Enemy Ace: War in Heaven


By Garth Ennis, Chris Weston, Christian Alamy & Russ Heath (DC Comics)
ISBN: 1-56389-982-5

Enemy Ace first appeared as a back-up in issue #151 of DC’s flagship war comic Our Army at War: home of the already legendary Sergeant Rock (cover-dated February 1965). Produced by the dream team of Robert Kanigher and Joe Kubert during a period when the ongoing Vietnam conflict was beginning to tear American society apart the series told bitter tales of valour and honour from the point of view of German WWI fighter pilot Hans Von Hammer: a noble warrior fighting for his country in a conflict that was swiftly excising all trace of such outmoded concepts from the business of mass-killing.

The tales, loosely based on Red Baron Manfred von Richthofen, were a magnificent tribute to soldiering whilst condemning the madness of war, produced during the turbulent days of the Vietnam War. They are still moving and powerful beyond belief, as is George Pratt’s seminal 1989 sequel, Enemy Ace: War Idyll.

In 2001, Garth Ennis – no stranger to combat fiction – took another look at the flyer on the other side in a two part miniseries that transplanted him to World War II, and a far less defensible position…

Bavaria, 1942 and forty-six years old Baron Hans von Hammer is visited by an old flying comrade urging him to come out of retirement and serve his country. No lover of Nazism, the old ace has kept himself isolated until now but Germany’s attack on Russia has proven a disastrous blunder, and this last plea is a much warning as request.

The neophyte pilots on the Eastern Front need his experience and leadership whereas Hitler’s goons don’t need much excuse to remove a dissident thorn…

Based loosely on the lives of such German pilots as Adolf Galland, book I of War in Heaven (illustrated by Chris Weston) finds von Hammer as indomitable as ever in the killer skies but unable to come to terms with the increasing horror and stupidity of the conflict and its instigators. The phrase “My Country, Right or Wrong” leaves an increasingly sour taste in his mouth as the last of his nation’s young men die above Soviet fields…

Book II is set in 1945 and sees Germany on the brink of defeat with von Hammer flying an experimental early jet fighter (a Messerschmitt 262, if you’re interested) shooting down not nearly enough Allied bombers to make a difference and still annoying the wrong people at Nazi High Command. He knows the war is over but his sense of duty and personal honour won’t let him quit. He is resigned to die in the bloody skies that had been his second home, but then he is shot down and parachutes into a concentration camp named Dachau…

With art from comics legend Russ Heath, this stirring tale ends with a triumph of integrity over patriotism: a perfect end to the war record of a true soldier.

This slim volume is supplemented by a classic anti-war tale of WWI by Kanigher and Kubert from Star-Spangled War Stories #139. ‘Death Whispers… Death Screams!’ explores the Enemy Ace’s childhood and noble lineage as he endures the daily atrocities of being one of the world’s last warrior knights in a mechanised, conveyor-belt conflict.

Here is another gripping, compelling, deeply incisive exploration of war, its repercussions, both good and bad, and the effects that combat has on singular men. This should be mandatory reading for every child who wants to be a soldier…

© 2001, 2002 DC Comics. All Rights Reserved.

Jack Kirby’s The Losers


By Jack Kirby with D. Bruce Berry and Mike Royer (DC Comics)
ISBN: 978-184856-194-6

¡Perfect Christmas Present Alert! – for boys of all ages

There’s a glorious profusion of Jack Kirby material around these days and this astounding collection of his too-brief run on the DC war comic Our Fighting Forces is for far too many an unknown delight. Famed for his larger than life characters and gigantic, cosmic imaginings, the King was a decent, spiritual man from another generation, and one who had experienced human horror and bravery as an ordinary grunt during World War II. Whether in the world-weary verité of his 1950s collaborations with Joe Simon or the flamboyant bravado of his Marvel creation Sgt. Fury, his combat comics looked real: grimy, tired, battered yet indomitable.

In 1974, with his newest creations inexplicably not setting any sales records at DC, and as he tentatively considered a return to Marvel, he took over the creative chores on an established but always floundering series that had run in Our Fighting Forces since 1970.

The Losers were an elite unit of American soldiers formed by amalgamating three old war series together. Gunner and Sarge (later supplemented by the Fighting Devil Dog “Pooch”) were Pacific-based Marines; debuting in All-American Men of War #67, (March1959) and running for fifty issues in Our Fighting Forces (#45-94, May1959-August 1965), whilst Captain Johnny Cloud – Navaho Ace and native American fighter pilot – shot down his first bogie in All-American Men of War #82. He flew solo until issue #115, (1966), and the final component of the Land/Air/Sea team was filled by Captain Storm, a disabled PT Boat commander (he had a wooden leg) who had his own 18 issue title from 1964 to 1967. All three series were created by comics warlord Robert Kanigher.

