Black Panther: The Saga of Shuri and T’Challa


By Reginald Hudlin, Jonathan Mayberry, Ta-Nehisi Coates, Aaron Covington, John Romita Jr., Ken Lashley, Gianlucca Gugliotti, Pepe Larraz, Brian Stelfreeze, Chris Sprouse, Mario Del Pennino, Klaus Janson, Paul Neary, Karl Story, Walden Wong, Goran Sudžuka, Roberto Poggi & various (MARVEL)
ISBN: 978-1302946005 (TPB/Digital edition)

The Black Panther rules over a fantastic African paradise which isolated itself from the rest of the world millennia ago. Blessed with unimaginable resources – both natural and not so much – the nation of Wakanda developed unhindered by European imperialism into the most technologically advanced human nation on Earth. It has never been conquered, with the main reason being an unbroken line of divinely-sponsored warrior kings who safeguard the nation. The other is a certain miraculous super-mineral found nowhere else on Earth…

In contemporary times that chieftain is (usually) T’Challa: an unbeatable, feline-empowered, strategic genius dividing his time between ruling at home and serving abroad in superhero teams such as The Avengers and The Ultimates beside costumed champions like Iron Man, Mr. Fantastic, Thor, Captain Marvel and Captain America

Acclaimed as the first black superhero in American comics and one of the first to carry his own series, the Black Panther’s popularity and fortunes have waxed and waned since he first appeared in the summer of 1966. As originally created by Jack Kirby & Stan Lee T’Challa, son of T’Chaka, was an African monarch whose secretive kingdom is the only source of vibration-absorbing wonder mineral Vibranium. The miraculous alien metal – derived from a fallen meteor which struck the continent in lost antiquity – is the basis of Wakanda’s immense wealth, allowing that isolationist nation to become one of the wealthiest and most secretive on Earth. These riches enabled young king T’Challa to radically remake his country, even after he left Africa to fight as an Avenger.

For much of its history Wakanda was a phantom, utopian wonderland with tribal resources and people safeguarded and led since time immemorial by a warrior-king deriving cat-like physical advantages from secret ceremonies and a mysterious heart-shaped herb. This has ensured the generational dominance of the nation’s Panther Cult and Royal Family. The obsessively secured “Vibranium mound” guaranteed the nation’s status as a clandestine superpower for centuries, but recent times increasingly saw Wakanda a target of incursion, subversion and invasion as the world grew ever smaller. However, as crises arose, T’Challa was confident his system of Regents and his own kin could handle the load of governance.

This selective trawl highlights his interactions with his half-sister Shuri re-presenting Black Panther (volume 4/2005) #2, Black Panther (volume 5/2009) #1-6, Klaws of The Panther #1-4 (2010), Black Panther (volume 6/2016) #1 & 9, #8 & 10, 11, and Black Panther: Long Live the King (2018) #3-4: spanning cover-dates May 2005 to March 2018.

The reprise begins with ‘Who is The Black Panther: Part Two’ by Reginald Hudlin, John Romita Jr., Klaus Janson & Dean White as seen in Black Panther #2 (volume 4, May 2005) which reworked the classic origin and set-up for a new century. What began with Fantastic Four #52-53 (July & August 1966), as T’Challa launched himself on the world stage by ambushing the FF in his savage super-scientific kingdom as part of an extended plan to gain vengeance on the murderer of his father, was acknowledged but refined. Now lone mad scientist Ulysses Klaw was remodelled as a murderous agent of an international cabal, America’s NSA was acting against Wakanda, and the ritual of clan members duelling for the right to be Black Panther was reimagined to introduce an unsuspected younger sister for the King. In the war that inevitably erupted (and for which you’ll need to read a different collection – I suggest Black Panther: Who is the Black Panther?) headstrong Princess Shuri endured a hellish trail by combat all her own…

Increasingly, over decades of publishing, Vibranium made Wakanda a target for subversion and incursion. Volume 5 #1-6 (cover-dated April – September 2009) Black Panther: The Deadliest of the Species – by Hudlin, Ken Lashley & Paul Neary – confirmed changing global Realpolitik as T’Challa and his new bride Ororo embark on a goodwill tour. As a mutant – and far worse, an American – married to the king, the X-Men leader is keenly aware of her tenuous position and potential for disrupting an ancient social order. All thoughts of winning over the people are forgotten when her husband’s jet – gone for only hours on a diplomatic mission – catastrophically crashes in the heart of the city despite all the weather goddess’ efforts to slow it down…

Five hours previously the Black Panther had secretly met with regal rival Namor the Sub-Mariner to hear an invitational offer from a Cabal of world-conquerors led by former Green Goblin-turned government operative Norman Osborn. Now the adored sovereign is near death. His formidable Dora Milaje bodyguards are gone and, after being dragged from the wreckage burned and broken, T’Challa agonisingly reveals how he was ambushed before lapsing into a coma. As Queen Mother Ramonda and Shuri rush to the hospital, the ruling council are frantic: terrified the assassination attempt is prelude to invasion. Wakanda is always ready for such assaults, but that was with a healthy Black Panther. Right now, they are spiritually defenceless. Even though the king is not quite dead, his Ministers advocate activating protocols to create a new Panther warrior – but the question is who will succeed?

Hours ago, after Namor departed, a far less friendly potentate accosted T’Challa as he left the conference. Dr. Doom is also a member of the Cabal and took the Panther’s refusal to join the club very, very badly. Back in the now-desperate meetings and Ororo’s refusal to undertake the mystic rituals result in Shuri being reluctantly assigned – over her own mother’s strenuous protests – the role of Black Panther Apparent. As T’Challa’s sister it’s a role she was destined for, but one her brother seized decades ago. At that time, she was being schooled in the West when Ulysses Klaw claimed her father’s life. With cruel circumstance demanding nothing less, the boy took the initiative, the role and responsibility of defending the nation.

Thus, after years as an irrelevant spare, the flighty jet-setter is asked to take up a destiny she now neither wants nor feels capable of fulfilling. She is especially afraid of the part of the ceremony where she faces the Panther God and is judged…

T’Challa cannot reveal how the battle with Doom ended in brutal defeat and imminent death, or how his valiant Dora Milaje gave their lives to get his maimed body in the jet and home via auto-pilot. He is unable to even stay alive and, when the world’s greatest doctors abandon hope, Ramonda convinces Queen Ororo to try something terrible and very ancient instead…

Despite pervasive secrecy bad news travels fast. Across the continent adherents of the Panther Cult’s theological antitheses revel in Wakanda’s misfortune. Smug, gleeful worshippers of rival cults prepare arcane rituals to finally destroy their enemies and – in a place far removed from the world -T’Challa awakes to meet his dead bodyguards once more…

In an isolated hut Queen and Queen Mother bicker with sinister shaman Zawavari. The wizard claims to be able to bring T’Challa back but gleefully warns the price will be high. Thanks to years of constant training, Shuri has no problem with the physical rigours of the Panther Protocols and foolishly grows in confidence. Far away, Wakanda’s enemies succeed in summoning terrible Morlun, Devourer of Totems – wholly unprepared for the voracious horror to consume them before turning his attention to more distant theological fodder. In Limbo, a succession of dead friends and family subtly, seductively seek to convince T’Challa his time is past and that he must lay down his regal burdens…

As Morlun ponderously makes his way to Wakanda – stopping only to destroy other petty pantheons such as the master of the Man-Ape sect – Death continues her campaign to con T’Challa into surrendering to the inevitable and Shuri faces her final test.

It does not end well. The Panther God looks through her, declaring Shuri pitifully unworthy to wear the mantle or defend Wakandan worshippers. Despondent, she is ignominiously despatched back to the physical world just as her sister-in-law lands in Limbo, sent by Zawavari to retrieve her husband from Death’s clutches. Ororo doesn’t want to tell T’Challa it is their last meeting. The price of his safe passage back is her becoming his replacement…

In the world of the living, Morlun is at Wakanda’s borders, drawn inexorably to T’Challa’s (currently vacant) physical form. The beast is utterly invulnerable to everything in the nation’s arsenal and leaves a mountain of corpses behind him. With armageddon manifesting all about them, the Royal Family and Ruling Council are out of options until Zawavari points out an odd inconsistency. The price for failing to become Wakanda’s living totem has always been instant death, but Shuri, although rejected, still breathes…

Realising both she and her country have one last chance, the latest Black Panther goes out to battle the totem-eater whilst in the Country of the Dead T’Challa and Ororo resolve to ignore the devil’s bargain and fight their way back to life. And as both hopeless battles proceed, Ramonda and Zawavari engage in a last-ditch ploy which will win each war by bringing all combatants together…

After one all-out attack culminating in Doctor Doom seizing control, recuperating T’Challa was forced to render all Vibranium on Earth inert, defeating the invader but leaving Wakanda broken and economically shattered. During the cataclysmic clash, once-flighty, Shuri fully took on the role of Black Panther: clan and country’s champion whilst her predecessor recovered from post-fatal injuries and struggled with the disaster he had deliberately caused.

