #48 (March 1940). Here, his exploits run through #52 (July) establishing the unique and gripping methodology which made him such a favourite of later, more sophisticated fans.

In an era where origins were never as important as action, mood and spectacle, ‘Presenting Tick-Tock Tyler, the Hour-Man’ begins with a strange classified ad offering assistance to any person in need. Chemist Rex Tyler had invented Miraclo: a drug super-energising him for 60 minutes at a time, and his first case sees him help a wife whose man is being dragged back into criminal endeavours by poverty and bad friends. Then ‘The Disappearance of Dr. Drew’ finds Tyler locating a missing scientist kidnapped by thugs before ‘The Dark Horse’ has the Man of the Hour crush a crooked, murderous bookie who swipes both horse and owner before a key race. Mad science and a crazy doctor employing ‘The Wax-Double Killers’ adds scary thrills and supervillain cachet for our timely hero to handle, and ‘The Counterfeit Hour-Man’ concludes the offerings here as he again defeats Dr. Snegg in a scurrilous scheme to frame the hooded hero.

Hourman always looked great and his adventures developed into tight and compulsive affairs, but as simply another strong, fast, tough masked guy, he never caught on and eventually timed out at the beginning of 1943 with Adventure #83.

Our third second string star is Calvin College student Al Pratt: a diminutive but determined kid fed up with being bullied by jocks. Al remade himself by effort and willpower into a pint-sized, two-fisted mystery man ready for anything. One of the longest lasting Golden Age greats, The Mighty Atom was created by writer Bill O’Connor and rendered by Ben Flinton & Leonard Sansone. He debuted in All-American Comics #19 and, after an impressive run there, transferred to Flash Comics in February 1947. The Atom sporadically appeared until the last issue – #104, cover-dated February 1949 – and made his final bow in the last JSA tale (All Star Comics #57) in 1951.

The cases here span AAC #19-23 (October 1940 – February 1941), beginning by ‘Introducing the Mighty Atom’ as the bullied scholar hooks up with down-&-out trainer Joe Morgan, whose radical methods soon have the kid at the very peak of physical condition and well able to take care of himself. However, when Al’s hoped-for girlfriend Mary is kidnapped, the lad eschews fame and potential sporting fortune to bust her loose, thereafter opting for clandestine extracurricular activities….

The Atom sported a costume for his second adventure, going into ‘Action at the College Ball’ to foil a hold-up before tackling ‘The Monsters from the Mine’ – actually enslaved victims of a scientific maniac intent on conquest. The college environment offered plentiful plot opportunities and in ‘Truckers War’ the hero crushes hijackers who bankrupt a fellow student and football star’s father. These episodes conclude with ‘Joe’s Appointment’ as Al’s trainer is framed for spying by enemy agents and needs a little atomic assistance…

Although we think of the Golden Age as a superhero wonderland, the true watchword was variety. Flagship anthology All-American Comics offered everything from slapstick comedy to aviation adventure on its four-colour pages and one of the very best humour strips featured semi-autobiographical exploits of Scribbly Jibbet: a boy who wanted to draw.

Created by actual comics wonderboy Sheldon Mayer, Scribbly: Midget Cartoonist debuted in AAC #1 (April 1939) and built a sterling rep for himself beside star reprint features including Mutt and Jeff and all-new adventure serial Hop Harrigan, Ace of the Airways. However, when contemporary fashions demanded a humorous look at mystery men, in #20 (November 1940) Mayer’s comedy feature evolved into a delicious spoof of the trend as Scribbly’s formidable landlady Ma Hunkel decided to do something about crime in her neighbourhood… so she dressed up as a husky male masked hero.

‘The Coming of the Red Tornado’ sees her don cape, woollen longjohns and a saucepan for aN identity-obscuring helmet to crush gangster/kidnapper Tubb Torponi. The mobster had made the mistake of snatching Ma’s terrible nipper Sisty and Scribbly’s little brother Dinky (who would later become her masked sidekicks), so Ma was determined to see justice done…

An ongoing serial rather than specific episodes, the dramedy concluded in ‘The Red Tornado to the Rescue’, with irate, inept cops deciding to pursue the mysterious new vigilante, with the ‘Search for the Red Tornado’ only making them look (more) stupid. With the scene set for outrageous parody ‘The Red Tornado Goes Ape’ pits the parochial masked manhunter against a zoo full of critters before the superb, sublime silly selection ends with ‘Neither Man nor Mouse’ (All-American Comics #24) with the hero apparently retiring and crime resurging – until Dinky & Sisty become crime- crunching duo The Cyclone Kids