The characters had all pretty much passed their sell-by dates when they teamed-up as guest-stars in a Haunted Tank tale in 1969 (G.I. Combat #138 October), but these “Losers” found a new resonance together in the relevant, disillusioned, cynical Vietnam years and their somewhat nihilistic, doom-laden group anti-hero adventures took the lead spot in Our Fighting Forces #123 (January/February 1970), written by Kanigher and illustrated by such giants as Ken Barr, Russ Heath, Sam Glanzman, John Severin and Joe Kubert.

With the tag-line “even when they win , they lose” the team saw action all over the globe, winning critical acclaim and a far-too-small, passionate following until #151 (November 1974) when Kirby was given complete control of the series. His radically different approach was highly controversial at the time but the passage of years has allowed a fairer appraisal and whilst never really in tune with the aesthetic of DC’s other war titles the King’s run was a spectacular and singularly intriguing examination of the human condition under the worst of all possible situations.

In ‘Kill Me with Wagner’ the Losers infiltrate a French village to rescue a concert pianist before the Nazis can capture her, but the hapless propaganda pawn has a tremendous advantage, as nobody knows what she looks like. As with most of this series a feeling of inevitable, onrushing Gotterdammerung permeates this tale: a sense that worlds are ending and new one’s a-coming. The action culminates in a catastrophic wave of destruction that is pure Kirby magic.

Most of DC’s war titles sported Kubert covers, but #152 featured the first in a startling sequence of hypnotic Kirby illustrations, almost abstract in delivery, to introduce the team to the no-hope proposition of ‘A Small Place in Hell!’ as they found themselves the advance guard for an Allied push, but dropped in the wrong town: one that has not been cleared… The spectacular action is augmented by a delightful two page Kirby fact feature: Sub-machine guns of WWII, and it should be noted that this collection is also peppered with un-inked Kirby pencilled pages and roughs.

Our Fighting Forces #153 is one of those stories that made the traditionalists squeak. Behind another Kirby cover, the story of ‘Devastator vs. Big Max’ veered dangerously close to science fiction, but the admittedly eccentric plan to destroy a giant German rail-mounted super-cannon wasn’t any stranger than many schemes the Boffins dreamed up to disinform the enemy during the actual conflict…

That tale, with two beautiful info-pages on military uniforms and insignia, is followed by a superb parable about personal honour. Behind another bombastic Kirby cover the team deployed to the Pacific to remove a Japanese officer who’s devotion to ‘Bushido’ had inspired superhuman resistance from his men. The means used to remove him were far from clean or creditable…

Preceded by two pages on war vehicles and a wonderful pencil cover-rough, ‘The Partisans!’ (OFF #155) took the Losers into very dark territory indeed (with two pages on artillery pieces and the pencils for the cover to that issue, before the team returned to America for ‘Good-bye Broadway… Hello Death!’ wherein the team experienced the home-front joys of New York whilst hunting for a notorious U-Boat commander who escaped the sinking of his submarine. Naturally there’s more to the story than first appears… This fast-paced thriller is complemented by a history of battle headgear and another penciled rough.

Issues #157 and 158 comprised a two-part saga about theft, black marketeering and espionage featuring the truly unique personage ‘Panama Fattie!’, whose criminal activities almost altered the course of the war; a tale concluded in the highly-charged ‘Bombing Out on the Panama Canal’ with accompanying pages on ships, subs and Nazi super-planes. Behind the last Kirby cover ‘Mile-a-Minute Jones!’ in #159, is a smaller-scaled duel between a black runner who embarrassed the Nazis at the 1936 Olympics and the Nazi ubermensch he defeated, which reignites on the battlefield with the Losers relegated to subordinate roles.

Kubert and Ernie Chan handled the three remaining covers of Kirby’s run, an indication that his attentions were diverted elsewhere, but the stories remained powerful and deeply personal explorations of combat. In ‘Ivan’ (OFF #160) the Losers go undercover as German soldiers on the Eastern Front and have an unpleasant encounter with Russian Nazi sympathizers whose appetite for atrocity surpasses anything they have ever seen before (supplemented by a two page tanks feature) whilst the hellish jungles of the Burma campaign prove an unholy backdrop for the traumatic combat shocker ‘The Major’s Dream.’

The volume and Kirby’s war work ends with a sly tribute to his 1942 co-creation the Boy Commandos (for more of which get yourself a copy of The Best of Simon and Kirby. ‘Gung-Ho!’ sees young Gunner training a band of war orphans in Marine tactics only to find fun turn to dire necessity when the Germans overrun their “safe” position. This is an optimistic, all-out action romp that ends on a note of hope and anticipation as the King made his departure. With issue #163 Kanigher resumed the story reins, with artists like Jack Lehti, Ric Estrada and George Evans illustrating, and the Losers returned to their pre-Kirby style and status, with readers hardly acknowledging the detour into another kind of war.