Packed with guest-stars, Klaws of the Panther was a 2010-2011 4-part fortnightly miniseries that traced her progress through the Marvel Universe: striving to outlive a wastrel reputation, serve her country and the world whilst – crucially – defeating a growing homicidal rage increasingly burning inside her. Written by Jonathan Mayberry, with art by Shawn Moll & Walden Wong, the story starts with ‘Honor’ as the Panther Champion brutally repels an invasion by soldiers of Advanced Idea Mechanics: simply the latest opportunist agency attempting to take over diminished Wakanda.

With her brother and Queen Storm absent, Shuri is also de facto ruler of the nation, but faces dissent from her own people as embarrassing reports and photos of her days as a billionaire good-time girl continually surface to stir popular antipathy to her and the Panther clan. When opportunist G’Tuga of the outlawed White Gorilla sect challenges for the role of national champion, Shuri treats the ritual combat as a welcome relief from insurmountable, intangible problems but has badly misjudged her opponent and the sentiment of the people…

That last bit was a prelude from Age of Heroes #4 and the Klaws of the Panther graphic novel. I’ve included it for context as it inexplicably is omitted here. This book opens with the main event by Mayberry, Gianluca Gugliotta & Pepe Larraz already underway with ‘Savage Tales’ as Shuri is lured to fantastic dinosaur preserve the Savage Land, in hope of purchasing a supply of anti-metal (a Vibranium isotope) but instead uncovering a deadly plot by AIM and sentient sound-wave Klaw. The incredible fauna of the lost world has been enslaved by the Master of Sound – who murdered Shuri and T’Challa’s father in an earlier attempt to seize ultimate power – and the villain has captured the region’s protector Ka-Zar whilst seeking to secure all Savage Land Vibranium for his nefarious schemes. Klaw, however, only thought he had fully compensated for the interference of Shuri and Ka-Zar’s formidable spouse Shanna the She-Devil

Driven by lust for vengeance, Shuri almost allows Klaw to destroy the Savage Land with only the timely intervention of sister-in-law Storm preventing nuclear armageddon in ‘Sound and Fury’, after which the Panther seeks out Wolverine in outlaw haven Madripoor, looking for help with her anger management issues. Once again, AIM attacks, attempting to steal the rogue state’s stockpile of Savage Land Vibranium, but instead walks into a buzzsaw of angry retribution…

Shuri is extracting information from a surviving AIM agent in time-honoured Wakandan manner when Klaw appears, hinting at a world-shattering plan called “The Scream” which will use mystery device M.U.S.I.C. to utterly remake Earth…

Following another furious fight, the Panther gains the upper hand by using SLV dust, but squanders her hard-won advantage to save Wolverine from certain death. Knowing the planet is at stake, Shuri accepts the necessity for major-league assistance in ‘Music of the Spheres’ but sadly the only hero in Avengers Tower is relatively low-calibre Spider-Man. Reluctantly she takes the wisecracking half-wit on another raid on AIM, at last catching a break when one of Klaw’s AIM minions reveals the tragic secret of the horrific M.U.S.I.C. device…

All this time, Black Panther has had a hidden ally in the form of tech specialist Flea: providing intel from an orbiting spaceship. Now the full truth is revealed as the heroes find Klaw’s plans centre on an attack from space. The maniac intends to destroy humanity from an invulnerable station thousands of miles above the planet and nothing can broach the base’s incredible defences. Happily, Spider-Man and Captain America Steve Rogers know the world’s greatest infiltration expert and ‘Enter the Black Widow’ sees Earth’s fate turning on an all-or-nothing assault by the icily calm Panther and the world’s deadliest spy.

Cue tragic sacrifice, deadly combat, spectacular denouement, reaffirmed dedication and a new start for the ferociously inspired and determined Black Panther…

Despite initially being rejected by the Panther Spirit, Shuri proved a dedicated and ingenious protector, updating, innovating and serving with honour until she perished defending Wakanda from Thanos in crossover events Infinity and Time Runs Out. When T’Challa inevitably resumed his position as warrior-king, one of his earliest and most urgent tasks was resurrecting his sister: task made a little easier as he had gained the power to talk to his deceased predecessors as Wakanda’s King of the Dead.

He learned Shuri had passed into the Djalia (the people’s communal Spiritual Plane of Memories) and absorbed the entire history of the nation from ascended Elders. On her return to physicality, she gained mighty new powers as the Ascended Future

Since then – thanks to the equally formidable magic of a bravura role in a blockbuster movie – a slightly reimagined Shuri starred in her own series, blending established comics mythology with the fresh characterisation of a spunky, savvy, youthful super-scientist. The start of that transition came with Black Panther volume 6. Here Wakanda’s status and its vibranium tech were fully restored in time for further immense changes instigated by correspondent turned author Ta-Nehisi Coates (Between the World and Me) and designer/illustrator Brian Stelfreeze (Batman: Shadow of the Bat, Day Men).Again reading complete collections for the full story will pay off best, but salient moments first seen in Black Panther (volume 6) #1 & 8-11 here reveal the next stage in the evolving sibling relationship. As ever, Vibranium has ensured the nation’s secret superpower status but makes Wakanda target for subversion and incursion. Addressing real world political unrest in Africa’s oldest surviving kingdom and Earth’s most advanced (human) nation, Coates & Stelfreeze see T’Challa reclaim the throne ceded to his sister before global catastrophe, economic collapse and consecutive invasions wrought havoc amongst the Wakandans.

As he strives to reassure his aggrieved subjects at the Great Mound, a moment of indiscipline from his guards sparks disaster. As T’Challa faces striking miners, a gesture is misinterpreted and his security team fires into the crowd. Only the Black Panther’s senses detect the presence of another influence shaping emotions and triggering an escalating clash that explosively erupts. Meanwhile, in Burnin Zana: The Golden City of Wakanda another crisis brews. A member of his elite Dora Milaje acts beyond her station; punishing a local chieftain’s abusive treatment of wives and daughters with uncompromising finality. Now, for taking the law into her own hands, Aneka must die…

Near the Nigandan Border, super-powered rebels take stock. “The People” are fomenting violent change in Wakanda using ancient sorcery, unsuspected connections to the palace and the fervent dream of a new nation. Aneka’s resolve to face her fate bravely is challenged and swiftly withers when comrade-in-arms and lover Ayo explosively breaks her out of jail. Wearing stolen Wakandan cybernetic war-armour, the women head into the wilds, seeking nothing but freedom but all too soon are diverted by the plight of abused women they continually encounter.

As the furious fugitives punish the awful ravages of malevolent bandits, rogue chiefs and typical husbands, emancipated women flock to their bloody banner. Wakanda’s growing civil war finds itself faced with a third passionate, deadly faction ready to die for their cause…

And in a place supposedly far removed from the cares of the world, recently deceased Queen Shuri is challenged by a mysterious stranger in The Djalia. Shuri is not destined for peace or rest but has a task to finish if the spirits of her ancestors are to be believed…

Tragically, as the opposing forces and ideologies converge in a very earthly hiding hole, the extremely rich white man funding much of the chaos gloats and further refines his grand scheme and T’Challa acts at last to resurrect his sister…

Jumping to #8 and following the defeat of the plotters – thanks to aid from Luke Cage, Misty Knight,  teleporting mutant Manifold and estranged wife/former queen Storm – the King completes his interrupted task, recalling Shuri back from ancestral heaven in time to jointly end the rebellions, crush the threat of The People and usher in a new era of democracy and constitutional monarchy. Of course, as deliciously delineated by Chris Sprouse, Karl Story, Walden Wong, Goran Sudžuka, Roberto Poggi & Laura Martin, that struggle for the heart soul and consensual governance of the reunited tribes of Wakanda is spectacular and costly…

Ending the mystery history tour is the last half of 2018 miniseries Black Panther: Long Live the King (2018), with #3-4  – ‘Keep Your Friend Close parts 1 & 2’ – spanning cover-dates May 2005 to March 2018. A revised peek at T’Challa’s formative years by Aaron Covington, illustrator Mario Del Pennino, and colourist Chris O’Halloran, it sees the siblings united and the nation endangered by old friends, rogue robots and the White Gorilla cult…

With covers by Esad Ribi?, J. Scott Campbell & Edgar Delgado, Mike Del Mundo, Brian Stelfreeze & Laura Martin, Khary Randolf & Emilio Lopez, plus variants by Ken Lashley, Paul Neary & Paul Mounts, Mitch Breitweiser, Stephanie Hans, Alex Ross, Olivier Coipel and Ryan Sook, this is a large but slight, immensely readable introduction to a rich, vast and complex world: a full-on rollercoaster ride no fan of Fights ‘n’ Tights fantasy can afford to be without.
© 2016 MARVEL. All rights reserved.