A far more serious and sustainable contender debuted in the next AAC issue, joining the growing horde of grim masked avengers. Delivered by Charles Reizenstein & Aschmeier in All-American Comics #25 (April 1941), ‘Dr. Mid-Nite: How He Began’ reveals how surgeon Charles McNider is blinded by criminals but subsequently discovers he can see perfectly in darkness. Becoming an outspoken criminologist, the maimed medico devises blackout bombs and other night paraphernalia to also wage secret war on gangsters, aided only by his new pet owl Hooty

After bringing his own assailant to justice, the good doctor smashes river pirates protected by corrupt politicians in ‘The Waterfront Mystery’ and rescues innocent men blackmailed into serving criminals’ sentences in jail in ‘Prisoners by Choice’ (#27, illustrated by Howard Purcell). With Aschmeier’s return, Mid-Nite crushes aerial wreckers using ‘The Mysterious Beacon’ to down bullion planes and then smashes ‘The Menace of King Cobra’: a secret society leader lording it over copper mine workers.

The Master of Darkness also lasted until the era’s end and appeared in that last JSA story. Since his 1960s return he’s become one of the most resilient and mutable characters in DC’s pantheon of Golden Age revivals, whereas the next nearly-star was an almost forgotten man for decades. Of course his nineties reboot successor is a big shot screen star now…

When Sensation Comics launched (on sale from November 5th 1941) all eyes were rightly glued to uniquely eye-catching Wonder Woman who hogged all the covers and unleashed a wealth of unconventional adventures every month. However, like all anthologies of the era, her exploits were balanced by other features. Sensation #1-5 (cover-dates January to May 1942) also featured a pugnacious fighter who was the quintessence of manly prowess and a quiet, sedate fellow problem-solver who was literally a master of all trades.

Crafted by Reizenstein & Hal Sharp, ‘Who is Mr. Terrific?’ introduced physical and mental prodigy Terry Sloane who so excelled at everything he touched, that by the time of the opening tale he was planning his own suicide to escape terminal boredom. Happily, on a very high bridge he found Wanda Wilson, a girl with the same idea. By saving her, Sloane found purpose: crushing the kinds of criminals who had driven her to such despair…

Actively seeking out villainy of every sort, he performs ‘The One-Man Benefit Show’ after thugs sabotage performers, travels to the republic of Santa Flora to expose ‘The Phony Presidente’ and helps a rookie cop pinch an “untouchable” gang boss in ‘Dapper Joe’s Comeuppance’. Sloan’s last showing here sees him at his very best, carefully rooting out political corruption and exposing ‘The Two Faces of Caspar Crunch’

Closing out this stunning hardback extravaganza is another quintet from Sensation #1-5, this time by Bill Finger & Irwin Hasen: already established stars for their work on Batman and Green Lantern.

‘This is the Story of Wildcat’ premieres one the era’s most impressive lost treasures and a genuine comic book classic in the tale of Ted Grant: a boxer framed for the murder of his best friend. Inspired by a kid’s hero-worship of Green Lantern, Grant clears his name by donning a feline mask and costume and ferociously stalking the true killers. Finger & Hasen captured everything which made for perfect rollercoaster adventure in their explosive sports-informed yarns. Mystery, drama and action unfolded unabated in sequel ‘Who is Wildcat?’ as Ted retires his masked identity to compete for the vacant world boxing title, but cannot let innocents suffer as crime and corruption befoul the city. ‘The Case of the Phantom Killers’ sees Wildcat stalk mobsters seemingly striking from beyond the grave, before his adventures alter forever with the introduction of hard-hitting hillbilly hayseed ‘Stretch Skinner, Dee-teca-tif!’ He came to the big city to be a private eye and instead became Grant’s foil, manager and crimebusting partner. The capsule comic craziness then concludes for now with a rousing case of mistaken identity and old-fashioned framing, as Wildcat saves his new pal from a murdering gambler in ‘Chips Carder’s Big Fix’…

These eccentric early adventures might not suit some modern fans’ tastes but they stand as an impressive and joyous introduction to the fantastic worlds and exploits of the World’s oldest if not always greatest superheroes. If you have an interest in the way things were or just hanker for simpler times, less complicated and angsty fun, this may well be a book you’ll cherish forever…
© 1940, 1941, 1942, 2007 DC Comics, Inc. All Rights Reserved.

Also Today, in 1901 Roy Crane was born. His Wash Tubbs, Captain Easy and Buz Sawyer all shaped the way comics evolved and deserve your attention. In 1923 Belgian cartoonist Paul (Corentin) Cuvelier was born. You can celebrate the birthday of Marjane Satrapi who joined the world in 1969 by checking out Persepolis – The Story of a Childhood & Persepolis 2 – The Story of a Return or recall the wonders of C.C. Beck who died today in 1989 just by heading to The Shazam! Archives volume 1. Better yet, you could skip my blather and just read the actual books I’m plugging…