Jack Kirby is unique and uncompromising. If you’re not a fan or simply not prepared to see for yourself what all the fuss has been about then no words of mine will change your mind. That doesn’t alter the fact that Kirby’s work since 1939 shaped the entire American comics scene, affected the lives of billions of readers and thousands of creators in all areas of artistic endeavour around the world for generations and which is still, more than 15 years after his death, garnering new fans and apostles from the young and naive to the most cerebral of intellectuals. Jack’s work is instantly accessible, irresistibly visceral, deceptively deep whilst being simultaneously mythic and human.

These tales of purely mortal heroism are in many ways the most revealing, honest and insightful of Jack’s incredibly vast accumulated works, and even the true devotee often forgets their very existence. As Neil Gaiman’s introduction succinctly declaims, “they are classic Kirby… and even if you don’t like war comics, you may be in for a surprise…”

You really don’t want to miss that, do you?

© 2009 DC Comics. All Rights Reserved.

Enemy Ace: War Idyll


By George Pratt (DC Comics)
ISBN: 0-930289-78-1

During the 1960s Marvel gave industry leader National (now DC) Comics an artistic and sales drubbing, overhauling their twenty year position as industry leader – but only in the resurgent genre of super-heroes. In such areas as kids stuff, comedy and romance they still lagged behind, and in the venerable and gritty war-comics market they rated lower even than Charlton.

Admittedly they weren’t really trying, with only the highly inconsistent Sgt. Fury and his Howling Commandos as a publication of any longevity, but that didn’t stop National’s editors and creators from forging ahead and inventing a phenomenal number of memorable series and characters to thrill and inform a generation very much concerned with all aspects of military life.

Enemy Ace first appeared as a back-up in issue #151 of the flagship war comic Our Army at War: home of the already legendary Sergeant Rock (cover-dated February 1965). Produced by the dream team of Robert Kanigher and Joe Kubert it told bitter tales of valour and honour from the point of view of German WWI fighter pilot Hans Von Hammer: a noble warrior fighting for his country in a conflict that was swiftly excising all trace of such outmoded concepts from the business of mass-killing.

The tales, loosely based on Red Baron Manfred von Richthofen, were a magnificent tribute to soldiering whilst condemning the madness of war, produced during the turbulent days of the Vietnam War. They are still moving and powerful beyond belief.

As is their seminal sequel, Enemy Ace: War Idyll. Produced in moody, misty, strikingly sombre images by painter George Pratt, it follows the quest of troubled veteran Edward Mannock, recently returned Viet Nam grunt turned photo-journalist, and a man desperately seeking answers to imponderable questions and great truths to cure the damage his combat experiences have caused.

1969, and Mannock’s search takes a pivotal turn when on a routine assignment he discovers Von Hammer. The mythic “Hammer of Hell” is dying in a German nursing home but instantly sees that he and the distraught young man share a deep and common bond…

This is an astounding, deeply incisive exploration of war, its repercussions, both good and bad, and the effects that combat has on singular men. War Idyll is visceral, poetic, emotive, evocative and terrifyingly instructive: with as much impact as All Quiet on the Western Front or Charley’s War. Every child who wants to be a soldier should be made to read this book.

You don’t want me to talk about it, but you do need to experience it, and once you have you’ll want to share that experience with others…
© 1990 DC Comics. All Rights Reserved.

Charley’s War volume 5: Return to the Front


By Pat Mills & Joe Colquhoun (Titan Books)
ISBN: 978-1-84576-769-9

The fifth instalment of Mills and Colquhoun’s astonishing comic strip condemnation of the Great War (and war-mongering in general) picks right up from the previous volume (Blue’s Story) as recuperating boy-soldier Charley Bourne settles his affairs in London before reluctantly returning to the terrifying trenches and insane warlords on both sides of No-Man’s Land, whose callous and inept tactics and strategies decimated an entire generation of Europe’s manhood.

Charley’s War, originally published in the weekly comic Battle (from #200, 6th January 1979 until October of 1986), tells the story of an underage East-Ender who lies about his age to enlist in the British Army setting out to fight the Hun in 1916. Writer Mills fully exercised his own political and creative agendas on the series and, as his own always informative commentary relates, was always amazed at what he got away with and what seeming trivialities his editors pulled him up on. Here for example, as the lad rejoins his unit in April 1917, just in time for the third Battle of Ypres, the creators was allowed to wallow in historical accuracy, and some intriguing gallows humour, capitalising on the lengthy build-up of troops which forced a long period on tedious inactivity upon the already bored soldiery.

Life in the trenches was notoriously hard and unremittingly dull… except for brief bursts of action which ended so many lives. By closely following the events of the war, powerful episodes featuring such insanity as a Cricket match played out whilst shells rained down, brutal forced marches that incapacitated already shattered “Tommies”, dedicated heroes destroying their own equipment and a dozen other daily insanities of the military mind are exposed with devastating effect.

The saga focuses far more on the characters than the fighting – although there is still plenty of harrowing action – and reveals to the readers (which at the time of original publication were presumed to boys between ages 9-13) that “our side” could be as unjust and monstrous as the “bad guys”.