Iron Man Masterworks volume 16


By Denny O’Neil, Roger McKenzie, Peter B. Gillis, Ralph Macchio, Luke McDonnell, Carmine Infantino, Paul Smith, Steve Ditko, Marie Severin, Mike Vosburg, Jerry Bingham, Michael Golden & various (MARVEL)
ISBN: 978-1-3029-4920-4- (HB/Digital edition)

One of Marvel’s biggest global successes thanks to the film franchise, Iron Man celebrated his 60th anniversary in March 2023, so let’s again acknowledge that landmark and all who wear the suits offering more of the same…

Tony Stark is a super-rich supergenius inventor who moonlights as a superhero: wearing a formidable, ever-evolving suit of armour stuffed with his own ingenious creations. The supreme technologist hates to lose and constantly upgrades his gear, making Iron Man one of the most powerful characters in the Marvel Universe. However, in Iron Man #120-128 (March to November 1979), the unrelenting pressure of running a multinational corporation and saving the world on a daily basis resulted in the weary warrior succumbing to the constant temptations of his (originally sham) sybaritic lifestyle. Thus, he helplessly slipped into a glittering world drenched with excessive partying and drinking.

That dereliction was compounded by his armour being usurped by rival Justin Hammer: used to murder an innocent. The ensuing psychological crisis forced Stark to confront the hard fact that he was an alcoholic …and probably an adrenaline junkie too. Landmark story ‘Demon in a Bottle’ saw the traumatised hero plumb the depths of grief and guilt, bury himself in pity, and alienate all his friends and allies before an unlikely intervention forced him to take a long, hard look at his life and actions…

A more cautious, level-headed and wiser man, Stark resumed his high-pressure lives, but he could not let up and the craving never went away. Then in 1982 author/editor Denny O’Neil made him do it again, with the result that Marvel gained another black superhero at long last…

It was the dawn of a period of legacy heroes inheriting mantles, established roles and combat identities from white, mostly male champions, and was certainly a move in the right direction…

This grand and gleaming chronological compendium navigates that transitional period, re-presenting Iron Man #158-170 and material from Iron Man Annual #5 and Marvel Fanfare #4: episodically spanning cover-dates May 1982-May 1983. It’s accompanied by an Introduction from Luke McDonnell at the front and house ads and Direct Sale promo poster by him at the end, as the title experienced many creative personnel shuffles before settling on a stalwart team to tackle the biggest of changes. Also on show are covers by Bob Layton, Smith, Jim Starlin, Ed Hannigan & Al Milgrom, Jerry Bingham & Brett Breeding, McDonnell, Brent Anderson & Steve Mitchell.

Opening with Iron Man #158, O’Neil, Carmine Infantino, Dan Green & Al Milgrom breeze through the motions as a deranged junior genius attacks modern technology from his literal man-cave by tapping the latent psychic power of his ‘Moms’ after which Roger McKenzie, rising art star Paul Smith & inking collective “Diverse Hands” step in to relate what occurs ‘When Strikes Diablo’. Here the Fantastic Four’s alchemical nemesis infiltrates Stark International to steal the techno-wizard’s resources and obsolete suits, only to unleash a mystic menace beyond all control…

With pressure mounting and threats everywhere, the craving for booze painfully manifests in ‘A Cry of Beasts’ – by O’Neil, Steve Ditko, Marie Severin & Green – as Stark’s party-persona collides with hot, willing babes… until an attack on his factory by the sinister Serpent Squad reminds him of his priorities.

Preceding Iron Man Annual #5 – and by O’Neil, McDonnell, Mike Esposito & Steve Mitchell – a brief encounter with new hero Moon Knight sees Stark at odds with rival rich man Steven Grant (one of four people comprising the edgy crusader) in ‘If the Moonman Should Fail!’

Frenemies at first sight, the Golden Avenger and Fist of Khonshu swallow their rich-boy differences to save mutual friends held hostage by Advanced Idea Mechanics, after which the extra-length Annual extravaganza sees Iron Man in Wakanda where The Black Panther must defeat mysteriously resurrected nemesis and determined usurper Eric Killmonger

Crafted by Peter B. Gillis, Ralph Macchio, Jerry & Bingham & Green, the action-packed ‘War and Remembrance!’ exposes an old foe methodically manoeuvring Stark and Iron Man into an inescapable trap, which closes tighter in Iron Man #162 as O’Neil, Mike Vosburg & Mitchell expose ‘The Menace Within!’ when a trusted employee sabotages S.I.…

There seems to be more than one campaign to crush Stark, and – as O’Neil, McDonnell & Mitchell become the regular creative team – ‘Knight’s Errand!’ opens an extended gambit with another hidden plotter turning ruthless capitalism, corporate raiding, advanced weaponry and an obsession with chess into a war for control of the company.

Up first is fast-flying tech terror The Knight who makes short work of Tony’s bodyguard, pilot, friend and confidante James Rhodes, but the real threat comes from a new acquaintance and future companion, covertly hollowing out Stark at close hand. Rising in the rankings after defeating the hovering horseman, Iron Man barely survives ‘Deadly Blessing’ of The Bishop after his security team digs up leads to the plot in Scotland…

In IM #165, the trail leads to Jamie, Laird of Glen Travail and another deadly duel of devices, where the true purpose is to destabilise Stark by abducting Rhodey in an effort to coerce his capitulation. The resultant ‘Endgame’ seemingly goes Stark’s way, but the battle is fought on many levels by a distanced player secretly commanding the Laird: one with a cruel emotional counterpunch long-prepared to destroy the hero from within…

On ‘One of Those Days…’ old foe The Melter attacks Stark’s New York facility whilst Rhodey still recuperates in Scotland. As Stark yet again faces enforced inactivity in the land of sublime alcoholic beverages, he abruptly abandons his friend to jet home to stop the supervillain. He also learns his brilliant security chief Vic Martinelli has uncovered the identity of one of the hidden players attacking the company: chess grandmaster turned armaments entrepreneur Obadiah Stane

As Rhodey goes missing again, the newcomer wants all Stark’s creations and, in the most hostile of takeovers, uses every trick in the book – from honey traps to guided missiles and abduction to intoxication – to seize the advantage. ‘The Empty Shell’ sees that nefarious plan bear evil fruit as Stark finally cracks under interminable pressure and one last betrayal, leading to a crushing fall “off the wagon” and into the gutter in ‘The Iron Scream’.

Permanently drunk and deprived of all judgement, Stark dons his armour to clash with Machine Man, even as far away, Rhodey makes his own life-threatening break for freedom and home…

As chaos ensues at Stark’s plant, a major player debuts in the form of junior employee and minor boffin Morley Erwin: on hand for Stark’s reunion with Rhodey and an aghast witness to one of the smartest men alive crawling into a bottle and trying to drown away his pain…

That process begins in #169 as ‘Blackout!’ sees Stark simply give up when confronted by volcanic B-list villain Magma, and sleep through the moment Jim Rhodes steps up – and into – the role and armour of Iron Man

The new era properly begins in #170’s ‘And Who Shall Clothe Himself in Iron?’ (cover-dated May 1983) as the former military airman promotes Erwin to tech support adviser to help him pilot the most complex weapon he’s ever used to defeat Magma and save a far from grateful Tony Stark…

The Beginning…

Rounding off the wonderment is a short tale by Michael Golden as originally seen in Marvel Fanfare #4 (September 1982) wherein Stark battles his dreams, inner demons and incalculable pride…

As comics companies sought to course correct old attitudes and adapt their wares to a far wider and more diverse readership than they had previously acknowledged, some rash rushed decisions were made that did not suit all the fans. Thankfully, that never stopped the editors and publishers from trying and the wonderful results are here and everywhere in comics because of it. Go read and enjoy and see how it all began to change.
© 2023 MARVEL.

Invincible Iron Man Epic Collection volume 10: The Enemy Within 1982-1983


By Denny O’Neil, Roger McKenzie, Peter B. Gillis, Ralph Macchio, Carmine Infantino, Steve Ditko, Paul Smith, Luke McDonnell, Jerry Bingham, Mike Vosburg, Marie Severin & various (Marvel)
ISBN: 978-0-7851-8787-5 (TPB/Digital edition)

Tony Stark is a super-rich supergenius inventor who moonlights as a superhero: wearing a formidable, ever-evolving suit of armour stuffed with his own ingenious creations. The supreme technologist hates to lose and constantly upgrades his gear, making Iron Man one of the most powerful characters in the Marvel Universe.

However, in Iron Man #120-128 (March to November 1979), the unrelenting pressure of running a multinational corporation and saving the world on a daily basis resulted in the weary warrior succumbing to the constant temptations of his (originally sham) sybaritic lifestyle. Thus, he helplessly slipped into a glittering world drenched with excessive partying and drinking.

That dereliction was compounded by his armour being usurped by rival Justin Hammer: used to murder an innocent. The ensuing psychological crisis forced Stark to confront the hard fact that he was an alcoholic …and probably an adrenaline junkie too.

That crux landmark story ‘Demon in a Bottle’ saw the traumatised hero plumb the depths of grief and guilt, bury himself in pity, and alienate all his friends and allies before an unlikely intervention forced him to take a long, hard look at his life and actions…

A more cautious, level-headed and wiser man, Stark resumed his high-pressure lives, but he could not let up and the craving never went away. Then in 1982 author/editor Denny O’Neil made him do it again, with the result that Marvel gained another black superhero at long last…

It was the start of a period of legacy heroes inheriting the mantles, established roles and combat identities from white and mostly male champions, and was certainly a move in the right direction…

This grand and gleaming chronological compendium navigates that transitional period, re-presenting Iron Man #158-177 and Iron Man Annual #5: episodically spanning cover-dates May 1982 through December 1983, as the title experienced an uncomfortable number of creative personnel shuffles before settling on a steady team to tackle the biggest of changes…

It starts with Iron Man #158 as O’Neil, Carmine Infantino, Dan Green & Al Milgrom breeze through the motions as a deranged junior genius attacks modern technology from his literal man-cave by tapping the latent psychic power of his ‘Moms’

Roger McKenzie, rising art star Paul Smith & inking collective “Diverse Hands” stepped in to relate what occurs ‘When Strikes Diablo’, as the Fantastic Four’s alchemical nemesis infiltrates Stark International to steal the techno-wizard’s resources and obsolete suits, only to unleash a mystic menace beyond all control…

With pressure mounting and threats everywhere, the craving for booze painfully manifests in ‘A Cry of Beasts’ – by O’Neil, Steve Ditko, Marie Severin & Green – as Stark’s party-persona collides with hot, willing babes …until an attack on his factory by the sinister Serpent Squad reminds him of his priorities.

Preceding Iron Man Annual #5, and by O’Neil, Luke McDonnell, Mike Esposito & Steve Mitchell, a brief encounter with newcomer hero Moon Knight sees Stark at odds with rival rich man Steven Grant (one of four people comprising the edgy new crusader) in ‘If the Moonman Should Fail!’

Frenemies at first sight, the Golden Avenger and Fist of Khonshu swallow their differences to save mutual friends held hostage by Advanced Idea Mechanics, after which the extra-length Annual extravaganza sees Iron Man in Wakanda where The Black Panther must defeat mysteriously resurrected nemesis and determined usurper Eric Killmonger

Crafted by Peter B. Gillis, Ralph Macchio, Jerry & Bingham & Green, the action-packed ‘War and Remembrance!’ reveals an old foe methodically manoeuvring Stark and Iron Man into an inescapable trap, which closes tighter in Iron Man #162 as O’Neil, Mike Vosburg & Mitchell expose ‘The Menace Within!’ as a trusted employee sabotages S.I.…

There seems to be more than one campaign to crush Stark, and – as O’Neil, McDonnell & Mitchell become the regular creative team – ‘Knight’s Errand!’ opens an extended gambit with another hidden plotter turning ruthless capitalism, corporate raiding, advanced weaponry and an obsession with chess into a war for control of the company.

Up first is fast-flying tech terror The Knight who makes short work of Tony’s bodyguard, pilot, friend and confidante James Rhodey, but the real threat comes from a new acquaintance and future companion, covertly hollowing out Stark at close hand. Rising in the rankings after defeating the hovering horseman, Iron Man barely survives the ‘Deadly Blessing’ of The Bishop after his security team digs up leads to the plot in Scotland…

In IM #165, the trail leads to Jamie, Laird of Glen Travail and another deadly duel of devices, but the true purpose is to destabilise Stark by abducting Rhodey in an effort to coerce his capitulation. The resultant ‘Endgame’ seemingly goes Stark’s way, but the battle is fought on many levels by a distanced player secretly commanding the Laird: one with a cruel emotional counterpunch long-prepared to destroy the hero from within…

After a brief interlude offering original art pages from issues #161, 163 & 165, the stories resume and tensions mount on ‘One of Those Days…’ as old foe The Melter attacks Stark’s New York facility. Rhodey is recuperating in Scotland and Stark yet again faces enforced inactivity in the land of sublime alcoholic beverages, so he abruptly abandons his friend and jets home to stop the supervillain. He also learns his brilliant head of security Vic Martinelli has uncovered the identity of one of the hidden players attacking the company: chess grandmaster turned armaments entrepreneur Obadiah Stane

With Rhodey missing again in Scotland, the newcomer wants all Stark’s creations and in the most hostile of takeovers, has used every trick in the book – from honey traps to guided missiles and abduction to intoxication – to seize the advantage…

‘The Empty Shell’ sees that nefarious planning bear evil fruit as Stark finally cracks under interminable pressure and one last betrayal, leading to a crushing fall “off the wagon” and into the gutter in ‘The Iron Scream’.

Permanently drunk and deprived of all judgement, Stark dons his armour to clash with Machine Man, even as far away, Rhodey makes his own life-threatening break for freedom and home…

As chaos ensues at the Stark plant, a major player debuts in the form of junior employee and minor boffin Morley Erwin, who’s on hand for Stark’s reunion with Rhodey and an aghast witness to one of the smartest men alive willingly crawling into a bottle and trying to drown away his pain…

That process begins in #169 as ‘Blackout!’ sees Stark simply give up when confronted by volcanic B-list villain Magma, and sleep through the moment Jim Rhodes steps up – and into – the role and armour of Iron Man

The new era properly begins in #170’s ‘And Who Shall Clothe Himself in Iron?’ (cover-dated May 1983) as the former military airman promotes Erwin to the role of tech support adviser to help him pilot the most complex weapon he’s ever used to defeat Magma and save a far from grateful Tony Stark…

In the aftermath, the inventor just walks away: letting a new hero flounder even as, in the shadows, Stane gradually completes his takeover. Alone, isolated and under resourced, Rhodey and Erwin stumble into a heist in ‘Ball and Chain’, after seeking to arbitrate a domestic hostage situation triggered by Asgardian-powered supervillain Thunderball not knowing when no means no…

They are then duty-bound to intervene when Stark – completely off the rails – is arrested. However, his drunken debacle is only the start of their woes, as one the souse’s most murderous enemies tries to exact ‘Firebrand’s Revenge!’ and an entire hotel goes up in flames.

Thankfully Captain America is on hand to give the new guy in the suit a helping hand, but the distraction is just what Stane needs to seal his deal…

Homeless, broke and close to death on the streets, Stark is then accidentally saved by his conqueror, who lays the seeds of his own eventual downfall by dragging the lush to a grand takeover ceremony. Also attending is the new Iron Man who gets a lead to the woman who tempted and crushed Stark: an operative of freelance espionage ring The Sisters of Ishtar. This time both Stane and Rhodey learn that ‘Judas is a Woman’

During this period every effort to turn Stark around fails: shot down by his self-sabotage. Now however, his friends must pause their personal interventions as the national and international repercussions of Stane’s triumph grows. Refusing to let a ruthless war profiteer benefit from Iron Man tech, Rhodey and Morley take drastic steps: stealing all the old kit and prototypes from Stane International. They are blithely unaware Nick Fury and S.H.I.E.L.D. share those opinions and are making their own clandestine arrangements in ‘Armor Chase’ (inked by Sam de LaRosa)…

A three-way clash escalates in O’Neil, McDonnell, & Mitchell’s Iron Man #175 as all ‘This Treasure of Red and Gold…’ ends up dumped deep in the ocean: purportedly beyond human reach. Nobody seemed to think that maybe water breathers like bellicose Atlantean renegade Warlord Krang might be in the market for a weapons upgrade dropped right in his lap…

Still operating under what can only be described as trial-by-fire period, Rhodey dives right in, triumphs again and even makes a new friend…

Stark’s own deep descent is marginally arrested after befriending an elderly “un-homed” guy on the streets in ‘Turf’, even as far away Iron Man meets the Sisters of Ishtar again and has his first encounter with something not of this Earth…

This tome pauses for now with a transitional tale loaded with portents of bad times to come. After meeting Erwin’s even smarter sister Clytemnestra, Rhodey looks – after a chat with Heroes for Hire Luke Cage & Iron Fist – into forming a rather unique start-up company in ‘Have Armor Will Travel’. The idea only truly gels after he’s hired to bodyguard an officious unflappable official in South America and encounters – and survives – deadly armoured mercenary Flying Tiger. However, in all the furore, our hero barely notices that he’s having headaches almost constantly these days…

To Be Continued…

With covers by Bob Layton, Smith, Jim Starlin, Ed Hannigan & Al Milgrom, Bingham & Brett Breeding, McDonnell, Brent Anderson & Mitchell, the bonus section includes ‘Original art and covers’, the cover for The Many Armors of Iron Man collection by McDonnell, Mitchell, & Frank D’Armata and contemporary House ad from Marvel Age #12.