Charley receives the dubious honour of being seconded a servant to the callous officer Captain Snell who thinks the war a terrific lark: thereby revealing an utterly different side to the conflict, and acts as the only voice of reason when the veterans of earlier conflicts take out their resentment on the new replacement troops – all conscripted, and commonly seen by the hardened survivors of early years as cowards and shirkers for not volunteering.

But although the horrors and madness and incessant waiting for the big show to begin are omnipresent, things do proceed: as the book closes Charley discovers that his unit has been posted to join an engineering detail short of manpower. The losses were caused by cave-ins and flooding, and Charley realises that his next job will be to complete a year-long project to tunnel under a vast ridge of solid rock and undermine the German Guns on the Messine Ridge. If they don’t get killed he and his comrades will be packing the explosives for the biggest explosion the world has ever experienced…

Brutal, dark, beautiful, instantly affecting and staggeringly informative, there has never been a series like Charley’s War: it is something future generations will scorn you for not reading…

© 2008 Egmont Magazines Ltd. All Rights Reserved.

The Best of GI Joe


By Larry Hama & various (Panini Books UK)
ISBN: 9787-1-84653-425-6

The torrent of material tying in to the blockbuster move (see GI Joe: the Rise of Cobra Official Movie Prequel and GI Joe: Snake in the Grass) continues with this very welcome compendium collecting some of the most impressive highlights of Marvel’s output: a hugely successful mini-franchise that encompassed three regular titles plus many specials at one stage.

I’ve no real interest in the film, but the toy, cartoon and comics phenomenon reached way more impressionable minds that most modern comics could even imagine and many of the strip adventures (both US and Marvel UK’s) were highpoints of sequential narrative at a time when innovation and imagination were highly regarded – and rewarded – so it’s great to see some of them finding a fresh audience.

In case you came in late: GI Joe is the operating name for an American covert, multi-disciplinary espionage and military intervention force that draws its members from all branches of the services. At the time of these tales the Joes and terrorist secret society Cobra are well known to each other and engaged in a full-on clandestine global war…

The collection begins with the ultimate “classic Joe” story; a magnificent example of disciplined storytelling from Larry Hama who wrote all the tales in this volume, and laid out this sharp tale of Yankee ninja Snake-Eyes rescuing operative Scarlett from Cobra captivity. Originally published in GI Joe #21, ‘Silent Interlude’ was embellished by Steve Leialoha, and tells a riveting action-packed yarn without ever using dialogue or captions.

This is followed by a more traditional, but no less impressive yarn from issue #24. Illustrated by the legendary Russ Heath, ‘The Commander Escapes!’ sees a small team of Joes attempting to keep Cobra’s leader captive, with all their enemy’s vast resources arrayed against them, and in #26 Leialoha returned for ‘Snake-Eyes: the Origin’, a complex Vietnam saga that barely scratches the surface of a long-running mystery…

‘Shakedown!’ (GI Joe #34), with art from Rod Whigham and Andy Mushynsky, is a cracking tale of ultra-modern jet dogfighter that would make Hans von Hammer proud whilst ‘Going Under’ from #63, (by Ron Wagner and Mushynsky) finds a select team undercover and facing the Soviet analogues of Borovia in an attempt to rescue Joes held in an infamous Gulag. Regrettably it’s the middle of a much longer epic and impressive though it is, there’s no resolution to be had for new readers.

Hama successfully reprised Silent Interlude in #85’s ‘SFX’, with Paul Ryan illustrating a classy, high body-count ninja tale featuring Snake-Eyes’ polar opposite Storm Shadow, and issue #86 celebrated the 25th anniversary of the original toy’s release (we called him Action Man in the UK) with the excellent Marshall Rogers and Randy Emberlin depicting ‘…Not Fade Away!’ – where the team meet the original “Real American Hero” when Cobra commandos seize New York landmark…

The superb Tony Salmons pencilled ‘No Simple Solutions’ (#91) with Emberlin inks, a engrossing yarn detailing a duel between genius of disguise Zartan and the martial arts marvel Blind Master; a cracking fight issue, but as a component of the hugely extended Snake-Eyes origin, the unresolved sub-plots are a little confusing in places…

‘Hero of the People!’ from #104 (with art from Mark Bright and Emberlin) finds Snake-Eyes in Borovia as the country reels under an anti-communist revolution: another epic with no conclusion in this volume, but at least the book ends on a classy mote with the complete story ‘All in a Night’s Work’ (art by Herb Trimpe and Mushynsky) from GI Joe Special Missions #17 as Stalker leads a covert team on a simple rescue mission against terrorists only to discover he’s been set up to take a fall by elements of his own government…

I’m never sure of the social value of stories where secret government operatives act beyond the law or the constraints of Due Process but the kid in me adores the pure satisfying simplicity of seeing a wrong and righting it: so on those terms this book of clever, witty action-packed adventures of honourable warriors doing their job is a delight worth sharing. Won’t you have some…?

© 2009 Hasbro. All Rights Reserved.