As comics companies sought to course correct old attitudes and adapt their wares to a far wider and more diverse readership than they had previously acknowledged, some rash rushed decisions were made that did not suit all the fans. Thankfully, that never stopped the editors and publishers from trying and the wonderful results are here and everywhere in comics because of it. Go read and enjoy and see how it all began to change.
© 2017 Marvel Characters, Inc. All rights reserved.

Brother Voodoo Marvel Masterworks volume 1


By Len Wein, Doug Moench, Roy Thomas, Marv Wolfman, David Anthony Kraft, Roger Slifer, Roger Stern, Scott Lobdell, Jean-Marc Lofficier, Randy Lofficier, Gene Colan, Don Perlin, Jim Mooney, Tony DeZuñiga, Ron Wilson, Marshall Rogers, Vicente Alcazar, Fred Hembeck, Geoff Isherwood & various (MARVEL)
ISBN: 978-1-3029-2923-7 (HB/Digital edition)

In 1968 the consciousness-raising sporting demonstration of Black Power at the Olympic Games politicised a generation of youngsters. By this time a few comics companies had already made tentative but concerted efforts to address what were national and socio-political iniquities. Nevertheless, issues of race and ethnicity took a bloody long time to filter through to still-impressionable young minds avidly absorbing knowledge and attitudes via four-colour pages that couldn’t even approximate the skin tones of African-Americans.

As with TV and films, breakthroughs were small, incremental and too often reduced to a cold war of daringly liberal “firsts.” Excluding characters in 1940s-1950s jungle themed comic books, Marvel clearly led the field with a recurring character: historically impossible Gabe Jones, a black soldier in Sgt. Fury’s Howling Commandos – debuting in #1 (May 1963).

Technically, he was beaten to that dubious honour by DC’s Jackie Johnson. Created by Robert Kanigher & Joe Kubert, the negro prizefighter joined Sgt Rock’s Easy Company in late 1961 (Our Army at War #113), but it was years before he was a regularly-seen character…

By the way, so unlikely a character was ol’ Gabe in 1963 that he was – without even consulting editor Stan Lee – helpfully re-coloured Caucasian at the printers who didn’t realise his ethnicity but just knew that he just couldn’t be non-white. Jones was eventually followed by actual black superheroes Black Panther in Fantastic Four #52 (July 1966), and the Falcon in Captain America #117 (September 1969). America’s first hero or colour to helm his own title had come and gone (largely unnoticed) in a little remembered or regarded title from Dell Comics. Debuting December 1965 and created by artist Tony Tallarico & scripter D.J. Arneson, Lobo was a wild west gunslinger battling injustice just like any cowboy would.

Arguably the greater breakthrough was Joe Robertson, City Editor of the Daily Bugle: an erudite, brave, proudly ordinary mortal distinguished by his sterling character, not costume or skin tone. He debuted in Amazing Spider-Man # 51 (August 1967), proving in every panel thereafter that the world wouldn’t end if black folk and white folk shared the same spaces…

This big change slowly grew out of raised public awareness during a terrible time in US history: even worse than today’s festering social wounds and agonisingly commonplace occurrences of cops claiming to misjudge immediate life-or-death situations, perilous racial pressures and a seemingly constant, officially policy of Black Lives Not Mattering. These tragedies occur unpardonably often the UK too, so we’ve nothing to be smug about…

Britain has suffered race riots since the Sixties, leaving simmering scars that only comedians and openly racist politicians dare to talk about. Things today don’t seem all that different, except the bile and growing taste for violence is turned towards European accents, or health workers as well as brown skins, and now includes non-white sectarian aggravation too…

As the 1960s became a newer, darker decade, more positive and inclusive incidences of ethnic characters appeared in the USA, with DC finally getting an African-America hero in John Stewart (Green Lantern #87 December 1971/January 1972) – although his designation as a replacement Green Lantern might be construed as more conciliatory and insulting than revolutionary.

The first DC hero with his own title was Black Lightning. He didn’t debut until April 1977, although Jack Kirby had introduced Vykin in Forever People #1, the Black Racer in New Gods #3 (March and July 1971) and Shilo Norman as Scott Free’s apprentice (and eventual successor) in Mister Miracle #15 (August 1973). A month later there was Dr. Jericho Drumm: Brother Voodoo

It was a turbulent time culturally, but it was also a life-or-death moment for comics. The American industry was in turmoil if not meltdown, much like the youth of the nation they courted. With costs of production skyrocketing, every title had to be a success and no one seemed clear on what audiences wanted…

Superheroes had dominated for most of the 1960s: peaking globally before explosively falling to ennui and overkill. Traditional genres like horror, westerns, romance and science fiction returned, fed by radical trends in movie-making where another wrinkle had emerged: films by and for African American audiences. Most called them “Blacksploitation” films…

Marvel was already a pioneer in diversity. As well as a plethora of white Christian males there were pagan gods, female characters (a few but not for long), extraterrestrials, native Americans, Atlanteans and monsters spearheading their own features. Why not another black lead with roots in multiple of genres at once?

Contemporary Blaxsploitation cinema and novels had fired up commercial interests throughout America, and in that miasma of outlandish dialogue, daft outfits and barely concealed – if justified – outrage, an angry black man with a shady past and questionable morals must have felt like a sure-fire hit to Marvel’s bosses. Luke Cage, Hero for Hire launched in the summer of 1972. A year later, Black Panther finally got his own series in Jungle Action #5 and Blade: Vampire Hunter debuted in Tomb of Dracula #10 (July 1973. Surely there was room for more?

Astonishingly soon after, with the Comics Code prohibition against horror hastily rewritten (amazing how plunging sales can affect ethics), scary comics returned in force and a fresh crop of supernatural superheroes and monsters began appearing on newsstands to supplement the ghosts, ghoulies and goblins already infiltrating the once science-only scenarios of the surviving Fights ‘n’ Tights titles.

In fact, the lifting of the Code ban resulted in such an avalanche of horror titles in response to the industry-wide downturn in superhero sales, that it probably caused a few more venerable costumed crusaders to – albeit temporarily – bite the dust.

Almost overnight nasty monsters – both new and reprinted from the1950s (and narcotics; but that’s another story) became acceptable fare on four-colour pages. Whilst a parade of pre-code reprints made sound business sense, the creative aspect of the contemporary fascination in supernatural themes was catered to by adapting popular cultural icons, before risking whole new concepts on an untested public. Oddly the last Code-embargoed genre – Crime comics – never figured in this particular populist revival…

As always in entertainment, the watch-world was fashion: what was hitting big outside comics was to be incorporated into the mix as soon as possible. When proto-horror Morbius debuted in Amazing Spider-Man #101 (cover-dated October 1971) and the sky failed to fall in, Marvel moved ahead with a line of shocking superstars.

They began with a traditional werewolf and a vampire before chancing something new: a haunted biker who tapped into both Easy Rider’s freewheeling motorcycling chic and the prevailing supernatural zeitgeist. Recycling an old western’s title, the all-new Ghost Rider debuted in Marvel Spotlight #5, August 1972. He had been preceded by western hero Red Wolf in #1 and the aforementioned Werewolf by Night in #2-4. From these beginnings spooky floodgates opened to such an extent there was even room for non-white stars like The Living Mummy and our star turn today…

This quirky compendium collects Brother Voodoo’s earliest exploits from a time when he was equal parts tragic outsider and in-joke laughing stock and long before he was reclaimed as a major hero and rebooted as Doctor Voodoo. These adventures from Strange Tales #169-173, Tales of the Zombie #6 &10, Marvel Team-Up #24, Werewolf by Night #38-41, Marvel Two-in-One #41, Doctor Strange #48, Moon Knight #21, Marvel Super-Heroes #1 and Doctor Strange: Sorcerer Supreme #16, 17, 20 also include extracts from Tomb of Dracula #34-37: epically spanning cover-dates September 1973 to August 1990. The mystic materials are preceded by an informative Introduction from Ron Wilson on how the series came to be and his editorial origins…

Built from an idea by then Editor-in-Chief  Roy Thomas, with defining input from Stan Lee, John Romita and eventual assigned creators Len Wein & Gene Colan, the end result was a complex and convoluted affair spread out over a number of issues. It’s also fair to say that there’s a lot of dialogue and some notions that haven’t fared well as we’ve become a more inclusive society. If you can’t temper your modern sensibilities in the face of well-meaning but dated attitudes, it might be best to look elsewhere for evidence of role models for young black readers…

Brother Voodoo was a series that took its time to tell a tale, and we need to remember that the idea was to create a hero who could have lots of adventures for as long as possible: a new Doctor Strange or Spider-Man or Daredevil, created at a moment when society and the comic industry were in utter turmoil. Lots of good ideas debuted and died unfulfilled, only to blossom again in years to come…

With their hero ready to launch, Marvel capitalised on the times as much as possible. The company had launched a wave of new titles (many of them cost-effective reprint anthologies) and restored defunct titles to crowd rival publishers off newsstands. Cover dated May 1968, Strange Tales #168 was officially the last issue of a prestigious horror book that had run from the 1951 before becoming a vehicle for The Human Torch, Doctor Strange and Nick Fury, Agent of S.H.I.E.L.D. in the 1960s. When Marvel the top-selling brand in 1968, its numbering had carried on for Doctor Strange’s first solo title.

Cover dated September 1973, the book was revived after a 5-year hiatus as a try-out title, kicking off with Brother Voodoo who occupied #169-174, after which The Golem, classic horror reprints and Jim Starlin’s landmark reinterpretation of Adam Warlock took the magazine to its ultimate oblivion in 1975.

Enough background now: let’s get down among the dead men…

The drama commences in the eponymous ‘Brother Voodoo!’ (Wein, Gene Colan & Dan Adkins), as a UN special investigator lands in Haiti and is saved from murderous ambush by an oddly-garbed man with incredible powers, emerging from clouds of smoke amidst thunderous frenetic drum beats. Accompanied by elderly aide Bambu, the stranger escorts Dr Maitland to safety even as his mind flashes back to how it all began…

Years ago, Jericho Drumm abandoned his brother Daniel and family heritage as voodoo priests for the rationalism, wealth and acclaim of the USA. Almost 20 years later, celebrated psychologist Dr. Drumm returned to Haiti to witness his brother’s murder by magic. Daniel had taken his brother’s destined place as houngan (voodoo priest) of his people but was dying from a curse laid by evil loa (spirit)/serpent god Damballah

Utterly disbelieving, Jericho was helpless to prevent his brother’s death and his own subsequent humiliation by Damballah, and after swallowing his civilised pride sought out Daniel’s teacher Papa Jambo to accept his fate, learn the lore and accept the onerous responsibilities of protecting the world from evil magic. Now splitting his time between his Caribbean homeland and his practice in the French Quarter of New Orleans, Dr. Jericho Drumm ministers to the world’s unknown ailments and hidden horrors…

The origin flashback extended to the next issue with a ‘Baptism of Fire!’ tracing Jericho’s accelerated course of study and triumphant battle against the loa lord. Amongst his many new gifts, the power that tipped the balance was his eerie ability to channel his dead brother’s power and soul: a chilling tactic possible because Daniel now lived within him…

We return to the present with ST #171 and learn why the UN is under attack in Haiti when ‘March of the Dead!’ (with Frank Giacoia inking Colan’s gloriously beautiful, increasingly scary pencils) sees Drumm attacked by the walking dead.

Thanks to the Comics Code, at this time the literal word “zombie” was banned in newsstand publications, compelling writers and editors to take torturous steps to do their job. Marvel’s monochrome magazines used the term with impunity and without sanction, but for the mainstream colour titles, Wein had to coin a new appellation, which is why Brother Voodoo here clashes with “zuvembies” in a graveyard. You couldn’t make it up, could you?

These specific “soulless ones” prowl at the command of sinister Baron Samedi, sabotaging much-needed industry providing jobs for the impoverished nation. The tale catapults BV into the heart of Marvel continuity as the true perpetrators are exposed as far-from-supernatural assailants and one of the MU’s greatest threats to life and liberty…

Dick Giordano inked #172 and 173 as the hero returns to Louisiana. Seeking to assist a woman targeted by mystic malevolence, in ‘Fiend in the Fog!’, police chief’s daughter Loralee Tate is singled out by voodoo villain and cult leader Black Talon and Drumm is inexorably drawn into a massive conspiracy demanding a ‘Sacrifice Play!’ and the initially unwelcome aid of local legend Mama Limbo. The spooky thrills culminate in a do-or-die battle with the Talon’s tribe and Brother Voodoo’s defeat and capture, resulting in a painful cliffhanger since the series ceased here with April 1974 episode…

Mere months later, the already drawn conclusion resurfaced in one of those aforementioned mature Marvel magazines. The Black Talon tale concluded in July’s Tales of the Zombie #6, with Doug Moench scripting Wein’s plot and Frank Chiaramonte inking Colan – who always worked best in monochrome. ‘End of a Legend!’ exposes devious duplicity and reaps a rich harvest of destruction when Drumm breaks loose and unleashes all his power…

He then appeared in New York, joining Spider-Man in Marvel Team-Up #24 (August 1974) in a Wein yarn illustrated by Jim Mooney & Sal Trapani: a decidedly offbeat hero haunting the Big Apple to quash a Manhattan murder cult in ‘Moondog is Another Name for Murder’

Almost one year later, Brother Voodoo returned as Tales of the Zombie #10 delivered ‘The Resurrection of Papa Jambo!’ (March 1975, by Moench & Tony DeZuñiga) wherein Jericho Drumm’s long-departed tutor is forcibly revived by malign Dramabu, the Death-Lord. As the revered savant stalks the shanty towns of Haiti, claiming sacrificial fodder for his power-hungry new master, the harassed hero and Bambu return to their roots and make some hard decisions to save their people…

Following that yarn, Brother Voodoo joined Marvel’s own ranks of the living dead: reduced to occasional cameos and guests shots in other series. Represented here in excerpts from The Tomb of Dracula #34-37 (July to October 1975 as crafted by Marv Wolfman, Colan & Tom Palmer), the houngan visits the Brazilian Amazon, rescuing vampire hunter Frank Drake from an army of zuvembies unleashed by the Transylvanian terror. Times and tastes were changing, with superheroes again ascendent, and the horror fad fading. Soon, only The Tomb of Dracula would remain…

Lovingly realised by Moench & Don Perlin, former furry hit Werewolf by Night had ridden the storm longer than most: deftly adapting to new trends and ideas by allowing character and not plot dictate the course. An earlier arc depicting Haiti holding a cure for lycanthrope Raymond Coker was revisited and an extract here from WBN#38 (May 1976) sets up an epic intervention and unfolding wonder as Coker now requests the aid of Brother Voodoo…

Cover-dated July, Werewolf by Night #39 reveals ‘Some Are Born to the Night’ as – after being visited by a trinity of infinite beings who threaten to alter his existence forever – wild werewolf Jack Russell is hurled into a life-changing crisis. The celestial visitants are also in touch with Coker as he squats in a hut in far off Haiti, and even appear to Russell’s sister Lissa and girlfriend Topaz.

The “Three Who Are All” are manoeuvring players into a game of cosmic consequences and when Jack gets home, he finds Coker and Drumm waiting. No sooner are introductions made than another army of zuvembies attack and Russell learns that Some are Born to the Night!’

Portentous proclamations of unfulfilled destinies propel the adventurers and Topaz back to Haiti where they are abducted and taken to an infernal pit nurturing a shocking travesty of life with resurrected wizard/old enemy Dr. Glitternight in charge of Souls in Darkness’…

Revealed in WBN #41 as an ex-member of the gestalt once called “Five Who Are All”, the villain’s obsessive monster-making is explained before his attempts to dominate reality are spectacularly thwarted through the return of a missing fourth being and the indomitable resistance of Jack and Brother Voodoo in ‘…And Death Shall Be the Change’

Key to their eventual triumph is the moment when Russell discovers how to transform into a werewolf fully in control of his mental faculties day or night. Returning to America, the Werewolf-by-Choice naturally became a superhero and moved to New York, but for Jericho Drumm it was time to fade into the shadows once more…

Marvel Two-in-One #41 (July 1978) sees David Anthony Kraft, Ron Wilson & Pablo Marcos close an open case where The Black Panther had vanished whilst fighting a “zombie-vampire” stalking New York’s streets and abducting prominent African Americans. Here, concluding chapter ‘Voodoo and Valor!’ sees Drumm volunteer his specialised services to BenThe ThingGrimm to save T’Challa, and end the crisis. The trail takes them to Uganda for a confrontation with Doctor Spectrum and far deadlier crazed killer Idi Amin

Jumping to August 1981 and Doctor Strange #48, Roger Stern, Marshall Rogers & Terry Austin reveal how the voodoo vigilante and his passenger Daniel are possessed by minor god Damballah and require ‘The Power of Dr. Strange’ to restore them to sanity and safety, after which Moon Knight #21 (July 1982) is paid a visit by ‘The Master of Night Earth!’