The Best of Battle


By various (Titan Books)
ISBN: 978-1-84856-025-3

For most of the medium’s history British comics have been renowned for the ability to tell a big story in satisfying little instalments and this, coupled with superior creators and the anthology nature of our publications, has ensured hundreds of memorable characters and series have seared themselves into the little boy’s psyches inside most British adult males.

One of the last great weekly anthology comics was the all-combat Battle, which began as Battle Picture Weekly (launched on 8th March 1975), and through absorption, merger and re-branding (becoming Battle Picture Weekly & Valiant, Battle Action, Battle, Battle Action Force and Battle Storm Force) before itself being combined with Eagle on January 23rd 1988, after 673 blood-soaked testosterone drenched issues, fought its way into the bloodthirsty hearts of a generation, consequently producing some of the best and most influential war stories ever.

This action-packed compendium features the opening salvos of some of the very best from those 13 odd years produced by a winning blend of Young Turk writers Pat Mills, John Wagner, Steve McManus, Mark Andrew and Gerry Finley-Day and stalwarts of the old guard Tom Tully, Eric and Alan Hebden, with art from Colin Page, Pat Wright, Giralt, Carlos Ezquerra, Geoff Campion, Jim Watson, Mike Western, Joe Colquhoun, Eric Bradbury, Mike Dorey, John Cooper and Cam Kennedy.

The strips featured are D-Day Dawson (a sergeant with only a year to live and nothing to lose, by Gerry Finley-Day, Ron Carpenter & Colin Page), Day of the Eagle (a spy serial by ex-SOE agent Eric Hebden and artist Pat Wright), The Bootneck Boy (a little lad who lives his dream by becoming a Marine, by Finley-Day, Ian McDonald & Giralt), and the legendary Dirty Dozen-inspired Rat Pack, by Finley-Day and then featuring some of Carlos Ezquerra’s earliest UK artwork.

Ezquerra also shone on Alan Hebden’s anti-establishment masterpiece Major Eazy, whilst Fighter from the Sky is the first of the comic’s groundbreaking serials telling World War II stories from a German viewpoint. Written by Finley-Day and drawn by the superb Geoff Campion it tells of a disgraced paratrooper fighting for his country, even if they hated him for it.

Hold Hill 109 by Steve McManus and Jim Watson was a bold experiment: basically a limited series as a group of Eighth Army soldiers have to hold back the Afrika Korps for seven days, with each day comprising one weekly episode. Unbelievably only the first three days are collected here, though, as apparently there wasn’t room for the complete saga!

Darkie’s Mob (John Wagner & Mike Western) is another phenomenally well-regarded classic as a mysterious maniac takes over a lost and demoralised squad of soldiers in the Burma jungles intent on using them to punish the Japanese in ways no man could imagine, whilst Finley-Day and Campion’s Panzer G-Man tells of a German tank commander demoted and forced to endure all the dirty jobs foisted on the infantry that follow and Johnny Red, by Tom Tully and the great Joe Colquhoun, follows a discharged RAF pilot who joins the Russian air force to fight over the bloody skies of the Soviet Union.

Joe Two Beans by Wagner and Eric Bradbury follows an inscrutable Blackfoot Indian through the Hellish US Pacific campaign, The Sarge (Finley-Day& Mike Western) follows a WWI veteran as he leads Dunkirk stragglers back to England and then on to North Africa, and Hellman of Hammer Force (Finley-Day, Western, Mike Dorey & Jim Watson) follows a charismatic and decent German tank commander as he fights Germany’s enemies and the SS who want him dead.

Alan Hebden and Eric Bradbury’s Crazy Keller was an US Army maverick who stole, cheated and broke all the rules. He was also the most effective Nazi killer in the invasion of Italy, whilst The General Dies at Dawn saw Finley-Day and John Cooper repeat the miniseries experiment of Hold Hill 109 (this time in eleven instalments each representing one hour – pre-dating Jack Bauer by two decades) as Nazi General and war hero Otto von Margen tells his jailor how he came to be sentenced to the firing squad by his own comrades even as Berlin falls to the allied forces.

I don’t really approve of Charley’s War being in this book. Despite it being the very best war story ever written or drawn, uncompromising and powerfully haunting, as well as Pat Mills and Joe Colquhoun’s best ever work, it’s already available in beautiful collector volumes and the fifteen pages here could have been better used to complete Hold Hill 109 or even reprint some of the wonderful Complete-in-one-part war tales the comic often carried.

Enough barracking: Fighting Mann, by Alan Hebden and Cam Kennedy, was the first British strip set in Viet Nam, and followed the hunt of retired US Marine Walter Mann who went “in-country” in 1967 to track down his son, a navy pilot listed as a deserter, and the book concludes with Death Squad!: A kind of German Rat Pack full of Werhmacht criminals sent as a punishment squad to die for the Fatherland in the icy hell of the Eastern Front. Written by Mark Andrew and illustrated by the incomparable Eric Bradbury this is one of the grittiest and most darkly comedic of Battle’s martial pantheon.