Crafted by Moench, Vicente Alcazar, John Tartaglione & Bob Camp. This dark delight sees the Fist of Khonshu join Brother Voodoo in Haitian port city Mirebalais. Battling gunrunners before colliding with a thug possessed by Daniel Drumm, the lunar avenger is soon helping head off a revolution: one fought by zuvembies on zombie alligators fighting for a greedy politician with voodoo training…

May 1990 brought giant anthology Marvel Super-Heroes (Spring Special) #1 and buried deep inside Scott Lobdell, Fred Hembeck & Dell Barras detailed short done-in-one saga ‘Don’t Do that Voodoo You Do So Well’ with Drumm saving hurricane victims and unexpectedly encountering again a lost love from his youth…

Contemporaneously, Drumm scored a short back-up series in Doctor Strange: Sorcerer Supreme (April-August 1990) seen here as ‘The Book of the Vishanti: The Mark of the Vodû! Part I-III’ as featured in issues #16-17 and 20. A way of reinventing the hero whilst revisiting and revising his origins, the serial by Roy Thomas, Randy & Jean-Marc Lofficier and illustrator Geoff Isherwood, Mickey Ritter reprised the Brother’s career and legacy, whilst laying out how the history and practise of voodoo slotted into Marvel’s cosmology. and continuity.

With covers by Romita, Gil Kane, Giordano, Giacoia, Rich Buckler, Ernie Chan, Earl Norem, Palmer, Keith Pollard, Bill Sienkiewicz & Jim Lee, pages of original art by Colan, Kane and a host of forementioned inkers, this tome also offers contemporary house ads, info pages on Brother Voodoo and Black Talon from The Official Handbook of the Marvel Universe and the 2008 cover of Essential Marvel Horror volume 2. These are supplemented by full creator biographies, ‘Introducing Brother Voodoo!’ – a heavily illustrated feature by Tony Isabella from Tales of the Zombie #2 in anticipation of his imminent debut in Strange Tales #169 and ‘Brother Voodoo Lives Again’ from TotZ #5 discussing his move out of colour comics.

Definitely not everybody’s role model or anyone’s “Great White Hope”, Brother Voodoo remains a noble experiment and intriguing concept that still offers great enjoyment and astounding art for those who like their fun challenging and off centre.

Don’t let silly prejudice make you miss out on something special…
© 2021 MARVEL.

Moon Knight Epic Collection volume 1: Bad Moon Rising (1975-1981)


By Doug Moench, David Anthony Kraft, Bill Mantlo, Steven Grant, Roger Slifer, John Warner, Don Perlin, Bill Sienkiewicz, Keith Giffen, Mike Zeck, Jim Mooney, Jim Craig, Gene Colan, Keith Pollard & various (Marvel)
ISBN: 978-0-7851-2092-6 (TPB/Digital edition)

Moon Knight is probably the most complex and convoluted hero(es) in comics. There’s also a lot of eminently readable strip evidence to support the contention that he’s a certifiable loon.

The mercurial champion first appeared during the 1970s horror boom: a mercenary Batman knockoff hired by corporate villains to capture a monster. Sparking reader attention, the mercenary spun off into a brace of solo trial issues in Marvel Spotlight and welter of guest shots before securing an exceedingly sophisticated back-up slot in the TV inspired Hulk Magazine before graduating to the first of many solo series.

His convoluted origin eventually revealed how multiple-personality-suffering CIA spook-turned-mercenary Marc Spector was murdered by his boss and apparently resurrected by an Egyptian god…

This first epic compilation re-presents Werewolf by Night #32-33; Marvel Spotlight #28-29; Defenders #47-50, Peter Parker, The Spectacular Spider-Man #22-23; Marvel Two-In-One #52; material from Hulk Magazine #11-15, 17-18 & 20; Marvel Preview #21 and Moon Knight #1-4, spanning 1975 to 1981.

It all began in Werewolf by Night #32 (August 1975) and another stage in a long-running plot thread. Accursed lycanthrope Jack Russell and his sister Lyssa had been targets of criminal capitalists the Corporation for months. The plutocratic cabal believed that by terrorising the public, they could induce them to spend more…

Here Doug Moench & Don Perlin (with assistance from little Howie Perlin) introduced mercenary Marc Spector: a rough and ready modern warrior hired by plutocratic plunderers and equipped with a silver-armoured costume and weapons to capture Russell or his animal other as ‘…The Stalker Called Moon Knight’.

The bombastic battle and its ferocious sequel ‘Wolf-Beast vs. Moon Knight’ received an unprecedented response and rapidly propelled the lunar avenger to prominence as Marvel’s edgy answer to Batman: especially after the mercurial merc rejected his latest loathsome employers’ entreaties and let the wolf, as well as collateral hostages Lissa and Topaz, run free…

Within a year the spectral sentinel had returned for a two-part solo mission that fleshed out his characters (yes, plural!) and hinted at a hidden history behind the simple mercenary façade. Cover-dated June & August 1976, Marvel Spotlight #28-29 ‘The Crushing Conquer-Lord!’ and concluding chapter ‘The Deadly Gambit of Conquer-Lord!’ reveal the mercenary to be a well-established clandestine crimebuster with vast financial resources, a dedicated team of assistants including pilot “Frenchy” and secretary Marlene as well as wide-ranging network of street informants, a mansion/secret HQ, a ton of cool gadgets and at least four separate identities.

This latter aspect would inform Moon Knight’s entire career as various creators explored where playacting ended and Multiple Personality Disorder – if not outright supernatural possession – began…

Thanks to his brush with the werewolf, the masked vigilante had also gained a partial superpower. As the moon waxed and waned, his physical strength speed, stamina and resilience also doubled and diminished.

Here, billionaire Steven Grant, New York cabbie/information gatherer Jake Lockley, repentant gun-for-hire Marc Spector and the mysterious Moon Knight discovered he had been targeted by ruthless mastermind Mr. Quinn, who sought to eliminate a potential impediment in his plane to become a supervillain and rule Manhattan. The cunning criminal had placed a spy in Steven Grant’s inner circle and subsequent research revealed how Spector – a former CIA unarmed combat and weapons expert – had infiltrated the Corporation, gained powers, created alternate identities and, for unknown reasons, declared war on crime…

Sadly, despite this devious scheme and deploying plenty of his own wonder weapons and henchmen, the Conquer-Lord proves no match for the hidden hero in a gripping thriller by Moench & Perlin.

Following a quartet of previous collection covers by Gil Kane & Tom Smith, Perlin & Matt Milla, Bill Sienkiewicz & John Kalisz, and Sienkiewicz, Klaus Janson & Thomas Mason, the spectral sentinel’s next appearance was as a guest in a long running super-team saga.

Beginning with ‘Night Moves!’ in Defenders #47 (May 1977 and running through #50 and beyond), John Warner, David Anthony Kraft, Roger Slifer, Keith Giffen – in full Kirby mimic mode – with inkers Janson & Mike Royer disclose how putative loner Moon Knight is drawn into a war between a supervillain suffering a despondent mid-life crisis and the heroic “non-team” of Nighthawk, Valkyrie, Hellcat and The Hulk.

It begins in New Jersey, as the late-patrolling vigilante stumbles upon an abduction. When S.H.I.E.L.D. boss Nick Fury “arrests” Valkyrie’s former husband Jack Norriss in a most unorthodox manner, Moon Knight rescues Jack, taking him to Doctor Strange. Before long, MK’s somehow fighting Avenger Wonder Man, and thereafter catapulted into an aging Bad Guy’s existential crisis in #48’s ‘Who Remembers Scorpio? Part 1: Sinister Savior’

Certainly not Jack, now a captive audience to Fury’s supposedly dead brother, who bemoans his lot in life while waiting for his new Zodiac team to mature and leave the Life Model Decoy machine currently constructing them…

When the Knight finds them, he’s caught in a deadly death trap, as Nighthawk is captured and added to the whining villain’s unwilling audience. Moon Knight’s escape and dash for reinforcements coincides with Hulk’s latest ‘Rampage’ through Manhattan in #49, allowing MK to lead him back to the Zodiac base, with Hellcat and Valkyrie close behind them.

Everyone meets up just as the artificial Zodiac is prematurely born, with double-length Defenders #50 hosting massive, manic free-for-all ‘Who Remembers Scorpio? Part 3: Scorpio Must Die!’

The clash ends in tragedy and Moon Knight’s departure, but not before an extract from #51’s ‘A Round with the Ringer!’ reveals the shocking secret of Fury’s involvement and exactly how the Knight in White escaped that aforementioned death trap…

You’re not really a Marvel Superhero until you meet the wondrous webslinger, and that initial introduction came in Peter Parker, The Spectacular Spider-Man #22-23 (September & October 1978) as Bill Mantlo, Mike Zeck & Bruce D. Patterson detail an underworld plot to destroy the mysterious vigilante ‘By the Light of the Silvery Moon Knight!’

When an informant is gunned down warning the Maggia have ferreted out one of his secret identities, Moon Knight learns the lethal legacy of Conquer-Lord’s files have made targets of his other assets, including diner owner Gena and homeless derelict Crawley. Lockley seeks to save them from assassination as Spider-Man is just passing, and the webslinger intervenes to save lives and keep his neighbourhood friendly…

After the traditional misunderstanding Meet-&-Beat-Up, Spidey and Moon Knight unite just in time to battle the Maggia’s top super-enforcer… French speedster Cyclone!