This spectacular blend of action, tension and drama, with a heaping helping of sardonic grim wit from both sides of World War II and beyond as well as the unique take on the American soldier, hasn’t paled in the intervening years and these black and white gems are as powerful and engrossing now as they’ve ever been. Fair warning though: Many of the tales here do not conclude. For that you’ll have to campaign for a second volume…

© 2009 Egmont UK Ltd. All Rights Reserved.

GI Joe: Snake in the Grass – UK Edition


By Chuck Dixon & Robert Atkins (Panini Books)
ISBN: 978-1-84653-424-9

I’ve already admitted to knowing precious little about the forthcoming blockbuster GI Joe movie and I’m prepared to say even less about it. But considered as a memory-drenched toy, cartoon and comics phenomenon of the 1980s it’s probably something that affects most of you ether personally or through family, and certainly doesn’t need any more opinion from me. However the film-promotion machine has generated a couple of splendid new comics adventures (see GI Joe: the Rise of Cobra: Official Movie Prequel) and I’m more than happy to babble on about them…

In case you were wondering: GI Joe is the operating name for an American covert, multi-disciplinary espionage and military intervention force that draws its members from all branches of the services. At the time of these tales it is just setting up, as is a super-secret society called Cobra that appears bent on World Domination. Neither organisation is aware of the other…

This volume collects the first six issues – plus the teaser #0 – from IDW comics and tells a refreshingly straightforward, full-on battle-romp, courtesy of scripter Chuck Dixon and artist Robert Atkins.

As the new ultra-covert GI Joe team are setting up their hidden subterranean desert base The Pit, a new super-technological device in an impenetrable crate is recovered from a mysteriously sunken freighter. Transferring it to the Pit might just be the biggest mistake the strike force ever makes…

Meanwhile high-end arms dealer Nico Mandirobilis finds himself on the run from a teleporting assassin sent by a disgruntled client: the sinister covert cabal called Cobra. As a Joe team is dispatched to round him up, the thing – or things – in the crate break loose, tearing the Pit to Shrapnel and making for the surface where they can transmit all the Joes files to their masters…

And at the same time high-tech and insufferably independent weaponsmith Destro discovers an unwelcome guest in The Baroness, who wants nothing more than to see him die…

This tense, twisty thriller is as high on suspense as action, with chases, battles and double-crosses a-plenty, but everything might just turn on the choices and actions of renegade Joe Snake Eyes, who slips ninja-like into and out of the picture, bent on a mission all his own…

It’s often tricky to transfer the sheer pace and spectacle of a summer blockbuster into a readable comicbook but Dixon and Atkins pull it off with great style in a manner that can be happily enjoyed by all but the very youngest of kids as well as their nostalgia-jazzed dads.

© 2009 Hasbro. All Rights Reserved.

GI Joe: the Rise of Cobra: Official Movie Prequel – UK Edition


By Chuck Dixon & SL Gallant (Panini Books)
ISBN: 978-1-84653-426-3

I know very little about the movie blockbuster GI Joe and I’m prepared to say even less about it. As a nostalgia-charged toy, animated cartoon and comics sensation of the 1980s the franchise is probably carrying enough baggage to cripple a half-track, and certainly doesn’t need any more opinion from me. However the film-Promotion Machine has generated a couple of new comics adventures and I’m more than happy to babble on about them.

First up is the Official Movie Prequel trade paperback which collects a four issue miniseries, each chapter relating an individual exploit of one of the franchise’s major players. All are written with adrenaline-addictive passion – and a fair bit of tongue-in-cheek wit – by gung-ho action-meister Chuck Dixon with superbly gritty and realistically understated art from SL Gallant.

In case you were wondering: GI Joe is the operating name for an American covert, multi-disciplinary espionage and military intervention force that draws its members from all branches of the Services. At the time of these tales it is just setting up, as is a super-secret society called Cobra that appears set on World Domination. Neither organisation is aware of the other…

Chapter 1 focuses on dedicated soldier Duke Hauser, relating a covert insertion into a “friendly” South American nation where rebels have found a way to interfere with US Military Satellites. Ever the total professional, Duke accomplishes the op with guns blazing and meets the man who will one day recruit him for “the Joes”…

The Scots of Clan McCullen have been weapon makers and arms-dealers for centuries. The Lairds of Destro are seen here learning salutary lessons from some less reputable and distinguished clients such as the Confederate Army during the American Civil War and modern day terrorists. The current Destro will be a pivotal part of Cobra – if not a willing participant in all their schemes…

The Baroness is one of the deadliest women alive, and her high-octane adventure finds her seducing an oil sheik, battling warriors and wild beasts and even dying for her cause…or does she?