The saga concludes courtesy of artists Jim Mooney & Mike Esposito as the wallcrawler enviously scopes out MK HQ before joining a punitive counterstrike on the crime combine in ‘Guess Who’s Buried in Grant’s Tomb!’

Cover-dated June 1979, one last guest shot preceded MK’s transition to a solo series. In Marvel Two-In-One #52, Steven Grant – the real one Spector’s alter ego is teasingly based on – and artist Jim Craig & Pablo Marcos had the mysterious Moon Knight ally with The Thing to stop CIA Psy-Ops master Crossfire from brainwashing the city’s superheroes into killing each other…

Superhero credentials suitably established, Moon Knight began carving out his uniquely twisted corner of the Marvel Universe in a psychologically-themed vehicle aimed at an older, more general audience.

Originally released as newsprint monochrome magazine The Rampaging Hulk, the advent of the company’s “Marvelcolor” process and a hugely successful TV show starring the Green Goliath saw the periodical upgraded to slicker paper stock and obliquely continuity-adjacent storylines to address the needs of casual readers/television converts.

Supposedly a more sophisticated product, the book offered a home to Moon Knight, who moved in for a series of dark modern tales also outside standard superhero parameters. Before those begin here, Hulk Magazine #11 (October 1978) provides Bob Larkin’s wraparound painted cover, a house ad from #10 and a text introduction extolling the virtues of artistic debutante Bill Sienkiewicz from #13…

A new era dawned with ‘Graven Image of Death’ (#11, by Moench, Gene Colan & Tony DeZuñiga) as the hooded hunter stumbles into a murderous war between rival antiquities collectors Joel Luxor and Anton Varro: millionaires vying for possession of a statuette of Egyptian god Horus. As bodies stack up, Moon Knight despatches Grant’s assistant/paramour Marlene to question museum curator Fenton Crane and is barely in time to stop her joining the body count in #12’s ‘Embassy of Fear!’ (Moench, Keith Pollard, Frank Giacoia & Esposito).

On learning the entire affair is simply smoke and mirrors for a larger scheme, with the statue simply moneymaking collateral in an international terrorism plot, Moon Knight buys in as shady millionaire Grant to work undercover. He is unaware that another mastermind has obtained Conquer-Lord’s files and it’s all a trap.

Hulk Magazine #13 (February 1979) was Sienkiewicz’s moment. On ‘The Big Blackmail’ his sleek imitation of classic Neal Adams hyperrealism (and Batman swipe files) combined with Steve Oliff’s advanced colour techniques, were breathtaking as enigmatic Machiavelli Lupinar observed the hero’s friends and allies at dangerously close quarters. Orchestrating nuclear armageddon with Moon Knight as his unwitting dupe, legendary operative Marc Spector was his true target…

After wading through layers of murderous multinational intermediaries, Moon Knight finally confronts his bestial hidden enemy in #14’s ‘Countdown to Dark’ (Bob McLeod inks) in a furious fight to the death as a nuclear clock inexorably counts down…

A smart crossover follows after a gallery of Hulk covers – #12-15 by Joe Jusko, Earl Norem, Larkin & Peter Ledger before June 1980’s #15 hosted a single encounter told from two perspectives. Moench, Sienkiewicz & McLeod explored ‘An Eclipse, Waning’ with Grant indulging a neglected passion for astronomy by visiting an old pal in the countryside on the night of a total lunar occultation.

The event brings brutal burglars out of the woodwork and Moon Knight is required to stop them, but, bizarrely, at the height of the eclipse, during the moment of utter darkness, the Lunar Avenger encounters something huge, monstrous and unbeatable, barely escaping with his life.

Answers come in ‘An Eclipse Waxing’ as on that same night , fugitive Bruce Banner meets burglars breaking into an isolated house and helplessly transforms into the Hulk again. Just as total night falls, the monster briefly encounters an unseen foe of far greater capabilities…

Norem, Larkin and Jusko covers for #17, 18 and 20 precede some longed-awaited revelations of the White Knight’s troubled past, emerging when as regular Moon Knight feature resumed in #17. In a chilling, disturbing sequence inked by Klaus Janson, ‘Nights Born Ten Years Gone Part I-III’ finds Manhattan terrorised by a mad axeman stalking nightshift nurses.

Wearing pyjama bottoms and a clown mask, the “Hatchet-Man” has racked up nine kills before Moon Night’s street agents present evidence indicating a close historical connection to Spector. Always cautious, the Man of Many Parts is parsimonious in sharing knowledge and Marlene convinces him that she can safely act as bait…

The ploy goes appallingly wrong and she is severely injured by both the police and the axe-man, leading to the incensed lunar vigilante going wild amidst the ‘Shadows in the Heart of the City’ as the frustrated maniac spirals out of control

However, although the killer is stopped, the guilt-wracked hero tirelessly works a night of minor life-saving exploits and endures anxious terrors before Marlene is safe in ‘A Long Way to Dawn’

That euphoric fable appeared in Hulk Magazine #20 (April 1980) and was Moon Knight’s swan song there, but he resurfaced in a complex conspiracy mystery in monochrome magazine Marvel Preview (#21, Spring 1980).

Behind the Sienkiewicz, Larkin, Janson & Oliff cover here and preceded by the penciller’s B&W frontispiece ‘The Mind Thieves’ and concluding chapter ‘Vipers’ come from a later colourised reprint, but retain all the sinister paranoic confusion of the Moench, Sienkiewicz, Tom Palmer & Dan Greene original.

When a corpse is delivered to Grant’s mansion, it reactivates Spector’s CIA career and sets Moon Knight on the trail of unfinished business in a “Company” mind control lab supposedly decommissioned years previously…

Following a trail of dead men, dirty secrets, and programable super-killers, MK, Marlene and Frenchy escape barely death in Montreal and Paris while exposing a vicious vengeance plot behind the dirty tricks campaign. It almost costs them everything…

Appended by Ralph Macchio’s editorial ‘Full Phase’, the story closes one chapter in the character’s life and leads into the far mor complex and conflicted career of a man seeking atonement as the November cover-dated premier solo title exposes the secrets of ‘The Macabre Moon Knight!’

Here Moench, Sienkiewicz & Frank Springer reveal how world-weary, burned-out mercenary Spector was working for murderous marauder Raul Bushman but reclaimed his moral compass after his ruthless boss murdered archaeologist Peter Alraune for the contents of a recently excavated Sudanese tomb. The scientist’s daughter Marlene escaped, as did equally disgusted comrade Frenchy, but when Spector attempted to stop Bushman executing witnesses he was beaten and left to die in the desert.

Dying by degrees, Spector crawled for miles and died just as he enters the tomb of Pharoah Seti, where Marlene and her workers were hiding. Dumped at the feet of a statue of Khonshu – god of the Moon and Taker of Vengeance – he inexplicably revived. Clearly deranged, he draped the statue’s white mantle around himself, before going out into the night. By dawn, Bushman’s band are dead and the monster fled…

Skipping forward to now and hinting at a long eventful road to the life of a multi-identity superhero, the origin ends with a fateful showdown with the returned Bushman in his New York lair…

Barely pausing, #2 focuses on pitiful peeping pawn Crawley in a powerful human interest tale. The city reels under the bloody shadow of a butcher hunting bums and indigents. With corpses no one cares about mounting, Moon Knight soon learns ‘The Slasher’ is seeking one specific homeless man, and will not stop until he finds him…

Cover-dated January 1981, #3 sees Sienkiewicz ink himself as ‘Midnight Means Murder’ with the Knight of the Moon facing ruthless thief Anton Mogart/The Midnight Man, before the saga pauses with #4 and the Janson-inked action thriller ‘A Committee of 5’. Here, the Lunar Avenger is hunted by and hunts in return a quintet of specialist assassins. Happily, fortune augments ability and Khonshu’s chosen is more than a match for the killer elite…

Accompanied throughout by covers from Gil Kane, Al Milgrom, Klaus Janson, Perlin, Jack Kirby, Ed Hannigan, Joe Sinnott, Dave Cockrum, Joe Rubinstein, Keith Pollard, George Pérez, Sienkiewicz and others, the extras are supplemented by Sienkiewicz’s wrapround covers from Moon Knight Special Edition #1-3 and the 6-plate character portfolio contained therein, plus Jim Shooter’s introduction.

Also on show are contemporary house ads; printed trivia; previous collection covers; the painted cover to fanzine Amazing Heroes #6 and 11 pages of original art and covers by Milgrom, Cockrum, Rubinstein, Sienkiewicz, McLeod, Springer & Janson.

Moody, dark, thematically off-kilter and savagely entertaining this first volume sees a Batman knock-off evolve into a unique example of the line between hero and villain and sinner and saint all wrapped up in pure electric entertainment for testosterone junkies and
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