This slim tome, power-packed with thrills, concludes with an early mission for mute American ninja Snake Eyes who has to rescue the Vice-President (and a bunch of other, less important, foreign dignitaries) from Eco terrorists determined to flood half of Russia by blowing up the world’s largest hydro-electric dam…

These are no-nonsense, stripped-down blockbuster style plots: lean, clean and designed to thrill, and as such they are some of the best of their kind that I’ve ever seen. Slick, efficient and clever with breakneck pace and still room for humour, these are just what the doctor – or perhaps battlefield surgeon – ordered.
© 2009 Hasbro. All Rights Reserved. © 2009 Paramount Pictures Corporation. All Rights Reserved.

Blackhawk Archives Volume 1


By Will Eisner, Chuck Cuidera, Reed Crandall & various (DC Comics)
ISBN: 1-56389-700-8

The early days of the American comicbook industry were awash with both opportunity and talent and these factors also coincided with a vast population hungry for cheap entertainment. Comics had no fans or collectors; only a large market-place open to all varied aspects of yarn-spinning and tale-telling. Thus, even though loudly isolationist and more than six months away from active inclusion in World War II, creators like Will Eisner and publishers like Everett M. (better known as “Busy”) Arnold felt that Americans were ready for the themed anthology title Military Comics.

Nobody was ready for Blackhawk.

Military Comics #1 launched on May 30th 1941 (with an August off-sale or cover-date) and included in its gritty, two-fisted line-up Death Patrol by Jack Cole, Miss America, Fred Guardineer’s Blue Tracer, X of the Underground, the Yankee Eagle, Q-Boat, Shot and Shell, Archie Atkins and Loops and Banks by “Bud Ernest” (actually aviation-nut and unsung comics genius Bob Powell), but none of the strips, not even Cole’s surreal and suicidal team of hell-bent fliers, had the instant cachet and sheer appeal of Eisner and Powell’s “Foreign Legion of the Air” led by the charismatic Dark Knight known only as Blackhawk.

Chuck Cuidera, already famed for creating The Blue Beetle for Fox, drew ‘the Origin of Blackhawk’ for the first issue, wherein a lone pilot fighting the Nazi invasion of Poland in 1939 was shot down by Nazi Ace Von Tepp, who then went on to bomb the farmhouse sheltering the pilot’s family. Rising from his plane’s wreckage the distraught pilot vows vengeance…

Two years later, with the Nazis in control of most of Europe Von Tepp’s unassailable position is threatened by a mysterious paramilitary squadron of unbeatable fliers, dedicated to crushing injustice and smashing the Axis war-machine…

Eisner wrote the first four Blackhawk episodes and Cuidera stayed aboard until issue #11 – although the artist would return in later years. Many of the stories were originally untitled but have been conveniently characterized with such stirring designations as issue #2’s ‘The Coward Dies Twice’ wherein the team – “the last free men of the conquered countries” offer a deserter from a Spitfire Squadron a chance to redeem himself…

The easy mix of patriotism, adventure and slapstick was magnified by the inclusion of Chop-Chop in ‘The Doomed Squadron’: a comedy Chinaman painful to see through modern eyes, but a stock type considered almost as mandatory as a heroic leading man in those dark days, and not just in comics. At least the man was a brave and formidable fighter both on the ground and in a plane.

‘Desert Death’ took the team to Suez for the first of many memorable Arabian adventures as Nazi agitators attempted to foment a revolution among the tribesmen that would destroy the British. This tale was also notable for the introduction of a type of sexy siren beloved of Eisner and Quality Comics that would populate the strip until DC bought the property in 1957. There was also a secret map of Blackhawk Island, mysterious base of the ebon-clad freedom fighters.

With issue #5 Dick French assumed the writing role and ‘Scavengers of Doom’ tells a biting tale of battlefield looters allied to a Nazi mastermind setting an inescapable trap for the heroic fliers. More importantly French began to provide distinct and discrete characters for the previously anonymous minor players. In #6 the rapidly gelling team joined the frantic hunt for a germ weapon the Gestapo were desperate to possess in the spectacular alpine adventure ‘The Vial of Death’ whilst #7 (the first issue released after America joined the War – although the stories had not yet caught up to reality) found the boys prowling the Mongolian Steppe on horseback to thwart ‘The Return of Genghis Khan’.

‘The Sunken Island of Death’ from #8 was a striking maritime romp as the warring powers battled to possess an island freshly risen from the Atlantic depths strategically equidistant between The US, Britain and Festung Europa (that’s what the Nazis called the fortress they had made of mainland Europe). Although complete in itself it was also the first of an experimental, thematic three-part saga that stretched the way comics stories were told.

There were many melodramatic touches that made the Blackhawks so memorable in the eyes of a wide-eyed populace of thrill-hungry kids. There was the cool, black leather uniforms and peaked caps. The unique – but real – Grumman F5F-1 Skyrocket planes they flew from their secret island base and their eerie battle-cry “Hawkaaaaa!” But perhaps the oddest idiosyncrasy to modern readers was that they had their own song which André, Stanislaus, Olaf, Chuck, Hendrickson and Chop-Chop would sing as they dived into battle. And just to be informative and inclusive the music and lyrics were published in this issue and are re-presented here – just remember this is written for seven really tough guys to sing while dodging bullets…

Military #9 led with ‘The Man in the Iron Mask’ as the team discovered that a fallen comrade did not actually die but was hideously disfigured saving them, whilst the next issue’s tale ‘Trapped in the Devil’s Oven’ was another desert adventure which focused on the new science of plastic surgery and restored said hero to full fighting trim. Issue #11, Cuidera’s last, saw the squadron turn their attention to Japan – as reality caught up with publishing schedules. Intriguingly, ‘Fury in the Philippines’ starts quietly with the entire team calmly discussing carrying on against the Nazis or switching their attentions to the Pacific Theatre of Operations, until comedy relief Chop-Chop sways the debaters with an impassioned stand. Though inarguably an offensive stereotype visually, the Chinese warrior was often given the best lines and most memorable actions. A subversive attempt to shake up those hide-bound prejudices, perhaps?

Notwithstanding, the resultant mission against the Japanese fleet was a cataclysmic Battle Royale, full of the kind of vicarious pay-back that demoralized Americans needed to see.

‘The Curse of Xanukhara’ added fantasy elements to the gritty mix of blood and iron as the team’s hunt for a stolen code book led them to occupied Borneo and even Tokyo; a classy espionage thriller that marked the start of a superlative run of thrillers illustrated by the incredible Reed Crandall. The artist’s realistic line and the graceful poise of his work – especially on exotic femmes fatale and trustworthy Girls-next-door – made his strips an absolute joy to behold.

‘Blackhawk vs. The Butcher’ (#13, November 1942) written by new regular scripter Bill Woolfolk returned the team to Nazi territory as a fleeing Countess turned the team’s attention to the most sadistic Gauleiter (Nazi regional leader in charge of a conquered territory) in the German Army. What follows is a spectacular saga of justice and righteous vengeance, whilst ‘Tondeleyo’ was a different kind of thriller as an exotic siren used her almost unholy allure to turn the entire team against each other.

The quasi-supernatural overtones held firm in the stirring ‘Men Who Never Came Back’ when the team travelled to India to foil a Japanese plot, in a portmanteau tale narrated by three witches, Trouble Terror and Mystery, eerily presaging the EC horror classics that would cement Crandall’s artistic reputation more than a decade later.

‘Blackhawk vs. the Fox’ pitted the heroes against a Nazi strategic wizard (a clear reference to the epic victories of Erwin Rommel) in the burning sands of Libya, one of the most authentic battle tales in the canon, and this volume concludes with a racy tale of vengeance and tragedy as Japanese traitor Yoshi uses her wiles to punish the military government of Nippon, with Blackhawk as her unwitting tool in ‘The Golden Bell of Soong-Toy!’

These stories were produced at a pivotal moment in both comics and world history, a blend of weary sophistication and glorious, juvenile bravado. Like the best movies of the time, Casablanca, Foreign Correspondent, Freedom Radio, Captain of the Clouds, The Day Will Dawn, The First of the Few, In Which we Serve and all the rest with their understated, overblown way of accepting duty and loss, these rousing tales of the miracles that good men can do are some of the Golden Age’s finest moments. In fact these are some of the best comics stories of their time and I sincerely wish DC had proceeded with further collections. And so will you…

© 1941-1942, 2001 DC Comics. All Rights Reserved.

War Stories Volume 1

War Stories Volume 1 

Garth Ennis & various (Vertigo)
ISBN 1-84023-912-3

Garth Ennis continues to blend his unique viewpoint with his love of the British war strip stories he read as a lad in an occasional series of WWII one-shots for Vertigo. The first four of these are collected in War Stories, with an impressive cast of illustrators assembled to produce some of their finest work to date.

“Johann’s Tiger” (with art by Chris Weston and Gary Erskine) charts the retreat of a Panzer crew from both the Russians and their own Nazi Field Police as their guilt-wracked commander seeks Americans he can safely surrender to. “The D-Day Dodgers” (illustrated by John Higgins) sees a raw English officer join a combat unit as it slogs its way through the supposedly “cushy” part of the war, namely the 20 month campaign to re-take Italy.

Dave Gibbons tackles the Americans in “The Screaming Eagles”, wherein a squad of G.I.’s take an unsanctioned – and thoroughly debauched – furlough in a freshly abandoned Nazi chateau. David Lloyd closes the volume with the moody and moving “Nightingale”, Ennis’s powerful tale of the dishonour and redemption of a British Destroyer on escort duty.

These are not tales for children. Due to Ennis’s immense skill as a scripter and his innate understanding of ordinary people in extraordinary circumstances these stories strike home, and strike hard whether the author is aiming for gallows humour or lambasting Establishments always happy to send fodder to slaughter. These are the realest of people. This is war as I fear it actually is, and it makes bloody good reading.

© 2004 Garth Ennis, David Lloyd, Chris Weston, Gary Erskine, John Higgins & Dave Gibbons. All Rights Reserved.